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1280 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1282 *MESH_VERTEXNORMAL 0 0.832050 -0.554700 0.000000
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1284 *MESH_VERTEXNORMAL 2 0.832050 -0.554700 0.000000
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1285 *MESH_VERTEXNORMAL 3 0.832050 -0.554700 0.000000
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1286 *MESH_VERTEXNORMAL 4 0.832050 -0.554700 0.000000
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1287 *MESH_VERTEXNORMAL 5 0.832050 -0.554700 0.000000
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1288 *MESH_VERTEXNORMAL 6 0.832050 -0.554700 0.000000
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1291 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1292 *MESH_FACE 1 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1293 *MESH_FACE 2 A: 5 B: 4 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1295 *MESH_NUMTVERTEX 7
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1297 *MESH_TVERT 0 0.093750 0.406250 1.000000
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1298 *MESH_TVERT 1 0.187500 0.312500 1.000000
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1299 *MESH_TVERT 2 0.187500 0.500000 1.000000
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1300 *MESH_TVERT 3 0.093750 0.218750 1.000000
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1301 *MESH_TVERT 4 0.187500 0.125000 1.000000
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1302 *MESH_TVERT 5 0.093750 0.031250 1.000000
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1303 *MESH_TVERT 6 0.187500 -0.062500 1.000000
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1305 *MESH_NUMTVFACES 3
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1307 *MESH_TFACE 0 0 2 1
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1308 *MESH_TFACE 1 1 4 3
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1309 *MESH_TFACE 2 5 4 6
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1312 *PROP_MOTIONBLUR 0
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1313 *PROP_CASTSHADOW 1
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1314 *PROP_RECVSHADOW 1
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1318 *NODE_NAME "mat2model0surf21"
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1320 *NODE_NAME "mat2model0surf21"
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1321 *INHERIT_POS 0 0 0
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1322 *INHERIT_ROT 0 0 0
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1323 *INHERIT_SCL 0 0 0
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1328 *TM_POS 0.000000 0.000000 0.000000
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1335 *MESH_VERTEX_LIST {
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1337 *MESH_VERTEX 1 40.000000 -116.000000 -100.000000
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1338 *MESH_VERTEX 2 32.000000 -128.000000 -88.000000
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1341 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1342 *MESH_VERTEXNORMAL 0 0.832050 0.000000 0.554700
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1343 *MESH_VERTEXNORMAL 1 0.832050 0.000000 0.554700
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1344 *MESH_VERTEXNORMAL 2 0.832050 0.000000 0.554700
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1347 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1349 *MESH_NUMTVERTEX 3
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1351 *MESH_TVERT 0 0.000000 0.312500 1.000000
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1352 *MESH_TVERT 1 0.093750 0.218750 1.000000
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1353 *MESH_TVERT 2 0.187500 0.312500 1.000000
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1355 *MESH_NUMTVFACES 1
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1357 *MESH_TFACE 0 0 2 1
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1360 *PROP_MOTIONBLUR 0
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1361 *PROP_CASTSHADOW 1
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1362 *PROP_RECVSHADOW 1
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1366 *NODE_NAME "mat2model0surf22"
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1368 *NODE_NAME "mat2model0surf22"
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1369 *INHERIT_POS 0 0 0
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1370 *INHERIT_ROT 0 0 0
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1371 *INHERIT_SCL 0 0 0
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1376 *TM_POS 0.000000 0.000000 0.000000
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1382 *COMMENT "SURFACETYPE MST_PLANAR"
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1383 *MESH_VERTEX_LIST {
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1385 *MESH_VERTEX 1 40.000000 -116.000000 -100.000000
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1386 *MESH_VERTEX 2 32.000000 -104.000000 -112.000000
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1389 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1390 *MESH_VERTEXNORMAL 0 0.832050 0.000000 -0.554700
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1391 *MESH_VERTEXNORMAL 1 0.832050 0.000000 -0.554700
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1392 *MESH_VERTEXNORMAL 2 0.832050 0.000000 -0.554700
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1395 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1397 *MESH_NUMTVERTEX 3
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1399 *MESH_TVERT 0 0.187500 0.125000 1.000000
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1400 *MESH_TVERT 1 0.093750 0.218750 1.000000
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1401 *MESH_TVERT 2 0.000000 0.125000 1.000000
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1403 *MESH_NUMTVFACES 1
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1405 *MESH_TFACE 0 0 2 1
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1408 *PROP_MOTIONBLUR 0
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1409 *PROP_CASTSHADOW 1
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1410 *PROP_RECVSHADOW 1
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1414 *NODE_NAME "mat2model0surf23"
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1416 *NODE_NAME "mat2model0surf23"
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1417 *INHERIT_POS 0 0 0
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1418 *INHERIT_ROT 0 0 0
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1419 *INHERIT_SCL 0 0 0
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1424 *TM_POS 0.000000 0.000000 0.000000
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1430 *COMMENT "SURFACETYPE MST_PLANAR"
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1431 *MESH_VERTEX_LIST {
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1432 *MESH_VERTEX 0 32.000000 -128.000000 -112.000000
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1433 *MESH_VERTEX 1 32.000000 -104.000000 -112.000000
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1434 *MESH_VERTEX 2 40.000000 -116.000000 -124.000000
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1437 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1438 *MESH_VERTEXNORMAL 0 0.832050 0.000000 0.554700
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1439 *MESH_VERTEXNORMAL 1 0.832050 0.000000 0.554700
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1440 *MESH_VERTEXNORMAL 2 0.832050 0.000000 0.554700
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1443 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1445 *MESH_NUMTVERTEX 3
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1447 *MESH_TVERT 0 0.187500 0.125000 1.000000
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1448 *MESH_TVERT 1 0.000000 0.125000 1.000000
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1449 *MESH_TVERT 2 0.093750 0.031250 1.000000
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1451 *MESH_NUMTVFACES 1
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1453 *MESH_TFACE 0 0 2 1
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1456 *PROP_MOTIONBLUR 0
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1457 *PROP_CASTSHADOW 1
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1458 *PROP_RECVSHADOW 1
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1462 *NODE_NAME "mat2model0surf24"
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1464 *NODE_NAME "mat2model0surf24"
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1465 *INHERIT_POS 0 0 0
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1466 *INHERIT_ROT 0 0 0
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1467 *INHERIT_SCL 0 0 0
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1472 *TM_POS 0.000000 0.000000 0.000000
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1478 *COMMENT "SURFACETYPE MST_PLANAR"
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1479 *MESH_VERTEX_LIST {
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1480 *MESH_VERTEX 0 40.000000 -116.000000 -124.000000
