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1315 *PROP_MOTIONBLUR 0
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1316 *PROP_CASTSHADOW 1
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1317 *PROP_RECVSHADOW 1
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1323 *NODE_NAME "mat2model0surf43"
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1370 *PROP_CASTSHADOW 1
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1371 *PROP_RECVSHADOW 1
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1420 *MESH_TFACE 1 0 3 2
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1423 *PROP_MOTIONBLUR 0
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1424 *PROP_CASTSHADOW 1
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1425 *PROP_RECVSHADOW 1
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1431 *NODE_NAME "mat2model0surf45"
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1432 *INHERIT_POS 0 0 0
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1433 *INHERIT_ROT 0 0 0
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1434 *INHERIT_SCL 0 0 0
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1446 *MESH_VERTEX_LIST {
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1461 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1462 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1466 *MESH_TVERT 0 0.000000 0.156250 1.000000
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1467 *MESH_TVERT 1 0.629864 0.031250 1.000000
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1471 *MESH_NUMTVFACES 2
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1473 *MESH_TFACE 0 0 2 1
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1474 *MESH_TFACE 1 0 1 3
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1477 *PROP_MOTIONBLUR 0
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1478 *PROP_CASTSHADOW 1
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1479 *PROP_RECVSHADOW 1
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1485 *NODE_NAME "mat2model0surf46"
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1486 *INHERIT_POS 0 0 0
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1487 *INHERIT_ROT 0 0 0
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1488 *INHERIT_SCL 0 0 0
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1500 *MESH_VERTEX_LIST {
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1512 *MESH_VERTEXNORMAL 3 -0.526232 -0.850341 0.000000
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1516 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1520 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1527 *MESH_TFACE 0 0 2 1
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1528 *MESH_TFACE 1 0 3 2
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1531 *PROP_MOTIONBLUR 0
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1532 *PROP_CASTSHADOW 1
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1533 *PROP_RECVSHADOW 1
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1537 *NODE_NAME "mat2model0surf47"
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1539 *NODE_NAME "mat2model0surf47"
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1540 *INHERIT_POS 0 0 0
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1541 *INHERIT_ROT 0 0 0
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1542 *INHERIT_SCL 0 0 0
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1547 *TM_POS 0.000000 0.000000 0.000000
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1566 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1569 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1574 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1575 *MESH_TVERT 1 0.000000 0.031250 1.000000
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1581 *MESH_TFACE 0 0 2 1
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1582 *MESH_TFACE 1 0 3 2
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1585 *PROP_MOTIONBLUR 0
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1586 *PROP_CASTSHADOW 1
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1587 *PROP_RECVSHADOW 1
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1591 *NODE_NAME "mat2model0surf48"
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1593 *NODE_NAME "mat2model0surf48"
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1594 *INHERIT_POS 0 0 0
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1595 *INHERIT_ROT 0 0 0
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1596 *INHERIT_SCL 0 0 0
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1607 *COMMENT "SURFACETYPE MST_PLANAR"
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1608 *MESH_VERTEX_LIST {
