]> icculus.org git repositories - divverent/nexuiz.git/blob - data/models/desertfactory/objects_metal/generator01.ase
fix last change :P
[divverent/nexuiz.git] / data / models / desertfactory / objects_metal / generator01.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "generator01.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 13\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/common/origin"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/common/origin"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\common\origin.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "textures/desertfactory_metal/metal02"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "textures/desertfactory_metal/metal02"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "textures/desertfactory_metal/metal01"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "textures/desertfactory_metal/metal01"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59         *MATERIAL       3       {\r
60                 *MATERIAL_NAME  "textures/desertfactory_misc/black01"\r
61                 *MATERIAL_CLASS "Standard"\r
62                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
63                 *MATERIAL_SHADING Phong\r
64                 *MAP_DIFFUSE    {\r
65                         *MAP_NAME       "textures/desertfactory_misc/black01"\r
66                         *MAP_CLASS      "Bitmap"\r
67                         *MAP_SUBNO      1\r
68                         *MAP_AMOUNT     1.0\r
69                         *MAP_TYPE       Screen\r
70                         *BITMAP "..\textures\desertfactory_misc\black01.tga"\r
71                         *BITMAP_FILTER  Pyramidal\r
72                 }\r
73         }\r
74         *MATERIAL       4       {\r
75                 *MATERIAL_NAME  "textures/desertfactory_shaders/metal01-metal02"\r
76                 *MATERIAL_CLASS "Standard"\r
77                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
78                 *MATERIAL_SHADING Phong\r
79                 *MAP_DIFFUSE    {\r
80                         *MAP_NAME       "textures/desertfactory_shaders/metal01-metal02"\r
81                         *MAP_CLASS      "Bitmap"\r
82                         *MAP_SUBNO      1\r
83                         *MAP_AMOUNT     1.0\r
84                         *MAP_TYPE       Screen\r
85                         *BITMAP "..\textures\desertfactory_shaders\metal01-metal02.tga"\r
86                         *BITMAP_FILTER  Pyramidal\r
87                 }\r
88         }\r
89         *MATERIAL       5       {\r
90                 *MATERIAL_NAME  "textures/desertfactory_metal/metal05"\r
91                 *MATERIAL_CLASS "Standard"\r
92                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
93                 *MATERIAL_SHADING Phong\r
94                 *MAP_DIFFUSE    {\r
95                         *MAP_NAME       "textures/desertfactory_metal/metal05"\r
96                         *MAP_CLASS      "Bitmap"\r
97                         *MAP_SUBNO      1\r
98                         *MAP_AMOUNT     1.0\r
99                         *MAP_TYPE       Screen\r
100                         *BITMAP "..\textures\desertfactory_metal\metal05.tga"\r
101                         *BITMAP_FILTER  Pyramidal\r
102                 }\r
103         }\r
104         *MATERIAL       6       {\r
105                 *MATERIAL_NAME  "textures/desertfactory_shaders/sign_shock_dirty"\r
106                 *MATERIAL_CLASS "Standard"\r
107                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
108                 *MATERIAL_SHADING Phong\r
109                 *MAP_DIFFUSE    {\r
110                         *MAP_NAME       "textures/desertfactory_shaders/sign_shock_dirty"\r
111                         *MAP_CLASS      "Bitmap"\r
112                         *MAP_SUBNO      1\r
113                         *MAP_AMOUNT     1.0\r
114                         *MAP_TYPE       Screen\r
115                         *BITMAP "..\textures\desertfactory_shaders\sign_shock_dirty.tga"\r
116                         *BITMAP_FILTER  Pyramidal\r
117                 }\r
118         }\r
119         *MATERIAL       7       {\r
120                 *MATERIAL_NAME  "textures/desertfactory_shaders/metal01-metal02"\r
121                 *MATERIAL_CLASS "Standard"\r
122                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
123                 *MATERIAL_SHADING Phong\r
124                 *MAP_DIFFUSE    {\r
125                         *MAP_NAME       "textures/desertfactory_shaders/metal01-metal02"\r
126                         *MAP_CLASS      "Bitmap"\r
127                         *MAP_SUBNO      1\r
128                         *MAP_AMOUNT     1.0\r
129                         *MAP_TYPE       Screen\r
130                         *BITMAP "..\textures\desertfactory_shaders\metal01-metal02.tga"\r
131                         *BITMAP_FILTER  Pyramidal\r
132                 }\r
133         }\r
134         *MATERIAL       8       {\r
135                 *MATERIAL_NAME  "textures/desertfactory_shaders/sign_shock_dirty"\r
136                 *MATERIAL_CLASS "Standard"\r
137                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
138                 *MATERIAL_SHADING Phong\r
139                 *MAP_DIFFUSE    {\r
140                         *MAP_NAME       "textures/desertfactory_shaders/sign_shock_dirty"\r
141                         *MAP_CLASS      "Bitmap"\r
142                         *MAP_SUBNO      1\r
143                         *MAP_AMOUNT     1.0\r
144                         *MAP_TYPE       Screen\r
145                         *BITMAP "..\textures\desertfactory_shaders\sign_shock_dirty.tga"\r
146                         *BITMAP_FILTER  Pyramidal\r
147                 }\r
148         }\r
149         *MATERIAL       9       {\r
150                 *MATERIAL_NAME  "textures/desertfactory_metal/metal05"\r
151                 *MATERIAL_CLASS "Standard"\r
152                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
153                 *MATERIAL_SHADING Phong\r
154                 *MAP_DIFFUSE    {\r
155                         *MAP_NAME       "textures/desertfactory_metal/metal05"\r
156                         *MAP_CLASS      "Bitmap"\r
157                         *MAP_SUBNO      1\r
158                         *MAP_AMOUNT     1.0\r
159                         *MAP_TYPE       Screen\r
160                         *BITMAP "..\textures\desertfactory_metal\metal05.tga"\r
161                         *BITMAP_FILTER  Pyramidal\r
162                 }\r
163         }\r
164         *MATERIAL       10      {\r
165                 *MATERIAL_NAME  "textures/desertfactory_metal/metal01"\r
166                 *MATERIAL_CLASS "Standard"\r
167                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
168                 *MATERIAL_SHADING Phong\r
169                 *MAP_DIFFUSE    {\r
170                         *MAP_NAME       "textures/desertfactory_metal/metal01"\r
171                         *MAP_CLASS      "Bitmap"\r
172                         *MAP_SUBNO      1\r
173                         *MAP_AMOUNT     1.0\r
174                         *MAP_TYPE       Screen\r
175                         *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
176                         *BITMAP_FILTER  Pyramidal\r
177                 }\r
178         }\r
179         *MATERIAL       11      {\r
180                 *MATERIAL_NAME  "textures/desertfactory_misc/black01"\r
181                 *MATERIAL_CLASS "Standard"\r
182                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
183                 *MATERIAL_SHADING Phong\r
184                 *MAP_DIFFUSE    {\r
185                         *MAP_NAME       "textures/desertfactory_misc/black01"\r
186                         *MAP_CLASS      "Bitmap"\r
187                         *MAP_SUBNO      1\r
188                         *MAP_AMOUNT     1.0\r
189                         *MAP_TYPE       Screen\r
190                         *BITMAP "..\textures\desertfactory_misc\black01.tga"\r
191                         *BITMAP_FILTER  Pyramidal\r
192                 }\r
193         }\r
194         *MATERIAL       12      {\r
195                 *MATERIAL_NAME  "textures/desertfactory_metal/metal02"\r
196                 *MATERIAL_CLASS "Standard"\r
197                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
198                 *MATERIAL_SHADING Phong\r
199                 *MAP_DIFFUSE    {\r
200                         *MAP_NAME       "textures/desertfactory_metal/metal02"\r
201                         *MAP_CLASS      "Bitmap"\r
202                         *MAP_SUBNO      1\r
203                         *MAP_AMOUNT     1.0\r
204                         *MAP_TYPE       Screen\r
205                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
206                         *BITMAP_FILTER  Pyramidal\r
207                 }\r
208         }\r
209 }\r
210 *GEOMOBJECT     {\r
211         *NODE_NAME      "mat0model0surf140"\r
212         *NODE_TM        {\r
213                 *NODE_NAME      "mat0model0surf140"\r
214                 *INHERIT_POS    0       0       0\r
215                 *INHERIT_ROT    0       0       0\r
216                 *INHERIT_SCL    0       0       0\r
217                 *TM_ROW0        1.0     0       0\r
218                 *TM_ROW1        0       1.0     0\r
219                 *TM_ROW2        0       0       1.0\r
220                 *TM_ROW3        0       0       0\r
221                 *TM_POS 0.000000        0.000000        0.000000\r
222         }\r
223         *MESH   {\r
224                 *TIMEVALUE      0\r
225                 *MESH_NUMVERTEX 4\r
226                 *MESH_NUMFACES  2\r
227                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
228                 *MESH_VERTEX_LIST       {\r
229                         *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
230                         *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
231                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
232                         *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
233                 }\r
234                 *MESH_NORMALS   {\r
235                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
236                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
237                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
238                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
239                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
240                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
241                 }\r
242                 *MESH_FACE_LIST {\r
243                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
244                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
245                 }\r
246                 *MESH_NUMTVERTEX        4\r
247                 *MESH_TVERTLIST {\r
248                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
249                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
250                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
251                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
252                 }\r
253                 *MESH_NUMTVFACES        2\r
254                 *MESH_TFACELIST {\r
255                         *MESH_TFACE     0       0       2       1\r
256                         *MESH_TFACE     1       2       3       1\r
257                 }\r
258         }\r
259         *PROP_MOTIONBLUR        0\r
260         *PROP_CASTSHADOW        1\r
261         *PROP_RECVSHADOW        1\r
262         *MATERIAL_REF   0\r
263 }\r
264 *GEOMOBJECT     {\r
265         *NODE_NAME      "mat0model0surf141"\r
266         *NODE_TM        {\r
267                 *NODE_NAME      "mat0model0surf141"\r
268                 *INHERIT_POS    0       0       0\r
269                 *INHERIT_ROT    0       0       0\r
270                 *INHERIT_SCL    0       0       0\r
271                 *TM_ROW0        1.0     0       0\r
272                 *TM_ROW1        0       1.0     0\r
273                 *TM_ROW2        0       0       1.0\r
274                 *TM_ROW3        0       0       0\r
275                 *TM_POS 0.000000        0.000000        0.000000\r
276         }\r
277         *MESH   {\r
278                 *TIMEVALUE      0\r
279                 *MESH_NUMVERTEX 4\r
280                 *MESH_NUMFACES  2\r
281                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
282                 *MESH_VERTEX_LIST       {\r
283                         *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
284                         *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
285                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
286                         *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
287                 }\r
288                 *MESH_NORMALS   {\r
289                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
290                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
291                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
292                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
293                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
294                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
295                 }\r
296                 *MESH_FACE_LIST {\r
297                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
298                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
299                 }\r
300                 *MESH_NUMTVERTEX        4\r
301                 *MESH_TVERTLIST {\r
302                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
303                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
304                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
305                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
306                 }\r
307                 *MESH_NUMTVFACES        2\r
308                 *MESH_TFACELIST {\r
309                         *MESH_TFACE     0       0       2       1\r
310                         *MESH_TFACE     1       2       3       1\r
311                 }\r
312         }\r
313         *PROP_MOTIONBLUR        0\r
314         *PROP_CASTSHADOW        1\r
315         *PROP_RECVSHADOW        1\r
316         *MATERIAL_REF   0\r
317 }\r
318 *GEOMOBJECT     {\r
319         *NODE_NAME      "mat0model0surf142"\r
320         *NODE_TM        {\r
321                 *NODE_NAME      "mat0model0surf142"\r
322                 *INHERIT_POS    0       0       0\r
323                 *INHERIT_ROT    0       0       0\r
324                 *INHERIT_SCL    0       0       0\r
325                 *TM_ROW0        1.0     0       0\r
326                 *TM_ROW1        0       1.0     0\r
327                 *TM_ROW2        0       0       1.0\r
328                 *TM_ROW3        0       0       0\r
329                 *TM_POS 0.000000        0.000000        0.000000\r
330         }\r
331         *MESH   {\r
332                 *TIMEVALUE      0\r
333                 *MESH_NUMVERTEX 4\r
334                 *MESH_NUMFACES  2\r
335                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
336                 *MESH_VERTEX_LIST       {\r
337                         *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
338                         *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
339                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
340                         *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
341                 }\r
342                 *MESH_NORMALS   {\r
343                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
344                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
345                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
346                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
347                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
348                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
349                 }\r
350                 *MESH_FACE_LIST {\r
351                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
352                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
353                 }\r
354                 *MESH_NUMTVERTEX        4\r
355                 *MESH_TVERTLIST {\r
356                         *MESH_TVERT     0       0.500000        0.500000        1.000000\r
357                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
358                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
359                         *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
360                 }\r
361                 *MESH_NUMTVFACES        2\r
362                 *MESH_TFACELIST {\r
363                         *MESH_TFACE     0       0       2       1\r
364                         *MESH_TFACE     1       2       3       1\r
365                 }\r
366         }\r
367         *PROP_MOTIONBLUR        0\r
368         *PROP_CASTSHADOW        1\r
369         *PROP_RECVSHADOW        1\r
370         *MATERIAL_REF   0\r
371 }\r
372 *GEOMOBJECT     {\r
373         *NODE_NAME      "mat0model0surf143"\r
374         *NODE_TM        {\r
375                 *NODE_NAME      "mat0model0surf143"\r
376                 *INHERIT_POS    0       0       0\r
377                 *INHERIT_ROT    0       0       0\r
378                 *INHERIT_SCL    0       0       0\r
379                 *TM_ROW0        1.0     0       0\r
380                 *TM_ROW1        0       1.0     0\r
381                 *TM_ROW2        0       0       1.0\r
382                 *TM_ROW3        0       0       0\r
383                 *TM_POS 0.000000        0.000000        0.000000\r
384         }\r
385         *MESH   {\r
386                 *TIMEVALUE      0\r
387                 *MESH_NUMVERTEX 4\r
388                 *MESH_NUMFACES  2\r
389                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
390                 *MESH_VERTEX_LIST       {\r
391                         *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
392                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
393                         *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
394                         *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
395                 }\r
396                 *MESH_NORMALS   {\r
397                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
398                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
399                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
400                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
401                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
402                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
403                 }\r
404                 *MESH_FACE_LIST {\r
405                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
406                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
407                 }\r
408                 *MESH_NUMTVERTEX        4\r
409                 *MESH_TVERTLIST {\r
410                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
411                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
412                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
413                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
414                 }\r
415                 *MESH_NUMTVFACES        2\r
416                 *MESH_TFACELIST {\r
417                         *MESH_TFACE     0       0       2       1\r
418                         *MESH_TFACE     1       2       3       1\r
419                 }\r
420         }\r
421         *PROP_MOTIONBLUR        0\r
422         *PROP_CASTSHADOW        1\r
423         *PROP_RECVSHADOW        1\r
424         *MATERIAL_REF   0\r
425 }\r
426 *GEOMOBJECT     {\r
427         *NODE_NAME      "mat0model0surf144"\r
428         *NODE_TM        {\r
429                 *NODE_NAME      "mat0model0surf144"\r
430                 *INHERIT_POS    0       0       0\r
431                 *INHERIT_ROT    0       0       0\r
432                 *INHERIT_SCL    0       0       0\r
433                 *TM_ROW0        1.0     0       0\r
434                 *TM_ROW1        0       1.0     0\r
435                 *TM_ROW2        0       0       1.0\r
436                 *TM_ROW3        0       0       0\r
437                 *TM_POS 0.000000        0.000000        0.000000\r
438         }\r
439         *MESH   {\r
440                 *TIMEVALUE      0\r
441                 *MESH_NUMVERTEX 4\r
442                 *MESH_NUMFACES  2\r
443                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
444                 *MESH_VERTEX_LIST       {\r
445                         *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
446                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
447                         *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
448                         *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
449                 }\r
450                 *MESH_NORMALS   {\r
451                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
452                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
453                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
454                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
455                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
456                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
457                 }\r
458                 *MESH_FACE_LIST {\r
459                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
460                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
461                 }\r
462                 *MESH_NUMTVERTEX        4\r
463                 *MESH_TVERTLIST {\r
464                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
465                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
466                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
467                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
468                 }\r
469                 *MESH_NUMTVFACES        2\r
470                 *MESH_TFACELIST {\r
471                         *MESH_TFACE     0       0       2       1\r
472                         *MESH_TFACE     1       2       3       1\r
473                 }\r
474         }\r
475         *PROP_MOTIONBLUR        0\r
476         *PROP_CASTSHADOW        1\r
477         *PROP_RECVSHADOW        1\r
478         *MATERIAL_REF   0\r
479 }\r
480 *GEOMOBJECT     {\r
481         *NODE_NAME      "mat0model0surf145"\r
482         *NODE_TM        {\r
483                 *NODE_NAME      "mat0model0surf145"\r
484                 *INHERIT_POS    0       0       0\r
485                 *INHERIT_ROT    0       0       0\r
486                 *INHERIT_SCL    0       0       0\r
487                 *TM_ROW0        1.0     0       0\r
488                 *TM_ROW1        0       1.0     0\r
489                 *TM_ROW2        0       0       1.0\r
490                 *TM_ROW3        0       0       0\r
491                 *TM_POS 0.000000        0.000000        0.000000\r
492         }\r
493         *MESH   {\r
494                 *TIMEVALUE      0\r
495                 *MESH_NUMVERTEX 4\r
496                 *MESH_NUMFACES  2\r
497                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
498                 *MESH_VERTEX_LIST       {\r
499                         *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
500                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
501                         *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
502                         *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
503                 }\r
504                 *MESH_NORMALS   {\r
505                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
506                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
507                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
508                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
509                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
510                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
511                 }\r
512                 *MESH_FACE_LIST {\r
513                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
514                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
515                 }\r
516                 *MESH_NUMTVERTEX        4\r
517                 *MESH_TVERTLIST {\r
518                         *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
519                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
520                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
521                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
522                 }\r
523                 *MESH_NUMTVFACES        2\r
524                 *MESH_TFACELIST {\r
525                         *MESH_TFACE     0       0       2       1\r
526                         *MESH_TFACE     1       2       3       1\r
527                 }\r
528         }\r
529         *PROP_MOTIONBLUR        0\r
530         *PROP_CASTSHADOW        1\r
531         *PROP_RECVSHADOW        1\r
532         *MATERIAL_REF   0\r
533 }\r
534 *GEOMOBJECT     {\r
535         *NODE_NAME      "mat7model0surf146"\r
536         *NODE_TM        {\r
537                 *NODE_NAME      "mat7model0surf146"\r
538                 *INHERIT_POS    0       0       0\r
539                 *INHERIT_ROT    0       0       0\r
540                 *INHERIT_SCL    0       0       0\r
541                 *TM_ROW0        1.0     0       0\r
542                 *TM_ROW1        0       1.0     0\r
543                 *TM_ROW2        0       0       1.0\r
544                 *TM_ROW3        0       0       0\r
545                 *TM_POS 0.000000        0.000000        0.000000\r
546         }\r
547         *MESH   {\r
548                 *TIMEVALUE      0\r
549                 *MESH_NUMVERTEX 4\r
550                 *MESH_NUMFACES  2\r
551                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
552                 *MESH_VERTEX_LIST       {\r
553                         *MESH_VERTEX    0       88.000000       16.000000       48.000000\r
554                         *MESH_VERTEX    1       120.000000      16.000000       48.000000\r
555                         *MESH_VERTEX    2       120.000000      12.000000       60.000000\r
556                         *MESH_VERTEX    3       88.000000       12.000000       60.000000\r
557                 }\r
558                 *MESH_NORMALS   {\r
559                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
560                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
561                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
562                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
563                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
564                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
565                 }\r
566                 *MESH_FACE_LIST {\r
567                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
568                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
569                 }\r
570                 *MESH_NUMTVERTEX        4\r
571                 *MESH_TVERTLIST {\r
572                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
573                         *MESH_TVERT     1       0.000000        0.250000        1.000000\r
574                         *MESH_TVERT     2       0.125000        0.250000        1.000000\r
575                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
576                 }\r
577                 *MESH_NUMTVFACES        2\r
578                 *MESH_TFACELIST {\r
579                         *MESH_TFACE     0       0       2       1\r
580                         *MESH_TFACE     1       0       3       2\r
581                 }\r
582         }\r
583         *PROP_MOTIONBLUR        0\r
584         *PROP_CASTSHADOW        1\r
585         *PROP_RECVSHADOW        1\r
586         *MATERIAL_REF   7\r
587 }\r
588 *GEOMOBJECT     {\r
589         *NODE_NAME      "mat7model0surf147"\r
590         *NODE_TM        {\r
591                 *NODE_NAME      "mat7model0surf147"\r
592                 *INHERIT_POS    0       0       0\r
593                 *INHERIT_ROT    0       0       0\r
594                 *INHERIT_SCL    0       0       0\r
595                 *TM_ROW0        1.0     0       0\r
596                 *TM_ROW1        0       1.0     0\r
597                 *TM_ROW2        0       0       1.0\r
598                 *TM_ROW3        0       0       0\r
599                 *TM_POS 0.000000        0.000000        0.000000\r
600         }\r
601         *MESH   {\r
602                 *TIMEVALUE      0\r
603                 *MESH_NUMVERTEX 6\r
604                 *MESH_NUMFACES  4\r
605                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
606                 *MESH_VERTEX_LIST       {\r
607                         *MESH_VERTEX    0       120.000000      12.000000       60.000000\r
608                         *MESH_VERTEX    1       120.000000      0.000000        64.000000\r
609                         *MESH_VERTEX    2       88.000000       0.000000        64.000000\r
610                         *MESH_VERTEX    3       88.000000       12.000000       60.000000\r
611                         *MESH_VERTEX    4       120.000000      -12.000000      60.000000\r
612                         *MESH_VERTEX    5       88.000000       -12.000000      60.000000\r
613                 }\r
614                 *MESH_NORMALS   {\r
615                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
616                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
617                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
618                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
619                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
620                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
621                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
622                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
623                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
624                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       0.707107\r
625                 }\r
626                 *MESH_FACE_LIST {\r
627                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
628                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
629                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
630                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
631                 }\r
632                 *MESH_NUMTVERTEX        6\r
633                 *MESH_TVERTLIST {\r
634                         *MESH_TVERT     0       0.125000        0.250000        1.000000\r
635                         *MESH_TVERT     1       0.250000        0.250000        1.000000\r
636                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
637                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
638                         *MESH_TVERT     4       0.375000        0.250000        1.000000\r
639                         *MESH_TVERT     5       0.375000        0.000000        1.000000\r
640                 }\r
641                 *MESH_NUMTVFACES        4\r
642                 *MESH_TFACELIST {\r
643                         *MESH_TFACE     0       0       2       1\r
644                         *MESH_TFACE     1       0       3       2\r
645                         *MESH_TFACE     2       2       4       1\r
646                         *MESH_TFACE     3       2       5       4\r
647                 }\r
648         }\r
649         *PROP_MOTIONBLUR        0\r
650         *PROP_CASTSHADOW        1\r
651         *PROP_RECVSHADOW        1\r
652         *MATERIAL_REF   7\r
653 }\r
654 *GEOMOBJECT     {\r
655         *NODE_NAME      "mat7model0surf148"\r
656         *NODE_TM        {\r
657                 *NODE_NAME      "mat7model0surf148"\r
658                 *INHERIT_POS    0       0       0\r
659                 *INHERIT_ROT    0       0       0\r
660                 *INHERIT_SCL    0       0       0\r
661                 *TM_ROW0        1.0     0       0\r
662                 *TM_ROW1        0       1.0     0\r
663                 *TM_ROW2        0       0       1.0\r
664                 *TM_ROW3        0       0       0\r
665                 *TM_POS 0.000000        0.000000        0.000000\r
666         }\r
667         *MESH   {\r
668                 *TIMEVALUE      0\r
669                 *MESH_NUMVERTEX 4\r
670                 *MESH_NUMFACES  2\r
671                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
672                 *MESH_VERTEX_LIST       {\r
673                         *MESH_VERTEX    0       120.000000      -12.000000      60.000000\r
674                         *MESH_VERTEX    1       120.000000      -16.000000      48.000000\r
675                         *MESH_VERTEX    2       88.000000       -16.000000      48.000000\r
676                         *MESH_VERTEX    3       88.000000       -12.000000      60.000000\r
677                 }\r
678                 *MESH_NORMALS   {\r
679                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
680                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
681                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
682                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
683                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
684                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
685                 }\r
686                 *MESH_FACE_LIST {\r
687                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
688                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
689                 }\r
690                 *MESH_NUMTVERTEX        4\r
691                 *MESH_TVERTLIST {\r
692                         *MESH_TVERT     0       0.375000        0.250000        1.000000\r
693                         *MESH_TVERT     1       0.500000        0.250000        1.000000\r
694                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
695                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
696                 }\r
697                 *MESH_NUMTVFACES        2\r
698                 *MESH_TFACELIST {\r
699                         *MESH_TFACE     0       0       2       1\r
700                         *MESH_TFACE     1       0       3       2\r
701                 }\r
702         }\r
703         *PROP_MOTIONBLUR        0\r
704         *PROP_CASTSHADOW        1\r
705         *PROP_RECVSHADOW        1\r
706         *MATERIAL_REF   7\r
707 }\r
708 *GEOMOBJECT     {\r
709         *NODE_NAME      "mat7model0surf149"\r
710         *NODE_TM        {\r
711                 *NODE_NAME      "mat7model0surf149"\r
712                 *INHERIT_POS    0       0       0\r
713                 *INHERIT_ROT    0       0       0\r
714                 *INHERIT_SCL    0       0       0\r
715                 *TM_ROW0        1.0     0       0\r
716                 *TM_ROW1        0       1.0     0\r
717                 *TM_ROW2        0       0       1.0\r
718                 *TM_ROW3        0       0       0\r
719                 *TM_POS 0.000000        0.000000        0.000000\r
720         }\r
721         *MESH   {\r
722                 *TIMEVALUE      0\r
723                 *MESH_NUMVERTEX 4\r
724                 *MESH_NUMFACES  2\r
725                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
726                 *MESH_VERTEX_LIST       {\r
727                         *MESH_VERTEX    0       -24.000000      16.000000       48.000000\r
728                         *MESH_VERTEX    1       0.000000        16.000000       48.000000\r
729                         *MESH_VERTEX    2       0.000000        12.000000       60.000000\r
730                         *MESH_VERTEX    3       -24.000000      12.000000       60.000000\r
731                 }\r
732                 *MESH_NORMALS   {\r
733                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
734                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
735                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
736                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
737                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
738                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
739                 }\r
740                 *MESH_FACE_LIST {\r
741                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
742                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
743                 }\r
744                 *MESH_NUMTVERTEX        4\r
745                 *MESH_TVERTLIST {\r
746                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
747                         *MESH_TVERT     1       0.000000        0.187500        1.000000\r
748                         *MESH_TVERT     2       0.125000        0.187500        1.000000\r
749                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
750                 }\r
751                 *MESH_NUMTVFACES        2\r
752                 *MESH_TFACELIST {\r
753                         *MESH_TFACE     0       0       2       1\r
754                         *MESH_TFACE     1       0       3       2\r
755                 }\r
756         }\r
757         *PROP_MOTIONBLUR        0\r
758         *PROP_CASTSHADOW        1\r
759         *PROP_RECVSHADOW        1\r
760         *MATERIAL_REF   7\r
761 }\r
762 *GEOMOBJECT     {\r
763         *NODE_NAME      "mat7model0surf150"\r
764         *NODE_TM        {\r
765                 *NODE_NAME      "mat7model0surf150"\r
766                 *INHERIT_POS    0       0       0\r
767                 *INHERIT_ROT    0       0       0\r
768                 *INHERIT_SCL    0       0       0\r
769                 *TM_ROW0        1.0     0       0\r
770                 *TM_ROW1        0       1.0     0\r
771                 *TM_ROW2        0       0       1.0\r
772                 *TM_ROW3        0       0       0\r
773                 *TM_POS 0.000000        0.000000        0.000000\r
774         }\r
775         *MESH   {\r
776                 *TIMEVALUE      0\r
777                 *MESH_NUMVERTEX 6\r
778                 *MESH_NUMFACES  4\r
779                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
780                 *MESH_VERTEX_LIST       {\r
781                         *MESH_VERTEX    0       0.000000        12.000000       60.000000\r
782                         *MESH_VERTEX    1       0.000000        0.000000        64.000000\r
783                         *MESH_VERTEX    2       -24.000000      0.000000        64.000000\r
784                         *MESH_VERTEX    3       -24.000000      12.000000       60.000000\r
785                         *MESH_VERTEX    4       0.000000        -12.000000      60.000000\r
786                         *MESH_VERTEX    5       -24.000000      -12.000000      60.000000\r
787                 }\r
788                 *MESH_NORMALS   {\r
789                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
790                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
791                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
792                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
793                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
794                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
795                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
796                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
797                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
798                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       0.707107\r
799                 }\r
800                 *MESH_FACE_LIST {\r
801                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
802                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
803                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
804                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
805                 }\r
806                 *MESH_NUMTVERTEX        6\r
807                 *MESH_TVERTLIST {\r
808                         *MESH_TVERT     0       0.125000        0.187500        1.000000\r
809                         *MESH_TVERT     1       0.250000        0.187500        1.000000\r
810                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
811                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
812                         *MESH_TVERT     4       0.375000        0.187500        1.000000\r
813                         *MESH_TVERT     5       0.375000        0.000000        1.000000\r
814                 }\r
815                 *MESH_NUMTVFACES        4\r
816                 *MESH_TFACELIST {\r
817                         *MESH_TFACE     0       0       2       1\r
818                         *MESH_TFACE     1       0       3       2\r
819                         *MESH_TFACE     2       2       4       1\r
820                         *MESH_TFACE     3       2       5       4\r
821                 }\r
822         }\r
823         *PROP_MOTIONBLUR        0\r
824         *PROP_CASTSHADOW        1\r
825         *PROP_RECVSHADOW        1\r
826         *MATERIAL_REF   7\r
827 }\r
828 *GEOMOBJECT     {\r
829         *NODE_NAME      "mat7model0surf151"\r
830         *NODE_TM        {\r
831                 *NODE_NAME      "mat7model0surf151"\r
832                 *INHERIT_POS    0       0       0\r
833                 *INHERIT_ROT    0       0       0\r
834                 *INHERIT_SCL    0       0       0\r
835                 *TM_ROW0        1.0     0       0\r
836                 *TM_ROW1        0       1.0     0\r
837                 *TM_ROW2        0       0       1.0\r
838                 *TM_ROW3        0       0       0\r
839                 *TM_POS 0.000000        0.000000        0.000000\r
840         }\r
841         *MESH   {\r
842                 *TIMEVALUE      0\r
843                 *MESH_NUMVERTEX 4\r
844                 *MESH_NUMFACES  2\r
845                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
846                 *MESH_VERTEX_LIST       {\r
847                         *MESH_VERTEX    0       0.000000        -12.000000      60.000000\r
848                         *MESH_VERTEX    1       0.000000        -16.000000      48.000000\r
849                         *MESH_VERTEX    2       -24.000000      -16.000000      48.000000\r
850                         *MESH_VERTEX    3       -24.000000      -12.000000      60.000000\r
851                 }\r
852                 *MESH_NORMALS   {\r
853                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
854                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
855                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
856                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
857                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
858                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
859                 }\r
860                 *MESH_FACE_LIST {\r
861                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
862                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
863                 }\r
864                 *MESH_NUMTVERTEX        4\r
865                 *MESH_TVERTLIST {\r
866                         *MESH_TVERT     0       0.375000        0.187500        1.000000\r
867                         *MESH_TVERT     1       0.500000        0.187500        1.000000\r
868                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
869                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
870                 }\r
871                 *MESH_NUMTVFACES        2\r
872                 *MESH_TFACELIST {\r
873                         *MESH_TFACE     0       0       2       1\r
874                         *MESH_TFACE     1       0       3       2\r
875                 }\r
876         }\r
877         *PROP_MOTIONBLUR        0\r
878         *PROP_CASTSHADOW        1\r
879         *PROP_RECVSHADOW        1\r
880         *MATERIAL_REF   7\r
881 }\r
882 *GEOMOBJECT     {\r
883         *NODE_NAME      "mat8model0surf152"\r
884         *NODE_TM        {\r
885                 *NODE_NAME      "mat8model0surf152"\r
886                 *INHERIT_POS    0       0       0\r
887                 *INHERIT_ROT    0       0       0\r
888                 *INHERIT_SCL    0       0       0\r
889                 *TM_ROW0        1.0     0       0\r
890                 *TM_ROW1        0       1.0     0\r
891                 *TM_ROW2        0       0       1.0\r
892                 *TM_ROW3        0       0       0\r
893                 *TM_POS 0.000000        0.000000        0.000000\r
894         }\r
895         *MESH   {\r
896                 *TIMEVALUE      0\r
897                 *MESH_NUMVERTEX 4\r
898                 *MESH_NUMFACES  2\r
899                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
900                 *MESH_VERTEX_LIST       {\r
901                         *MESH_VERTEX    0       36.000000       -41.000000      36.000000\r
902                         *MESH_VERTEX    1       36.000000       -41.000000      60.000000\r
903                         *MESH_VERTEX    2       60.000000       -41.000000      60.000000\r
904                         *MESH_VERTEX    3       60.000000       -41.000000      36.000000\r
905                 }\r
906                 *MESH_NORMALS   {\r
907                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
908                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
909                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
910                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
911                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
912                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
913                 }\r
914                 *MESH_FACE_LIST {\r
915                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
916                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
917                 }\r
918                 *MESH_NUMTVERTEX        4\r
919                 *MESH_TVERTLIST {\r
920                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
921                         *MESH_TVERT     1       0.000000        1.000000        1.000000\r
922                         *MESH_TVERT     2       1.000000        1.000000        1.000000\r
923                         *MESH_TVERT     3       1.000000        0.000000        1.000000\r
924                 }\r
925                 *MESH_NUMTVFACES        2\r
926                 *MESH_TFACELIST {\r
927                         *MESH_TFACE     0       0       2       1\r
928                         *MESH_TFACE     1       0       3       2\r
929                 }\r
930         }\r
931         *PROP_MOTIONBLUR        0\r
932         *PROP_CASTSHADOW        1\r
933         *PROP_RECVSHADOW        1\r
934         *MATERIAL_REF   8\r
935 }\r
936 *GEOMOBJECT     {\r
937         *NODE_NAME      "mat9model0surf153"\r
938         *NODE_TM        {\r
939                 *NODE_NAME      "mat9model0surf153"\r
940                 *INHERIT_POS    0       0       0\r
941                 *INHERIT_ROT    0       0       0\r
942                 *INHERIT_SCL    0       0       0\r
943                 *TM_ROW0        1.0     0       0\r
944                 *TM_ROW1        0       1.0     0\r
945                 *TM_ROW2        0       0       1.0\r
946                 *TM_ROW3        0       0       0\r
947                 *TM_POS 0.000000        0.000000        0.000000\r
948         }\r
949         *MESH   {\r
950                 *TIMEVALUE      0\r
951                 *MESH_NUMVERTEX 6\r
952                 *MESH_NUMFACES  4\r
953                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
954                 *MESH_VERTEX_LIST       {\r
955                         *MESH_VERTEX    0       104.000000      36.000000       88.000000\r
956                         *MESH_VERTEX    1       104.000000      36.000000       96.000000\r
957                         *MESH_VERTEX    2       103.000000      39.000000       96.000000\r
958                         *MESH_VERTEX    3       103.000000      39.000000       88.000000\r
959                         *MESH_VERTEX    4       103.000000      33.000000       96.000000\r
960                         *MESH_VERTEX    5       103.000000      33.000000       88.000000\r
961                 }\r
962                 *MESH_NORMALS   {\r
963                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
964                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
965                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
966                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
967                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
968                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
969                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
970                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
971                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
972                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
973                 }\r
974                 *MESH_FACE_LIST {\r
975                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
976                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
977                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
978                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
979                 }\r
980                 *MESH_NUMTVERTEX        6\r
981                 *MESH_TVERTLIST {\r
982                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
983                         *MESH_TVERT     1       0.125000        0.062500        1.000000\r
984                         *MESH_TVERT     2       0.156250        0.062500        1.000000\r
