2 // HUGE SET - stored in a string
3 string HugeSetOfIntegers_empty()
7 float HugeSetOfIntegers_get(string pArr, float i)
9 return stof(substring(pArr, i * 4, 4));
11 float HugeSetOfIntegers_length(string pArr)
13 return strlen(pArr) / 4;
15 string HugeSetOfIntegers_concat(string a1, string a2)
17 return strcat(a1, a2);
19 string HugeSetOfIntegers_insert(string a1, float n, string a2)
20 // special concat function to build up large lists in less time by binary concatenation
23 s = strcat(" ", ftos(n));
24 return strcat(a1, substring(s, strlen(s) - 4, 4), a2);
28 // generic string stuff
29 float startsWith(string haystack, string needle)
31 return substring(haystack, 0, strlen(needle)) == needle;
33 float startsWithNocase(string haystack, string needle)
35 return strcasecmp(substring(haystack, 0, strlen(needle)), needle) == 0;
37 string extractRestOfLine(string haystack, string needle)
39 if(startsWith(haystack, needle))
40 return substring(haystack, strlen(needle), strlen(haystack) - strlen(needle));
46 o = strstrofs(s, " ", 0);
49 return substring(s, 0, o);
54 o = strstrofs(s, " ", 0);
57 return substring(s, o + 1, strlen(s) - (o + 1));
60 float _MapInfo_Cache_Active;
61 float _MapInfo_Cache_DB_NameToIndex;
62 float _MapInfo_Cache_Buf_IndexToMapData;
64 void MapInfo_Cache_Destroy()
66 if(!_MapInfo_Cache_Active)
69 db_close(_MapInfo_Cache_DB_NameToIndex);
70 buf_del(_MapInfo_Cache_Buf_IndexToMapData);
71 _MapInfo_Cache_Active = 0;
74 void MapInfo_Cache_Create()
76 MapInfo_Cache_Destroy();
77 _MapInfo_Cache_DB_NameToIndex = db_create();
78 _MapInfo_Cache_Buf_IndexToMapData = buf_create();
79 _MapInfo_Cache_Active = 1;
82 void MapInfo_Cache_Invalidate()
84 if(!_MapInfo_Cache_Active)
87 MapInfo_Cache_Create();
90 void MapInfo_Cache_Store()
94 if(!_MapInfo_Cache_Active)
97 s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
98 if(!s) // empty string is NOT valid here!
100 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
101 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
106 // now store all the stuff
107 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, i, MapInfo_Map_bspname);
108 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
109 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
110 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
111 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
112 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
115 float MapInfo_Cache_Retrieve(string map)
119 if(!_MapInfo_Cache_Active)
122 s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
127 // now retrieve all the stuff
128 MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
129 MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
130 MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
131 MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
132 MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
133 MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
137 // GLOB HANDLING (for all BSP files)
138 float _MapInfo_globopen;
139 float _MapInfo_globcount;
140 float _MapInfo_globhandle;
141 string _MapInfo_GlobItem(float i)
144 s = search_getfilename(_MapInfo_globhandle, i);
145 return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
148 void MapInfo_Enumerate()
150 if(_MapInfo_globopen)
151 search_end(_MapInfo_globhandle);
152 MapInfo_Cache_Invalidate();
153 _MapInfo_globhandle = search_begin("maps/*.bsp", TRUE, TRUE);
154 _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
155 _MapInfo_globopen = 1;
158 // filter the info by game type mask (updates MapInfo_count)
161 string _MapInfo_filtered;
162 float MapInfo_FilterList_Lookup(float i)
164 return MapInfo_FilterList_Lookup(i);
167 string MapInfo_FilterGametype_Recursive(float pGametype, float pFeatures, float pBegin, float pEnd, float pAbortOnGenerate)