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1620 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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1623 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1624 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1626 *MESH_NUMTVERTEX 4
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1628 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1629 *MESH_TVERT 1 0.000000 0.031250 1.000000
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1630 *MESH_TVERT 2 0.062500 0.031250 1.000000
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1635 *MESH_TFACE 0 0 2 1
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1636 *MESH_TFACE 1 0 3 2
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1639 *PROP_MOTIONBLUR 0
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1640 *PROP_CASTSHADOW 1
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1641 *PROP_RECVSHADOW 1
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1645 *NODE_NAME "mat2model0surf49"
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1647 *NODE_NAME "mat2model0surf49"
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1648 *INHERIT_POS 0 0 0
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1649 *INHERIT_ROT 0 0 0
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1650 *INHERIT_SCL 0 0 0
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1672 *MESH_VERTEXNORMAL 1 -0.707107 0.109161 0.698630
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1673 *MESH_VERTEXNORMAL 2 0.707107 0.109161 0.698630
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1674 *MESH_VERTEXNORMAL 3 0.707107 0.109161 0.698630
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1677 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1678 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1680 *MESH_NUMTVERTEX 4
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1682 *MESH_TVERT 0 0.000000 0.156250 1.000000
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1683 *MESH_TVERT 1 0.506067 0.156250 1.000000
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1684 *MESH_TVERT 2 0.506067 0.031250 1.000000
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1685 *MESH_TVERT 3 0.000000 0.031250 1.000000
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1689 *MESH_TFACE 0 0 2 1
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1690 *MESH_TFACE 1 0 3 2
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1693 *PROP_MOTIONBLUR 0
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1694 *PROP_CASTSHADOW 1
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1695 *PROP_RECVSHADOW 1
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1701 *NODE_NAME "mat2model0surf50"
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1702 *INHERIT_POS 0 0 0
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1703 *INHERIT_ROT 0 0 0
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1704 *INHERIT_SCL 0 0 0
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1732 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1736 *MESH_TVERT 0 0.000000 0.156250 1.000000
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1737 *MESH_TVERT 1 0.000000 0.187500 1.000000
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1743 *MESH_TFACE 0 0 2 1
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1744 *MESH_TFACE 1 0 3 2
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1747 *PROP_MOTIONBLUR 0
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1748 *PROP_CASTSHADOW 1
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1749 *PROP_RECVSHADOW 1
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1755 *NODE_NAME "mat2model0surf51"
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1756 *INHERIT_POS 0 0 0
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1758 *INHERIT_SCL 0 0 0
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1782 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1785 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1786 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1797 *MESH_TFACE 0 0 2 1
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1801 *PROP_MOTIONBLUR 0
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1802 *PROP_CASTSHADOW 1
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1803 *PROP_RECVSHADOW 1
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1807 *NODE_NAME "mat2model0surf52"
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1809 *NODE_NAME "mat2model0surf52"
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1810 *INHERIT_POS 0 0 0
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1811 *INHERIT_ROT 0 0 0
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1812 *INHERIT_SCL 0 0 0
