1 textures/e8/e8jumpspawn02b
\r
3 q3map_lightimage textures/e8/e8jumpspawn02b_glow.tga
\r
4 surfaceparm metalsteps
\r
5 q3map_surfacelight 100
\r
8 map textures/e8/e8jumpspawn02b
\r
9 animmap 10 textures/e8/e8jumpspawn02b textures/e8/e8jumpspawn02b-1 textures/e8/e8jumpspawn02b-2 textures/e8/e8jumpspawn02b-3 textures/e8/e8jumpspawn02b-4 textures/e8/e8jumpspawn02b-5 textures/e8/e8jumpspawn02b-6
\r
18 textures/e8/e8jumpspawn02c
\r
20 q3map_lightimage textures/e8/e8jumpspawn02c_glow.tga
\r
21 surfaceparm metalsteps
\r
22 q3map_surfacelight 100
\r
25 map textures/e8/e8jumpspawn02c
\r
26 animmap 10 textures/e8/e8jumpspawn02c textures/e8/e8jumpspawn02c-1 textures/e8/e8jumpspawn02c-2 textures/e8/e8jumpspawn02c-3 textures/e8/e8jumpspawn02c-4 textures/e8/e8jumpspawn02c-5 textures/e8/e8jumpspawn02c-6
\r
35 textures/e8/e8_base1broke
\r
40 map textures/e8/e8_base1broke
\r
45 textures/evil8_lights/e8btrimlight
\r
47 qer_editorimage textures/evil8_lights/e8btrimlight.tga
\r
48 q3map_lightimage textures/evil8_lights/e8btrimlight.blend.tga
\r
50 q3map_surfacelight 250
\r
52 map textures/evil8_lights/e8btrimlight.tga
\r
60 map textures/evil8_lights/e8btrimlight.blend.tga
\r
65 textures/evil8_floor/e8warn2steplight
\r
67 qer_editorimage textures/evil8_floor/e8warn2steplight.tga
\r
68 q3map_lightimage textures/evil8_floor/e8warn2steplight.blend.tga
\r
70 q3map_surfacelight 250
\r
72 map textures/evil8_floor/e8warn2steplight.tga
\r
80 map textures/evil8_floor/e8warn2steplight.blend.tga
\r
85 textures/evil8_floor/e8minitrimlight
\r
87 qer_editorimage textures/evil8_lights/e8minitrimlight.tga
\r
88 q3map_lightimage textures/evil8_lights/e8minitrimlight.blend.tga
\r
90 q3map_surfacelight 250
\r
92 map textures/evil8_lights/e8minitrimlight.tga
\r
100 map textures/evil8_lights/e8minitrimlight.blend.tga
\r
105 textures/evil8_fx/e8_jumppad02
\r
107 q3map_lightimage textures/evil8_fx/e8_jumppad02_fx.tga
\r
108 surfaceparm metalsteps
\r
109 q3map_surfacelight 100
\r
111 map textures/evil8_fx/e8_jumppad02.tga
\r
115 map textures/evil8_fx/e8_jumppad02_fx.tga
\r
118 tcMod stretch sin 1 0.8 1 0.4
\r
121 map textures/evil8_fx/e8_jumppad02.tga
\r
127 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
133 textures/evil8_lights/e8_rlightb2
\r
135 qer_editorimage textures/evil8_lights/e8_rlightb2.tga
\r
136 q3map_lightimage textures/evil8_lights/e8_rlightb2.blend.tga
\r
137 surfaceparm nomarks
\r
138 q3map_surfacelight 450
\r
140 map textures/evil8_lights/e8_rlightb2.tga
\r
148 map textures/evil8_lights/e8_rlightb2.blend.tga
\r
153 textures/evil8_lights/e8_rlightb
\r
155 qer_editorimage textures/evil8_lights/e8_rlightb.tga
\r
156 q3map_lightimage textures/evil8_lights/e8_rlightb.blend.tga
\r
157 surfaceparm nomarks
\r
158 q3map_surfacelight 450
\r
160 map textures/evil8_lights/e8_rlightb.tga
\r
168 map textures/evil8_lights/e8_rlightb.blend.tga
\r
173 textures/evil8_lights/evil8_rlight
\r
175 qer_editorimage textures/evil8_lights/e8_rlight.tga
\r
176 q3map_lightimage textures/evil8_lights/e8_rlight.blend.tga
\r
177 surfaceparm nomarks
\r
178 q3map_surfacelight 950
\r
180 map textures/evil8_lights/e8_rlight.tga
\r
188 map textures/evil8_lights/e8_rlight.blend.tga
\r
193 textures/evil8_lights/e8tmtllight
\r
195 qer_editorimage textures/evil8_lights/e8tmtllight.tga
\r