985                         *MESH_TVERT     3       0.156250        0.000000        1.000000\r
986                         *MESH_TVERT     4       0.093750        0.062500        1.000000\r
987                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
988                 }\r
989                 *MESH_NUMTVFACES        4\r
990                 *MESH_TFACELIST {\r
991                         *MESH_TFACE     0       0       2       1\r
992                         *MESH_TFACE     1       0       3       2\r
993                         *MESH_TFACE     2       4       0       1\r
994                         *MESH_TFACE     3       4       5       0\r
995                 }\r
996         }\r
997         *PROP_MOTIONBLUR        0\r
998         *PROP_CASTSHADOW        1\r
999         *PROP_RECVSHADOW        1\r
1000         *MATERIAL_REF   9\r
1001 }\r
1002 *GEOMOBJECT     {\r
1003         *NODE_NAME      "mat9model0surf154"\r
1004         *NODE_TM        {\r
1005                 *NODE_NAME      "mat9model0surf154"\r
1006                 *INHERIT_POS    0       0       0\r
1007                 *INHERIT_ROT    0       0       0\r
1008                 *INHERIT_SCL    0       0       0\r
1009                 *TM_ROW0        1.0     0       0\r
1010                 *TM_ROW1        0       1.0     0\r
1011                 *TM_ROW2        0       0       1.0\r
1012                 *TM_ROW3        0       0       0\r
1013                 *TM_POS 0.000000        0.000000        0.000000\r
1014         }\r
1015         *MESH   {\r
1016                 *TIMEVALUE      0\r
1017                 *MESH_NUMVERTEX 6\r
1018                 *MESH_NUMFACES  4\r
1019                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1020                 *MESH_VERTEX_LIST       {\r
1021                         *MESH_VERTEX    0       103.000000      39.000000       96.000000\r
1022                         *MESH_VERTEX    1       100.000000      40.000000       96.000000\r
1023                         *MESH_VERTEX    2       100.000000      40.000000       88.000000\r
1024                         *MESH_VERTEX    3       103.000000      39.000000       88.000000\r
1025                         *MESH_VERTEX    4       97.000000       39.000000       96.000000\r
1026                         *MESH_VERTEX    5       97.000000       39.000000       88.000000\r
1027                 }\r
1028                 *MESH_NORMALS   {\r
1029                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
1030                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
1031                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
1032                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
1033                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
1034                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1035                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1036                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
1037                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
1038                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
1039                 }\r
1040                 *MESH_FACE_LIST {\r
1041                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1042                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1043                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1044                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1045                 }\r
1046                 *MESH_NUMTVERTEX        6\r
1047                 *MESH_TVERTLIST {\r
1048                         *MESH_TVERT     0       0.156250        0.062500        1.000000\r
1049                         *MESH_TVERT     1       0.187500        0.062500        1.000000\r
1050                         *MESH_TVERT     2       0.187500        0.000000        1.000000\r
1051                         *MESH_TVERT     3       0.156250        0.000000        1.000000\r
1052                         *MESH_TVERT     4       0.218750        0.062500        1.000000\r
1053                         *MESH_TVERT     5       0.218750        0.000000        1.000000\r
1054                 }\r
1055                 *MESH_NUMTVFACES        4\r
1056                 *MESH_TFACELIST {\r
1057                         *MESH_TFACE     0       0       2       1\r
1058                         *MESH_TFACE     1       0       3       2\r
1059                         *MESH_TFACE     2       2       4       1\r
1060                         *MESH_TFACE     3       2       5       4\r
1061                 }\r
1062         }\r
1063         *PROP_MOTIONBLUR        0\r
1064         *PROP_CASTSHADOW        1\r
1065         *PROP_RECVSHADOW        1\r
1066         *MATERIAL_REF   9\r
1067 }\r
1068 *GEOMOBJECT     {\r
1069         *NODE_NAME      "mat9model0surf155"\r
1070         *NODE_TM        {\r
1071                 *NODE_NAME      "mat9model0surf155"\r
1072                 *INHERIT_POS    0       0       0\r
1073                 *INHERIT_ROT    0       0       0\r
1074                 *INHERIT_SCL    0       0       0\r
1075                 *TM_ROW0        1.0     0       0\r
1076                 *TM_ROW1        0       1.0     0\r
1077                 *TM_ROW2        0       0       1.0\r
1078                 *TM_ROW3        0       0       0\r
1079                 *TM_POS 0.000000        0.000000        0.000000\r
1080         }\r
1081         *MESH   {\r
1082                 *TIMEVALUE      0\r
1083                 *MESH_NUMVERTEX 6\r
1084                 *MESH_NUMFACES  4\r
1085                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1086                 *MESH_VERTEX_LIST       {\r
1087                         *MESH_VERTEX    0       100.000000      32.000000       88.000000\r
1088                         *MESH_VERTEX    1       100.000000      32.000000       96.000000\r
1089                         *MESH_VERTEX    2       103.000000      33.000000       96.000000\r
1090                         *MESH_VERTEX    3       103.000000      33.000000       88.000000\r
1091                         *MESH_VERTEX    4       97.000000       33.000000       96.000000\r
1092                         *MESH_VERTEX    5       97.000000       33.000000       88.000000\r
1093                 }\r
1094                 *MESH_NORMALS   {\r
1095                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
1096                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
1097                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
1098                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
1099                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1100                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1101                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
1102                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
1103                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
1104                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
1105                 }\r
1106                 *MESH_FACE_LIST {\r
1107                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1108                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1109                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1110                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1111                 }\r
1112                 *MESH_NUMTVERTEX        6\r
1113                 *MESH_TVERTLIST {\r
1114                         *MESH_TVERT     0       0.062500        0.000000        1.000000\r
1115                         *MESH_TVERT     1       0.062500        0.062500        1.000000\r
1116                         *MESH_TVERT     2       0.093750        0.062500        1.000000\r
1117                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
1118                         *MESH_TVERT     4       0.031250        0.062500        1.000000\r
1119                         *MESH_TVERT     5       0.031250        0.000000        1.000000\r
1120                 }\r
1121                 *MESH_NUMTVFACES        4\r
1122                 *MESH_TFACELIST {\r
1123                         *MESH_TFACE     0       0       2       1\r
1124                         *MESH_TFACE     1       0       3       2\r
1125                         *MESH_TFACE     2       4       0       1\r
1126                         *MESH_TFACE     3       4       5       0\r
1127                 }\r
1128         }\r
1129         *PROP_MOTIONBLUR        0\r
1130         *PROP_CASTSHADOW        1\r
1131         *PROP_RECVSHADOW        1\r
1132         *MATERIAL_REF   9\r
1133 }\r
1134 *GEOMOBJECT     {\r
1135         *NODE_NAME      "mat9model0surf156"\r
1136         *NODE_TM        {\r
1137                 *NODE_NAME      "mat9model0surf156"\r
1138                 *INHERIT_POS    0       0       0\r
1139                 *INHERIT_ROT    0       0       0\r
1140                 *INHERIT_SCL    0       0       0\r
1141                 *TM_ROW0        1.0     0       0\r
1142                 *TM_ROW1        0       1.0     0\r
1143                 *TM_ROW2        0       0       1.0\r
1144                 *TM_ROW3        0       0       0\r
1145                 *TM_POS 0.000000        0.000000        0.000000\r
1146         }\r
1147         *MESH   {\r
1148                 *TIMEVALUE      0\r
1149                 *MESH_NUMVERTEX 24\r
1150                 *MESH_NUMFACES  24\r
1151                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1152                 *MESH_VERTEX_LIST       {\r
1153                         *MESH_VERTEX    0       99.250000       39.000000       60.750000\r
1154                         *MESH_VERTEX    1       103.000000      39.000000       72.000000\r
1155                         *MESH_VERTEX    2       100.000000      40.000000       72.000000\r
1156                         *MESH_VERTEX    3       97.000000       40.000000       63.000000\r
1157                         *MESH_VERTEX    4       94.750000       39.000000       65.250000\r
1158                         *MESH_VERTEX    5       88.000000       40.000000       60.000000\r
1159                         *MESH_VERTEX    6       88.000000       39.000000       63.000000\r
1160                         *MESH_VERTEX    7       88.000000       39.000000       57.000000\r
1161                         *MESH_VERTEX    8       40.000000       40.000000       60.000000\r
1162                         *MESH_VERTEX    9       88.000000       40.000000       60.000000\r
1163                         *MESH_VERTEX    10      88.000000       39.000000       63.000000\r
1164                         *MESH_VERTEX    11      97.000000       39.000000       72.000000\r
1165                         *MESH_VERTEX    12      40.000000       39.000000       63.000000\r
1166                         *MESH_VERTEX    13      88.000000       39.000000       57.000000\r
1167                         *MESH_VERTEX    14      40.000000       39.000000       57.000000\r
1168                         *MESH_VERTEX    15      33.250000       39.000000       54.750000\r
1169                         *MESH_VERTEX    16      31.000000       40.000000       57.000000\r
1170                         *MESH_VERTEX    17      28.750000       39.000000       59.250000\r
1171                         *MESH_VERTEX    18      28.000000       40.000000       48.000000\r
1172                         *MESH_VERTEX    19      31.000000       39.000000       48.000000\r
1173                         *MESH_VERTEX    20      31.000000       35.250000       31.125000\r
1174                         *MESH_VERTEX    21      28.000000       36.000000       30.000000\r
1175                         *MESH_VERTEX    22      25.000000       39.000000       48.000000\r
1176                         *MESH_VERTEX    23      25.000000       35.250000       31.125000\r
1177                 }\r
1178                 *MESH_NORMALS   {\r
1179                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
1180                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1181                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1182                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
1183                         *MESH_FACENORMAL        4       -0.967538       0.000000        0.252725\r
1184                         *MESH_FACENORMAL        5       -1.000000       0.000000        0.000000\r
1185                         *MESH_FACENORMAL        6       0.316228        0.000000        0.948683\r
1186                         *MESH_FACENORMAL        7       0.967538        0.000000        0.252725\r
1187                         *MESH_FACENORMAL        8       -0.707107       0.000000        0.707107\r
1188                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
1189                         *MESH_FACENORMAL        10      -0.707107       0.000000        0.707107\r
1190                         *MESH_FACENORMAL        11      -1.000000       0.000000        0.000000\r
1191                         *MESH_FACENORMAL        12      -1.000000       0.000000        0.000000\r
1192                         *MESH_FACENORMAL        13      -0.967538       0.000000        0.252725\r
1193                         *MESH_FACENORMAL        14      0.000000        0.000000        1.000000\r
1194                         *MESH_FACENORMAL        15      -0.707107       0.000000        0.707107\r
1195                         *MESH_FACENORMAL        16      -0.577350       0.000000        0.816497\r
1196                         *MESH_FACENORMAL        17      0.000000        0.000000        1.000000\r
1197                         *MESH_FACENORMAL        18      0.707107        0.000000        0.707107\r
1198                         *MESH_FACENORMAL        19      0.967538        0.000000        0.252725\r
1199                         *MESH_FACENORMAL        20      0.707107        0.500000        0.500000\r
1200                         *MESH_FACENORMAL        21      -0.169102       0.000000        0.985599\r
1201                         *MESH_FACENORMAL        22      -0.707107       -0.500000       0.500000\r
1202                         *MESH_FACENORMAL        23      -0.707107       0.000000        0.707107\r
1203                         *MESH_VERTEXNORMAL      0       0.408248        0.816497        -0.408248\r
1204                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
1205                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1206                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1207                         *MESH_VERTEXNORMAL      4       -0.408248       0.816497        0.408248\r
1208                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
1209                         *MESH_VERTEXNORMAL      6       0.000000        0.707107        0.707107\r
1210                         *MESH_VERTEXNORMAL      7       0.000000        0.707107        -0.707107\r
1211                         *MESH_VERTEXNORMAL      8       0.000000        1.000000        0.000000\r
1212                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
1213                         *MESH_VERTEXNORMAL      10      0.000000        0.707107        0.707107\r
1214                         *MESH_VERTEXNORMAL      11      -0.707107       0.707107        0.000000\r
1215                         *MESH_VERTEXNORMAL      12      0.000000        0.707107        0.707107\r
1216                         *MESH_VERTEXNORMAL      13      0.000000        0.707107        -0.707107\r
1217                         *MESH_VERTEXNORMAL      14      0.000000        0.707107        -0.707107\r
1218                         *MESH_VERTEXNORMAL      15      0.408248        0.816497        -0.408248\r
1219                         *MESH_VERTEXNORMAL      16      0.000000        1.000000        0.000000\r
1220                         *MESH_VERTEXNORMAL      17      -0.408248       0.816497        0.408248\r
1221                         *MESH_VERTEXNORMAL      18      0.000000        1.000000        0.000000\r
1222                         *MESH_VERTEXNORMAL      19      0.707107        0.707107        0.000000\r
1223                         *MESH_VERTEXNORMAL      20      0.816497        0.408248        -0.408248\r
1224                         *MESH_VERTEXNORMAL      21      0.000000        0.707107        -0.707107\r
1225                         *MESH_VERTEXNORMAL      22      -0.707107       0.707107        0.000000\r
1226                         *MESH_VERTEXNORMAL      23      -0.816497       0.408248        -0.408248\r
1227                 }\r
1228                 *MESH_FACE_LIST {\r
1229                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1230                         *MESH_FACE      1       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1231                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1232                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1233                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1234                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1235                         *MESH_FACE      6       A:      2       B:      4       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1236                         *MESH_FACE      7       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1237                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1238                         *MESH_FACE      9       A:      8       B:      12      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1239                         *MESH_FACE      10      A:      8       B:      9       C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1240                         *MESH_FACE      11      A:      8       B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1241                         *MESH_FACE      12      A:      8       B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1242                         *MESH_FACE      13      A:      8       B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1243                         *MESH_FACE      14      A:      8       B:      17      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1244                         *MESH_FACE      15      A:      8       B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1245                         *MESH_FACE      16      A:      15      B:      18      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1246                         *MESH_FACE      17      A:      16      B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1247                         *MESH_FACE      18      A:      15      B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1248                         *MESH_FACE      19      A:      18      B:      19      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1249                         *MESH_FACE      20      A:      18      B:      20      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1250                         *MESH_FACE      21      A:      17      B:      18      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1251                         *MESH_FACE      22      A:      18      B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1252                         *MESH_FACE      23      A:      18      B:      21      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1253                 }\r
1254                 *MESH_NUMTVERTEX        24\r
1255                 *MESH_TVERTLIST {\r
1256                         *MESH_TVERT     0       0.034486        0.125000        1.000000\r
1257                         *MESH_TVERT     1       0.034486        0.250000        1.000000\r
1258                         *MESH_TVERT     2       0.075444        0.250000        1.000000\r
1259                         *MESH_TVERT     3       0.075444        0.125000        1.000000\r
1260                         *MESH_TVERT     4       0.116402        0.125000        1.000000\r
1261                         *MESH_TVERT     5       0.075444        0.000000        1.000000\r
1262                         *MESH_TVERT     6       0.116402        0.000000        1.000000\r
1263                         *MESH_TVERT     7       0.034486        0.000000        1.000000\r
1264                         *MESH_TVERT     8       0.301593        0.484375        1.000000\r
1265                         *MESH_TVERT     9       0.301593        0.859375        1.000000\r
1266                         *MESH_TVERT     10      0.348823        0.859375        1.000000\r
1267                         *MESH_TVERT     11      0.116402        0.250000        1.000000\r
1268                         *MESH_TVERT     12      0.348823        0.484375        1.000000\r
1269                         *MESH_TVERT     13      0.254363        0.859375        1.000000\r
1270                         *MESH_TVERT     14      0.254363        0.484375        1.000000\r
1271                         *MESH_TVERT     15      0.254363        0.359375        1.000000\r
1272                         *MESH_TVERT     16      0.301593        0.359375        1.000000\r
1273                         *MESH_TVERT     17      0.348823        0.359375        1.000000\r
1274                         *MESH_TVERT     18      0.301593        0.234375        1.000000\r
1275                         *MESH_TVERT     19      0.254363        0.234375        1.000000\r
1276                         *MESH_TVERT     20      0.254363        0.105469        1.000000\r
1277                         *MESH_TVERT     21      0.301593        0.105469        1.000000\r
1278                         *MESH_TVERT     22      0.348823        0.234375        1.000000\r
1279                         *MESH_TVERT     23      0.348823        0.105469        1.000000\r
1280                 }\r
1281                 *MESH_NUMTVFACES        24\r
1282                 *MESH_TFACELIST {\r
1283                         *MESH_TFACE     0       0       3       2\r
1284                         *MESH_TFACE     1       0       5       3\r
1285                         *MESH_TFACE     2       2       3       4\r
1286                         *MESH_TFACE     3       3       5       4\r
1287                         *MESH_TFACE     4       0       2       1\r
1288                         *MESH_TFACE     5       0       7       5\r
1289                         *MESH_TFACE     6       2       4       11\r
1290                         *MESH_TFACE     7       4       5       6\r
1291                         *MESH_TFACE     8       8       10      9\r
1292                         *MESH_TFACE     9       8       12      10\r
1293                         *MESH_TFACE     10      8       9       13\r
1294                         *MESH_TFACE     11      8       13      14\r
1295                         *MESH_TFACE     12      8       14      15\r
1296                         *MESH_TFACE     13      8       15      16\r
1297                         *MESH_TFACE     14      8       17      12\r
1298                         *MESH_TFACE     15      8       16      17\r
1299                         *MESH_TFACE     16      15      18      16\r
1300                         *MESH_TFACE     17      16      18      17\r
1301                         *MESH_TFACE     18      15      19      18\r
1302                         *MESH_TFACE     19      18      19      20\r
1303                         *MESH_TFACE     20      18      20      21\r
1304                         *MESH_TFACE     21      17      18      22\r
1305                         *MESH_TFACE     22      18      23      22\r
1306                         *MESH_TFACE     23      18      21      23\r
1307                 }\r
1308         }\r
1309         *PROP_MOTIONBLUR        0\r
1310         *PROP_CASTSHADOW        1\r
1311         *PROP_RECVSHADOW        1\r
1312         *MATERIAL_REF   9\r
1313 }\r
1314 *GEOMOBJECT     {\r
1315         *NODE_NAME      "mat9model0surf157"\r
1316         *NODE_TM        {\r
1317                 *NODE_NAME      "mat9model0surf157"\r
1318                 *INHERIT_POS    0       0       0\r
1319                 *INHERIT_ROT    0       0       0\r
1320                 *INHERIT_SCL    0       0       0\r
1321                 *TM_ROW0        1.0     0       0\r
1322                 *TM_ROW1        0       1.0     0\r
1323                 *TM_ROW2        0       0       1.0\r
1324                 *TM_ROW3        0       0       0\r
1325                 *TM_POS 0.000000        0.000000        0.000000\r
1326         }\r
1327         *MESH   {\r
1328                 *TIMEVALUE      0\r
1329                 *MESH_NUMVERTEX 8\r
1330                 *MESH_NUMFACES  4\r
1331                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1332                 *MESH_VERTEX_LIST       {\r
1333                         *MESH_VERTEX    0       104.000000      36.000000       72.000000\r
1334                         *MESH_VERTEX    1       103.000000      39.000000       72.000000\r
1335                         *MESH_VERTEX    2       99.250000       39.000000       60.750000\r
1336                         *MESH_VERTEX    3       100.000000      36.000000       60.000000\r
1337                         *MESH_VERTEX    4       99.250000       33.000000       60.750000\r
1338                         *MESH_VERTEX    5       104.000000      36.000000       72.000000\r
1339                         *MESH_VERTEX    6       100.000000      36.000000       60.000000\r
1340                         *MESH_VERTEX    7       103.000000      33.000000       72.000000\r
1341                 }\r
1342                 *MESH_NORMALS   {\r
1343                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
1344                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
1345                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
1346                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
1347                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1348                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
1349                         *MESH_VERTEXNORMAL      2       0.408248        0.816497        -0.408248\r
1350                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
1351                         *MESH_VERTEXNORMAL      4       0.408248        -0.816497       -0.408248\r
1352                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
1353                         *MESH_VERTEXNORMAL      6       0.707107        0.000000        -0.707107\r
1354                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
1355                 }\r
1356                 *MESH_FACE_LIST {\r
1357                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1358                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1359                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1360                         *MESH_FACE      3       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1361                 }\r
1362                 *MESH_NUMTVERTEX        8\r
1363                 *MESH_TVERTLIST {\r
1364                         *MESH_TVERT     0       0.000000        0.250000        1.000000\r
1365                         *MESH_TVERT     1       0.034486        0.250000        1.000000\r
1366                         *MESH_TVERT     2       0.034486        0.125000        1.000000\r
1367                         *MESH_TVERT     3       0.000000        0.125000        1.000000\r
1368                         *MESH_TVERT     4       0.267291        0.125000        1.000000\r
1369                         *MESH_TVERT     5       0.301777        0.250000        1.000000\r
1370                         *MESH_TVERT     6       0.301777        0.125000        1.000000\r
1371                         *MESH_TVERT     7       0.267291        0.250000        1.000000\r
1372                 }\r
1373                 *MESH_NUMTVFACES        4\r
1374                 *MESH_TFACELIST {\r
1375                         *MESH_TFACE     0       0       2       1\r
1376                         *MESH_TFACE     1       0       3       2\r
1377                         *MESH_TFACE     2       4       6       5\r
1378                         *MESH_TFACE     3       4       5       7\r
1379                 }\r
1380         }\r
1381         *PROP_MOTIONBLUR        0\r
1382         *PROP_CASTSHADOW        1\r
1383         *PROP_RECVSHADOW        1\r
1384         *MATERIAL_REF   9\r
1385 }\r
1386 *GEOMOBJECT     {\r
1387         *NODE_NAME      "mat9model0surf158"\r
1388         *NODE_TM        {\r
1389                 *NODE_NAME      "mat9model0surf158"\r
1390                 *INHERIT_POS    0       0       0\r
1391                 *INHERIT_ROT    0       0       0\r
1392                 *INHERIT_SCL    0       0       0\r
1393                 *TM_ROW0        1.0     0       0\r
1394                 *TM_ROW1        0       1.0     0\r
1395                 *TM_ROW2        0       0       1.0\r
1396                 *TM_ROW3        0       0       0\r
1397                 *TM_POS 0.000000        0.000000        0.000000\r
1398         }\r
1399         *MESH   {\r
1400                 *TIMEVALUE      0\r
1401                 *MESH_NUMVERTEX 24\r
1402                 *MESH_NUMFACES  24\r
1403                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1404                 *MESH_VERTEX_LIST       {\r
1405                         *MESH_VERTEX    0       100.000000      32.000000       72.000000\r
1406                         *MESH_VERTEX    1       103.000000      33.000000       72.000000\r
1407                         *MESH_VERTEX    2       99.250000       33.000000       60.750000\r
1408                         *MESH_VERTEX    3       97.000000       32.000000       63.000000\r
1409                         *MESH_VERTEX    4       94.750000       33.000000       65.250000\r
1410                         *MESH_VERTEX    5       88.000000       32.000000       60.000000\r
1411                         *MESH_VERTEX    6       88.000000       33.000000       63.000000\r
1412                         *MESH_VERTEX    7       88.000000       33.000000       57.000000\r
1413                         *MESH_VERTEX    8       88.000000       33.000000       63.000000\r
1414                         *MESH_VERTEX    9       88.000000       32.000000       60.000000\r
1415                         *MESH_VERTEX    10      40.000000       32.000000       60.000000\r
1416                         *MESH_VERTEX    11      97.000000       33.000000       72.000000\r
1417                         *MESH_VERTEX    12      40.000000       33.000000       63.000000\r
1418                         *MESH_VERTEX    13      88.000000       33.000000       57.000000\r
1419                         *MESH_VERTEX    14      40.000000       33.000000       57.000000\r
1420                         *MESH_VERTEX    15      33.250000       33.000000       54.750000\r
1421                         *MESH_VERTEX    16      31.000000       32.000000       57.000000\r
1422                         *MESH_VERTEX    17      28.750000       33.000000       59.250000\r
1423                         *MESH_VERTEX    18      28.000000       32.000000       48.000000\r
1424                         *MESH_VERTEX    19      31.000000       33.000000       48.000000\r
1425                         *MESH_VERTEX    20      31.000000       30.750000       37.875000\r
1426                         *MESH_VERTEX    21      28.000000       30.000000       39.000000\r
1427                         *MESH_VERTEX    22      25.000000       33.000000       48.000000\r
1428                         *MESH_VERTEX    23      25.000000       30.750000       37.875000\r
1429                 }\r
1430                 *MESH_NORMALS   {\r
1431                         *MESH_FACENORMAL        0       -0.169102       0.000000        0.985599\r
1432                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
1433                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
1434                         *MESH_FACENORMAL        3       0.169102        0.000000        0.985599\r
1435                         *MESH_FACENORMAL        4       0.967538        0.000000        0.252725\r
1436                         *MESH_FACENORMAL        5       -0.967538       0.000000        0.252725\r
1437                         *MESH_FACENORMAL        6       0.281085        0.000000        0.959683\r
1438                         *MESH_FACENORMAL        7       -0.707107       0.000000        0.707107\r
1439                         *MESH_FACENORMAL        8       -0.707107       0.000000        0.707107\r
1440                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
1441                         *MESH_FACENORMAL        10      0.169102        0.000000        0.985599\r
1442                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
1443                         *MESH_FACENORMAL        12      -0.894427       0.000000        0.447214\r
1444                         *MESH_FACENORMAL        13      -0.707107       0.000000        0.707107\r
1445                         *MESH_FACENORMAL        14      0.447214        0.000000        0.894427\r
1446                         *MESH_FACENORMAL        15      -0.252725       0.000000        0.967538\r
1447                         *MESH_FACENORMAL        16      0.000000        0.000000        1.000000\r
1448                         *MESH_FACENORMAL        17      -0.577350       0.000000        0.816497\r
1449                         *MESH_FACENORMAL        18      0.707107        0.000000        0.707107\r
1450                         *MESH_FACENORMAL        19      0.967538        0.000000        0.252725\r
1451                         *MESH_FACENORMAL        20      0.707107        0.500000        0.500000\r
1452                         *MESH_FACENORMAL        21      -0.169102       0.000000        0.985599\r
1453                         *MESH_FACENORMAL        22      -0.707107       -0.500000       0.500000\r
1454                         *MESH_FACENORMAL        23      -0.707107       0.000000        0.707107\r
1455                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1456                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
1457                         *MESH_VERTEXNORMAL      2       0.408248        -0.816497       -0.408248\r
1458                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1459                         *MESH_VERTEXNORMAL      4       -0.408248       -0.816497       0.408248\r
1460                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1461                         *MESH_VERTEXNORMAL      6       0.000000        -0.707107       0.707107\r
1462                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       -0.707107\r
1463                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       0.707107\r
1464                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
1465                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
1466                         *MESH_VERTEXNORMAL      11      -0.707107       -0.707107       0.000000\r
1467                         *MESH_VERTEXNORMAL      12      0.000000        -0.707107       0.707107\r
1468                         *MESH_VERTEXNORMAL      13      0.000000        -0.707107       -0.707107\r
1469                         *MESH_VERTEXNORMAL      14      0.000000        -0.707107       -0.707107\r
1470                         *MESH_VERTEXNORMAL      15      0.408248        -0.816497       -0.408248\r
1471                         *MESH_VERTEXNORMAL      16      0.000000        -1.000000       0.000000\r
1472                         *MESH_VERTEXNORMAL      17      -0.408248       -0.816497       0.408248\r
1473                         *MESH_VERTEXNORMAL      18      0.000000        -1.000000       0.000000\r
1474                         *MESH_VERTEXNORMAL      19      0.707107        -0.707107       0.000000\r
1475                         *MESH_VERTEXNORMAL      20      0.816497        -0.408248       0.408248\r
1476                         *MESH_VERTEXNORMAL      21      0.000000        -0.707107       0.707107\r
1477                         *MESH_VERTEXNORMAL      22      -0.707107       -0.707107       0.000000\r
1478                         *MESH_VERTEXNORMAL      23      -0.816497       -0.408248       0.408248\r
1479                 }\r
1480                 *MESH_FACE_LIST {\r
1481                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1482                         *MESH_FACE      1       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1483                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1484                         *MESH_FACE      3       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1485                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1486                         *MESH_FACE      5       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1487                         *MESH_FACE      6       A:      0       B:      11      C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1488                         *MESH_FACE      7       A:      2       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1489                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1490                         *MESH_FACE      9       A:      8       B:      12      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1491                         *MESH_FACE      10      A:      9       B:      10      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1492                         *MESH_FACE      11      A:      10      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1493                         *MESH_FACE      12      A:      10      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1494                         *MESH_FACE      13      A:      10      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1495                         *MESH_FACE      14      A:      10      B:      12      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1496                         *MESH_FACE      15      A:      10      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1497                         *MESH_FACE      16      A:      16      B:      17      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1498                         *MESH_FACE      17      A:      15      B:      16      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1499                         *MESH_FACE      18      A:      15      B:      18      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1500                         *MESH_FACE      19      A:      18      B:      20      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1501                         *MESH_FACE      20      A:      18      B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1502                         *MESH_FACE      21      A:      17      B:      22      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1503                         *MESH_FACE      22      A:      18      B:      22      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1504                         *MESH_FACE      23      A:      18      B:      23      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1505                 }\r
1506                 *MESH_NUMTVERTEX        24\r
1507                 *MESH_TVERTLIST {\r
1508                         *MESH_TVERT     0       0.226333        0.250000        1.000000\r
1509                         *MESH_TVERT     1       0.267291        0.250000        1.000000\r
1510                         *MESH_TVERT     2       0.267291        0.125000        1.000000\r
1511                         *MESH_TVERT     3       0.226333        0.125000        1.000000\r
1512                         *MESH_TVERT     4       0.185374        0.125000        1.000000\r
1513                         *MESH_TVERT     5       0.226333        0.000000        1.000000\r
1514                         *MESH_TVERT     6       0.185374        0.000000        1.000000\r
1515                         *MESH_TVERT     7       0.267291        0.000000        1.000000\r
1516                         *MESH_TVERT     8       0.053301        0.859375        1.000000\r
1517                         *MESH_TVERT     9       0.100531        0.859375        1.000000\r
1518                         *MESH_TVERT     10      0.100531        0.484375        1.000000\r
1519                         *MESH_TVERT     11      0.185374        0.250000        1.000000\r
1520                         *MESH_TVERT     12      0.053301        0.484375        1.000000\r
1521                         *MESH_TVERT     13      0.147761        0.859375        1.000000\r
1522                         *MESH_TVERT     14      0.147761        0.484375        1.000000\r
1523                         *MESH_TVERT     15      0.147761        0.359375        1.000000\r
1524                         *MESH_TVERT     16      0.100531        0.359375        1.000000\r
1525                         *MESH_TVERT     17      0.053301        0.359375        1.000000\r
1526                         *MESH_TVERT     18      0.100531        0.234375        1.000000\r
1527                         *MESH_TVERT     19      0.147761        0.234375        1.000000\r
1528                         *MESH_TVERT     20      0.147761        0.105469        1.000000\r
1529                         *MESH_TVERT     21      0.100531        0.105469        1.000000\r
1530                         *MESH_TVERT     22      0.053301        0.234375        1.000000\r
1531                         *MESH_TVERT     23      0.053301        0.105469        1.000000\r
1532                 }\r
1533                 *MESH_NUMTVFACES        24\r
1534                 *MESH_TFACELIST {\r
1535                         *MESH_TFACE     0       0       4       3\r
1536                         *MESH_TFACE     1       3       4       5\r
1537                         *MESH_TFACE     2       0       3       2\r
1538                         *MESH_TFACE     3       2       3       5\r
1539                         *MESH_TFACE     4       4       6       5\r
1540                         *MESH_TFACE     5       0       2       1\r
1541                         *MESH_TFACE     6       0       11      4\r
1542                         *MESH_TFACE     7       2       5       7\r
1543                         *MESH_TFACE     8       8       10      9\r
1544                         *MESH_TFACE     9       8       12      10\r
1545                         *MESH_TFACE     10      9       10      13\r
1546                         *MESH_TFACE     11      10      14      13\r
1547                         *MESH_TFACE     12      10      15      14\r
1548                         *MESH_TFACE     13      10      16      15\r
1549                         *MESH_TFACE     14      10      12      17\r
1550                         *MESH_TFACE     15      10      17      16\r
1551                         *MESH_TFACE     16      16      17      18\r
1552                         *MESH_TFACE     17      15      16      18\r
1553                         *MESH_TFACE     18      15      18      19\r
1554                         *MESH_TFACE     19      18      20      19\r
1555                         *MESH_TFACE     20      18      21      20\r
1556                         *MESH_TFACE     21      17      22      18\r
1557                         *MESH_TFACE     22      18      22      23\r
1558                         *MESH_TFACE     23      18      23      21\r
1559                 }\r
1560         }\r
1561         *PROP_MOTIONBLUR        0\r
1562         *PROP_CASTSHADOW        1\r
1563         *PROP_RECVSHADOW        1\r
1564         *MATERIAL_REF   9\r
1565 }\r
1566 *GEOMOBJECT     {\r
1567         *NODE_NAME      "mat9model0surf159"\r
1568         *NODE_TM        {\r
1569                 *NODE_NAME      "mat9model0surf159"\r
1570                 *INHERIT_POS    0       0       0\r
1571                 *INHERIT_ROT    0       0       0\r
1572                 *INHERIT_SCL    0       0       0\r
1573                 *TM_ROW0        1.0     0       0\r
1574                 *TM_ROW1        0       1.0     0\r
1575                 *TM_ROW2        0       0       1.0\r
1576                 *TM_ROW3        0       0       0\r
1577                 *TM_POS 0.000000        0.000000        0.000000\r
1578         }\r
1579         *MESH   {\r
1580                 *TIMEVALUE      0\r
1581                 *MESH_NUMVERTEX 8\r
1582                 *MESH_NUMFACES  4\r
1583                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1584                 *MESH_VERTEX_LIST       {\r
1585                         *MESH_VERTEX    0       97.000000       39.000000       96.000000\r
1586                         *MESH_VERTEX    1       96.000000       36.000000       96.000000\r
1587                         *MESH_VERTEX    2       96.000000       36.000000       88.000000\r
1588                         *MESH_VERTEX    3       97.000000       39.000000       88.000000\r
1589                         *MESH_VERTEX    4       96.000000       36.000000       88.000000\r
1590                         *MESH_VERTEX    5       96.000000       36.000000       96.000000\r
1591                         *MESH_VERTEX    6       97.000000       33.000000       96.000000\r
1592                         *MESH_VERTEX    7       97.000000       33.000000       88.000000\r
1593                 }\r
1594                 *MESH_NORMALS   {\r
1595                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
1596                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
1597                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
1598                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
1599                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
1600                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1601                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1602                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
1603                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
1604                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
1605                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
1606                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
1607                 }\r
1608                 *MESH_FACE_LIST {\r
1609                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1610                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1611                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1612                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1613                 }\r
1614                 *MESH_NUMTVERTEX        8\r
1615                 *MESH_TVERTLIST {\r
1616                         *MESH_TVERT     0       0.218750        0.062500        1.000000\r
1617                         *MESH_TVERT     1       0.250000        0.062500        1.000000\r
1618                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
1619                         *MESH_TVERT     3       0.218750        0.000000        1.000000\r
1620                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
1621                         *MESH_TVERT     5       0.000000        0.062500        1.000000\r
1622                         *MESH_TVERT     6       0.031250        0.062500        1.000000\r
1623                         *MESH_TVERT     7       0.031250        0.000000        1.000000\r
1624                 }\r
1625                 *MESH_NUMTVFACES        4\r
1626                 *MESH_TFACELIST {\r
1627                         *MESH_TFACE     0       0       2       1\r
1628                         *MESH_TFACE     1       0       3       2\r
1629                         *MESH_TFACE     2       4       6       5\r
1630                         *MESH_TFACE     3       4       7       6\r
1631                 }\r
1632         }\r
1633         *PROP_MOTIONBLUR        0\r
1634         *PROP_CASTSHADOW        1\r
1635         *PROP_RECVSHADOW        1\r
1636         *MATERIAL_REF   9\r
1637 }\r
1638 *GEOMOBJECT     {\r
1639         *NODE_NAME      "mat9model0surf160"\r
1640         *NODE_TM        {\r
1641                 *NODE_NAME      "mat9model0surf160"\r
1642                 *INHERIT_POS    0       0       0\r
1643                 *INHERIT_ROT    0       0       0\r
1644                 *INHERIT_SCL    0       0       0\r
1645                 *TM_ROW0        1.0     0       0\r
1646                 *TM_ROW1        0       1.0     0\r
1647                 *TM_ROW2        0       0       1.0\r
1648                 *TM_ROW3        0       0       0\r
1649                 *TM_POS 0.000000        0.000000        0.000000\r
1650         }\r
1651         *MESH   {\r
1652                 *TIMEVALUE      0\r
1653                 *MESH_NUMVERTEX 6\r
1654                 *MESH_NUMFACES  4\r
1655                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1656                 *MESH_VERTEX_LIST       {\r
1657                         *MESH_VERTEX    0       94.750000       39.000000       65.250000\r
1658                         *MESH_VERTEX    1       97.000000       39.000000       72.000000\r
1659                         *MESH_VERTEX    2       96.000000       36.000000       72.000000\r
1660                         *MESH_VERTEX    3       94.000000       36.000000       66.000000\r
1661                         *MESH_VERTEX    4       94.750000       33.000000       65.250000\r
1662                         *MESH_VERTEX    5       97.000000       33.000000       72.000000\r
1663                 }\r
1664                 *MESH_NORMALS   {\r
1665                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
1666                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
1667                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1668                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
1669                         *MESH_VERTEXNORMAL      0       -0.408248       0.816497        0.408248\r
1670                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
1671                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1672                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
1673                         *MESH_VERTEXNORMAL      4       -0.408248       -0.816497       0.408248\r
1674                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
1675                 }\r
1676                 *MESH_FACE_LIST {\r
