1 float teamradar_angle; // player yaw angle
2 vector teamradar_origin3d_in_texcoord; // player origin
3 vector teamradar_origin2d; // 2D origin
4 vector teamradar_size2d; // 2D size
5 float teamradar_size; // 2D scale factor
6 float cl_teamradar_scale; // window size = ...qu
11 return sqrt(v_x * v_x + v_y * v_y);
14 float vlen_maxnorm2d(vector v)
16 return max4(v_x, v_y, -v_x, -v_y);
19 float vlen_minnorm2d(vector v)
21 return min(max(v_x, -v_x), max(v_y, -v_y));
24 vector teamradar_3dcoord_to_texcoord(vector in)
27 out_x = (in_x - mi_picmin_x) / (mi_picmax_x - mi_picmin_x);
28 out_y = (in_y - mi_picmin_y) / (mi_picmax_y - mi_picmin_y);
33 vector teamradar_texcoord_to_2dcoord(vector in)
36 in -= teamradar_origin3d_in_texcoord;
38 out = rotate(in, teamradar_angle * DEG2RAD);
39 out_y = - out_y; // screen space is reversed
41 out = out * teamradar_size;
44 out += teamradar_origin2d;
48 vector yinvert(vector v)
54 void draw_teamradar_background(float bg, float fg)
60 R_BeginPolygon("", 0);
61 R_PolygonVertex('1 0 0' * (teamradar_origin2d_x - teamradar_size2d_x * 0.5) + '0 1 0' * (teamradar_origin2d_y - teamradar_size2d_y * 0.5), '0 0 0', '0 0 0', bg);
62 R_PolygonVertex('1 0 0' * (teamradar_origin2d_x + teamradar_size2d_x * 0.5) + '0 1 0' * (teamradar_origin2d_y - teamradar_size2d_y * 0.5), '0 0 0', '0 0 0', bg);
63 R_PolygonVertex('1 0 0' * (teamradar_origin2d_x + teamradar_size2d_x * 0.5) + '0 1 0' * (teamradar_origin2d_y + teamradar_size2d_y * 0.5), '0 0 0', '0 0 0', bg);
64 R_PolygonVertex('1 0 0' * (teamradar_origin2d_x - teamradar_size2d_x * 0.5) + '0 1 0' * (teamradar_origin2d_y + teamradar_size2d_y * 0.5), '0 0 0', '0 0 0', bg);
68 if(fg > 0 && minimapname != "")
72 R_BeginPolygon(minimapname, DRAWFLAG_SCREEN | DRAWFLAG_MIPMAP);
75 R_PolygonVertex(teamradar_texcoord_to_2dcoord(mi_pictexcoord3), yinvert(mi_pictexcoord3), fgc, fga);
76 R_PolygonVertex(teamradar_texcoord_to_2dcoord(mi_pictexcoord2), yinvert(mi_pictexcoord2), fgc, fga);
77 R_PolygonVertex(teamradar_texcoord_to_2dcoord(mi_pictexcoord1), yinvert(mi_pictexcoord1), fgc, fga);
78 R_PolygonVertex(teamradar_texcoord_to_2dcoord(mi_pictexcoord0), yinvert(mi_pictexcoord0), fgc, fga);
82 R_PolygonVertex(teamradar_texcoord_to_2dcoord(mi_pictexcoord0), yinvert(mi_pictexcoord0), fgc, fga);
83 R_PolygonVertex(teamradar_texcoord_to_2dcoord(mi_pictexcoord1), yinvert(mi_pictexcoord1), fgc, fga);
84 R_PolygonVertex(teamradar_texcoord_to_2dcoord(mi_pictexcoord2), yinvert(mi_pictexcoord2), fgc, fga);
85 R_PolygonVertex(teamradar_texcoord_to_2dcoord(mi_pictexcoord3), yinvert(mi_pictexcoord3), fgc, fga);
91 void(vector coord3d, vector pangles, vector rgb) draw_teamradar_player =
95 coord = teamradar_texcoord_to_2dcoord(teamradar_3dcoord_to_texcoord(coord3d));
97 makevectors(pangles - '0 1 0' * teamradar_angle);
100 v_forward_x = -v_forward_x;
101 v_right_x = -v_right_x;
105 v_forward = normalize(v_forward);
107 v_right_x = -v_forward_y;