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1836 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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1839 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1840 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1845 *MESH_TVERT 1 0.875000 0.156250 1.000000
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1846 *MESH_TVERT 2 0.875000 0.031250 1.000000
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1847 *MESH_TVERT 3 0.000000 0.031250 1.000000
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1849 *MESH_NUMTVFACES 2
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1851 *MESH_TFACE 0 0 2 1
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1852 *MESH_TFACE 1 0 3 2
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1855 *PROP_MOTIONBLUR 0
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1856 *PROP_CASTSHADOW 1
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1857 *PROP_RECVSHADOW 1
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1861 *NODE_NAME "mat2model0surf53"
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1863 *NODE_NAME "mat2model0surf53"
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1890 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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1893 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1894 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1896 *MESH_NUMTVERTEX 4
\r
1898 *MESH_TVERT 0 0.000000 0.156250 1.000000
\r
1899 *MESH_TVERT 1 0.000000 0.187500 1.000000
\r
1900 *MESH_TVERT 2 0.875000 0.187500 1.000000
\r
1901 *MESH_TVERT 3 0.875000 0.156250 1.000000
\r
1903 *MESH_NUMTVFACES 2
\r
1905 *MESH_TFACE 0 0 2 1
\r
1906 *MESH_TFACE 1 0 3 2
\r
1909 *PROP_MOTIONBLUR 0
\r
1910 *PROP_CASTSHADOW 1
\r
1911 *PROP_RECVSHADOW 1
\r
1915 *NODE_NAME "mat2model0surf54"
\r
1917 *NODE_NAME "mat2model0surf54"
\r
1918 *INHERIT_POS 0 0 0
\r
1919 *INHERIT_ROT 0 0 0
\r
1920 *INHERIT_SCL 0 0 0
\r
1925 *TM_POS 0.000000 0.000000 0.000000
\r
1931 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1932 *MESH_VERTEX_LIST {
\r
1933 *MESH_VERTEX 0 -56.000000 56.000000 12.000000
\r
1934 *MESH_VERTEX 1 -56.000000 56.000000 10.000000
\r
1935 *MESH_VERTEX 2 -56.000000 -56.000000 10.000000
\r
1936 *MESH_VERTEX 3 -56.000000 -56.000000 12.000000
\r
1939 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1940 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1941 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
1942 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
1943 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
1944 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
1947 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1948 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1950 *MESH_NUMTVERTEX 4
\r
1952 *MESH_TVERT 0 0.000000 0.156250 1.000000
\r
1953 *MESH_TVERT 1 0.000000 0.187500 1.000000
\r
1954 *MESH_TVERT 2 0.875000 0.187500 1.000000
\r
1955 *MESH_TVERT 3 0.875000 0.156250 1.000000
\r
1957 *MESH_NUMTVFACES 2
\r
1959 *MESH_TFACE 0 0 2 1
\r
1960 *MESH_TFACE 1 0 3 2
\r
1963 *PROP_MOTIONBLUR 0
\r
1964 *PROP_CASTSHADOW 1
\r
1965 *PROP_RECVSHADOW 1
\r
1969 *NODE_NAME "mat2model0surf55"
\r
1971 *NODE_NAME "mat2model0surf55"
\r
1972 *INHERIT_POS 0 0 0
\r
1973 *INHERIT_ROT 0 0 0
\r
1974 *INHERIT_SCL 0 0 0
\r
1979 *TM_POS 0.000000 0.000000 0.000000
\r
1985 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1986 *MESH_VERTEX_LIST {
\r
1987 *MESH_VERTEX 0 -56.000000 56.000000 12.000000
\r
1988 *MESH_VERTEX 1 -56.000000 -56.000000 12.000000
\r
1989 *MESH_VERTEX 2 -64.000000 -56.000000 12.000000
\r
1990 *MESH_VERTEX 3 -64.000000 56.000000 12.000000
\r
1993 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1994 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1995 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
1996 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
\r
1997 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
1998 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
2001 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2002 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2004 *MESH_NUMTVERTEX 4
\r
2006 *MESH_TVERT 0 0.000000 0.156250 1.000000
\r
2007 *MESH_TVERT 1 0.875000 0.156250 1.000000
\r
2008 *MESH_TVERT 2 0.875000 0.031250 1.000000
\r
2009 *MESH_TVERT 3 0.000000 0.031250 1.000000
\r
2011 *MESH_NUMTVFACES 2
\r
2013 *MESH_TFACE 0 0 2 1
\r
2014 *MESH_TFACE 1 0 3 2
\r
2017 *PROP_MOTIONBLUR 0
\r
2018 *PROP_CASTSHADOW 1
\r
2019 *PROP_RECVSHADOW 1
\r
2023 *NODE_NAME "mat2model0surf56"
\r
2025 *NODE_NAME "mat2model0surf56"
\r
2026 *INHERIT_POS 0 0 0
\r
2027 *INHERIT_ROT 0 0 0
\r
2028 *INHERIT_SCL 0 0 0
\r
2033 *TM_POS 0.000000 0.000000 0.000000
\r
2039 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2040 *MESH_VERTEX_LIST {
\r
2041 *MESH_VERTEX 0 -64.000000 56.000000 10.000000
\r
2042 *MESH_VERTEX 1 -64.000000 56.000000 12.000000
\r
2043 *MESH_VERTEX 2 -64.000000 -56.000000 12.000000
\r
2044 *MESH_VERTEX 3 -64.000000 -56.000000 10.000000
\r
2047 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2048 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2049 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
2050 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
2051 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
2052 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
2055 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2056 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2058 *MESH_NUMTVERTEX 4
\r
2060 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2061 *MESH_TVERT 1 0.000000 0.031250 1.000000
\r
2062 *MESH_TVERT 2 0.875000 0.031250 1.000000
\r
2063 *MESH_TVERT 3 0.875000 0.000000 1.000000
\r
2065 *MESH_NUMTVFACES 2
\r
2067 *MESH_TFACE 0 0 2 1
\r
2068 *MESH_TFACE 1 0 3 2
\r
2071 *PROP_MOTIONBLUR 0
\r
2072 *PROP_CASTSHADOW 1
\r
2073 *PROP_RECVSHADOW 1
\r
2077 *NODE_NAME "mat2model0surf57"
\r
2079 *NODE_NAME "mat2model0surf57"
\r
2080 *INHERIT_POS 0 0 0
\r
2081 *INHERIT_ROT 0 0 0
\r
2082 *INHERIT_SCL 0 0 0
\r
2087 *TM_POS 0.000000 0.000000 0.000000
\r
2093 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2094 *MESH_VERTEX_LIST {
\r
2095 *MESH_VERTEX 0 -92.000000 60.000000 24.000000
\r
2096 *MESH_VERTEX 1 -92.000000 60.000000 8.000000
\r
2097 *MESH_VERTEX 2 92.000000 60.000000 8.000000
\r
2098 *MESH_VERTEX 3 92.000000 60.000000 24.000000
\r
2101 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2102 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2103 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
2104 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2105 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
2106 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
2109 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2110 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2112 *MESH_NUMTVERTEX 4
\r
2114 *MESH_TVERT 0 0.000000 0.312500 1.000000
\r
2115 *MESH_TVERT 1 0.000000 0.562500 1.000000
\r
2116 *MESH_TVERT 2 1.437500 0.562500 1.000000
\r
2117 *MESH_TVERT 3 1.437500 0.312500 1.000000
\r
2119 *MESH_NUMTVFACES 2
\r
2121 *MESH_TFACE 0 0 2 1
\r
2122 *MESH_TFACE 1 0 3 2
\r
2125 *PROP_MOTIONBLUR 0
\r
2126 *PROP_CASTSHADOW 1
\r
2127 *PROP_RECVSHADOW 1
\r
2131 *NODE_NAME "mat2model0surf58"
\r
2133 *NODE_NAME "mat2model0surf58"
\r
2134 *INHERIT_POS 0 0 0
\r
2135 *INHERIT_ROT 0 0 0
\r
2136 *INHERIT_SCL 0 0 0
\r
2141 *TM_POS 0.000000 0.000000 0.000000
\r
2147 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2148 *MESH_VERTEX_LIST {
\r
2149 *MESH_VERTEX 0 -92.000000 60.000000 24.000000
\r
2150 *MESH_VERTEX 1 92.000000 60.000000 24.000000
\r
2151 *MESH_VERTEX 2 92.000000 56.000000 24.000000
\r
2152 *MESH_VERTEX 3 -92.000000 56.000000 24.000000
\r
2155 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2156 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2157 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
2158 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
\r
2159 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
\r
2160 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
\r
2163 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2164 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2166 *MESH_NUMTVERTEX 4
\r
2168 *MESH_TVERT 0 0.000000 0.312500 1.000000
\r
2169 *MESH_TVERT 1 1.437500 0.312500 1.000000
\r
2170 *MESH_TVERT 2 1.437500 0.250000 1.000000
\r
2171 *MESH_TVERT 3 0.000000 0.250000 1.000000
\r
2173 *MESH_NUMTVFACES 2
\r
2175 *MESH_TFACE 0 0 2 1
\r
2176 *MESH_TFACE 1 0 3 2
\r
2179 *PROP_MOTIONBLUR 0
\r
2180 *PROP_CASTSHADOW 1
\r
2181 *PROP_RECVSHADOW 1
\r
2185 *NODE_NAME "mat2model0surf59"
\r
2187 *NODE_NAME "mat2model0surf59"
\r
2188 *INHERIT_POS 0 0 0
\r
2189 *INHERIT_ROT 0 0 0
\r
2190 *INHERIT_SCL 0 0 0
\r
2195 *TM_POS 0.000000 0.000000 0.000000
\r
2201 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2202 *MESH_VERTEX_LIST {
\r
2203 *MESH_VERTEX 0 -92.000000 56.000000 8.000000
\r
2204 *MESH_VERTEX 1 -92.000000 56.000000 24.000000
\r
2205 *MESH_VERTEX 2 92.000000 56.000000 24.000000
\r
2206 *MESH_VERTEX 3 92.000000 56.000000 8.000000
\r
2209 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2210 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2211 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
2212 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
\r
2213 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
\r
2214 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
2217 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2218 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2220 *MESH_NUMTVERTEX 4
\r
2222 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2223 *MESH_TVERT 1 0.000000 0.250000 1.000000
\r
2224 *MESH_TVERT 2 1.437500 0.250000 1.000000
\r
2225 *MESH_TVERT 3 1.437500 0.000000 1.000000
\r
2227 *MESH_NUMTVFACES 2
\r
2229 *MESH_TFACE 0 0 2 1
\r
2230 *MESH_TFACE 1 0 3 2
\r
2233 *PROP_MOTIONBLUR 0
\r
2234 *PROP_CASTSHADOW 1
\r
2235 *PROP_RECVSHADOW 1
\r
2239 *NODE_NAME "mat2model0surf60"
\r
2241 *NODE_NAME "mat2model0surf60"
\r
2242 *INHERIT_POS 0 0 0
\r
2243 *INHERIT_ROT 0 0 0
\r
2244 *INHERIT_SCL 0 0 0
\r
2249 *TM_POS 0.000000 0.000000 0.000000
\r
2255 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2256 *MESH_VERTEX_LIST {
\r
2257 *MESH_VERTEX 0 -92.000000 -48.000000 41.000000
\r
2258 *MESH_VERTEX 1 -92.000000 0.000000 44.000000
\r
2259 *MESH_VERTEX 2 -92.000000 48.000000 41.000000
\r
2260 *MESH_VERTEX 3 -92.000000 64.000000 32.000000
\r
2261 *MESH_VERTEX 4 -92.000000 -64.000000 32.000000
\r
2262 *MESH_VERTEX 5 -92.000000 -64.000000 0.000000
\r
2263 *MESH_VERTEX 6 -92.000000 64.000000 0.000000
\r
2266 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2267 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2268 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
\r
2269 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
2270 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000
\r
2271 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2272 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2273 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2274 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
2275 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
2276 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
2277 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
\r
2280 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2281 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2282 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2283 *MESH_FACE 3 A: 5 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2284 *MESH_FACE 4 A: 5 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2286 *MESH_NUMTVERTEX 7
\r
2288 *MESH_TVERT 0 -0.375000 0.640625 1.000000
\r
2289 *MESH_TVERT 1 0.000000 0.687500 1.000000
\r
2290 *MESH_TVERT 2 0.375000 0.640625 1.000000
\r
2291 *MESH_TVERT 3 0.500000 0.500000 1.000000
\r
2292 *MESH_TVERT 4 -0.500000 0.500000 1.000000
\r
2293 *MESH_TVERT 5 -0.500000 0.000000 1.000000
\r
2294 *MESH_TVERT 6 0.500000 0.000000 1.000000
\r
2296 *MESH_NUMTVFACES 5
\r
2298 *MESH_TFACE 0 0 2 1
\r
2299 *MESH_TFACE 1 0 3 2
\r
2300 *MESH_TFACE 2 0 4 3
\r
2301 *MESH_TFACE 3 5 3 4
\r
2302 *MESH_TFACE 4 5 6 3
\r
2305 *PROP_MOTIONBLUR 0
\r
2306 *PROP_CASTSHADOW 1
\r
2307 *PROP_RECVSHADOW 1
\r
2311 *NODE_NAME "mat2model0surf61"
\r
2313 *NODE_NAME "mat2model0surf61"
\r
2314 *INHERIT_POS 0 0 0
\r
2315 *INHERIT_ROT 0 0 0
\r
2316 *INHERIT_SCL 0 0 0
\r
2321 *TM_POS 0.000000 0.000000 0.000000
\r
2327 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2328 *MESH_VERTEX_LIST {
\r
2329 *MESH_VERTEX 0 92.000000 -56.000000 8.000000
\r
2330 *MESH_VERTEX 1 92.000000 -56.000000 24.000000
\r
2331 *MESH_VERTEX 2 -92.000000 -56.000000 24.000000
\r
2332 *MESH_VERTEX 3 -92.000000 -56.000000 8.000000
\r
2335 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2336 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2337 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
2338 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
\r
2339 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
2340 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
2343 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2344 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2346 *MESH_NUMTVERTEX 4
\r
2348 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2349 *MESH_TVERT 1 0.000000 0.250000 1.000000
\r
2350 *MESH_TVERT 2 1.437500 0.250000 1.000000
\r
2351 *MESH_TVERT 3 1.437500 0.000000 1.000000
\r
2353 *MESH_NUMTVFACES 2
\r
2355 *MESH_TFACE 0 0 2 1
\r
2356 *MESH_TFACE 1 0 3 2
\r
2359 *PROP_MOTIONBLUR 0
\r
2360 *PROP_CASTSHADOW 1
\r
2361 *PROP_RECVSHADOW 1
\r
2365 *NODE_NAME "mat2model0surf62"
\r
2367 *NODE_NAME "mat2model0surf62"
\r
2368 *INHERIT_POS 0 0 0
\r
2369 *INHERIT_ROT 0 0 0
\r
2370 *INHERIT_SCL 0 0 0
\r
2375 *TM_POS 0.000000 0.000000 0.000000
\r
2381 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2382 *MESH_VERTEX_LIST {
\r
2383 *MESH_VERTEX 0 92.000000 -60.000000 24.000000
\r
2384 *MESH_VERTEX 1 -92.000000 -60.000000 24.000000
\r
2385 *MESH_VERTEX 2 -92.000000 -56.000000 24.000000
\r
2386 *MESH_VERTEX 3 92.000000 -56.000000 24.000000
\r
2389 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2390 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2391 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