1677                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1678                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1679                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1680                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1681                 }\r
1682                 *MESH_NUMTVERTEX        6\r
1683                 *MESH_TVERTLIST {\r
1684                         *MESH_TVERT     0       0.116402        0.125000        1.000000\r
1685                         *MESH_TVERT     1       0.116402        0.250000        1.000000\r
1686                         *MESH_TVERT     2       0.150888        0.250000        1.000000\r
1687                         *MESH_TVERT     3       0.150888        0.125000        1.000000\r
1688                         *MESH_TVERT     4       0.185374        0.125000        1.000000\r
1689                         *MESH_TVERT     5       0.185374        0.250000        1.000000\r
1690                 }\r
1691                 *MESH_NUMTVFACES        4\r
1692                 *MESH_TFACELIST {\r
1693                         *MESH_TFACE     0       0       2       1\r
1694                         *MESH_TFACE     1       0       3       2\r
1695                         *MESH_TFACE     2       2       3       4\r
1696                         *MESH_TFACE     3       2       4       5\r
1697                 }\r
1698         }\r
1699         *PROP_MOTIONBLUR        0\r
1700         *PROP_CASTSHADOW        1\r
1701         *PROP_RECVSHADOW        1\r
1702         *MATERIAL_REF   9\r
1703 }\r
1704 *GEOMOBJECT     {\r
1705         *NODE_NAME      "mat9model0surf161"\r
1706         *NODE_TM        {\r
1707                 *NODE_NAME      "mat9model0surf161"\r
1708                 *INHERIT_POS    0       0       0\r
1709                 *INHERIT_ROT    0       0       0\r
1710                 *INHERIT_SCL    0       0       0\r
1711                 *TM_ROW0        1.0     0       0\r
1712                 *TM_ROW1        0       1.0     0\r
1713                 *TM_ROW2        0       0       1.0\r
1714                 *TM_ROW3        0       0       0\r
1715                 *TM_POS 0.000000        0.000000        0.000000\r
1716         }\r
1717         *MESH   {\r
1718                 *TIMEVALUE      0\r
1719                 *MESH_NUMVERTEX 18\r
1720                 *MESH_NUMFACES  12\r
1721                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1722                 *MESH_VERTEX_LIST       {\r
1723                         *MESH_VERTEX    0       94.750000       39.000000       65.250000\r
1724                         *MESH_VERTEX    1       94.000000       36.000000       66.000000\r
1725                         *MESH_VERTEX    2       88.000000       36.000000       64.000000\r
1726                         *MESH_VERTEX    3       88.000000       39.000000       63.000000\r
1727                         *MESH_VERTEX    4       94.750000       33.000000       65.250000\r
1728                         *MESH_VERTEX    5       88.000000       33.000000       63.000000\r
1729                         *MESH_VERTEX    6       88.000000       39.000000       63.000000\r
1730                         *MESH_VERTEX    7       88.000000       36.000000       64.000000\r
1731                         *MESH_VERTEX    8       40.000000       36.000000       64.000000\r
1732                         *MESH_VERTEX    9       40.000000       39.000000       63.000000\r
1733                         *MESH_VERTEX    10      40.000000       36.000000       64.000000\r
1734                         *MESH_VERTEX    11      88.000000       36.000000       64.000000\r
1735                         *MESH_VERTEX    12      88.000000       33.000000       63.000000\r
1736                         *MESH_VERTEX    13      40.000000       33.000000       63.000000\r
1737                         *MESH_VERTEX    14      28.750000       39.000000       59.250000\r
1738                         *MESH_VERTEX    15      28.750000       33.000000       59.250000\r
1739                         *MESH_VERTEX    16      28.000000       36.000000       60.000000\r
1740                         *MESH_VERTEX    17      28.000000       36.000000       60.000000\r
1741                 }\r
1742                 *MESH_NORMALS   {\r
1743                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
1744                         *MESH_FACENORMAL        1       -0.577350       0.000000        0.816497\r
1745                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
1746                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
1747                         *MESH_FACENORMAL        4       -1.000000       0.000000        0.000000\r
1748                         *MESH_FACENORMAL        5       -0.707107       0.000000        0.707107\r
1749                         *MESH_FACENORMAL        6       -0.967538       0.000000        0.252725\r
1750                         *MESH_FACENORMAL        7       -0.967538       0.000000        0.252725\r
1751                         *MESH_FACENORMAL        8       0.707107        0.000000        0.707107\r
1752                         *MESH_FACENORMAL        9       0.894427        0.000000        0.447214\r
1753                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
1754                         *MESH_FACENORMAL        11      -0.447214       0.000000        0.894427\r
1755                         *MESH_VERTEXNORMAL      0       -0.408248       0.816497        0.408248\r
1756                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
1757                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1758                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
1759                         *MESH_VERTEXNORMAL      4       -0.408248       -0.816497       0.408248\r
1760                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       0.707107\r
1761                         *MESH_VERTEXNORMAL      6       0.000000        0.707107        0.707107\r
1762                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
1763                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
1764                         *MESH_VERTEXNORMAL      9       0.000000        0.707107        0.707107\r
1765                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
1766                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
1767                         *MESH_VERTEXNORMAL      12      0.000000        -0.707107       0.707107\r
1768                         *MESH_VERTEXNORMAL      13      0.000000        -0.707107       0.707107\r
1769                         *MESH_VERTEXNORMAL      14      -0.408248       0.816497        0.408248\r
1770                         *MESH_VERTEXNORMAL      15      -0.408248       -0.816497       0.408248\r
1771                         *MESH_VERTEXNORMAL      16      -0.707107       0.000000        0.707107\r
1772                         *MESH_VERTEXNORMAL      17      -0.707107       0.000000        0.707107\r
1773                 }\r
1774                 *MESH_FACE_LIST {\r
1775                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1776                         *MESH_FACE      1       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1777                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1778                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1779                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1780                         *MESH_FACE      5       A:      6       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1781                         *MESH_FACE      6       A:      8       B:      9       C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1782                         *MESH_FACE      7       A:      8       B:      14      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1783                         *MESH_FACE      8       A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1784                         *MESH_FACE      9       A:      10      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1785                         *MESH_FACE      10      A:      10      B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1786                         *MESH_FACE      11      A:      10      B:      17      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1787                 }\r
1788                 *MESH_NUMTVERTEX        18\r
1789                 *MESH_TVERTLIST {\r
1790                         *MESH_TVERT     0       0.116402        0.125000        1.000000\r
1791                         *MESH_TVERT     1       0.150888        0.125000        1.000000\r
1792                         *MESH_TVERT     2       0.150888        0.000000        1.000000\r
1793                         *MESH_TVERT     3       0.116402        0.000000        1.000000\r
1794                         *MESH_TVERT     4       0.185374        0.125000        1.000000\r
1795                         *MESH_TVERT     5       0.185374        0.000000        1.000000\r
1796                         *MESH_TVERT     6       0.348823        0.859375        1.000000\r
1797                         *MESH_TVERT     7       0.402124        0.859375        1.000000\r
1798                         *MESH_TVERT     8       0.402124        0.484375        1.000000\r
1799                         *MESH_TVERT     9       0.348823        0.484375        1.000000\r
1800                         *MESH_TVERT     10      0.000000        0.484375        1.000000\r
1801                         *MESH_TVERT     11      0.000000        0.859375        1.000000\r
1802                         *MESH_TVERT     12      0.053301        0.859375        1.000000\r
1803                         *MESH_TVERT     13      0.053301        0.484375        1.000000\r
1804                         *MESH_TVERT     14      0.348823        0.359375        1.000000\r
1805                         *MESH_TVERT     15      0.053301        0.359375        1.000000\r
1806                         *MESH_TVERT     16      0.402124        0.359375        1.000000\r
1807                         *MESH_TVERT     17      0.000000        0.359375        1.000000\r
1808                 }\r
1809                 *MESH_NUMTVFACES        12\r
1810                 *MESH_TFACELIST {\r
1811                         *MESH_TFACE     0       0       2       1\r
1812                         *MESH_TFACE     1       1       2       4\r
1813                         *MESH_TFACE     2       0       3       2\r
1814                         *MESH_TFACE     3       2       5       4\r
1815                         *MESH_TFACE     4       6       8       7\r
1816                         *MESH_TFACE     5       6       9       8\r
1817                         *MESH_TFACE     6       8       9       14\r
1818                         *MESH_TFACE     7       8       14      16\r
1819                         *MESH_TFACE     8       10      12      11\r
1820                         *MESH_TFACE     9       10      13      12\r
1821                         *MESH_TFACE     10      10      15      13\r
1822                         *MESH_TFACE     11      10      17      15\r
1823                 }\r
1824         }\r
1825         *PROP_MOTIONBLUR        0\r
1826         *PROP_CASTSHADOW        1\r
1827         *PROP_RECVSHADOW        1\r
1828         *MATERIAL_REF   9\r
1829 }\r
1830 *GEOMOBJECT     {\r
1831         *NODE_NAME      "mat9model0surf162"\r
1832         *NODE_TM        {\r
1833                 *NODE_NAME      "mat9model0surf162"\r
1834                 *INHERIT_POS    0       0       0\r
1835                 *INHERIT_ROT    0       0       0\r
1836                 *INHERIT_SCL    0       0       0\r
1837                 *TM_ROW0        1.0     0       0\r
1838                 *TM_ROW1        0       1.0     0\r
1839                 *TM_ROW2        0       0       1.0\r
1840                 *TM_ROW3        0       0       0\r
1841                 *TM_POS 0.000000        0.000000        0.000000\r
1842         }\r
1843         *MESH   {\r
1844                 *TIMEVALUE      0\r
1845                 *MESH_NUMVERTEX 17\r
1846                 *MESH_NUMFACES  12\r
1847                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1848                 *MESH_VERTEX_LIST       {\r
1849                         *MESH_VERTEX    0       88.000000       36.000000       56.000000\r
1850                         *MESH_VERTEX    1       100.000000      36.000000       60.000000\r
1851                         *MESH_VERTEX    2       99.250000       39.000000       60.750000\r
1852                         *MESH_VERTEX    3       88.000000       39.000000       57.000000\r
1853                         *MESH_VERTEX    4       99.250000       33.000000       60.750000\r
1854                         *MESH_VERTEX    5       100.000000      36.000000       60.000000\r
1855                         *MESH_VERTEX    6       88.000000       36.000000       56.000000\r
1856                         *MESH_VERTEX    7       88.000000       33.000000       57.000000\r
1857                         *MESH_VERTEX    8       40.000000       36.000000       56.000000\r
1858                         *MESH_VERTEX    9       88.000000       36.000000       56.000000\r
1859                         *MESH_VERTEX    10      88.000000       39.000000       57.000000\r
1860                         *MESH_VERTEX    11      40.000000       39.000000       57.000000\r
1861                         *MESH_VERTEX    12      88.000000       33.000000       57.000000\r
1862                         *MESH_VERTEX    13      40.000000       33.000000       57.000000\r
1863                         *MESH_VERTEX    14      33.250000       39.000000       54.750000\r
1864                         *MESH_VERTEX    15      34.000000       36.000000       54.000000\r
1865                         *MESH_VERTEX    16      33.250000       33.000000       54.750000\r
1866                 }\r
1867                 *MESH_NORMALS   {\r
1868                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
1869                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
1870                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
1871                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
1872                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
1873                         *MESH_FACENORMAL        5       -0.169102       0.000000        0.985599\r
1874                         *MESH_FACENORMAL        6       -0.707107       0.000000        0.707107\r
1875                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
1876                         *MESH_FACENORMAL        8       -0.877355       0.000000        0.479842\r
1877                         *MESH_FACENORMAL        9       -1.000000       0.000000        0.000000\r
1878                         *MESH_FACENORMAL        10      -0.707107       0.000000        0.707107\r
1879                         *MESH_FACENORMAL        11      -0.967538       0.000000        0.252725\r
1880                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1881                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
1882                         *MESH_VERTEXNORMAL      2       0.408248        0.816497        -0.408248\r
1883                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
1884                         *MESH_VERTEXNORMAL      4       0.408248        -0.816497       -0.408248\r
1885                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        -0.707107\r
1886                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
1887                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       -0.707107\r
1888                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
1889                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
1890                         *MESH_VERTEXNORMAL      10      0.000000        0.707107        -0.707107\r
1891                         *MESH_VERTEXNORMAL      11      0.000000        0.707107        -0.707107\r
1892                         *MESH_VERTEXNORMAL      12      0.000000        -0.707107       -0.707107\r
1893                         *MESH_VERTEXNORMAL      13      0.000000        -0.707107       -0.707107\r
1894                         *MESH_VERTEXNORMAL      14      0.408248        0.816497        -0.408248\r
1895                         *MESH_VERTEXNORMAL      15      0.707107        0.000000        -0.707107\r
1896                         *MESH_VERTEXNORMAL      16      0.408248        -0.816497       -0.408248\r
1897                 }\r
1898                 *MESH_FACE_LIST {\r
1899                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1900                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1901                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1902                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1903                         *MESH_FACE      4       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1904                         *MESH_FACE      5       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1905                         *MESH_FACE      6       A:      8       B:      9       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1906                         *MESH_FACE      7       A:      8       B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1907                         *MESH_FACE      8       A:      8       B:      14      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1908                         *MESH_FACE      9       A:      8       B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1909                         *MESH_FACE      10      A:      8       B:      13      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1910                         *MESH_FACE      11      A:      8       B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1911                 }\r
1912                 *MESH_NUMTVERTEX        17\r
1913                 *MESH_TVERTLIST {\r
1914                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1915                         *MESH_TVERT     1       0.000000        0.125000        1.000000\r
1916                         *MESH_TVERT     2       0.034486        0.125000        1.000000\r
1917                         *MESH_TVERT     3       0.034486        0.000000        1.000000\r
1918                         *MESH_TVERT     4       0.267291        0.125000        1.000000\r
1919                         *MESH_TVERT     5       0.301777        0.125000        1.000000\r
1920                         *MESH_TVERT     6       0.301777        0.000000        1.000000\r
1921                         *MESH_TVERT     7       0.267291        0.000000        1.000000\r
1922                         *MESH_TVERT     8       0.201062        0.484375        1.000000\r
1923                         *MESH_TVERT     9       0.201062        0.859375        1.000000\r
1924                         *MESH_TVERT     10      0.254363        0.859375        1.000000\r
1925                         *MESH_TVERT     11      0.254363        0.484375        1.000000\r
1926                         *MESH_TVERT     12      0.147761        0.859375        1.000000\r
1927                         *MESH_TVERT     13      0.147761        0.484375        1.000000\r
1928                         *MESH_TVERT     14      0.254363        0.359375        1.000000\r
1929                         *MESH_TVERT     15      0.201062        0.359375        1.000000\r
1930                         *MESH_TVERT     16      0.147761        0.359375        1.000000\r
1931                 }\r
1932                 *MESH_NUMTVFACES        12\r
1933                 *MESH_TFACELIST {\r
1934                         *MESH_TFACE     0       0       2       1\r
1935                         *MESH_TFACE     1       0       3       2\r
1936                         *MESH_TFACE     2       4       6       5\r
1937                         *MESH_TFACE     3       4       7       6\r
1938                         *MESH_TFACE     4       8       10      9\r
1939                         *MESH_TFACE     5       8       11      10\r
1940                         *MESH_TFACE     6       8       9       12\r
1941                         *MESH_TFACE     7       8       12      13\r
1942                         *MESH_TFACE     8       8       14      11\r
1943                         *MESH_TFACE     9       8       15      14\r
1944                         *MESH_TFACE     10      8       13      16\r
1945                         *MESH_TFACE     11      8       16      15\r
1946                 }\r
1947         }\r
1948         *PROP_MOTIONBLUR        0\r
1949         *PROP_CASTSHADOW        1\r
1950         *PROP_RECVSHADOW        1\r
1951         *MATERIAL_REF   9\r
1952 }\r
1953 *GEOMOBJECT     {\r
1954         *NODE_NAME      "mat9model0surf163"\r
1955         *NODE_TM        {\r
1956                 *NODE_NAME      "mat9model0surf163"\r
1957                 *INHERIT_POS    0       0       0\r
1958                 *INHERIT_ROT    0       0       0\r
1959                 *INHERIT_SCL    0       0       0\r
1960                 *TM_ROW0        1.0     0       0\r
1961                 *TM_ROW1        0       1.0     0\r
1962                 *TM_ROW2        0       0       1.0\r
1963                 *TM_ROW3        0       0       0\r
1964                 *TM_POS 0.000000        0.000000        0.000000\r
1965         }\r
1966         *MESH   {\r
1967                 *TIMEVALUE      0\r
1968                 *MESH_NUMVERTEX 6\r
1969                 *MESH_NUMFACES  4\r
1970                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1971                 *MESH_VERTEX_LIST       {\r
1972                         *MESH_VERTEX    0       76.000000       0.000000        76.000000\r
1973                         *MESH_VERTEX    1       76.000000       0.000000        88.000000\r
1974                         *MESH_VERTEX    2       73.000000       9.000000        88.000000\r
1975                         *MESH_VERTEX    3       73.000000       9.000000        76.000000\r
1976                         *MESH_VERTEX    4       73.000000       -9.000000       88.000000\r
1977                         *MESH_VERTEX    5       73.000000       -9.000000       76.000000\r
1978                 }\r
1979                 *MESH_NORMALS   {\r
1980                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
1981                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
1982                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
1983                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
1984                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1985                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1986                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
1987                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
1988                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
1989                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
1990                 }\r
1991                 *MESH_FACE_LIST {\r
1992                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1993                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1994                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1995                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1996                 }\r
1997                 *MESH_NUMTVERTEX        6\r
1998                 *MESH_TVERTLIST {\r
1999                         *MESH_TVERT     0       0.375000        0.000000        1.000000\r
2000                         *MESH_TVERT     1       0.375000        0.093750        1.000000\r
2001                         *MESH_TVERT     2       0.468750        0.093750        1.000000\r
2002                         *MESH_TVERT     3       0.468750        0.000000        1.000000\r
2003                         *MESH_TVERT     4       0.281250        0.093750        1.000000\r
2004                         *MESH_TVERT     5       0.281250        0.000000        1.000000\r
2005                 }\r
2006                 *MESH_NUMTVFACES        4\r
2007                 *MESH_TFACELIST {\r
2008                         *MESH_TFACE     0       0       2       1\r
2009                         *MESH_TFACE     1       0       3       2\r
2010                         *MESH_TFACE     2       4       0       1\r
2011                         *MESH_TFACE     3       4       5       0\r
2012                 }\r
2013         }\r
2014         *PROP_MOTIONBLUR        0\r
2015         *PROP_CASTSHADOW        1\r
2016         *PROP_RECVSHADOW        1\r
2017         *MATERIAL_REF   9\r
2018 }\r
2019 *GEOMOBJECT     {\r
2020         *NODE_NAME      "mat9model0surf164"\r
2021         *NODE_TM        {\r
2022                 *NODE_NAME      "mat9model0surf164"\r
2023                 *INHERIT_POS    0       0       0\r
2024                 *INHERIT_ROT    0       0       0\r
2025                 *INHERIT_SCL    0       0       0\r
2026                 *TM_ROW0        1.0     0       0\r
2027                 *TM_ROW1        0       1.0     0\r
2028                 *TM_ROW2        0       0       1.0\r
2029                 *TM_ROW3        0       0       0\r
2030                 *TM_POS 0.000000        0.000000        0.000000\r
2031         }\r
2032         *MESH   {\r
2033                 *TIMEVALUE      0\r
2034                 *MESH_NUMVERTEX 8\r
2035                 *MESH_NUMFACES  6\r
2036                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2037                 *MESH_VERTEX_LIST       {\r
2038                         *MESH_VERTEX    0       76.000000       0.000000        76.000000\r
2039                         *MESH_VERTEX    1       73.000000       9.000000        76.000000\r
2040                         *MESH_VERTEX    2       73.000000       -9.000000       76.000000\r
2041                         *MESH_VERTEX    3       64.000000       -12.000000      76.000000\r
2042                         *MESH_VERTEX    4       64.000000       12.000000       76.000000\r
2043                         *MESH_VERTEX    5       55.000000       9.000000        76.000000\r
2044                         *MESH_VERTEX    6       55.000000       -9.000000       76.000000\r
2045                         *MESH_VERTEX    7       52.000000       0.000000        76.000000\r
2046                 }\r
2047                 *MESH_NORMALS   {\r
2048                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
2049                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
2050                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
2051                         *MESH_FACENORMAL        3       0.894427        0.000000        0.447214\r
2052                         *MESH_FACENORMAL        4       -0.967538       0.000000        0.252725\r
2053                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
2054                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
2055                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2056                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2057                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2058                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
2059                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
2060                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
2061                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
2062                 }\r
2063                 *MESH_FACE_LIST {\r
2064                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2065                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2066                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2067                         *MESH_FACE      3       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2068                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2069                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2070                 }\r
2071                 *MESH_NUMTVERTEX        8\r
2072                 *MESH_TVERTLIST {\r
2073                         *MESH_TVERT     0       0.218750        1.000000        1.000000\r
2074                         *MESH_TVERT     1       0.195313        1.070312        1.000000\r
2075                         *MESH_TVERT     2       0.195313        0.929688        1.000000\r
2076                         *MESH_TVERT     3       0.125000        0.906250        1.000000\r
2077                         *MESH_TVERT     4       0.125000        1.093750        1.000000\r
2078                         *MESH_TVERT     5       0.054688        1.070312        1.000000\r
2079                         *MESH_TVERT     6       0.054688        0.929688        1.000000\r
2080                         *MESH_TVERT     7       0.031250        1.000000        1.000000\r
2081                 }\r
2082                 *MESH_NUMTVFACES        6\r
2083                 *MESH_TFACELIST {\r
2084                         *MESH_TFACE     0       1       2       3\r
2085                         *MESH_TFACE     1       1       3       4\r
2086                         *MESH_TFACE     2       3       5       4\r
2087                         *MESH_TFACE     3       3       6       5\r
2088                         *MESH_TFACE     4       0       2       1\r
2089                         *MESH_TFACE     5       5       6       7\r
2090                 }\r
2091         }\r
2092         *PROP_MOTIONBLUR        0\r
2093         *PROP_CASTSHADOW        1\r
2094         *PROP_RECVSHADOW        1\r
2095         *MATERIAL_REF   9\r
2096 }\r
2097 *GEOMOBJECT     {\r
2098         *NODE_NAME      "mat9model0surf165"\r
2099         *NODE_TM        {\r
2100                 *NODE_NAME      "mat9model0surf165"\r
2101                 *INHERIT_POS    0       0       0\r
2102                 *INHERIT_ROT    0       0       0\r
2103                 *INHERIT_SCL    0       0       0\r
2104                 *TM_ROW0        1.0     0       0\r
2105                 *TM_ROW1        0       1.0     0\r
2106                 *TM_ROW2        0       0       1.0\r
2107                 *TM_ROW3        0       0       0\r
2108                 *TM_POS 0.000000        0.000000        0.000000\r
2109         }\r
2110         *MESH   {\r
2111                 *TIMEVALUE      0\r
2112                 *MESH_NUMVERTEX 6\r
2113                 *MESH_NUMFACES  4\r
2114                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2115                 *MESH_VERTEX_LIST       {\r
2116                         *MESH_VERTEX    0       69.500000       -19.750000      67.750000\r
2117                         *MESH_VERTEX    1       70.000000       -15.000000      65.000000\r
2118                         *MESH_VERTEX    2       71.000000       -16.000000      64.000000\r
2119                         *MESH_VERTEX    3       70.000000       -17.000000      63.000000\r
2120                         *MESH_VERTEX    4       68.750000       -18.000000      68.000000\r
2121                         *MESH_VERTEX    5       68.750000       -20.000000      66.000000\r
2122                 }\r
2123                 *MESH_NORMALS   {\r
2124                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
2125                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
2126                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
2127                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2128                         *MESH_VERTEXNORMAL      0       0.755929        -0.462910       0.462910\r
2129                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
2130                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
2131                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       -0.707107\r
2132                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        0.707107\r
2133                         *MESH_VERTEXNORMAL      5       -0.000000       -0.707107       -0.707107\r
2134                 }\r
2135                 *MESH_FACE_LIST {\r
2136                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2137                         *MESH_FACE      1       A:      3       B:      2       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2138                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2139                         *MESH_FACE      3       A:      3       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2140                 }\r
2141                 *MESH_NUMTVERTEX        6\r
2142                 *MESH_TVERTLIST {\r
2143                         *MESH_TVERT     0       0.052408        0.042911        1.000000\r
2144                         *MESH_TVERT     1       0.069877        0.000000        1.000000\r
2145                         *MESH_TVERT     2       0.052408        0.000000        1.000000\r
2146                         *MESH_TVERT     3       0.034939        0.000000        1.000000\r
2147                         *MESH_TVERT     4       0.069877        0.042911        1.000000\r
2148                         *MESH_TVERT     5       0.034939        0.042911        1.000000\r
2149                 }\r
2150                 *MESH_NUMTVFACES        4\r
2151                 *MESH_TFACELIST {\r
2152                         *MESH_TFACE     0       0       2       1\r
2153                         *MESH_TFACE     1       3       2       0\r
2154                         *MESH_TFACE     2       0       1       4\r
2155                         *MESH_TFACE     3       3       0       5\r
2156                 }\r
2157         }\r
2158         *PROP_MOTIONBLUR        0\r
2159         *PROP_CASTSHADOW        1\r
2160         *PROP_RECVSHADOW        1\r
2161         *MATERIAL_REF   9\r
2162 }\r
2163 *GEOMOBJECT     {\r
2164         *NODE_NAME      "mat9model0surf166"\r
2165         *NODE_TM        {\r
2166                 *NODE_NAME      "mat9model0surf166"\r
2167                 *INHERIT_POS    0       0       0\r
2168                 *INHERIT_ROT    0       0       0\r
2169                 *INHERIT_SCL    0       0       0\r
2170                 *TM_ROW0        1.0     0       0\r
2171                 *TM_ROW1        0       1.0     0\r
2172                 *TM_ROW2        0       0       1.0\r
2173                 *TM_ROW3        0       0       0\r
2174                 *TM_POS 0.000000        0.000000        0.000000\r
2175         }\r
2176         *MESH   {\r
2177                 *TIMEVALUE      0\r
2178                 *MESH_NUMVERTEX 6\r
2179                 *MESH_NUMFACES  4\r
2180                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2181                 *MESH_VERTEX_LIST       {\r
2182                         *MESH_VERTEX    0       68.750000       20.000000       66.000000\r
2183                         *MESH_VERTEX    1       71.000000       16.000000       64.000000\r
2184                         *MESH_VERTEX    2       69.500000       19.750000       67.750000\r
2185                         *MESH_VERTEX    3       68.750000       18.000000       68.000000\r
2186                         *MESH_VERTEX    4       70.000000       17.000000       63.000000\r
2187                         *MESH_VERTEX    5       70.000000       15.000000       65.000000\r
2188                 }\r
2189                 *MESH_NORMALS   {\r
2190                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
2191                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
2192                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
2193                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2194                         *MESH_VERTEXNORMAL      0       -0.000000       0.707107        -0.707107\r
2195                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2196                         *MESH_VERTEXNORMAL      2       0.755929        0.462910        0.462910\r
2197                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
2198                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
2199                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       0.707107\r
2200                 }\r
2201                 *MESH_FACE_LIST {\r
2202                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2203                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2204                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2205                         *MESH_FACE      3       A:      1       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2206                 }\r
2207                 *MESH_NUMTVERTEX        6\r
2208                 *MESH_TVERTLIST {\r
2209                         *MESH_TVERT     0       0.034939        0.373602        1.000000\r
2210                         *MESH_TVERT     1       0.052408        0.416513        1.000000\r
2211                         *MESH_TVERT     2       0.052408        0.373602        1.000000\r
2212                         *MESH_TVERT     3       0.069877        0.373602        1.000000\r
2213                         *MESH_TVERT     4       0.034939        0.416513        1.000000\r
2214                         *MESH_TVERT     5       0.069877        0.416513        1.000000\r
2215                 }\r
2216                 *MESH_NUMTVFACES        4\r
2217                 *MESH_TFACELIST {\r
2218                         *MESH_TFACE     0       0       2       1\r
2219                         *MESH_TFACE     1       1       2       3\r
2220                         *MESH_TFACE     2       0       1       4\r
2221                         *MESH_TFACE     3       1       3       5\r
2222                 }\r
2223         }\r
2224         *PROP_MOTIONBLUR        0\r
2225         *PROP_CASTSHADOW        1\r
2226         *PROP_RECVSHADOW        1\r
2227         *MATERIAL_REF   9\r
2228 }\r
2229 *GEOMOBJECT     {\r
2230         *NODE_NAME      "mat9model0surf167"\r
2231         *NODE_TM        {\r
2232                 *NODE_NAME      "mat9model0surf167"\r
2233                 *INHERIT_POS    0       0       0\r
2234                 *INHERIT_ROT    0       0       0\r
2235                 *INHERIT_SCL    0       0       0\r
2236                 *TM_ROW0        1.0     0       0\r
2237                 *TM_ROW1        0       1.0     0\r
2238                 *TM_ROW2        0       0       1.0\r
2239                 *TM_ROW3        0       0       0\r
2240                 *TM_POS 0.000000        0.000000        0.000000\r
2241         }\r
2242         *MESH   {\r
2243                 *TIMEVALUE      0\r
2244                 *MESH_NUMVERTEX 6\r
2245                 *MESH_NUMFACES  4\r
2246                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2247                 *MESH_VERTEX_LIST       {\r
2248                         *MESH_VERTEX    0       69.000000       16.000000       64.000000\r
2249                         *MESH_VERTEX    1       70.000000       17.000000       63.000000\r
2250                         *MESH_VERTEX    2       68.750000       20.000000       66.000000\r
2251                         *MESH_VERTEX    3       68.000000       18.250000       66.250000\r
2252                         *MESH_VERTEX    4       68.750000       18.000000       68.000000\r
2253                         *MESH_VERTEX    5       70.000000       15.000000       65.000000\r
2254                 }\r
2255                 *MESH_NORMALS   {\r
2256                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
2257                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
2258                         *MESH_FACENORMAL        2       -0.169102       0.000000        0.985599\r
2259                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
2260                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        -0.000000\r
2261                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
2262                         *MESH_VERTEXNORMAL      2       -0.000000       0.707107        -0.707107\r
2263                         *MESH_VERTEXNORMAL      3       -0.755929       -0.462910       -0.462910\r
2264                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
2265                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       0.707107\r
2266                 }\r
2267                 *MESH_FACE_LIST {\r
2268                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2269                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2270                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2271                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2272                 }\r
2273                 *MESH_NUMTVERTEX        6\r
2274                 *MESH_TVERTLIST {\r
2275                         *MESH_TVERT     0       0.017469        0.416513        1.000000\r
2276                         *MESH_TVERT     1       0.034939        0.416513        1.000000\r
2277                         *MESH_TVERT     2       0.034939        0.373602        1.000000\r
2278                         *MESH_TVERT     3       0.017469        0.373602        1.000000\r
2279                         *MESH_TVERT     4       0.000000        0.373602        1.000000\r
2280                         *MESH_TVERT     5       0.000000        0.416513        1.000000\r
2281                 }\r
2282                 *MESH_NUMTVFACES        4\r
2283                 *MESH_TFACELIST {\r
2284                         *MESH_TFACE     0       0       2       1\r
2285                         *MESH_TFACE     1       0       3       2\r
2286                         *MESH_TFACE     2       4       3       0\r
2287                         *MESH_TFACE     3       4       0       5\r
2288                 }\r
2289         }\r
2290         *PROP_MOTIONBLUR        0\r
2291         *PROP_CASTSHADOW        1\r
2292         *PROP_RECVSHADOW        1\r
2293         *MATERIAL_REF   9\r
2294 }\r
2295 *GEOMOBJECT     {\r
2296         *NODE_NAME      "mat9model0surf168"\r
2297         *NODE_TM        {\r
2298                 *NODE_NAME      "mat9model0surf168"\r
2299                 *INHERIT_POS    0       0       0\r
2300                 *INHERIT_ROT    0       0       0\r
2301                 *INHERIT_SCL    0       0       0\r
2302                 *TM_ROW0        1.0     0       0\r
2303                 *TM_ROW1        0       1.0     0\r
2304                 *TM_ROW2        0       0       1.0\r
2305                 *TM_ROW3        0       0       0\r
2306                 *TM_POS 0.000000        0.000000        0.000000\r
2307         }\r
2308         *MESH   {\r
2309                 *TIMEVALUE      0\r
2310                 *MESH_NUMVERTEX 9\r
2311                 *MESH_NUMFACES  6\r
2312                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2313                 *MESH_VERTEX_LIST       {\r
2314                         *MESH_VERTEX    0       72.000000       36.000000       60.000000\r
2315                         *MESH_VERTEX    1       68.000000       40.000000       60.000000\r
2316                         *MESH_VERTEX    2       68.000000       36.000000       33.000000\r
2317                         *MESH_VERTEX    3       68.000000       30.000000       42.000000\r
2318                         *MESH_VERTEX    4       68.000000       32.000000       60.000000\r
2319                         *MESH_VERTEX    5       72.000000       33.000000       37.500000\r
2320                         *MESH_VERTEX    6       72.000000       24.000000       30.000000\r
2321                         *MESH_VERTEX    7       68.000000       24.000000       36.000000\r
2322                         *MESH_VERTEX    8       68.000000       24.000000       24.000000\r
2323                 }\r
2324                 *MESH_NORMALS   {\r
2325                         *MESH_FACENORMAL        0       0.894427        0.000000        0.447214\r
2326                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2327                         *MESH_FACENORMAL        2       0.877355        0.000000        0.479842\r
2328                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
2329                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
2330                         *MESH_FACENORMAL        5       -0.967538       0.000000        0.252725\r
2331                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2332                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2333                         *MESH_VERTEXNORMAL      2       -0.000000       0.786796        -0.617213\r
2334                         *MESH_VERTEXNORMAL      3       0.000000        -0.786796       0.617213\r
2335                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
2336                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
2337                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
2338                         *MESH_VERTEXNORMAL      7       0.000000        -0.687289       0.726384\r
2339                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
2340                 }\r
2341                 *MESH_FACE_LIST {\r
2342                         *MESH_FACE      0       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2343                         *MESH_FACE      1       A:      3       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2344                         *MESH_FACE      2       A:      2       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2345                         *MESH_FACE      3       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2346                         *MESH_FACE      4       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2347                         *MESH_FACE      5       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2348                 }\r
2349                 *MESH_NUMTVERTEX        9\r
2350                 *MESH_TVERTLIST {\r
2351                         *MESH_TVERT     0       0.128847        0.328125        1.000000\r
2352                         *MESH_TVERT     1       0.193271        0.328125        1.000000\r
2353                         *MESH_TVERT     2       0.193271        0.128906        1.000000\r
2354                         *MESH_TVERT     3       0.064424        0.128906        1.000000\r
2355                         *MESH_TVERT     4       0.064424        0.328125        1.000000\r
2356                         *MESH_TVERT     5       0.128847        0.128906        1.000000\r
2357                         *MESH_TVERT     6       0.128847        0.000000        1.000000\r
2358                         *MESH_TVERT     7       0.064424        0.000000        1.000000\r
2359                         *MESH_TVERT     8       0.193271        0.000000        1.000000\r
2360                 }\r
2361                 *MESH_NUMTVFACES        6\r
2362                 *MESH_TFACELIST {\r
2363                         *MESH_TFACE     0       3       6       5\r
2364                         *MESH_TFACE     1       3       7       6\r
2365                         *MESH_TFACE     2       2       5       6\r
2366                         *MESH_TFACE     3       0       4       3\r
2367                         *MESH_TFACE     4       2       6       8\r
2368                         *MESH_TFACE     5       0       2       1\r
2369                 }\r
2370         }\r
2371         *PROP_MOTIONBLUR        0\r
2372         *PROP_CASTSHADOW        1\r
2373         *PROP_RECVSHADOW        1\r
2374         *MATERIAL_REF   9\r
2375 }\r
2376 *GEOMOBJECT     {\r
2377         *NODE_NAME      "mat9model0surf169"\r
2378         *NODE_TM        {\r
2379                 *NODE_NAME      "mat9model0surf169"\r
2380                 *INHERIT_POS    0       0       0\r
2381                 *INHERIT_ROT    0       0       0\r
2382                 *INHERIT_SCL    0       0       0\r
2383                 *TM_ROW0        1.0     0       0\r
2384                 *TM_ROW1        0       1.0     0\r
2385                 *TM_ROW2        0       0       1.0\r
2386                 *TM_ROW3        0       0       0\r
2387                 *TM_POS 0.000000        0.000000        0.000000\r
2388         }\r
2389         *MESH   {\r
2390                 *TIMEVALUE      0\r
2391                 *MESH_NUMVERTEX 5\r
2392                 *MESH_NUMFACES  2\r
2393                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2394                 *MESH_VERTEX_LIST       {\r
2395                         *MESH_VERTEX    0       72.000000       36.000000       60.000000\r
2396                         *MESH_VERTEX    1       68.000000       36.000000       33.000000\r
2397                         *MESH_VERTEX    2       72.000000       33.000000       37.500000\r
2398                         *MESH_VERTEX    3       64.000000       36.000000       60.000000\r
2399                         *MESH_VERTEX    4       64.000000       33.000000       37.500000\r
2400                 }\r
2401                 *MESH_NORMALS   {\r
2402                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
2403                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
2404                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2405                         *MESH_VERTEXNORMAL      1       -0.000000       0.786796        -0.617213\r
2406                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
2407                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2408                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        -0.000000\r
2409                 }\r
2410                 *MESH_FACE_LIST {\r
2411                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2412                         *MESH_FACE      1       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2413                 }\r
2414                 *MESH_NUMTVERTEX        5\r
2415                 *MESH_TVERTLIST {\r
2416                         *MESH_TVERT     0       0.128847        0.328125        1.000000\r
2417                         *MESH_TVERT     1       0.193271        0.128906        1.000000\r
2418                         *MESH_TVERT     2       0.128847        0.128906        1.000000\r
2419                         *MESH_TVERT     3       0.257694        0.328125        1.000000\r
2420                         *MESH_TVERT     4       0.257694        0.128906        1.000000\r
2421                 }\r
2422                 *MESH_NUMTVFACES        2\r
2423                 *MESH_TFACELIST {\r
2424                         *MESH_TFACE     0       0       2       1\r
2425                         *MESH_TFACE     1       1       4       3\r
2426                 }\r
2427         }\r
2428         *PROP_MOTIONBLUR        0\r
2429         *PROP_CASTSHADOW        1\r
