1 #define MAX_CHECKPOINTS 255
3 .float race_checkpoint; // player: next checkpoint that has to be reached
8 float race_checkpoint_records[MAX_CHECKPOINTS];
9 string race_checkpoint_recordholders[MAX_CHECKPOINTS];
10 float race_checkpoint_lasttimes[MAX_CHECKPOINTS];
11 float race_checkpoint_lastlaps[MAX_CHECKPOINTS];
12 entity race_checkpoint_lastplayers[MAX_CHECKPOINTS];
14 float race_highest_checkpoint;
16 float race_NextCheckpoint(float f)
18 if(f >= race_highest_checkpoint)
24 float race_PreviousCheckpoint(float f)
29 return race_highest_checkpoint;
34 void race_SendNextCheckpoint(entity e, float spec)
43 cp = e.race_checkpoint;
44 recordtime = race_checkpoint_records[cp];
45 recordholder = race_checkpoint_recordholders[cp];
47 recordtime = stof(db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/", ftos(cp), "/time")));
48 recordholder = db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/", ftos(cp), "/netname"));
50 if(recordholder == e.netname)
55 WRITESPECTATABLE_MSG_ONE({
56 WriteByte(MSG_ONE, SVC_TEMPENTITY);
57 WriteByte(MSG_ONE, TE_CSQC_RACE);
60 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING);
61 WriteCoord(MSG_ONE, e.race_laptime);
64 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_QUALIFYING);
65 WriteByte(MSG_ONE, cp); // checkpoint the player will be at next
66 WriteShort(MSG_ONE, recordtime);
67 WriteString(MSG_ONE, recordholder);
71 void race_InitSpectator()
74 if(msg_entity.enemy.race_laptime)
75 race_SendNextCheckpoint(msg_entity.enemy, 1);
78 void race_SendTime(entity e, float cp, float t, float tvalid)
83 t = floor(0.4 + 10 * t); // make integer
84 // adding just 0.4 so it rounds down in the .5 case (matching the timer display)
87 if(cp == 0) // finish line
88 if not(e.race_completed)
93 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
95 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
99 s = PlayerScore_Add(e, SP_RACE_TIME, 0);
100 snew = floor(0.5 + 10 * (time - game_starttime));
101 PlayerScore_Add(e, SP_RACE_TIME, snew - s);
102 l = PlayerTeamScore_Add(e, SP_RACE_LAPS, ST_RACE_LAPS, 1);
104 if(cvar("fraglimit"))
105 if(l >= cvar("fraglimit"))
109 if(p.deadflag != DEAD_NO)
110 race_AbandonRaceCheck(p);
115 e.race_completed = 1;
116 MAKE_INDEPENDENT_PLAYER(e);
117 bprint(e.netname, "^7 has finished the race.\n");
126 if(g_race_qualifying)
130 recordtime = race_checkpoint_records[cp];
131 recordholder = strcat1(race_checkpoint_recordholders[cp]); // make a tempstring copy, as we'll possibly strunzone it!
132 if(recordholder == e.netname)
136 if(t < recordtime || recordtime == 0)
138 race_checkpoint_records[cp] = t;
139 if(race_checkpoint_recordholders[cp])
140 strunzone(race_checkpoint_recordholders[cp]);
141 race_checkpoint_recordholders[cp] = strzone(e.netname);
145 string grecordholder;
146 grecordtime = stof(db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/time")));
147 grecordholder = db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/netname"));
148 if(grecordholder == e.netname)
152 bprint(e.netname, "^7 set the all-time fastest lap record with ", mmsss(t), "\n");
153 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/time"), ftos(t));
154 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/netname"), e.netname);
155 GameLogEcho(strcat(":recordset:", ftos(e.playerid), ":", ftos(t / 10)));
156 stuffcmd(e, strcat("//RACE RECORD SET ", mmsss(t), "\n"));
158 else if(t < grecordtime)
160 if(grecordholder == "")
161 bprint(e.netname, "^7 broke his all-time fastest lap record with ", mmsss(t), "\n");
163 bprint(e.netname, "^7 broke ", grecordholder, "^7's all-time fastest lap record with ", mmsss(t), "\n");
164 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/time"), ftos(t));
165 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/netname"), e.netname);
166 GameLogEcho(strcat(":recordset:", ftos(e.playerid), ":", ftos(t / 10)));
167 stuffcmd(e, strcat("//RACE RECORD SET ", mmsss(t), "\n"));
171 if(grecordholder == "")