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1481 *MESH_VERTEX 1 32.000000 -104.000000 -136.000000
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1482 *MESH_VERTEX 2 32.000000 -128.000000 -136.000000
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1485 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1486 *MESH_VERTEXNORMAL 0 0.832050 0.000000 -0.554700
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1487 *MESH_VERTEXNORMAL 1 0.832050 0.000000 -0.554700
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1488 *MESH_VERTEXNORMAL 2 0.832050 0.000000 -0.554700
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1491 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1493 *MESH_NUMTVERTEX 3
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1495 *MESH_TVERT 0 0.093750 1.031250 1.000000
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1496 *MESH_TVERT 1 0.000000 0.937500 1.000000
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1497 *MESH_TVERT 2 0.187500 0.937500 1.000000
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1499 *MESH_NUMTVFACES 1
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1501 *MESH_TFACE 0 0 2 1
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1504 *PROP_MOTIONBLUR 0
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1505 *PROP_CASTSHADOW 1
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1506 *PROP_RECVSHADOW 1
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1510 *NODE_NAME "mat2model0surf25"
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1512 *NODE_NAME "mat2model0surf25"
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1513 *INHERIT_POS 0 0 0
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1514 *INHERIT_ROT 0 0 0
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1515 *INHERIT_SCL 0 0 0
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1520 *TM_POS 0.000000 0.000000 0.000000
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1526 *COMMENT "SURFACETYPE MST_PLANAR"
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1527 *MESH_VERTEX_LIST {
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1528 *MESH_VERTEX 0 32.000000 -104.000000 -64.000000
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1529 *MESH_VERTEX 1 20.000000 -96.000000 -76.000000
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1530 *MESH_VERTEX 2 32.000000 -104.000000 -88.000000
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1531 *MESH_VERTEX 3 20.000000 -96.000000 -100.000000
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1532 *MESH_VERTEX 4 32.000000 -104.000000 -112.000000
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1533 *MESH_VERTEX 5 20.000000 -96.000000 -124.000000
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1534 *MESH_VERTEX 6 32.000000 -104.000000 -136.000000
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1537 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1538 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1539 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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1540 *MESH_VERTEXNORMAL 0 0.554700 0.832050 0.000000
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1541 *MESH_VERTEXNORMAL 1 0.554700 0.832050 0.000000
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1542 *MESH_VERTEXNORMAL 2 0.554700 0.832050 0.000000
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1543 *MESH_VERTEXNORMAL 3 0.554700 0.832050 0.000000
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1544 *MESH_VERTEXNORMAL 4 0.554700 0.832050 0.000000
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1545 *MESH_VERTEXNORMAL 5 0.554700 0.832050 0.000000
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1546 *MESH_VERTEXNORMAL 6 0.554700 0.832050 0.000000
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1549 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1550 *MESH_FACE 1 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1551 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1553 *MESH_NUMTVERTEX 7
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1555 *MESH_TVERT 0 0.187500 0.500000 1.000000
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1556 *MESH_TVERT 1 0.093750 0.406250 1.000000
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1557 *MESH_TVERT 2 0.187500 0.312500 1.000000
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1558 *MESH_TVERT 3 0.093750 0.218750 1.000000
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1559 *MESH_TVERT 4 0.187500 0.125000 1.000000
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1560 *MESH_TVERT 5 0.093750 0.031250 1.000000
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1561 *MESH_TVERT 6 0.187500 -0.062500 1.000000
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1563 *MESH_NUMTVFACES 3
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1565 *MESH_TFACE 0 0 2 1
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1566 *MESH_TFACE 1 3 2 4
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1567 *MESH_TFACE 2 4 6 5
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1570 *PROP_MOTIONBLUR 0
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1571 *PROP_CASTSHADOW 1
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1572 *PROP_RECVSHADOW 1
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1576 *NODE_NAME "mat2model0surf26"
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1578 *NODE_NAME "mat2model0surf26"
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1579 *INHERIT_POS 0 0 0
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1580 *INHERIT_ROT 0 0 0
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1581 *INHERIT_SCL 0 0 0
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1586 *TM_POS 0.000000 0.000000 0.000000
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1592 *COMMENT "SURFACETYPE MST_PLANAR"
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1593 *MESH_VERTEX_LIST {
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1595 *MESH_VERTEX 1 20.000000 -136.000000 -76.000000
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1596 *MESH_VERTEX 2 32.000000 -128.000000 -64.000000
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1597 *MESH_VERTEX 3 32.000000 -128.000000 -112.000000
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1598 *MESH_VERTEX 4 20.000000 -136.000000 -100.000000
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1599 *MESH_VERTEX 5 32.000000 -128.000000 -136.000000
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1600 *MESH_VERTEX 6 20.000000 -136.000000 -124.000000
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1603 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1604 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1605 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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1606 *MESH_VERTEXNORMAL 0 0.554700 -0.832050 0.000000
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1607 *MESH_VERTEXNORMAL 1 0.554700 -0.832050 0.000000
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1608 *MESH_VERTEXNORMAL 2 0.554700 -0.832050 0.000000
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1609 *MESH_VERTEXNORMAL 3 0.554700 -0.832050 0.000000
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1610 *MESH_VERTEXNORMAL 4 0.554700 -0.832050 0.000000
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1611 *MESH_VERTEXNORMAL 5 0.554700 -0.832050 0.000000
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1612 *MESH_VERTEXNORMAL 6 0.554700 -0.832050 0.000000
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1615 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1616 *MESH_FACE 1 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1617 *MESH_FACE 2 A: 5 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1619 *MESH_NUMTVERTEX 7
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1621 *MESH_TVERT 0 0.000000 0.312500 1.000000
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1622 *MESH_TVERT 1 0.093750 0.406250 1.000000
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1623 *MESH_TVERT 2 0.000000 0.500000 1.000000
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1624 *MESH_TVERT 3 0.000000 0.125000 1.000000
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1625 *MESH_TVERT 4 0.093750 0.218750 1.000000
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1626 *MESH_TVERT 5 0.000000 -0.062500 1.000000
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1627 *MESH_TVERT 6 0.093750 0.031250 1.000000
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1629 *MESH_NUMTVFACES 3
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1631 *MESH_TFACE 0 0 2 1
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1632 *MESH_TFACE 1 0 4 3
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1633 *MESH_TFACE 2 5 3 6
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1636 *PROP_MOTIONBLUR 0
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1637 *PROP_CASTSHADOW 1
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1638 *PROP_RECVSHADOW 1
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1642 *NODE_NAME "mat2model0surf27"