\r
2392 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
\r
2393 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
2394 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
2397 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2398 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2400 *MESH_NUMTVERTEX 4
\r
2402 *MESH_TVERT 0 0.000000 0.312500 1.000000
\r
2403 *MESH_TVERT 1 1.437500 0.312500 1.000000
\r
2404 *MESH_TVERT 2 1.437500 0.250000 1.000000
\r
2405 *MESH_TVERT 3 0.000000 0.250000 1.000000
\r
2407 *MESH_NUMTVFACES 2
\r
2409 *MESH_TFACE 0 0 2 1
\r
2410 *MESH_TFACE 1 0 3 2
\r
2413 *PROP_MOTIONBLUR 0
\r
2414 *PROP_CASTSHADOW 1
\r
2415 *PROP_RECVSHADOW 1
\r
2419 *NODE_NAME "mat2model0surf63"
\r
2421 *NODE_NAME "mat2model0surf63"
\r
2422 *INHERIT_POS 0 0 0
\r
2423 *INHERIT_ROT 0 0 0
\r
2424 *INHERIT_SCL 0 0 0
\r
2429 *TM_POS 0.000000 0.000000 0.000000
\r
2435 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2436 *MESH_VERTEX_LIST {
\r
2437 *MESH_VERTEX 0 92.000000 -60.000000 24.000000
\r
2438 *MESH_VERTEX 1 92.000000 -60.000000 8.000000
\r
2439 *MESH_VERTEX 2 -92.000000 -60.000000 8.000000
\r
2440 *MESH_VERTEX 3 -92.000000 -60.000000 24.000000
\r
2443 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2444 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2445 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
\r
2446 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
2447 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
2448 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
\r
2451 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2452 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2454 *MESH_NUMTVERTEX 4
\r
2456 *MESH_TVERT 0 0.000000 0.312500 1.000000
\r
2457 *MESH_TVERT 1 0.000000 0.562500 1.000000
\r
2458 *MESH_TVERT 2 1.437500 0.562500 1.000000
\r
2459 *MESH_TVERT 3 1.437500 0.312500 1.000000
\r
2461 *MESH_NUMTVFACES 2
\r
2463 *MESH_TFACE 0 0 2 1
\r
2464 *MESH_TFACE 1 0 3 2
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2467 *PROP_MOTIONBLUR 0
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2468 *PROP_CASTSHADOW 1
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2469 *PROP_RECVSHADOW 1
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2510 *MESH_TVERT 0 0.000000 0.750000 1.000000
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2511 *MESH_TVERT 1 0.062500 0.750000 1.000000
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2513 *MESH_TVERT 3 0.000000 0.250000 1.000000
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2515 *MESH_NUMTVFACES 2
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2517 *MESH_TFACE 0 0 2 1
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2518 *MESH_TFACE 1 0 3 2
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2521 *PROP_MOTIONBLUR 0
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2522 *PROP_CASTSHADOW 1
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2523 *PROP_RECVSHADOW 1
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2527 *NODE_NAME "mat2model0surf65"
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2529 *NODE_NAME "mat2model0surf65"
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2530 *INHERIT_POS 0 0 0
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2531 *INHERIT_ROT 0 0 0
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2532 *INHERIT_SCL 0 0 0
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2537 *TM_POS 0.000000 0.000000 0.000000
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2544 *MESH_VERTEX_LIST {
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2563 *MESH_FACENORMAL 6 0.000000 1.000000 0.000000
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2574 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000
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2578 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2579 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2580 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2582 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2583 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2588 *MESH_TVERT 0 0.000000 1.718750 1.000000
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2589 *MESH_TVERT 1 0.000000 2.250000 1.000000
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2591 *MESH_TVERT 3 0.062500 1.718750 1.000000
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2593 *MESH_TVERT 5 0.000000 0.875000 1.000000
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2597 *MESH_TVERT 9 0.000000 -0.500000 1.000000
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2599 *MESH_NUMTVFACES 8
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2601 *MESH_TFACE 0 0 4 3