173 return HugeSetOfIntegers_empty();
175 m = floor((pBegin + pEnd) / 2);
177 l = MapInfo_FilterGametype_Recursive(pGametype, pFeatures, pBegin, m, pAbortOnGenerate);
179 return string_null; // BAIL OUT
180 if(MapInfo_Get_ByName(_MapInfo_GlobItem(m), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
183 MapInfo_progress = m / _MapInfo_globcount;
184 return string_null; // BAIL OUT
186 valid = (((MapInfo_Map_supportedGametypes & pGametype) != 0) && ((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures));
187 r = MapInfo_FilterGametype_Recursive(pGametype, pFeatures, m + 1, pEnd, pAbortOnGenerate);
189 return string_null; // BAIL OUT
192 return HugeSetOfIntegers_insert(l, m, r);
194 return HugeSetOfIntegers_concat(l, r);
197 float MapInfo_FilterGametype(float pGametype, float pFeatures, float pAbortOnGenerate)
199 if(_MapInfo_filtered)
200 strunzone(_MapInfo_filtered);
201 _MapInfo_filtered = MapInfo_FilterGametype_Recursive(pGametype, pFeatures, 0, _MapInfo_globcount, pAbortOnGenerate);
202 if not(_MapInfo_filtered)
204 dprint("Autogenerated a .mapinfo, doing the rest later.\n");
207 _MapInfo_filtered = strzone(_MapInfo_filtered);
208 MapInfo_count = HugeSetOfIntegers_length(_MapInfo_filtered);
209 MapInfo_ClearTemps();
213 void MapInfo_Filter_Free()
215 if(_MapInfo_filtered)
217 strunzone(_MapInfo_filtered);
218 _MapInfo_filtered = string_null;
222 float _MapInfo_filtered;
223 float _MapInfo_filtered_allocated;
224 float MapInfo_FilterList_Lookup(float i)
226 return stof(bufstr_get(_MapInfo_filtered, i));
229 float MapInfo_FilterGametype(float pGametype, float pFeatures, float pAbortOnGenerate)
232 if not(_MapInfo_filtered_allocated)
234 _MapInfo_filtered_allocated = 1;
235 _MapInfo_filtered = buf_create();
238 for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
240 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
243 dprint("Autogenerated a .mapinfo, doing the rest later.\n");
244 MapInfo_progress = i / _MapInfo_globcount;
247 if(((MapInfo_Map_supportedGametypes & pGametype) != 0) && ((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures))
248 bufstr_set(_MapInfo_filtered, ++j, ftos(i));
250 MapInfo_count = j + 1;
251 MapInfo_ClearTemps();
255 void MapInfo_Filter_Free()
257 if(_MapInfo_filtered_allocated)
259 buf_del(_MapInfo_filtered);
260 _MapInfo_filtered_allocated = 0;
265 // load info about the i-th map into the MapInfo_Map_* globals
266 string MapInfo_BSPName_ByID(float i)
268 return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
271 string unquote(string s)
276 for(i = 0; i < l; ++i)
279 ch = substring(s, i, 1);
280 if(ch != " ") if(ch != "\"")
282 for(j = strlen(s) - i - 1; j > 0; --j)
284 ch = substring(s, i+j, 1);
285 if(ch != " ") if(ch != "\"")
286 return substring(s, i, j+1);
288 return substring(s, i, 1);
294 float MapInfo_Get_ByID(float i)
296 if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, 0))
301 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
311 float diameter, spawnpoints;
313 vector mapMins, mapMaxs;
316 fn = strcat("maps/", pFilename, ".ent");
317 fh = fopen(fn, FILE_READ);
321 fn = strcat("maps/", pFilename, ".bsp");
322 fh = fopen(fn, FILE_READ);
326 print("Analyzing ", fn, " to generate initial mapinfo; please edit that file later\n");
329 MapInfo_Map_supportedGametypes = 0;
334 if not((s = fgets(fh)))
336 if(inWorldspawn == 1)
337 if(startsWith(s, "}"))
343 if(k == "classname" && v == "worldspawn")
345 else if(k == "author")
346 MapInfo_Map_author = v;
347 else if(k == "_description")
348 MapInfo_Map_description = v;
349 else if(k == "message")
351 i = strstrofs(v, " by ", 0);
352 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
354 MapInfo_Map_title = substring(v, 0, i);
