1 /*QUAKED turret_machinegun (1 0 0) (-32 -32 0) (32 32 50) - PILLAR
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2 Fast firing moderate damage bullet (hitscan) turret.
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3 -------- KEYS --------
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4 turret_scale_damage: 2 = double damage, 0.5 = half
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5 turret_scale_range: 2 = double range, 0.5 = half
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6 turret_scale_refire: 2 = double refire (SLOWER!), 0.5 = half (FASTER!)
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7 turret_scale_ammo: 2 = double ammo carry & regen, 0.5 = half ammo carry & regen
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8 turret_scale_aim: 2 = aim twice as fast, 0,5 = aim at half speed
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9 turret_scale_health: 2 = double health, 0.5 = half
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10 master_name: This turret controls what all turrets with master_nameof set to this aim at
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11 master_nameof: Dont select own targets, use the target of the turret with this master_name
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12 target: Defend the position of this entity
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13 team: 5=red, 14=blue
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14 -------- SPAWNFLAGS --------
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15 PILLAR: Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
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16 -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
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17 model="models/turrets/radiant/mg.md3"
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20 /*QUAKED turret_plasma (1 0 0) (-32 -32 0) (32 32 50) - PILLAR
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21 -------- KEYS --------
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22 turret_scale_damage: 2 = double damage, 0.5 = half
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23 turret_scale_range: 2 = double range, 0.5 = half
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24 turret_scale_refire: 2 = double refire (SLOWER!), 0.5 = half (FASTER!)
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25 turret_scale_ammo: 2 = double ammo carry & regen, 0.5 = half ammo carry & regen
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26 turret_scale_aim: 2 = aim twice as fast, 0,5 = aim at half speed
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27 turret_scale_health: 2 = double health, 0.5 = half
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28 master_name: This turret controls what all turrets with master_nameof set to this aim at
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29 master_nameof: Dont select own targets, use the target of the turret with this master_name
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30 target: Defend the position of this entity
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31 team: 5=red, 14=blue
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32 -------- SPAWNFLAGS --------
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33 PILLAR: Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
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34 ---------NOTES----------
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36 -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
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37 model="models/turrets/radiant/plasma.md3"
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40 /*QUAKED turret_plasma_dual (1 0 0) (-32 -32 0) (32 32 50) - PILLAR
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41 basic energy cannon * 2
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42 -------- KEYS --------
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43 turret_scale_damage: 2 = double damage, 0.5 = half
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44 turret_scale_range: 2 = double range, 0.5 = half
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45 turret_scale_refire: 2 = double refire (SLOWER!), 0.5 = half (FASTER!)
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46 turret_scale_ammo: 2 = double ammo carry & regen, 0.5 = half ammo carry & regen
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47 turret_scale_aim: 2 = aim twice as fast, 0,5 = aim at half speed
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48 turret_scale_health: 2 = double health, 0.5 = half
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49 master_name: This turret controls what all turrets with master_nameof set to this aim at
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50 master_nameof: Dont select own targets, use the target of the turret with this master_name
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51 target: Defend the position of this entity
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52 team: 5=red, 14=blue
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53 -------- SPAWNFLAGS --------
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54 PILLAR: Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
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55 -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
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56 model="models/turrets/radiant/plasma2.md3"
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59 /*QUAKED turret_flac (1 0 0) (-32 -32 0) (32 32 50) - PILLAR
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60 Only kills missiles, rockets, grenadelauncher & electro secondaries to be precise.
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61 -------- KEYS --------
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62 turret_scale_damage: 2 = double damage, 0.5 = half
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63 turret_scale_range: 2 = double range, 0.5 = half
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64 turret_scale_refire: 2 = double refire (SLOWER!), 0.5 = half (FASTER!)
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65 turret_scale_ammo: 2 = double ammo carry & regen, 0.5 = half ammo carry & regen
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66 turret_scale_aim: 2 = aim twice as fast, 0,5 = aim at half speed
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67 turret_scale_health: 2 = double health, 0.5 = half
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68 master_name: This turret controls what all turrets with master_nameof set to this aim at
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69 master_nameof: Dont select own targets, use the target of the turret with this master_name
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70 target: Defend the position of this entity
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71 team: 5=red, 14=blue
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72 -------- SPAWNFLAGS --------
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73 PILLAR: Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
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74 -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
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75 model="models/turrets/radiant/flac.md3"
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78 /*QUAKED turret_mlrs (1 0 0) (-32 -32 0) (32 32 50)
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79 6 unguided rockers fired in a rapid burst.
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80 -------- KEYS --------
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81 turret_scale_damage: 2 = double damage, 0.5 = half
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82 turret_scale_range: 2 = double range, 0.5 = half
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83 turret_scale_refire: 2 = double refire (SLOWER!), 0.5 = half (FASTER!)
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84 turret_scale_ammo: 2 = double ammo carry & regen, 0.5 = half ammo carry & regen
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85 turret_scale_aim: 2 = aim twice as fast, 0,5 = aim at half speed
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86 turret_scale_health: 2 = double health, 0.5 = half
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87 master_name: This turret controls what all turrets with master_nameof set to this aim at
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88 master_nameof: Dont select own targets, use the target of the turret with this master_name
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89 target: Defend the position of this entity
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90 team: 5=red, 14=blue
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91 -------- SPAWNFLAGS --------
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92 PILLAR: Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
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93 -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
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94 model="models/turrets/radiant/mlrs.md3"
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97 /*QUAKED turret_hellion (1 0 0) (-32 -32 0) (32 32 50)
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98 2 guided moderate damage accelerating rockets
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99 -------- KEYS --------
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100 turret_scale_damage: 2 = double damage, 0.5 = half
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101 turret_scale_range: 2 = double range, 0.5 = half
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102 turret_scale_refire: 2 = double refire (SLOWER!), 0.5 = half (FASTER!)