2430         *PROP_RECVSHADOW        1\r
2431         *MATERIAL_REF   9\r
2432 }\r
2433 *GEOMOBJECT     {\r
2434         *NODE_NAME      "mat9model0surf170"\r
2435         *NODE_TM        {\r
2436                 *NODE_NAME      "mat9model0surf170"\r
2437                 *INHERIT_POS    0       0       0\r
2438                 *INHERIT_ROT    0       0       0\r
2439                 *INHERIT_SCL    0       0       0\r
2440                 *TM_ROW0        1.0     0       0\r
2441                 *TM_ROW1        0       1.0     0\r
2442                 *TM_ROW2        0       0       1.0\r
2443                 *TM_ROW3        0       0       0\r
2444                 *TM_POS 0.000000        0.000000        0.000000\r
2445         }\r
2446         *MESH   {\r
2447                 *TIMEVALUE      0\r
2448                 *MESH_NUMVERTEX 5\r
2449                 *MESH_NUMFACES  2\r
2450                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2451                 *MESH_VERTEX_LIST       {\r
2452                         *MESH_VERTEX    0       68.000000       30.000000       42.000000\r
2453                         *MESH_VERTEX    1       72.000000       36.000000       60.000000\r
2454                         *MESH_VERTEX    2       72.000000       33.000000       37.500000\r
2455                         *MESH_VERTEX    3       64.000000       36.000000       60.000000\r
2456                         *MESH_VERTEX    4       64.000000       33.000000       37.500000\r
2457                 }\r
2458                 *MESH_NORMALS   {\r
2459                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
2460                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
2461                         *MESH_VERTEXNORMAL      0       0.000000        -0.786796       0.617213\r
2462                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2463                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
2464                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2465                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        -0.000000\r
2466                 }\r
2467                 *MESH_FACE_LIST {\r
2468                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2469                         *MESH_FACE      1       A:      3       B:      4       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2470                 }\r
2471                 *MESH_NUMTVERTEX        5\r
2472                 *MESH_TVERTLIST {\r
2473                         *MESH_TVERT     0       0.064424        0.128906        1.000000\r
2474                         *MESH_TVERT     1       0.128847        0.328125        1.000000\r
2475                         *MESH_TVERT     2       0.128847        0.128906        1.000000\r
2476                         *MESH_TVERT     3       0.000000        0.328125        1.000000\r
2477                         *MESH_TVERT     4       0.000000        0.128906        1.000000\r
2478                 }\r
2479                 *MESH_NUMTVFACES        2\r
2480                 *MESH_TFACELIST {\r
2481                         *MESH_TFACE     0       0       2       1\r
2482                         *MESH_TFACE     1       3       4       0\r
2483                 }\r
2484         }\r
2485         *PROP_MOTIONBLUR        0\r
2486         *PROP_CASTSHADOW        1\r
2487         *PROP_RECVSHADOW        1\r
2488         *MATERIAL_REF   9\r
2489 }\r
2490 *GEOMOBJECT     {\r
2491         *NODE_NAME      "mat9model0surf171"\r
2492         *NODE_TM        {\r
2493                 *NODE_NAME      "mat9model0surf171"\r
2494                 *INHERIT_POS    0       0       0\r
2495                 *INHERIT_ROT    0       0       0\r
2496                 *INHERIT_SCL    0       0       0\r
2497                 *TM_ROW0        1.0     0       0\r
2498                 *TM_ROW1        0       1.0     0\r
2499                 *TM_ROW2        0       0       1.0\r
2500                 *TM_ROW3        0       0       0\r
2501                 *TM_POS 0.000000        0.000000        0.000000\r
2502         }\r
2503         *MESH   {\r
2504                 *TIMEVALUE      0\r
2505                 *MESH_NUMVERTEX 6\r
2506                 *MESH_NUMFACES  4\r
2507                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2508                 *MESH_VERTEX_LIST       {\r
2509                         *MESH_VERTEX    0       70.000000       -15.000000      65.000000\r
2510                         *MESH_VERTEX    1       68.750000       -18.000000      68.000000\r
2511                         *MESH_VERTEX    2       68.000000       -18.250000      66.250000\r
2512                         *MESH_VERTEX    3       69.000000       -16.000000      64.000000\r
2513                         *MESH_VERTEX    4       70.000000       -17.000000      63.000000\r
2514                         *MESH_VERTEX    5       68.750000       -20.000000      66.000000\r
2515                 }\r
2516                 *MESH_NORMALS   {\r
2517                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
2518                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
2519                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2520                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
2521                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
2522                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
2523                         *MESH_VERTEXNORMAL      2       -0.755929       0.462910        -0.462910\r
2524                         *MESH_VERTEXNORMAL      3       -1.000000       -0.000000       -0.000000\r
2525                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
2526                         *MESH_VERTEXNORMAL      5       -0.000000       -0.707107       -0.707107\r
2527                 }\r
2528                 *MESH_FACE_LIST {\r
2529                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2530                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2531                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2532                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2533                 }\r
2534                 *MESH_NUMTVERTEX        6\r
2535                 *MESH_TVERTLIST {\r
2536                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2537                         *MESH_TVERT     1       0.000000        0.042911        1.000000\r
2538                         *MESH_TVERT     2       0.017469        0.042911        1.000000\r
2539                         *MESH_TVERT     3       0.017469        0.000000        1.000000\r
2540                         *MESH_TVERT     4       0.034939        0.000000        1.000000\r
2541                         *MESH_TVERT     5       0.034939        0.042911        1.000000\r
2542                 }\r
2543                 *MESH_NUMTVFACES        4\r
2544                 *MESH_TFACELIST {\r
2545                         *MESH_TFACE     0       0       2       1\r
2546                         *MESH_TFACE     1       0       3       2\r
2547                         *MESH_TFACE     2       2       3       4\r
2548                         *MESH_TFACE     3       2       4       5\r
2549                 }\r
2550         }\r
2551         *PROP_MOTIONBLUR        0\r
2552         *PROP_CASTSHADOW        1\r
2553         *PROP_RECVSHADOW        1\r
2554         *MATERIAL_REF   9\r
2555 }\r
2556 *GEOMOBJECT     {\r
2557         *NODE_NAME      "mat9model0surf172"\r
2558         *NODE_TM        {\r
2559                 *NODE_NAME      "mat9model0surf172"\r
2560                 *INHERIT_POS    0       0       0\r
2561                 *INHERIT_ROT    0       0       0\r
2562                 *INHERIT_SCL    0       0       0\r
2563                 *TM_ROW0        1.0     0       0\r
2564                 *TM_ROW1        0       1.0     0\r
2565                 *TM_ROW2        0       0       1.0\r
2566                 *TM_ROW3        0       0       0\r
2567                 *TM_POS 0.000000        0.000000        0.000000\r
2568         }\r
2569         *MESH   {\r
2570                 *TIMEVALUE      0\r
2571                 *MESH_NUMVERTEX 8\r
2572                 *MESH_NUMFACES  6\r
2573                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2574                 *MESH_VERTEX_LIST       {\r
2575                         *MESH_VERTEX    0       68.750000       20.000000       66.000000\r
2576                         *MESH_VERTEX    1       65.000000       21.000000       69.000000\r
2577                         *MESH_VERTEX    2       65.000000       21.000000       67.000000\r
2578                         *MESH_VERTEX    3       69.500000       19.750000       67.750000\r
2579                         *MESH_VERTEX    4       33.000000       21.000000       67.000000\r
2580                         *MESH_VERTEX    5       33.000000       21.000000       69.000000\r
2581                         *MESH_VERTEX    6       28.500000       19.750000       67.750000\r
2582                         *MESH_VERTEX    7       29.250000       20.000000       66.000000\r
2583                 }\r
2584                 *MESH_NORMALS   {\r
2585                         *MESH_FACENORMAL        0       -0.577350       0.000000        0.816497\r
2586                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
2587                         *MESH_FACENORMAL        2       -0.967538       0.000000        0.252725\r
2588                         *MESH_FACENORMAL        3       -0.894427       0.000000        0.447214\r
2589                         *MESH_FACENORMAL        4       0.967538        0.000000        0.252725\r
2590                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
2591                         *MESH_VERTEXNORMAL      0       -0.000000       0.707107        -0.707107\r
2592                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
2593                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
2594                         *MESH_VERTEXNORMAL      3       0.755929        0.462910        0.462910\r
2595                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
2596                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        0.707107\r
2597                         *MESH_VERTEXNORMAL      6       -0.755929       0.462910        0.462910\r
2598                         *MESH_VERTEXNORMAL      7       0.000000        0.707107        -0.707107\r
2599                 }\r
2600                 *MESH_FACE_LIST {\r
2601                         *MESH_FACE      0       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2602                         *MESH_FACE      1       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2603                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2604                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2605                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2606                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2607                 }\r
2608                 *MESH_NUMTVERTEX        8\r
2609                 *MESH_TVERTLIST {\r
2610                         *MESH_TVERT     0       0.034939        0.373602        1.000000\r
2611                         *MESH_TVERT     1       0.052408        0.333257        1.000000\r
2612                         *MESH_TVERT     2       0.034939        0.333257        1.000000\r
2613                         *MESH_TVERT     3       0.052408        0.373602        1.000000\r
2614                         *MESH_TVERT     4       0.034939        0.083257        1.000000\r
2615                         *MESH_TVERT     5       0.052408        0.083257        1.000000\r
2616                         *MESH_TVERT     6       0.052408        0.042911        1.000000\r
2617                         *MESH_TVERT     7       0.034939        0.042911        1.000000\r
2618                 }\r
2619                 *MESH_NUMTVFACES        6\r
2620                 *MESH_TFACELIST {\r
2621                         *MESH_TFACE     0       1       2       4\r
2622                         *MESH_TFACE     1       1       4       5\r
2623                         *MESH_TFACE     2       0       2       1\r
2624                         *MESH_TFACE     3       0       1       3\r
2625                         *MESH_TFACE     4       4       6       5\r
2626                         *MESH_TFACE     5       4       7       6\r
2627                 }\r
2628         }\r
2629         *PROP_MOTIONBLUR        0\r
2630         *PROP_CASTSHADOW        1\r
2631         *PROP_RECVSHADOW        1\r
2632         *MATERIAL_REF   9\r
2633 }\r
2634 *GEOMOBJECT     {\r
2635         *NODE_NAME      "mat9model0surf173"\r
2636         *NODE_TM        {\r
2637                 *NODE_NAME      "mat9model0surf173"\r
2638                 *INHERIT_POS    0       0       0\r
2639                 *INHERIT_ROT    0       0       0\r
2640                 *INHERIT_SCL    0       0       0\r
2641                 *TM_ROW0        1.0     0       0\r
2642                 *TM_ROW1        0       1.0     0\r
2643                 *TM_ROW2        0       0       1.0\r
2644                 *TM_ROW3        0       0       0\r
2645                 *TM_POS 0.000000        0.000000        0.000000\r
2646         }\r
2647         *MESH   {\r
2648                 *TIMEVALUE      0\r
2649                 *MESH_NUMVERTEX 8\r
2650                 *MESH_NUMFACES  6\r
2651                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2652                 *MESH_VERTEX_LIST       {\r
2653                         *MESH_VERTEX    0       65.000000       19.000000       67.000000\r
2654                         *MESH_VERTEX    1       68.750000       20.000000       66.000000\r
2655                         *MESH_VERTEX    2       65.000000       21.000000       67.000000\r
2656                         *MESH_VERTEX    3       68.000000       18.250000       66.250000\r
2657                         *MESH_VERTEX    4       33.000000       21.000000       67.000000\r
2658                         *MESH_VERTEX    5       33.000000       19.000000       67.000000\r
2659                         *MESH_VERTEX    6       30.000000       18.250000       66.250000\r
2660                         *MESH_VERTEX    7       29.250000       20.000000       66.000000\r
2661                 }\r
2662                 *MESH_NORMALS   {\r
2663                         *MESH_FACENORMAL        0       -0.577350       0.000000        0.816497\r
2664                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
2665                         *MESH_FACENORMAL        2       -0.967538       0.000000        0.252725\r
2666                         *MESH_FACENORMAL        3       -0.894427       0.000000        0.447214\r
2667                         *MESH_FACENORMAL        4       0.967538        0.000000        0.252725\r
2668                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
2669                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       -0.707107\r
2670                         *MESH_VERTEXNORMAL      1       -0.000000       0.707107        -0.707107\r
2671                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
2672                         *MESH_VERTEXNORMAL      3       -0.755929       -0.462910       -0.462910\r
2673                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
2674                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
2675                         *MESH_VERTEXNORMAL      6       0.755929        -0.462910       -0.462910\r
2676                         *MESH_VERTEXNORMAL      7       0.000000        0.707107        -0.707107\r
2677                 }\r
2678                 *MESH_FACE_LIST {\r
2679                         *MESH_FACE      0       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2680                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2681                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2682                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2683                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2684                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2685                 }\r
2686                 *MESH_NUMTVERTEX        8\r
2687                 *MESH_TVERTLIST {\r
2688                         *MESH_TVERT     0       0.017469        0.333257        1.000000\r
2689                         *MESH_TVERT     1       0.034939        0.373602        1.000000\r
2690                         *MESH_TVERT     2       0.034939        0.333257        1.000000\r
2691                         *MESH_TVERT     3       0.017469        0.373602        1.000000\r
2692                         *MESH_TVERT     4       0.034939        0.083257        1.000000\r
2693                         *MESH_TVERT     5       0.017469        0.083257        1.000000\r
2694                         *MESH_TVERT     6       0.017469        0.042911        1.000000\r
2695                         *MESH_TVERT     7       0.034939        0.042911        1.000000\r
2696                 }\r
2697                 *MESH_NUMTVFACES        6\r
2698                 *MESH_TFACELIST {\r
2699                         *MESH_TFACE     0       0       4       2\r
2700                         *MESH_TFACE     1       0       5       4\r
2701                         *MESH_TFACE     2       0       2       1\r
2702                         *MESH_TFACE     3       0       1       3\r
2703                         *MESH_TFACE     4       4       5       6\r
2704                         *MESH_TFACE     5       4       6       7\r
2705                 }\r
2706         }\r
2707         *PROP_MOTIONBLUR        0\r
2708         *PROP_CASTSHADOW        1\r
2709         *PROP_RECVSHADOW        1\r
2710         *MATERIAL_REF   9\r
2711 }\r
2712 *GEOMOBJECT     {\r
2713         *NODE_NAME      "mat9model0surf174"\r
2714         *NODE_TM        {\r
2715                 *NODE_NAME      "mat9model0surf174"\r
2716                 *INHERIT_POS    0       0       0\r
2717                 *INHERIT_ROT    0       0       0\r
2718                 *INHERIT_SCL    0       0       0\r
2719                 *TM_ROW0        1.0     0       0\r
2720                 *TM_ROW1        0       1.0     0\r
2721                 *TM_ROW2        0       0       1.0\r
2722                 *TM_ROW3        0       0       0\r
2723                 *TM_POS 0.000000        0.000000        0.000000\r
2724         }\r
2725         *MESH   {\r
2726                 *TIMEVALUE      0\r
2727                 *MESH_NUMVERTEX 8\r
2728                 *MESH_NUMFACES  6\r
2729                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2730                 *MESH_VERTEX_LIST       {\r
2731                         *MESH_VERTEX    0       65.000000       21.000000       69.000000\r
2732                         *MESH_VERTEX    1       68.750000       18.000000       68.000000\r
2733                         *MESH_VERTEX    2       65.000000       19.000000       69.000000\r
2734                         *MESH_VERTEX    3       69.500000       19.750000       67.750000\r
2735                         *MESH_VERTEX    4       33.000000       19.000000       69.000000\r
2736                         *MESH_VERTEX    5       33.000000       21.000000       69.000000\r
2737                         *MESH_VERTEX    6       28.500000       19.750000       67.750000\r
2738                         *MESH_VERTEX    7       29.250000       18.000000       68.000000\r
2739                 }\r
2740                 *MESH_NORMALS   {\r
2741                         *MESH_FACENORMAL        0       -0.577350       0.000000        0.816497\r
2742                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
2743                         *MESH_FACENORMAL        2       -0.967538       0.000000        0.252725\r
2744                         *MESH_FACENORMAL        3       -0.894427       0.000000        0.447214\r
2745                         *MESH_FACENORMAL        4       0.967538        0.000000        0.252725\r
2746                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
2747                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
2748                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
2749                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
2750                         *MESH_VERTEXNORMAL      3       0.755929        0.462910        0.462910\r
2751                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
2752                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        0.707107\r
2753                         *MESH_VERTEXNORMAL      6       -0.755929       0.462910        0.462910\r
2754                         *MESH_VERTEXNORMAL      7       -0.000000       -0.707107       0.707107\r
2755                 }\r
2756                 *MESH_FACE_LIST {\r
2757                         *MESH_FACE      0       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2758                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2759                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2760                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2761                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2762                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2763                 }\r
2764                 *MESH_NUMTVERTEX        8\r
2765                 *MESH_TVERTLIST {\r
2766                         *MESH_TVERT     0       0.052408        0.333257        1.000000\r
2767                         *MESH_TVERT     1       0.069877        0.373602        1.000000\r
2768                         *MESH_TVERT     2       0.069877        0.333257        1.000000\r
2769                         *MESH_TVERT     3       0.052408        0.373602        1.000000\r
2770                         *MESH_TVERT     4       0.069877        0.083257        1.000000\r
2771                         *MESH_TVERT     5       0.052408        0.083257        1.000000\r
2772                         *MESH_TVERT     6       0.052408        0.042911        1.000000\r
2773                         *MESH_TVERT     7       0.069877        0.042911        1.000000\r
2774                 }\r
2775                 *MESH_NUMTVFACES        6\r
2776                 *MESH_TFACELIST {\r
2777                         *MESH_TFACE     0       0       4       2\r
2778                         *MESH_TFACE     1       0       5       4\r
2779                         *MESH_TFACE     2       0       2       1\r
2780                         *MESH_TFACE     3       0       1       3\r
2781                         *MESH_TFACE     4       4       5       6\r
2782                         *MESH_TFACE     5       4       6       7\r
2783                 }\r
2784         }\r
2785         *PROP_MOTIONBLUR        0\r
2786         *PROP_CASTSHADOW        1\r
2787         *PROP_RECVSHADOW        1\r
2788         *MATERIAL_REF   9\r
2789 }\r
2790 *GEOMOBJECT     {\r
2791         *NODE_NAME      "mat9model0surf175"\r
2792         *NODE_TM        {\r
2793                 *NODE_NAME      "mat9model0surf175"\r
2794                 *INHERIT_POS    0       0       0\r
2795                 *INHERIT_ROT    0       0       0\r
2796                 *INHERIT_SCL    0       0       0\r
2797                 *TM_ROW0        1.0     0       0\r
2798                 *TM_ROW1        0       1.0     0\r
2799                 *TM_ROW2        0       0       1.0\r
2800                 *TM_ROW3        0       0       0\r
2801                 *TM_POS 0.000000        0.000000        0.000000\r
2802         }\r
2803         *MESH   {\r
2804                 *TIMEVALUE      0\r
2805                 *MESH_NUMVERTEX 8\r
2806                 *MESH_NUMFACES  6\r
2807                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2808                 *MESH_VERTEX_LIST       {\r
2809                         *MESH_VERTEX    0       68.750000       18.000000       68.000000\r
2810                         *MESH_VERTEX    1       65.000000       19.000000       67.000000\r
2811                         *MESH_VERTEX    2       65.000000       19.000000       69.000000\r
2812                         *MESH_VERTEX    3       68.000000       18.250000       66.250000\r
2813                         *MESH_VERTEX    4       33.000000       19.000000       69.000000\r
2814                         *MESH_VERTEX    5       33.000000       19.000000       67.000000\r
2815                         *MESH_VERTEX    6       30.000000       18.250000       66.250000\r
2816                         *MESH_VERTEX    7       29.250000       18.000000       68.000000\r
2817                 }\r
2818                 *MESH_NORMALS   {\r
2819                         *MESH_FACENORMAL        0       -0.577350       0.000000        0.816497\r
2820                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
2821                         *MESH_FACENORMAL        2       -0.967538       0.000000        0.252725\r
2822                         *MESH_FACENORMAL        3       -0.894427       0.000000        0.447214\r
2823                         *MESH_FACENORMAL        4       0.967538        0.000000        0.252725\r
2824                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
2825                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
2826                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       -0.707107\r
2827                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
2828                         *MESH_VERTEXNORMAL      3       -0.755929       -0.462910       -0.462910\r
2829                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
2830                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
2831                         *MESH_VERTEXNORMAL      6       0.755929        -0.462910       -0.462910\r
2832                         *MESH_VERTEXNORMAL      7       -0.000000       -0.707107       0.707107\r
2833                 }\r
2834                 *MESH_FACE_LIST {\r
2835                         *MESH_FACE      0       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2836                         *MESH_FACE      1       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2837                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2838                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2839                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2840                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2841                 }\r
2842                 *MESH_NUMTVERTEX        8\r
2843                 *MESH_TVERTLIST {\r
2844                         *MESH_TVERT     0       0.000000        0.373602        1.000000\r
2845                         *MESH_TVERT     1       0.017469        0.333257        1.000000\r
2846                         *MESH_TVERT     2       0.000000        0.333257        1.000000\r
2847                         *MESH_TVERT     3       0.017469        0.373602        1.000000\r
2848                         *MESH_TVERT     4       0.000000        0.083257        1.000000\r
2849                         *MESH_TVERT     5       0.017469        0.083257        1.000000\r
2850                         *MESH_TVERT     6       0.017469        0.042911        1.000000\r
2851                         *MESH_TVERT     7       0.000000        0.042911        1.000000\r
2852                 }\r
2853                 *MESH_NUMTVFACES        6\r
2854                 *MESH_TFACELIST {\r
2855                         *MESH_TFACE     0       1       2       4\r
2856                         *MESH_TFACE     1       1       4       5\r
2857                         *MESH_TFACE     2       0       2       1\r
2858                         *MESH_TFACE     3       0       1       3\r
2859                         *MESH_TFACE     4       4       6       5\r
2860                         *MESH_TFACE     5       4       7       6\r
2861                 }\r
2862         }\r
2863         *PROP_MOTIONBLUR        0\r
2864         *PROP_CASTSHADOW        1\r
2865         *PROP_RECVSHADOW        1\r
2866         *MATERIAL_REF   9\r
2867 }\r
2868 *GEOMOBJECT     {\r
2869         *NODE_NAME      "mat9model0surf176"\r
2870         *NODE_TM        {\r
2871                 *NODE_NAME      "mat9model0surf176"\r
2872                 *INHERIT_POS    0       0       0\r
2873                 *INHERIT_ROT    0       0       0\r
2874                 *INHERIT_SCL    0       0       0\r
2875                 *TM_ROW0        1.0     0       0\r
2876                 *TM_ROW1        0       1.0     0\r
2877                 *TM_ROW2        0       0       1.0\r
2878                 *TM_ROW3        0       0       0\r
2879                 *TM_POS 0.000000        0.000000        0.000000\r
2880         }\r
2881         *MESH   {\r
2882                 *TIMEVALUE      0\r
2883                 *MESH_NUMVERTEX 8\r
2884                 *MESH_NUMFACES  6\r
2885                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2886                 *MESH_VERTEX_LIST       {\r
2887                         *MESH_VERTEX    0       65.000000       -19.000000      69.000000\r
2888                         *MESH_VERTEX    1       65.000000       -19.000000      67.000000\r
2889                         *MESH_VERTEX    2       68.000000       -18.250000      66.250000\r
2890                         *MESH_VERTEX    3       68.750000       -18.000000      68.000000\r
2891                         *MESH_VERTEX    4       33.000000       -19.000000      67.000000\r
2892                         *MESH_VERTEX    5       29.250000       -18.000000      68.000000\r
2893                         *MESH_VERTEX    6       33.000000       -19.000000      69.000000\r
2894                         *MESH_VERTEX    7       30.000000       -18.250000      66.250000\r
2895                 }\r
2896                 *MESH_NORMALS   {\r
2897                         *MESH_FACENORMAL        0       -0.877355       0.000000        0.479842\r
2898                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
2899                         *MESH_FACENORMAL        2       -0.967538       0.000000        0.252725\r
2900                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
2901                         *MESH_FACENORMAL        4       0.967538        0.000000        0.252725\r
2902                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
2903                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
2904                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
2905                         *MESH_VERTEXNORMAL      2       -0.755929       0.462910        -0.462910\r
2906                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
2907                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
2908                         *MESH_VERTEXNORMAL      5       -0.000000       0.707107        0.707107\r
2909                         *MESH_VERTEXNORMAL      6       0.000000        0.707107        0.707107\r
2910                         *MESH_VERTEXNORMAL      7       0.755929        0.462910        -0.462910\r
2911                 }\r
2912                 *MESH_FACE_LIST {\r
2913                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2914                         *MESH_FACE      1       A:      0       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2915                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2916                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2917                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2918                         *MESH_FACE      5       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2919                 }\r
2920                 *MESH_NUMTVERTEX        8\r
2921                 *MESH_TVERTLIST {\r
2922                         *MESH_TVERT     0       0.000000        0.083257        1.000000\r
2923                         *MESH_TVERT     1       0.017469        0.083257        1.000000\r
2924                         *MESH_TVERT     2       0.017469        0.042911        1.000000\r
2925                         *MESH_TVERT     3       0.000000        0.042911        1.000000\r
2926                         *MESH_TVERT     4       0.017469        0.333257        1.000000\r
2927                         *MESH_TVERT     5       0.000000        0.373602        1.000000\r
2928                         *MESH_TVERT     6       0.000000        0.333257        1.000000\r
2929                         *MESH_TVERT     7       0.017469        0.373602        1.000000\r
2930                 }\r
2931                 *MESH_NUMTVFACES        6\r
2932                 *MESH_TFACELIST {\r
2933                         *MESH_TFACE     0       0       1       4\r
2934                         *MESH_TFACE     1       0       4       6\r
2935                         *MESH_TFACE     2       0       2       1\r
2936                         *MESH_TFACE     3       0       3       2\r
2937                         *MESH_TFACE     4       4       5       6\r
2938                         *MESH_TFACE     5       4       7       5\r
2939                 }\r
2940         }\r
2941         *PROP_MOTIONBLUR        0\r
2942         *PROP_CASTSHADOW        1\r
2943         *PROP_RECVSHADOW        1\r
2944         *MATERIAL_REF   9\r
2945 }\r
2946 *GEOMOBJECT     {\r
2947         *NODE_NAME      "mat9model0surf177"\r
2948         *NODE_TM        {\r
2949                 *NODE_NAME      "mat9model0surf177"\r
2950                 *INHERIT_POS    0       0       0\r
2951                 *INHERIT_ROT    0       0       0\r
2952                 *INHERIT_SCL    0       0       0\r
2953                 *TM_ROW0        1.0     0       0\r
2954                 *TM_ROW1        0       1.0     0\r
2955                 *TM_ROW2        0       0       1.0\r
2956                 *TM_ROW3        0       0       0\r
2957                 *TM_POS 0.000000        0.000000        0.000000\r
2958         }\r
2959         *MESH   {\r
2960                 *TIMEVALUE      0\r
2961                 *MESH_NUMVERTEX 8\r
2962                 *MESH_NUMFACES  6\r
2963                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2964                 *MESH_VERTEX_LIST       {\r
2965                         *MESH_VERTEX    0       69.500000       -19.750000      67.750000\r
2966                         *MESH_VERTEX    1       65.000000       -19.000000      69.000000\r
2967                         *MESH_VERTEX    2       68.750000       -18.000000      68.000000\r
2968                         *MESH_VERTEX    3       65.000000       -21.000000      69.000000\r
2969                         *MESH_VERTEX    4       33.000000       -21.000000      69.000000\r
2970                         *MESH_VERTEX    5       29.250000       -18.000000      68.000000\r
2971                         *MESH_VERTEX    6       33.000000       -19.000000      69.000000\r
2972                         *MESH_VERTEX    7       28.500000       -19.750000      67.750000\r
2973                 }\r
2974                 *MESH_NORMALS   {\r
2975                         *MESH_FACENORMAL        0       -0.169102       0.000000        0.985599\r
2976                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
2977                         *MESH_FACENORMAL        2       -0.894427       0.000000        0.447214\r
2978                         *MESH_FACENORMAL        3       -0.967538       0.000000        0.252725\r
2979                         *MESH_FACENORMAL        4       0.967538        0.000000        0.252725\r
2980                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
2981                         *MESH_VERTEXNORMAL      0       0.755929        -0.462910       0.462910\r
2982                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
2983                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
2984                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
2985                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
2986                         *MESH_VERTEXNORMAL      5       -0.000000       0.707107        0.707107\r
2987                         *MESH_VERTEXNORMAL      6       0.000000        0.707107        0.707107\r
2988                         *MESH_VERTEXNORMAL      7       -0.755929       -0.462910       0.462910\r
2989                 }\r
2990                 *MESH_FACE_LIST {\r
2991                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2992                         *MESH_FACE      1       A:      1       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2993                         *MESH_FACE      2       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2994                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2995                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2996                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2997                 }\r
2998                 *MESH_NUMTVERTEX        8\r
2999                 *MESH_TVERTLIST {\r
3000                         *MESH_TVERT     0       0.052408        0.042911        1.000000\r
3001                         *MESH_TVERT     1       0.069877        0.083257        1.000000\r
3002                         *MESH_TVERT     2       0.069877        0.042911        1.000000\r
3003                         *MESH_TVERT     3       0.052408        0.083257        1.000000\r
3004                         *MESH_TVERT     4       0.052408        0.333257        1.000000\r
3005                         *MESH_TVERT     5       0.069877        0.373602        1.000000\r
3006                         *MESH_TVERT     6       0.069877        0.333257        1.000000\r
3007                         *MESH_TVERT     7       0.052408        0.373602        1.000000\r
3008                 }\r
3009                 *MESH_NUMTVFACES        6\r
3010                 *MESH_TFACELIST {\r
3011                         *MESH_TFACE     0       1       4       3\r
3012                         *MESH_TFACE     1       1       6       4\r
3013                         *MESH_TFACE     2       0       1       3\r
3014                         *MESH_TFACE     3       0       2       1\r
3015                         *MESH_TFACE     4       4       6       5\r
3016                         *MESH_TFACE     5       4       5       7\r
3017                 }\r
3018         }\r
3019         *PROP_MOTIONBLUR        0\r
3020         *PROP_CASTSHADOW        1\r
3021         *PROP_RECVSHADOW        1\r
3022         *MATERIAL_REF   9\r
3023 }\r
3024 *GEOMOBJECT     {\r
3025         *NODE_NAME      "mat9model0surf178"\r
3026         *NODE_TM        {\r
3027                 *NODE_NAME      "mat9model0surf178"\r
3028                 *INHERIT_POS    0       0       0\r
3029                 *INHERIT_ROT    0       0       0\r
3030                 *INHERIT_SCL    0       0       0\r
3031                 *TM_ROW0        1.0     0       0\r
3032                 *TM_ROW1        0       1.0     0\r
3033                 *TM_ROW2        0       0       1.0\r
3034                 *TM_ROW3        0       0       0\r
3035                 *TM_POS 0.000000        0.000000        0.000000\r
3036         }\r
3037         *MESH   {\r
3038                 *TIMEVALUE      0\r
3039                 *MESH_NUMVERTEX 8\r
3040                 *MESH_NUMFACES  6\r
3041                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3042                 *MESH_VERTEX_LIST       {\r
3043                         *MESH_VERTEX    0       65.000000       -21.000000      67.000000\r
3044                         *MESH_VERTEX    1       65.000000       -21.000000      69.000000\r
3045                         *MESH_VERTEX    2       69.500000       -19.750000      67.750000\r
3046                         *MESH_VERTEX    3       68.750000       -20.000000      66.000000\r
3047                         *MESH_VERTEX    4       33.000000       -21.000000      69.000000\r
3048                         *MESH_VERTEX    5       29.250000       -20.000000      66.000000\r
3049                         *MESH_VERTEX    6       33.000000       -21.000000      67.000000\r
3050                         *MESH_VERTEX    7       28.500000       -19.750000      67.750000\r
3051                 }\r
3052                 *MESH_NORMALS   {\r
3053                         *MESH_FACENORMAL        0       -0.877355       0.000000        0.479842\r
3054                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
3055                         *MESH_FACENORMAL        2       -0.967538       0.000000        0.252725\r
3056                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
3057                         *MESH_FACENORMAL        4       0.967538        0.000000        0.252725\r
3058                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
3059                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       -0.707107\r
3060                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
3061                         *MESH_VERTEXNORMAL      2       0.755929        -0.462910       0.462910\r
3062                         *MESH_VERTEXNORMAL      3       -0.000000       -0.707107       -0.707107\r
3063                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
3064                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
3065                         *MESH_VERTEXNORMAL      6       0.000000        -0.707107       -0.707107\r
3066                         *MESH_VERTEXNORMAL      7       -0.755929       -0.462910       0.462910\r
3067                 }\r
3068                 *MESH_FACE_LIST {\r
3069                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3070                         *MESH_FACE      1       A:      0       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3071                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3072                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3073                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3074                         *MESH_FACE      5       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3075                 }\r
3076                 *MESH_NUMTVERTEX        8\r
3077                 *MESH_TVERTLIST {\r
3078                         *MESH_TVERT     0       0.034939        0.083257        1.000000\r
3079                         *MESH_TVERT     1       0.052408        0.083257        1.000000\r
3080                         *MESH_TVERT     2       0.052408        0.042911        1.000000\r
3081                         *MESH_TVERT     3       0.034939        0.042911        1.000000\r
3082                         *MESH_TVERT     4       0.052408        0.333257        1.000000\r
3083                         *MESH_TVERT     5       0.034939        0.373602        1.000000\r
3084                         *MESH_TVERT     6       0.034939        0.333257        1.000000\r
3085                         *MESH_TVERT     7       0.052408        0.373602        1.000000\r
3086                 }\r
3087                 *MESH_NUMTVFACES        6\r
3088                 *MESH_TFACELIST {\r
3089                         *MESH_TFACE     0       0       1       4\r
3090                         *MESH_TFACE     1       0       4       6\r
3091                         *MESH_TFACE     2       0       2       1\r
3092                         *MESH_TFACE     3       0       3       2\r
3093                         *MESH_TFACE     4       4       5       6\r
3094                         *MESH_TFACE     5       4       7       5\r
3095                 }\r
3096         }\r
3097         *PROP_MOTIONBLUR        0\r
3098         *PROP_CASTSHADOW        1\r
3099         *PROP_RECVSHADOW        1\r
3100         *MATERIAL_REF   9\r
3101 }\r
3102 *GEOMOBJECT     {\r
3103         *NODE_NAME      "mat9model0surf179"\r
3104         *NODE_TM        {\r
3105                 *NODE_NAME      "mat9model0surf179"\r
3106                 *INHERIT_POS    0       0       0\r
3107                 *INHERIT_ROT    0       0       0\r
3108                 *INHERIT_SCL    0       0       0\r
3109                 *TM_ROW0        1.0     0       0\r
3110                 *TM_ROW1        0       1.0     0\r
3111                 *TM_ROW2        0       0       1.0\r
3112                 *TM_ROW3        0       0       0\r
3113                 *TM_POS 0.000000        0.000000        0.000000\r
3114         }\r
3115         *MESH   {\r
3116                 *TIMEVALUE      0\r
3117                 *MESH_NUMVERTEX 8\r
3118                 *MESH_NUMFACES  6\r
3119                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3120                 *MESH_VERTEX_LIST       {\r
3121                         *MESH_VERTEX    0       68.000000       -18.250000      66.250000\r
3122                         *MESH_VERTEX    1       65.000000       -19.000000      67.000000\r
3123                         *MESH_VERTEX    2       65.000000       -21.000000      67.000000\r
3124                         *MESH_VERTEX    3       68.750000       -20.000000      66.000000\r
3125                         *MESH_VERTEX    4       33.000000       -19.000000      67.000000\r
3126                         *MESH_VERTEX    5       30.000000       -18.250000      66.250000\r
3127                         *MESH_VERTEX    6       29.250000       -20.000000      66.000000\r
3128                         *MESH_VERTEX    7       33.000000       -21.000000      67.000000\r
3129                 }\r
3130                 *MESH_NORMALS   {\r
3131                         *MESH_FACENORMAL        0       -0.577350       0.000000        0.816497\r
3132                         *MESH_FACENORMAL        1       -0.577350       0.000000        0.816497\r
3133                         *MESH_FACENORMAL        2       -0.967538       0.000000        0.252725\r
3134                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
3135                         *MESH_FACENORMAL        4       0.967538        0.000000        0.252725\r
3136                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
3137                         *MESH_VERTEXNORMAL      0       -0.755929       0.462910        -0.462910\r
3138                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
3139                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       -0.707107\r
3140                         *MESH_VERTEXNORMAL      3       -0.000000       -0.707107       -0.707107\r
3141                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
3142                         *MESH_VERTEXNORMAL      5       0.755929        0.462910        -0.462910\r
3143                         *MESH_VERTEXNORMAL      6       0.000000        -0.707107       -0.707107\r
3144                         *MESH_VERTEXNORMAL      7       0.000000        -0.707107       -0.707107\r
3145                 }\r
3146                 *MESH_FACE_LIST {\r
3147                         *MESH_FACE      0       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3148                         *MESH_FACE      1       A:      2       B:      7       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3149                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3150                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3151                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3152                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3153                 }\r
3154                 *MESH_NUMTVERTEX        8\r
3155                 *MESH_TVERTLIST {\r
3156                         *MESH_TVERT     0       0.017469        0.042911        1.000000\r
3157                         *MESH_TVERT     1       0.017469        0.083257        1.000000\r
3158                         *MESH_TVERT     2       0.034939        0.083257        1.000000\r
3159                         *MESH_TVERT     3       0.034939        0.042911        1.000000\r
3160                         *MESH_TVERT     4       0.017469        0.333257        1.000000\r
3161                         *MESH_TVERT     5       0.017469        0.373602        1.000000\r
3162                         *MESH_TVERT     6       0.034939        0.373602        1.000000\r
3163                         *MESH_TVERT     7       0.034939        0.333257        1.000000\r
3164                 }\r
3165                 *MESH_NUMTVFACES        6\r
3166                 *MESH_TFACELIST {\r
3167                         *MESH_TFACE     0       1       2       4\r
3168                         *MESH_TFACE     1       2       7       4\r
3169                         *MESH_TFACE     2       0       2       1\r
3170                         *MESH_TFACE     3       0       3       2\r
3171                         *MESH_TFACE     4       4       6       5\r
3172                         *MESH_TFACE     5       4       7       6\r
3173                 }\r
3174         }\r
3175         *PROP_MOTIONBLUR        0\r
3176         *PROP_CASTSHADOW        1\r
3177         *PROP_RECVSHADOW        1\r
3178         *MATERIAL_REF   9\r
3179 }\r
3180 *GEOMOBJECT     {\r
3181         *NODE_NAME      "mat9model0surf180"\r
3182         *NODE_TM        {\r
3183                 *NODE_NAME      "mat9model0surf180"\r
3184                 *INHERIT_POS    0       0       0\r
3185                 *INHERIT_ROT    0       0       0\r
3186                 *INHERIT_SCL    0       0       0\r
3187                 *TM_ROW0        1.0     0       0\r
3188                 *TM_ROW1        0       1.0     0\r
3189                 *TM_ROW2        0       0       1.0\r
3190                 *TM_ROW3        0       0       0\r
3191                 *TM_POS 0.000000        0.000000        0.000000\r
3192         }\r
3193         *MESH   {\r
3194                 *TIMEVALUE      0\r
3195                 *MESH_NUMVERTEX 12\r
3196                 *MESH_NUMFACES  6\r
3197                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3198                 *MESH_VERTEX_LIST       {\r
3199                         *MESH_VERTEX    0       68.000000       36.000000       33.000000\r
3200                         *MESH_VERTEX    1       68.000000       40.000000       60.000000\r
3201                         *MESH_VERTEX    2       64.000000       36.000000       60.000000\r
3202                         *MESH_VERTEX    3       64.000000       36.000000       60.000000\r
3203                         *MESH_VERTEX    4       68.000000       32.000000       60.000000\r
3204                         *MESH_VERTEX    5       68.000000       30.000000       42.000000\r
3205                         *MESH_VERTEX    6       64.000000       24.000000       30.000000\r
