1 textures/evil6_floors/e6bsegrtflr128_s
\r
3 qer_editorimage textures/evil6_floors/e6bsegrtflr128.tga
\r
6 surfaceparm metalsteps
\r
9 map textures/evil6_floors/e6bsegrtflr128.tga
\r
20 textures/evil6_floors/e6bsegrtflr256_s
\r
22 qer_editorimage textures/evil6_floors/e6bsegrtflr256.tga
\r
25 surfaceparm metalsteps
\r
28 map textures/evil6_floors/e6bsegrtflr256.tga
\r
39 textures/evil6_floors/e6grate_flr_b_s
\r
41 qer_editorimage textures/evil6_floors/e6grate_flr_b.tga
\r
44 surfaceparm metalsteps
\r
47 map textures/evil6_floors/e6grate_flr_b.tga
\r
58 textures/evil6_floors/e6grate_flr_s
\r
60 qer_editorimage textures/evil6_floors/e6grate_flr.tga
\r
63 surfaceparm metalsteps
\r
66 map textures/evil6_floors/e6grate_flr.tga
\r
77 textures/evil6_floors/e6grtfloorceil_s
\r
79 qer_editorimage textures/evil6_floors/e6grtfloorceil.tga
\r
82 surfaceparm metalsteps
\r
85 map textures/evil6_floors/e6grtfloorceil.tga
\r
96 textures/evil6_floors/e6grate2_flr_s
\r
98 qer_editorimage textures/evil6_floors/e6grate2_flr.tga
\r
100 surfaceparm nomarks
\r
101 surfaceparm metalsteps
\r
104 map textures/evil6_floors/e6grate2_flr.tga
\r
115 textures/evil6_floors/e6grate2_flr_b_s
\r
117 qer_editorimage textures/evil6_floors/e6grate2_flr_b.tga
\r
119 surfaceparm nomarks
\r
120 surfaceparm metalsteps
\r
123 map textures/evil6_floors/e6grate2_flr_b.tga
\r
134 textures/evil6_floors/e6launchcfloor_s
\r
136 qer_editorimage textures/evil6_floors/e6launchcfloor.tga
\r
137 q3map_lightimage textures/evil6_floors/e6launchcfloor_glow.tga
\r
138 q3map_surfacelight 400
\r
139 surfaceparm nomarks
\r
141 map textures/evil6_floors/e6launchcfloor.tga
\r
148 map textures/evil6_floors/e6launchcfloor_glow.tga
\r
150 rgbgen wave sin .5 .8 0 1.5
\r
153 clampmap textures/evil6_floors/e6launchcfloor_fx.tga
\r
155 tcMod stretch sin 1.2 .9 0 1.5
\r
156 rgbGen wave square .5 .5 .25 1.5
\r
160 textures/evil6_floors/e6launchengine_s
\r
162 qer_editorimage textures/evil6_floors/e6launchengine.tga
\r
163 q3map_lightimage textures/evil6_floors/e6launchengine_glow.tga
\r
164 q3map_surfacelight 400
\r
165 surfaceparm nomarks
\r
167 map textures/evil6_floors/e6launchengine.tga
\r
174 map textures/evil6_floors/e6launchengine_glow.tga
\r
176 rgbgen wave sin .5 .8 0 1.5
\r
179 clampmap textures/evil6_floors/e6launchengine_fx.tga
\r
181 tcMod stretch sin 1.2 .9 0 1.5
\r
182 rgbGen wave square .5 .5 .25 1.5
\r
186 textures/evil6_floors/e6launchlfloor_s
\r
188 qer_editorimage textures/evil6_floors/e6launchlfloor.tga
\r
189 q3map_lightimage textures/evil6_floors/e6launchlfloor_glow.tga
\r
190 q3map_surfacelight 400
\r
191 surfaceparm nomarks
\r
193 map textures/evil6_floors/e6launchlfloor.tga
\r
200 map textures/evil6_floors/e6launchlfloor_glow.tga
\r
202 rgbgen wave sin .5 .8 0 1.5
\r
205 clampmap textures/evil6_floors/e6launchlfloor_fx.tga
\r
207 tcMod stretch sin 1.2 .9 0 1.5
\r
208 rgbGen wave square .5 .5 .25 1.5
\r
212 textures/evil6_floors/e6tekmtlrflr_h_full_slow
\r
214 qer_editorimage textures/evil6_floors/e6tekmtlrflr_h.tga
\r
216 map textures/evil6_floors/e6tekmtlrflr_h.tga
\r
223 map textures/evil6_floors/e6tekmtlrflr_h_glow.tga
\r
224 rgbgen wave sin .5 .5 0 .2
\r
229 textures/evil6_floors/e6tekmtlrflr_h_small_noisy_fast
\r
231 qer_editorimage textures/evil6_floors/e6tekmtlrflr_h.tga
\r
233 map textures/evil6_floors/e6tekmtlrflr_h.tga
\r
240 map textures/evil6_floors/e6tekmtlrflr_h_glow.tga
\r
241 rgbgen wave noise .9 .2 0 4
\r
246 textures/evil6_floors/e6xgratebasic_b_s
\r
248 qer_editorimage textures/evil6_floors/e6xgratebasic_b.tga
\r
250 surfaceparm nomarks
\r
251 surfaceparm metalsteps
\r
254 map textures/evil6_floors/e6xgratebasic_b.tga
\r
265 textures/evil6_floors/e6xgratebasic_s
\r
267 qer_editorimage textures/evil6_floors/e6xgratebasic.tga
\r
269 surfaceparm nomarks
\r
270 surfaceparm metalsteps
\r
273 map textures/evil6_floors/e6xgratebasic.tga
\r