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1411 *NODE_NAME "mat2model0surf58"
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1413 *NODE_NAME "mat2model0surf58"
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1414 *INHERIT_POS 0 0 0
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1415 *INHERIT_ROT 0 0 0
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1416 *INHERIT_SCL 0 0 0
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1421 *TM_POS 0.000000 0.000000 0.000000
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1427 *COMMENT "SURFACETYPE MST_PLANAR"
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1428 *MESH_VERTEX_LIST {
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1429 *MESH_VERTEX 0 -4.000000 96.000000 4.000000
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1430 *MESH_VERTEX 1 -4.000000 96.000000 20.000000
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1431 *MESH_VERTEX 2 -4.000000 -96.000000 20.000000
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1432 *MESH_VERTEX 3 -4.000000 -96.000000 4.000000
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1435 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1436 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1437 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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1438 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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1439 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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1440 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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1443 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1444 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1446 *MESH_NUMTVERTEX 4
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1448 *MESH_TVERT 0 0.000000 0.375000 1.000000
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1449 *MESH_TVERT 1 0.000000 0.625000 1.000000
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1450 *MESH_TVERT 2 1.500000 0.625000 1.000000
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1451 *MESH_TVERT 3 1.500000 0.375000 1.000000
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1453 *MESH_NUMTVFACES 2
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1455 *MESH_TFACE 0 0 2 1
\r
1456 *MESH_TFACE 1 0 3 2
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1459 *PROP_MOTIONBLUR 0
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1460 *PROP_CASTSHADOW 1
\r
1461 *PROP_RECVSHADOW 1
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1465 *NODE_NAME "mat2model0surf59"
\r
1467 *NODE_NAME "mat2model0surf59"
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1468 *INHERIT_POS 0 0 0
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1469 *INHERIT_ROT 0 0 0
\r
1470 *INHERIT_SCL 0 0 0
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1475 *TM_POS 0.000000 0.000000 0.000000
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1481 *COMMENT "SURFACETYPE MST_PLANAR"
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1482 *MESH_VERTEX_LIST {
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1483 *MESH_VERTEX 0 -48.000000 96.000000 4.000000
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1484 *MESH_VERTEX 1 -48.000000 -96.000000 4.000000
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1485 *MESH_VERTEX 2 -48.000000 -96.000000 20.000000
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1486 *MESH_VERTEX 3 -48.000000 96.000000 20.000000
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1489 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1490 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1491 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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1492 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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1493 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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1494 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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1497 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1498 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1500 *MESH_NUMTVERTEX 4
\r
1502 *MESH_TVERT 0 0.000000 0.750000 1.000000
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1503 *MESH_TVERT 1 1.500000 0.750000 1.000000
\r
1504 *MESH_TVERT 2 1.500000 0.500000 1.000000
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1505 *MESH_TVERT 3 0.000000 0.500000 1.000000
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1507 *MESH_NUMTVFACES 2
\r
1509 *MESH_TFACE 0 0 2 1
\r
1510 *MESH_TFACE 1 0 3 2
\r
1513 *PROP_MOTIONBLUR 0
\r
1514 *PROP_CASTSHADOW 1
\r
1515 *PROP_RECVSHADOW 1
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1519 *NODE_NAME "mat2model0surf60"
\r
1521 *NODE_NAME "mat2model0surf60"
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1522 *INHERIT_POS 0 0 0
\r
1523 *INHERIT_ROT 0 0 0
\r
1524 *INHERIT_SCL 0 0 0
\r
1529 *TM_POS 0.000000 0.000000 0.000000
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1535 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1536 *MESH_VERTEX_LIST {
\r
1537 *MESH_VERTEX 0 -48.000000 96.000000 4.000000
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1538 *MESH_VERTEX 1 -48.000000 96.000000 20.000000
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1539 *MESH_VERTEX 2 -56.000000 96.000000 20.000000
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1540 *MESH_VERTEX 3 -56.000000 96.000000 4.000000
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1543 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1544 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1545 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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1546 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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1547 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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1548 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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1551 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1552 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1554 *MESH_NUMTVERTEX 4
\r
1556 *MESH_TVERT 0 0.000000 0.250000 1.000000
\r
1557 *MESH_TVERT 1 0.000000 0.000000 1.000000
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1558 *MESH_TVERT 2 0.062500 0.000000 1.000000
\r
1559 *MESH_TVERT 3 0.062500 0.250000 1.000000
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1561 *MESH_NUMTVFACES 2
\r
1563 *MESH_TFACE 0 0 2 1
\r
1564 *MESH_TFACE 1 0 3 2
\r
1567 *PROP_MOTIONBLUR 0
\r
1568 *PROP_CASTSHADOW 1
\r
1569 *PROP_RECVSHADOW 1
\r
1573 *NODE_NAME "mat2model0surf61"
\r
1575 *NODE_NAME "mat2model0surf61"
\r
1576 *INHERIT_POS 0 0 0
\r
1577 *INHERIT_ROT 0 0 0
\r
1578 *INHERIT_SCL 0 0 0
\r
1583 *TM_POS 0.000000 0.000000 0.000000
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1589 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1590 *MESH_VERTEX_LIST {
\r
1591 *MESH_VERTEX 0 -56.000000 96.000000 20.000000
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1592 *MESH_VERTEX 1 -48.000000 96.000000 20.000000
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1593 *MESH_VERTEX 2 -48.000000 -96.000000 20.000000
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1594 *MESH_VERTEX 3 -56.000000 -96.000000 20.000000
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1597 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1598 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1599 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
1600 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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1601 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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1602 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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1605 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1606 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1608 *MESH_NUMTVERTEX 4
\r
1610 *MESH_TVERT 0 0.000000 0.375000 1.000000
\r
1611 *MESH_TVERT 1 0.000000 0.500000 1.000000
\r
1612 *MESH_TVERT 2 1.500000 0.500000 1.000000
\r
1613 *MESH_TVERT 3 1.500000 0.375000 1.000000
\r
1615 *MESH_NUMTVFACES 2
\r
1617 *MESH_TFACE 0 0 2 1
\r
1618 *MESH_TFACE 1 0 3 2
\r
1621 *PROP_MOTIONBLUR 0
\r
1622 *PROP_CASTSHADOW 1
\r
1623 *PROP_RECVSHADOW 1
\r
1627 *NODE_NAME "mat2model0surf62"
\r
1629 *NODE_NAME "mat2model0surf62"
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1630 *INHERIT_POS 0 0 0
\r
1631 *INHERIT_ROT 0 0 0
\r
1632 *INHERIT_SCL 0 0 0
\r
1637 *TM_POS 0.000000 0.000000 0.000000
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1643 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1644 *MESH_VERTEX_LIST {
\r
1645 *MESH_VERTEX 0 -48.000000 -96.000000 20.000000
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1646 *MESH_VERTEX 1 -48.000000 -96.000000 4.000000
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1647 *MESH_VERTEX 2 -56.000000 -96.000000 4.000000
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1648 *MESH_VERTEX 3 -56.000000 -96.000000 20.000000
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1651 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1652 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1653 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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1654 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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1655 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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1656 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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1659 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1660 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1662 *MESH_NUMTVERTEX 4
\r
1664 *MESH_TVERT 0 0.000000 0.250000 1.000000
\r
1665 *MESH_TVERT 1 0.000000 0.000000 1.000000
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1666 *MESH_TVERT 2 0.062500 0.000000 1.000000
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1667 *MESH_TVERT 3 0.062500 0.250000 1.000000
\r
1669 *MESH_NUMTVFACES 2
\r
1671 *MESH_TFACE 0 0 2 1
\r
1672 *MESH_TFACE 1 0 3 2
\r
1675 *PROP_MOTIONBLUR 0
\r
1676 *PROP_CASTSHADOW 1
\r
1677 *PROP_RECVSHADOW 1
\r
1681 *NODE_NAME "mat2model0surf63"
\r
1683 *NODE_NAME "mat2model0surf63"
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1684 *INHERIT_POS 0 0 0
\r
1685 *INHERIT_ROT 0 0 0
\r
1686 *INHERIT_SCL 0 0 0
\r
1691 *TM_POS 0.000000 0.000000 0.000000
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1697 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1698 *MESH_VERTEX_LIST {
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1699 *MESH_VERTEX 0 -48.000000 96.000000 4.000000
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1700 *MESH_VERTEX 1 -56.000000 96.000000 4.000000
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1701 *MESH_VERTEX 2 -56.000000 -96.000000 4.000000
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1702 *MESH_VERTEX 3 -48.000000 -96.000000 4.000000
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1705 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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1706 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1707 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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1708 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
1709 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