3206                         *MESH_VERTEX    7       64.000000       33.000000       37.500000\r
3207                         *MESH_VERTEX    8       68.000000       24.000000       36.000000\r
3208                         *MESH_VERTEX    9       64.000000       33.000000       37.500000\r
3209                         *MESH_VERTEX    10      64.000000       24.000000       30.000000\r
3210                         *MESH_VERTEX    11      68.000000       24.000000       24.000000\r
3211                 }\r
3212                 *MESH_NORMALS   {\r
3213                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3214                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3215                         *MESH_FACENORMAL        2       -0.967538       0.000000        0.252725\r
3216                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
3217                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
3218                         *MESH_FACENORMAL        5       -0.169102       0.000000        0.985599\r
3219                         *MESH_VERTEXNORMAL      0       -0.000000       0.786796        -0.617213\r
3220                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3221                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
3222                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3223                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
3224                         *MESH_VERTEXNORMAL      5       0.000000        -0.786796       0.617213\r
3225                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
3226                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        -0.000000\r
3227                         *MESH_VERTEXNORMAL      8       0.000000        -0.687289       0.726384\r
3228                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        -0.000000\r
3229                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
3230                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
3231                 }\r
3232                 *MESH_FACE_LIST {\r
3233                         *MESH_FACE      0       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3234                         *MESH_FACE      1       A:      5       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3235                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3236                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3237                         *MESH_FACE      4       A:      0       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3238                         *MESH_FACE      5       A:      0       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3239                 }\r
3240                 *MESH_NUMTVERTEX        12\r
3241                 *MESH_TVERTLIST {\r
3242                         *MESH_TVERT     0       0.193271        0.128906        1.000000\r
3243                         *MESH_TVERT     1       0.193271        0.328125        1.000000\r
3244                         *MESH_TVERT     2       0.257694        0.328125        1.000000\r
3245                         *MESH_TVERT     3       0.000000        0.328125        1.000000\r
3246                         *MESH_TVERT     4       0.064424        0.328125        1.000000\r
3247                         *MESH_TVERT     5       0.064424        0.128906        1.000000\r
3248                         *MESH_TVERT     6       0.000000        0.000000        1.000000\r
3249                         *MESH_TVERT     7       0.000000        0.128906        1.000000\r
3250                         *MESH_TVERT     8       0.064424        0.000000        1.000000\r
3251                         *MESH_TVERT     9       0.257694        0.128906        1.000000\r
3252                         *MESH_TVERT     10      0.257694        0.000000        1.000000\r
3253                         *MESH_TVERT     11      0.193271        0.000000        1.000000\r
3254                 }\r
3255                 *MESH_NUMTVFACES        6\r
3256                 *MESH_TFACELIST {\r
3257                         *MESH_TFACE     0       5       7       6\r
3258                         *MESH_TFACE     1       5       6       8\r
3259                         *MESH_TFACE     2       0       2       1\r
3260                         *MESH_TFACE     3       3       5       4\r
3261                         *MESH_TFACE     4       0       10      9\r
3262                         *MESH_TFACE     5       0       11      10\r
3263                 }\r
3264         }\r
3265         *PROP_MOTIONBLUR        0\r
3266         *PROP_CASTSHADOW        1\r
3267         *PROP_RECVSHADOW        1\r
3268         *MATERIAL_REF   9\r
3269 }\r
3270 *GEOMOBJECT     {\r
3271         *NODE_NAME      "mat9model0surf181"\r
3272         *NODE_TM        {\r
3273                 *NODE_NAME      "mat9model0surf181"\r
3274                 *INHERIT_POS    0       0       0\r
3275                 *INHERIT_ROT    0       0       0\r
3276                 *INHERIT_SCL    0       0       0\r
3277                 *TM_ROW0        1.0     0       0\r
3278                 *TM_ROW1        0       1.0     0\r
3279                 *TM_ROW2        0       0       1.0\r
3280                 *TM_ROW3        0       0       0\r
3281                 *TM_POS 0.000000        0.000000        0.000000\r
3282         }\r
3283         *MESH   {\r
3284                 *TIMEVALUE      0\r
3285                 *MESH_NUMVERTEX 6\r
3286                 *MESH_NUMFACES  4\r
3287                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3288                 *MESH_VERTEX_LIST       {\r
3289                         *MESH_VERTEX    0       73.000000       9.000000        88.000000\r
3290                         *MESH_VERTEX    1       64.000000       12.000000       88.000000\r
3291                         *MESH_VERTEX    2       64.000000       12.000000       76.000000\r
3292                         *MESH_VERTEX    3       73.000000       9.000000        76.000000\r
3293                         *MESH_VERTEX    4       55.000000       9.000000        88.000000\r
3294                         *MESH_VERTEX    5       55.000000       9.000000        76.000000\r
3295                 }\r
3296                 *MESH_NORMALS   {\r
3297                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
3298                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
3299                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
3300                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
3301                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
3302                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3303                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
3304                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
3305                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
3306                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
3307                 }\r
3308                 *MESH_FACE_LIST {\r
3309                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3310                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3311                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3312                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3313                 }\r
3314                 *MESH_NUMTVERTEX        6\r
3315                 *MESH_TVERTLIST {\r
3316                         *MESH_TVERT     0       0.468750        0.093750        1.000000\r
3317                         *MESH_TVERT     1       0.562500        0.093750        1.000000\r
3318                         *MESH_TVERT     2       0.562500        0.000000        1.000000\r
3319                         *MESH_TVERT     3       0.468750        0.000000        1.000000\r
3320                         *MESH_TVERT     4       0.656250        0.093750        1.000000\r
3321                         *MESH_TVERT     5       0.656250        0.000000        1.000000\r
3322                 }\r
3323                 *MESH_NUMTVFACES        4\r
3324                 *MESH_TFACELIST {\r
3325                         *MESH_TFACE     0       0       2       1\r
3326                         *MESH_TFACE     1       0       3       2\r
3327                         *MESH_TFACE     2       2       4       1\r
3328                         *MESH_TFACE     3       2       5       4\r
3329                 }\r
3330         }\r
3331         *PROP_MOTIONBLUR        0\r
3332         *PROP_CASTSHADOW        1\r
3333         *PROP_RECVSHADOW        1\r
3334         *MATERIAL_REF   9\r
3335 }\r
3336 *GEOMOBJECT     {\r
3337         *NODE_NAME      "mat9model0surf182"\r
3338         *NODE_TM        {\r
3339                 *NODE_NAME      "mat9model0surf182"\r
3340                 *INHERIT_POS    0       0       0\r
3341                 *INHERIT_ROT    0       0       0\r
3342                 *INHERIT_SCL    0       0       0\r
3343                 *TM_ROW0        1.0     0       0\r
3344                 *TM_ROW1        0       1.0     0\r
3345                 *TM_ROW2        0       0       1.0\r
3346                 *TM_ROW3        0       0       0\r
3347                 *TM_POS 0.000000        0.000000        0.000000\r
3348         }\r
3349         *MESH   {\r
3350                 *TIMEVALUE      0\r
3351                 *MESH_NUMVERTEX 6\r
3352                 *MESH_NUMFACES  4\r
3353                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3354                 *MESH_VERTEX_LIST       {\r
3355                         *MESH_VERTEX    0       64.000000       -12.000000      76.000000\r
3356                         *MESH_VERTEX    1       64.000000       -12.000000      88.000000\r
3357                         *MESH_VERTEX    2       73.000000       -9.000000       88.000000\r
3358                         *MESH_VERTEX    3       73.000000       -9.000000       76.000000\r
3359                         *MESH_VERTEX    4       55.000000       -9.000000       88.000000\r
3360                         *MESH_VERTEX    5       55.000000       -9.000000       76.000000\r
3361                 }\r
3362                 *MESH_NORMALS   {\r
3363                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
3364                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
3365                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
3366                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
3367                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
3368                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3369                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
3370                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
3371                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
3372                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
3373                 }\r
3374                 *MESH_FACE_LIST {\r
3375                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3376                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3377                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3378                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3379                 }\r
3380                 *MESH_NUMTVERTEX        6\r
3381                 *MESH_TVERTLIST {\r
3382                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
3383                         *MESH_TVERT     1       0.187500        0.093750        1.000000\r
3384                         *MESH_TVERT     2       0.281250        0.093750        1.000000\r
3385                         *MESH_TVERT     3       0.281250        0.000000        1.000000\r
3386                         *MESH_TVERT     4       0.093750        0.093750        1.000000\r
3387                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
3388                 }\r
3389                 *MESH_NUMTVFACES        4\r
3390                 *MESH_TFACELIST {\r
3391                         *MESH_TFACE     0       0       2       1\r
3392                         *MESH_TFACE     1       0       3       2\r
3393                         *MESH_TFACE     2       4       0       1\r
3394                         *MESH_TFACE     3       4       5       0\r
3395                 }\r
3396         }\r
3397         *PROP_MOTIONBLUR        0\r
3398         *PROP_CASTSHADOW        1\r
3399         *PROP_RECVSHADOW        1\r
3400         *MATERIAL_REF   9\r
3401 }\r
3402 *GEOMOBJECT     {\r
3403         *NODE_NAME      "mat9model0surf183"\r
3404         *NODE_TM        {\r
3405                 *NODE_NAME      "mat9model0surf183"\r
3406                 *INHERIT_POS    0       0       0\r
3407                 *INHERIT_ROT    0       0       0\r
3408                 *INHERIT_SCL    0       0       0\r
3409                 *TM_ROW0        1.0     0       0\r
3410                 *TM_ROW1        0       1.0     0\r
3411                 *TM_ROW2        0       0       1.0\r
3412                 *TM_ROW3        0       0       0\r
3413                 *TM_POS 0.000000        0.000000        0.000000\r
3414         }\r
3415         *MESH   {\r
3416                 *TIMEVALUE      0\r
3417                 *MESH_NUMVERTEX 8\r
3418                 *MESH_NUMFACES  4\r
3419                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3420                 *MESH_VERTEX_LIST       {\r
3421                         *MESH_VERTEX    0       55.000000       9.000000        88.000000\r
3422                         *MESH_VERTEX    1       52.000000       0.000000        88.000000\r
3423                         *MESH_VERTEX    2       52.000000       0.000000        76.000000\r
3424                         *MESH_VERTEX    3       55.000000       9.000000        76.000000\r
3425                         *MESH_VERTEX    4       52.000000       0.000000        76.000000\r
3426                         *MESH_VERTEX    5       52.000000       0.000000        88.000000\r
3427                         *MESH_VERTEX    6       55.000000       -9.000000       88.000000\r
3428                         *MESH_VERTEX    7       55.000000       -9.000000       76.000000\r
3429                 }\r
3430                 *MESH_NORMALS   {\r
3431                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
3432                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
3433                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
3434                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
3435                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
3436                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
3437                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
3438                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
3439                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
3440                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
3441                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
3442                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
3443                 }\r
3444                 *MESH_FACE_LIST {\r
3445                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3446                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3447                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3448                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3449                 }\r
3450                 *MESH_NUMTVERTEX        8\r
3451                 *MESH_TVERTLIST {\r
3452                         *MESH_TVERT     0       0.656250        0.093750        1.000000\r
3453                         *MESH_TVERT     1       0.750000        0.093750        1.000000\r
3454                         *MESH_TVERT     2       0.750000        0.000000        1.000000\r
3455                         *MESH_TVERT     3       0.656250        0.000000        1.000000\r
3456                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
3457                         *MESH_TVERT     5       0.000000        0.093750        1.000000\r
3458                         *MESH_TVERT     6       0.093750        0.093750        1.000000\r
3459                         *MESH_TVERT     7       0.093750        0.000000        1.000000\r
3460                 }\r
3461                 *MESH_NUMTVFACES        4\r
3462                 *MESH_TFACELIST {\r
3463                         *MESH_TFACE     0       0       2       1\r
3464                         *MESH_TFACE     1       0       3       2\r
3465                         *MESH_TFACE     2       4       6       5\r
3466                         *MESH_TFACE     3       4       7       6\r
3467                 }\r
3468         }\r
3469         *PROP_MOTIONBLUR        0\r
3470         *PROP_CASTSHADOW        1\r
3471         *PROP_RECVSHADOW        1\r
3472         *MATERIAL_REF   9\r
3473 }\r
3474 *GEOMOBJECT     {\r
3475         *NODE_NAME      "mat9model0surf184"\r
3476         *NODE_TM        {\r
3477                 *NODE_NAME      "mat9model0surf184"\r
3478                 *INHERIT_POS    0       0       0\r
3479                 *INHERIT_ROT    0       0       0\r
3480                 *INHERIT_SCL    0       0       0\r
3481                 *TM_ROW0        1.0     0       0\r
3482                 *TM_ROW1        0       1.0     0\r
3483                 *TM_ROW2        0       0       1.0\r
3484                 *TM_ROW3        0       0       0\r
3485                 *TM_POS 0.000000        0.000000        0.000000\r
3486         }\r
3487         *MESH   {\r
3488                 *TIMEVALUE      0\r
3489                 *MESH_NUMVERTEX 9\r
3490                 *MESH_NUMFACES  6\r
3491                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3492                 *MESH_VERTEX_LIST       {\r
3493                         *MESH_VERTEX    0       52.000000       36.000000       60.000000\r
3494                         *MESH_VERTEX    1       48.000000       40.000000       60.000000\r
3495                         *MESH_VERTEX    2       48.000000       36.000000       33.000000\r
3496                         *MESH_VERTEX    3       48.000000       30.000000       42.000000\r
3497                         *MESH_VERTEX    4       48.000000       32.000000       60.000000\r
3498                         *MESH_VERTEX    5       52.000000       33.000000       37.500000\r
3499                         *MESH_VERTEX    6       52.000000       24.000000       30.000000\r
3500                         *MESH_VERTEX    7       48.000000       24.000000       36.000000\r
3501                         *MESH_VERTEX    8       48.000000       24.000000       24.000000\r
3502                 }\r
3503                 *MESH_NORMALS   {\r
3504                         *MESH_FACENORMAL        0       0.894427        0.000000        0.447214\r
3505                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3506                         *MESH_FACENORMAL        2       0.877355        0.000000        0.479842\r
3507                         *MESH_FACENORMAL        3       -0.169102       0.000000        0.985599\r
3508                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
3509                         *MESH_FACENORMAL        5       -0.967538       0.000000        0.252725\r
3510                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3511                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3512                         *MESH_VERTEXNORMAL      2       -0.000000       0.786796        -0.617213\r
3513                         *MESH_VERTEXNORMAL      3       0.000000        -0.786796       0.617213\r
3514                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
3515                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
3516                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
3517                         *MESH_VERTEXNORMAL      7       0.000000        -0.687289       0.726384\r
3518                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
3519                 }\r
3520                 *MESH_FACE_LIST {\r
3521                         *MESH_FACE      0       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3522                         *MESH_FACE      1       A:      3       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3523                         *MESH_FACE      2       A:      2       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3524                         *MESH_FACE      3       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3525                         *MESH_FACE      4       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3526                         *MESH_FACE      5       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3527                 }\r
3528                 *MESH_NUMTVERTEX        9\r
3529                 *MESH_TVERTLIST {\r
3530                         *MESH_TVERT     0       0.128847        0.328125        1.000000\r
3531                         *MESH_TVERT     1       0.193271        0.328125        1.000000\r
3532                         *MESH_TVERT     2       0.193271        0.128906        1.000000\r
3533                         *MESH_TVERT     3       0.064424        0.128906        1.000000\r
3534                         *MESH_TVERT     4       0.064424        0.328125        1.000000\r
3535                         *MESH_TVERT     5       0.128847        0.128906        1.000000\r
3536                         *MESH_TVERT     6       0.128847        0.000000        1.000000\r
3537                         *MESH_TVERT     7       0.064424        0.000000        1.000000\r
3538                         *MESH_TVERT     8       0.193271        0.000000        1.000000\r
3539                 }\r
3540                 *MESH_NUMTVFACES        6\r
3541                 *MESH_TFACELIST {\r
3542                         *MESH_TFACE     0       3       6       5\r
3543                         *MESH_TFACE     1       3       7       6\r
3544                         *MESH_TFACE     2       2       5       6\r
3545                         *MESH_TFACE     3       0       4       3\r
3546                         *MESH_TFACE     4       2       6       8\r
3547                         *MESH_TFACE     5       0       2       1\r
3548                 }\r
3549         }\r
3550         *PROP_MOTIONBLUR        0\r
3551         *PROP_CASTSHADOW        1\r
3552         *PROP_RECVSHADOW        1\r
3553         *MATERIAL_REF   9\r
3554 }\r
3555 *GEOMOBJECT     {\r
3556         *NODE_NAME      "mat9model0surf185"\r
3557         *NODE_TM        {\r
3558                 *NODE_NAME      "mat9model0surf185"\r
3559                 *INHERIT_POS    0       0       0\r
3560                 *INHERIT_ROT    0       0       0\r
3561                 *INHERIT_SCL    0       0       0\r
3562                 *TM_ROW0        1.0     0       0\r
3563                 *TM_ROW1        0       1.0     0\r
3564                 *TM_ROW2        0       0       1.0\r
3565                 *TM_ROW3        0       0       0\r
3566                 *TM_POS 0.000000        0.000000        0.000000\r
3567         }\r
3568         *MESH   {\r
3569                 *TIMEVALUE      0\r
3570                 *MESH_NUMVERTEX 5\r
3571                 *MESH_NUMFACES  2\r
3572                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3573                 *MESH_VERTEX_LIST       {\r
3574                         *MESH_VERTEX    0       52.000000       36.000000       60.000000\r
3575                         *MESH_VERTEX    1       48.000000       36.000000       33.000000\r
3576                         *MESH_VERTEX    2       52.000000       33.000000       37.500000\r
3577                         *MESH_VERTEX    3       44.000000       36.000000       60.000000\r
3578                         *MESH_VERTEX    4       44.000000       33.000000       37.500000\r
3579                 }\r
3580                 *MESH_NORMALS   {\r
3581                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
3582                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
3583                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3584                         *MESH_VERTEXNORMAL      1       -0.000000       0.786796        -0.617213\r
3585                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3586                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3587                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        -0.000000\r
3588                 }\r
3589                 *MESH_FACE_LIST {\r
3590                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3591                         *MESH_FACE      1       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3592                 }\r
3593                 *MESH_NUMTVERTEX        5\r
3594                 *MESH_TVERTLIST {\r
3595                         *MESH_TVERT     0       0.128847        0.328125        1.000000\r
3596                         *MESH_TVERT     1       0.193271        0.128906        1.000000\r
3597                         *MESH_TVERT     2       0.128847        0.128906        1.000000\r
3598                         *MESH_TVERT     3       0.257694        0.328125        1.000000\r
3599                         *MESH_TVERT     4       0.257694        0.128906        1.000000\r
3600                 }\r
3601                 *MESH_NUMTVFACES        2\r
3602                 *MESH_TFACELIST {\r
3603                         *MESH_TFACE     0       0       2       1\r
3604                         *MESH_TFACE     1       1       4       3\r
3605                 }\r
3606         }\r
3607         *PROP_MOTIONBLUR        0\r
3608         *PROP_CASTSHADOW        1\r
3609         *PROP_RECVSHADOW        1\r
3610         *MATERIAL_REF   9\r
3611 }\r
3612 *GEOMOBJECT     {\r
3613         *NODE_NAME      "mat9model0surf186"\r
3614         *NODE_TM        {\r
3615                 *NODE_NAME      "mat9model0surf186"\r
3616                 *INHERIT_POS    0       0       0\r
3617                 *INHERIT_ROT    0       0       0\r
3618                 *INHERIT_SCL    0       0       0\r
3619                 *TM_ROW0        1.0     0       0\r
3620                 *TM_ROW1        0       1.0     0\r
3621                 *TM_ROW2        0       0       1.0\r
3622                 *TM_ROW3        0       0       0\r
3623                 *TM_POS 0.000000        0.000000        0.000000\r
3624         }\r
3625         *MESH   {\r
3626                 *TIMEVALUE      0\r
3627                 *MESH_NUMVERTEX 5\r
3628                 *MESH_NUMFACES  2\r
3629                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3630                 *MESH_VERTEX_LIST       {\r
3631                         *MESH_VERTEX    0       48.000000       30.000000       42.000000\r
3632                         *MESH_VERTEX    1       52.000000       36.000000       60.000000\r
3633                         *MESH_VERTEX    2       52.000000       33.000000       37.500000\r
3634                         *MESH_VERTEX    3       44.000000       36.000000       60.000000\r
3635                         *MESH_VERTEX    4       44.000000       33.000000       37.500000\r
3636                 }\r
3637                 *MESH_NORMALS   {\r
3638                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
3639                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
3640                         *MESH_VERTEXNORMAL      0       0.000000        -0.786796       0.617213\r
3641                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3642                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3643                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3644                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        -0.000000\r
3645                 }\r
3646                 *MESH_FACE_LIST {\r
3647                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3648                         *MESH_FACE      1       A:      3       B:      4       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3649                 }\r
3650                 *MESH_NUMTVERTEX        5\r
3651                 *MESH_TVERTLIST {\r
3652                         *MESH_TVERT     0       0.064424        0.128906        1.000000\r
3653                         *MESH_TVERT     1       0.128847        0.328125        1.000000\r
3654                         *MESH_TVERT     2       0.128847        0.128906        1.000000\r
3655                         *MESH_TVERT     3       0.000000        0.328125        1.000000\r
3656                         *MESH_TVERT     4       0.000000        0.128906        1.000000\r
3657                 }\r
3658                 *MESH_NUMTVFACES        2\r
3659                 *MESH_TFACELIST {\r
3660                         *MESH_TFACE     0       0       2       1\r
3661                         *MESH_TFACE     1       3       4       0\r
3662                 }\r
3663         }\r
3664         *PROP_MOTIONBLUR        0\r
3665         *PROP_CASTSHADOW        1\r
3666         *PROP_RECVSHADOW        1\r
3667         *MATERIAL_REF   9\r
3668 }\r
3669 *GEOMOBJECT     {\r
3670         *NODE_NAME      "mat9model0surf187"\r
3671         *NODE_TM        {\r
3672                 *NODE_NAME      "mat9model0surf187"\r
3673                 *INHERIT_POS    0       0       0\r
3674                 *INHERIT_ROT    0       0       0\r
3675                 *INHERIT_SCL    0       0       0\r
3676                 *TM_ROW0        1.0     0       0\r
3677                 *TM_ROW1        0       1.0     0\r
3678                 *TM_ROW2        0       0       1.0\r
3679                 *TM_ROW3        0       0       0\r
3680                 *TM_POS 0.000000        0.000000        0.000000\r
3681         }\r
3682         *MESH   {\r
3683                 *TIMEVALUE      0\r
3684                 *MESH_NUMVERTEX 12\r
3685                 *MESH_NUMFACES  6\r
3686                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3687                 *MESH_VERTEX_LIST       {\r
3688                         *MESH_VERTEX    0       48.000000       36.000000       33.000000\r
3689                         *MESH_VERTEX    1       48.000000       40.000000       60.000000\r
3690                         *MESH_VERTEX    2       44.000000       36.000000       60.000000\r
3691                         *MESH_VERTEX    3       44.000000       36.000000       60.000000\r
3692                         *MESH_VERTEX    4       48.000000       32.000000       60.000000\r
3693                         *MESH_VERTEX    5       48.000000       30.000000       42.000000\r
3694                         *MESH_VERTEX    6       44.000000       24.000000       30.000000\r
3695                         *MESH_VERTEX    7       44.000000       33.000000       37.500000\r
3696                         *MESH_VERTEX    8       48.000000       24.000000       36.000000\r
3697                         *MESH_VERTEX    9       44.000000       33.000000       37.500000\r
3698                         *MESH_VERTEX    10      44.000000       24.000000       30.000000\r
3699                         *MESH_VERTEX    11      48.000000       24.000000       24.000000\r
3700                 }\r
3701                 *MESH_NORMALS   {\r
3702                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3703                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3704                         *MESH_FACENORMAL        2       -0.967538       0.000000        0.252725\r
3705                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
3706                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
3707                         *MESH_FACENORMAL        5       -0.169102       0.000000        0.985599\r
3708                         *MESH_VERTEXNORMAL      0       -0.000000       0.786796        -0.617213\r
3709                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3710                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
3711                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3712                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
3713                         *MESH_VERTEXNORMAL      5       0.000000        -0.786796       0.617213\r
3714                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
3715                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        -0.000000\r
3716                         *MESH_VERTEXNORMAL      8       0.000000        -0.687289       0.726384\r
3717                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        -0.000000\r
3718                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
3719                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
3720                 }\r
3721                 *MESH_FACE_LIST {\r
3722                         *MESH_FACE      0       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3723                         *MESH_FACE      1       A:      5       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3724                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3725                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3726                         *MESH_FACE      4       A:      0       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3727                         *MESH_FACE      5       A:      0       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3728                 }\r
3729                 *MESH_NUMTVERTEX        12\r
3730                 *MESH_TVERTLIST {\r
3731                         *MESH_TVERT     0       0.193271        0.128906        1.000000\r
3732                         *MESH_TVERT     1       0.193271        0.328125        1.000000\r
3733                         *MESH_TVERT     2       0.257694        0.328125        1.000000\r
3734                         *MESH_TVERT     3       0.000000        0.328125        1.000000\r
3735                         *MESH_TVERT     4       0.064424        0.328125        1.000000\r
3736                         *MESH_TVERT     5       0.064424        0.128906        1.000000\r
3737                         *MESH_TVERT     6       0.000000        0.000000        1.000000\r
3738                         *MESH_TVERT     7       0.000000        0.128906        1.000000\r
3739                         *MESH_TVERT     8       0.064424        0.000000        1.000000\r
3740                         *MESH_TVERT     9       0.257694        0.128906        1.000000\r
3741                         *MESH_TVERT     10      0.257694        0.000000        1.000000\r
3742                         *MESH_TVERT     11      0.193271        0.000000        1.000000\r
3743                 }\r
3744                 *MESH_NUMTVFACES        6\r
3745                 *MESH_TFACELIST {\r
3746                         *MESH_TFACE     0       5       7       6\r
3747                         *MESH_TFACE     1       5       6       8\r
3748                         *MESH_TFACE     2       0       2       1\r
3749                         *MESH_TFACE     3       3       5       4\r
3750                         *MESH_TFACE     4       0       10      9\r
3751                         *MESH_TFACE     5       0       11      10\r
3752                 }\r
3753         }\r
3754         *PROP_MOTIONBLUR        0\r
3755         *PROP_CASTSHADOW        1\r
3756         *PROP_RECVSHADOW        1\r
3757         *MATERIAL_REF   9\r
3758 }\r
3759 *GEOMOBJECT     {\r
3760         *NODE_NAME      "mat9model0surf188"\r
3761         *NODE_TM        {\r
3762                 *NODE_NAME      "mat9model0surf188"\r
3763                 *INHERIT_POS    0       0       0\r
3764                 *INHERIT_ROT    0       0       0\r
3765                 *INHERIT_SCL    0       0       0\r
3766                 *TM_ROW0        1.0     0       0\r
3767                 *TM_ROW1        0       1.0     0\r
3768                 *TM_ROW2        0       0       1.0\r
3769                 *TM_ROW3        0       0       0\r
3770                 *TM_POS 0.000000        0.000000        0.000000\r
3771         }\r
3772         *MESH   {\r
3773                 *TIMEVALUE      0\r
3774                 *MESH_NUMVERTEX 8\r
3775                 *MESH_NUMFACES  4\r
3776                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3777                 *MESH_VERTEX_LIST       {\r
3778                         *MESH_VERTEX    0       44.000000       0.000000        76.000000\r
3779                         *MESH_VERTEX    1       44.000000       0.000000        88.000000\r
3780                         *MESH_VERTEX    2       41.000000       9.000000        88.000000\r
3781                         *MESH_VERTEX    3       41.000000       9.000000        76.000000\r
3782                         *MESH_VERTEX    4       41.000000       -9.000000       88.000000\r
3783                         *MESH_VERTEX    5       44.000000       0.000000        88.000000\r
3784                         *MESH_VERTEX    6       44.000000       0.000000        76.000000\r
3785                         *MESH_VERTEX    7       41.000000       -9.000000       76.000000\r
3786                 }\r
3787                 *MESH_NORMALS   {\r
3788                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
3789                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
3790                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
3791                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
3792                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3793                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3794                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
3795                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
3796                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
3797                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
3798                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
3799                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
3800                 }\r
3801                 *MESH_FACE_LIST {\r
3802                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3803                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3804                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3805                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3806                 }\r
3807                 *MESH_NUMTVERTEX        8\r
3808                 *MESH_TVERTLIST {\r
3809                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3810                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
3811                         *MESH_TVERT     2       0.093750        0.093750        1.000000\r
3812                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
3813                         *MESH_TVERT     4       0.656250        0.093750        1.000000\r
3814                         *MESH_TVERT     5       0.750000        0.093750        1.000000\r
3815                         *MESH_TVERT     6       0.750000        0.000000        1.000000\r
3816                         *MESH_TVERT     7       0.656250        0.000000        1.000000\r
3817                 }\r
3818                 *MESH_NUMTVFACES        4\r
3819                 *MESH_TFACELIST {\r
3820                         *MESH_TFACE     0       0       2       1\r
3821                         *MESH_TFACE     1       0       3       2\r
3822                         *MESH_TFACE     2       4       6       5\r
3823                         *MESH_TFACE     3       4       7       6\r
3824                 }\r
3825         }\r
3826         *PROP_MOTIONBLUR        0\r
3827         *PROP_CASTSHADOW        1\r
3828         *PROP_RECVSHADOW        1\r
3829         *MATERIAL_REF   9\r
3830 }\r
3831 *GEOMOBJECT     {\r
3832         *NODE_NAME      "mat9model0surf189"\r
3833         *NODE_TM        {\r
3834                 *NODE_NAME      "mat9model0surf189"\r
3835                 *INHERIT_POS    0       0       0\r
3836                 *INHERIT_ROT    0       0       0\r
3837                 *INHERIT_SCL    0       0       0\r
3838                 *TM_ROW0        1.0     0       0\r
3839                 *TM_ROW1        0       1.0     0\r
3840                 *TM_ROW2        0       0       1.0\r
3841                 *TM_ROW3        0       0       0\r
3842                 *TM_POS 0.000000        0.000000        0.000000\r
3843         }\r
3844         *MESH   {\r
3845                 *TIMEVALUE      0\r
3846                 *MESH_NUMVERTEX 8\r
3847                 *MESH_NUMFACES  6\r
3848                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3849                 *MESH_VERTEX_LIST       {\r
3850                         *MESH_VERTEX    0       44.000000       0.000000        76.000000\r
3851                         *MESH_VERTEX    1       41.000000       9.000000        76.000000\r
3852                         *MESH_VERTEX    2       41.000000       -9.000000       76.000000\r
3853                         *MESH_VERTEX    3       32.000000       -12.000000      76.000000\r
3854                         *MESH_VERTEX    4       32.000000       12.000000       76.000000\r
3855                         *MESH_VERTEX    5       23.000000       9.000000        76.000000\r
3856                         *MESH_VERTEX    6       23.000000       -9.000000       76.000000\r
3857                         *MESH_VERTEX    7       20.000000       0.000000        76.000000\r
3858                 }\r
3859                 *MESH_NORMALS   {\r
3860                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
3861                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
3862                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
3863                         *MESH_FACENORMAL        3       0.894427        0.000000        0.447214\r
3864                         *MESH_FACENORMAL        4       -0.967538       0.000000        0.252725\r
3865                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
3866                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
3867                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
3868                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
3869                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
3870                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
3871                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
3872                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
3873                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
3874                 }\r
3875                 *MESH_FACE_LIST {\r
3876                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3877                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3878                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3879                         *MESH_FACE      3       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3880                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3881                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3882                 }\r
3883                 *MESH_NUMTVERTEX        8\r
3884                 *MESH_TVERTLIST {\r
3885                         *MESH_TVERT     0       0.968750        1.000000        1.000000\r
3886                         *MESH_TVERT     1       0.945312        1.070312        1.000000\r
3887                         *MESH_TVERT     2       0.945312        0.929688        1.000000\r
3888                         *MESH_TVERT     3       0.875000        0.906250        1.000000\r
3889                         *MESH_TVERT     4       0.875000        1.093750        1.000000\r
3890                         *MESH_TVERT     5       0.804688        1.070312        1.000000\r
3891                         *MESH_TVERT     6       0.804688        0.929688        1.000000\r
3892                         *MESH_TVERT     7       0.781250        1.000000        1.000000\r
3893                 }\r
3894                 *MESH_NUMTVFACES        6\r
3895                 *MESH_TFACELIST {\r
3896                         *MESH_TFACE     0       1       2       3\r
3897                         *MESH_TFACE     1       1       3       4\r
3898                         *MESH_TFACE     2       3       5       4\r
3899                         *MESH_TFACE     3       3       6       5\r
3900                         *MESH_TFACE     4       0       2       1\r
3901                         *MESH_TFACE     5       5       6       7\r
3902                 }\r
3903         }\r
3904         *PROP_MOTIONBLUR        0\r
3905         *PROP_CASTSHADOW        1\r
3906         *PROP_RECVSHADOW        1\r
3907         *MATERIAL_REF   9\r
3908 }\r
3909 *GEOMOBJECT     {\r
3910         *NODE_NAME      "mat9model0surf190"\r
3911         *NODE_TM        {\r
3912                 *NODE_NAME      "mat9model0surf190"\r
3913                 *INHERIT_POS    0       0       0\r
3914                 *INHERIT_ROT    0       0       0\r
3915                 *INHERIT_SCL    0       0       0\r
3916                 *TM_ROW0        1.0     0       0\r
3917                 *TM_ROW1        0       1.0     0\r
3918                 *TM_ROW2        0       0       1.0\r
3919                 *TM_ROW3        0       0       0\r
3920                 *TM_POS 0.000000        0.000000        0.000000\r
3921         }\r
3922         *MESH   {\r
3923                 *TIMEVALUE      0\r
3924                 *MESH_NUMVERTEX 12\r
3925                 *MESH_NUMFACES  12\r
3926                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3927                 *MESH_VERTEX_LIST       {\r
3928                         *MESH_VERTEX    0       32.000000       36.000000       48.000000\r
3929                         *MESH_VERTEX    1       34.000000       36.000000       54.000000\r
3930                         *MESH_VERTEX    2       33.250000       39.000000       54.750000\r
3931                         *MESH_VERTEX    3       33.250000       33.000000       54.750000\r
3932                         *MESH_VERTEX    4       31.000000       39.000000       48.000000\r
3933                         *MESH_VERTEX    5       31.000000       35.250000       31.125000\r
3934                         *MESH_VERTEX    6       31.000000       33.000000       48.000000\r
3935                         *MESH_VERTEX    7       32.000000       33.000000       34.500000\r
3936                         *MESH_VERTEX    8       31.000000       30.750000       37.875000\r
3937                         *MESH_VERTEX    9       32.000000       24.000000       30.000000\r
3938                         *MESH_VERTEX    10      31.000000       24.000000       34.500000\r
3939                         *MESH_VERTEX    11      31.000000       24.000000       25.500000\r
3940                 }\r
3941                 *MESH_NORMALS   {\r
3942                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
3943                         *MESH_FACENORMAL        1       -0.894427       0.000000        0.447214\r
3944                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
3945                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
3946                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
3947                         *MESH_FACENORMAL        5       -1.000000       0.000000        0.000000\r
3948                         *MESH_FACENORMAL        6       -1.000000       0.000000        0.000000\r
3949                         *MESH_FACENORMAL        7       -1.000000       0.000000        0.000000\r
3950                         *MESH_FACENORMAL        8       -0.967538       0.000000        0.252725\r
3951                         *MESH_FACENORMAL        9       -0.707107       0.000000        0.707107\r
3952                         *MESH_FACENORMAL        10      -0.707107       0.000000        0.707107\r
3953                         *MESH_FACENORMAL        11      0.577350        0.000000        0.816497\r
3954                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3955                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
3956                         *MESH_VERTEXNORMAL      2       0.408248        0.816497        -0.408248\r
3957                         *MESH_VERTEXNORMAL      3       0.408248        -0.816497       -0.408248\r
3958                         *MESH_VERTEXNORMAL      4       0.707107        0.707107        0.000000\r
3959                         *MESH_VERTEXNORMAL      5       0.816497        0.408248        -0.408248\r
3960                         *MESH_VERTEXNORMAL      6       0.707107        -0.707107       0.000000\r
3961                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
3962                         *MESH_VERTEXNORMAL      8       0.816497        -0.408248       0.408248\r
3963                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
3964                         *MESH_VERTEXNORMAL      10      0.707107        0.000000        0.707107\r
3965                         *MESH_VERTEXNORMAL      11      0.707107        0.000000        -0.707107\r
3966                 }\r
3967                 *MESH_FACE_LIST {\r
3968                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3969                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3970                         *MESH_FACE      2       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3971                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3972                         *MESH_FACE      4       A:      0       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3973                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3974                         *MESH_FACE      6       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3975                         *MESH_FACE      7       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3976                         *MESH_FACE      8       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3977                         *MESH_FACE      9       A:      5       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3978                         *MESH_FACE      10      A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3979                         *MESH_FACE      11      A:      5       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3980                 }\r
3981                 *MESH_NUMTVERTEX        12\r
3982                 *MESH_TVERTLIST {\r