172 bprint(e.netname, "^7's new fastest lap could not break his all-time fastest lap record of ", mmsss(grecordtime), "\n");
174 bprint(e.netname, "^7's new fastest lap could not break ", grecordholder, "^7's all-time fastest lap record of ", mmsss(grecordtime), "\n");
178 if(g_race_qualifying)
180 FOR_EACH_REALPLAYER(p)
181 if(p.race_checkpoint == cp)
182 race_SendNextCheckpoint(p, 0);
195 if(g_race_qualifying)
197 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy1, {
198 WriteByte(MSG_ONE, SVC_TEMPENTITY);
199 WriteByte(MSG_ONE, TE_CSQC_RACE);
200 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_QUALIFYING);
201 WriteByte(MSG_ONE, cp); // checkpoint the player now is at
202 WriteShort(MSG_ONE, t); // time to that intermediate
203 WriteShort(MSG_ONE, recordtime); // previously best time
204 WriteString(MSG_ONE, recordholder); // record holder
208 else // RACE! Not Qualifying
210 float lself, lother, othtime;
212 oth = race_checkpoint_lastplayers[cp];
215 lself = PlayerScore_Add(e, SP_RACE_LAPS, 0);
216 lother = race_checkpoint_lastlaps[cp];
217 othtime = race_checkpoint_lasttimes[cp];
220 lself = lother = othtime = 0;
223 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy2, {
224 WriteByte(MSG_ONE, SVC_TEMPENTITY);
225 WriteByte(MSG_ONE, TE_CSQC_RACE);
226 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE);
227 WriteByte(MSG_ONE, cp); // checkpoint the player now is at
230 WriteShort(MSG_ONE, 0);
231 WriteByte(MSG_ONE, 0);
232 WriteString(MSG_ONE, "");
236 WriteShort(MSG_ONE, floor(10 * (time - race_checkpoint_lasttimes[cp]) + 0.5));
237 WriteByte(MSG_ONE, lself - lother);
238 WriteString(MSG_ONE, oth.netname); // record holder
242 race_checkpoint_lastplayers[cp] = e;
243 race_checkpoint_lasttimes[cp] = time;
244 race_checkpoint_lastlaps[cp] = lself;
247 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy3, {
248 WriteByte(MSG_ONE, SVC_TEMPENTITY);
249 WriteByte(MSG_ONE, TE_CSQC_RACE);
250 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT);
251 WriteByte(MSG_ONE, cp); // checkpoint the player now is at
254 WriteShort(MSG_ONE, 0);
255 WriteByte(MSG_ONE, 0);
256 WriteString(MSG_ONE, "");
260 WriteShort(MSG_ONE, floor(10 * (time - othtime) + 0.5));
261 WriteByte(MSG_ONE, lother - lself);
262 WriteString(MSG_ONE, e.netname); // record holder
268 void race_ClearTime(entity e)
270 e.race_checkpoint = -1;
274 WRITESPECTATABLE_MSG_ONE({
275 WriteByte(MSG_ONE, SVC_TEMPENTITY);
276 WriteByte(MSG_ONE, TE_CSQC_RACE);
277 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_CLEAR); // next
281 void dumpsurface(entity e)
285 print("Surfaces of ", etos(e), ":\n");
287 print("TEST = ", ftos(getsurfacenearpoint(e, '0 0 0')), "\n");
291 n = getsurfacenumpoints(e, si);
294 print(" Surface ", ftos(si), ":\n");
295 norm = getsurfacenormal(e, si);
296 print(" Normal = ", vtos(norm), "\n");
297 for(ni = 0; ni < n; ++ni)
299 vec = getsurfacepoint(e, si, ni);
300 print(" Point ", ftos(ni), " = ", vtos(vec), " (", ftos(norm * vec), ")\n");
305 void checkpoint_passed()
309 if(other.classname == "porto")
311 // do not allow portalling through checkpoints
312 trace_plane_normal = normalize(-1 * other.velocity);
321 if not(self.spawnflags & 2)
324 oldmsg = self.message;
327 self.message = oldmsg;
330 if(other.classname != "player")
334 * Remove unauthorized equipment
336 Portal_ClearAll(other);
338 other.porto_forbidden = 2; // decreased by 1 each StartFrame
340 if(other.race_checkpoint == -1 || other.race_checkpoint == self.race_checkpoint)
345 if(self.spawnflags & 2)
348 oldmsg = self.message;
351 self.message = oldmsg;
354 other.race_checkpoint = race_NextCheckpoint(self.race_checkpoint);
356 race_SendTime(other, self.race_checkpoint, time - other.race_laptime, !!other.race_laptime);
358 if(!self.race_checkpoint) // finish line
359 other.race_laptime = time;
361 if(g_race_qualifying)
362 race_SendNextCheckpoint(other, 0);
364 else if(other.race_checkpoint == race_NextCheckpoint(self.race_checkpoint))
370 if(self.spawnflags & 4)