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1644 *NODE_NAME "mat2model0surf27"
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1645 *INHERIT_POS 0 0 0
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1646 *INHERIT_ROT 0 0 0
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1647 *INHERIT_SCL 0 0 0
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1652 *TM_POS 0.000000 0.000000 0.000000
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1658 *COMMENT "SURFACETYPE MST_PLANAR"
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1659 *MESH_VERTEX_LIST {
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1661 *MESH_VERTEX 1 20.000000 -96.000000 -76.000000
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1662 *MESH_VERTEX 2 32.000000 -104.000000 -64.000000
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1665 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1666 *MESH_VERTEXNORMAL 0 0.000000 0.832050 0.554700
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1667 *MESH_VERTEXNORMAL 1 0.000000 0.832050 0.554700
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1668 *MESH_VERTEXNORMAL 2 0.000000 0.832050 0.554700
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1671 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1673 *MESH_NUMTVERTEX 3
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1675 *MESH_TVERT 0 0.000000 0.500000 1.000000
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1676 *MESH_TVERT 1 0.093750 0.406250 1.000000
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1677 *MESH_TVERT 2 0.187500 0.500000 1.000000
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1679 *MESH_NUMTVFACES 1
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1681 *MESH_TFACE 0 0 2 1
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1684 *PROP_MOTIONBLUR 0
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1685 *PROP_CASTSHADOW 1
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1686 *PROP_RECVSHADOW 1
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1690 *NODE_NAME "mat2model0surf28"
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1692 *NODE_NAME "mat2model0surf28"
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1693 *INHERIT_POS 0 0 0
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1694 *INHERIT_ROT 0 0 0
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1695 *INHERIT_SCL 0 0 0
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1700 *TM_POS 0.000000 0.000000 0.000000
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1706 *COMMENT "SURFACETYPE MST_PLANAR"
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1707 *MESH_VERTEX_LIST {
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1709 *MESH_VERTEX 1 20.000000 -96.000000 -76.000000
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1710 *MESH_VERTEX 2 8.000000 -104.000000 -88.000000
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1713 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1714 *MESH_VERTEXNORMAL 0 0.000000 0.832050 -0.554700
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1715 *MESH_VERTEXNORMAL 1 0.000000 0.832050 -0.554700
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1716 *MESH_VERTEXNORMAL 2 0.000000 0.832050 -0.554700
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1719 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1721 *MESH_NUMTVERTEX 3
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1723 *MESH_TVERT 0 0.187500 0.312500 1.000000
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1724 *MESH_TVERT 1 0.093750 0.406250 1.000000
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1725 *MESH_TVERT 2 0.000000 0.312500 1.000000
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1727 *MESH_NUMTVFACES 1
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1729 *MESH_TFACE 0 0 2 1
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1732 *PROP_MOTIONBLUR 0
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1733 *PROP_CASTSHADOW 1
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1734 *PROP_RECVSHADOW 1
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1738 *NODE_NAME "mat2model0surf29"
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1740 *NODE_NAME "mat2model0surf29"
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1741 *INHERIT_POS 0 0 0
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1742 *INHERIT_ROT 0 0 0
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1743 *INHERIT_SCL 0 0 0
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1748 *TM_POS 0.000000 0.000000 0.000000
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1754 *COMMENT "SURFACETYPE MST_PLANAR"
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1755 *MESH_VERTEX_LIST {
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1756 *MESH_VERTEX 0 8.000000 -104.000000 -88.000000
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1757 *MESH_VERTEX 1 20.000000 -96.000000 -76.000000
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1758 *MESH_VERTEX 2 8.000000 -104.000000 -64.000000
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1759 *MESH_VERTEX 3 8.000000 -104.000000 -112.000000
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1760 *MESH_VERTEX 4 20.000000 -96.000000 -100.000000
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1761 *MESH_VERTEX 5 8.000000 -104.000000 -136.000000
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1762 *MESH_VERTEX 6 20.000000 -96.000000 -124.000000
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1765 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1766 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1767 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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1768 *MESH_VERTEXNORMAL 0 -0.554700 0.832050 0.000000
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1769 *MESH_VERTEXNORMAL 1 -0.554700 0.832050 0.000000
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1770 *MESH_VERTEXNORMAL 2 -0.554700 0.832050 0.000000
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1771 *MESH_VERTEXNORMAL 3 -0.554700 0.832050 0.000000
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1772 *MESH_VERTEXNORMAL 4 -0.554700 0.832050 0.000000
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1773 *MESH_VERTEXNORMAL 5 -0.554700 0.832050 0.000000
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1774 *MESH_VERTEXNORMAL 6 -0.554700 0.832050 0.000000
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1777 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1778 *MESH_FACE 1 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1779 *MESH_FACE 2 A: 5 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1781 *MESH_NUMTVERTEX 7
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1783 *MESH_TVERT 0 0.000000 0.312500 1.000000
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1784 *MESH_TVERT 1 0.093750 0.406250 1.000000
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1785 *MESH_TVERT 2 0.000000 0.500000 1.000000
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1786 *MESH_TVERT 3 0.000000 0.125000 1.000000
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1787 *MESH_TVERT 4 0.093750 0.218750 1.000000
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1788 *MESH_TVERT 5 0.000000 -0.062500 1.000000
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1789 *MESH_TVERT 6 0.093750 0.031250 1.000000
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1791 *MESH_NUMTVFACES 3
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1793 *MESH_TFACE 0 0 2 1
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1794 *MESH_TFACE 1 0 4 3
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1795 *MESH_TFACE 2 5 3 6
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1798 *PROP_MOTIONBLUR 0
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1799 *PROP_CASTSHADOW 1
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1800 *PROP_RECVSHADOW 1
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1804 *NODE_NAME "mat2model0surf30"
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1806 *NODE_NAME "mat2model0surf30"
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1807 *INHERIT_POS 0 0 0
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1808 *INHERIT_ROT 0 0 0
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1809 *INHERIT_SCL 0 0 0
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1814 *TM_POS 0.000000 0.000000 0.000000
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1820 *COMMENT "SURFACETYPE MST_PLANAR"
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1821 *MESH_VERTEX_LIST {
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1823 *MESH_VERTEX 1 8.000000 -104.000000 -88.000000
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1824 *MESH_VERTEX 2 20.000000 -96.000000 -100.000000
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1827 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1828 *MESH_VERTEXNORMAL 0 0.000000 0.832050 0.554700
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1829 *MESH_VERTEXNORMAL 1 0.000000 0.832050 0.554700
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1830 *MESH_VERTEXNORMAL 2 0.000000 0.832050 0.554700