3983                         *MESH_TVERT     0       0.201062        0.234375        1.000000\r
3984                         *MESH_TVERT     1       0.201062        0.359375        1.000000\r
3985                         *MESH_TVERT     2       0.254363        0.359375        1.000000\r
3986                         *MESH_TVERT     3       0.147761        0.359375        1.000000\r
3987                         *MESH_TVERT     4       0.254363        0.234375        1.000000\r
3988                         *MESH_TVERT     5       0.254363        0.105469        1.000000\r
3989                         *MESH_TVERT     6       0.147761        0.234375        1.000000\r
3990                         *MESH_TVERT     7       0.201062        0.105469        1.000000\r
3991                         *MESH_TVERT     8       0.147761        0.105469        1.000000\r
3992                         *MESH_TVERT     9       0.201062        0.000000        1.000000\r
3993                         *MESH_TVERT     10      0.147761        0.000000        1.000000\r
3994                         *MESH_TVERT     11      0.254363        0.000000        1.000000\r
3995                 }\r
3996                 *MESH_NUMTVFACES        12\r
3997                 *MESH_TFACELIST {\r
3998                         *MESH_TFACE     0       0       2       1\r
3999                         *MESH_TFACE     1       0       1       3\r
4000                         *MESH_TFACE     2       0       4       2\r
4001                         *MESH_TFACE     3       0       5       4\r
4002                         *MESH_TFACE     4       0       3       6\r
4003                         *MESH_TFACE     5       0       7       5\r
4004                         *MESH_TFACE     6       0       6       8\r
4005                         *MESH_TFACE     7       0       8       7\r
4006                         *MESH_TFACE     8       7       8       9\r
4007                         *MESH_TFACE     9       5       7       9\r
4008                         *MESH_TFACE     10      8       10      9\r
4009                         *MESH_TFACE     11      5       9       11\r
4010                 }\r
4011         }\r
4012         *PROP_MOTIONBLUR        0\r
4013         *PROP_CASTSHADOW        1\r
4014         *PROP_RECVSHADOW        1\r
4015         *MATERIAL_REF   9\r
4016 }\r
4017 *GEOMOBJECT     {\r
4018         *NODE_NAME      "mat9model0surf191"\r
4019         *NODE_TM        {\r
4020                 *NODE_NAME      "mat9model0surf191"\r
4021                 *INHERIT_POS    0       0       0\r
4022                 *INHERIT_ROT    0       0       0\r
4023                 *INHERIT_SCL    0       0       0\r
4024                 *TM_ROW0        1.0     0       0\r
4025                 *TM_ROW1        0       1.0     0\r
4026                 *TM_ROW2        0       0       1.0\r
4027                 *TM_ROW3        0       0       0\r
4028                 *TM_POS 0.000000        0.000000        0.000000\r
4029         }\r
4030         *MESH   {\r
4031                 *TIMEVALUE      0\r
4032                 *MESH_NUMVERTEX 6\r
4033                 *MESH_NUMFACES  4\r
4034                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4035                 *MESH_VERTEX_LIST       {\r
4036                         *MESH_VERTEX    0       41.000000       9.000000        88.000000\r
4037                         *MESH_VERTEX    1       32.000000       12.000000       88.000000\r
4038                         *MESH_VERTEX    2       32.000000       12.000000       76.000000\r
4039                         *MESH_VERTEX    3       41.000000       9.000000        76.000000\r
4040                         *MESH_VERTEX    4       22.999998       9.000000        88.000000\r
4041                         *MESH_VERTEX    5       22.999998       9.000000        76.000000\r
4042                 }\r
4043                 *MESH_NORMALS   {\r
4044                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
4045                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
4046                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
4047                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
4048                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
4049                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4050                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4051                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
4052                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
4053                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
4054                 }\r
4055                 *MESH_FACE_LIST {\r
4056                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4057                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4058                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4059                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4060                 }\r
4061                 *MESH_NUMTVERTEX        6\r
4062                 *MESH_TVERTLIST {\r
4063                         *MESH_TVERT     0       0.093750        0.093750        1.000000\r
4064                         *MESH_TVERT     1       0.187500        0.093750        1.000000\r
4065                         *MESH_TVERT     2       0.187500        0.000000        1.000000\r
4066                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
4067                         *MESH_TVERT     4       0.281250        0.093750        1.000000\r
4068                         *MESH_TVERT     5       0.281250        0.000000        1.000000\r
4069                 }\r
4070                 *MESH_NUMTVFACES        4\r
4071                 *MESH_TFACELIST {\r
4072                         *MESH_TFACE     0       0       2       1\r
4073                         *MESH_TFACE     1       0       3       2\r
4074                         *MESH_TFACE     2       2       4       1\r
4075                         *MESH_TFACE     3       2       5       4\r
4076                 }\r
4077         }\r
4078         *PROP_MOTIONBLUR        0\r
4079         *PROP_CASTSHADOW        1\r
4080         *PROP_RECVSHADOW        1\r
4081         *MATERIAL_REF   9\r
4082 }\r
4083 *GEOMOBJECT     {\r
4084         *NODE_NAME      "mat9model0surf192"\r
4085         *NODE_TM        {\r
4086                 *NODE_NAME      "mat9model0surf192"\r
4087                 *INHERIT_POS    0       0       0\r
4088                 *INHERIT_ROT    0       0       0\r
4089                 *INHERIT_SCL    0       0       0\r
4090                 *TM_ROW0        1.0     0       0\r
4091                 *TM_ROW1        0       1.0     0\r
4092                 *TM_ROW2        0       0       1.0\r
4093                 *TM_ROW3        0       0       0\r
4094                 *TM_POS 0.000000        0.000000        0.000000\r
4095         }\r
4096         *MESH   {\r
4097                 *TIMEVALUE      0\r
4098                 *MESH_NUMVERTEX 6\r
4099                 *MESH_NUMFACES  4\r
4100                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4101                 *MESH_VERTEX_LIST       {\r
4102                         *MESH_VERTEX    0       32.000000       -12.000000      76.000000\r
4103                         *MESH_VERTEX    1       32.000000       -12.000000      88.000000\r
4104                         *MESH_VERTEX    2       41.000000       -9.000000       88.000000\r
4105                         *MESH_VERTEX    3       41.000000       -9.000000       76.000000\r
4106                         *MESH_VERTEX    4       22.999998       -9.000000       88.000000\r
4107                         *MESH_VERTEX    5       22.999998       -9.000000       76.000000\r
4108                 }\r
4109                 *MESH_NORMALS   {\r
4110                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
4111                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
4112                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
4113                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
4114                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
4115                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
4116                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
4117                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
4118                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
4119                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
4120                 }\r
4121                 *MESH_FACE_LIST {\r
4122                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4123                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4124                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4125                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4126                 }\r
4127                 *MESH_NUMTVERTEX        6\r
4128                 *MESH_TVERTLIST {\r
4129                         *MESH_TVERT     0       0.562500        0.000000        1.000000\r
4130                         *MESH_TVERT     1       0.562500        0.093750        1.000000\r
4131                         *MESH_TVERT     2       0.656250        0.093750        1.000000\r
4132                         *MESH_TVERT     3       0.656250        0.000000        1.000000\r
4133                         *MESH_TVERT     4       0.468750        0.093750        1.000000\r
4134                         *MESH_TVERT     5       0.468750        0.000000        1.000000\r
4135                 }\r
4136                 *MESH_NUMTVFACES        4\r
4137                 *MESH_TFACELIST {\r
4138                         *MESH_TFACE     0       0       2       1\r
4139                         *MESH_TFACE     1       0       3       2\r
4140                         *MESH_TFACE     2       4       0       1\r
4141                         *MESH_TFACE     3       4       5       0\r
4142                 }\r
4143         }\r
4144         *PROP_MOTIONBLUR        0\r
4145         *PROP_CASTSHADOW        1\r
4146         *PROP_RECVSHADOW        1\r
4147         *MATERIAL_REF   9\r
4148 }\r
4149 *GEOMOBJECT     {\r
4150         *NODE_NAME      "mat9model0surf193"\r
4151         *NODE_TM        {\r
4152                 *NODE_NAME      "mat9model0surf193"\r
4153                 *INHERIT_POS    0       0       0\r
4154                 *INHERIT_ROT    0       0       0\r
4155                 *INHERIT_SCL    0       0       0\r
4156                 *TM_ROW0        1.0     0       0\r
4157                 *TM_ROW1        0       1.0     0\r
4158                 *TM_ROW2        0       0       1.0\r
4159                 *TM_ROW3        0       0       0\r
4160                 *TM_POS 0.000000        0.000000        0.000000\r
4161         }\r
4162         *MESH   {\r
4163                 *TIMEVALUE      0\r
4164                 *MESH_NUMVERTEX 6\r
4165                 *MESH_NUMFACES  4\r
4166                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4167                 *MESH_VERTEX_LIST       {\r
4168                         *MESH_VERTEX    0       29.250000       -18.000000      68.000000\r
4169                         *MESH_VERTEX    1       29.000000       -16.000000      64.000000\r
4170                         *MESH_VERTEX    2       30.000000       -18.250000      66.250000\r
4171                         *MESH_VERTEX    3       29.250000       -20.000000      66.000000\r
4172                         *MESH_VERTEX    4       28.000000       -15.000000      65.000000\r
4173                         *MESH_VERTEX    5       28.000000       -17.000000      63.000000\r
4174                 }\r
4175                 *MESH_NORMALS   {\r
4176                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
4177                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
4178                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
4179                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4180                         *MESH_VERTEXNORMAL      0       -0.000000       0.707107        0.707107\r
4181                         *MESH_VERTEXNORMAL      1       1.000000        -0.000000       -0.000000\r
4182                         *MESH_VERTEXNORMAL      2       0.755929        0.462910        -0.462910\r
4183                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       -0.707107\r
4184                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        0.707107\r
4185                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
4186                 }\r
4187                 *MESH_FACE_LIST {\r
4188                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4189                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4190                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4191                         *MESH_FACE      3       A:      1       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4192                 }\r
4193                 *MESH_NUMTVERTEX        6\r
4194                 *MESH_TVERTLIST {\r
4195                         *MESH_TVERT     0       0.000000        0.373602        1.000000\r
4196                         *MESH_TVERT     1       0.017469        0.416513        1.000000\r
4197                         *MESH_TVERT     2       0.017469        0.373602        1.000000\r
4198                         *MESH_TVERT     3       0.034939        0.373602        1.000000\r
4199                         *MESH_TVERT     4       0.000000        0.416513        1.000000\r
4200                         *MESH_TVERT     5       0.034939        0.416513        1.000000\r
4201                 }\r
4202                 *MESH_NUMTVFACES        4\r
4203                 *MESH_TFACELIST {\r
4204                         *MESH_TFACE     0       0       2       1\r
4205                         *MESH_TFACE     1       1       2       3\r
4206                         *MESH_TFACE     2       0       1       4\r
4207                         *MESH_TFACE     3       1       3       5\r
4208                 }\r
4209         }\r
4210         *PROP_MOTIONBLUR        0\r
4211         *PROP_CASTSHADOW        1\r
4212         *PROP_RECVSHADOW        1\r
4213         *MATERIAL_REF   9\r
4214 }\r
4215 *GEOMOBJECT     {\r
4216         *NODE_NAME      "mat9model0surf194"\r
4217         *NODE_TM        {\r
4218                 *NODE_NAME      "mat9model0surf194"\r
4219                 *INHERIT_POS    0       0       0\r
4220                 *INHERIT_ROT    0       0       0\r
4221                 *INHERIT_SCL    0       0       0\r
4222                 *TM_ROW0        1.0     0       0\r
4223                 *TM_ROW1        0       1.0     0\r
4224                 *TM_ROW2        0       0       1.0\r
4225                 *TM_ROW3        0       0       0\r
4226                 *TM_POS 0.000000        0.000000        0.000000\r
4227         }\r
4228         *MESH   {\r
4229                 *TIMEVALUE      0\r
4230                 *MESH_NUMVERTEX 6\r
4231                 *MESH_NUMFACES  4\r
4232                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4233                 *MESH_VERTEX_LIST       {\r
4234                         *MESH_VERTEX    0       28.000000       24.000000       36.000000\r
4235                         *MESH_VERTEX    1       28.000000       30.000000       39.000000\r
4236                         *MESH_VERTEX    2       31.000000       30.750000       37.875000\r
4237                         *MESH_VERTEX    3       31.000000       24.000000       34.500000\r
4238                         *MESH_VERTEX    4       25.000000       30.750000       37.875000\r
4239                         *MESH_VERTEX    5       25.000000       24.000000       34.500000\r
4240                 }\r
4241                 *MESH_NORMALS   {\r
4242                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
4243                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
4244                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
4245                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
4246                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4247                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
4248                         *MESH_VERTEXNORMAL      2       0.816497        -0.408248       0.408248\r
4249                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
4250                         *MESH_VERTEXNORMAL      4       -0.816497       -0.408248       0.408248\r
4251                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        0.707107\r
4252                 }\r
4253                 *MESH_FACE_LIST {\r
4254                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4255                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4256                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4257                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4258                 }\r
4259                 *MESH_NUMTVERTEX        6\r
4260                 *MESH_TVERTLIST {\r
4261                         *MESH_TVERT     0       0.100531        0.000000        1.000000\r
4262                         *MESH_TVERT     1       0.100531        0.105469        1.000000\r
4263                         *MESH_TVERT     2       0.147761        0.105469        1.000000\r
4264                         *MESH_TVERT     3       0.147761        0.000000        1.000000\r
4265                         *MESH_TVERT     4       0.053301        0.105469        1.000000\r
4266                         *MESH_TVERT     5       0.053301        0.000000        1.000000\r
4267                 }\r
4268                 *MESH_NUMTVFACES        4\r
4269                 *MESH_TFACELIST {\r
4270                         *MESH_TFACE     0       0       2       1\r
4271                         *MESH_TFACE     1       0       3       2\r
4272                         *MESH_TFACE     2       4       0       1\r
4273                         *MESH_TFACE     3       4       5       0\r
4274                 }\r
4275         }\r
4276         *PROP_MOTIONBLUR        0\r
4277         *PROP_CASTSHADOW        1\r
4278         *PROP_RECVSHADOW        1\r
4279         *MATERIAL_REF   9\r
4280 }\r
4281 *GEOMOBJECT     {\r
4282         *NODE_NAME      "mat9model0surf195"\r
4283         *NODE_TM        {\r
4284                 *NODE_NAME      "mat9model0surf195"\r
4285                 *INHERIT_POS    0       0       0\r
4286                 *INHERIT_ROT    0       0       0\r
4287                 *INHERIT_SCL    0       0       0\r
4288                 *TM_ROW0        1.0     0       0\r
4289                 *TM_ROW1        0       1.0     0\r
4290                 *TM_ROW2        0       0       1.0\r
4291                 *TM_ROW3        0       0       0\r
4292                 *TM_POS 0.000000        0.000000        0.000000\r
4293         }\r
4294         *MESH   {\r
4295                 *TIMEVALUE      0\r
4296                 *MESH_NUMVERTEX 6\r
4297                 *MESH_NUMFACES  4\r
4298                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4299                 *MESH_VERTEX_LIST       {\r
4300                         *MESH_VERTEX    0       31.000000       35.250000       31.125000\r
4301                         *MESH_VERTEX    1       28.000000       36.000000       30.000000\r
4302                         *MESH_VERTEX    2       28.000000       24.000000       24.000000\r
4303                         *MESH_VERTEX    3       31.000000       24.000000       25.500000\r
4304                         *MESH_VERTEX    4       25.000000       35.250000       31.125000\r
4305                         *MESH_VERTEX    5       25.000000       24.000000       25.500000\r
4306                 }\r
4307                 *MESH_NORMALS   {\r
4308                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
4309                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
4310                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
4311                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
4312                         *MESH_VERTEXNORMAL      0       0.816497        0.408248        -0.408248\r
4313                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
4314                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
4315                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
4316                         *MESH_VERTEXNORMAL      4       -0.816497       0.408248        -0.408248\r
4317                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
4318                 }\r
4319                 *MESH_FACE_LIST {\r
4320                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4321                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4322                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4323                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4324                 }\r
4325                 *MESH_NUMTVERTEX        6\r
4326                 *MESH_TVERTLIST {\r
4327                         *MESH_TVERT     0       0.254363        0.105469        1.000000\r
4328                         *MESH_TVERT     1       0.301593        0.105469        1.000000\r
4329                         *MESH_TVERT     2       0.301593        0.000000        1.000000\r
4330                         *MESH_TVERT     3       0.254363        0.000000        1.000000\r
4331                         *MESH_TVERT     4       0.348823        0.105469        1.000000\r
4332                         *MESH_TVERT     5       0.348823        0.000000        1.000000\r
4333                 }\r
4334                 *MESH_NUMTVFACES        4\r
4335                 *MESH_TFACELIST {\r
4336                         *MESH_TFACE     0       0       2       1\r
4337                         *MESH_TFACE     1       0       3       2\r
4338                         *MESH_TFACE     2       2       4       1\r
4339                         *MESH_TFACE     3       2       5       4\r
4340                 }\r
4341         }\r
4342         *PROP_MOTIONBLUR        0\r
4343         *PROP_CASTSHADOW        1\r
4344         *PROP_RECVSHADOW        1\r
4345         *MATERIAL_REF   9\r
4346 }\r
4347 *GEOMOBJECT     {\r
4348         *NODE_NAME      "mat9model0surf196"\r
4349         *NODE_TM        {\r
4350                 *NODE_NAME      "mat9model0surf196"\r
4351                 *INHERIT_POS    0       0       0\r
4352                 *INHERIT_ROT    0       0       0\r
4353                 *INHERIT_SCL    0       0       0\r
4354                 *TM_ROW0        1.0     0       0\r
4355                 *TM_ROW1        0       1.0     0\r
4356                 *TM_ROW2        0       0       1.0\r
4357                 *TM_ROW3        0       0       0\r
4358                 *TM_POS 0.000000        0.000000        0.000000\r
4359         }\r
4360         *MESH   {\r
4361                 *TIMEVALUE      0\r
4362                 *MESH_NUMVERTEX 6\r
4363                 *MESH_NUMFACES  4\r
4364                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4365                 *MESH_VERTEX_LIST       {\r
4366                         *MESH_VERTEX    0       30.000000       18.250000       66.250000\r
4367                         *MESH_VERTEX    1       29.250000       20.000000       66.000000\r
4368                         *MESH_VERTEX    2       28.000000       17.000000       63.000000\r
4369                         *MESH_VERTEX    3       29.000000       16.000000       64.000000\r
4370                         *MESH_VERTEX    4       28.000000       15.000000       65.000000\r
4371                         *MESH_VERTEX    5       29.250000       18.000000       68.000000\r
4372                 }\r
4373                 *MESH_NORMALS   {\r
4374                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
4375                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
4376                         *MESH_FACENORMAL        2       -0.169102       0.000000        0.985599\r
4377                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
4378                         *MESH_VERTEXNORMAL      0       0.755929        -0.462910       -0.462910\r
4379                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
4380                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
4381                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        -0.000000\r
4382                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
4383                         *MESH_VERTEXNORMAL      5       -0.000000       -0.707107       0.707107\r
4384                 }\r
4385                 *MESH_FACE_LIST {\r
4386                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4387                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4388                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4389                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4390                 }\r
4391                 *MESH_NUMTVERTEX        6\r
4392                 *MESH_TVERTLIST {\r
4393                         *MESH_TVERT     0       0.017469        0.042911        1.000000\r
4394                         *MESH_TVERT     1       0.034939        0.042911        1.000000\r
4395                         *MESH_TVERT     2       0.034939        0.000000        1.000000\r
4396                         *MESH_TVERT     3       0.017469        0.000000        1.000000\r
4397                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
4398                         *MESH_TVERT     5       0.000000        0.042911        1.000000\r
4399                 }\r
4400                 *MESH_NUMTVFACES        4\r
4401                 *MESH_TFACELIST {\r
4402                         *MESH_TFACE     0       0       2       1\r
4403                         *MESH_TFACE     1       0       3       2\r
4404                         *MESH_TFACE     2       4       3       0\r
4405                         *MESH_TFACE     3       4       0       5\r
4406                 }\r
4407         }\r
4408         *PROP_MOTIONBLUR        0\r
4409         *PROP_CASTSHADOW        1\r
4410         *PROP_RECVSHADOW        1\r
4411         *MATERIAL_REF   9\r
4412 }\r
4413 *GEOMOBJECT     {\r
4414         *NODE_NAME      "mat9model0surf197"\r
4415         *NODE_TM        {\r
4416                 *NODE_NAME      "mat9model0surf197"\r
4417                 *INHERIT_POS    0       0       0\r
4418                 *INHERIT_ROT    0       0       0\r
4419                 *INHERIT_SCL    0       0       0\r
4420                 *TM_ROW0        1.0     0       0\r
4421                 *TM_ROW1        0       1.0     0\r
4422                 *TM_ROW2        0       0       1.0\r
4423                 *TM_ROW3        0       0       0\r
4424                 *TM_POS 0.000000        0.000000        0.000000\r
4425         }\r
4426         *MESH   {\r
4427                 *TIMEVALUE      0\r
4428                 *MESH_NUMVERTEX 6\r
4429                 *MESH_NUMFACES  4\r
4430                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4431                 *MESH_VERTEX_LIST       {\r
4432                         *MESH_VERTEX    0       28.000000       17.000000       63.000000\r
4433                         *MESH_VERTEX    1       29.250000       20.000000       66.000000\r
4434                         *MESH_VERTEX    2       28.500000       19.750000       67.750000\r
4435                         *MESH_VERTEX    3       27.000000       16.000000       64.000000\r
4436                         *MESH_VERTEX    4       28.000000       15.000000       65.000000\r
4437                         *MESH_VERTEX    5       29.250000       18.000000       68.000000\r
4438                 }\r
4439                 *MESH_NORMALS   {\r
4440                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
4441                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
4442                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4443                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
4444                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
4445                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
4446                         *MESH_VERTEXNORMAL      2       -0.755929       0.462910        0.462910\r
4447                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4448                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
4449                         *MESH_VERTEXNORMAL      5       -0.000000       -0.707107       0.707107\r
4450                 }\r
4451                 *MESH_FACE_LIST {\r
4452                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4453                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4454                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4455                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4456                 }\r
4457                 *MESH_NUMTVERTEX        6\r
4458                 *MESH_TVERTLIST {\r
4459                         *MESH_TVERT     0       0.034939        0.000000        1.000000\r
4460                         *MESH_TVERT     1       0.034939        0.042911        1.000000\r
4461                         *MESH_TVERT     2       0.052408        0.042911        1.000000\r
4462                         *MESH_TVERT     3       0.052408        0.000000        1.000000\r
4463                         *MESH_TVERT     4       0.069877        0.000000        1.000000\r
4464                         *MESH_TVERT     5       0.069877        0.042911        1.000000\r
4465                 }\r
4466                 *MESH_NUMTVFACES        4\r
4467                 *MESH_TFACELIST {\r
4468                         *MESH_TFACE     0       0       2       1\r
4469                         *MESH_TFACE     1       0       3       2\r
4470                         *MESH_TFACE     2       2       3       4\r
4471                         *MESH_TFACE     3       2       4       5\r
4472                 }\r
4473         }\r
4474         *PROP_MOTIONBLUR        0\r
4475         *PROP_CASTSHADOW        1\r
4476         *PROP_RECVSHADOW        1\r
4477         *MATERIAL_REF   9\r
4478 }\r
4479 *GEOMOBJECT     {\r
4480         *NODE_NAME      "mat9model0surf198"\r
4481         *NODE_TM        {\r
4482                 *NODE_NAME      "mat9model0surf198"\r
4483                 *INHERIT_POS    0       0       0\r
4484                 *INHERIT_ROT    0       0       0\r
4485                 *INHERIT_SCL    0       0       0\r
4486                 *TM_ROW0        1.0     0       0\r
4487                 *TM_ROW1        0       1.0     0\r
4488                 *TM_ROW2        0       0       1.0\r
4489                 *TM_ROW3        0       0       0\r
4490                 *TM_POS 0.000000        0.000000        0.000000\r
4491         }\r
4492         *MESH   {\r
4493                 *TIMEVALUE      0\r
4494                 *MESH_NUMVERTEX 6\r
4495                 *MESH_NUMFACES  4\r
4496                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4497                 *MESH_VERTEX_LIST       {\r
4498                         *MESH_VERTEX    0       27.000000       -16.000000      64.000000\r
4499                         *MESH_VERTEX    1       28.000000       -15.000000      65.000000\r
4500                         *MESH_VERTEX    2       29.250000       -18.000000      68.000000\r
4501                         *MESH_VERTEX    3       28.500000       -19.750000      67.750000\r
4502                         *MESH_VERTEX    4       29.250000       -20.000000      66.000000\r
4503                         *MESH_VERTEX    5       28.000000       -17.000000      63.000000\r
4504                 }\r
4505                 *MESH_NORMALS   {\r
4506                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
4507                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
4508                         *MESH_FACENORMAL        2       -0.169102       0.000000        0.985599\r
4509                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
4510                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4511                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
4512                         *MESH_VERTEXNORMAL      2       -0.000000       0.707107        0.707107\r
4513                         *MESH_VERTEXNORMAL      3       -0.755929       -0.462910       0.462910\r
4514                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
4515                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
4516                 }\r
4517                 *MESH_FACE_LIST {\r
4518                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4519                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4520                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4521                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4522                 }\r
4523                 *MESH_NUMTVERTEX        6\r
4524                 *MESH_TVERTLIST {\r
4525                         *MESH_TVERT     0       0.052408        0.416513        1.000000\r
4526                         *MESH_TVERT     1       0.069877        0.416513        1.000000\r
4527                         *MESH_TVERT     2       0.069877        0.373602        1.000000\r
4528                         *MESH_TVERT     3       0.052408        0.373602        1.000000\r
4529                         *MESH_TVERT     4       0.034939        0.373602        1.000000\r
4530                         *MESH_TVERT     5       0.034939        0.416513        1.000000\r
4531                 }\r
4532                 *MESH_NUMTVFACES        4\r
4533                 *MESH_TFACELIST {\r
4534                         *MESH_TFACE     0       0       2       1\r
4535                         *MESH_TFACE     1       0       3       2\r
4536                         *MESH_TFACE     2       4       3       0\r
4537                         *MESH_TFACE     3       4       0       5\r
4538                 }\r
4539         }\r
4540         *PROP_MOTIONBLUR        0\r
4541         *PROP_CASTSHADOW        1\r
4542         *PROP_RECVSHADOW        1\r
4543         *MATERIAL_REF   9\r
4544 }\r
4545 *GEOMOBJECT     {\r
4546         *NODE_NAME      "mat9model0surf199"\r
4547         *NODE_TM        {\r
4548                 *NODE_NAME      "mat9model0surf199"\r
4549                 *INHERIT_POS    0       0       0\r
4550                 *INHERIT_ROT    0       0       0\r
4551                 *INHERIT_SCL    0       0       0\r
4552                 *TM_ROW0        1.0     0       0\r
4553                 *TM_ROW1        0       1.0     0\r
4554                 *TM_ROW2        0       0       1.0\r
4555                 *TM_ROW3        0       0       0\r
4556                 *TM_POS 0.000000        0.000000        0.000000\r
4557         }\r
4558         *MESH   {\r
4559                 *TIMEVALUE      0\r
4560                 *MESH_NUMVERTEX 16\r
4561                 *MESH_NUMFACES  12\r
4562                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4563                 *MESH_VERTEX_LIST       {\r
4564                         *MESH_VERTEX    0       28.750000       39.000000       59.250000\r
4565                         *MESH_VERTEX    1       28.000000       36.000000       60.000000\r
4566                         *MESH_VERTEX    2       24.000000       36.000000       48.000000\r
4567                         *MESH_VERTEX    3       25.000000       39.000000       48.000000\r
4568                         *MESH_VERTEX    4       25.000000       35.250000       31.125000\r
4569                         *MESH_VERTEX    5       24.000000       36.000000       48.000000\r
4570                         *MESH_VERTEX    6       28.000000       36.000000       60.000000\r
4571                         *MESH_VERTEX    7       28.750000       33.000000       59.250000\r
4572                         *MESH_VERTEX    8       25.000000       33.000000       48.000000\r
4573                         *MESH_VERTEX    9       24.000000       33.000000       34.500000\r
4574                         *MESH_VERTEX    10      25.000000       30.750000       37.875000\r
4575                         *MESH_VERTEX    11      24.000000       33.000000       34.500000\r
4576                         *MESH_VERTEX    12      24.000000       24.000000       30.000000\r
4577                         *MESH_VERTEX    13      25.000000       24.000000       34.500000\r
4578                         *MESH_VERTEX    14      24.000000       24.000000       30.000000\r
4579                         *MESH_VERTEX    15      25.000000       24.000000       25.500000\r
4580                 }\r
4581                 *MESH_NORMALS   {\r
4582                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
4583                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4584                         *MESH_FACENORMAL        2       -0.967538       0.000000        0.252725\r
4585                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
4586                         *MESH_FACENORMAL        4       -1.000000       0.000000        0.000000\r
4587                         *MESH_FACENORMAL        5       -0.316228       0.000000        0.948683\r
4588                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
4589                         *MESH_FACENORMAL        7       0.707107        0.000000        0.707107\r
4590                         *MESH_FACENORMAL        8       0.707107        0.000000        0.707107\r
4591                         *MESH_FACENORMAL        9       0.894427        0.000000        0.447214\r
4592                         *MESH_FACENORMAL        10      -0.577350       0.000000        0.816497\r
4593                         *MESH_FACENORMAL        11      -0.877355       0.000000        0.479842\r
4594                         *MESH_VERTEXNORMAL      0       -0.408248       0.816497        0.408248\r
4595                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
4596                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4597                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
4598                         *MESH_VERTEXNORMAL      4       -0.816497       0.408248        -0.408248\r
4599                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
4600                         *MESH_VERTEXNORMAL      6       -0.707107       0.000000        0.707107\r
4601                         *MESH_VERTEXNORMAL      7       -0.408248       -0.816497       0.408248\r
4602                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
4603                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
4604                         *MESH_VERTEXNORMAL      10      -0.816497       -0.408248       0.408248\r
4605                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
4606                         *MESH_VERTEXNORMAL      12      -1.000000       0.000000        0.000000\r
4607                         *MESH_VERTEXNORMAL      13      -0.707107       0.000000        0.707107\r
4608                         *MESH_VERTEXNORMAL      14      -1.000000       0.000000        0.000000\r
4609                         *MESH_VERTEXNORMAL      15      -0.707107       0.000000        -0.707107\r
4610                 }\r
4611                 *MESH_FACE_LIST {\r
4612                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4613                         *MESH_FACE      1       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4614                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4615                         *MESH_FACE      3       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4616                         *MESH_FACE      4       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4617                         *MESH_FACE      5       A:      2       B:      4       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4618                         *MESH_FACE      6       A:      5       B:      10      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4619                         *MESH_FACE      7       A:      5       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4620                         *MESH_FACE      8       A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4621                         *MESH_FACE      9       A:      10      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4622                         *MESH_FACE      10      A:      4       B:      14      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4623                         *MESH_FACE      11      A:      4       B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4624                 }\r
4625                 *MESH_NUMTVERTEX        16\r
4626                 *MESH_TVERTLIST {\r
4627                         *MESH_TVERT     0       0.348823        0.359375        1.000000\r
4628                         *MESH_TVERT     1       0.402124        0.359375        1.000000\r
4629                         *MESH_TVERT     2       0.402124        0.234375        1.000000\r
4630                         *MESH_TVERT     3       0.348823        0.234375        1.000000\r
4631                         *MESH_TVERT     4       0.348823        0.105469        1.000000\r
4632                         *MESH_TVERT     5       0.000000        0.234375        1.000000\r
4633                         *MESH_TVERT     6       0.000000        0.359375        1.000000\r
4634                         *MESH_TVERT     7       0.053301        0.359375        1.000000\r
4635                         *MESH_TVERT     8       0.053301        0.234375        1.000000\r
4636                         *MESH_TVERT     9       0.402124        0.105469        1.000000\r
4637                         *MESH_TVERT     10      0.053301        0.105469        1.000000\r
4638                         *MESH_TVERT     11      0.000000        0.105469        1.000000\r
4639                         *MESH_TVERT     12      0.000000        0.000000        1.000000\r
4640                         *MESH_TVERT     13      0.053301        0.000000        1.000000\r
4641                         *MESH_TVERT     14      0.402124        0.000000        1.000000\r
4642                         *MESH_TVERT     15      0.348823        0.000000        1.000000\r
4643                 }\r
4644                 *MESH_NUMTVFACES        12\r
4645                 *MESH_TFACELIST {\r
4646                         *MESH_TFACE     0       0       3       2\r
4647                         *MESH_TFACE     1       2       3       4\r
4648                         *MESH_TFACE     2       0       2       1\r
4649                         *MESH_TFACE     3       5       7       6\r
4650                         *MESH_TFACE     4       5       8       7\r
4651                         *MESH_TFACE     5       2       4       9\r
4652                         *MESH_TFACE     6       5       10      8\r
4653                         *MESH_TFACE     7       5       11      10\r
4654                         *MESH_TFACE     8       10      11      12\r
4655                         *MESH_TFACE     9       10      12      13\r
4656                         *MESH_TFACE     10      4       14      9\r
4657                         *MESH_TFACE     11      4       15      14\r
4658                 }\r
4659         }\r
4660         *PROP_MOTIONBLUR        0\r
4661         *PROP_CASTSHADOW        1\r
4662         *PROP_RECVSHADOW        1\r
4663         *MATERIAL_REF   9\r
4664 }\r
4665 *GEOMOBJECT     {\r
4666         *NODE_NAME      "mat9model0surf200"\r
4667         *NODE_TM        {\r
4668                 *NODE_NAME      "mat9model0surf200"\r
4669                 *INHERIT_POS    0       0       0\r
4670                 *INHERIT_ROT    0       0       0\r
4671                 *INHERIT_SCL    0       0       0\r
4672                 *TM_ROW0        1.0     0       0\r
4673                 *TM_ROW1        0       1.0     0\r
4674                 *TM_ROW2        0       0       1.0\r
4675                 *TM_ROW3        0       0       0\r
4676                 *TM_POS 0.000000        0.000000        0.000000\r
4677         }\r
4678         *MESH   {\r
4679                 *TIMEVALUE      0\r
4680                 *MESH_NUMVERTEX 6\r
4681                 *MESH_NUMFACES  4\r
4682                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4683                 *MESH_VERTEX_LIST       {\r
4684                         *MESH_VERTEX    0       22.999998       9.000000        88.000000\r
4685                         *MESH_VERTEX    1       19.999998       0.000000        88.000000\r
4686                         *MESH_VERTEX    2       19.999998       0.000000        76.000000\r
4687                         *MESH_VERTEX    3       22.999998       9.000000        76.000000\r
4688                         *MESH_VERTEX    4       22.999998       -9.000000       88.000000\r
4689                         *MESH_VERTEX    5       22.999998       -9.000000       76.000000\r
4690                 }\r
4691                 *MESH_NORMALS   {\r
4692                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
4693                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
4694                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
4695                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
4696                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
4697                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4698                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4699                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
4700                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
4701                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
4702                 }\r
4703                 *MESH_FACE_LIST {\r
4704                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4705                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4706                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4707                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4708                 }\r
4709                 *MESH_NUMTVERTEX        6\r
4710                 *MESH_TVERTLIST {\r
4711                         *MESH_TVERT     0       0.281250        0.093750        1.000000\r
4712                         *MESH_TVERT     1       0.375000        0.093750        1.000000\r
4713                         *MESH_TVERT     2       0.375000        0.000000        1.000000\r
4714                         *MESH_TVERT     3       0.281250        0.000000        1.000000\r
4715                         *MESH_TVERT     4       0.468750        0.093750        1.000000\r
4716                         *MESH_TVERT     5       0.468750        0.000000        1.000000\r
4717                 }\r
4718                 *MESH_NUMTVFACES        4\r
4719                 *MESH_TFACELIST {\r
4720                         *MESH_TFACE     0       0       2       1\r
4721                         *MESH_TFACE     1       0       3       2\r
4722                         *MESH_TFACE     2       2       4       1\r
4723                         *MESH_TFACE     3       2       5       4\r
4724                 }\r
4725         }\r
4726         *PROP_MOTIONBLUR        0\r
4727         *PROP_CASTSHADOW        1\r
4728         *PROP_RECVSHADOW        1\r
4729         *MATERIAL_REF   9\r
4730 }\r
4731 *GEOMOBJECT     {\r
4732         *NODE_NAME      "mat9model0surf201"\r
4733         *NODE_TM        {\r
4734                 *NODE_NAME      "mat9model0surf201"\r
4735                 *INHERIT_POS    0       0       0\r
4736                 *INHERIT_ROT    0       0       0\r
4737                 *INHERIT_SCL    0       0       0\r
4738                 *TM_ROW0        1.0     0       0\r
4739                 *TM_ROW1        0       1.0     0\r
4740                 *TM_ROW2        0       0       1.0\r
4741                 *TM_ROW3        0       0       0\r
4742                 *TM_POS 0.000000        0.000000        0.000000\r
4743         }\r
4744         *MESH   {\r
4745                 *TIMEVALUE      0\r
4746                 *MESH_NUMVERTEX 9\r
4747                 *MESH_NUMFACES  8\r
4748                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4749                 *MESH_VERTEX_LIST       {\r
4750                         *MESH_VERTEX    0       4.000000        -12.000000      14.000000\r
4751                         *MESH_VERTEX    1       -44.000000      -12.000000      10.000000\r
4752                         *MESH_VERTEX    2       -44.000000      -10.000000      8.000000\r
4753                         *MESH_VERTEX    3       4.000000        -10.000000      12.000000\r
4754                         *MESH_VERTEX    4       -44.000000      -14.000000      8.000000\r
4755                         *MESH_VERTEX    5       4.000000        -14.000000      12.000000\r
4756                         *MESH_VERTEX    6       -48.500000      -12.000000      11.500000\r
4757                         *MESH_VERTEX    7       -50.000000      -10.000000      10.000000\r
4758                         *MESH_VERTEX    8       -50.000000      -14.000000      10.000000\r
4759                 }\r
4760                 *MESH_NORMALS   {\r
4761                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
4762                         *MESH_FACENORMAL        1       -0.877355       0.000000        0.479842\r
4763                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
4764                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
4765                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
4766                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
4767                         *MESH_FACENORMAL        6       -0.707107       0.000000        0.707107\r
4768                         *MESH_FACENORMAL        7       0.707107        0.000000        0.707107\r
4769                         *MESH_VERTEXNORMAL      0       -0.083045       -0.000000       0.996546\r
4770                         *MESH_VERTEXNORMAL      1       -0.041595       -0.000000       0.999135\r
4771                         *MESH_VERTEXNORMAL      2       -0.000000       1.000000        -0.000000\r
4772                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        -0.000000\r
4773                         *MESH_VERTEXNORMAL      4       -0.000000       -1.000000       0.000000\r
4774                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       -0.000000\r
