1 .float scores[MAX_SCORE];
2 .float teamscores[MAX_TEAMSCORE];
5 entity teamscorekeepers[16];
6 string scores_label[MAX_SCORE];
7 float scores_flags[MAX_SCORE];
8 string teamscores_label[MAX_TEAMSCORE];
9 float teamscores_flags[MAX_TEAMSCORE];
10 float teamscores_entities_count;
11 var .float scores_primary;
12 var .float teamscores_primary;
13 float scores_initialized;
16 .float(entity to) SendEntity;
18 vector ScoreField_Compare(entity t1, entity t2, .float field, float fieldflags, vector previous) // returns: cmp value, best prio
20 if(fieldflags & SFL_SORT_PRIO_MASK < previous_y)
22 if(t1.field == t2.field)
25 previous_y = fieldflags & SFL_SORT_PRIO_MASK;
27 if(fieldflags & SFL_DECREASING)
28 previous_x = (t1.field - t2.field);
30 previous_x = (t2.field - t1.field);
39 void TeamScore_SendEntity(entity to)
43 WriteByte(MSG_ENTITY, ENT_CLIENT_TEAMSCORES);
44 WriteByte(MSG_ENTITY, self.team);
45 for(i = 0; i < MAX_TEAMSCORE; ++i)
46 WriteShort(MSG_ENTITY, self.teamscores[i]);
49 void TeamScore_Spawn(float t, string name)
53 ts.classname = "csqc_score_team";
54 ts.SendEntity = TeamScore_SendEntity;
55 ts.netname = name; // not used yet, FIXME
56 ts.Version = 1; // immediately send, so csqc knows about the team
58 teamscorekeepers[t] = ts;
59 ++teamscores_entities_count;
62 void TeamScore_Add(entity player, float scorefield, float score)
65 if(!scores_initialized) return; // FIXME remove this when everything uses this system
66 s = teamscorekeepers[player.team];
68 error("Adding score to unknown team!");
69 s.(teamscores[scorefield]) += score;
73 float TeamScore_Compare(entity t1, entity t2)
75 if(!t1 || !t2) return (!t2) - !t1;
79 for(i = 0; i < MAX_TEAMSCORE; ++i)
80 result = ScoreField_Compare(t1, t2, teamscores[i], teamscores_flags[i], result);
85 * the scoreinfo entity
88 void ScoreInfo_SetLabel_PlayerScore(float i, string label, float scoreflags)
90 scores_label[i] = label;
91 scores_flags[i] = scoreflags;
92 if(scoreflags & SFL_SORT_PRIO_MASK == SFL_SORT_PRIO_PRIMARY)
93 scores_primary = scores[i];
96 void ScoreInfo_SetLabel_TeamScore(float i, string label, float scoreflags)
98 teamscores_label[i] = label;
99 teamscores_flags[i] = scoreflags;
100 if(scoreflags & SFL_SORT_PRIO_MASK == SFL_SORT_PRIO_PRIMARY)
101 teamscores_primary = teamscores[i];
104 void ScoreInfo_SendEntity(entity to)
106 WriteByte(MSG_ENTITY, ENT_CLIENT_SCORES_INFO);
108 for(i = 0; i < MAX_SCORE; ++i)
110 WriteString(MSG_ENTITY, scores_label[i]);
111 WriteByte(MSG_ENTITY, scores_flags[i]);
113 for(i = 0; i < MAX_TEAMSCORE; ++i)
115 WriteString(MSG_ENTITY, teamscores_label[i]);
116 WriteByte(MSG_ENTITY, teamscores_flags[i]);
120 void ScoreInfo_Init(float teams)
122 scores_initialized = 1;
124 TeamScore_Spawn(COLOR_TEAM1, "Red");
126 TeamScore_Spawn(COLOR_TEAM2, "Blue");
128 TeamScore_Spawn(COLOR_TEAM3, "Yellow");
130 TeamScore_Spawn(COLOR_TEAM4, "Pink");
133 si.classname = "csqc_score_info";
134 si.SendEntity = ScoreInfo_SendEntity;
139 * per-player score entities
142 void PlayerScore_SendEntity()
146 WriteByte(MSG_ENTITY, ENT_CLIENT_SCORES);