355 MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
358 MapInfo_Map_title = v;
365 o = stov(strcat("'", v, "'"));
366 mapMins_x = min(mapMins_x, o_x);
367 mapMins_y = min(mapMins_y, o_y);
368 mapMins_z = min(mapMins_z, o_z);
369 mapMaxs_x = max(mapMaxs_x, o_x);
370 mapMaxs_y = max(mapMaxs_y, o_y);
371 mapMaxs_z = max(mapMaxs_z, o_z);
373 else if(k == "classname")
375 if(v == "dom_controlpoint")
376 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION;
377 else if(v == "item_flag_team2")
378 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
379 else if(v == "team_CTF_blueflag")
380 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
381 else if(v == "runematch_spawn_point")
382 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RUNEMATCH;
383 else if(v == "target_assault_roundend")
384 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT;
385 else if(v == "onslaught_generator")
386 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT;
387 else if(v == "info_player_team1")
389 else if(v == "info_player_team2")
391 else if(v == "info_player_start")
393 else if(v == "info_player_deathmatch")
395 else if(v == "trigger_race_checkpoint")
396 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE;
397 else if(v == "weapon_nex")
399 else if(v == "weapon_railgun")
401 else if(startsWith(v, "weapon_"))
402 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
408 print(fn, " ended still in worldspawn, BUG\n");
411 diameter = vlen(mapMaxs - mapMins);
413 twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF | MAPINFO_TYPE_ASSAULT | MAPINFO_TYPE_RACE);
414 if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes))
416 // we have a CTF-only or Assault-only map. Don't add other modes then,
417 // as the map is too symmetric for them.
421 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH; // DM always works
422 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS; // LMS always works
424 if(spawnpoints >= 8 && diameter > 4096)
425 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH;
427 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ARENA;
428 if(spawnpoints >= 12 && diameter > 5120)
429 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT;
432 dprint("-> diameter ", ftos(diameter));
433 dprint("; spawnpoints ", ftos(spawnpoints));
434 dprint("; modes ", ftos(MapInfo_Map_supportedGametypes), "\n");
441 void _MapInfo_Map_Reset()
443 MapInfo_Map_title = "<TITLE>";
444 MapInfo_Map_description = "<DESCRIPTION>";
445 MapInfo_Map_author = "<AUTHOR>";
446 MapInfo_Map_supportedGametypes = 0;
447 MapInfo_Map_supportedFeatures = 0;
448 MapInfo_Map_clientstuff = "";
449 MapInfo_Map_fog = "";
450 MapInfo_Map_mins = '0 0 0';
451 MapInfo_Map_maxs = '0 0 0';
454 void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType)
457 MapInfo_Map_supportedGametypes |= pThisType;
458 if(!(pThisType & pWantedType))
461 cvar_set("fraglimit", car(s));
464 cvar_set("timelimit", car(s));
467 if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH)
469 sa = car(s); if(sa == "") sa = "2";
470 cvar_set("g_tdm_teams", sa);
474 if(pWantedType == MAPINFO_TYPE_KEYHUNT)
476 sa = car(s); if(sa == "") sa = "3";
477 cvar_set("g_keyhunt_teams", sa);
481 if(pWantedType == MAPINFO_TYPE_CTF)
483 sa = car(s); if(sa == "") sa = "10";
484 if(cvar("g_ctf_win_mode") < 2)
485 cvar_set("fraglimit", sa);
489 if(pWantedType == MAPINFO_TYPE_RACE)
491 sa = car(s); if(sa == "") sa = cvar_string("fraglimit");
492 if(cvar("g_race_teams"))
493 cvar_set("fraglimit", sa);
498 float MapInfo_Type_FromString(string t)
500 if (t == "dm") return MAPINFO_TYPE_DEATHMATCH;
501 else if(t == "tdm") return MAPINFO_TYPE_TEAM_DEATHMATCH;
502 else if(t == "dom") return MAPINFO_TYPE_DOMINATION;
