1 // Original shader created by Yves Allaire,
2 // for Evil's Texture Set 3.
3 // [+] http://www.planetquake.com/hfx/
4 // Cleaned up and fixed by Gary Burgess.
5 // [+] http://www.inaeo.co.uk/cnd/
6 //NOTE FROM Yves: Please edit this .shader all you want, there might have some problems...
7 //--------------------------------------------
9 //------------------------------------------
11 textures/evil_floors/t-flr_oddtile_drty
14 map textures/evil_floors/t-flr_oddtile_drty_glow.tga
18 blendFunc GL_ONE GL_ZERO
22 map textures/evil_floors/t-flr_oddtile_drty.tga
23 blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
28 blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
33 //-------------------------------------------------
35 textures/evil_floors/grtmtl_offt
37 surfaceparm metalsteps
38 surfaceparm alphashadow
43 map textures/evil_floors/grtmtl_offt.tga
56 //----------------------------------------------
58 textures/evil_lights/rlight_a
60 qer_editorimage textures/evil_lights/rlight_a.tga
62 q3map_surfacelight 1500
68 map textures/evil_lights/rlight_a.tga
69 blendFunc GL_DST_COLOR GL_ZERO
74 //--------------------------------------------
76 textures/evil_misc/rstbouncefan
80 surfaceparm nolightmap
83 clampmap textures/sfx/fan3bladeb.tga
90 blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA