1 textures/common/antiportal
12 textures/common/areaportal
16 surfaceparm nolightmap
18 surfaceparm structural
21 surfaceparm areaportal
27 surfaceparm nolightmap
31 textures/common/forcecaulk
34 surfaceparm nolightmap
36 surfaceparm structural
43 surfaceparm nolightmap
48 surfaceparm playerclip
51 textures/common/clusterportal
55 surfaceparm nolightmap
59 surfaceparm clusterportal
62 textures/common/cushion
67 surfaceparm nolightmap
73 textures/common/donotenter
80 surfaceparm donotenter
86 //textures/common/energypad
88 // qer_editorimage textures/sfx/bluegoal.tga
89 // surfaceparm nolightmap
92 // map textures//bluegoal.tga
93 // blendFunc GL_ONE GL_SRC_ALPHA
95 // tcMod turb 0 0.25 0 0.05
99 textures/common/full_clip // silly shader, use weapclip instead
103 surfaceparm playerclip
106 textures/common/hint // should NOT use surfaceparm hint.. strange but true
112 surfaceparm structural
115 surfaceparm hint // ydnar: yes it should.
118 textures/common/invisible // solid, transparent polygons, casts shadows
120 surfaceparm nolightmap
122 map textures/common/invisible.tga
129 textures/common/mirror1
131 qer_editorimage textures/common/mirror1.tga
132 surfaceparm nolightmap
135 map textures/common/mirror1.tga
136 blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
141 textures/common/mirror2
143 qer_editorimage textures/common/qer_mirror.tga
144 surfaceparm nolightmap
147 map textures/common/mirror1.tga
148 blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
152 map textures/sfx/mirror.tga
153 blendFunc GL_ZERO GL_ONE_MINUS_SRC_COLOR
157 textures/common/missileclip
163 //surfaceparm nonsolid
164 surfaceparm playerclip
168 textures/common/nodraw
171 surfaceparm nolightmap
177 textures/common/nodrawnonsolid
180 surfaceparm nolightmap
184 textures/common/nodrop
189 surfaceparm nolightmap
197 textures/common/noimpact
199 qer_editorimage textures/common/nolightmap.tga
203 surfaceparm nolightmap
209 textures/common/nolightmap
211 surfaceparm nolightmap
214 textures/common/origin
218 surfaceparm nolightmap
231 surfaceparm structural
235 textures/common/portal
237 qer_editorimage textures/common/qer_portal.tga
238 surfaceparm nolightmap
241 map textures/common/mirror1.tga
242 tcMod turb 0 0.25 0 0.05
243 blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
248 textures/common/slick
252 surfaceparm nolightmap
258 textures/common/terrain
262 surfaceparm nolightmap
266 textures/common/terrain2
269 qer_editorimage textures/common/terrain.tga
273 surfaceparm nolightmap
276 textures/common/timportal
278 qer_editorimage textures/common/qer_portal.tga
280 surfaceparm nolightmap
282 map textures/common/portal.tga
283 tcMod turb 0 0.25 0 0.05
284 blendFunc GL_ONE GL_SRC_ALPHA
289 textures/common/trigger
296 textures/common/weapclip
300 surfaceparm nolightmap
305 textures/common/metalclip
309 surfaceparm nolightmap
314 surfaceparm playerclip
315 surfaceparm metalsteps
318 textures/common/botclip
322 surfaceparm nolightmap
331 // ydnar q3map lightgrid bounds
333 // the min/max bounds of brushes with this shader in a map
334 // will define the bounds of the map's lightgrid (model lighting)
335 // note: make it as small as possible around player space
336 // to minimize bsp size and compile time
339 textures/common/lightgrid
343 surfaceparm nolightmap
348 surfaceparm lightgrid