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1833 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1835 *MESH_NUMTVERTEX 3
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1837 *MESH_TVERT 0 0.187500 0.312500 1.000000
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1838 *MESH_TVERT 1 0.000000 0.312500 1.000000
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1839 *MESH_TVERT 2 0.093750 0.218750 1.000000
\r
1841 *MESH_NUMTVFACES 1
\r
1843 *MESH_TFACE 0 0 2 1
\r
1846 *PROP_MOTIONBLUR 0
\r
1847 *PROP_CASTSHADOW 1
\r
1848 *PROP_RECVSHADOW 1
\r
1852 *NODE_NAME "mat2model0surf31"
\r
1854 *NODE_NAME "mat2model0surf31"
\r
1855 *INHERIT_POS 0 0 0
\r
1856 *INHERIT_ROT 0 0 0
\r
1857 *INHERIT_SCL 0 0 0
\r
1862 *TM_POS 0.000000 0.000000 0.000000
\r
1868 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1869 *MESH_VERTEX_LIST {
\r
1870 *MESH_VERTEX 0 20.000000 -96.000000 -100.000000
\r
1871 *MESH_VERTEX 1 8.000000 -104.000000 -112.000000
\r
1872 *MESH_VERTEX 2 32.000000 -104.000000 -112.000000
\r
1875 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1876 *MESH_VERTEXNORMAL 0 0.000000 0.832050 -0.554700
\r
1877 *MESH_VERTEXNORMAL 1 0.000000 0.832050 -0.554700
\r
1878 *MESH_VERTEXNORMAL 2 0.000000 0.832050 -0.554700
\r
1881 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1883 *MESH_NUMTVERTEX 3
\r
1885 *MESH_TVERT 0 0.093750 0.218750 1.000000
\r
1886 *MESH_TVERT 1 0.000000 0.125000 1.000000
\r
1887 *MESH_TVERT 2 0.187500 0.125000 1.000000
\r
1889 *MESH_NUMTVFACES 1
\r
1891 *MESH_TFACE 0 0 2 1
\r
1894 *PROP_MOTIONBLUR 0
\r
1895 *PROP_CASTSHADOW 1
\r
1896 *PROP_RECVSHADOW 1
\r
1900 *NODE_NAME "mat2model0surf32"
\r
1902 *NODE_NAME "mat2model0surf32"
\r
1903 *INHERIT_POS 0 0 0
\r
1904 *INHERIT_ROT 0 0 0
\r
1905 *INHERIT_SCL 0 0 0
\r
1910 *TM_POS 0.000000 0.000000 0.000000
\r
1916 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1917 *MESH_VERTEX_LIST {
\r
1918 *MESH_VERTEX 0 8.000000 -104.000000 -112.000000
\r
1919 *MESH_VERTEX 1 20.000000 -96.000000 -124.000000
\r
1920 *MESH_VERTEX 2 32.000000 -104.000000 -112.000000
\r
1923 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1924 *MESH_VERTEXNORMAL 0 0.000000 0.832050 0.554700
\r
1925 *MESH_VERTEXNORMAL 1 0.000000 0.832050 0.554700
\r
1926 *MESH_VERTEXNORMAL 2 0.000000 0.832050 0.554700
\r
1929 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1931 *MESH_NUMTVERTEX 3
\r
1933 *MESH_TVERT 0 0.000000 0.125000 1.000000
\r
1934 *MESH_TVERT 1 0.093750 0.031250 1.000000
\r
1935 *MESH_TVERT 2 0.187500 0.125000 1.000000
\r
1937 *MESH_NUMTVFACES 1
\r
1939 *MESH_TFACE 0 0 2 1
\r
1942 *PROP_MOTIONBLUR 0
\r
1943 *PROP_CASTSHADOW 1
\r
1944 *PROP_RECVSHADOW 1
\r
1948 *NODE_NAME "mat2model0surf33"
\r
1950 *NODE_NAME "mat2model0surf33"
\r
1951 *INHERIT_POS 0 0 0
\r
1952 *INHERIT_ROT 0 0 0
\r
1953 *INHERIT_SCL 0 0 0
\r
1958 *TM_POS 0.000000 0.000000 0.000000
\r
1964 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1965 *MESH_VERTEX_LIST {
\r
1966 *MESH_VERTEX 0 32.000000 -104.000000 -136.000000
\r
1967 *MESH_VERTEX 1 20.000000 -96.000000 -124.000000
\r
1968 *MESH_VERTEX 2 8.000000 -104.000000 -136.000000
\r
1971 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1972 *MESH_VERTEXNORMAL 0 0.000000 0.832050 -0.554700
\r
1973 *MESH_VERTEXNORMAL 1 0.000000 0.832050 -0.554700
\r
1974 *MESH_VERTEXNORMAL 2 0.000000 0.832050 -0.554700
\r
1977 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1979 *MESH_NUMTVERTEX 3
\r
1981 *MESH_TVERT 0 0.187500 0.937500 1.000000
\r
1982 *MESH_TVERT 1 0.093750 1.031250 1.000000
\r
1983 *MESH_TVERT 2 0.000000 0.937500 1.000000
\r
1985 *MESH_NUMTVFACES 1
\r
1987 *MESH_TFACE 0 0 2 1
\r
1990 *PROP_MOTIONBLUR 0
\r
1991 *PROP_CASTSHADOW 1
\r
1992 *PROP_RECVSHADOW 1
\r
1996 *NODE_NAME "mat2model0surf34"
\r
1998 *NODE_NAME "mat2model0surf34"
\r
1999 *INHERIT_POS 0 0 0
\r
2000 *INHERIT_ROT 0 0 0
\r
2001 *INHERIT_SCL 0 0 0
\r
2006 *TM_POS 0.000000 0.000000 0.000000
\r
2012 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2013 *MESH_VERTEX_LIST {
\r
2014 *MESH_VERTEX 0 32.000000 -128.000000 -64.000000
\r
2015 *MESH_VERTEX 1 20.000000 -136.000000 -76.000000
\r
2016 *MESH_VERTEX 2 8.000000 -128.000000 -64.000000
\r
2019 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2020 *MESH_VERTEXNORMAL 0 0.000000 -0.832050 0.554700
\r
2021 *MESH_VERTEXNORMAL 1 0.000000 -0.832050 0.554700
\r
2022 *MESH_VERTEXNORMAL 2 0.000000 -0.832050 0.554700
\r
2025 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2027 *MESH_NUMTVERTEX 3
\r
2029 *MESH_TVERT 0 0.000000 0.500000 1.000000
\r
2030 *MESH_TVERT 1 0.093750 0.406250 1.000000
\r
2031 *MESH_TVERT 2 0.187500 0.500000 1.000000
\r
2033 *MESH_NUMTVFACES 1
\r
2035 *MESH_TFACE 0 0 2 1
\r
2038 *PROP_MOTIONBLUR 0
\r
2039 *PROP_CASTSHADOW 1
\r
2040 *PROP_RECVSHADOW 1
\r
2044 *NODE_NAME "mat2model0surf35"
\r
2046 *NODE_NAME "mat2model0surf35"
\r
2047 *INHERIT_POS 0 0 0
\r
2048 *INHERIT_ROT 0 0 0
\r
2049 *INHERIT_SCL 0 0 0
\r
2054 *TM_POS 0.000000 0.000000 0.000000
\r
2060 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2061 *MESH_VERTEX_LIST {
\r
2062 *MESH_VERTEX 0 8.000000 -128.000000 -64.000000
\r
2063 *MESH_VERTEX 1 20.000000 -136.000000 -76.000000
\r
2064 *MESH_VERTEX 2 8.000000 -128.000000 -88.000000
\r
2065 *MESH_VERTEX 3 20.000000 -136.000000 -100.000000
\r
2066 *MESH_VERTEX 4 8.000000 -128.000000 -112.000000
\r
2067 *MESH_VERTEX 5 20.000000 -136.000000 -124.000000
\r
2068 *MESH_VERTEX 6 8.000000 -128.000000 -136.000000
\r
2071 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2072 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2073 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
2074 *MESH_VERTEXNORMAL 0 -0.554700 -0.832050 0.000000
\r
2075 *MESH_VERTEXNORMAL 1 -0.554700 -0.832050 0.000000
\r
2076 *MESH_VERTEXNORMAL 2 -0.554700 -0.832050 0.000000
\r
2077 *MESH_VERTEXNORMAL 3 -0.554700 -0.832050 0.000000
\r
2078 *MESH_VERTEXNORMAL 4 -0.554700 -0.832050 0.000000
\r
2079 *MESH_VERTEXNORMAL 5 -0.554700 -0.832050 0.000000
\r
2080 *MESH_VERTEXNORMAL 6 -0.554700 -0.832050 0.000000
\r
2083 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2084 *MESH_FACE 1 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2085 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2087 *MESH_NUMTVERTEX 7
\r
2089 *MESH_TVERT 0 0.187500 0.500000 1.000000
\r
2090 *MESH_TVERT 1 0.093750 0.406250 1.000000
\r
2091 *MESH_TVERT 2 0.187500 0.312500 1.000000
\r
2092 *MESH_TVERT 3 0.093750 0.218750 1.000000
\r
2093 *MESH_TVERT 4 0.187500 0.125000 1.000000
\r
2094 *MESH_TVERT 5 0.093750 0.031250 1.000000
\r
2095 *MESH_TVERT 6 0.187500 -0.062500 1.000000
\r
2097 *MESH_NUMTVFACES 3
\r
2099 *MESH_TFACE 0 0 2 1
\r
2100 *MESH_TFACE 1 3 2 4
\r
2101 *MESH_TFACE 2 4 6 5
\r
2104 *PROP_MOTIONBLUR 0
\r
2105 *PROP_CASTSHADOW 1
\r
2106 *PROP_RECVSHADOW 1
\r
2110 *NODE_NAME "mat2model0surf36"
\r
2112 *NODE_NAME "mat2model0surf36"
\r
2113 *INHERIT_POS 0 0 0
\r
2114 *INHERIT_ROT 0 0 0
\r
2115 *INHERIT_SCL 0 0 0
\r
2120 *TM_POS 0.000000 0.000000 0.000000
\r
2126 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2127 *MESH_VERTEX_LIST {
\r
2128 *MESH_VERTEX 0 8.000000 -128.000000 -88.000000
\r
2129 *MESH_VERTEX 1 20.000000 -136.000000 -76.000000
\r
2130 *MESH_VERTEX 2 32.000000 -128.000000 -88.000000
\r
2133 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2134 *MESH_VERTEXNORMAL 0 0.000000 -0.832050 -0.554700
\r
2135 *MESH_VERTEXNORMAL 1 0.000000 -0.832050 -0.554700
\r
2136 *MESH_VERTEXNORMAL 2 0.000000 -0.832050 -0.554700
\r
2139 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2141 *MESH_NUMTVERTEX 3
\r
2143 *MESH_TVERT 0 0.187500 0.312500 1.000000
\r
2144 *MESH_TVERT 1 0.093750 0.406250 1.000000
\r
2145 *MESH_TVERT 2 0.000000 0.312500 1.000000
\r
2147 *MESH_NUMTVFACES 1
\r
2149 *MESH_TFACE 0 0 2 1
\r
2152 *PROP_MOTIONBLUR 0
\r
2153 *PROP_CASTSHADOW 1
\r
2154 *PROP_RECVSHADOW 1
\r
2158 *NODE_NAME "mat2model0surf37"
\r
2160 *NODE_NAME "mat2model0surf37"
\r
2161 *INHERIT_POS 0 0 0
\r
2162 *INHERIT_ROT 0 0 0
\r
2163 *INHERIT_SCL 0 0 0
\r
2168 *TM_POS 0.000000 0.000000 0.000000
\r
2174 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2175 *MESH_VERTEX_LIST {
\r
2176 *MESH_VERTEX 0 8.000000 -128.000000 -88.000000
\r
2177 *MESH_VERTEX 1 32.000000 -128.000000 -88.000000
\r
2178 *MESH_VERTEX 2 20.000000 -136.000000 -100.000000
\r
2181 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2182 *MESH_VERTEXNORMAL 0 0.000000 -0.832050 0.554700
\r
2183 *MESH_VERTEXNORMAL 1 0.000000 -0.832050 0.554700
\r
2184 *MESH_VERTEXNORMAL 2 0.000000 -0.832050 0.554700
\r
2187 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2189 *MESH_NUMTVERTEX 3
\r
2191 *MESH_TVERT 0 0.187500 0.312500 1.000000
\r
2192 *MESH_TVERT 1 0.000000 0.312500 1.000000
\r
2193 *MESH_TVERT 2 0.093750 0.218750 1.000000
\r
2195 *MESH_NUMTVFACES 1
\r
2197 *MESH_TFACE 0 0 2 1
\r
2200 *PROP_MOTIONBLUR 0
\r
2201 *PROP_CASTSHADOW 1
\r
2202 *PROP_RECVSHADOW 1
\r
2206 *NODE_NAME "mat2model0surf38"
\r
2208 *NODE_NAME "mat2model0surf38"
\r
2209 *INHERIT_POS 0 0 0
\r
2210 *INHERIT_ROT 0 0 0
\r
2211 *INHERIT_SCL 0 0 0
\r
2216 *TM_POS 0.000000 0.000000 0.000000
\r
2222 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2223 *MESH_VERTEX_LIST {
