7 Item ScrollWindow ScrollWindow
12 Item Arrangement Arrangement
14 direction [Nex_DefaultVertDirection]
15 alignment [AlignFirst]
18 // hack to make the arrangement have a set width
34 Derive Nex_Option_EditBox TimeLimit
36 text "Time Limit Override (disable: -1)"
37 // use the same one from the basic menu
38 target "Data::Server::TimeLimit::Text"
40 Derive Nex_Option_EditBox RunematchFragLimit
42 text "Score Limit Override (disable: -1)"
43 target "Data::Game::Runematch::RunematchFragLimit::Text"
46 Derive Nex_Option_EditBox PointAmt
49 target "Data::Game::Runematch::PointAmt::Text"
51 Derive Nex_Option_EditBox PointRate
53 text "Rune Score Frequency"
54 target "Data::Game::Runematch::PointRate::Text"
56 Derive Nex_Option_EditBox RuneRespawnTime
58 text "Rune Respawn Timer After Dropped"
59 target "Data::Game::Runematch::RuneRespawnTime::Text"
61 Derive Nex_Option_EditBox RuneShuffleTime
63 text "Rune Position Change Timer"
64 target "Data::Game::Runematch::RuneShuffleTime::Text"
66 Derive Nex_Option_EditBox FragsKilledbyRuneholder
68 text "Frags When Holding Runes"
69 target "Data::Game::Runematch::FragsKilledbyRuneholder::Text"
71 Derive Nex_Option_EditBox FragsKilledRuneholder
73 text "Frags for Killing Rune Holders"
74 target "Data::Game::Runematch::FragsKilledRuneholder::Text"
76 Derive Nex_Option_EditBox FragsKillNoRunes
78 text "Other Frags (for non-rune kills)"
79 target "Data::Game::Runematch::FragsKillNoRunes::Text"
81 Derive Nex_Option_EditBox MaxRunesToDrop
83 text "Max Runes to Drop on Death"
84 target "Data::Game::Runematch::MaxRunesToDrop::Text"
87 Derive Nex_Line SeperatorStrength
89 Derive Nex_Option_EditBox StrengthDamage
91 text "Strength Damage"
92 target "Data::Game::Runematch::StrengthDamage::Text"
94 Derive Nex_Option_EditBox StrengthForce
97 target "Data::Game::Runematch::StrengthForce::Text"
99 Derive Nex_Option_EditBox WeaknessDamage
101 text "Weakness Damage"
102 target "Data::Game::Runematch::WeaknessDamage::Text"
104 Derive Nex_Option_EditBox WeaknessForce
106 text "Weakness Force"
107 target "Data::Game::Runematch::WeaknessForce::Text"
109 Derive Nex_Option_EditBox StrengthComboDamage
111 text "Combined Damage"
112 target "Data::Game::Runematch::StrengthComboDamage::Text"
114 Derive Nex_Option_EditBox StrengthComboForce
116 text "Combined Force"
117 target "Data::Game::Runematch::StrengthComboForce::Text"
121 Derive Nex_Line SeperatorDefense
123 Derive Nex_Option_EditBox DefenseDamage
125 text "Defense TakeDamage"
126 target "Data::Game::Runematch::DefenseDamage::Text"
128 Derive Nex_Option_EditBox VulnerDamage
130 text "Vulnerability TakeDamage"
131 target "Data::Game::Runematch::VulnerDamage::Text"
133 Derive Nex_Option_EditBox DefenseComboDamage
135 text "Combined TakeDamage"
136 target "Data::Game::Runematch::DefenseComboDamage::Text"
140 Derive Nex_Line SeperatorVampire
142 Derive Nex_Option_EditBox VampireDamage
144 text "Vampire Damage Absorb"
145 target "Data::Game::Runematch::VampireDamage::Text"
147 Derive Nex_Option_EditBox EmpathyDamage
149 text "Empathy Damage Take"
150 target "Data::Game::Runematch::EmpathyDamage::Text"
152 Derive Nex_Option_EditBox VampireComboDamage
154 text "Combined Absorb or Take"
155 target "Data::Game::Runematch::VampireComboDamage::Text"
159 Derive Nex_Line SeperatorRegen
161 Derive Nex_Option_EditBox RegenHP
163 text "Vitality Health"
164 target "Data::Game::Runematch::RegenHP::Text"
166 Derive Nex_Option_EditBox VenomHP
169 target "Data::Game::Runematch::VenomHP::Text"
171 Derive Nex_Option_EditBox RegenComboHP
173 text "Combined Health"
174 target "Data::Game::Runematch::RegenComboHP::Text"
176 Derive Nex_Option_EditBox RegenSpeed
178 text "Vitality Regenerate Speed"
179 target "Data::Game::Runematch::RegenSpeed::Text"
181 Derive Nex_Option_EditBox VenomSpeed
183 text "Venom Degenerate Speed"
184 target "Data::Game::Runematch::VenomSpeed::Text"
186 Derive Nex_Option_EditBox RegenComboRegenSpeed
188 text "Combined Regenerate Speed"
189 target "Data::Game::Runematch::RegenComboRegenSpeed::Text"
191 Derive Nex_Option_EditBox RegenComboDegenSpeed
193 text "Combined Degenerate Speed"
194 target "Data::Game::Runematch::RegenComboDegenSpeed::Text"
198 Derive Nex_Line SeperatorSpeed
200 Derive Nex_Option_EditBox SpeedMoverate
202 text "Speed Move Rate"
203 target "Data::Game::Runematch::SpeedMoverate::Text"
205 Derive Nex_Option_EditBox SlowMoverate
207 text "Slow Move Rate"
208 target "Data::Game::Runematch::SlowMoverate::Text"
210 Derive Nex_Option_EditBox SpeedComboMoverate
212 text "Combined Move Rate"
213 target "Data::Game::Runematch::SpeedComboMoverate::Text"
215 Derive Nex_Option_EditBox SpeedAtkrate
217 text "Speed Attack Rate"
218 target "Data::Game::Runematch::SpeedAtkrate::Text"
220 Derive Nex_Option_EditBox SlowAtkrate
222 text "Slow Attack Rate"
223 target "Data::Game::Runematch::SlowAtkrate::Text"
225 Derive Nex_Option_EditBox SpeedComboAtkrate
227 text "Combined Attack Rate"
228 target "Data::Game::Runematch::SpeedComboAtkrate::Text"
230 Derive Nex_Option_EditBox SpeedJumpHeight
232 text "Speed Jump Height"
233 target "Data::Game::Runematch::SpeedJumpHeight::Text"
235 Derive Nex_Option_EditBox SlowJumpHeight
237 text "Slow Jump Height"
238 target "Data::Game::Runematch::SlowJumpHeight::Text"
240 Derive Nex_Option_EditBox SpeedComboJumpHeight
242 text "Combined Jump Height"
243 target "Data::Game::Runematch::SpeedComboJumpHeight::Text"
248 Derive Nex_Line Seperator
250 Derive TextButton Reset
252 normal "Reset to default"
253 init Nex_Action_ResetData
254 target "::Data::Game::Runematch"
258 Item VScrollBar Scroller