196 q3map_lightimage textures/evil8_lights/e8tmtllight.blend.tga
\r
197 surfaceparm nomarks
\r
198 q3map_surfacelight 950
\r
200 map textures/evil8_lights/e8tmtllight.tga
\r
208 map textures/evil8_lights/e8tmtllight.blend.tga
\r
213 textures/evil8_lights/e8tmtllight2
\r
215 qer_editorimage textures/evil8_lights/e8tmtllight2.tga
\r
216 q3map_lightimage textures/evil8_lights/e8tmtllight2.blend.tga
\r
217 surfaceparm nomarks
\r
218 q3map_surfacelight 950
\r
220 map textures/evil8_lights/e8tmtllight2.tga
\r
228 map textures/evil8_lights/e8tmtllight2.blend.tga
\r
233 textures/evil8_lights/e8tmtllight2b
\r
235 qer_editorimage textures/evil8_lights/e8tmtllight2b.tga
\r
236 q3map_lightimage textures/evil8_lights/e8tmtllight2b.blend.tga
\r
237 surfaceparm nomarks
\r
238 q3map_surfacelight 950
\r
240 map textures/evil8_lights/e8tmtllight2b.tga
\r
248 map textures/evil8_lights/e8tmtllight2b.blend.tga
\r
253 textures/evil8_grate/e8xgirder_small2
\r
257 map textures/evil8_grate/e8xgirder_small2.tga
\r
271 textures/evil8_fx/e8alphaspawn
\r
273 surfaceparm nomarks
\r
275 surfaceparm pointlight
\r
277 map textures/evil8_fx/e8alphaspawn.tga
\r
283 textures/evil8_fx/e8yarrow
\r
285 surfaceparm nomarks
\r
287 surfaceparm pointlight
\r
289 map textures/evil8_fx/e8yarrow.tga
\r
295 textures/evil8_trim/e8lighttrim_static
\r
297 qer_editorimage textures/evil8_trim/e8lighttrim.tga
\r
298 surfaceparm nomarks
\r
299 q3map_surfacelight 400
\r
301 map textures/evil8_trim/e8lighttrim.tga
\r
309 map textures/evil8_trim/e8lighttrim.blend.tga
\r
314 textures/evil8_trim/e8lighttrim_glow
\r
316 qer_editorimage textures/evil8_trim/e8lighttrim.tga
\r
317 surfaceparm nomarks
\r
318 q3map_surfacelight 400
\r
320 map textures/evil8_trim/e8lighttrim.tga
\r
328 map textures/evil8_trim/e8lighttrim.blend.tga
\r
330 rgbGen wave sawtooth 0.2 1 1 0.2
\r
334 textures/evil8_trim/e8lighttrim_b_static
\r
336 qer_editorimage textures/evil8_trim/e8lighttrim_b.tga
\r
337 surfaceparm nomarks
\r
338 q3map_surfacelight 400
\r
340 map textures/evil8_trim/e8lighttrim_b.tga
\r
348 map textures/evil8_trim/e8lighttrim_b.blend.tga
\r
353 textures/evil8_trim/e8lighttrim_b_glow
\r
355 qer_editorimage textures/evil8_trim/e8lighttrim_b.tga
\r
356 surfaceparm nomarks
\r
357 q3map_surfacelight 400
\r
359 map textures/evil8_trim/e8lighttrim_b.tga
\r
367 map textures/evil8_trim/e8lighttrim_b.blend.tga
\r
369 rgbGen wave sawtooth 0.2 1 1 0.2
\r
373 textures/evil8_fx/e8jumpspawn02grey
\r
375 q3map_lightimage textures/evil8_fx/e8jumpspawn02grey_glow.tga
\r
376 surfaceparm metalsteps
\r
377 q3map_surfacelight 100
\r
380 map textures/evil8_fx/e8jumpspawn02grey
\r
381 animmap 10 textures/evil8_fx/e8jumpspawn02grey textures/evil8_fx/e8jumpspawn02grey-1 textures/evil8_fx/e8jumpspawn02grey-2 textures/evil8_fx/e8jumpspawn02grey-3 textures/evil8_fx/e8jumpspawn02grey-4 textures/evil8_fx/e8jumpspawn02grey-5 textures/evil8_fx/e8jumpspawn02grey-6
\r
391 textures/evil8_fx/e8jumpspawn02
\r
393 q3map_lightimage textures/evil8_fx/e8jumpspawn02_fx.tga
\r
394 surfaceparm metalsteps
\r
395 q3map_surfacelight 100
\r
398 map textures/evil8_fx/e8jumpspawn02
\r
399 animmap 10 textures/evil8_fx/e8jumpspawn02 textures/evil8_fx/e8jumpspawn02-1 textures/evil8_fx/e8jumpspawn02-2 textures/evil8_fx/e8jumpspawn02-3 textures/evil8_fx/e8jumpspawn02-4 textures/evil8_fx/e8jumpspawn02-5 textures/evil8_fx/e8jumpspawn02-6