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2602 *MESH_TFACE 1 0 5 4
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2603 *MESH_TFACE 2 0 3 2
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2604 *MESH_TFACE 3 0 2 1
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2605 *MESH_TFACE 4 4 5 6
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2606 *MESH_TFACE 5 4 6 7
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2607 *MESH_TFACE 6 6 8 7
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2608 *MESH_TFACE 7 6 9 8
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2611 *PROP_MOTIONBLUR 0
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2612 *PROP_CASTSHADOW 1
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2613 *PROP_RECVSHADOW 1
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2619 *NODE_NAME "mat2model0surf66"
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2620 *INHERIT_POS 0 0 0
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2621 *INHERIT_ROT 0 0 0
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2622 *INHERIT_SCL 0 0 0
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2627 *TM_POS 0.000000 0.000000 0.000000
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2634 *MESH_VERTEX_LIST {
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2658 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2659 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2660 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2661 *MESH_FACE 3 A: 5 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2662 *MESH_FACE 4 A: 5 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2664 *MESH_NUMTVERTEX 7
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2666 *MESH_TVERT 0 0.375000 0.640625 1.000000
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2667 *MESH_TVERT 1 0.000000 0.687500 1.000000
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2670 *MESH_TVERT 4 0.500000 0.500000 1.000000
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2671 *MESH_TVERT 5 0.500000 0.000000 1.000000
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2672 *MESH_TVERT 6 -0.500000 0.000000 1.000000
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2674 *MESH_NUMTVFACES 5
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2676 *MESH_TFACE 0 0 2 1
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2677 *MESH_TFACE 1 0 3 2
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2678 *MESH_TFACE 2 0 4 3
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2679 *MESH_TFACE 3 5 3 4
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2680 *MESH_TFACE 4 5 6 3
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2683 *PROP_MOTIONBLUR 0
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2684 *PROP_CASTSHADOW 1
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2685 *PROP_RECVSHADOW 1
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2689 *NODE_NAME "mat2model0surf67"
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2691 *NODE_NAME "mat2model0surf67"
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2692 *INHERIT_POS 0 0 0
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2693 *INHERIT_ROT 0 0 0
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2694 *INHERIT_SCL 0 0 0
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2724 *MESH_NUMTVERTEX 4
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2726 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2727 *MESH_TVERT 1 0.000000 0.500000 1.000000
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2731 *MESH_NUMTVFACES 2
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2733 *MESH_TFACE 0 0 2 1
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2734 *MESH_TFACE 1 0 3 2
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2737 *PROP_MOTIONBLUR 0
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2738 *PROP_CASTSHADOW 1
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2739 *PROP_RECVSHADOW 1
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2745 *NODE_NAME "mat0model0surf68"
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2746 *INHERIT_POS 0 0 0
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2747 *INHERIT_ROT 0 0 0
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2748 *INHERIT_SCL 0 0 0
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2753 *TM_POS 0.000000 0.000000 0.000000
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2760 *MESH_VERTEX_LIST {
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2776 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2785 *MESH_NUMTVFACES 2
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2787 *MESH_TFACE 0 0 2 1
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2788 *MESH_TFACE 1 2 3 1
