1 // --------------------------------------------------------------------------
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2 // BEGIN REQUIRED CSQC FUNCTIONS
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5 void() menu_show_error =
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7 drawstring('0 200', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);
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10 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
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11 // Useful for precaching things
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13 void() menu_sub_null =
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17 // let's make this a general data buffer...
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21 float __engine_check;
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24 string config_get(string key, string defaultvalue)
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27 s = db_get(configdb, strcat("/s/", key));
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29 return defaultvalue;
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31 return db_get(configdb, strcat("/v/", key));
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34 void CSQC_Init(void)
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38 __engine_check = checkextension("DP_SV_WRITEPICTURE");
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41 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");
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42 localcmd("\ndisconnect\n");
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51 configdb = db_create();
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54 menu_visible = FALSE;
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55 menu_show = menu_show_error;
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56 menu_action = menu_sub_null;
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59 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
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60 //registercmd("ctf_menu");
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61 registercmd("ons_map");
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62 //registercmd("menu_action");
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63 registercmd("sbar_columns_set");
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64 registercmd("sbar_columns_help");
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66 registercvar("sbar_usecsqc", "1");
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67 registercvar("sbar_columns", "ping name | caps returns frags deaths", CVAR_SAVE);
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73 // sbar_fields uses strunzone on the titles!
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74 for(i = 0; i < MAX_SBAR_FIELDS; ++i)
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75 sbar_title[i] = strzone("(null)");
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79 teams = Sort_Spawn();
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80 players = Sort_Spawn();
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82 teamspec = AddTeam(COLOR_SPECTATOR); // add specs first
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85 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
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86 void CSQC_Shutdown(void)
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101 void PostInit(void)
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105 print(strcat("PostInit\n maxclients = ", ftos(maxclients), "\n"));
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106 databuf = buf_create();
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107 for(i = 0; i < maxclients; ++i)
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109 bufstr_set(databuf, DATABUF_PING + i, "N/A");
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110 bufstr_set(databuf, DATABUF_DEATHS + i, "0");
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111 bufstr_set(databuf, DATABUF_CAPTURES + i, "0");
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112 bufstr_set(databuf, DATABUF_RETURNS + i, "0");
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115 localcmd(strcat("\nsbar_columns_set ", cvar_string("sbar_columns"), ";\n"));
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120 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
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121 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
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122 void Cmd_Sbar_SetFields(float);
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123 void Cmd_Sbar_Help(float);
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124 float CSQC_ConsoleCommand(string strMessage)
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128 argc = tokenize(strMessage);
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131 local string strCmd;
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134 /*if(strCmd == "ctf_menu") {
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138 if(strCmd == "ons_map") {
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141 } else if(strCmd == "sbar_columns_set") {
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142 Cmd_Sbar_SetFields(argc);
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144 } else if(strCmd == "sbar_columns_help") {
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145 Cmd_Sbar_Help(argc);
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147 } else if(strCmd == "+showscores") {
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148 sb_showscores = true;
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150 } else if(strCmd == "-showscores") {
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151 sb_showscores = false;
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158 float GameCommand(string msg)
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161 argc = tokenize(msg);
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164 if(cmd == "mv_download") {
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165 Cmd_MapVote_MapDownload(argc);
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172 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
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173 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
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174 // All keys are in ascii.
