7 // TODO: Remove Item_Custom - No, it should be the only customizable item
9 void() Item_Custom_Spawn =
11 self._reinit = CtCall_Reinit;
12 self._destroy = CtCall_Destroy;
13 self._key = CtCall_Key;
14 self._draw = CtCall_Draw;
15 self._mouseEnter = CtCall_MouseEnter;
16 self._mouseLeave = CtCall_MouseLeave;
17 self._select = CtCall_Select;
18 self._update = CtCall_Update;