\r
2224 *MESH_VERTEX 0 20.000000 -136.000000 -100.000000
\r
2225 *MESH_VERTEX 1 32.000000 -128.000000 -112.000000
\r
2226 *MESH_VERTEX 2 8.000000 -128.000000 -112.000000
\r
2229 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2230 *MESH_VERTEXNORMAL 0 0.000000 -0.832050 -0.554700
\r
2231 *MESH_VERTEXNORMAL 1 0.000000 -0.832050 -0.554700
\r
2232 *MESH_VERTEXNORMAL 2 0.000000 -0.832050 -0.554700
\r
2235 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2237 *MESH_NUMTVERTEX 3
\r
2239 *MESH_TVERT 0 0.093750 0.218750 1.000000
\r
2240 *MESH_TVERT 1 0.000000 0.125000 1.000000
\r
2241 *MESH_TVERT 2 0.187500 0.125000 1.000000
\r
2243 *MESH_NUMTVFACES 1
\r
2245 *MESH_TFACE 0 0 2 1
\r
2248 *PROP_MOTIONBLUR 0
\r
2249 *PROP_CASTSHADOW 1
\r
2250 *PROP_RECVSHADOW 1
\r
2254 *NODE_NAME "mat2model0surf39"
\r
2256 *NODE_NAME "mat2model0surf39"
\r
2257 *INHERIT_POS 0 0 0
\r
2258 *INHERIT_ROT 0 0 0
\r
2259 *INHERIT_SCL 0 0 0
\r
2264 *TM_POS 0.000000 0.000000 0.000000
\r
2270 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2271 *MESH_VERTEX_LIST {
\r
2272 *MESH_VERTEX 0 32.000000 -128.000000 -112.000000
\r
2273 *MESH_VERTEX 1 20.000000 -136.000000 -124.000000
\r
2274 *MESH_VERTEX 2 8.000000 -128.000000 -112.000000
\r
2277 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2278 *MESH_VERTEXNORMAL 0 0.000000 -0.832050 0.554700
\r
2279 *MESH_VERTEXNORMAL 1 0.000000 -0.832050 0.554700
\r
2280 *MESH_VERTEXNORMAL 2 0.000000 -0.832050 0.554700
\r
2283 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2285 *MESH_NUMTVERTEX 3
\r
2287 *MESH_TVERT 0 0.000000 0.125000 1.000000
\r
2288 *MESH_TVERT 1 0.093750 0.031250 1.000000
\r
2289 *MESH_TVERT 2 0.187500 0.125000 1.000000
\r
2291 *MESH_NUMTVFACES 1
\r
2293 *MESH_TFACE 0 0 2 1
\r
2296 *PROP_MOTIONBLUR 0
\r
2297 *PROP_CASTSHADOW 1
\r
2298 *PROP_RECVSHADOW 1
\r
2302 *NODE_NAME "mat2model0surf40"
\r
2304 *NODE_NAME "mat2model0surf40"
\r
2305 *INHERIT_POS 0 0 0
\r
2306 *INHERIT_ROT 0 0 0
\r
2307 *INHERIT_SCL 0 0 0
\r
2312 *TM_POS 0.000000 0.000000 0.000000
\r
2318 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2319 *MESH_VERTEX_LIST {
\r
2320 *MESH_VERTEX 0 8.000000 -128.000000 -136.000000
\r
2321 *MESH_VERTEX 1 20.000000 -136.000000 -124.000000
\r
2322 *MESH_VERTEX 2 32.000000 -128.000000 -136.000000
\r
2325 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2326 *MESH_VERTEXNORMAL 0 0.000000 -0.832050 -0.554700
\r
2327 *MESH_VERTEXNORMAL 1 0.000000 -0.832050 -0.554700
\r
2328 *MESH_VERTEXNORMAL 2 0.000000 -0.832050 -0.554700
\r
2331 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2333 *MESH_NUMTVERTEX 3
\r
2335 *MESH_TVERT 0 0.187500 0.937500 1.000000
\r
2336 *MESH_TVERT 1 0.093750 1.031250 1.000000
\r
2337 *MESH_TVERT 2 0.000000 0.937500 1.000000
\r
2339 *MESH_NUMTVFACES 1
\r
2341 *MESH_TFACE 0 0 2 1
\r
2344 *PROP_MOTIONBLUR 0
\r
2345 *PROP_CASTSHADOW 1
\r
2346 *PROP_RECVSHADOW 1
\r
2350 *NODE_NAME "mat2model0surf41"
\r
2352 *NODE_NAME "mat2model0surf41"
\r
2353 *INHERIT_POS 0 0 0
\r
2354 *INHERIT_ROT 0 0 0
\r
2355 *INHERIT_SCL 0 0 0
\r
2360 *TM_POS 0.000000 0.000000 0.000000
\r
2366 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2367 *MESH_VERTEX_LIST {
\r
2368 *MESH_VERTEX 0 0.000000 136.000000 0.000000
\r
2369 *MESH_VERTEX 1 0.000000 136.000000 -24.000000
\r
2370 *MESH_VERTEX 2 40.000000 136.000000 0.000000
\r
2371 *MESH_VERTEX 3 40.000000 136.000000 -24.000000
\r
2374 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2375 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2376 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
2377 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2378 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
2379 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
2382 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2383 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2385 *MESH_NUMTVERTEX 4
\r
2387 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
2388 *MESH_TVERT 1 0.000000 0.812500 1.000000
\r
2389 *MESH_TVERT 2 0.312500 1.000000 1.000000
\r
2390 *MESH_TVERT 3 0.312500 0.812500 1.000000
\r
2392 *MESH_NUMTVFACES 2
\r
2394 *MESH_TFACE 0 0 2 1
\r
2395 *MESH_TFACE 1 2 3 1
\r
2398 *PROP_MOTIONBLUR 0
\r
2399 *PROP_CASTSHADOW 1
\r
2400 *PROP_RECVSHADOW 1
\r
2404 *NODE_NAME "mat2model0surf42"
\r
2406 *NODE_NAME "mat2model0surf42"
\r
2407 *INHERIT_POS 0 0 0
\r
2408 *INHERIT_ROT 0 0 0
\r
2409 *INHERIT_SCL 0 0 0
\r
2414 *TM_POS 0.000000 0.000000 0.000000
\r
2420 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2421 *MESH_VERTEX_LIST {
\r
2422 *MESH_VERTEX 0 0.000000 136.000000 -24.000000
\r
2423 *MESH_VERTEX 1 0.000000 120.000000 -32.000000
\r
2424 *MESH_VERTEX 2 40.000000 136.000000 -24.000000
\r
2425 *MESH_VERTEX 3 40.000000 120.000000 -32.000000
\r
2428 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2429 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2430 *MESH_VERTEXNORMAL 0 0.000000 0.447214 -0.894427
\r
2431 *MESH_VERTEXNORMAL 1 0.000000 0.447214 -0.894427
\r
2432 *MESH_VERTEXNORMAL 2 0.000000 0.447214 -0.894427
\r
2433 *MESH_VERTEXNORMAL 3 0.000000 0.447214 -0.894427
\r
2436 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2437 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2439 *MESH_NUMTVERTEX 4
\r
2441 *MESH_TVERT 0 0.000000 1.062500 1.000000
\r
2442 *MESH_TVERT 1 0.000000 0.937500 1.000000
\r
2443 *MESH_TVERT 2 0.312500 1.062500 1.000000
\r
2444 *MESH_TVERT 3 0.312500 0.937500 1.000000
\r
2446 *MESH_NUMTVFACES 2
\r
2448 *MESH_TFACE 0 0 2 1
\r
2449 *MESH_TFACE 1 2 3 1
\r
2452 *PROP_MOTIONBLUR 0
\r
2453 *PROP_CASTSHADOW 1
\r
2454 *PROP_RECVSHADOW 1
\r
2458 *NODE_NAME "mat2model0surf43"
\r
2460 *NODE_NAME "mat2model0surf43"
\r
2461 *INHERIT_POS 0 0 0
\r
2462 *INHERIT_ROT 0 0 0
\r
2463 *INHERIT_SCL 0 0 0
\r
2468 *TM_POS 0.000000 0.000000 0.000000
\r
2474 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2475 *MESH_VERTEX_LIST {
\r
2476 *MESH_VERTEX 0 40.000000 120.000000 -32.000000
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2482 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2483 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2487 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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2490 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2491 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2493 *MESH_NUMTVERTEX 4
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2495 *MESH_TVERT 0 0.312500 0.937500 1.000000
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2496 *MESH_TVERT 1 0.000000 -0.625000 1.000000
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2497 *MESH_TVERT 2 0.312500 -0.625000 1.000000
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2498 *MESH_TVERT 3 0.000000 0.937500 1.000000
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2500 *MESH_NUMTVFACES 2
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2502 *MESH_TFACE 0 0 2 1
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2503 *MESH_TFACE 1 3 0 1
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2506 *PROP_MOTIONBLUR 0
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2507 *PROP_CASTSHADOW 1
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2508 *PROP_RECVSHADOW 1
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2512 *NODE_NAME "mat2model0surf44"
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2514 *NODE_NAME "mat2model0surf44"
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2515 *INHERIT_POS 0 0 0
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2516 *INHERIT_ROT 0 0 0
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2517 *INHERIT_SCL 0 0 0
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2522 *TM_POS 0.000000 0.000000 0.000000
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2528 *COMMENT "SURFACETYPE MST_PLANAR"
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2529 *MESH_VERTEX_LIST {
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2532 *MESH_VERTEX 2 40.000000 -80.000000 -32.000000
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2533 *MESH_VERTEX 3 40.000000 -96.000000 -56.000000
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2536 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2537 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2538 *MESH_VERTEXNORMAL 0 0.000000 0.832050 -0.554700
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2539 *MESH_VERTEXNORMAL 1 0.000000 0.832050 -0.554700
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2540 *MESH_VERTEXNORMAL 2 0.000000 0.832050 -0.554700
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2541 *MESH_VERTEXNORMAL 3 0.000000 0.832050 -0.554700
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2544 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2545 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2547 *MESH_NUMTVERTEX 4
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2549 *MESH_TVERT 0 0.000000 0.750000 1.000000
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2550 *MESH_TVERT 1 0.000000 0.562500 1.000000
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2551 *MESH_TVERT 2 0.312500 0.750000 1.000000
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2552 *MESH_TVERT 3 0.312500 0.562500 1.000000