\r
408 textures/evil8_fx/e8jumpspawn02red
\r
410 q3map_lightimage textures/evil8_fx/e8jumpspawn02red_glow.tga
\r
411 surfaceparm metalsteps
\r
412 q3map_surfacelight 100
\r
415 map textures/evil8_fx/e8jumpspawn02red
\r
416 animmap 10 textures/evil8_fx/e8jumpspawn02red textures/evil8_fx/e8jumpspawn02red-1 textures/evil8_fx/e8jumpspawn02red-2 textures/evil8_fx/e8jumpspawn02red-3 textures/evil8_fx/e8jumpspawn02red-4 textures/evil8_fx/e8jumpspawn02red-5 textures/evil8_fx/e8jumpspawn02red-6
\r
426 textures/evil8_fx/e8jumpspawn02b
\r
428 q3map_lightimage textures/evil8_fx/e8jumpspawn02_fx.tga
\r
429 surfaceparm metalsteps
\r
430 q3map_surfacelight 100
\r
432 map textures/evil8_fx/e8jumpspawn02_fx.tga
\r
437 map textures/evil8_fx/e8jumpspawn02b.tga
\r
443 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
449 textures/evil8_fx/e8jumpspawn02c
\r
451 q3map_lightimage textures/evil8_fx/e8jumpspawn02_fx.tga
\r
452 surfaceparm metalsteps
\r
453 q3map_surfacelight 100
\r
455 map textures/evil8_fx/e8jumpspawn02_fx.tga
\r
460 map textures/evil8_fx/e8jumpspawn02c.tga
\r
466 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
472 textures/evil8_fx/e8_launchpad1
\r
474 q3map_lightimage textures/evil8_fx/e8_launchpad1.blend.tga
\r
475 surfaceparm metalsteps
\r
476 q3map_surfacelight 100
\r
478 map textures/evil8_fx/e8_launchpad1_fx.tga
\r
483 map textures/evil8_fx/e8_launchpad1.tga
\r
488 map textures/evil8_fx/e8_launchpad1.blend.tga
\r
490 rgbGen wave triangle 0.2 2 1 2
\r
494 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
500 textures/evil8_fx/e8red_dcl
\r
502 surfaceparm nomarks
\r
504 surfaceparm pointlight
\r
507 map textures/evil8_fx/e8red_dcl.tga
\r
513 textures/evil8_fx/e8blue_dcl
\r
515 surfaceparm nomarks
\r
517 surfaceparm pointlight
\r
520 map textures/evil8_fx/e8blue_dcl.tga
\r
526 textures/evil8_grate/e8xgirder
\r
528 surfaceparm alphashadow
\r
529 surfaceparm metalsteps
\r
530 surfaceparm nomarks
\r
535 map textures/evil8_grate/e8xgirder.tga
\r
549 textures/evil8_grate/e8xgirder_small
\r
553 map textures/evil8_grate/e8xgirder_small.tga
\r
567 textures/evil8_trim/e8mtltrim2
\r
569 surfaceparm alphashadow
\r
570 surfaceparm metalsteps
\r
574 map textures/evil8_trim/e8mtltrim2.tga
\r
588 textures/evil8_trim/e8wrntrim2
\r
590 surfaceparm alphashadow
\r
591 surfaceparm metalsteps
\r
595 map textures/evil8_trim/e8wrntrim2.tga
\r
609 textures/evil8_grate/e8bgrate01
\r
611 surfaceparm alphashadow
\r
612 surfaceparm metalsteps
\r
615 map textures/evil8_grate/e8bgrate01.tga
\r
629 textures/evil8_fx/e8rail
\r
631 surfaceparm alphashadow
\r
635 map textures/evil8_fx/e8rail.tga
\r
649 textures/evil8_fx/e8icon_red
\r
651 surfaceparm nolightmap
\r
652 surfaceparm nomarks
\r
656 map textures/evil8_fx/e8icon_red.tga
\r
658 rgbGen wave triangle 0.2 0.5 0 0.2
\r
662 textures/evil8_fx/e8icon_blue
\r
664 surfaceparm nolightmap
\r
665 surfaceparm nomarks
\r
669 map textures/evil8_fx/e8icon_blue.tga
\r
671 rgbGen wave triangle 0.2 0.5 0 0.2
\r
675 //doesn't work right, please edit as you see fit
\r
677 textures/evil8_fx/e8scuffs1
\r
679 surfaceparm nolightmap
\r
680 surfaceparm nomarks
\r
685 map textures/evil8_fx/e8scuffs1.tga
\r
692 textures/evil8_fx/e8circle_red
\r
694 surfaceparm nolightmap
\r
695 surfaceparm nomarks
\r