4775                         *MESH_VERTEXNORMAL      6       0.707107        -0.000000       0.707107\r
4776                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
4777                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
4778                 }\r
4779                 *MESH_FACE_LIST {\r
4780                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4781                         *MESH_FACE      1       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4782                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4783                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4784                         *MESH_FACE      4       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4785                         *MESH_FACE      5       A:      1       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4786                         *MESH_FACE      6       A:      2       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4787                         *MESH_FACE      7       A:      4       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4788                 }\r
4789                 *MESH_NUMTVERTEX        9\r
4790                 *MESH_TVERTLIST {\r
4791                         *MESH_TVERT     0       0.054127        0.000000        1.000000\r
4792                         *MESH_TVERT     1       0.054127        0.376300        1.000000\r
4793                         *MESH_TVERT     2       0.081190        0.376300        1.000000\r
4794                         *MESH_TVERT     3       0.081190        0.000000        1.000000\r
4795                         *MESH_TVERT     4       0.027063        0.376300        1.000000\r
4796                         *MESH_TVERT     5       0.027063        0.000000        1.000000\r
4797                         *MESH_TVERT     6       0.054127        0.454425        1.000000\r
4798                         *MESH_TVERT     7       0.081190        0.454425        1.000000\r
4799                         *MESH_TVERT     8       0.027063        0.454425        1.000000\r
4800                 }\r
4801                 *MESH_NUMTVFACES        8\r
4802                 *MESH_TFACELIST {\r
4803                         *MESH_TFACE     0       0       2       1\r
4804                         *MESH_TFACE     1       0       1       4\r
4805                         *MESH_TFACE     2       0       3       2\r
4806                         *MESH_TFACE     3       0       4       5\r
4807                         *MESH_TFACE     4       1       2       6\r
4808                         *MESH_TFACE     5       1       6       4\r
4809                         *MESH_TFACE     6       2       7       6\r
4810                         *MESH_TFACE     7       4       6       8\r
4811                 }\r
4812         }\r
4813         *PROP_MOTIONBLUR        0\r
4814         *PROP_CASTSHADOW        1\r
4815         *PROP_RECVSHADOW        1\r
4816         *MATERIAL_REF   9\r
4817 }\r
4818 *GEOMOBJECT     {\r
4819         *NODE_NAME      "mat9model0surf202"\r
4820         *NODE_TM        {\r
4821                 *NODE_NAME      "mat9model0surf202"\r
4822                 *INHERIT_POS    0       0       0\r
4823                 *INHERIT_ROT    0       0       0\r
4824                 *INHERIT_SCL    0       0       0\r
4825                 *TM_ROW0        1.0     0       0\r
4826                 *TM_ROW1        0       1.0     0\r
4827                 *TM_ROW2        0       0       1.0\r
4828                 *TM_ROW3        0       0       0\r
4829                 *TM_POS 0.000000        0.000000        0.000000\r
4830         }\r
4831         *MESH   {\r
4832                 *TIMEVALUE      0\r
4833                 *MESH_NUMVERTEX 12\r
4834                 *MESH_NUMFACES  8\r
4835                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4836                 *MESH_VERTEX_LIST       {\r
4837                         *MESH_VERTEX    0       -44.000000      -10.000000      8.000000\r
4838                         *MESH_VERTEX    1       4.000000        -12.000000      10.000000\r
4839                         *MESH_VERTEX    2       4.000000        -10.000000      12.000000\r
4840                         *MESH_VERTEX    3       -44.000000      -12.000000      6.000000\r
4841                         *MESH_VERTEX    4       4.000000        -12.000000      10.000000\r
4842                         *MESH_VERTEX    5       -44.000000      -12.000000      6.000000\r
4843                         *MESH_VERTEX    6       -44.000000      -14.000000      8.000000\r
4844                         *MESH_VERTEX    7       -51.500000      -12.000000      8.500000\r
4845                         *MESH_VERTEX    8       -51.500000      -12.000000      8.500000\r
4846                         *MESH_VERTEX    9       -50.000000      -14.000000      10.000000\r
4847                         *MESH_VERTEX    10      4.000000        -14.000000      12.000000\r
4848                         *MESH_VERTEX    11      -50.000000      -10.000000      10.000000\r
4849                 }\r
4850                 *MESH_NORMALS   {\r
4851                         *MESH_FACENORMAL        0       -0.894427       0.000000        0.447214\r
4852                         *MESH_FACENORMAL        1       -0.967538       0.000000        0.252725\r
4853                         *MESH_FACENORMAL        2       -0.894427       0.000000        0.447214\r
4854                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
4855                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
4856                         *MESH_FACENORMAL        5       0.967538        0.000000        0.252725\r
4857                         *MESH_FACENORMAL        6       0.707107        0.000000        0.707107\r
4858                         *MESH_FACENORMAL        7       -0.877355       0.000000        0.479842\r
4859                         *MESH_VERTEXNORMAL      0       -0.000000       1.000000        -0.000000\r
4860                         *MESH_VERTEXNORMAL      1       0.083045        -0.000000       -0.996546\r
4861                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        -0.000000\r
4862                         *MESH_VERTEXNORMAL      3       0.041595        -0.000000       -0.999135\r
4863                         *MESH_VERTEXNORMAL      4       0.083045        -0.000000       -0.996546\r
4864                         *MESH_VERTEXNORMAL      5       0.041595        -0.000000       -0.999135\r
4865                         *MESH_VERTEXNORMAL      6       -0.000000       -1.000000       0.000000\r
4866                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        -0.707107\r
4867                         *MESH_VERTEXNORMAL      8       -0.707107       0.000000        -0.707107\r
4868                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
4869                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       -0.000000\r
4870                         *MESH_VERTEXNORMAL      11      0.000000        1.000000        0.000000\r
4871                 }\r
4872                 *MESH_FACE_LIST {\r
4873                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4874                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4875                         *MESH_FACE      2       A:      0       B:      3       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4876                         *MESH_FACE      3       A:      6       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4877                         *MESH_FACE      4       A:      5       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4878                         *MESH_FACE      5       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4879                         *MESH_FACE      6       A:      4       B:      10      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4880                         *MESH_FACE      7       A:      0       B:      7       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4881                 }\r
4882                 *MESH_NUMTVERTEX        12\r
4883                 *MESH_TVERTLIST {\r
4884                         *MESH_TVERT     0       0.081190        0.376300        1.000000\r
4885                         *MESH_TVERT     1       0.108253        0.000000        1.000000\r
4886                         *MESH_TVERT     2       0.081190        0.000000        1.000000\r
4887                         *MESH_TVERT     3       0.108253        0.376300        1.000000\r
4888                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
4889                         *MESH_TVERT     5       0.000000        0.376300        1.000000\r
4890                         *MESH_TVERT     6       0.027063        0.376300        1.000000\r
4891                         *MESH_TVERT     7       0.108253        0.454425        1.000000\r
4892                         *MESH_TVERT     8       0.000000        0.454425        1.000000\r
4893                         *MESH_TVERT     9       0.027063        0.454425        1.000000\r
4894                         *MESH_TVERT     10      0.027063        0.000000        1.000000\r
4895                         *MESH_TVERT     11      0.081190        0.454425        1.000000\r
4896                 }\r
4897                 *MESH_NUMTVFACES        8\r
4898                 *MESH_TFACELIST {\r
4899                         *MESH_TFACE     0       0       1       3\r
4900                         *MESH_TFACE     1       0       2       1\r
4901                         *MESH_TFACE     2       0       3       7\r
4902                         *MESH_TFACE     3       6       9       8\r
4903                         *MESH_TFACE     4       5       6       8\r
4904                         *MESH_TFACE     5       4       6       5\r
4905                         *MESH_TFACE     6       4       10      6\r
4906                         *MESH_TFACE     7       0       7       11\r
4907                 }\r
4908         }\r
4909         *PROP_MOTIONBLUR        0\r
4910         *PROP_CASTSHADOW        1\r
4911         *PROP_RECVSHADOW        1\r
4912         *MATERIAL_REF   9\r
4913 }\r
4914 *GEOMOBJECT     {\r
4915         *NODE_NAME      "mat9model0surf203"\r
4916         *NODE_TM        {\r
4917                 *NODE_NAME      "mat9model0surf203"\r
4918                 *INHERIT_POS    0       0       0\r
4919                 *INHERIT_ROT    0       0       0\r
4920                 *INHERIT_SCL    0       0       0\r
4921                 *TM_ROW0        1.0     0       0\r
4922                 *TM_ROW1        0       1.0     0\r
4923                 *TM_ROW2        0       0       1.0\r
4924                 *TM_ROW3        0       0       0\r
4925                 *TM_POS 0.000000        0.000000        0.000000\r
4926         }\r
4927         *MESH   {\r
4928                 *TIMEVALUE      0\r
4929                 *MESH_NUMVERTEX 6\r
4930                 *MESH_NUMFACES  4\r
4931                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4932                 *MESH_VERTEX_LIST       {\r
4933                         *MESH_VERTEX    0       -48.500000      -12.000000      11.500000\r
4934                         *MESH_VERTEX    1       -50.000000      -12.000000      16.000000\r
4935                         *MESH_VERTEX    2       -52.000000      -10.000000      16.000000\r
4936                         *MESH_VERTEX    3       -50.000000      -10.000000      10.000000\r
4937                         *MESH_VERTEX    4       -52.000000      -14.000000      16.000000\r
4938                         *MESH_VERTEX    5       -50.000000      -14.000000      10.000000\r
4939                 }\r
4940                 *MESH_NORMALS   {\r
4941                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
4942                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
4943                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
4944                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
4945                         *MESH_VERTEXNORMAL      0       0.707107        -0.000000       0.707107\r
4946                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4947                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4948                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4949                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
4950                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
4951                 }\r
4952                 *MESH_FACE_LIST {\r
4953                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4954                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4955                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4956                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4957                 }\r
4958                 *MESH_NUMTVERTEX        6\r
4959                 *MESH_TVERTLIST {\r
4960                         *MESH_TVERT     0       0.054127        0.454425        1.000000\r
4961                         *MESH_TVERT     1       0.054127        0.532550        1.000000\r
4962                         *MESH_TVERT     2       0.081190        0.532550        1.000000\r
4963                         *MESH_TVERT     3       0.081190        0.454425        1.000000\r
4964                         *MESH_TVERT     4       0.027063        0.532550        1.000000\r
4965                         *MESH_TVERT     5       0.027063        0.454425        1.000000\r
4966                 }\r
4967                 *MESH_NUMTVFACES        4\r
4968                 *MESH_TFACELIST {\r
4969                         *MESH_TFACE     0       0       2       1\r
4970                         *MESH_TFACE     1       0       3       2\r
4971                         *MESH_TFACE     2       4       0       1\r
4972                         *MESH_TFACE     3       4       5       0\r
4973                 }\r
4974         }\r
4975         *PROP_MOTIONBLUR        0\r
4976         *PROP_CASTSHADOW        1\r
4977         *PROP_RECVSHADOW        1\r
4978         *MATERIAL_REF   9\r
4979 }\r
4980 *GEOMOBJECT     {\r
4981         *NODE_NAME      "mat9model0surf204"\r
4982         *NODE_TM        {\r
4983                 *NODE_NAME      "mat9model0surf204"\r
4984                 *INHERIT_POS    0       0       0\r
4985                 *INHERIT_ROT    0       0       0\r
4986                 *INHERIT_SCL    0       0       0\r
4987                 *TM_ROW0        1.0     0       0\r
4988                 *TM_ROW1        0       1.0     0\r
4989                 *TM_ROW2        0       0       1.0\r
4990                 *TM_ROW3        0       0       0\r
4991                 *TM_POS 0.000000        0.000000        0.000000\r
4992         }\r
4993         *MESH   {\r
4994                 *TIMEVALUE      0\r
4995                 *MESH_NUMVERTEX 8\r
4996                 *MESH_NUMFACES  4\r
4997                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4998                 *MESH_VERTEX_LIST       {\r
4999                         *MESH_VERTEX    0       -52.000000      -10.000000      16.000000\r
5000                         *MESH_VERTEX    1       -51.500000      -12.000000      8.500000\r
5001                         *MESH_VERTEX    2       -50.000000      -10.000000      10.000000\r
5002                         *MESH_VERTEX    3       -54.000000      -12.000000      16.000000\r
5003                         *MESH_VERTEX    4       -51.500000      -12.000000      8.500000\r
5004                         *MESH_VERTEX    5       -54.000000      -12.000000      16.000000\r
5005                         *MESH_VERTEX    6       -52.000000      -14.000000      16.000000\r
5006                         *MESH_VERTEX    7       -50.000000      -14.000000      10.000000\r
5007                 }\r
5008                 *MESH_NORMALS   {\r
5009                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
5010                         *MESH_FACENORMAL        1       -0.894427       0.000000        0.447214\r
5011                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
5012                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
5013                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
5014                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        -0.707107\r
5015                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
5016                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5017                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
5018                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
5019                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
5020                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
5021                 }\r
5022                 *MESH_FACE_LIST {\r
5023                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5024                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5025                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5026                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5027                 }\r
5028                 *MESH_NUMTVERTEX        8\r
5029                 *MESH_TVERTLIST {\r
5030                         *MESH_TVERT     0       0.081190        0.532550        1.000000\r
5031                         *MESH_TVERT     1       0.108253        0.454425        1.000000\r
5032                         *MESH_TVERT     2       0.081190        0.454425        1.000000\r
5033                         *MESH_TVERT     3       0.108253        0.532550        1.000000\r
5034                         *MESH_TVERT     4       0.000000        0.454425        1.000000\r
5035                         *MESH_TVERT     5       0.000000        0.532550        1.000000\r
5036                         *MESH_TVERT     6       0.027063        0.532550        1.000000\r
5037                         *MESH_TVERT     7       0.027063        0.454425        1.000000\r
5038                 }\r
5039                 *MESH_NUMTVFACES        4\r
5040                 *MESH_TFACELIST {\r
5041                         *MESH_TFACE     0       0       2       1\r
5042                         *MESH_TFACE     1       0       1       3\r
5043                         *MESH_TFACE     2       4       6       5\r
5044                         *MESH_TFACE     3       4       7       6\r
5045                 }\r
5046         }\r
5047         *PROP_MOTIONBLUR        0\r
5048         *PROP_CASTSHADOW        1\r
5049         *PROP_RECVSHADOW        1\r
5050         *MATERIAL_REF   9\r
5051 }\r
5052 *GEOMOBJECT     {\r
5053         *NODE_NAME      "mat10model0surf205"\r
5054         *NODE_TM        {\r
5055                 *NODE_NAME      "mat10model0surf205"\r
5056                 *INHERIT_POS    0       0       0\r
5057                 *INHERIT_ROT    0       0       0\r
5058                 *INHERIT_SCL    0       0       0\r
5059                 *TM_ROW0        1.0     0       0\r
5060                 *TM_ROW1        0       1.0     0\r
5061                 *TM_ROW2        0       0       1.0\r
5062                 *TM_ROW3        0       0       0\r
5063                 *TM_POS 0.000000        0.000000        0.000000\r
5064         }\r
5065         *MESH   {\r
5066                 *TIMEVALUE      0\r
5067                 *MESH_NUMVERTEX 16\r
5068                 *MESH_NUMFACES  16\r
5069                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5070                 *MESH_VERTEX_LIST       {\r
5071                         *MESH_VERTEX    0       120.000000      12.000000       60.000000\r
5072                         *MESH_VERTEX    1       120.000000      16.000000       48.000000\r
5073                         *MESH_VERTEX    2       120.000000      12.000000       48.000000\r
5074                         *MESH_VERTEX    3       120.000000      12.000000       36.000000\r
5075                         *MESH_VERTEX    4       120.000000      9.000000        57.000000\r
5076                         *MESH_VERTEX    5       120.000000      9.000000        39.000000\r
5077                         *MESH_VERTEX    6       120.000000      0.000000        60.000000\r
5078                         *MESH_VERTEX    7       120.000000      0.000000        36.000000\r
5079                         *MESH_VERTEX    8       120.000000      0.000000        32.000000\r
5080                         *MESH_VERTEX    9       120.000000      -12.000000      36.000000\r
5081                         *MESH_VERTEX    10      120.000000      -16.000000      48.000000\r
5082                         *MESH_VERTEX    11      120.000000      -12.000000      48.000000\r
5083                         *MESH_VERTEX    12      120.000000      0.000000        64.000000\r
5084                         *MESH_VERTEX    13      120.000000      -12.000000      60.000000\r
5085                         *MESH_VERTEX    14      120.000000      -9.000000       57.000000\r
5086                         *MESH_VERTEX    15      120.000000      -9.000000       39.000000\r
5087                 }\r
5088                 *MESH_NORMALS   {\r
5089                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
5090                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
5091                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
5092                         *MESH_FACENORMAL        3       0.169102        0.000000        0.985599\r
5093                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
5094                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
5095                         *MESH_FACENORMAL        6       -0.894427       0.000000        0.447214\r
5096                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
5097                         *MESH_FACENORMAL        8       -0.967538       0.000000        0.252725\r
5098                         *MESH_FACENORMAL        9       -0.967538       0.000000        0.252725\r
5099                         *MESH_FACENORMAL        10      -0.577350       0.000000        0.816497\r
5100                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
5101                         *MESH_FACENORMAL        12      0.707107        0.000000        0.707107\r
5102                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
5103                         *MESH_FACENORMAL        14      1.000000        0.000000        0.000000\r
5104                         *MESH_FACENORMAL        15      0.707107        0.000000        0.707107\r
5105                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5106                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5107                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5108                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5109                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
5110                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
5111                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
5112                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
5113                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
5114                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
5115                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
5116                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
5117                         *MESH_VERTEXNORMAL      12      1.000000        0.000000        0.000000\r
5118                         *MESH_VERTEXNORMAL      13      1.000000        0.000000        0.000000\r
5119                         *MESH_VERTEXNORMAL      14      1.000000        0.000000        0.000000\r
5120                         *MESH_VERTEXNORMAL      15      1.000000        0.000000        0.000000\r
5121                 }\r
5122                 *MESH_FACE_LIST {\r
5123                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5124                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5125                         *MESH_FACE      2       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5126                         *MESH_FACE      3       A:      2       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5127                         *MESH_FACE      4       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5128                         *MESH_FACE      5       A:      3       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5129                         *MESH_FACE      6       A:      3       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5130                         *MESH_FACE      7       A:      0       B:      12      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5131                         *MESH_FACE      8       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5132                         *MESH_FACE      9       A:      7       B:      15      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5133                         *MESH_FACE      10      A:      9       B:      15      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5134                         *MESH_FACE      11      A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5135                         *MESH_FACE      12      A:      10      B:      11      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5136                         *MESH_FACE      13      A:      6       B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5137                         *MESH_FACE      14      A:      6       B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5138                         *MESH_FACE      15      A:      11      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5139                 }\r
5140                 *MESH_NUMTVERTEX        16\r
5141                 *MESH_TVERTLIST {\r
5142                         *MESH_TVERT     0       0.093750        0.468750        1.000000\r
5143                         *MESH_TVERT     1       0.125000        0.375000        1.000000\r
5144                         *MESH_TVERT     2       0.093750        0.375000        1.000000\r
5145                         *MESH_TVERT     3       0.093750        0.281250        1.000000\r
5146                         *MESH_TVERT     4       0.070312        0.445312        1.000000\r
5147                         *MESH_TVERT     5       0.070312        0.304688        1.000000\r
5148                         *MESH_TVERT     6       0.000000        0.468750        1.000000\r
5149                         *MESH_TVERT     7       0.000000        0.281250        1.000000\r
5150                         *MESH_TVERT     8       0.000000        0.250000        1.000000\r
5151                         *MESH_TVERT     9       -0.093750       0.281250        1.000000\r
5152                         *MESH_TVERT     10      -0.125000       0.375000        1.000000\r
5153                         *MESH_TVERT     11      -0.093750       0.375000        1.000000\r
5154                         *MESH_TVERT     12      0.000000        0.500000        1.000000\r
5155                         *MESH_TVERT     13      -0.093750       0.468750        1.000000\r
5156                         *MESH_TVERT     14      -0.070312       0.445312        1.000000\r
5157                         *MESH_TVERT     15      -0.070312       0.304688        1.000000\r
5158                 }\r
5159                 *MESH_NUMTVFACES        16\r
5160                 *MESH_TFACELIST {\r
5161                         *MESH_TFACE     0       0       2       1\r
5162                         *MESH_TFACE     1       1       2       3\r
5163                         *MESH_TFACE     2       0       4       2\r
5164                         *MESH_TFACE     3       2       5       3\r
5165                         *MESH_TFACE     4       0       6       4\r
5166                         *MESH_TFACE     5       3       5       7\r
5167                         *MESH_TFACE     6       3       7       8\r
5168                         *MESH_TFACE     7       0       12      6\r
5169                         *MESH_TFACE     8       7       9       8\r
5170                         *MESH_TFACE     9       7       15      9\r
5171                         *MESH_TFACE     10      9       15      11\r
5172                         *MESH_TFACE     11      9       11      10\r
5173                         *MESH_TFACE     12      10      11      13\r
5174                         *MESH_TFACE     13      6       12      13\r
5175                         *MESH_TFACE     14      6       13      14\r
5176                         *MESH_TFACE     15      11      14      13\r
5177                 }\r
5178         }\r
5179         *PROP_MOTIONBLUR        0\r
5180         *PROP_CASTSHADOW        1\r
5181         *PROP_RECVSHADOW        1\r
5182         *MATERIAL_REF   10\r
5183 }\r
5184 *GEOMOBJECT     {\r
5185         *NODE_NAME      "mat10model0surf206"\r
5186         *NODE_TM        {\r
5187                 *NODE_NAME      "mat10model0surf206"\r
5188                 *INHERIT_POS    0       0       0\r
5189                 *INHERIT_ROT    0       0       0\r
5190                 *INHERIT_SCL    0       0       0\r
5191                 *TM_ROW0        1.0     0       0\r
5192                 *TM_ROW1        0       1.0     0\r
5193                 *TM_ROW2        0       0       1.0\r
5194                 *TM_ROW3        0       0       0\r
5195                 *TM_POS 0.000000        0.000000        0.000000\r
5196         }\r
5197         *MESH   {\r
5198                 *TIMEVALUE      0\r
5199                 *MESH_NUMVERTEX 4\r
5200                 *MESH_NUMFACES  2\r
5201                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5202                 *MESH_VERTEX_LIST       {\r
5203                         *MESH_VERTEX    0       90.000000       24.000000       48.000000\r
5204                         *MESH_VERTEX    1       90.000000       22.000000       46.000000\r
5205                         *MESH_VERTEX    2       90.000000       22.000000       50.000000\r
5206                         *MESH_VERTEX    3       90.000000       20.000000       48.000000\r
5207                 }\r
5208                 *MESH_NORMALS   {\r
5209                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
5210                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
5211                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5212                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5213                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5214                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5215                 }\r
5216                 *MESH_FACE_LIST {\r
5217                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5218                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5219                 }\r
5220                 *MESH_NUMTVERTEX        4\r
5221                 *MESH_TVERTLIST {\r
5222                         *MESH_TVERT     0       0.187500        0.375000        1.000000\r
5223                         *MESH_TVERT     1       0.171875        0.359375        1.000000\r
5224                         *MESH_TVERT     2       0.171875        0.390625        1.000000\r
5225                         *MESH_TVERT     3       0.156250        0.375000        1.000000\r
5226                 }\r
5227                 *MESH_NUMTVFACES        2\r
5228                 *MESH_TFACELIST {\r
5229                         *MESH_TFACE     0       0       2       1\r
5230                         *MESH_TFACE     1       3       1       2\r
5231                 }\r
5232         }\r
5233         *PROP_MOTIONBLUR        0\r
5234         *PROP_CASTSHADOW        1\r
5235         *PROP_RECVSHADOW        1\r
5236         *MATERIAL_REF   10\r
5237 }\r
5238 *GEOMOBJECT     {\r
5239         *NODE_NAME      "mat10model0surf207"\r
5240         *NODE_TM        {\r
5241                 *NODE_NAME      "mat10model0surf207"\r
5242                 *INHERIT_POS    0       0       0\r
5243                 *INHERIT_ROT    0       0       0\r
5244                 *INHERIT_SCL    0       0       0\r
5245                 *TM_ROW0        1.0     0       0\r
5246                 *TM_ROW1        0       1.0     0\r
5247                 *TM_ROW2        0       0       1.0\r
5248                 *TM_ROW3        0       0       0\r
5249                 *TM_POS 0.000000        0.000000        0.000000\r
5250         }\r
5251         *MESH   {\r
5252                 *TIMEVALUE      0\r
5253                 *MESH_NUMVERTEX 4\r
5254                 *MESH_NUMFACES  2\r
5255                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5256                 *MESH_VERTEX_LIST       {\r
5257                         *MESH_VERTEX    0       90.000000       18.000000       64.000000\r
5258                         *MESH_VERTEX    1       90.000000       16.000000       62.000000\r
5259                         *MESH_VERTEX    2       90.000000       16.000000       66.000000\r
5260                         *MESH_VERTEX    3       90.000000       14.000000       64.000000\r
5261                 }\r
5262                 *MESH_NORMALS   {\r
5263                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
5264                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
5265                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5266                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5267                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5268                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5269                 }\r
5270                 *MESH_FACE_LIST {\r
5271                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5272                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5273                 }\r
5274                 *MESH_NUMTVERTEX        4\r
5275                 *MESH_TVERTLIST {\r
5276                         *MESH_TVERT     0       0.140625        0.500000        1.000000\r
5277                         *MESH_TVERT     1       0.125000        0.484375        1.000000\r
5278                         *MESH_TVERT     2       0.125000        0.515625        1.000000\r
5279                         *MESH_TVERT     3       0.109375        0.500000        1.000000\r
5280                 }\r
5281                 *MESH_NUMTVFACES        2\r
5282                 *MESH_TFACELIST {\r
5283                         *MESH_TFACE     0       0       2       1\r
5284                         *MESH_TFACE     1       3       1       2\r
5285                 }\r
5286         }\r
5287         *PROP_MOTIONBLUR        0\r
5288         *PROP_CASTSHADOW        1\r
5289         *PROP_RECVSHADOW        1\r
5290         *MATERIAL_REF   10\r
5291 }\r
5292 *GEOMOBJECT     {\r
5293         *NODE_NAME      "mat10model0surf208"\r
5294         *NODE_TM        {\r
5295                 *NODE_NAME      "mat10model0surf208"\r
5296                 *INHERIT_POS    0       0       0\r
5297                 *INHERIT_ROT    0       0       0\r
5298                 *INHERIT_SCL    0       0       0\r
5299                 *TM_ROW0        1.0     0       0\r
5300                 *TM_ROW1        0       1.0     0\r
5301                 *TM_ROW2        0       0       1.0\r
5302                 *TM_ROW3        0       0       0\r
5303                 *TM_POS 0.000000        0.000000        0.000000\r
5304         }\r
5305         *MESH   {\r
5306                 *TIMEVALUE      0\r
5307                 *MESH_NUMVERTEX 4\r
5308                 *MESH_NUMFACES  2\r
5309                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5310                 *MESH_VERTEX_LIST       {\r
5311                         *MESH_VERTEX    0       90.000000       18.000000       32.000000\r
5312                         *MESH_VERTEX    1       90.000000       16.000000       30.000000\r
5313                         *MESH_VERTEX    2       90.000000       16.000000       34.000000\r
5314                         *MESH_VERTEX    3       90.000000       14.000000       32.000000\r
5315                 }\r
5316                 *MESH_NORMALS   {\r
5317                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
5318                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
5319                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5320                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5321                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5322                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5323                 }\r
5324                 *MESH_FACE_LIST {\r
5325                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5326                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5327                 }\r
5328                 *MESH_NUMTVERTEX        4\r
5329                 *MESH_TVERTLIST {\r
5330                         *MESH_TVERT     0       0.140625        0.250000        1.000000\r
5331                         *MESH_TVERT     1       0.125000        0.234375        1.000000\r
5332                         *MESH_TVERT     2       0.125000        0.265625        1.000000\r
5333                         *MESH_TVERT     3       0.109375        0.250000        1.000000\r
5334                 }\r
5335                 *MESH_NUMTVFACES        2\r
5336                 *MESH_TFACELIST {\r
5337                         *MESH_TFACE     0       0       2       1\r
5338                         *MESH_TFACE     1       3       1       2\r
5339                 }\r
5340         }\r
5341         *PROP_MOTIONBLUR        0\r
5342         *PROP_CASTSHADOW        1\r
5343         *PROP_RECVSHADOW        1\r
5344         *MATERIAL_REF   10\r
5345 }\r
5346 *GEOMOBJECT     {\r
5347         *NODE_NAME      "mat10model0surf209"\r
5348         *NODE_TM        {\r
5349                 *NODE_NAME      "mat10model0surf209"\r
5350                 *INHERIT_POS    0       0       0\r
5351                 *INHERIT_ROT    0       0       0\r
5352                 *INHERIT_SCL    0       0       0\r
5353                 *TM_ROW0        1.0     0       0\r
5354                 *TM_ROW1        0       1.0     0\r
5355                 *TM_ROW2        0       0       1.0\r
5356                 *TM_ROW3        0       0       0\r
5357                 *TM_POS 0.000000        0.000000        0.000000\r
5358         }\r
5359         *MESH   {\r
5360                 *TIMEVALUE      0\r
5361                 *MESH_NUMVERTEX 4\r
5362                 *MESH_NUMFACES  2\r
5363                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5364                 *MESH_VERTEX_LIST       {\r
5365                         *MESH_VERTEX    0       90.000000       2.000000        70.000000\r
5366                         *MESH_VERTEX    1       90.000000       0.000000        68.000000\r
5367                         *MESH_VERTEX    2       90.000000       0.000000        72.000000\r
5368                         *MESH_VERTEX    3       90.000000       -2.000000       70.000000\r
5369                 }\r
5370                 *MESH_NORMALS   {\r
5371                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
5372                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
5373                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5374                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5375                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5376                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5377                 }\r
5378                 *MESH_FACE_LIST {\r
5379                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5380                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5381                 }\r
5382                 *MESH_NUMTVERTEX        4\r
5383                 *MESH_TVERTLIST {\r
5384                         *MESH_TVERT     0       0.015625        0.546875        1.000000\r
5385                         *MESH_TVERT     1       0.000000        0.531250        1.000000\r
5386                         *MESH_TVERT     2       0.000000        0.562500        1.000000\r
5387                         *MESH_TVERT     3       -0.015625       0.546875        1.000000\r
5388                 }\r
5389                 *MESH_NUMTVFACES        2\r
5390                 *MESH_TFACELIST {\r
5391                         *MESH_TFACE     0       0       2       1\r
5392                         *MESH_TFACE     1       3       1       2\r
5393                 }\r
5394         }\r
5395         *PROP_MOTIONBLUR        0\r
5396         *PROP_CASTSHADOW        1\r
5397         *PROP_RECVSHADOW        1\r
5398         *MATERIAL_REF   10\r
5399 }\r
5400 *GEOMOBJECT     {\r
5401         *NODE_NAME      "mat10model0surf210"\r
5402         *NODE_TM        {\r
5403                 *NODE_NAME      "mat10model0surf210"\r
5404                 *INHERIT_POS    0       0       0\r
5405                 *INHERIT_ROT    0       0       0\r
5406                 *INHERIT_SCL    0       0       0\r
5407                 *TM_ROW0        1.0     0       0\r
5408                 *TM_ROW1        0       1.0     0\r
5409                 *TM_ROW2        0       0       1.0\r
5410                 *TM_ROW3        0       0       0\r
5411                 *TM_POS 0.000000        0.000000        0.000000\r
5412         }\r
5413         *MESH   {\r
5414                 *TIMEVALUE      0\r
5415                 *MESH_NUMVERTEX 4\r
5416                 *MESH_NUMFACES  2\r
5417                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5418                 *MESH_VERTEX_LIST       {\r
5419                         *MESH_VERTEX    0       90.000000       2.000000        26.000000\r
5420                         *MESH_VERTEX    1       90.000000       0.000000        24.000000\r
5421                         *MESH_VERTEX    2       90.000000       0.000000        28.000000\r
5422                         *MESH_VERTEX    3       90.000000       -2.000000       26.000000\r
5423                 }\r
5424                 *MESH_NORMALS   {\r
5425                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
5426                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
5427                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5428                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5429                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5430                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5431                 }\r
5432                 *MESH_FACE_LIST {\r
5433                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5434                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5435                 }\r
5436                 *MESH_NUMTVERTEX        4\r
5437                 *MESH_TVERTLIST {\r
5438                         *MESH_TVERT     0       0.015625        0.203125        1.000000\r
5439                         *MESH_TVERT     1       0.000000        0.187500        1.000000\r
5440                         *MESH_TVERT     2       0.000000        0.218750        1.000000\r
5441                         *MESH_TVERT     3       -0.015625       0.203125        1.000000\r
5442                 }\r
5443                 *MESH_NUMTVFACES        2\r
5444                 *MESH_TFACELIST {\r
5445                         *MESH_TFACE     0       0       2       1\r
5446                         *MESH_TFACE     1       3       1       2\r
5447                 }\r
5448         }\r
5449         *PROP_MOTIONBLUR        0\r
5450         *PROP_CASTSHADOW        1\r
5451         *PROP_RECVSHADOW        1\r
5452         *MATERIAL_REF   10\r
5453 }\r
5454 *GEOMOBJECT     {\r
5455         *NODE_NAME      "mat10model0surf211"\r
5456         *NODE_TM        {\r
5457                 *NODE_NAME      "mat10model0surf211"\r
5458                 *INHERIT_POS    0       0       0\r
5459                 *INHERIT_ROT    0       0       0\r
5460                 *INHERIT_SCL    0       0       0\r
5461                 *TM_ROW0        1.0     0       0\r
5462                 *TM_ROW1        0       1.0     0\r
5463                 *TM_ROW2        0       0       1.0\r
5464                 *TM_ROW3        0       0       0\r
5465                 *TM_POS 0.000000        0.000000        0.000000\r
5466         }\r
5467         *MESH   {\r
5468                 *TIMEVALUE      0\r
5469                 *MESH_NUMVERTEX 4\r
5470                 *MESH_NUMFACES  2\r
5471                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5472                 *MESH_VERTEX_LIST       {\r
5473                         *MESH_VERTEX    0       90.000000       -14.000000      64.000000\r
5474                         *MESH_VERTEX    1       90.000000       -16.000000      62.000000\r
5475                         *MESH_VERTEX    2       90.000000       -16.000000      66.000000\r
5476                         *MESH_VERTEX    3       90.000000       -18.000000      64.000000\r
5477                 }\r
5478                 *MESH_NORMALS   {\r
5479                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
5480                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
5481                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5482                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5483                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5484                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5485                 }\r
5486                 *MESH_FACE_LIST {\r
5487                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5488                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5489                 }\r
5490                 *MESH_NUMTVERTEX        4\r
5491                 *MESH_TVERTLIST {\r
5492                         *MESH_TVERT     0       0.890625        0.500000        1.000000\r
5493                         *MESH_TVERT     1       0.875000        0.484375        1.000000\r
5494                         *MESH_TVERT     2       0.875000        0.515625        1.000000\r
5495                         *MESH_TVERT     3       0.859375        0.500000        1.000000\r
5496                 }\r
5497                 *MESH_NUMTVFACES        2\r
5498                 *MESH_TFACELIST {\r
5499                         *MESH_TFACE     0       0       2       1\r
5500                         *MESH_TFACE     1       3       1       2\r
5501                 }\r
5502         }\r
5503         *PROP_MOTIONBLUR        0\r
5504         *PROP_CASTSHADOW        1\r
5505         *PROP_RECVSHADOW        1\r
5506         *MATERIAL_REF   10\r
5507 }\r
5508 *GEOMOBJECT     {\r
5509         *NODE_NAME      "mat10model0surf212"\r
5510         *NODE_TM        {\r
5511                 *NODE_NAME      "mat10model0surf212"\r
5512                 *INHERIT_POS    0       0       0\r
5513                 *INHERIT_ROT    0       0       0\r
5514                 *INHERIT_SCL    0       0       0\r
5515                 *TM_ROW0        1.0     0       0\r
5516                 *TM_ROW1        0       1.0     0\r
5517                 *TM_ROW2        0       0       1.0\r
5518                 *TM_ROW3        0       0       0\r
5519                 *TM_POS 0.000000        0.000000        0.000000\r
5520         }\r
5521         *MESH   {\r
5522                 *TIMEVALUE      0\r
5523                 *MESH_NUMVERTEX 4\r
5524                 *MESH_NUMFACES  2\r
5525                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5526                 *MESH_VERTEX_LIST       {\r
5527                         *MESH_VERTEX    0       90.000000       -14.000000      32.000000\r
5528                         *MESH_VERTEX    1       90.000000       -16.000000      30.000000\r
5529                         *MESH_VERTEX    2       90.000000       -16.000000      34.000000\r
5530                         *MESH_VERTEX    3       90.000000       -18.000000      32.000000\r
5531                 }\r
5532                 *MESH_NORMALS   {\r
5533                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
5534                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
5535                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5536                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5537                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5538                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5539                 }\r
5540                 *MESH_FACE_LIST {\r
5541                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5542                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5543                 }\r
5544                 *MESH_NUMTVERTEX        4\r
5545                 *MESH_TVERTLIST {\r
5546                         *MESH_TVERT     0       0.890625        0.250000        1.000000\r
5547                         *MESH_TVERT     1       0.875000        0.234375        1.000000\r
5548                         *MESH_TVERT     2       0.875000        0.265625        1.000000\r
5549                         *MESH_TVERT     3       0.859375        0.250000        1.000000\r
5550                 }\r
5551                 *MESH_NUMTVFACES        2\r
5552                 *MESH_TFACELIST {\r
5553                         *MESH_TFACE     0       0       2       1\r
5554                         *MESH_TFACE     1       3       1       2\r
5555                 }\r
5556         }\r
5557         *PROP_MOTIONBLUR        0\r
5558         *PROP_CASTSHADOW        1\r
5559         *PROP_RECVSHADOW        1\r
5560         *MATERIAL_REF   10\r
5561 }\r
5562 *GEOMOBJECT     {\r
5563         *NODE_NAME      "mat10model0surf213"\r
5564         *NODE_TM        {\r
5565                 *NODE_NAME      "mat10model0surf213"\r
5566                 *INHERIT_POS    0       0       0\r
5567                 *INHERIT_ROT    0       0       0\r
5568                 *INHERIT_SCL    0       0       0\r
5569                 *TM_ROW0        1.0     0       0\r
5570                 *TM_ROW1        0       1.0     0\r
5571                 *TM_ROW2        0       0       1.0\r
5572                 *TM_ROW3        0       0       0\r
5573                 *TM_POS 0.000000        0.000000        0.000000\r
5574         }\r
5575         *MESH   {\r
5576                 *TIMEVALUE      0\r
5577                 *MESH_NUMVERTEX 4\r
5578                 *MESH_NUMFACES  2\r
5579                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5580                 *MESH_VERTEX_LIST       {\r
5581                         *MESH_VERTEX    0       90.000000       -20.000000      48.000000\r
5582                         *MESH_VERTEX    1       90.000000       -22.000000      46.000000\r