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2791 *PROP_MOTIONBLUR 0
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2792 *PROP_CASTSHADOW 1
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2793 *PROP_RECVSHADOW 1
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2797 *NODE_NAME "mat0model0surf69"
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2799 *NODE_NAME "mat0model0surf69"
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2801 *INHERIT_ROT 0 0 0
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2802 *INHERIT_SCL 0 0 0
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2846 *PROP_CASTSHADOW 1
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2847 *PROP_RECVSHADOW 1
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2853 *NODE_NAME "mat0model0surf70"
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2888 *MESH_TVERT 0 0.500000 0.500000 1.000000
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2889 *MESH_TVERT 1 -0.500000 0.500000 1.000000
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2890 *MESH_TVERT 2 0.500000 1.500000 1.000000
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2899 *PROP_MOTIONBLUR 0
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2900 *PROP_CASTSHADOW 1
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2901 *PROP_RECVSHADOW 1
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2907 *NODE_NAME "mat0model0surf71"
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2937 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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2941 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2946 *MESH_TVERT 0 -0.500000 0.125000 1.000000
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2950 *MESH_TVERT 4 -0.500000 0.000000 1.000000
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2954 *MESH_TFACE 0 0 2 1
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2955 *MESH_TFACE 1 0 1 3
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2956 *MESH_TFACE 2 4 0 3
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2959 *PROP_MOTIONBLUR 0
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2960 *PROP_CASTSHADOW 1
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2961 *PROP_RECVSHADOW 1
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2967 *NODE_NAME "mat0model0surf72"
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2969 *INHERIT_ROT 0 0 0
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2990 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2995 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
2996 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
2997 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
3000 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3001 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3002 *MESH_FACE 2 A: 4 B: 0 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3004 *MESH_NUMTVERTEX 5
\r
3006 *MESH_TVERT 0 0.500000 1.000000 1.000000
\r
3007 *MESH_TVERT 1 -0.500000 0.125000 1.000000
\r
3008 *MESH_TVERT 2 -0.500000 1.000000 1.000000
\r
3009 *MESH_TVERT 3 -0.500000 0.000000 1.000000
\r
3010 *MESH_TVERT 4 0.500000 0.000000 1.000000
\r
3012 *MESH_NUMTVFACES 3
\r
3014 *MESH_TFACE 0 0 2 1
\r
3015 *MESH_TFACE 1 0 1 3
\r
3016 *MESH_TFACE 2 4 0 3
\r
3019 *PROP_MOTIONBLUR 0
\r
3020 *PROP_CASTSHADOW 1
\r
3021 *PROP_RECVSHADOW 1
\r
3025 *NODE_NAME "mat0model0surf73"
\r
3027 *NODE_NAME "mat0model0surf73"
\r
3028 *INHERIT_POS 0 0 0
\r
3029 *INHERIT_ROT 0 0 0
\r
3030 *INHERIT_SCL 0 0 0
\r
3035 *TM_POS 0.000000 0.000000 0.000000
\r
3041 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3042 *MESH_VERTEX_LIST {
\r
3043 *MESH_VERTEX 0 -8.000000 8.000000 0.000000
\r
3044 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
3045 *MESH_VERTEX 2 8.000000 8.000000 0.000000
\r
3046 *MESH_VERTEX 3 8.000000 -8.000000 0.000000
\r
3049 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
3050 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
3051 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
3052 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
3053 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
3054 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
3057 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3058 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3060 *MESH_NUMTVERTEX 4
\r
3062 *MESH_TVERT 0 -0.500000 1.500000 1.000000
\r
3063 *MESH_TVERT 1 -0.500000 0.500000 1.000000
\r
3064 *MESH_TVERT 2 0.500000 1.500000 1.000000
\r
3065 *MESH_TVERT 3 0.500000 0.500000 1.000000
\r
3067 *MESH_NUMTVFACES 2
\r
3069 *MESH_TFACE 0 0 2 1
\r
3070 *MESH_TFACE 1 2 3 1
\r
3073 *PROP_MOTIONBLUR 0
\r
3074 *PROP_CASTSHADOW 1
\r
3075 *PROP_RECVSHADOW 1
\r