4 // * Indentation fixed
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5 // * rgbgen identity's that weren't needed were removed
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6 // * For all alphafunc'd shaders:
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7 // o Added surfaceparm trans, alphashadow and nomarks
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8 // o Removed blendfunc's that weren't needed because they were in the same stage as a alphafunc
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9 // o Changed alphafunc GT0's to GE128 - GT0 didn't look right
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10 // * Changed all GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA's to blend (they do the same thing)
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11 // * Changed all GL_DST_COLOR GL_ZERO's to filter (they do the same thing)
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12 // * Duplicate of textures/evil_floor/flr_drmtlodhlz renamed to flr_mtlhls
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13 // * Changed textures/evil_floor/tekconfllr_fx to use alphafunc rather then alpha blending
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14 // * Removed unnecessary blendfunc blend's from first stage of all lights
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15 // * Changed a flr_drmtlodhlz.tga to flr_dkmtlodhlz.tga (was drm instead of dkm)
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19 textures/evil5_floor/confllrtile2pad
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22 map textures/base_wall/chrome_env.tga
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27 map textures/evil5_floor/confllrtile2pad.tga
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36 textures/evil5_floor/contekfllr
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39 surfaceparm alphashadow
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41 surfaceparm metalsteps
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44 map textures/evil5_floor/contekfllr.tga
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55 textures/evil5_floor/contekfllr2
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58 surfaceparm alphashadow
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60 surfaceparm metalsteps
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63 map textures/evil5_floor/contekfllr2.tga
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74 textures/evil5_floor/contekfllr2b
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77 surfaceparm alphashadow
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79 surfaceparm metalsteps
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82 map textures/evil5_floor/contekfllr2b.tga
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93 textures/evil5_floor/contekfllr_b
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96 surfaceparm alphashadow
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98 surfaceparm metalsteps
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101 map textures/evil5_floor/contekfllr_b.tga
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112 textures/evil5_floor/contekfllr_c
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115 surfaceparm alphashadow
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116 surfaceparm nomarks
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117 surfaceparm metalsteps
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120 map textures/evil5_floor/contekfllr_c.tga
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131 textures/evil5_floor/contekfllr_single
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134 surfaceparm alphashadow
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135 surfaceparm nomarks
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136 surfaceparm metalsteps
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139 map textures/evil5_floor/contekfllr_single.tga
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150 textures/evil5_floor/flr_drmtlodhlz
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153 surfaceparm alphashadow
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154 surfaceparm nomarks
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155 surfaceparm metalsteps
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158 map textures/evil5_floor/flr_dkmtlodhlz.tga
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169 textures/evil5_floor/flr_mtlhls
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172 surfaceparm alphashadow
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173 surfaceparm nomarks
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174 surfaceparm metalsteps
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177 map textures/evil5_floor/flr_mtlhls.tga
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188 textures/evil5_floor/flr_rstmtlhls
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191 surfaceparm alphashadow
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192 surfaceparm nomarks
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193 surfaceparm metalsteps
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196 map textures/evil5_floor/flr_rstmtlhls.tga
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207 textures/evil5_floor/tekconfllr_fx
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210 surfaceparm alphashadow
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211 surfaceparm nomarks
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214 map textures/evil5_floor/tekconfllr_fx.tga
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220 map textures/evil5_floor/tekconfllr.tga
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233 textures/evil5_misc/pallette_top
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236 surfaceparm alphashadow
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237 surfaceparm nomarks
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240 map textures/evil5_misc/pallette_top.tga
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251 textures/evil5_misc/pallette_side
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254 surfaceparm alphashadow
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255 surfaceparm nomarks
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258 map textures/evil5_misc/pallette_side.tga
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269 //Trims and steps (lights)
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271 textures/evil5_trim/trim_light_drkrst
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273 q3map_surfacelight 100
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275 map textures/evil5_trim/trim_light_drkrst.tga
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282 map textures/evil5_trim/trim_light_drkrst_glow.tga
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284 rgbGen wave sin .5 .5 0 1
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288 textures/evil5_trim/stepside_mtl4light
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290 q3map_surfacelight 100
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292 map textures/evil5_trim/stepside_mtl4light.tga
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299 map textures/evil5_trim/stepside_mtl4light_glw.tga
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301 rgbGen wave sin .5 .5 0 1
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305 textures/evil5_trim/stepside_mtllight
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307 q3map_surfacelight 100
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309 map textures/evil5_trim/stepside_mtllight.tga
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316 map textures/evil5_trim/stepside_mtllight_blnd.tga
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318 rgbGen wave sin .5 .5 0 1
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324 textures/evil5_wall/crete_tblight
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326 q3map_surfacelight 100
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328 map textures/evil5_wall/crete_tblight.tga
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335 map textures/evil5_wall/crete_tblight_blend.tga
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337 rgbGen wave sin .5 .5 0 1
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