147 WriteByte(MSG_ENTITY, num_for_edict(self.owner));
148 for(i = 0; i < MAX_SCORE; ++i)
149 WriteShort(MSG_ENTITY, self.scores[i]);
152 void PlayerScore_Clear(entity player)
157 if(!teamscores_entities_count)
159 sk = player.scorekeeper;
160 for(i = 0; i < MAX_SCORE; ++i)
166 void Score_ClearAll()
170 FOR_EACH_CLIENTSLOT(p)
175 for(i = 0; i < MAX_SCORE; ++i)
179 for(i = 0; i < 16; ++i)
181 sk = teamscorekeepers[i];
184 for(i = 0; i < MAX_SCORE; ++i)
185 sk.(teamscores[i]) = 0;
190 void PlayerScore_Attach(entity player)
193 if(player.scorekeeper)
194 error("player already has a scorekeeper");
197 sk.SendEntity = PlayerScore_SendEntity;
198 player.scorekeeper = sk;
201 void PlayerScore_Detach(entity player)
203 if(!player.scorekeeper)
204 error("player has no scorekeeper");
205 remove(player.scorekeeper);
206 player.scorekeeper = world;
209 void PlayerScore_Add(entity player, float scorefield, float score)
212 if(!scores_initialized) return; // FIXME remove this when everything uses this system
213 s = player.scorekeeper;
215 error("Adding score to unknown player!");
216 s.(scores[scorefield]) += score;
220 void PlayerTeamScore_Add(entity player, float pscorefield, float tscorefield, float score)
222 PlayerScore_Add(player, pscorefield, score);
223 if(teamscores_entities_count) // only for teamplay
224 TeamScore_Add(player, tscorefield, score);
227 float PlayerScore_Compare(entity t1, entity t2)
229 if(!t1 || !t2) return (!t2) - !t1;
233 for(i = 0; i < MAX_TEAMSCORE; ++i)
234 result = ScoreField_Compare(t1, t2, scores[i], scores_flags[i], result);
238 void WinningConditionHelper()
241 if(teamscores_entities_count)
244 WinningConditionHelper_equality = 1;
245 WinningConditionHelper_winnerteam = 0;
246 for(t = 1; t < 16; ++t)
248 c = TeamScore_Compare(teamscorekeepers[WinningConditionHelper_winnerteam], teamscorekeepers[t]);
250 WinningConditionHelper_equality = 1;
253 WinningConditionHelper_equality = 0;
254 WinningConditionHelper_winnerteam = t;
258 WinningConditionHelper_topscore = teamscorekeepers[WinningConditionHelper_winnerteam].teamscores_primary;
260 WinningConditionHelper_winner = world;
261 if(WinningConditionHelper_equality)
262 WinningConditionHelper_winnerteam = -1;
267 WinningConditionHelper_equality = 1;
268 WinningConditionHelper_winner = world;
271 c = PlayerScore_Compare(WinningConditionHelper_winner.scorekeeper, p.scorekeeper);
273 WinningConditionHelper_equality = 1;
276 WinningConditionHelper_equality = 0;
277 WinningConditionHelper_winner = p;
281 WinningConditionHelper_topscore = WinningConditionHelper_winner.scorekeeper.scores_primary;
283 if(WinningConditionHelper_equality)
284 WinningConditionHelper_winner = world;
285 WinningConditionHelper_winnerteam = -1;
289 void Score_DebugPrint()
295 for(i = 0; i < MAX_SCORE; ++i)
296 print(":", scores_label[i]);
302 for(i = 0; i < MAX_SCORE; ++i)
303 print(":", ftos(sk.(scores[i])));
308 for(i = 0; i < MAX_TEAMSCORE; ++i)
309 print(":", teamscores_label[i]);
311 for(t = 0; t < 16; ++t)
313 sk = teamscorekeepers[t];
317 for(i = 0; i < MAX_TEAMSCORE; ++i)
318 print(":", ftos(sk.(teamscores[i])));