371 Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0');
375 void checkpoint_touch()
381 void checkpoint_use()
383 if(other.classname == "info_player_deathmatch") // a spawn, a spawn
390 float race_waypointsprite_visible_for_player(entity e)
392 if(e.race_checkpoint == -1)
394 else if(e.race_checkpoint == self.owner.race_checkpoint)
401 void trigger_race_checkpoint_verify()
411 qual = g_race_qualifying;
415 self.classname = "player";
417 for(i = 0; i <= race_highest_checkpoint; ++i)
419 self.race_checkpoint = race_NextCheckpoint(i);
421 // race only (middle of the race)
422 g_race_qualifying = 0;
424 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), world, 0, FALSE))
425 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for respawning in race) - bailing out"));
430 g_race_qualifying = 1;
431 self.race_place = race_lowest_place_spawn;
432 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), world, 0, FALSE))
433 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out"));
435 // race only (initial spawn)
436 g_race_qualifying = 0;
437 for(p = 1; p <= race_highest_place_spawn; ++p)
440 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), world, 0, FALSE))
441 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for initially spawning in race) - bailing out"));
446 g_race_qualifying = qual;
452 void spawnfunc_trigger_race_checkpoint()
463 self.use = checkpoint_use;
464 if not(self.spawnflags & 1)
465 self.touch = checkpoint_touch;
467 o = (self.absmin + self.absmax) * 0.5;
468 tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o_z - self.absmin_z), MOVE_NORMAL, self);
469 self.nearestwaypoint = waypoint_spawn(trace_endpos, trace_endpos, WAYPOINTFLAG_GENERATED);
470 self.nearestwaypointtimeout = time + 1000000000;
473 self.message = "went backwards";
475 self.message2 = "was pushed backwards by";
477 self.race_checkpoint = self.cnt;
479 if(self.race_checkpoint > race_highest_checkpoint)
480 race_highest_checkpoint = self.race_checkpoint;
482 if(self.race_checkpoint)
484 WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite);
488 WaypointSprite_SpawnFixed("race-finish", o, self, sprite);
490 self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
492 InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
495 void race_AbandonRaceCheck(entity p)
497 if(race_completing && !p.race_completed)
499 p.race_completed = 1;
500 MAKE_INDEPENDENT_PLAYER(p);
501 bprint(p.netname, "^7 has abandoned the race.\n");
506 void race_PreparePlayer()
508 race_ClearTime(self);
512 void race_RetractPlayer()
516 self.race_checkpoint = race_PreviousCheckpoint(self.race_checkpoint);
517 if(self.race_checkpoint == 0)
519 race_ClearTime(self);
520 self.race_checkpoint = 0;
529 race_AbandonRaceCheck(self);
536 if(self.killcount == -666 || g_race_qualifying)
537 race_PreparePlayer();
539 race_AbandonRaceCheck(self);
542 void race_PostSpawn(entity spot)
546 if(self.killcount != -666 && !g_race_qualifying)
548 if(spot.target == "")
549 // let the player run without timing, if he did not spawn at a targetting spawnpoint
550 race_PreparePlayer();
552 race_RetractPlayer();
555 if(spot.target != "" && self.race_checkpoint == -1)
556 self.race_checkpoint = 0;
561 void race_PreSpawnObserver()
565 race_PreparePlayer();
568 void spawnfunc_info_player_race (void)
576 spawnfunc_info_player_deathmatch();
578 if(self.race_place > race_highest_place_spawn)
579 race_highest_place_spawn = self.race_place;
580 if(self.race_place < race_lowest_place_spawn)
581 race_lowest_place_spawn = self.race_place;
584 void race_ClearRecords()
589 for(i = 0; i < MAX_CHECKPOINTS; ++i)
591 race_checkpoint_records[i] = 0;
592 if(race_checkpoint_recordholders[i])
593 strunzone(race_checkpoint_recordholders[i]);
594 race_checkpoint_recordholders[i] = string_null;
601 void race_ReadyRestart()
605 PlayerScore_Sort(race_place);
607 if(g_race_qualifying == 2)
609 g_race_qualifying = 0;
610 independent_players = 0;
611 cvar_set("fraglimit", ftos(race_fraglimit));