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103 turret_scale_ammo: 2 = double ammo carry & regen, 0.5 = half ammo carry & regen
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104 turret_scale_aim: 2 = aim twice as fast, 0,5 = aim at half speed
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105 turret_scale_health: 2 = double health, 0.5 = half
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106 master_name: This turret controls what all turrets with master_nameof set to this aim at
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107 master_nameof: Dont select own targets, use the target of the turret with this master_name
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108 target: Defend the position of this entity
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109 team: 5=red, 14=blue
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110 -------- SPAWNFLAGS --------
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111 PILLAR: Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
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112 -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
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113 model="models/turrets/radiant/hellion.md3"
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117 /*QUAKED turret_hk (1 0 0) (-32 -32 0) (32 32 50)
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118 Single powerful rocket with the ability to evade obstacles to find its target. Varied speed.
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119 -------- KEYS --------
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120 turret_scale_damage: 2 = double damage, 0.5 = half
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121 turret_scale_range: 2 = double range, 0.5 = half
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122 turret_scale_refire: 2 = double refire (SLOWER!), 0.5 = half (FASTER!)
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123 turret_scale_ammo: 2 = double ammo carry & regen, 0.5 = half ammo carry & regen
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124 turret_scale_aim: 2 = aim twice as fast, 0,5 = aim at half speed
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125 turret_scale_health: 2 = double health, 0.5 = half
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126 master_name: This turret controls what all turrets with master_nameof set to this aim at
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127 master_nameof: Dont select own targets, use the target of the turret with this master_name
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128 target: Defend the position of this entity
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129 team: 5=red, 14=blue
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130 -------- SPAWNFLAGS --------
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131 PILLAR: Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
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132 -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
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133 model="models/turrets/radiant/hk.md3"
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136 /*QUAKED turret_tesla (1 0 0) (-32 -32 0) (32 32 50)
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137 Fires a lightning bolt that will jump to up to 10 targets if they are close enough to each other. Missiles included.
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138 -------- KEYS --------
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139 turret_scale_damage: 2 = double damage, 0.5 = half
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140 turret_scale_range: 2 = double range, 0.5 = half
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141 turret_scale_refire: 2 = double refire (SLOWER!), 0.5 = half (FASTER!)
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142 turret_scale_ammo: 2 = double ammo carry & regen, 0.5 = half ammo carry & regen
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143 turret_scale_aim: 2 = aim twice as fast, 0,5 = aim at half speed
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144 turret_scale_health: 2 = double health, 0.5 = half
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145 master_name: This turret controls what all turrets with master_nameof set to this aim at
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146 master_nameof: Dont select own targets, use the target of the turret with this master_name
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147 target: Defend the position of this entity
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148 team: 5=red, 14=blue
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149 -------- SPAWNFLAGS --------
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150 PILLAR: Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
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151 -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
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152 model="models/turrets/radiant/tesla.md3"
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155 /*QUAKED turret_phaser (1 0 0) (-32 -32 0) (32 32 50)
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156 Constant beam weapon that will considerably slow its target down while dealing low but constant damage.
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157 -------- KEYS --------
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158 turret_scale_damage: 2 = double damage, 0.5 = half
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159 turret_scale_range: 2 = double range, 0.5 = half
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160 turret_scale_refire: 2 = double refire (SLOWER!), 0.5 = half (FASTER!)
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161 turret_scale_ammo: 2 = double ammo carry & regen, 0.5 = half ammo carry & regen
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162 turret_scale_aim: 2 = aim twice as fast, 0,5 = aim at half speed
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163 turret_scale_health: 2 = double health, 0.5 = half
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164 master_name: This turret controls what all turrets with master_nameof set to this aim at
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165 master_nameof: Dont select own targets, use the target of the turret with this master_name
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166 target: Defend the position of this entity
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167 team: 5=red, 14=blue
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168 -------- SPAWNFLAGS --------
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169 PILLAR: Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
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170 -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
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171 model="models/turrets/radiant/phaser.md3"
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175 /*QUAKED turret_fusionreactor (1 0 0) (-32 -32 0) (32 32 50)
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176 -------- KEYS --------
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177 turret_scale_damage: 2 = double damage, 0.5 = half
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178 turret_scale_range: 2 = double range, 0.5 = half
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179 turret_scale_refire: 2 = double refire (SLOWER!), 0.5 = half (FASTER!)
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180 turret_scale_ammo: 2 = double ammo carry & regen, 0.5 = half ammo carry & regen
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181 turret_scale_aim: 2 = aim twice as fast, 0,5 = aim at half speed
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182 turret_scale_health: 2 = double health, 0.5 = half
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183 team: 5=red, 14=blue
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184 -------- SPAWNFLAGS --------
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185 PILLAR: Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals)
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186 ---------NOTES----------
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187 Supplies neerby energy based turrets with more power so they can fire more often.
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188 -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
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189 model="models/turrets/radiant/reactor.md3"
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192 /*QUAKED turret_targettrigger (.5 .5 .5) ?
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193 Used to feed turrets capable of it with remote target info. currently only turret_hk supports this.
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