1710 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
1713 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1714 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1716 *MESH_NUMTVERTEX 4
\r
1718 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1719 *MESH_TVERT 1 0.000000 0.125000 1.000000
\r
1720 *MESH_TVERT 2 1.500000 0.125000 1.000000
\r
1721 *MESH_TVERT 3 1.500000 0.000000 1.000000
\r
1723 *MESH_NUMTVFACES 2
\r
1725 *MESH_TFACE 0 0 2 1
\r
1726 *MESH_TFACE 1 0 3 2
\r
1729 *PROP_MOTIONBLUR 0
\r
1730 *PROP_CASTSHADOW 1
\r
1731 *PROP_RECVSHADOW 1
\r
1735 *NODE_NAME "mat2model0surf64"
\r
1737 *NODE_NAME "mat2model0surf64"
\r
1738 *INHERIT_POS 0 0 0
\r
1739 *INHERIT_ROT 0 0 0
\r
1740 *INHERIT_SCL 0 0 0
\r
1745 *TM_POS 0.000000 0.000000 0.000000
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1751 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1752 *MESH_VERTEX_LIST {
\r
1753 *MESH_VERTEX 0 -56.000000 96.000000 20.000000
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1754 *MESH_VERTEX 1 -56.000000 -96.000000 20.000000
\r
1755 *MESH_VERTEX 2 -56.000000 -96.000000 4.000000
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1756 *MESH_VERTEX 3 -56.000000 96.000000 4.000000
\r
1759 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
1760 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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1761 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
1762 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
1763 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
1764 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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1767 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1768 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1770 *MESH_NUMTVERTEX 4
\r
1772 *MESH_TVERT 0 0.000000 0.375000 1.000000
\r
1773 *MESH_TVERT 1 1.500000 0.375000 1.000000
\r
1774 *MESH_TVERT 2 1.500000 0.125000 1.000000
\r
1775 *MESH_TVERT 3 0.000000 0.125000 1.000000
\r
1777 *MESH_NUMTVFACES 2
\r
1779 *MESH_TFACE 0 0 2 1
\r
1780 *MESH_TFACE 1 0 3 2
\r
1783 *PROP_MOTIONBLUR 0
\r
1784 *PROP_CASTSHADOW 1
\r
1785 *PROP_RECVSHADOW 1
\r
1789 *NODE_NAME "mat2model0surf65"
\r
1791 *NODE_NAME "mat2model0surf65"
\r
1792 *INHERIT_POS 0 0 0
\r
1793 *INHERIT_ROT 0 0 0
\r
1794 *INHERIT_SCL 0 0 0
\r
1799 *TM_POS 0.000000 0.000000 0.000000
\r
1805 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1806 *MESH_VERTEX_LIST {
\r
1807 *MESH_VERTEX 0 64.000000 86.000000 24.000000
\r
1808 *MESH_VERTEX 1 -64.000000 86.000000 24.000000
\r
1809 *MESH_VERTEX 2 -64.000000 86.000000 20.000000
\r
1810 *MESH_VERTEX 3 64.000000 86.000000 20.000000
\r
1813 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
1814 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1815 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
1816 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
\r
1817 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
\r
1818 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
1821 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1822 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1824 *MESH_NUMTVERTEX 4
\r
1826 *MESH_TVERT 0 0.000000 0.500000 1.000000
\r
1827 *MESH_TVERT 1 1.000000 0.500000 1.000000
\r
1828 *MESH_TVERT 2 1.000000 0.437500 1.000000
\r
1829 *MESH_TVERT 3 0.000000 0.437500 1.000000
\r
1831 *MESH_NUMTVFACES 2
\r
1833 *MESH_TFACE 0 0 2 1
\r
1834 *MESH_TFACE 1 0 3 2
\r
1837 *PROP_MOTIONBLUR 0
\r
1838 *PROP_CASTSHADOW 1
\r
1839 *PROP_RECVSHADOW 1
\r
1843 *NODE_NAME "mat2model0surf66"
\r
1845 *NODE_NAME "mat2model0surf66"
\r
1846 *INHERIT_POS 0 0 0
\r
1847 *INHERIT_ROT 0 0 0
\r
1848 *INHERIT_SCL 0 0 0
\r
1853 *TM_POS 0.000000 0.000000 0.000000
\r
1859 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1860 *MESH_VERTEX_LIST {
\r
1861 *MESH_VERTEX 0 -64.000000 86.000000 4.000000
\r
1862 *MESH_VERTEX 1 -64.000000 86.000000 0.000000
\r
1863 *MESH_VERTEX 2 64.000000 86.000000 0.000000
\r
1864 *MESH_VERTEX 3 64.000000 86.000000 4.000000
\r
1867 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
1868 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1869 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
1870 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
1871 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
\r
1872 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
1875 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1876 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1878 *MESH_NUMTVERTEX 4
\r
1880 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1881 *MESH_TVERT 1 0.000000 0.062500 1.000000
\r
1882 *MESH_TVERT 2 1.000000 0.062500 1.000000
\r
1883 *MESH_TVERT 3 1.000000 0.000000 1.000000
\r
1885 *MESH_NUMTVFACES 2
\r
1887 *MESH_TFACE 0 0 2 1
\r
1888 *MESH_TFACE 1 0 3 2
\r
1891 *PROP_MOTIONBLUR 0
\r
1892 *PROP_CASTSHADOW 1
\r
1893 *PROP_RECVSHADOW 1
\r
1897 *NODE_NAME "mat2model0surf67"
\r
1899 *NODE_NAME "mat2model0surf67"
\r
1900 *INHERIT_POS 0 0 0
\r
1901 *INHERIT_ROT 0 0 0
\r
1902 *INHERIT_SCL 0 0 0
\r
1907 *TM_POS 0.000000 0.000000 0.000000
\r
1913 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1914 *MESH_VERTEX_LIST {
\r
1915 *MESH_VERTEX 0 64.000000 86.000000 24.000000
\r
1916 *MESH_VERTEX 1 64.000000 58.000000 24.000000
\r
1917 *MESH_VERTEX 2 -64.000000 58.000000 24.000000
\r
1918 *MESH_VERTEX 3 -64.000000 86.000000 24.000000
\r
1921 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
1922 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1923 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
1924 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
\r
1925 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
\r
1926 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
1929 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1930 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1932 *MESH_NUMTVERTEX 4
\r
1934 *MESH_TVERT 0 0.000000 0.500000 1.000000
\r
1935 *MESH_TVERT 1 0.000000 0.937500 1.000000
\r
1936 *MESH_TVERT 2 1.000000 0.937500 1.000000
\r
1937 *MESH_TVERT 3 1.000000 0.500000 1.000000
\r
1939 *MESH_NUMTVFACES 2
\r
1941 *MESH_TFACE 0 0 2 1
\r
1942 *MESH_TFACE 1 0 3 2
\r
1945 *PROP_MOTIONBLUR 0
\r
1946 *PROP_CASTSHADOW 1
\r
1947 *PROP_RECVSHADOW 1
\r
1951 *NODE_NAME "mat2model0surf68"
\r
1953 *NODE_NAME "mat2model0surf68"
\r
1954 *INHERIT_POS 0 0 0
\r
1955 *INHERIT_ROT 0 0 0
\r
1956 *INHERIT_SCL 0 0 0
\r
1961 *TM_POS 0.000000 0.000000 0.000000
\r
1967 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1968 *MESH_VERTEX_LIST {
\r
1969 *MESH_VERTEX 0 -64.000000 86.000000 20.000000
\r
1970 *MESH_VERTEX 1 -64.000000 86.000000 24.000000
\r
1971 *MESH_VERTEX 2 -64.000000 58.000000 24.000000
\r
1972 *MESH_VERTEX 3 -64.000000 58.000000 20.000000
\r
1975 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
1976 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1977 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
1978 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1979 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1980 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
1983 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1984 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1986 *MESH_NUMTVERTEX 4
\r
1988 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1989 *MESH_TVERT 1 0.000000 0.062500 1.000000
\r
1990 *MESH_TVERT 2 0.218750 0.062500 1.000000
\r
1991 *MESH_TVERT 3 0.218750 0.000000 1.000000
\r
1993 *MESH_NUMTVFACES 2
\r
1995 *MESH_TFACE 0 0 2 1
\r
1996 *MESH_TFACE 1 0 3 2
\r
1999 *PROP_MOTIONBLUR 0
\r
2000 *PROP_CASTSHADOW 1
\r
2001 *PROP_RECVSHADOW 1
\r
2005 *NODE_NAME "mat2model0surf69"
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2007 *NODE_NAME "mat2model0surf69"
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2008 *INHERIT_POS 0 0 0
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2009 *INHERIT_ROT 0 0 0
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2010 *INHERIT_SCL 0 0 0
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2015 *TM_POS 0.000000 0.000000 0.000000
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2021 *COMMENT "SURFACETYPE MST_PLANAR"
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2022 *MESH_VERTEX_LIST {
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2023 *MESH_VERTEX 0 64.000000 58.000000 20.000000
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2024 *MESH_VERTEX 1 64.000000 86.000000 20.000000
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2025 *MESH_VERTEX 2 -64.000000 86.000000 20.000000
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2026 *MESH_VERTEX 3 -64.000000 58.000000 20.000000
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2029 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2030 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2031 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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2032 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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2033 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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2034 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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2037 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2038 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2040 *MESH_NUMTVERTEX 4
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2042 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2043 *MESH_TVERT 1 0.000000 0.437500 1.000000
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2044 *MESH_TVERT 2 1.000000 0.437500 1.000000
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2045 *MESH_TVERT 3 1.000000 0.000000 1.000000
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2047 *MESH_NUMTVFACES 2
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2049 *MESH_TFACE 0 0 2 1
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2050 *MESH_TFACE 1 0 3 2
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2053 *PROP_MOTIONBLUR 0
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2054 *PROP_CASTSHADOW 1
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2055 *PROP_RECVSHADOW 1
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2059 *NODE_NAME "mat2model0surf70"
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2061 *NODE_NAME "mat2model0surf70"
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2062 *INHERIT_POS 0 0 0
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2063 *INHERIT_ROT 0 0 0
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2064 *INHERIT_SCL 0 0 0
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2069 *TM_POS 0.000000 0.000000 0.000000
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2075 *COMMENT "SURFACETYPE MST_PLANAR"
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2076 *MESH_VERTEX_LIST {
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2077 *MESH_VERTEX 0 64.000000 58.000000 20.000000
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2078 *MESH_VERTEX 1 -64.000000 58.000000 20.000000
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2079 *MESH_VERTEX 2 -64.000000 58.000000 24.000000
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2080 *MESH_VERTEX 3 64.000000 58.000000 24.000000
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2083 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2084 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2085 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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2086 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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2087 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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2088 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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2091 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2092 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2094 *MESH_NUMTVERTEX 4
