1 ///////////////////////////////////////////////
3 ///////////////////////
4 // This file belongs to dpmod/darkplaces
5 // AK contains all file names which should be included into menu.dat
6 // this is absolutly beta
7 ///////////////////////////////////////////////
8 // menu.dat destination path
11 // these are the default qc header files
15 ////////////////////////////
16 // dpmod-specific menu files
56 control/window/windows.qh
57 control/visual/visual.qh
58 control/automation/automation.qh
60 // custom (game specific)
62 custom/player/player.qh
63 custom/creategame/creategame.qh
71 // Singleplayer campaign
73 ../common/campaign_common.qh
77 // custom (game specific)
94 custom/player/avatar.qc
95 custom/player/color.qc
97 custom/creategame/maps.qc
98 custom/creategame/mods.qc
99 custom/creategame/filelist.qc
107 custom/extresponse.qc
110 control/automation/automation.qc
111 control/automation/foreach.qc
112 control/automation/job.qc
115 control/data/container.qc
118 control/data/value.qc
119 control/data/textswitch.qc
120 control/data/valueswitch.qc
121 control/data/fastresync.qc
122 control/data/textvalue.qc
123 control/data/texttime.qc
124 control/data/altstring.qc
125 control/data/router.qc
127 control/window/window.qc
128 control/window/reference.qc
129 control/window/layout.qc
130 control/window/arrangement.qc
131 control/window/scroll.qc
132 control/window/eventwindow.qc
133 control/window/frame.qc
135 control/visual/list.qc
136 control/visual/button.qc
137 control/visual/editbox.qc
138 control/visual/label.qc
139 control/visual/multilabel.qc
140 control/visual/picture.qc
141 control/visual/rect.qc
142 control/visual/slider.qc
143 control/visual/valuebutton.qc
144 control/visual/floating.qc
145 control/visual/switchbutton.qc
146 control/visual/scrollbar.qc
157 system/event_helper.qc
183 // Singleplayer campaign
185 ../common/campaign_setup.qc
186 ../common/campaign_file.qc