108 v_right_y = v_forward_x;
115 R_BeginPolygon("", 0);
116 R_PolygonVertex(coord+v_forward*3, '0 0 0', rgb2, 1);
117 R_PolygonVertex(coord+v_right*4-v_forward*2.5, '0 1 0', rgb2, 1);
118 R_PolygonVertex(coord-v_forward*2, '1 0 0', rgb2, 1);
119 R_PolygonVertex(coord-v_right*4-v_forward*2.5, '1 1 0', rgb2, 1);
122 R_BeginPolygon("", 0);
123 R_PolygonVertex(coord+v_forward*2, '0 0 0', rgb, 1);
124 R_PolygonVertex(coord+v_right*3-v_forward*2, '0 1 0', rgb, 1);
125 R_PolygonVertex(coord-v_forward, '1 0 0', rgb, 1);
126 R_PolygonVertex(coord-v_right*3-v_forward*2, '1 1 0', rgb, 1);
130 void draw_teamradar_icon(vector coord, float icon, entity pingdata, vector rgb, float a)
136 coord = teamradar_texcoord_to_2dcoord(teamradar_3dcoord_to_texcoord(coord));
137 drawpic(coord - '4 4 0', strcat("gfx/teamradar_icon_", ftos(icon)), '8 8 0', rgb, a, 0);
141 for(i = 0; i < MAX_TEAMRADAR_TIMES; ++i)
143 dt = pingdata.(teamradar_times[i]);
147 if(dt >= 1 || dt <= 0)
149 v = '2 2 0' * teamradar_size * dt;
150 drawpic(coord - 0.5 * v, "gfx/teamradar_ping", v, '1 1 1', 1 - dt, DRAWFLAG_ADDITIVE);
155 void draw_teamradar_link(vector start, vector end, float colors)
159 start = teamradar_texcoord_to_2dcoord(teamradar_3dcoord_to_texcoord(start));
160 end = teamradar_texcoord_to_2dcoord(teamradar_3dcoord_to_texcoord(end));
161 norm = normalize(start - end);
167 c0 = colormapPaletteColor(colors & 0x0F, FALSE);
168 c1 = colormapPaletteColor((colors & 0xF0) / 0x10, FALSE);
170 R_BeginPolygon("", 0);
171 R_PolygonVertex(start - norm, '0 0 0', c0, 1);
172 R_PolygonVertex(start + norm, '0 1 0', c0, 1);
173 R_PolygonVertex(end + norm, '1 1 0', c1, 1);
174 R_PolygonVertex(end - norm, '1 0 0', c1, 1);
178 float cl_teamradar_scale;
179 float cl_teamradar_background_alpha;
180 float cl_teamradar_foreground_alpha;
181 float cl_teamradar_rotation;
182 vector cl_teamradar_size;
183 vector cl_teamradar_position;
184 float cl_teamradar_zoommode;
186 void teamradar_loadcvars()
188 v_flipped = cvar("v_flipped");
191 cl_teamradar_scale = 42; // dummy, not used (see zoommode)
192 cl_teamradar_background_alpha = 1;
193 cl_teamradar_foreground_alpha = 1;
194 cl_teamradar_rotation = cvar("cl_teamradar_rotation");
195 if(!cl_teamradar_rotation)
196 cl_teamradar_rotation = 4;
197 cl_teamradar_size = '256 256 0'; // TODO make somewhat variable?
198 cl_teamradar_position = '0.5 0.5 0';
199 cl_teamradar_zoommode = 3;
203 cl_teamradar_scale = cvar("cl_teamradar_scale");
204 cl_teamradar_background_alpha = cvar("cl_teamradar_background_alpha");
205 cl_teamradar_foreground_alpha = cvar("cl_teamradar_foreground_alpha");
206 cl_teamradar_rotation = cvar("cl_teamradar_rotation");
207 cl_teamradar_size = stov(cvar_string("cl_teamradar_size"));
208 cl_teamradar_position = stov(cvar_string("cl_teamradar_position"));
209 cl_teamradar_zoommode = cvar("cl_teamradar_zoommode");
211 // others default to 0
212 // match this to defaultNexuiz.cfg!