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2554 *MESH_NUMTVFACES 2
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2556 *MESH_TFACE 0 0 2 1
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2557 *MESH_TFACE 1 2 3 1
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2560 *PROP_MOTIONBLUR 0
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2561 *PROP_CASTSHADOW 1
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2562 *PROP_RECVSHADOW 1
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2566 *NODE_NAME "mat2model0surf45"
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2568 *NODE_NAME "mat2model0surf45"
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2569 *INHERIT_POS 0 0 0
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2570 *INHERIT_ROT 0 0 0
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2571 *INHERIT_SCL 0 0 0
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2576 *TM_POS 0.000000 0.000000 0.000000
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2582 *COMMENT "SURFACETYPE MST_PLANAR"
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2583 *MESH_VERTEX_LIST {
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2584 *MESH_VERTEX 0 0.000000 -116.000000 -76.000000
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2585 *MESH_VERTEX 1 8.000000 -104.000000 -88.000000
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2586 *MESH_VERTEX 2 8.000000 -104.000000 -64.000000
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2587 *MESH_VERTEX 3 0.000000 -116.000000 -100.000000
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2588 *MESH_VERTEX 4 8.000000 -104.000000 -112.000000
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2589 *MESH_VERTEX 5 0.000000 -116.000000 -124.000000
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2590 *MESH_VERTEX 6 8.000000 -104.000000 -136.000000
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2593 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2594 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2595 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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2596 *MESH_VERTEXNORMAL 0 -0.832050 0.554700 0.000000
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2597 *MESH_VERTEXNORMAL 1 -0.832050 0.554700 0.000000
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2598 *MESH_VERTEXNORMAL 2 -0.832050 0.554700 0.000000
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2599 *MESH_VERTEXNORMAL 3 -0.832050 0.554700 0.000000
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2600 *MESH_VERTEXNORMAL 4 -0.832050 0.554700 0.000000
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2601 *MESH_VERTEXNORMAL 5 -0.832050 0.554700 0.000000
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2602 *MESH_VERTEXNORMAL 6 -0.832050 0.554700 0.000000
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2605 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2606 *MESH_FACE 1 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2607 *MESH_FACE 2 A: 5 B: 4 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2609 *MESH_NUMTVERTEX 7
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2611 *MESH_TVERT 0 0.093750 0.406250 1.000000
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2612 *MESH_TVERT 1 0.187500 0.312500 1.000000
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2613 *MESH_TVERT 2 0.187500 0.500000 1.000000
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2614 *MESH_TVERT 3 0.093750 0.218750 1.000000
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2615 *MESH_TVERT 4 0.187500 0.125000 1.000000
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2616 *MESH_TVERT 5 0.093750 0.031250 1.000000
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2617 *MESH_TVERT 6 0.187500 -0.062500 1.000000
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2619 *MESH_NUMTVFACES 3
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2621 *MESH_TFACE 0 0 2 1
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2622 *MESH_TFACE 1 1 4 3
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2623 *MESH_TFACE 2 5 4 6
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2626 *PROP_MOTIONBLUR 0
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2627 *PROP_CASTSHADOW 1
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2628 *PROP_RECVSHADOW 1
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2632 *NODE_NAME "mat2model0surf46"
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2634 *NODE_NAME "mat2model0surf46"
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2635 *INHERIT_POS 0 0 0
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2636 *INHERIT_ROT 0 0 0
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2637 *INHERIT_SCL 0 0 0
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2642 *TM_POS 0.000000 0.000000 0.000000
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2649 *MESH_VERTEX_LIST {
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2651 *MESH_VERTEX 1 8.000000 -128.000000 -64.000000
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2652 *MESH_VERTEX 2 0.000000 -116.000000 -76.000000
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2655 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2656 *MESH_VERTEXNORMAL 0 -0.832050 0.000000 0.554700
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2657 *MESH_VERTEXNORMAL 1 -0.832050 0.000000 0.554700
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2658 *MESH_VERTEXNORMAL 2 -0.832050 0.000000 0.554700
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2661 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2663 *MESH_NUMTVERTEX 3
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2665 *MESH_TVERT 0 0.187500 0.500000 1.000000
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2666 *MESH_TVERT 1 0.000000 0.500000 1.000000
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2667 *MESH_TVERT 2 0.093750 0.406250 1.000000
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2669 *MESH_NUMTVFACES 1
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2671 *MESH_TFACE 0 0 2 1
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2674 *PROP_MOTIONBLUR 0
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2675 *PROP_CASTSHADOW 1
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2676 *PROP_RECVSHADOW 1
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2680 *NODE_NAME "mat2model0surf47"
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2682 *NODE_NAME "mat2model0surf47"
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2683 *INHERIT_POS 0 0 0
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2684 *INHERIT_ROT 0 0 0
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2685 *INHERIT_SCL 0 0 0
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2690 *TM_POS 0.000000 0.000000 0.000000
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2696 *COMMENT "SURFACETYPE MST_PLANAR"
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2697 *MESH_VERTEX_LIST {
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2699 *MESH_VERTEX 1 8.000000 -128.000000 -88.000000
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2700 *MESH_VERTEX 2 8.000000 -104.000000 -88.000000
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2703 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2704 *MESH_VERTEXNORMAL 0 -0.832050 0.000000 -0.554700
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2705 *MESH_VERTEXNORMAL 1 -0.832050 0.000000 -0.554700
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2706 *MESH_VERTEXNORMAL 2 -0.832050 0.000000 -0.554700
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2709 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2711 *MESH_NUMTVERTEX 3
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2713 *MESH_TVERT 0 0.093750 0.406250 1.000000
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2714 *MESH_TVERT 1 0.000000 0.312500 1.000000
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2715 *MESH_TVERT 2 0.187500 0.312500 1.000000
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2717 *MESH_NUMTVFACES 1
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2719 *MESH_TFACE 0 0 2 1
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2722 *PROP_MOTIONBLUR 0
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2723 *PROP_CASTSHADOW 1
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2724 *PROP_RECVSHADOW 1
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2728 *NODE_NAME "mat2model0surf48"
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2730 *NODE_NAME "mat2model0surf48"
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2731 *INHERIT_POS 0 0 0
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2732 *INHERIT_ROT 0 0 0
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2733 *INHERIT_SCL 0 0 0
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2738 *TM_POS 0.000000 0.000000 0.000000
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2744 *COMMENT "SURFACETYPE MST_PLANAR"
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2745 *MESH_VERTEX_LIST {