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175 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
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176 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
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177 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
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178 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
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180 local float bSkipKey;
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184 if(menu_action(bInputType, nPrimary, nSecondary))
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189 // END REQUIRED CSQC FUNCTIONS
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190 // --------------------------------------------------------------------------
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192 // --------------------------------------------------------------------------
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193 // BEGIN OPTIONAL CSQC FUNCTIONS
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199 self.origin_x = ReadCoord();
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200 self.origin_y = ReadCoord();
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201 self.angles_y = ReadCoord();
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202 self.origin_z = self.angles_x = self.angles_z = 0;
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204 for(gps = gps_start; gps; gps = gps.chain)
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211 self.chain = gps_start;
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216 void Ent_RemoveONS()
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218 if(gps_start == self)
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219 gps_start = self.chain;
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225 while(ent.chain != self && ent.chain != world)
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227 if(ent.chain == self)
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228 ent.chain = self.chain;
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232 void Ent_ReadScoresInfo()
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235 for(i = 0; i < MAX_SCORE; ++i)
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237 scores_label[i] = strzone(ReadString());
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238 scores_flags[i] = ReadByte();
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240 for(i = 0; i < MAX_TEAMSCORE; ++i)
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242 teamscores_label[i] = strzone(ReadString());
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243 teamscores_flags[i] = ReadByte();
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248 void Ent_ReadPlayerScore(float isNew)
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253 // damnit -.- don't want to go change every single .sv_entnum in sbar.qc AGAIN
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254 // (no I've never heard of M-x replace-string, sed, or anything like that)
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255 self.sv_entnum = ReadByte()-1;
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256 Team = GetPlayerColor(self.sv_entnum);
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259 RegisterPlayer(self);
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261 if(isNew || Team != self.team)
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265 tm = GetTeam(self.team, false);
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270 tm = GetTeam(Team, true);
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274 for(i = 0; i < MAX_SCORE; ++i)
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275 self.(scores[i]) = ReadShort();
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277 Sbar_UpdatePlayerPos(self);
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280 void Ent_ReadTeamScore(float isNew)
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284 self.team = ReadByte();
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287 RegisterTeam(self);
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289 for(i = 0; i < MAX_TEAMSCORE; ++i)
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290 self.(teamscores[i]) = ReadShort();
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292 Sbar_UpdateTeamPos(self);
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295 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
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296 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
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297 void(float bIsNewEntity) CSQC_Ent_Update =
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300 self.enttype = ReadByte();
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301 if(self.enttype == ENT_CLIENT_ENTCS)
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303 self.sv_entnum = ReadByte()-1;
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305 for(msg = ReadByte(); msg != ENTCS_MSG_END; msg = ReadByte())
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309 case ENTCS_MSG_ONS_GPS: Ent_ReadONS(); break;
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310 case ENTCS_MSG_ONS_REMOVE: Ent_RemoveONS(); break;
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312 error("unknown ENTCS_MSG type\n");
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316 else if(self.enttype == ENT_CLIENT_SCORES_INFO)
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317 Ent_ReadScoresInfo();
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318 else if(self.enttype == ENT_CLIENT_SCORES)
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319 Ent_ReadPlayerScore(bIsNewEntity);
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320 else if(self.enttype == ENT_CLIENT_TEAMSCORES)
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321 Ent_ReadTeamScore(bIsNewEntity);
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323 error("unknown entity type in CSQC_Ent_Update\n");
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326 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
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327 void CSQC_Ent_Remove()
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329 if(self.enttype == ENT_CLIENT_ENTCS)
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331 if(using_gps) //gametype == GAME_ONSLAUGHT)
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333 if(gps_start == self)
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334 gps_start = self.chain;
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340 while(ent.chain != self && ent.chain != world)
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342 if(ent.chain == self)
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343 ent.chain = self.chain;
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346 } else if(self.enttype == ENT_CLIENT_SCORES_INFO)
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348 // OH NOES!! WE LOST DA SCORES INFO ENTITY
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349 print("The world is going to explode.");
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351 } else if(self.enttype == ENT_CLIENT_SCORES)
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354 print("lost a client score\n");
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355 tm = GetTeam(self.team, false);
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357 RemovePlayer(self);
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358 } else if(self.enttype == ENT_CLIENT_TEAMSCORES)
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365 void Gamemode_Init()
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367 local string mapinfo, infoline;
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370 local vector mi_min, mi_max;
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372 gametype = cvar("gametype");
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373 if(gametype == GAME_ONSLAUGHT) {
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374 if(!strcasecmp(substring(mapname, 0, 5), "maps/"))
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375 minimapname = substring(mapname, 5, 999);
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377 minimapname = mapname;
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378 len = strlen(minimapname);
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379 if(!strcasecmp(substring(minimapname, len-4, 4), ".bsp"))
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380 minimapname = substring(minimapname, 0, len-4);
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382 mapinfo = strcat("maps/", minimapname, ".info");
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383 minimapname = strzone(strcat("gfx/", minimapname, "_mini.tga"));
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385 mi_min = world.mins;
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386 mi_max = world.maxs;
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388 file = fopen(mapinfo, FILE_READ);
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390 while((infoline = fgets(file))) {
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391 if(!strncasecmp(infoline, "mins", 4)) {
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392 mi_min = stov(substring(infoline, 5, 999));
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393 } else if(!strncasecmp(infoline, "maxs", 4)) {
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394 mi_max = stov(substring(infoline, 5, 999));
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395 } else if(strncasecmp(infoline, "//", 2)) { // don't print comment-style lines
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396 print(strcat("mapinfo: ", infoline, "\n"));
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400 print(strcat("Map has no .info file (", mapinfo, ").\n"));
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404 print(strcat("Mins: ", vtos(mi_min), " Maxs: ", vtos(mi_max), "\n"));
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406 mi_center = (mi_min + mi_max) * 0.5;
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407 mi_scale = mi_max - mi_min;
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410 print(strcat("Using ", minimapname, " as minimap.\n"));
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411 precache_pic(minimapname);
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412 precache_pic("gfx/ons-cp-neutral.tga");
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413 precache_pic("gfx/ons-cp-red.tga");
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414 precache_pic("gfx/ons-cp-blue.tga");
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415 precache_pic("gfx/ons-frame.tga");
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416 precache_pic("gfx/ons-frame-team.tga");
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417 } else if(gametype == GAME_KEYHUNT) {
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418 precache_pic("gfx/sb_key_carrying");
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419 precache_pic("gfx/sb_key_carrying_outline");
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422 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
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423 void CSQC_Parse_StuffCmd(string strMessage)
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425 localcmd(strMessage);
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427 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
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428 void CSQC_Parse_Print(string strMessage)
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432 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided. To execute standard behavior, simply execute cprint with the string.