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2096 *MESH_TVERT 0 0.000000 1.000000 1.000000
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2097 *MESH_TVERT 1 1.000000 1.000000 1.000000
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2098 *MESH_TVERT 2 1.000000 0.937500 1.000000
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2099 *MESH_TVERT 3 0.000000 0.937500 1.000000
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2101 *MESH_NUMTVFACES 2
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2103 *MESH_TFACE 0 0 2 1
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2104 *MESH_TFACE 1 0 3 2
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2107 *PROP_MOTIONBLUR 0
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2108 *PROP_CASTSHADOW 1
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2109 *PROP_RECVSHADOW 1
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2113 *NODE_NAME "mat2model0surf71"
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2115 *NODE_NAME "mat2model0surf71"
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2116 *INHERIT_POS 0 0 0
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2117 *INHERIT_ROT 0 0 0
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2118 *INHERIT_SCL 0 0 0
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2123 *TM_POS 0.000000 0.000000 0.000000
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2129 *COMMENT "SURFACETYPE MST_PLANAR"
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2130 *MESH_VERTEX_LIST {
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2131 *MESH_VERTEX 0 -64.000000 86.000000 4.000000
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2132 *MESH_VERTEX 1 64.000000 86.000000 4.000000
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2133 *MESH_VERTEX 2 64.000000 58.000000 4.000000
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2134 *MESH_VERTEX 3 -64.000000 58.000000 4.000000
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2137 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2138 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2139 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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2140 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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2141 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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2142 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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2145 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2146 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2148 *MESH_NUMTVERTEX 4
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2150 *MESH_TVERT 0 0.000000 1.000000 1.000000
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2151 *MESH_TVERT 1 1.000000 1.000000 1.000000
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2152 *MESH_TVERT 2 1.000000 0.562500 1.000000
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2153 *MESH_TVERT 3 0.000000 0.562500 1.000000
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2155 *MESH_NUMTVFACES 2
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2157 *MESH_TFACE 0 0 2 1
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2158 *MESH_TFACE 1 0 3 2
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2161 *PROP_MOTIONBLUR 0
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2162 *PROP_CASTSHADOW 1
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2163 *PROP_RECVSHADOW 1
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2167 *NODE_NAME "mat2model0surf72"
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2169 *NODE_NAME "mat2model0surf72"
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2170 *INHERIT_POS 0 0 0
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2171 *INHERIT_ROT 0 0 0
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2172 *INHERIT_SCL 0 0 0
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2177 *TM_POS 0.000000 0.000000 0.000000
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2183 *COMMENT "SURFACETYPE MST_PLANAR"
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2184 *MESH_VERTEX_LIST {
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2185 *MESH_VERTEX 0 -64.000000 86.000000 0.000000
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2186 *MESH_VERTEX 1 -64.000000 86.000000 4.000000
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2187 *MESH_VERTEX 2 -64.000000 58.000000 4.000000
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2188 *MESH_VERTEX 3 -64.000000 58.000000 0.000000
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2191 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2192 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2193 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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2194 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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2195 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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2196 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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2199 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2200 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2202 *MESH_NUMTVERTEX 4
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2204 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2205 *MESH_TVERT 1 0.000000 0.062500 1.000000
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2206 *MESH_TVERT 2 0.218750 0.062500 1.000000
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2207 *MESH_TVERT 3 0.218750 0.000000 1.000000
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2209 *MESH_NUMTVFACES 2
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2211 *MESH_TFACE 0 0 2 1
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2212 *MESH_TFACE 1 0 3 2
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2215 *PROP_MOTIONBLUR 0
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2216 *PROP_CASTSHADOW 1
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2217 *PROP_RECVSHADOW 1
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2221 *NODE_NAME "mat2model0surf73"
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2223 *NODE_NAME "mat2model0surf73"
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2224 *INHERIT_POS 0 0 0
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2225 *INHERIT_ROT 0 0 0
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2226 *INHERIT_SCL 0 0 0
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2231 *TM_POS 0.000000 0.000000 0.000000
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2237 *COMMENT "SURFACETYPE MST_PLANAR"
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2238 *MESH_VERTEX_LIST {
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2239 *MESH_VERTEX 0 -64.000000 58.000000 0.000000
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2240 *MESH_VERTEX 1 64.000000 58.000000 0.000000
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2241 *MESH_VERTEX 2 64.000000 86.000000 0.000000
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2242 *MESH_VERTEX 3 -64.000000 86.000000 0.000000
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2245 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2246 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2247 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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2248 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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2249 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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2250 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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2253 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2254 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2256 *MESH_NUMTVERTEX 4
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2258 *MESH_TVERT 0 0.000000 0.500000 1.000000
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2259 *MESH_TVERT 1 1.000000 0.500000 1.000000
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2260 *MESH_TVERT 2 1.000000 0.062500 1.000000
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2261 *MESH_TVERT 3 0.000000 0.062500 1.000000
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2263 *MESH_NUMTVFACES 2
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2265 *MESH_TFACE 0 0 2 1
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2266 *MESH_TFACE 1 0 3 2
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2269 *PROP_MOTIONBLUR 0
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2270 *PROP_CASTSHADOW 1
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2271 *PROP_RECVSHADOW 1
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2275 *NODE_NAME "mat2model0surf74"
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2277 *NODE_NAME "mat2model0surf74"
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2278 *INHERIT_POS 0 0 0
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2279 *INHERIT_ROT 0 0 0
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2280 *INHERIT_SCL 0 0 0
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2285 *TM_POS 0.000000 0.000000 0.000000
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2291 *COMMENT "SURFACETYPE MST_PLANAR"
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2292 *MESH_VERTEX_LIST {
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2293 *MESH_VERTEX 0 -64.000000 58.000000 0.000000
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2294 *MESH_VERTEX 1 -64.000000 58.000000 4.000000
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2295 *MESH_VERTEX 2 64.000000 58.000000 4.000000
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2296 *MESH_VERTEX 3 64.000000 58.000000 0.000000
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2299 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2300 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2301 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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2302 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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2303 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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2304 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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2307 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2308 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2310 *MESH_NUMTVERTEX 4
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2312 *MESH_TVERT 0 0.000000 0.500000 1.000000
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2313 *MESH_TVERT 1 0.000000 0.562500 1.000000
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2314 *MESH_TVERT 2 1.000000 0.562500 1.000000
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2315 *MESH_TVERT 3 1.000000 0.500000 1.000000
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2317 *MESH_NUMTVFACES 2
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2319 *MESH_TFACE 0 0 2 1
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2320 *MESH_TFACE 1 0 3 2
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2323 *PROP_MOTIONBLUR 0
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2324 *PROP_CASTSHADOW 1
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2325 *PROP_RECVSHADOW 1
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2329 *NODE_NAME "mat2model0surf75"
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2331 *NODE_NAME "mat2model0surf75"
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2332 *INHERIT_POS 0 0 0
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2333 *INHERIT_ROT 0 0 0
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2334 *INHERIT_SCL 0 0 0
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2339 *TM_POS 0.000000 0.000000 0.000000
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2345 *COMMENT "SURFACETYPE MST_PLANAR"
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2346 *MESH_VERTEX_LIST {
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2347 *MESH_VERTEX 0 64.000000 54.000000 24.000000
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2348 *MESH_VERTEX 1 -64.000000 54.000000 24.000000
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2349 *MESH_VERTEX 2 -64.000000 54.000000 20.000000
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2350 *MESH_VERTEX 3 64.000000 54.000000 20.000000
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2353 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2354 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2355 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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2356 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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2357 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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2358 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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2361 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2362 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2364 *MESH_NUMTVERTEX 4
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2366 *MESH_TVERT 0 0.000000 0.437500 1.000000
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2367 *MESH_TVERT 1 1.000000 0.437500 1.000000
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2368 *MESH_TVERT 2 1.000000 0.500000 1.000000
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2369 *MESH_TVERT 3 0.000000 0.500000 1.000000
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2371 *MESH_NUMTVFACES 2
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2373 *MESH_TFACE 0 0 2 1
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2374 *MESH_TFACE 1 0 3 2
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2377 *PROP_MOTIONBLUR 0
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2378 *PROP_CASTSHADOW 1
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2379 *PROP_RECVSHADOW 1
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2383 *NODE_NAME "mat2model0surf76"
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2385 *NODE_NAME "mat2model0surf76"
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2386 *INHERIT_POS 0 0 0
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2387 *INHERIT_ROT 0 0 0
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2388 *INHERIT_SCL 0 0 0
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2393 *TM_POS 0.000000 0.000000 0.000000
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2399 *COMMENT "SURFACETYPE MST_PLANAR"
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2400 *MESH_VERTEX_LIST {
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2401 *MESH_VERTEX 0 64.000000 54.000000 24.000000
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2402 *MESH_VERTEX 1 64.000000 30.000000 24.000000
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2403 *MESH_VERTEX 2 -64.000000 30.000000 24.000000
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2404 *MESH_VERTEX 3 -64.000000 54.000000 24.000000
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2407 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2408 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2409 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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2410 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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2411 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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2412 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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2415 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2416 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2418 *MESH_NUMTVERTEX 4
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2420 *MESH_TVERT 0 0.000000 0.437500 1.000000
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2421 *MESH_TVERT 1 0.000000 0.062500 1.000000
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2422 *MESH_TVERT 2 1.000000 0.062500 1.000000
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2423 *MESH_TVERT 3 1.000000 0.437500 1.000000
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2425 *MESH_NUMTVFACES 2
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2427 *MESH_TFACE 0 0 2 1
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2428 *MESH_TFACE 1 0 3 2
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2431 *PROP_MOTIONBLUR 0
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2432 *PROP_CASTSHADOW 1
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2433 *PROP_RECVSHADOW 1
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2437 *NODE_NAME "mat2model0surf77"
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2439 *NODE_NAME "mat2model0surf77"
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2440 *INHERIT_POS 0 0 0
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2441 *INHERIT_ROT 0 0 0
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2442 *INHERIT_SCL 0 0 0
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2447 *TM_POS 0.000000 0.000000 0.000000
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2453 *COMMENT "SURFACETYPE MST_PLANAR"
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2454 *MESH_VERTEX_LIST {
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2455 *MESH_VERTEX 0 -64.000000 54.000000 20.000000
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2456 *MESH_VERTEX 1 -64.000000 54.000000 24.000000
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2457 *MESH_VERTEX 2 -64.000000 30.000000 24.000000
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2458 *MESH_VERTEX 3 -64.000000 30.000000 20.000000
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2461 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2462 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2463 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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2464 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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2465 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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2466 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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2469 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2470 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2472 *MESH_NUMTVERTEX 4
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2474 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2475 *MESH_TVERT 1 0.000000 0.062500 1.000000
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2476 *MESH_TVERT 2 0.187500 0.062500 1.000000
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2477 *MESH_TVERT 3 0.187500 0.000000 1.000000
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2479 *MESH_NUMTVFACES 2
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2481 *MESH_TFACE 0 0 2 1
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2482 *MESH_TFACE 1 0 3 2
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2485 *PROP_MOTIONBLUR 0
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2486 *PROP_CASTSHADOW 1
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2487 *PROP_RECVSHADOW 1
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2491 *NODE_NAME "mat2model0surf78"
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2493 *NODE_NAME "mat2model0surf78"
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2494 *INHERIT_POS 0 0 0
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2495 *INHERIT_ROT 0 0 0
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2496 *INHERIT_SCL 0 0 0
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2501 *TM_POS 0.000000 0.000000 0.000000
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2507 *COMMENT "SURFACETYPE MST_PLANAR"
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2508 *MESH_VERTEX_LIST {
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2509 *MESH_VERTEX 0 64.000000 30.000000 20.000000
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2510 *MESH_VERTEX 1 64.000000 54.000000 20.000000
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2511 *MESH_VERTEX 2 -64.000000 54.000000 20.000000
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2512 *MESH_VERTEX 3 -64.000000 30.000000 20.000000
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2515 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2516 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2517 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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2518 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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2519 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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2520 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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2523 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2524 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2526 *MESH_NUMTVERTEX 4
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2528 *MESH_TVERT 0 0.000000 0.875000 1.000000
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2529 *MESH_TVERT 1 0.000000 0.500000 1.000000
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2530 *MESH_TVERT 2 1.000000 0.500000 1.000000
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2531 *MESH_TVERT 3 1.000000 0.875000 1.000000
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2533 *MESH_NUMTVFACES 2
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2535 *MESH_TFACE 0 0 2 1
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2536 *MESH_TFACE 1 0 3 2
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2539 *PROP_MOTIONBLUR 0
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2540 *PROP_CASTSHADOW 1
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2541 *PROP_RECVSHADOW 1
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2545 *NODE_NAME "mat2model0surf79"
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2547 *NODE_NAME "mat2model0surf79"
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2548 *INHERIT_POS 0 0 0
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2549 *INHERIT_ROT 0 0 0
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2550 *INHERIT_SCL 0 0 0
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2555 *TM_POS 0.000000 0.000000 0.000000
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2561 *COMMENT "SURFACETYPE MST_PLANAR"
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2562 *MESH_VERTEX_LIST {
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2563 *MESH_VERTEX 0 64.000000 30.000000 20.000000
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2564 *MESH_VERTEX 1 -64.000000 30.000000 20.000000
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2565 *MESH_VERTEX 2 -64.000000 30.000000 24.000000
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2566 *MESH_VERTEX 3 64.000000 30.000000 24.000000
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2569 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2570 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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2571 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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2572 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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2573 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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2574 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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2577 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2578 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2580 *MESH_NUMTVERTEX 4
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2582 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2583 *MESH_TVERT 1 1.000000 0.000000 1.000000
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2584 *MESH_TVERT 2 1.000000 0.062500 1.000000
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2585 *MESH_TVERT 3 0.000000 0.062500 1.000000
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2587 *MESH_NUMTVFACES 2
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2589 *MESH_TFACE 0 0 2 1
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2590 *MESH_TFACE 1 0 3 2
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2593 *PROP_MOTIONBLUR 0
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2648 *PROP_CASTSHADOW 1
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2649 *PROP_RECVSHADOW 1
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2655 *NODE_NAME "mat2model0surf81"
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2701 *PROP_MOTIONBLUR 0
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2702 *PROP_CASTSHADOW 1
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2703 *PROP_RECVSHADOW 1
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2707 *NODE_NAME "mat2model0surf82"
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2709 *NODE_NAME "mat2model0surf82"
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2710 *INHERIT_POS 0 0 0
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2711 *INHERIT_ROT 0 0 0
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2736 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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2740 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2742 *MESH_NUMTVERTEX 4
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2744 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2745 *MESH_TVERT 1 0.000000 0.062500 1.000000
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2746 *MESH_TVERT 2 0.187500 0.062500 1.000000
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2747 *MESH_TVERT 3 0.187500 0.000000 1.000000
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2751 *MESH_TFACE 0 0 2 1
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2752 *MESH_TFACE 1 0 3 2
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2755 *PROP_MOTIONBLUR 0
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2756 *PROP_CASTSHADOW 1
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2757 *PROP_RECVSHADOW 1
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2761 *NODE_NAME "mat2model0surf83"
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2763 *NODE_NAME "mat2model0surf83"
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2764 *INHERIT_POS 0 0 0
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2765 *INHERIT_ROT 0 0 0
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2766 *INHERIT_SCL 0 0 0
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2771 *TM_POS 0.000000 0.000000 0.000000
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2789 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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2790 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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2793 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2794 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2798 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2799 *MESH_TVERT 1 0.000000 0.375000 1.000000
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2800 *MESH_TVERT 2 1.000000 0.375000 1.000000
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2806 *MESH_TFACE 1 0 3 2
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2809 *PROP_MOTIONBLUR 0
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2810 *PROP_CASTSHADOW 1
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2811 *PROP_RECVSHADOW 1
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2817 *NODE_NAME "mat2model0surf84"
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2819 *INHERIT_ROT 0 0 0
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2820 *INHERIT_SCL 0 0 0
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2832 *MESH_VERTEX_LIST {
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2844 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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2847 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2852 *MESH_TVERT 0 0.000000 0.437500 1.000000
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2863 *PROP_MOTIONBLUR 0
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2864 *PROP_CASTSHADOW 1
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2865 *PROP_RECVSHADOW 1
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2871 *NODE_NAME "mat2model0surf85"
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2898 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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2901 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2902 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2906 *MESH_TVERT 0 0.000000 0.437500 1.000000
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2907 *MESH_TVERT 1 1.000000 0.437500 1.000000
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2908 *MESH_TVERT 2 1.000000 0.375000 1.000000
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2909 *MESH_TVERT 3 0.000000 0.375000 1.000000
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2913 *MESH_TFACE 0 0 2 1
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2914 *MESH_TFACE 1 0 3 2
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2917 *PROP_MOTIONBLUR 0
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2918 *PROP_CASTSHADOW 1
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2919 *PROP_RECVSHADOW 1
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2923 *NODE_NAME "mat2model0surf86"
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2925 *NODE_NAME "mat2model0surf86"
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2926 *INHERIT_POS 0 0 0
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2927 *INHERIT_ROT 0 0 0
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2928 *INHERIT_SCL 0 0 0
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2933 *TM_POS 0.000000 0.000000 0.000000
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2940 *MESH_VERTEX_LIST {
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2943 *MESH_VERTEX 2 -64.000000 -26.000000 24.000000
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2944 *MESH_VERTEX 3 -64.000000 -2.000000 24.000000
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2950 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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2951 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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2952 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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2955 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2956 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2958 *MESH_NUMTVERTEX 4
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2960 *MESH_TVERT 0 0.000000 0.437500 1.000000
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2961 *MESH_TVERT 1 0.000000 0.812500 1.000000
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2962 *MESH_TVERT 2 1.000000 0.812500 1.000000
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2963 *MESH_TVERT 3 1.000000 0.437500 1.000000
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2967 *MESH_TFACE 0 0 2 1
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2968 *MESH_TFACE 1 0 3 2
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2971 *PROP_MOTIONBLUR 0
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2972 *PROP_CASTSHADOW 1
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2973 *PROP_RECVSHADOW 1
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2979 *NODE_NAME "mat2model0surf87"
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2980 *INHERIT_POS 0 0 0
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2981 *INHERIT_ROT 0 0 0
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2982 *INHERIT_SCL 0 0 0
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2987 *TM_POS 0.000000 0.000000 0.000000
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2993 *COMMENT "SURFACETYPE MST_PLANAR"
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2997 *MESH_VERTEX 2 -64.000000 -26.000000 24.000000
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2998 *MESH_VERTEX 3 -64.000000 -26.000000 20.000000
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3001 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3003 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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3005 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3006 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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3009 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3010 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3014 *MESH_TVERT 0 0.000000 0.000000 1.000000
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3015 *MESH_TVERT 1 0.000000 0.062500 1.000000
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3016 *MESH_TVERT 2 0.187500 0.062500 1.000000
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3017 *MESH_TVERT 3 0.187500 0.000000 1.000000
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3021 *MESH_TFACE 0 0 2 1
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3022 *MESH_TFACE 1 0 3 2
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3025 *PROP_MOTIONBLUR 0
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3026 *PROP_CASTSHADOW 1
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3027 *PROP_RECVSHADOW 1
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3033 *NODE_NAME "mat2model0surf88"
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3034 *INHERIT_POS 0 0 0
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3035 *INHERIT_ROT 0 0 0
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3036 *INHERIT_SCL 0 0 0
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3041 *TM_POS 0.000000 0.000000 0.000000
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3047 *COMMENT "SURFACETYPE MST_PLANAR"
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3051 *MESH_VERTEX 2 -64.000000 -2.000000 20.000000
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3052 *MESH_VERTEX 3 -64.000000 -26.000000 20.000000
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3055 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3058 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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3059 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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3060 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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3063 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3064 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3066 *MESH_NUMTVERTEX 4