698 map textures/evil8_fx/e8circle_red.tga
\r
704 textures/evil8_fx/e8circle_blue
\r
706 surfaceparm nolightmap
\r
707 surfaceparm nomarks
\r
710 map textures/evil8_fx/e8circle_blue.tga
\r
716 textures/evil8_fx/e8circle_red_fade
\r
718 qer_editorimage textures/evil8_fx/e8circle_red.tga
\r
719 surfaceparm nolightmap
\r
720 surfaceparm nomarks
\r
724 map textures/evil8_fx/e8circle_red.tga
\r
726 rgbGen wave triangle 0.2 0.5 0 0.5
\r
730 textures/evil8_fx/e8circle_blue_fade
\r
732 qer_editorimage textures/evil8_fx/e8circle_blue.tga
\r
733 surfaceparm nolightmap
\r
734 surfaceparm nomarks
\r
738 map textures/evil8_fx/e8circle_blue.tga
\r
740 rgbGen wave triangle 0.2 0.5 0 0.5
\r
744 textures/evil8_fx/e8spawn01b
\r
747 map textures/sfx/proto_zzztblu2.tga
\r
749 tcMod turb 0 0.5 0 9.6
\r
754 map textures/evil8_fx/e8spawn01b.tga
\r
760 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
766 textures/evil8_trim/e8trim_bluefx
\r
768 q3map_lightimage textures/e8trim/evil8_trimfx_b.tga
\r
769 q3map_surfacelight 100
\r
776 map textures/evil8_trim/e8trim_bluefx.tga
\r
781 map textures/evil8_trim/e8trimfx_b.tga
\r
787 textures/evil8_trim/e8trim_redfx
\r
789 q3map_lightimage textures/evil8_trim/e8trimfx_r.tga
\r
790 q3map_surfacelight 100
\r
797 map textures/evil8_trim/e8trim_redfx.tga
\r
802 map textures/evil8_trim/e8trimfx_r.tga
\r
808 //not for public release :P
\r
810 textures/evil8_fx/e8evilspacetxt
\r
812 surfaceparm nomarks
\r
814 surfaceparm pointlight
\r
816 map textures/evil8_fx/e8evilspacetxt.tga
\r
822 textures/evil8_lights/e8tinylight
\r
824 qer_editorimage textures/evil8_lights/e8tinylight.tga
\r
825 q3map_lightimage textures/evil8_lights/e8tinylight.blend.tga
\r
826 surfaceparm nomarks
\r
827 q3map_surfacelight 950
\r
829 map textures/evil8_lights/e8tinylight.tga
\r
837 map textures/evil8_lights/e8tinylight.blend.tga
\r
842 textures/evil8_lights/e8tinylightblue
\r
844 qer_editorimage textures/evil8_lights/e8tinylightblue.tga
\r
845 surfaceparm nomarks
\r
846 q3map_surfacelight 950
\r
848 map textures/evil8_lights/e8tinylightblue.tga
\r
856 map textures/evil8_lights/e8tinylightblue.blend.tga
\r
861 textures/evil8_fx/e8beam
\r
863 qer_editorimage textures/evil8_fx/e8beam.tga
\r
864 surfaceparm nolightmap
\r
865 surfaceparm nomarks
\r
866 surfaceparm nonsolid
\r
871 map textures/evil8_fx/e8beam.tga
\r
877 textures/evil8_fx/e8beam_blue
\r
879 qer_editorimage textures/evil8_fx/e8beam_blue.tga
\r
880 surfaceparm nolightmap
\r
881 surfaceparm nomarks
\r
882 surfaceparm nonsolid
\r
887 map textures/evil8_fx/e8beam_blue.tga
\r
893 textures/evil8_base/e8metal03c_shiney
\r
895 qer_editorimage textures/evil8_base/e8metal03c.tga
\r
897 map textures/effects/tinfx.tga
\r
902 map textures/evil8_base/e8metal03c.tga
\r
908 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
914 textures/evil8_base/e8metal_blue_shiney
\r
916 qer_editorimage textures/evil8_base/e8metal_blue.tga
\r
918 map textures/effects/tinfx.tga
\r
923 map textures/evil8_base/e8metal_blue.tga
\r
929 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
935 textures/evil8_base/e8metal_red_shiney
\r
937 qer_editorimage textures/evil8_base/e8metal_red.tga
\r
939 map textures/effects/tinfx.tga
\r
944 map textures/evil8_base/e8metal_red.tga
\r
950 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
956 //broken shader D:?
