1 void CampaignSetup(float n)
3 localcmd("exec game_reset.cfg\n");
4 localcmd("exec mutator_reset.cfg\n");
5 localcmd("set g_campaign 1\n");
6 localcmd("set _campaign_name \"");
7 localcmd(campaign_name);
9 localcmd("set _campaign_index ");
10 localcmd(ftos(campaign_offset + n));
12 localcmd(campaign_mutators[n]);
15 MapInfo_SwitchGameType(MapInfo_Type_FromString(campaign_gametype[n]));
16 MapInfo_LoadMap(campaign_mapname[n]);
18 localcmd("exec maps/"); // can't use strcat here in current fteqcc
19 localcmd(campaign_gametype[n]);
21 localcmd(campaign_mapname[n]);
22 localcmd(".mapcfg\n");