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3068 *MESH_TVERT 0 0.000000 0.000000 1.000000
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3069 *MESH_TVERT 1 0.000000 0.375000 1.000000
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3070 *MESH_TVERT 2 1.000000 0.375000 1.000000
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3071 *MESH_TVERT 3 1.000000 0.000000 1.000000
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3075 *MESH_TFACE 0 0 2 1
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3076 *MESH_TFACE 1 0 3 2
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3079 *PROP_MOTIONBLUR 0
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3080 *PROP_CASTSHADOW 1
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3081 *PROP_RECVSHADOW 1
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3087 *NODE_NAME "mat2model0surf89"
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3088 *INHERIT_POS 0 0 0
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3089 *INHERIT_ROT 0 0 0
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3090 *INHERIT_SCL 0 0 0
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3095 *TM_POS 0.000000 0.000000 0.000000
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3101 *COMMENT "SURFACETYPE MST_PLANAR"
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3102 *MESH_VERTEX_LIST {
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3105 *MESH_VERTEX 2 -64.000000 -26.000000 24.000000
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3106 *MESH_VERTEX 3 64.000000 -26.000000 24.000000
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3109 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3110 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3111 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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3112 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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3113 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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3114 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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3117 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3118 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3120 *MESH_NUMTVERTEX 4
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3122 *MESH_TVERT 0 0.000000 0.875000 1.000000
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3123 *MESH_TVERT 1 1.000000 0.875000 1.000000
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3124 *MESH_TVERT 2 1.000000 0.812500 1.000000
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3125 *MESH_TVERT 3 0.000000 0.812500 1.000000
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3127 *MESH_NUMTVFACES 2
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3129 *MESH_TFACE 0 0 2 1
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3130 *MESH_TFACE 1 0 3 2
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3133 *PROP_MOTIONBLUR 0
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3134 *PROP_CASTSHADOW 1
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3135 *PROP_RECVSHADOW 1
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3141 *NODE_NAME "mat2model0surf90"
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3142 *INHERIT_POS 0 0 0
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3143 *INHERIT_ROT 0 0 0
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3144 *INHERIT_SCL 0 0 0
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3149 *TM_POS 0.000000 0.000000 0.000000
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3155 *COMMENT "SURFACETYPE MST_PLANAR"
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3156 *MESH_VERTEX_LIST {
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3158 *MESH_VERTEX 1 -64.000000 -30.000000 20.000000
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3159 *MESH_VERTEX 2 64.000000 -30.000000 20.000000
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3160 *MESH_VERTEX 3 64.000000 -30.000000 24.000000
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3163 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3165 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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3167 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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3168 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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3171 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3172 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3174 *MESH_NUMTVERTEX 4
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3176 *MESH_TVERT 0 0.000000 0.437500 1.000000
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3177 *MESH_TVERT 1 0.000000 0.500000 1.000000
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3178 *MESH_TVERT 2 1.000000 0.500000 1.000000
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3179 *MESH_TVERT 3 1.000000 0.437500 1.000000
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3183 *MESH_TFACE 0 0 2 1
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3184 *MESH_TFACE 1 0 3 2
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3187 *PROP_MOTIONBLUR 0
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3188 *PROP_CASTSHADOW 1
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3189 *PROP_RECVSHADOW 1
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3193 *NODE_NAME "mat2model0surf91"
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3195 *NODE_NAME "mat2model0surf91"
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3196 *INHERIT_POS 0 0 0
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3197 *INHERIT_ROT 0 0 0
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3198 *INHERIT_SCL 0 0 0
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3203 *TM_POS 0.000000 0.000000 0.000000
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3213 *MESH_VERTEX 2 64.000000 -54.000000 24.000000
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3214 *MESH_VERTEX 3 -64.000000 -54.000000 24.000000
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3217 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3218 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3219 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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3220 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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3221 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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3222 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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3225 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3226 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3228 *MESH_NUMTVERTEX 4
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3230 *MESH_TVERT 0 0.000000 0.437500 1.000000
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3231 *MESH_TVERT 1 1.000000 0.437500 1.000000
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3232 *MESH_TVERT 2 1.000000 0.062500 1.000000
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3233 *MESH_TVERT 3 0.000000 0.062500 1.000000
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3235 *MESH_NUMTVFACES 2
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3237 *MESH_TFACE 0 0 2 1
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3238 *MESH_TFACE 1 0 3 2
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3241 *PROP_MOTIONBLUR 0
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3242 *PROP_CASTSHADOW 1
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3243 *PROP_RECVSHADOW 1
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3247 *NODE_NAME "mat2model0surf92"
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3249 *NODE_NAME "mat2model0surf92"
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3250 *INHERIT_POS 0 0 0
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3251 *INHERIT_ROT 0 0 0
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3252 *INHERIT_SCL 0 0 0
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3257 *TM_POS 0.000000 0.000000 0.000000
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3263 *COMMENT "SURFACETYPE MST_PLANAR"
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3267 *MESH_VERTEX 2 -64.000000 -54.000000 24.000000
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3268 *MESH_VERTEX 3 -64.000000 -54.000000 20.000000
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3271 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3275 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3276 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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3279 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3280 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3282 *MESH_NUMTVERTEX 4
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3284 *MESH_TVERT 0 0.000000 0.000000 1.000000
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3285 *MESH_TVERT 1 0.000000 0.062500 1.000000
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3286 *MESH_TVERT 2 0.187500 0.062500 1.000000
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3287 *MESH_TVERT 3 0.187500 0.000000 1.000000
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3289 *MESH_NUMTVFACES 2
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3291 *MESH_TFACE 0 0 2 1
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3292 *MESH_TFACE 1 0 3 2
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3295 *PROP_MOTIONBLUR 0
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3296 *PROP_CASTSHADOW 1
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3297 *PROP_RECVSHADOW 1
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3301 *NODE_NAME "mat2model0surf93"
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3303 *NODE_NAME "mat2model0surf93"
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3304 *INHERIT_POS 0 0 0
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3305 *INHERIT_ROT 0 0 0
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3306 *INHERIT_SCL 0 0 0
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3311 *TM_POS 0.000000 0.000000 0.000000
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3317 *COMMENT "SURFACETYPE MST_PLANAR"
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3318 *MESH_VERTEX_LIST {
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3320 *MESH_VERTEX 1 -64.000000 -54.000000 24.000000
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3321 *MESH_VERTEX 2 64.000000 -54.000000 24.000000
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3322 *MESH_VERTEX 3 64.000000 -54.000000 20.000000
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3325 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3326 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3327 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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3328 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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3329 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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3330 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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3333 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3334 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3336 *MESH_NUMTVERTEX 4
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3338 *MESH_TVERT 0 0.000000 0.000000 1.000000
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3339 *MESH_TVERT 1 0.000000 0.062500 1.000000
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3340 *MESH_TVERT 2 1.000000 0.062500 1.000000