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2747 *MESH_VERTEX 1 8.000000 -128.000000 -88.000000
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2748 *MESH_VERTEX 2 0.000000 -116.000000 -76.000000
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2749 *MESH_VERTEX 3 8.000000 -128.000000 -112.000000
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2750 *MESH_VERTEX 4 0.000000 -116.000000 -100.000000
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2751 *MESH_VERTEX 5 8.000000 -128.000000 -136.000000
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2752 *MESH_VERTEX 6 0.000000 -116.000000 -124.000000
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2755 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2756 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2757 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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2758 *MESH_VERTEXNORMAL 0 -0.832050 -0.554700 0.000000
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2760 *MESH_VERTEXNORMAL 2 -0.832050 -0.554700 0.000000
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2763 *MESH_VERTEXNORMAL 5 -0.832050 -0.554700 0.000000
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2764 *MESH_VERTEXNORMAL 6 -0.832050 -0.554700 0.000000
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2767 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2768 *MESH_FACE 1 A: 3 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2769 *MESH_FACE 2 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2771 *MESH_NUMTVERTEX 7
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2773 *MESH_TVERT 0 0.000000 0.500000 1.000000
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2774 *MESH_TVERT 1 0.000000 0.312500 1.000000
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2775 *MESH_TVERT 2 0.093750 0.406250 1.000000
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2776 *MESH_TVERT 3 0.000000 0.125000 1.000000
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2777 *MESH_TVERT 4 0.093750 0.218750 1.000000
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2779 *MESH_TVERT 6 0.093750 0.031250 1.000000
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2781 *MESH_NUMTVFACES 3
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2783 *MESH_TFACE 0 0 2 1
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2784 *MESH_TFACE 1 3 1 4
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2785 *MESH_TFACE 2 3 6 5
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2788 *PROP_MOTIONBLUR 0
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2789 *PROP_CASTSHADOW 1
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2790 *PROP_RECVSHADOW 1
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2794 *NODE_NAME "mat2model0surf49"
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2796 *NODE_NAME "mat2model0surf49"
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2797 *INHERIT_POS 0 0 0
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2798 *INHERIT_ROT 0 0 0
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2799 *INHERIT_SCL 0 0 0
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2804 *TM_POS 0.000000 0.000000 0.000000
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2811 *MESH_VERTEX_LIST {
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2814 *MESH_VERTEX 2 8.000000 -104.000000 -88.000000
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2817 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2818 *MESH_VERTEXNORMAL 0 -0.832050 0.000000 0.554700
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2819 *MESH_VERTEXNORMAL 1 -0.832050 0.000000 0.554700
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2820 *MESH_VERTEXNORMAL 2 -0.832050 0.000000 0.554700
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2823 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2825 *MESH_NUMTVERTEX 3
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2827 *MESH_TVERT 0 0.000000 0.312500 1.000000
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2828 *MESH_TVERT 1 0.093750 0.218750 1.000000
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2836 *PROP_MOTIONBLUR 0
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2837 *PROP_CASTSHADOW 1
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2838 *PROP_RECVSHADOW 1
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2844 *NODE_NAME "mat2model0surf50"
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2846 *INHERIT_ROT 0 0 0
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2847 *INHERIT_SCL 0 0 0
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2858 *COMMENT "SURFACETYPE MST_PLANAR"
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2859 *MESH_VERTEX_LIST {
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2862 *MESH_VERTEX 2 8.000000 -128.000000 -112.000000
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2865 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2867 *MESH_VERTEXNORMAL 1 -0.832050 0.000000 -0.554700
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2868 *MESH_VERTEXNORMAL 2 -0.832050 0.000000 -0.554700
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2871 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2873 *MESH_NUMTVERTEX 3
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2875 *MESH_TVERT 0 0.187500 0.125000 1.000000
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2876 *MESH_TVERT 1 0.093750 0.218750 1.000000
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2877 *MESH_TVERT 2 0.000000 0.125000 1.000000
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2881 *MESH_TFACE 0 0 2 1
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2884 *PROP_MOTIONBLUR 0
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2885 *PROP_CASTSHADOW 1
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2886 *PROP_RECVSHADOW 1
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2892 *NODE_NAME "mat2model0surf51"
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2894 *INHERIT_ROT 0 0 0
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2895 *INHERIT_SCL 0 0 0
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2900 *TM_POS 0.000000 0.000000 0.000000
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2906 *COMMENT "SURFACETYPE MST_PLANAR"
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2907 *MESH_VERTEX_LIST {
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2909 *MESH_VERTEX 1 8.000000 -128.000000 -112.000000
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2910 *MESH_VERTEX 2 0.000000 -116.000000 -124.000000
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2913 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2914 *MESH_VERTEXNORMAL 0 -0.832050 0.000000 0.554700
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2915 *MESH_VERTEXNORMAL 1 -0.832050 0.000000 0.554700
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2916 *MESH_VERTEXNORMAL 2 -0.832050 0.000000 0.554700
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2919 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2921 *MESH_NUMTVERTEX 3
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2923 *MESH_TVERT 0 0.187500 0.125000 1.000000
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2924 *MESH_TVERT 1 0.000000 0.125000 1.000000
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2925 *MESH_TVERT 2 0.093750 0.031250 1.000000
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2927 *MESH_NUMTVFACES 1
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2929 *MESH_TFACE 0 0 2 1
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2932 *PROP_MOTIONBLUR 0
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2933 *PROP_CASTSHADOW 1
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2934 *PROP_RECVSHADOW 1
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2938 *NODE_NAME "mat2model0surf52"
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2940 *NODE_NAME "mat2model0surf52"
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2941 *INHERIT_POS 0 0 0
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2942 *INHERIT_ROT 0 0 0
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2943 *INHERIT_SCL 0 0 0
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2948 *TM_POS 0.000000 0.000000 0.000000
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2954 *COMMENT "SURFACETYPE MST_PLANAR"
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2955 *MESH_VERTEX_LIST {
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2957 *MESH_VERTEX 1 8.000000 -128.000000 -136.000000
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2958 *MESH_VERTEX 2 8.000000 -104.000000 -136.000000
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2961 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2962 *MESH_VERTEXNORMAL 0 -0.832050 0.000000 -0.554700
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2963 *MESH_VERTEXNORMAL 1 -0.832050 0.000000 -0.554700
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2964 *MESH_VERTEXNORMAL 2 -0.832050 0.000000 -0.554700
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2967 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2969 *MESH_NUMTVERTEX 3
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2971 *MESH_TVERT 0 0.093750 1.031250 1.000000