503 else if(t == "ctf") return MAPINFO_TYPE_CTF;
504 else if(t == "rune") return MAPINFO_TYPE_RUNEMATCH;
505 else if(t == "lms") return MAPINFO_TYPE_LMS;
506 else if(t == "arena") return MAPINFO_TYPE_ARENA;
507 else if(t == "kh") return MAPINFO_TYPE_KEYHUNT;
508 else if(t == "as") return MAPINFO_TYPE_ASSAULT;
509 else if(t == "ons") return MAPINFO_TYPE_ONSLAUGHT;
510 else if(t == "race") return MAPINFO_TYPE_RACE;
511 else if(t == "all") return MAPINFO_TYPE_ALL;
515 // load info about a map by name into the MapInfo_Map_* globals
516 float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, float pGametypeToSet)
523 if(pGametypeToSet == 0)
524 if(MapInfo_Cache_Retrieve(pFilename))
529 MapInfo_Map_bspname = pFilename;
531 // default all generic fields so they have "good" values in case something fails
532 fn = strcat("maps/", pFilename, ".mapinfo");
533 fh = fopen(fn, FILE_READ);
538 _MapInfo_Map_Reset();
539 r = _MapInfo_Generate(pFilename);
542 fh = fopen(fn, FILE_WRITE);
543 fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
544 fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
545 fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
546 fputs(fh, strcat("cdtrack ", ftos(ceil(random() * 9 + 1)), "\n")); // track from 2 to 10
547 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS) fputs(fh, "has weapons\n");
548 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH) fputs(fh, "type dm 30 20\n");
549 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH) fputs(fh, "type tdm 50 20 2\n");
550 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DOMINATION) fputs(fh, "type dom 200 20\n");
551 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_CTF) fputs(fh, "type ctf 300 20 10\n");
552 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RUNEMATCH) fputs(fh, "type rune 200 20\n");
553 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_LMS) fputs(fh, "type lms 9 20\n");
554 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_ARENA) fputs(fh, "type arena 10 20\n");
555 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_KEYHUNT) fputs(fh, "type kh 1000 20 3\n");
556 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_ASSAULT) fputs(fh, "type as 20\n");
557 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE) fputs(fh, "type race 5 20 15\n");
558 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_ONSLAUGHT) fputs(fh, "type ons 20\n");
560 fh2 = fopen(strcat("scripts/", pFilename, ".arena"), FILE_READ);
564 fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
567 fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
568 fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
569 fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
570 fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z (for team map)\n");
575 fh = fopen(fn, FILE_READ);
577 error("... but I just wrote it!");
580 _MapInfo_Map_Reset();
583 if not((s = fgets(fh)))
586 // catch different sorts of comments
587 if(s == "") // empty lines
589 if(substring(s, 0, 1) == "#") // UNIX style
591 if(substring(s, 0, 2) == "//") // C++ style
593 if(substring(s, 0, 1) == "_") // q3map style
596 t = car(s); s = cdr(s);
598 MapInfo_Map_title = s;
599 else if(t == "description")
600 MapInfo_Map_description = s;
601 else if(t == "author")
602 MapInfo_Map_author = s;
605 t = car(s); s = cdr(s);
606 if (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
608 dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
612 t = car(s); s = cdr(s);
613 f = MapInfo_Type_FromString(t);
615 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f);
617 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
622 t = car(s); s = cdr(s); a = stof(t);
623 t = car(s); s = cdr(s); b = stof(t);
624 t = car(s); s = cdr(s); c = stof(t);