\r
958 textures/evil8_trim/e8trimlight
\r
960 q3map_lightimage textures/evil8_trim/e8trimlight_fx.tga
\r
961 q3map_surfacelight 100
\r
968 map textures/evil8_trim/e8trimlight.tga
\r
973 map textures/evil8_trim/e8trimlight_fx.tga
\r
979 textures/evil8_trim/e8trimlight2_blue
\r
981 qer_editorimage textures/evil8_trim/e8trimlight2_blue.tga
\r
982 surfaceparm nomarks
\r
983 q3map_surfacelight 400
\r
985 map textures/evil8_trim/e8trimlight2_blue.tga
\r
993 map textures/evil8_trim/e8trimlight2_blue.blend.tga
\r
995 tcMod scroll -0.7 0
\r
999 textures/evil8_trim/e8trimlight2_red
\r
1001 qer_editorimage textures/evil8_trim/e8trimlight2_red.tga
\r
1002 surfaceparm nomarks
\r
1003 q3map_surfacelight 400
\r
1005 map textures/evil8_trim/e8trimlight2_red.tga
\r
1013 map textures/evil8_trim/e8trimlight2_red.blend.tga
\r
1015 tcMod scroll -0.7 0
\r
1019 //===========================//
\r
1020 //=======floor sounds========//
\r
1021 //===========================//
\r
1023 textures/evil8_floor/e8clangfloor
\r
1025 //qer_editorimage textures/evil8_floor/e8clangfloor.tga
\r
1026 surfaceparm metalsteps
\r
1033 map textures/evil8_floor/e8clangfloor.tga
\r
1039 textures/evil8_floor/e8clangfloor01
\r
1041 surfaceparm metalsteps
\r
1048 map textures/evil8_floor/e8clangfloor01.tga
\r
1054 textures/evil8_floor/e8clangfloor03
\r
1056 surfaceparm metalsteps
\r
1063 map textures/evil8_floor/e8clangfloor03.tga
\r
1069 textures/evil8_floor/e8clangfloor04
\r
1071 surfaceparm metalsteps
\r
1078 map textures/evil8_floor/e8clangfloor04.tga
\r
1084 textures/evil8_floor/e8clangfloor04_blue
\r
1086 surfaceparm metalsteps
\r
1093 map textures/evil8_floor/e8clangfloor04_blue.tga
\r
1099 textures/evil8_floor/e8clangfloor04_red
\r
1101 surfaceparm metalsteps
\r
1108 map textures/evil8_floor/e8clangfloor04_red.tga
\r
1114 textures/evil8_floor/e8clangfloor04b
\r
1116 surfaceparm metalsteps
\r
1123 map textures/evil8_floor/e8clangfloor04b.tga
\r
1129 textures/evil8_floor/e8clangfloor04warn
\r
1131 surfaceparm metalsteps
\r
1138 map textures/evil8_floor/e8clangfloor04warn.tga
\r
1144 textures/evil8_floor/e8clangfloor04warn2
\r
1146 surfaceparm metalsteps
\r
1153 map textures/evil8_floor/e8clangfloor04warn2.tga
\r
1159 textures/evil8_floor/e8clangfloor05
\r
1161 surfaceparm metalsteps
\r
1168 map textures/evil8_floor/e8clangfloor05.tga
\r
1174 textures/evil8_floor/e8clangfloor05b
\r
1176 surfaceparm metalsteps
\r
1183 map textures/evil8_floor/e8clangfloor05b.tga
\r
1189 textures/evil8_floor/e8clangfloor05c
\r
1191 surfaceparm metalsteps
\r
1198 map textures/evil8_floor/e8clangfloor05c.tga
\r