1 //------------------------------------------------------------------------------
2 // Shaders for the CyberParcour map project by sev
3 // All editor images are placed in textures/cyberparcour01_shaders/
4 //------------------------------------------------------------------------------
6 textures/cyberparcour01_shaders/celshader
\r
8 qer_editorimage textures/cyberparcour01_shaders/celshader.tga
\r
13 q3map_shadeangle 120
\r
14 q3map_texturesize 1 1
\r
18 surfaceparm nolightmap
\r
20 surfaceparm nonsolid
\r
24 map textures/cyberparcour01_textures/black.tga
\r
29 textures/cyberparcour01_shaders/sky
31 qer_editorimage textures/cyberparcour01_shaders/sky.tga
35 surfaceparm nolightmap
42 skyparms env/desert/desert - -
43 q3map_sunExt 1 0.975 0.95 300 315 50 0 16