]> icculus.org git repositories - divverent/nexuiz.git/blob - data/sound/player/default.sounds
add to the playersound system a globalsound system; make the footsteps and fall sound...
[divverent/nexuiz.git] / data / sound / player / default.sounds
1 //attack sound/player/voice/attack 1
2 //attackinfive sound/player/voice/attackinfive 1
3 //coverme sound/player/voice/coverme 1
4 //defend sound/player/voice/defend 1
5 //freelance sound/player/voice/freelance 1
6 //incoming sound/player/voice/incoming 1
7 //meet sound/player/voice/meet 1
8 //needhelp sound/player/voice/needhelp 1
9 //seenflag sound/player/voice/seenflag 2
10 //taunt sound/player/voice/taunt 9
11 //teamshoot sound/player/voice/teamshoot 5
12 death sound/debug/v_death 0
13 drown sound/debug/v_drown 0
14 falling sound/debug/v_falling 0
15 gasp sound/debug/v_gasp 0
16 jump sound/debug/v_jump 0
17 pain25 sound/debug/v_pain25 0
18 pain50 sound/debug/v_pain50 0
19 pain75 sound/debug/v_pain75 0
20 pain100 sound/debug/v_pain100 0
21
22 // TODO take out ALL the debug sounds, before I will remove them again! Deadline is Oct 1 2008.