213 if(!cl_teamradar_scale) cl_teamradar_scale = 4096;
214 if(!cl_teamradar_background_alpha) cl_teamradar_background_alpha = 0.4;
215 if(!cl_teamradar_foreground_alpha) cl_teamradar_foreground_alpha = 0.8;
216 if(!cl_teamradar_size_x) cl_teamradar_size_x = 128;
217 if(!cl_teamradar_size_y) cl_teamradar_size_y = cl_teamradar_size_x;
219 cl_teamradar_size_z = 0;
220 cl_teamradar_position_z = 0;
224 void() teamradar_view =
226 local float color, color2;
229 float scale2d, normalsize, bigsize;
232 if(minimapname == "" && !ons_showmap)
235 teamradar_loadcvars();
237 switch(cl_teamradar_zoommode)
241 f = current_zoomfraction;
244 f = 1 - current_zoomfraction;
254 switch(cl_teamradar_rotation)
257 teamradar_angle = view_angles_y - 90;
260 teamradar_angle = 90 * cl_teamradar_rotation;
264 scale2d = vlen_maxnorm2d(mi_picmax - mi_picmin);
265 teamradar_size2d = cl_teamradar_size;
267 '1 0 0' * (0.5 * teamradar_size2d_x + cl_teamradar_position_x * (vid_conwidth - teamradar_size2d_x))
268 + '0 1 0' * (0.5 * teamradar_size2d_y + cl_teamradar_position_y * (vid_conheight - teamradar_size2d_y));
270 // pixels per world qu to match the teamradar_size2d_x range in the longest dimension
271 if(cl_teamradar_rotation == 0)
273 // max-min distance must fit the radar in any rotation
274 bigsize = vlen_minnorm2d(teamradar_size2d) * scale2d / (1.05 * vlen2d(mi_max - mi_min));
278 vector c0, c1, c2, c3, span;
279 c0 = rotate(mi_min, teamradar_angle * DEG2RAD);
280 c1 = rotate(mi_max, teamradar_angle * DEG2RAD);
281 c2 = rotate('1 0 0' * mi_min_x + '0 1 0' * mi_max_y, teamradar_angle * DEG2RAD);
282 c3 = rotate('1 0 0' * mi_max_x + '0 1 0' * mi_min_y, teamradar_angle * DEG2RAD);
284 span_x = max4(c0_x, c1_x, c2_x, c3_x) - min4(c0_x, c1_x, c2_x, c3_x);
285 span_y = max4(c0_y, c1_y, c2_y, c3_y) - min4(c0_y, c1_y, c2_y, c3_y);
287 // max-min distance must fit the radar in x=x, y=y
289 teamradar_size2d_x * scale2d / (1.05 * span_x),
290 teamradar_size2d_y * scale2d / (1.05 * span_y)
294 normalsize = vlen_maxnorm2d(teamradar_size2d) * scale2d / cl_teamradar_scale;
295 if(bigsize > normalsize)
296 normalsize = bigsize;
300 + (1 - f) * normalsize;
301 teamradar_origin3d_in_texcoord = teamradar_3dcoord_to_texcoord(
302 f * (mi_min + mi_max) * 0.5
303 + (1 - f) * view_origin);
305 color = GetPlayerColor(player_localentnum-1);
306 rgb = GetTeamRGB(color);
309 teamradar_origin2d_x - teamradar_size2d_x * 0.5,
310 teamradar_origin2d_y - teamradar_size2d_y * 0.5,
315 draw_teamradar_background(cl_teamradar_background_alpha, cl_teamradar_foreground_alpha);
321 vector frame_origin, frame_size;
322 frame_origin = frame_size = '0 0 0';
324 frame_origin_x = teamradar_origin2d_x - teamradar_size2d_x * 0.55859375;
325 frame_origin_y = teamradar_origin2d_y - teamradar_size2d_y * 0.55859375;
326 frame_size_x = teamradar_size2d_x * 1.1171875;
327 frame_size_y = teamradar_size2d_y * 1.1171875;
328 drawpic(frame_origin, "gfx/ons-frame.tga", frame_size, '1 1 1', 1, 0);
329 drawpic(frame_origin, "gfx/ons-frame-team.tga", frame_size, rgb, 1, 0);
332 teamradar_origin2d_x - teamradar_size2d_x * 0.5,
333 teamradar_origin2d_y - teamradar_size2d_y * 0.5,
339 for(tm = world; (tm = find(tm, classname, "radarlink")); )
340 draw_teamradar_link(tm.origin, tm.velocity, tm.team);
341 for(tm = world; (tm = findflags(tm, teamradar_icon, 0xFFFFFF)); )
342 draw_teamradar_icon(tm.origin, tm.teamradar_icon, tm, tm.teamradar_color, tm.alpha);
343 for(tm = world; (tm = find(tm, classname, "entcs_receiver")); )
345 color2 = GetPlayerColor(tm.sv_entnum);
346 //if(color == COLOR_SPECTATOR || color == color2)
347 draw_teamradar_player(tm.origin, tm.angles, GetTeamRGB(color2));
349 draw_teamradar_player(view_origin, view_angles, '1 1 1');
361 sendflags = ReadByte();
363 InterpolateOrigin_Undo();
365 self.iflags = IFLAG_VELOCITY;
366 self.classname = "radarlink";
370 self.origin_x = ReadCoord();
371 self.origin_y = ReadCoord();
372 self.origin_z = ReadCoord();
377 self.velocity_x = ReadCoord();
378 self.velocity_y = ReadCoord();
379 self.velocity_z = ReadCoord();
384 self.team = ReadByte();
387 InterpolateOrigin_Note();