625 t = car(s); s = cdr(s); d = stof(t);
626 t = car(s); s = cdr(s); e = stof(t);
628 print("Map ", pFilename, " contains an incorrect size line, syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
631 t = car(s); s = cdr(s); f = stof(t);
633 print("Map ", pFilename, " contains an incorrect size line, syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
636 if(a >= d || b >= e || c >= f)
637 print("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
640 MapInfo_Map_mins_x = a;
641 MapInfo_Map_mins_y = b;
642 MapInfo_Map_mins_z = c;
643 MapInfo_Map_maxs_x = d;
644 MapInfo_Map_maxs_y = e;
645 MapInfo_Map_maxs_z = f;
650 else if(t == "settemp_for_type")
652 t = car(s); s = cdr(s);
653 if((f = MapInfo_Type_FromString(t)))
655 if(f & pGametypeToSet)
657 t = car(s); s = cdr(s);
658 if not(cvar_value_issafe(t))
659 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
660 else if not (cvar_value_issafe(s))
661 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
664 dprint("Applying temporary setting ", t, " := ", s, "\n");
671 dprint("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
674 else if(t == "clientsettemp_for_type")
676 t = car(s); s = cdr(s);
677 if((f = MapInfo_Type_FromString(t)))
679 if(f & pGametypeToSet)
681 t = car(s); s = cdr(s);
682 if not(cvar_value_issafe(t))
683 print("Map ", pFilename, " contains a potentially harmful client setting, ignored\n");
684 else if not (cvar_value_issafe(s))
685 print("Map ", pFilename, " contains a potentially harmful client setting, ignored\n");
688 dprint("Applying temporary client setting ", t, " := ", s, "\n");
689 MapInfo_Map_clientstuff = strcat(
690 MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
697 dprint("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
702 if not(cvar_value_issafe(t))
703 print("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
707 else if(t == "cdtrack")
711 if not(cvar_value_issafe(t))
712 print("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
714 MapInfo_Map_clientstuff = strcat(
715 MapInfo_Map_clientstuff, "cd loop \"", s, "\"\n"
720 dprint("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
724 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet))
725 error("Can't select the requested game type. Bailing out.");
726 MapInfo_Cache_Store();
727 if(MapInfo_Map_supportedGametypes != 0)
729 dprint("Map ", pFilename, " supports no game types, ignored\n");
733 float MapInfo_FindName(string s)
735 // if there is exactly one map of prefix s, return it
736 // if not, return the null string
737 // note that DP sorts glob results... so I can use a binary search
741 // invariants: r is behind s, l-1 is equal or before
744 m = floor((l + r) / 2);
745 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
746 cmp = strcasecmp(MapInfo_FindName_match, s);
748 return m; // found and good
750 l = m + 1; // l-1 is before s
754 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
755 MapInfo_FindName_firstResult = l;
756 // r == l, so: l is behind s, l-1 is before
757 // SO: if there is any, l is the one with the right prefix
758 // and l+1 may be one too
759 if(l == MapInfo_count)
761 MapInfo_FindName_match = string_null;
762 MapInfo_FindName_firstResult = -1;
763 return -1; // no MapInfo_FindName_match, behind last item
765 if(!startsWithNocase(MapInfo_FindName_match, s))
767 MapInfo_FindName_match = string_null;
768 MapInfo_FindName_firstResult = -1;
769 return -1; // wrong prefix
771 if(l == MapInfo_count - 1)
772 return l; // last one, nothing can follow => unique
773 if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
775 MapInfo_FindName_match = string_null;
776 return -1; // ambigous MapInfo_FindName_match
781 string MapInfo_FixName(string s)
784 return MapInfo_FindName_match;