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433 void CSQC_Parse_CenterPrint(string strMessage)
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435 cprint(strMessage);
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438 void CSQC_CheckRevision();
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440 void Net_ReadInit()
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442 csqc_revision = ReadShort();
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443 maxclients = ReadByte();
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445 CSQC_CheckRevision();
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448 void Net_ReadPings()
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451 for(plnum = ReadByte(); plnum != 0; plnum = ReadByte())
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453 ping = ReadShort();
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454 bufstr_set(databuf, DATABUF_PING + plnum-1, ftos(ping));
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458 void Net_ReadCaptures()
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460 float plnum, caps, mode;
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462 caps_team1 = ReadByte();
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463 caps_team2 = ReadByte();
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464 for(plnum = ReadByte(); plnum != 0; plnum = ReadByte())
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467 bufstr_set(databuf, DATABUF_CAPTURES + plnum-1, ftos(caps));
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471 void Net_ReadDatabuf(float ofs)
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474 for(plnum = ReadByte(); plnum != 0; plnum = ReadByte())
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477 bufstr_set(databuf, ofs + plnum-1, ftos(data));
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481 string Net_ReadPicture()
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484 if(csqc_flags & CSQC_FLAG_READPICTURE)
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486 img = ReadPicture();
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487 print(strcat("Got Picture: ", img, "\n"));
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489 img = ReadString();
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490 print(strcat("^3Warning: ^7Couldn't download ", img, ". This is probably because your engine build is outdated.\n"));
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492 psize = ReadShort();
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493 // Can I be sure that ReadShort is 2 bytes and ReadLong is 4 bytes?
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494 // Because then this could be optimized to first get all 4-byte-groups,
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495 // then the remaining 2, then the remaining 1
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496 for(i = 0; i < psize; ++i)
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505 key = ReadString();
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506 value = ReadString();
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507 db_put(configdb, strcat("/v/", key), value);
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508 db_put(configdb, strcat("/s/", key), "1");
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511 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
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512 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
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513 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
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514 float CSQC_Parse_TempEntity()
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516 local float bHandled;
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520 nTEID = ReadByte();
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522 // NOTE: Could just do return instead of break...
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533 case TE_CSQC_CAPTURES:
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534 Net_ReadCaptures();
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537 case TE_CSQC_RETURNS:
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538 Net_ReadDatabuf(DATABUF_RETURNS);
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541 case TE_CSQC_DEATHS:
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542 Net_ReadDatabuf(DATABUF_DEATHS);
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545 case TE_CSQC_MAPVOTE:
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549 case TE_CSQC_CONFIG:
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554 // No special logic for this temporary entity; return 0 so the engine can handle it
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565 // COMMIT-TODO: Update if necessare, before committing
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566 float csqc_svn_map[CSQC_REVISION] =
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569 3820 // mapvote protocol changed from there
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572 // COMMIT-TODO: Update if necessare, before committing
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573 void CSQC_CheckRevision()
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575 if(csqc_revision == CSQC_REVISION)
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577 print("^2SVQC and CSQC revisions are compatible.\n");
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578 } else if(csqc_revision < CSQC_REVISION) {
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579 print("^1Your csprogs.dat (CSQC) version is newer than the one on the server.\n");
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580 print("^1The last known svn revision for the server's CSQC is: ^7");
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581 print(ftos(csqc_svn_map[csqc_revision])); // don't use strcat, fteqcc loves screwing up arrays...
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583 } else if(csqc_revision > CSQC_REVISION) {
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584 print("^1Your csprogs.dat (CSQC) is too old for this server.\n");
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585 print("^1Please update to a newer version.\n");
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