1 // CampaignFileLoad(offset, n)
2 // - Loads campaign level data (up to n entries starting at offset)
4 // - Returns the number of entries successfully read
5 float CampaignFile_Load(float offset, float n)
14 if(n > CAMPAIGN_MAX_ENTRIES)
15 n = CAMPAIGN_MAX_ENTRIES;
17 campaign_offset = offset;
20 fn = strcat("maps/campaign", campaign_name, ".txt");
21 fh = fopen(fn, FILE_READ);
24 for(lineno = 0; (l = fgets(fh)); )
27 continue; // empty line
28 if(substring(l, 0, 2) == "//")
30 if(substring(l, 0, 3) == "\"//")
36 #define CAMPAIGN_GETARG0 if(i >= entlen)
37 #define CAMPAIGN_GETARG1 CAMPAIGN_GETARG0 error("syntax error in campaign file: line has not enough fields");
38 #define CAMPAIGN_GETARG2 CAMPAIGN_GETARG1 a = argv(++i);
39 #define CAMPAIGN_GETARG3 CAMPAIGN_GETARG2 if(a == ",")
40 #define CAMPAIGN_GETARG4 CAMPAIGN_GETARG3 a = "";
41 #define CAMPAIGN_GETARG5 CAMPAIGN_GETARG4 else
42 #define CAMPAIGN_GETARG CAMPAIGN_GETARG5 ++i
43 // What you're seeing here is what people will do when your compiler supports
44 // C-style macros but no line continuations.
46 i = -1; // starts at -1 so I don't need postincrement; that is, i points to BEFORE the current arg!
47 CAMPAIGN_GETARG; campaign_gametype[campaign_entries] = strzone(a);
48 CAMPAIGN_GETARG; campaign_mapname[campaign_entries] = strzone(a);
49 CAMPAIGN_GETARG; campaign_bots[campaign_entries] = stof(a);
50 CAMPAIGN_GETARG; campaign_botskill[campaign_entries] = stof(a);
51 CAMPAIGN_GETARG; campaign_fraglimit[campaign_entries] = stof(a);
52 CAMPAIGN_GETARG; campaign_mutators[campaign_entries] = strzone(a);
53 CAMPAIGN_GETARG; campaign_shortdesc[campaign_entries] = strzone(a);
54 CAMPAIGN_GETARG; campaign_longdesc[campaign_entries] = strzone(a);
55 campaign_entries = campaign_entries + 1;
57 if(campaign_entries >= n)
65 return campaign_entries;
68 void CampaignFile_Unload()
71 for(i = 0; i < campaign_entries; ++i)
73 strunzone(campaign_gametype[i]);
74 strunzone(campaign_mapname[i]);
75 strunzone(campaign_mutators[i]);
76 strunzone(campaign_shortdesc[i]);
77 strunzone(campaign_longdesc[i]);