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2972 *MESH_TVERT 1 0.000000 0.937500 1.000000
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2973 *MESH_TVERT 2 0.187500 0.937500 1.000000
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2975 *MESH_NUMTVFACES 1
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2977 *MESH_TFACE 0 0 2 1
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2980 *PROP_MOTIONBLUR 0
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2981 *PROP_CASTSHADOW 1
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2982 *PROP_RECVSHADOW 1
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2986 *NODE_NAME "mat2model0surf53"
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2988 *NODE_NAME "mat2model0surf53"
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2989 *INHERIT_POS 0 0 0
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2990 *INHERIT_ROT 0 0 0
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2991 *INHERIT_SCL 0 0 0
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2996 *TM_POS 0.000000 0.000000 0.000000
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3002 *COMMENT "SURFACETYPE MST_PLANAR"
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3003 *MESH_VERTEX_LIST {
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3005 *MESH_VERTEX 1 0.000000 -136.000000 -8.000000
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3006 *MESH_VERTEX 2 40.000000 -128.000000 0.000000
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3007 *MESH_VERTEX 3 0.000000 -128.000000 0.000000
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3010 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3011 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3012 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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3013 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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3014 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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3015 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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3018 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3019 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3021 *MESH_NUMTVERTEX 4
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3023 *MESH_TVERT 0 0.312500 0.937500 1.000000
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3024 *MESH_TVERT 1 0.000000 0.937500 1.000000
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3025 *MESH_TVERT 2 0.312500 1.000000 1.000000
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3026 *MESH_TVERT 3 0.000000 1.000000 1.000000
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3028 *MESH_NUMTVFACES 2
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3030 *MESH_TFACE 0 0 2 1
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3031 *MESH_TFACE 1 2 3 1
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3034 *PROP_MOTIONBLUR 0
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3035 *PROP_CASTSHADOW 1
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3036 *PROP_RECVSHADOW 1
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3040 *NODE_NAME "mat2model0surf54"
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3042 *NODE_NAME "mat2model0surf54"
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3043 *INHERIT_POS 0 0 0
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3044 *INHERIT_ROT 0 0 0
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3045 *INHERIT_SCL 0 0 0
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3050 *TM_POS 0.000000 0.000000 0.000000
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3056 *COMMENT "SURFACETYPE MST_PLANAR"
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3057 *MESH_VERTEX_LIST {
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3060 *MESH_VERTEX 2 0.000000 -136.000000 -8.000000
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3061 *MESH_VERTEX 3 40.000000 -136.000000 -56.000000
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3064 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3065 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3066 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
3067 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
3068 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
3069 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
3072 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3073 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3075 *MESH_NUMTVERTEX 4
\r
3077 *MESH_TVERT 0 0.312500 0.937500 1.000000
\r
3078 *MESH_TVERT 1 0.000000 0.562500 1.000000
\r
3079 *MESH_TVERT 2 0.000000 0.937500 1.000000
\r
3080 *MESH_TVERT 3 0.312500 0.562500 1.000000
\r
3082 *MESH_NUMTVFACES 2
\r
3084 *MESH_TFACE 0 0 2 1
\r
3085 *MESH_TFACE 1 3 0 1
\r
3088 *PROP_MOTIONBLUR 0
\r
3089 *PROP_CASTSHADOW 1
\r
3090 *PROP_RECVSHADOW 1
\r
3094 *NODE_NAME "mat2model0surf55"
\r
3096 *NODE_NAME "mat2model0surf55"
\r
3097 *INHERIT_POS 0 0 0
\r
3098 *INHERIT_ROT 0 0 0
\r
3099 *INHERIT_SCL 0 0 0
\r
3104 *TM_POS 0.000000 0.000000 0.000000
\r
3110 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3111 *MESH_VERTEX_LIST {
\r
3112 *MESH_VERTEX 0 0.000000 -104.000000 -24.000000
\r
3113 *MESH_VERTEX 1 -8.000000 -116.000000 -36.000000
\r
3114 *MESH_VERTEX 2 0.000000 -104.000000 -48.000000
\r
3117 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
3118 *MESH_VERTEXNORMAL 0 -0.832050 0.554700 0.000000
\r
3119 *MESH_VERTEXNORMAL 1 -0.832050 0.554700 0.000000
\r
3120 *MESH_VERTEXNORMAL 2 -0.832050 0.554700 0.000000
\r
3123 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3125 *MESH_NUMTVERTEX 3
\r
3127 *MESH_TVERT 0 0.187500 0.500000 1.000000
\r
3128 *MESH_TVERT 1 0.093750 0.406250 1.000000
\r
3129 *MESH_TVERT 2 0.187500 0.312500 1.000000
\r
3131 *MESH_NUMTVFACES 1
\r
3133 *MESH_TFACE 0 0 2 1
\r
3136 *PROP_MOTIONBLUR 0
\r
3137 *PROP_CASTSHADOW 1
\r
3138 *PROP_RECVSHADOW 1
\r
3142 *NODE_NAME "mat2model0surf56"
\r
3144 *NODE_NAME "mat2model0surf56"
\r
3145 *INHERIT_POS 0 0 0
\r
3146 *INHERIT_ROT 0 0 0
\r
3147 *INHERIT_SCL 0 0 0
\r
3152 *TM_POS 0.000000 0.000000 0.000000
\r
3158 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3159 *MESH_VERTEX_LIST {
\r
3160 *MESH_VERTEX 0 0.000000 -128.000000 -24.000000
\r
3161 *MESH_VERTEX 1 -8.000000 -116.000000 -36.000000
\r
3162 *MESH_VERTEX 2 0.000000 -104.000000 -24.000000
\r
3165 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
3166 *MESH_VERTEXNORMAL 0 -0.832050 0.000000 0.554700
\r
3167 *MESH_VERTEXNORMAL 1 -0.832050 0.000000 0.554700
\r
3168 *MESH_VERTEXNORMAL 2 -0.832050 0.000000 0.554700
\r
3171 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3173 *MESH_NUMTVERTEX 3
\r
3175 *MESH_TVERT 0 0.000000 0.500000 1.000000
\r
3176 *MESH_TVERT 1 0.093750 0.406250 1.000000
\r
3177 *MESH_TVERT 2 0.187500 0.500000 1.000000
\r
3179 *MESH_NUMTVFACES 1
\r
3181 *MESH_TFACE 0 0 2 1
\r
3184 *PROP_MOTIONBLUR 0
\r
3185 *PROP_CASTSHADOW 1
\r
3186 *PROP_RECVSHADOW 1
\r
3190 *NODE_NAME "mat2model0surf57"
\r
3192 *NODE_NAME "mat2model0surf57"
\r
3193 *INHERIT_POS 0 0 0
\r
3194 *INHERIT_ROT 0 0 0
\r
3195 *INHERIT_SCL 0 0 0
\r
3200 *TM_POS 0.000000 0.000000 0.000000
\r
3206 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3207 *MESH_VERTEX_LIST {
\r
3208 *MESH_VERTEX 0 0.000000 -128.000000 -48.000000
\r
3209 *MESH_VERTEX 1 -8.000000 -116.000000 -36.000000
\r
3210 *MESH_VERTEX 2 0.000000 -128.000000 -24.000000
\r
3213 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
3214 *MESH_VERTEXNORMAL 0 -0.832050 -0.554700 0.000000
\r
3215 *MESH_VERTEXNORMAL 1 -0.832050 -0.554700 0.000000
\r
3216 *MESH_VERTEXNORMAL 2 -0.832050 -0.554700 0.000000
\r
3219 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3221 *MESH_NUMTVERTEX 3
\r
3223 *MESH_TVERT 0 0.000000 0.312500 1.000000
\r
3224 *MESH_TVERT 1 0.093750 0.406250 1.000000
\r
3225 *MESH_TVERT 2 0.000000 0.500000 1.000000
\r
3227 *MESH_NUMTVFACES 1
\r
3229 *MESH_TFACE 0 0 2 1
\r
3232 *PROP_MOTIONBLUR 0
\r
3233 *PROP_CASTSHADOW 1
\r
3234 *PROP_RECVSHADOW 1
\r
3238 *NODE_NAME "mat2model0surf58"
\r
3240 *NODE_NAME "mat2model0surf58"
\r
3241 *INHERIT_POS 0 0 0
\r
3242 *INHERIT_ROT 0 0 0
\r
3243 *INHERIT_SCL 0 0 0
\r
3248 *TM_POS 0.000000 0.000000 0.000000
\r
3254 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3255 *MESH_VERTEX_LIST {
\r
3256 *MESH_VERTEX 0 0.000000 -104.000000 -48.000000
\r
3257 *MESH_VERTEX 1 -8.000000 -116.000000 -36.000000
\r
3258 *MESH_VERTEX 2 0.000000 -128.000000 -48.000000
\r
3261 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
3262 *MESH_VERTEXNORMAL 0 -0.832050 0.000000 -0.554700
\r
3263 *MESH_VERTEXNORMAL 1 -0.832050 0.000000 -0.554700
\r
3264 *MESH_VERTEXNORMAL 2 -0.832050 0.000000 -0.554700
\r
3267 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3269 *MESH_NUMTVERTEX 3
\r
3271 *MESH_TVERT 0 0.187500 0.312500 1.000000
\r
3272 *MESH_TVERT 1 0.093750 0.406250 1.000000
\r
3273 *MESH_TVERT 2 0.000000 0.312500 1.000000
\r
3275 *MESH_NUMTVFACES 1
\r
3277 *MESH_TFACE 0 0 2 1
\r
3280 *PROP_MOTIONBLUR 0
\r
3281 *PROP_CASTSHADOW 1
\r
3282 *PROP_RECVSHADOW 1
\r