]> icculus.org git repositories - divverent/nexuiz.git/blob - data/scripts/evil1_grates.shader
Scaled the weapon models down about 30% to match 2.5.2 sizes. Except the tuba, I...
[divverent/nexuiz.git] / data / scripts / evil1_grates.shader
1 textures/evil1_grates/flrgrt_h
2 {
3         qer_editorimage textures/evil1_grates/flrgrt_h.tga
4         surfaceparm nomarks
5         surfaceparm trans
6         surfaceparm alphashadow
7         cull none
8         nopicmip
9         nomipmaps
10         {
11                 map textures/evil1_grates/flrgrt_h.tga
12                 //depthWrite
13                 alphaFunc GT0
14                 rgbgen vertex
15         }
16 }