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3341 *MESH_TVERT 3 1.000000 0.000000 1.000000
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3343 *MESH_NUMTVFACES 2
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3345 *MESH_TFACE 0 0 2 1
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3346 *MESH_TFACE 1 0 3 2
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3349 *PROP_MOTIONBLUR 0
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3350 *PROP_CASTSHADOW 1
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3351 *PROP_RECVSHADOW 1
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3355 *NODE_NAME "mat2model0surf94"
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3357 *NODE_NAME "mat2model0surf94"
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3358 *INHERIT_POS 0 0 0
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3359 *INHERIT_ROT 0 0 0
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3360 *INHERIT_SCL 0 0 0
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3365 *TM_POS 0.000000 0.000000 0.000000
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3371 *COMMENT "SURFACETYPE MST_PLANAR"
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3372 *MESH_VERTEX_LIST {
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3374 *MESH_VERTEX 1 64.000000 -54.000000 20.000000
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3375 *MESH_VERTEX 2 64.000000 -30.000000 20.000000
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3376 *MESH_VERTEX 3 -64.000000 -30.000000 20.000000
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3379 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3380 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3381 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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3382 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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3383 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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3384 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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3387 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3388 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3390 *MESH_NUMTVERTEX 4
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3392 *MESH_TVERT 0 0.000000 0.875000 1.000000
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3393 *MESH_TVERT 1 1.000000 0.875000 1.000000
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3394 *MESH_TVERT 2 1.000000 0.500000 1.000000
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3395 *MESH_TVERT 3 0.000000 0.500000 1.000000
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3397 *MESH_NUMTVFACES 2
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3399 *MESH_TFACE 0 0 2 1
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3400 *MESH_TFACE 1 0 3 2
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3403 *PROP_MOTIONBLUR 0
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3404 *PROP_CASTSHADOW 1
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3405 *PROP_RECVSHADOW 1
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3409 *NODE_NAME "mat2model0surf95"
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3411 *NODE_NAME "mat2model0surf95"
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3412 *INHERIT_POS 0 0 0
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3413 *INHERIT_ROT 0 0 0
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3414 *INHERIT_SCL 0 0 0
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3419 *TM_POS 0.000000 0.000000 0.000000
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3425 *COMMENT "SURFACETYPE MST_PLANAR"
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3426 *MESH_VERTEX_LIST {
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3429 *MESH_VERTEX 2 -64.000000 -58.000000 24.000000
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3430 *MESH_VERTEX 3 -64.000000 -58.000000 20.000000
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3433 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3434 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3435 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
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3436 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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3437 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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3438 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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3441 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3442 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3444 *MESH_NUMTVERTEX 4
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3446 *MESH_TVERT 0 0.000000 0.500000 1.000000
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3447 *MESH_TVERT 1 0.000000 0.562500 1.000000
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3448 *MESH_TVERT 2 1.000000 0.562500 1.000000
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3449 *MESH_TVERT 3 1.000000 0.500000 1.000000
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3451 *MESH_NUMTVFACES 2
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3453 *MESH_TFACE 0 0 2 1
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3454 *MESH_TFACE 1 0 3 2
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3457 *PROP_MOTIONBLUR 0
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3458 *PROP_CASTSHADOW 1
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3459 *PROP_RECVSHADOW 1
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3463 *NODE_NAME "mat2model0surf96"
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3465 *NODE_NAME "mat2model0surf96"
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3466 *INHERIT_POS 0 0 0
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3467 *INHERIT_ROT 0 0 0
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3468 *INHERIT_SCL 0 0 0
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3473 *TM_POS 0.000000 0.000000 0.000000
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3479 *COMMENT "SURFACETYPE MST_PLANAR"
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3480 *MESH_VERTEX_LIST {
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3483 *MESH_VERTEX 2 -64.000000 -58.000000 0.000000
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3484 *MESH_VERTEX 3 64.000000 -58.000000 0.000000
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3487 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3488 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3489 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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3490 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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3491 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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3492 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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3495 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3496 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3498 *MESH_NUMTVERTEX 4
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3500 *MESH_TVERT 0 0.000000 0.500000 1.000000
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3501 *MESH_TVERT 1 1.000000 0.500000 1.000000
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3502 *MESH_TVERT 2 1.000000 0.437500 1.000000
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3503 *MESH_TVERT 3 0.000000 0.437500 1.000000
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3505 *MESH_NUMTVFACES 2
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3507 *MESH_TFACE 0 0 2 1
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3508 *MESH_TFACE 1 0 3 2
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3511 *PROP_MOTIONBLUR 0
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3512 *PROP_CASTSHADOW 1
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3513 *PROP_RECVSHADOW 1
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3517 *NODE_NAME "mat2model0surf97"
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3519 *NODE_NAME "mat2model0surf97"
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3520 *INHERIT_POS 0 0 0
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3521 *INHERIT_ROT 0 0 0
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3522 *INHERIT_SCL 0 0 0
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3527 *TM_POS 0.000000 0.000000 0.000000
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3533 *COMMENT "SURFACETYPE MST_PLANAR"
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3534 *MESH_VERTEX_LIST {
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3536 *MESH_VERTEX 1 -64.000000 -86.000000 24.000000
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3537 *MESH_VERTEX 2 -64.000000 -58.000000 24.000000
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3538 *MESH_VERTEX 3 64.000000 -58.000000 24.000000
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3541 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3542 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3543 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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3544 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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3545 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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3546 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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3549 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3550 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3552 *MESH_NUMTVERTEX 4
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3554 *MESH_TVERT 0 0.000000 1.000000 1.000000
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3555 *MESH_TVERT 1 1.000000 1.000000 1.000000
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3556 *MESH_TVERT 2 1.000000 0.562500 1.000000
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3557 *MESH_TVERT 3 0.000000 0.562500 1.000000
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3559 *MESH_NUMTVFACES 2
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3561 *MESH_TFACE 0 0 2 1
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3562 *MESH_TFACE 1 0 3 2
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3565 *PROP_MOTIONBLUR 0
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3566 *PROP_CASTSHADOW 1
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3567 *PROP_RECVSHADOW 1
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3573 *NODE_NAME "mat2model0surf98"
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3574 *INHERIT_POS 0 0 0
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3575 *INHERIT_ROT 0 0 0
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3576 *INHERIT_SCL 0 0 0
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3581 *TM_POS 0.000000 0.000000 0.000000
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3591 *MESH_VERTEX 2 -64.000000 -86.000000 24.000000
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3592 *MESH_VERTEX 3 -64.000000 -86.000000 20.000000
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3595 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3597 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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3598 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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3600 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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3603 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3604 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3606 *MESH_NUMTVERTEX 4