787 float MapInfo_CurrentFeatures()
791 if(!(cvar("g_lms") || cvar("g_instagib") || cvar("g_minstagib") || cvar("g_nixnex") || cvar("g_rocketarena") || !cvar("g_pickup_items") || cvar("g_race")))
792 req |= MAPINFO_FEATURE_WEAPONS;
796 float MapInfo_CurrentGametype()
798 if(cvar("g_domination"))
799 return MAPINFO_TYPE_DOMINATION;
800 else if(cvar("g_ctf"))
801 return MAPINFO_TYPE_CTF;
802 else if(cvar("g_runematch"))
803 return MAPINFO_TYPE_RUNEMATCH;
804 else if(cvar("g_tdm"))
805 return MAPINFO_TYPE_TEAM_DEATHMATCH;
806 else if(cvar("g_assault"))
807 return MAPINFO_TYPE_ASSAULT;
808 else if(cvar("g_lms"))
809 return MAPINFO_TYPE_LMS;
810 else if(cvar("g_arena"))
811 return MAPINFO_TYPE_ARENA;
812 else if(cvar("g_keyhunt"))
813 return MAPINFO_TYPE_KEYHUNT;
814 else if(cvar("g_onslaught"))
815 return MAPINFO_TYPE_ONSLAUGHT;
816 else if(cvar("g_race"))
817 return MAPINFO_TYPE_RACE;
819 return MAPINFO_TYPE_DEATHMATCH;
822 float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
824 if(!MapInfo_Get_ByName(s, 1, 0))
826 if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype()) == 0)
828 if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
833 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
836 r = _MapInfo_CheckMap(s);
837 MapInfo_ClearTemps();
841 void MapInfo_SwitchGameType(float t)
843 cvar_set("gamecfg", "0");
844 cvar_set("g_dm", (t == MAPINFO_TYPE_DEATHMATCH) ? "1" : "0");
845 cvar_set("g_tdm", (t == MAPINFO_TYPE_TEAM_DEATHMATCH) ? "1" : "0");
846 cvar_set("g_domination", (t == MAPINFO_TYPE_DOMINATION) ? "1" : "0");
847 cvar_set("g_ctf", (t == MAPINFO_TYPE_CTF) ? "1" : "0");
848 cvar_set("g_runematch", (t == MAPINFO_TYPE_RUNEMATCH) ? "1" : "0");
849 cvar_set("g_lms", (t == MAPINFO_TYPE_LMS) ? "1" : "0");
850 cvar_set("g_arena", (t == MAPINFO_TYPE_ARENA) ? "1" : "0");
851 cvar_set("g_keyhunt", (t == MAPINFO_TYPE_KEYHUNT) ? "1" : "0");
852 cvar_set("g_assault", (t == MAPINFO_TYPE_ASSAULT) ? "1" : "0");
853 cvar_set("g_onslaught", (t == MAPINFO_TYPE_ONSLAUGHT) ? "1" : "0");
854 cvar_set("g_race", (t == MAPINFO_TYPE_RACE) ? "1" : "0");
857 void MapInfo_LoadMap(string s)
859 MapInfo_Map_supportedGametypes = 0;
860 if(!MapInfo_CheckMap(s))
862 print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
863 MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH);
865 localcmd(strcat("\nsettemp_restore\nchangelevel ", s, "\n"));
868 string MapInfo_ListAllowedMaps()
873 // to make absolutely sure:
875 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), 0);
878 for(i = 0; i < MapInfo_count; ++i)
879 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
880 return substring(out, 1, strlen(out) - 1);
883 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
886 if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
888 if(MapInfo_Map_supportedGametypes <= 0)
889 error("Mapinfo system is not functional at all. BAILED OUT.\n");
892 while(!(MapInfo_Map_supportedGametypes & 1))
895 MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes / 2);
897 // t is now a supported mode!
898 print("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n");
899 MapInfo_SwitchGameType(t);
901 cvar_settemp_restore();
902 MapInfo_Get_ByName(s, 1, MapInfo_CurrentGametype());
905 void MapInfo_ClearTemps()
907 MapInfo_Map_bspname = string_null;
908 MapInfo_Map_title = string_null;
909 MapInfo_Map_description = string_null;
910 MapInfo_Map_author = string_null;
911 MapInfo_Map_clientstuff = string_null;
912 MapInfo_Map_supportedGametypes = 0;
913 MapInfo_Map_supportedFeatures = 0;
916 void MapInfo_Shutdown()
918 MapInfo_ClearTemps();
919 MapInfo_Filter_Free();
920 MapInfo_Cache_Destroy();
921 if(_MapInfo_globopen)
923 search_end(_MapInfo_globhandle);
924 _MapInfo_globhandle = -1;
925 _MapInfo_globopen = FALSE;