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3608 *MESH_TVERT 0 0.000000 0.000000 1.000000
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3609 *MESH_TVERT 1 0.000000 0.062500 1.000000
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3610 *MESH_TVERT 2 0.218750 0.062500 1.000000
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3611 *MESH_TVERT 3 0.218750 0.000000 1.000000
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3613 *MESH_NUMTVFACES 2
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3615 *MESH_TFACE 0 0 2 1
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3616 *MESH_TFACE 1 0 3 2
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3619 *PROP_MOTIONBLUR 0
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3620 *PROP_CASTSHADOW 1
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3621 *PROP_RECVSHADOW 1
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3625 *NODE_NAME "mat2model0surf99"
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3627 *NODE_NAME "mat2model0surf99"
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3628 *INHERIT_POS 0 0 0
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3629 *INHERIT_ROT 0 0 0
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3630 *INHERIT_SCL 0 0 0
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3635 *TM_POS 0.000000 0.000000 0.000000
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3641 *COMMENT "SURFACETYPE MST_PLANAR"
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3645 *MESH_VERTEX 2 -64.000000 -86.000000 20.000000
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3646 *MESH_VERTEX 3 -64.000000 -86.000000 24.000000
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3649 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3650 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3651 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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3652 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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3653 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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3654 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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3657 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3658 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3660 *MESH_NUMTVERTEX 4
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3662 *MESH_TVERT 0 0.000000 0.000000 1.000000
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3663 *MESH_TVERT 1 0.000000 0.062500 1.000000
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3664 *MESH_TVERT 2 1.000000 0.062500 1.000000
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3665 *MESH_TVERT 3 1.000000 0.000000 1.000000
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3667 *MESH_NUMTVFACES 2
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3669 *MESH_TFACE 0 0 2 1
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3670 *MESH_TFACE 1 0 3 2
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3673 *PROP_MOTIONBLUR 0
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3674 *PROP_CASTSHADOW 1
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3675 *PROP_RECVSHADOW 1
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3681 *NODE_NAME "mat2model0surf100"
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3682 *INHERIT_POS 0 0 0
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3683 *INHERIT_ROT 0 0 0
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3684 *INHERIT_SCL 0 0 0
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3689 *TM_POS 0.000000 0.000000 0.000000
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3699 *MESH_VERTEX 2 -64.000000 -86.000000 20.000000
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3700 *MESH_VERTEX 3 64.000000 -86.000000 20.000000
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3703 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3704 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
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3705 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
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3706 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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3707 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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3708 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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3711 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3712 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3714 *MESH_NUMTVERTEX 4
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3716 *MESH_TVERT 0 0.000000 0.500000 1.000000
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3717 *MESH_TVERT 1 1.000000 0.500000 1.000000
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3718 *MESH_TVERT 2 1.000000 0.062500 1.000000
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3719 *MESH_TVERT 3 0.000000 0.062500 1.000000
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3721 *MESH_NUMTVFACES 2
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3723 *MESH_TFACE 0 0 2 1
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3724 *MESH_TFACE 1 0 3 2
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3727 *PROP_MOTIONBLUR 0
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3728 *PROP_CASTSHADOW 1
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3729 *PROP_RECVSHADOW 1
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3733 *NODE_NAME "mat2model0surf101"
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3735 *NODE_NAME "mat2model0surf101"
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3736 *INHERIT_POS 0 0 0
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3737 *INHERIT_ROT 0 0 0
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3738 *INHERIT_SCL 0 0 0
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3743 *TM_POS 0.000000 0.000000 0.000000
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3749 *COMMENT "SURFACETYPE MST_PLANAR"
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3753 *MESH_VERTEX 2 -64.000000 -86.000000 4.000000
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3754 *MESH_VERTEX 3 -64.000000 -58.000000 4.000000
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3757 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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3759 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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3760 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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3761 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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3762 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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3765 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3766 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3768 *MESH_NUMTVERTEX 4
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3770 *MESH_TVERT 0 0.000000 0.500000 1.000000
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3771 *MESH_TVERT 1 0.000000 0.937500 1.000000
\r
3772 *MESH_TVERT 2 1.000000 0.937500 1.000000
\r
3773 *MESH_TVERT 3 1.000000 0.500000 1.000000
\r
3775 *MESH_NUMTVFACES 2
\r
3777 *MESH_TFACE 0 0 2 1
\r
3778 *MESH_TFACE 1 0 3 2
\r
3781 *PROP_MOTIONBLUR 0
\r
3782 *PROP_CASTSHADOW 1
\r
3783 *PROP_RECVSHADOW 1
\r
3787 *NODE_NAME "mat2model0surf102"
\r
3789 *NODE_NAME "mat2model0surf102"
\r
3790 *INHERIT_POS 0 0 0
\r
3791 *INHERIT_ROT 0 0 0
\r
3792 *INHERIT_SCL 0 0 0
\r
3797 *TM_POS 0.000000 0.000000 0.000000
\r
3803 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3804 *MESH_VERTEX_LIST {
\r
3805 *MESH_VERTEX 0 -64.000000 -58.000000 0.000000
\r
3806 *MESH_VERTEX 1 -64.000000 -58.000000 4.000000
\r
3807 *MESH_VERTEX 2 -64.000000 -86.000000 4.000000
\r
3808 *MESH_VERTEX 3 -64.000000 -86.000000 0.000000
\r
3811 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
3812 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
3813 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
3814 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
3815 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
3816 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
3819 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3820 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3822 *MESH_NUMTVERTEX 4
\r
3824 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
3825 *MESH_TVERT 1 0.000000 0.062500 1.000000
\r
3826 *MESH_TVERT 2 0.218750 0.062500 1.000000
\r
3827 *MESH_TVERT 3 0.218750 0.000000 1.000000
\r
3829 *MESH_NUMTVFACES 2
\r
3831 *MESH_TFACE 0 0 2 1
\r
3832 *MESH_TFACE 1 0 3 2
\r
3835 *PROP_MOTIONBLUR 0
\r
3836 *PROP_CASTSHADOW 1
\r
3837 *PROP_RECVSHADOW 1
\r
3841 *NODE_NAME "mat2model0surf103"
\r
3843 *NODE_NAME "mat2model0surf103"
\r
3844 *INHERIT_POS 0 0 0
\r
3845 *INHERIT_ROT 0 0 0
\r
3846 *INHERIT_SCL 0 0 0
\r
3851 *TM_POS 0.000000 0.000000 0.000000
\r
3857 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3858 *MESH_VERTEX_LIST {
\r
3859 *MESH_VERTEX 0 64.000000 -86.000000 0.000000
\r
3860 *MESH_VERTEX 1 64.000000 -58.000000 0.000000
\r
3861 *MESH_VERTEX 2 -64.000000 -58.000000 0.000000
\r
3862 *MESH_VERTEX 3 -64.000000 -86.000000 0.000000
\r
3865 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
3866 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
3867 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
\r
3868 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
3869 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
\r
3870 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
\r
3873 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3874 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3876 *MESH_NUMTVERTEX 4
\r
3878 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
3879 *MESH_TVERT 1 0.000000 0.437500 1.000000
\r
3880 *MESH_TVERT 2 1.000000 0.437500 1.000000
\r
3881 *MESH_TVERT 3 1.000000 0.000000 1.000000
\r
3883 *MESH_NUMTVFACES 2
\r
3885 *MESH_TFACE 0 0 2 1
\r
3886 *MESH_TFACE 1 0 3 2
\r
3889 *PROP_MOTIONBLUR 0
\r
3890 *PROP_CASTSHADOW 1
\r
3891 *PROP_RECVSHADOW 1
\r
3895 *NODE_NAME "mat2model0surf104"
\r
3897 *NODE_NAME "mat2model0surf104"
\r
3898 *INHERIT_POS 0 0 0
\r
3899 *INHERIT_ROT 0 0 0
\r
3900 *INHERIT_SCL 0 0 0
\r
3905 *TM_POS 0.000000 0.000000 0.000000
\r
3911 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3912 *MESH_VERTEX_LIST {
\r
3913 *MESH_VERTEX 0 64.000000 -86.000000 0.000000
\r
3914 *MESH_VERTEX 1 -64.000000 -86.000000 0.000000
\r
3915 *MESH_VERTEX 2 -64.000000 -86.000000 4.000000
\r
3916 *MESH_VERTEX 3 64.000000 -86.000000 4.000000
\r
3919 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
3920 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
3921 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
\r
3922 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
\r
3923 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
\r
3924 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
\r
3927 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3928 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3930 *MESH_NUMTVERTEX 4
\r
3932 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
3933 *MESH_TVERT 1 1.000000 1.000000 1.000000
\r
3934 *MESH_TVERT 2 1.000000 0.937500 1.000000
\r
3935 *MESH_TVERT 3 0.000000 0.937500 1.000000
\r
3937 *MESH_NUMTVFACES 2
\r
3939 *MESH_TFACE 0 0 2 1
\r
3940 *MESH_TFACE 1 0 3 2
\r
3943 *PROP_MOTIONBLUR 0
\r
3944 *PROP_CASTSHADOW 1
\r
3945 *PROP_RECVSHADOW 1
\r