5583                         *MESH_VERTEX    2       90.000000       -22.000000      50.000000\r
5584                         *MESH_VERTEX    3       90.000000       -24.000000      48.000000\r
5585                 }\r
5586                 *MESH_NORMALS   {\r
5587                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
5588                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
5589                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5590                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5591                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5592                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5593                 }\r
5594                 *MESH_FACE_LIST {\r
5595                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5596                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5597                 }\r
5598                 *MESH_NUMTVERTEX        4\r
5599                 *MESH_TVERTLIST {\r
5600                         *MESH_TVERT     0       0.843750        0.375000        1.000000\r
5601                         *MESH_TVERT     1       0.828125        0.359375        1.000000\r
5602                         *MESH_TVERT     2       0.828125        0.390625        1.000000\r
5603                         *MESH_TVERT     3       0.812500        0.375000        1.000000\r
5604                 }\r
5605                 *MESH_NUMTVFACES        2\r
5606                 *MESH_TFACELIST {\r
5607                         *MESH_TFACE     0       0       2       1\r
5608                         *MESH_TFACE     1       3       1       2\r
5609                 }\r
5610         }\r
5611         *PROP_MOTIONBLUR        0\r
5612         *PROP_CASTSHADOW        1\r
5613         *PROP_RECVSHADOW        1\r
5614         *MATERIAL_REF   10\r
5615 }\r
5616 *GEOMOBJECT     {\r
5617         *NODE_NAME      "mat10model0surf214"\r
5618         *NODE_TM        {\r
5619                 *NODE_NAME      "mat10model0surf214"\r
5620                 *INHERIT_POS    0       0       0\r
5621                 *INHERIT_ROT    0       0       0\r
5622                 *INHERIT_SCL    0       0       0\r
5623                 *TM_ROW0        1.0     0       0\r
5624                 *TM_ROW1        0       1.0     0\r
5625                 *TM_ROW2        0       0       1.0\r
5626                 *TM_ROW3        0       0       0\r
5627                 *TM_POS 0.000000        0.000000        0.000000\r
5628         }\r
5629         *MESH   {\r
5630                 *TIMEVALUE      0\r
5631                 *MESH_NUMVERTEX 4\r
5632                 *MESH_NUMFACES  2\r
5633                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5634                 *MESH_VERTEX_LIST       {\r
5635                         *MESH_VERTEX    0       120.000000      12.000000       36.000000\r
5636                         *MESH_VERTEX    1       120.000000      16.000000       48.000000\r
5637                         *MESH_VERTEX    2       88.000000       16.000000       48.000000\r
5638                         *MESH_VERTEX    3       88.000000       12.000000       36.000000\r
5639                 }\r
5640                 *MESH_NORMALS   {\r
5641                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
5642                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
5643                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
5644                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5645                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
5646                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
5647                 }\r
5648                 *MESH_FACE_LIST {\r
5649                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5650                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5651                 }\r
5652                 *MESH_NUMTVERTEX        4\r
5653                 *MESH_TVERTLIST {\r
5654                         *MESH_TVERT     0       0.375000        0.250000        1.000000\r
5655                         *MESH_TVERT     1       0.500000        0.250000        1.000000\r
5656                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
5657                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
5658                 }\r
5659                 *MESH_NUMTVFACES        2\r
5660                 *MESH_TFACELIST {\r
5661                         *MESH_TFACE     0       0       2       1\r
5662                         *MESH_TFACE     1       0       3       2\r
5663                 }\r
5664         }\r
5665         *PROP_MOTIONBLUR        0\r
5666         *PROP_CASTSHADOW        1\r
5667         *PROP_RECVSHADOW        1\r
5668         *MATERIAL_REF   10\r
5669 }\r
5670 *GEOMOBJECT     {\r
5671         *NODE_NAME      "mat10model0surf215"\r
5672         *NODE_TM        {\r
5673                 *NODE_NAME      "mat10model0surf215"\r
5674                 *INHERIT_POS    0       0       0\r
5675                 *INHERIT_ROT    0       0       0\r
5676                 *INHERIT_SCL    0       0       0\r
5677                 *TM_ROW0        1.0     0       0\r
5678                 *TM_ROW1        0       1.0     0\r
5679                 *TM_ROW2        0       0       1.0\r
5680                 *TM_ROW3        0       0       0\r
5681                 *TM_POS 0.000000        0.000000        0.000000\r
5682         }\r
5683         *MESH   {\r
5684                 *TIMEVALUE      0\r
5685                 *MESH_NUMVERTEX 6\r
5686                 *MESH_NUMFACES  4\r
5687                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5688                 *MESH_VERTEX_LIST       {\r
5689                         *MESH_VERTEX    0       88.000000       0.000000        32.000000\r
5690                         *MESH_VERTEX    1       120.000000      0.000000        32.000000\r
5691                         *MESH_VERTEX    2       120.000000      12.000000       36.000000\r
5692                         *MESH_VERTEX    3       88.000000       12.000000       36.000000\r
5693                         *MESH_VERTEX    4       120.000000      -12.000000      36.000000\r
5694                         *MESH_VERTEX    5       88.000000       -12.000000      36.000000\r
5695                 }\r
5696                 *MESH_NORMALS   {\r
5697                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
5698                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
5699                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
5700                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
5701                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
5702                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
5703                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
5704                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
5705                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
5706                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
5707                 }\r
5708                 *MESH_FACE_LIST {\r
5709                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5710                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5711                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5712                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5713                 }\r
5714                 *MESH_NUMTVERTEX        6\r
5715                 *MESH_TVERTLIST {\r
5716                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
5717                         *MESH_TVERT     1       0.250000        0.250000        1.000000\r
5718                         *MESH_TVERT     2       0.375000        0.250000        1.000000\r
5719                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
5720                         *MESH_TVERT     4       0.125000        0.250000        1.000000\r
5721                         *MESH_TVERT     5       0.125000        0.000000        1.000000\r
5722                 }\r
5723                 *MESH_NUMTVFACES        4\r
5724                 *MESH_TFACELIST {\r
5725                         *MESH_TFACE     0       0       2       1\r
5726                         *MESH_TFACE     1       0       3       2\r
5727                         *MESH_TFACE     2       4       0       1\r
5728                         *MESH_TFACE     3       4       5       0\r
5729                 }\r
5730         }\r
5731         *PROP_MOTIONBLUR        0\r
5732         *PROP_CASTSHADOW        1\r
5733         *PROP_RECVSHADOW        1\r
5734         *MATERIAL_REF   10\r
5735 }\r
5736 *GEOMOBJECT     {\r
5737         *NODE_NAME      "mat10model0surf216"\r
5738         *NODE_TM        {\r
5739                 *NODE_NAME      "mat10model0surf216"\r
5740                 *INHERIT_POS    0       0       0\r
5741                 *INHERIT_ROT    0       0       0\r
5742                 *INHERIT_SCL    0       0       0\r
5743                 *TM_ROW0        1.0     0       0\r
5744                 *TM_ROW1        0       1.0     0\r
5745                 *TM_ROW2        0       0       1.0\r
5746                 *TM_ROW3        0       0       0\r
5747                 *TM_POS 0.000000        0.000000        0.000000\r
5748         }\r
5749         *MESH   {\r
5750                 *TIMEVALUE      0\r
5751                 *MESH_NUMVERTEX 4\r
5752                 *MESH_NUMFACES  2\r
5753                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5754                 *MESH_VERTEX_LIST       {\r
5755                         *MESH_VERTEX    0       88.000000       -16.000000      48.000000\r
5756                         *MESH_VERTEX    1       120.000000      -16.000000      48.000000\r
5757                         *MESH_VERTEX    2       120.000000      -12.000000      36.000000\r
5758                         *MESH_VERTEX    3       88.000000       -12.000000      36.000000\r
5759                 }\r
5760                 *MESH_NORMALS   {\r
5761                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
5762                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
5763                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5764                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5765                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       -0.707107\r
5766                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       -0.707107\r
5767                 }\r
5768                 *MESH_FACE_LIST {\r
5769                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5770                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5771                 }\r
5772                 *MESH_NUMTVERTEX        4\r
5773                 *MESH_TVERTLIST {\r
5774                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5775                         *MESH_TVERT     1       0.000000        0.250000        1.000000\r
5776                         *MESH_TVERT     2       0.125000        0.250000        1.000000\r
5777                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
5778                 }\r
5779                 *MESH_NUMTVFACES        2\r
5780                 *MESH_TFACELIST {\r
5781                         *MESH_TFACE     0       0       2       1\r
5782                         *MESH_TFACE     1       0       3       2\r
5783                 }\r
5784         }\r
5785         *PROP_MOTIONBLUR        0\r
5786         *PROP_CASTSHADOW        1\r
5787         *PROP_RECVSHADOW        1\r
5788         *MATERIAL_REF   10\r
5789 }\r
5790 *GEOMOBJECT     {\r
5791         *NODE_NAME      "mat10model0surf217"\r
5792         *NODE_TM        {\r
5793                 *NODE_NAME      "mat10model0surf217"\r
5794                 *INHERIT_POS    0       0       0\r
5795                 *INHERIT_ROT    0       0       0\r
5796                 *INHERIT_SCL    0       0       0\r
5797                 *TM_ROW0        1.0     0       0\r
5798                 *TM_ROW1        0       1.0     0\r
5799                 *TM_ROW2        0       0       1.0\r
5800                 *TM_ROW3        0       0       0\r
5801                 *TM_POS 0.000000        0.000000        0.000000\r
5802         }\r
5803         *MESH   {\r
5804                 *TIMEVALUE      0\r
5805                 *MESH_NUMVERTEX 6\r
5806                 *MESH_NUMFACES  4\r
5807                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5808                 *MESH_VERTEX_LIST       {\r
5809                         *MESH_VERTEX    0       78.000000       34.000000       10.000000\r
5810                         *MESH_VERTEX    1       78.000000       34.000000       12.000000\r
5811                         *MESH_VERTEX    2       76.000000       36.000000       12.000000\r
5812                         *MESH_VERTEX    3       76.000000       36.000000       10.000000\r
5813                         *MESH_VERTEX    4       76.000000       32.000000       12.000000\r
5814                         *MESH_VERTEX    5       76.000000       32.000000       10.000000\r
5815                 }\r
5816                 *MESH_NORMALS   {\r
5817                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
5818                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
5819                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
5820                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
5821                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5822                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5823                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
5824                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
5825                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
5826                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
5827                 }\r
5828                 *MESH_FACE_LIST {\r
5829                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5830                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5831                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5832                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5833                 }\r
5834                 *MESH_NUMTVERTEX        6\r
5835                 *MESH_TVERTLIST {\r
5836                         *MESH_TVERT     0       0.062500        0.000000        1.000000\r
5837                         *MESH_TVERT     1       0.062500        0.015625        1.000000\r
5838                         *MESH_TVERT     2       0.093750        0.015625        1.000000\r
5839                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
5840                         *MESH_TVERT     4       0.031250        0.015625        1.000000\r
5841                         *MESH_TVERT     5       0.031250        0.000000        1.000000\r
5842                 }\r
5843                 *MESH_NUMTVFACES        4\r
5844                 *MESH_TFACELIST {\r
5845                         *MESH_TFACE     0       0       2       1\r
5846                         *MESH_TFACE     1       0       3       2\r
5847                         *MESH_TFACE     2       4       0       1\r
5848                         *MESH_TFACE     3       4       5       0\r
5849                 }\r
5850         }\r
5851         *PROP_MOTIONBLUR        0\r
5852         *PROP_CASTSHADOW        1\r
5853         *PROP_RECVSHADOW        1\r
5854         *MATERIAL_REF   10\r
5855 }\r
5856 *GEOMOBJECT     {\r
5857         *NODE_NAME      "mat10model0surf218"\r
5858         *NODE_TM        {\r
5859                 *NODE_NAME      "mat10model0surf218"\r
5860                 *INHERIT_POS    0       0       0\r
5861                 *INHERIT_ROT    0       0       0\r
5862                 *INHERIT_SCL    0       0       0\r
5863                 *TM_ROW0        1.0     0       0\r
5864                 *TM_ROW1        0       1.0     0\r
5865                 *TM_ROW2        0       0       1.0\r
5866                 *TM_ROW3        0       0       0\r
5867                 *TM_POS 0.000000        0.000000        0.000000\r
5868         }\r
5869         *MESH   {\r
5870                 *TIMEVALUE      0\r
5871                 *MESH_NUMVERTEX 4\r
5872                 *MESH_NUMFACES  2\r
5873                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5874                 *MESH_VERTEX_LIST       {\r
5875                         *MESH_VERTEX    0       78.000000       34.000000       12.000000\r
5876                         *MESH_VERTEX    1       76.000000       32.000000       12.000000\r
5877                         *MESH_VERTEX    2       76.000000       36.000000       12.000000\r
5878                         *MESH_VERTEX    3       74.000000       34.000000       12.000000\r
5879                 }\r
5880                 *MESH_NORMALS   {\r
5881                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
5882                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
5883                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
5884                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
5885                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
5886                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
5887                 }\r
5888                 *MESH_FACE_LIST {\r
5889                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5890                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5891                 }\r
5892                 *MESH_NUMTVERTEX        4\r
5893                 *MESH_TVERTLIST {\r
5894                         *MESH_TVERT     0       0.234375        0.265625        1.000000\r
5895                         *MESH_TVERT     1       0.218750        0.250000        1.000000\r
5896                         *MESH_TVERT     2       0.218750        0.281250        1.000000\r
5897                         *MESH_TVERT     3       0.203125        0.265625        1.000000\r
5898                 }\r
5899                 *MESH_NUMTVFACES        2\r
5900                 *MESH_TFACELIST {\r
5901                         *MESH_TFACE     0       0       2       1\r
5902                         *MESH_TFACE     1       3       1       2\r
5903                 }\r
5904         }\r
5905         *PROP_MOTIONBLUR        0\r
5906         *PROP_CASTSHADOW        1\r
5907         *PROP_RECVSHADOW        1\r
5908         *MATERIAL_REF   10\r
5909 }\r
5910 *GEOMOBJECT     {\r
5911         *NODE_NAME      "mat10model0surf219"\r
5912         *NODE_TM        {\r
5913                 *NODE_NAME      "mat10model0surf219"\r
5914                 *INHERIT_POS    0       0       0\r
5915                 *INHERIT_ROT    0       0       0\r
5916                 *INHERIT_SCL    0       0       0\r
5917                 *TM_ROW0        1.0     0       0\r
5918                 *TM_ROW1        0       1.0     0\r
5919                 *TM_ROW2        0       0       1.0\r
5920                 *TM_ROW3        0       0       0\r
5921                 *TM_POS 0.000000        0.000000        0.000000\r
5922         }\r
5923         *MESH   {\r
5924                 *TIMEVALUE      0\r
5925                 *MESH_NUMVERTEX 4\r
5926                 *MESH_NUMFACES  2\r
5927                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5928                 *MESH_VERTEX_LIST       {\r
5929                         *MESH_VERTEX    0       78.000000       28.000000       18.000000\r
5930                         *MESH_VERTEX    1       76.000000       28.000000       20.000000\r
5931                         *MESH_VERTEX    2       76.000000       28.000000       16.000000\r
5932                         *MESH_VERTEX    3       74.000000       28.000000       18.000000\r
5933                 }\r
5934                 *MESH_NORMALS   {\r
5935                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
5936                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
5937                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
5938                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5939                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
5940                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
5941                 }\r
5942                 *MESH_FACE_LIST {\r
5943                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5944                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5945                 }\r
5946                 *MESH_NUMTVERTEX        4\r
5947                 *MESH_TVERTLIST {\r
5948                         *MESH_TVERT     0       0.234375        0.140625        1.000000\r
5949                         *MESH_TVERT     1       0.218750        0.156250        1.000000\r
5950                         *MESH_TVERT     2       0.218750        0.125000        1.000000\r
5951                         *MESH_TVERT     3       0.203125        0.140625        1.000000\r
5952                 }\r
5953                 *MESH_NUMTVFACES        2\r
5954                 *MESH_TFACELIST {\r
5955                         *MESH_TFACE     0       0       2       1\r
5956                         *MESH_TFACE     1       3       1       2\r
5957                 }\r
5958         }\r
5959         *PROP_MOTIONBLUR        0\r
5960         *PROP_CASTSHADOW        1\r
5961         *PROP_RECVSHADOW        1\r
5962         *MATERIAL_REF   10\r
5963 }\r
5964 *GEOMOBJECT     {\r
5965         *NODE_NAME      "mat10model0surf220"\r
5966         *NODE_TM        {\r
5967                 *NODE_NAME      "mat10model0surf220"\r
5968                 *INHERIT_POS    0       0       0\r
5969                 *INHERIT_ROT    0       0       0\r
5970                 *INHERIT_SCL    0       0       0\r
5971                 *TM_ROW0        1.0     0       0\r
5972                 *TM_ROW1        0       1.0     0\r
5973                 *TM_ROW2        0       0       1.0\r
5974                 *TM_ROW3        0       0       0\r
5975                 *TM_POS 0.000000        0.000000        0.000000\r
5976         }\r
5977         *MESH   {\r
5978                 *TIMEVALUE      0\r
5979                 *MESH_NUMVERTEX 6\r
5980                 *MESH_NUMFACES  4\r
5981                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5982                 *MESH_VERTEX_LIST       {\r
5983                         *MESH_VERTEX    0       76.000000       28.000000       20.000000\r
5984                         *MESH_VERTEX    1       78.000000       28.000000       18.000000\r
5985                         *MESH_VERTEX    2       78.000000       26.000000       18.000000\r
5986                         *MESH_VERTEX    3       76.000000       26.000000       20.000000\r
5987                         *MESH_VERTEX    4       74.000000       26.000000       18.000000\r
5988                         *MESH_VERTEX    5       74.000000       28.000000       18.000000\r
5989                 }\r
5990                 *MESH_NORMALS   {\r
5991                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
5992                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
5993                         *MESH_FACENORMAL        2       -0.169102       0.000000        0.985599\r
5994                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
5995                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
5996                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5997                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5998                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
5999                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
6000                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
6001                 }\r
6002                 *MESH_FACE_LIST {\r
6003                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6004                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6005                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6006                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6007                 }\r
6008                 *MESH_NUMTVERTEX        6\r
6009                 *MESH_TVERTLIST {\r
6010                         *MESH_TVERT     0       0.031250        0.015625        1.000000\r
6011                         *MESH_TVERT     1       0.062500        0.015625        1.000000\r
6012                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
6013                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
6014                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
6015                         *MESH_TVERT     5       0.000000        0.015625        1.000000\r
6016                 }\r
6017                 *MESH_NUMTVFACES        4\r
6018                 *MESH_TFACELIST {\r
6019                         *MESH_TFACE     0       0       2       1\r
6020                         *MESH_TFACE     1       0       3       2\r
6021                         *MESH_TFACE     2       4       3       0\r
6022                         *MESH_TFACE     3       4       0       5\r
6023                 }\r
6024         }\r
6025         *PROP_MOTIONBLUR        0\r
6026         *PROP_CASTSHADOW        1\r
6027         *PROP_RECVSHADOW        1\r
6028         *MATERIAL_REF   10\r
6029 }\r
6030 *GEOMOBJECT     {\r
6031         *NODE_NAME      "mat10model0surf221"\r
6032         *NODE_TM        {\r
6033                 *NODE_NAME      "mat10model0surf221"\r
6034                 *INHERIT_POS    0       0       0\r
6035                 *INHERIT_ROT    0       0       0\r
6036                 *INHERIT_SCL    0       0       0\r
6037                 *TM_ROW0        1.0     0       0\r
6038                 *TM_ROW1        0       1.0     0\r
6039                 *TM_ROW2        0       0       1.0\r
6040                 *TM_ROW3        0       0       0\r
6041                 *TM_POS 0.000000        0.000000        0.000000\r
6042         }\r
6043         *MESH   {\r
6044                 *TIMEVALUE      0\r
6045                 *MESH_NUMVERTEX 6\r
6046                 *MESH_NUMFACES  4\r
6047                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6048                 *MESH_VERTEX_LIST       {\r
6049                         *MESH_VERTEX    0       78.000000       26.000000       18.000000\r
6050                         *MESH_VERTEX    1       78.000000       28.000000       18.000000\r
6051                         *MESH_VERTEX    2       76.000000       28.000000       16.000000\r
6052                         *MESH_VERTEX    3       76.000000       26.000000       16.000000\r
6053                         *MESH_VERTEX    4       74.000000       26.000000       18.000000\r
6054                         *MESH_VERTEX    5       74.000000       28.000000       18.000000\r
6055                 }\r
6056                 *MESH_NORMALS   {\r
6057                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
6058                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
6059                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
6060                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
6061                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
6062                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6063                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
6064                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
6065                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
6066                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
6067                 }\r
6068                 *MESH_FACE_LIST {\r
6069                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6070                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6071                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6072                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6073                 }\r
6074                 *MESH_NUMTVERTEX        6\r
6075                 *MESH_TVERTLIST {\r
6076                         *MESH_TVERT     0       0.062500        0.000000        1.000000\r
6077                         *MESH_TVERT     1       0.062500        0.015625        1.000000\r
6078                         *MESH_TVERT     2       0.093750        0.015625        1.000000\r
6079                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
6080                         *MESH_TVERT     4       0.125000        0.000000        1.000000\r
6081                         *MESH_TVERT     5       0.125000        0.015625        1.000000\r
6082                 }\r
6083                 *MESH_NUMTVFACES        4\r
6084                 *MESH_TFACELIST {\r
6085                         *MESH_TFACE     0       0       2       1\r
6086                         *MESH_TFACE     1       0       3       2\r
6087                         *MESH_TFACE     2       2       3       4\r
6088                         *MESH_TFACE     3       2       4       5\r
6089                 }\r
6090         }\r
6091         *PROP_MOTIONBLUR        0\r
6092         *PROP_CASTSHADOW        1\r
6093         *PROP_RECVSHADOW        1\r
6094         *MATERIAL_REF   10\r
6095 }\r
6096 *GEOMOBJECT     {\r
6097         *NODE_NAME      "mat10model0surf222"\r
6098         *NODE_TM        {\r
6099                 *NODE_NAME      "mat10model0surf222"\r
6100                 *INHERIT_POS    0       0       0\r
6101                 *INHERIT_ROT    0       0       0\r
6102                 *INHERIT_SCL    0       0       0\r
6103                 *TM_ROW0        1.0     0       0\r
6104                 *TM_ROW1        0       1.0     0\r
6105                 *TM_ROW2        0       0       1.0\r
6106                 *TM_ROW3        0       0       0\r
6107                 *TM_POS 0.000000        0.000000        0.000000\r
6108         }\r
6109         *MESH   {\r
6110                 *TIMEVALUE      0\r
6111                 *MESH_NUMVERTEX 6\r
6112                 *MESH_NUMFACES  4\r
6113                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6114                 *MESH_VERTEX_LIST       {\r
6115                         *MESH_VERTEX    0       78.000000       -26.000000      18.000000\r
6116                         *MESH_VERTEX    1       78.000000       -28.000000      18.000000\r
6117                         *MESH_VERTEX    2       76.000000       -28.000000      20.000000\r
6118                         *MESH_VERTEX    3       76.000000       -26.000000      20.000000\r
6119                         *MESH_VERTEX    4       74.000000       -26.000000      18.000000\r
6120                         *MESH_VERTEX    5       74.000000       -28.000000      18.000000\r
6121                 }\r
6122                 *MESH_NORMALS   {\r
6123                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
6124                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
6125                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
6126                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
6127                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
6128                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6129                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6130                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
6131                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
6132                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
6133                 }\r
6134                 *MESH_FACE_LIST {\r
6135                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6136                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6137                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6138                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6139                 }\r
6140                 *MESH_NUMTVERTEX        6\r
6141                 *MESH_TVERTLIST {\r
6142                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6143                         *MESH_TVERT     1       0.000000        0.015625        1.000000\r
6144                         *MESH_TVERT     2       0.031250        0.015625        1.000000\r
6145                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
6146                         *MESH_TVERT     4       0.062500        0.000000        1.000000\r
6147                         *MESH_TVERT     5       0.062500        0.015625        1.000000\r
6148                 }\r
6149                 *MESH_NUMTVFACES        4\r
6150                 *MESH_TFACELIST {\r
6151                         *MESH_TFACE     0       0       2       1\r
6152                         *MESH_TFACE     1       0       3       2\r
6153                         *MESH_TFACE     2       2       3       4\r
6154                         *MESH_TFACE     3       2       4       5\r
6155                 }\r
6156         }\r
6157         *PROP_MOTIONBLUR        0\r
6158         *PROP_CASTSHADOW        1\r
6159         *PROP_RECVSHADOW        1\r
6160         *MATERIAL_REF   10\r
6161 }\r
6162 *GEOMOBJECT     {\r
6163         *NODE_NAME      "mat10model0surf223"\r
6164         *NODE_TM        {\r
6165                 *NODE_NAME      "mat10model0surf223"\r
6166                 *INHERIT_POS    0       0       0\r
6167                 *INHERIT_ROT    0       0       0\r
6168                 *INHERIT_SCL    0       0       0\r
6169                 *TM_ROW0        1.0     0       0\r
6170                 *TM_ROW1        0       1.0     0\r
6171                 *TM_ROW2        0       0       1.0\r
6172                 *TM_ROW3        0       0       0\r
6173                 *TM_POS 0.000000        0.000000        0.000000\r
6174         }\r
6175         *MESH   {\r
6176                 *TIMEVALUE      0\r
6177                 *MESH_NUMVERTEX 4\r
6178                 *MESH_NUMFACES  2\r
6179                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6180                 *MESH_VERTEX_LIST       {\r
6181                         *MESH_VERTEX    0       78.000000       -28.000000      18.000000\r
6182                         *MESH_VERTEX    1       76.000000       -28.000000      16.000000\r
6183                         *MESH_VERTEX    2       76.000000       -28.000000      20.000000\r
6184                         *MESH_VERTEX    3       74.000000       -28.000000      18.000000\r
6185                 }\r
6186                 *MESH_NORMALS   {\r
6187                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
6188                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
6189                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
6190                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
6191                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
6192                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
6193                 }\r
6194                 *MESH_FACE_LIST {\r
6195                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6196                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6197                 }\r
6198                 *MESH_NUMTVERTEX        4\r
6199                 *MESH_TVERTLIST {\r
6200                         *MESH_TVERT     0       0.234375        0.140625        1.000000\r
6201                         *MESH_TVERT     1       0.218750        0.125000        1.000000\r
6202                         *MESH_TVERT     2       0.218750        0.156250        1.000000\r
6203                         *MESH_TVERT     3       0.203125        0.140625        1.000000\r
6204                 }\r
6205                 *MESH_NUMTVFACES        2\r
6206                 *MESH_TFACELIST {\r
6207                         *MESH_TFACE     0       0       2       1\r
6208                         *MESH_TFACE     1       3       1       2\r
6209                 }\r
6210         }\r
6211         *PROP_MOTIONBLUR        0\r
6212         *PROP_CASTSHADOW        1\r
6213         *PROP_RECVSHADOW        1\r
6214         *MATERIAL_REF   10\r
6215 }\r
6216 *GEOMOBJECT     {\r
6217         *NODE_NAME      "mat10model0surf224"\r
6218         *NODE_TM        {\r
6219                 *NODE_NAME      "mat10model0surf224"\r
6220                 *INHERIT_POS    0       0       0\r
6221                 *INHERIT_ROT    0       0       0\r
6222                 *INHERIT_SCL    0       0       0\r
6223                 *TM_ROW0        1.0     0       0\r
6224                 *TM_ROW1        0       1.0     0\r
6225                 *TM_ROW2        0       0       1.0\r
6226                 *TM_ROW3        0       0       0\r
6227                 *TM_POS 0.000000        0.000000        0.000000\r
6228         }\r
6229         *MESH   {\r
6230                 *TIMEVALUE      0\r
6231                 *MESH_NUMVERTEX 6\r
6232                 *MESH_NUMFACES  4\r
6233                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6234                 *MESH_VERTEX_LIST       {\r
6235                         *MESH_VERTEX    0       76.000000       -28.000000      16.000000\r
6236                         *MESH_VERTEX    1       78.000000       -28.000000      18.000000\r
6237                         *MESH_VERTEX    2       78.000000       -26.000000      18.000000\r
6238                         *MESH_VERTEX    3       76.000000       -26.000000      16.000000\r
6239                         *MESH_VERTEX    4       74.000000       -26.000000      18.000000\r
6240                         *MESH_VERTEX    5       74.000000       -28.000000      18.000000\r
6241                 }\r
6242                 *MESH_NORMALS   {\r
6243                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
6244                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
6245                         *MESH_FACENORMAL        2       -0.169102       0.000000        0.985599\r
6246                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
6247                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
6248                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6249                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
6250                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
6251                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
6252                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
6253                 }\r
6254                 *MESH_FACE_LIST {\r
6255                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6256                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6257                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6258                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6259                 }\r
6260                 *MESH_NUMTVERTEX        6\r
6261                 *MESH_TVERTLIST {\r
6262                         *MESH_TVERT     0       0.093750        0.015625        1.000000\r
6263                         *MESH_TVERT     1       0.125000        0.015625        1.000000\r
6264                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
6265                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
6266                         *MESH_TVERT     4       0.062500        0.000000        1.000000\r
6267                         *MESH_TVERT     5       0.062500        0.015625        1.000000\r
6268                 }\r
6269                 *MESH_NUMTVFACES        4\r
6270                 *MESH_TFACELIST {\r
6271                         *MESH_TFACE     0       0       2       1\r
6272                         *MESH_TFACE     1       0       3       2\r
6273                         *MESH_TFACE     2       4       3       0\r
6274                         *MESH_TFACE     3       4       0       5\r
6275                 }\r
6276         }\r
6277         *PROP_MOTIONBLUR        0\r
6278         *PROP_CASTSHADOW        1\r
6279         *PROP_RECVSHADOW        1\r
6280         *MATERIAL_REF   10\r
6281 }\r
6282 *GEOMOBJECT     {\r
6283         *NODE_NAME      "mat10model0surf225"\r
6284         *NODE_TM        {\r
6285                 *NODE_NAME      "mat10model0surf225"\r
6286                 *INHERIT_POS    0       0       0\r
6287                 *INHERIT_ROT    0       0       0\r
6288                 *INHERIT_SCL    0       0       0\r
6289                 *TM_ROW0        1.0     0       0\r
6290                 *TM_ROW1        0       1.0     0\r
6291                 *TM_ROW2        0       0       1.0\r
6292                 *TM_ROW3        0       0       0\r
6293                 *TM_POS 0.000000        0.000000        0.000000\r
6294         }\r
6295         *MESH   {\r
6296                 *TIMEVALUE      0\r
6297                 *MESH_NUMVERTEX 8\r
6298                 *MESH_NUMFACES  4\r
6299                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6300                 *MESH_VERTEX_LIST       {\r
6301                         *MESH_VERTEX    0       78.000000       -34.000000      10.000000\r
6302                         *MESH_VERTEX    1       78.000000       -34.000000      12.000000\r
6303                         *MESH_VERTEX    2       76.000000       -32.000000      12.000000\r
6304                         *MESH_VERTEX    3       76.000000       -32.000000      10.000000\r
6305                         *MESH_VERTEX    4       76.000000       -36.000000      12.000000\r
6306                         *MESH_VERTEX    5       78.000000       -34.000000      12.000000\r
6307                         *MESH_VERTEX    6       78.000000       -34.000000      10.000000\r
6308                         *MESH_VERTEX    7       76.000000       -36.000000      10.000000\r
6309                 }\r
6310                 *MESH_NORMALS   {\r
6311                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
6312                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
6313                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
6314                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
6315                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
6316                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6317                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6318                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
6319                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6320                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
6321                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
6322                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
6323                 }\r
6324                 *MESH_FACE_LIST {\r
6325                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6326                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6327                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6328                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6329                 }\r
6330                 *MESH_NUMTVERTEX        8\r
6331                 *MESH_TVERTLIST {\r
6332                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6333                         *MESH_TVERT     1       0.000000        0.015625        1.000000\r
6334                         *MESH_TVERT     2       0.031250        0.015625        1.000000\r
6335                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
6336                         *MESH_TVERT     4       0.093750        0.015625        1.000000\r
6337                         *MESH_TVERT     5       0.125000        0.015625        1.000000\r
6338                         *MESH_TVERT     6       0.125000        0.000000        1.000000\r
6339                         *MESH_TVERT     7       0.093750        0.000000        1.000000\r
6340                 }\r
6341                 *MESH_NUMTVFACES        4\r
6342                 *MESH_TFACELIST {\r
6343                         *MESH_TFACE     0       0       2       1\r
6344                         *MESH_TFACE     1       0       3       2\r
6345                         *MESH_TFACE     2       4       6       5\r
6346                         *MESH_TFACE     3       4       7       6\r
6347                 }\r
6348         }\r
6349         *PROP_MOTIONBLUR        0\r
6350         *PROP_CASTSHADOW        1\r
6351         *PROP_RECVSHADOW        1\r
6352         *MATERIAL_REF   10\r
6353 }\r
6354 *GEOMOBJECT     {\r
6355         *NODE_NAME      "mat10model0surf226"\r
6356         *NODE_TM        {\r
6357                 *NODE_NAME      "mat10model0surf226"\r
6358                 *INHERIT_POS    0       0       0\r
6359                 *INHERIT_ROT    0       0       0\r
6360                 *INHERIT_SCL    0       0       0\r
6361                 *TM_ROW0        1.0     0       0\r
6362                 *TM_ROW1        0       1.0     0\r
6363                 *TM_ROW2        0       0       1.0\r
6364                 *TM_ROW3        0       0       0\r
6365                 *TM_POS 0.000000        0.000000        0.000000\r
6366         }\r
6367         *MESH   {\r
6368                 *TIMEVALUE      0\r
6369                 *MESH_NUMVERTEX 4\r
6370                 *MESH_NUMFACES  2\r
6371                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6372                 *MESH_VERTEX_LIST       {\r
6373                         *MESH_VERTEX    0       78.000000       -34.000000      12.000000\r
6374                         *MESH_VERTEX    1       76.000000       -36.000000      12.000000\r
6375                         *MESH_VERTEX    2       76.000000       -32.000000      12.000000\r
6376                         *MESH_VERTEX    3       74.000000       -34.000000      12.000000\r
6377                 }\r
6378                 *MESH_NORMALS   {\r
6379                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
6380                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
6381                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
6382                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
6383                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6384                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
6385                 }\r
6386                 *MESH_FACE_LIST {\r
6387                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6388                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6389                 }\r
6390                 *MESH_NUMTVERTEX        4\r
6391                 *MESH_TVERTLIST {\r
6392                         *MESH_TVERT     0       0.234375        0.734375        1.000000\r
6393                         *MESH_TVERT     1       0.218750        0.718750        1.000000\r
6394                         *MESH_TVERT     2       0.218750        0.750000        1.000000\r
6395                         *MESH_TVERT     3       0.203125        0.734375        1.000000\r
6396                 }\r
6397                 *MESH_NUMTVFACES        2\r
6398                 *MESH_TFACELIST {\r
6399                         *MESH_TFACE     0       0       2       1\r
6400                         *MESH_TFACE     1       3       1       2\r
6401                 }\r
6402         }\r
6403         *PROP_MOTIONBLUR        0\r
6404         *PROP_CASTSHADOW        1\r
6405         *PROP_RECVSHADOW        1\r
6406         *MATERIAL_REF   10\r
6407 }\r
6408 *GEOMOBJECT     {\r
6409         *NODE_NAME      "mat10model0surf227"\r
6410         *NODE_TM        {\r
6411                 *NODE_NAME      "mat10model0surf227"\r
6412                 *INHERIT_POS    0       0       0\r
6413                 *INHERIT_ROT    0       0       0\r
6414                 *INHERIT_SCL    0       0       0\r
6415                 *TM_ROW0        1.0     0       0\r
6416                 *TM_ROW1        0       1.0     0\r
6417                 *TM_ROW2        0       0       1.0\r
6418                 *TM_ROW3        0       0       0\r
6419                 *TM_POS 0.000000        0.000000        0.000000\r
6420         }\r
6421         *MESH   {\r
6422                 *TIMEVALUE      0\r
6423                 *MESH_NUMVERTEX 8\r
6424                 *MESH_NUMFACES  4\r
6425                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6426                 *MESH_VERTEX_LIST       {\r
6427                         *MESH_VERTEX    0       76.000000       36.000000       12.000000\r
6428                         *MESH_VERTEX    1       74.000000       34.000000       12.000000\r
6429                         *MESH_VERTEX    2       74.000000       34.000000       10.000000\r
6430                         *MESH_VERTEX    3       76.000000       36.000000       10.000000\r
6431                         *MESH_VERTEX    4       74.000000       34.000000       10.000000\r
6432                         *MESH_VERTEX    5       74.000000       34.000000       12.000000\r
6433                         *MESH_VERTEX    6       76.000000       32.000000       12.000000\r
6434                         *MESH_VERTEX    7       76.000000       32.000000       10.000000\r
6435                 }\r
6436                 *MESH_NORMALS   {\r
6437                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
6438                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
6439                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
6440                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
6441                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6442                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6443                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6444                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
6445                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
6446                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
6447                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
6448                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
6449                 }\r
6450                 *MESH_FACE_LIST {\r
6451                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6452                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6453                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6454                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6455                 }\r
6456                 *MESH_NUMTVERTEX        8\r
6457                 *MESH_TVERTLIST {\r
6458                         *MESH_TVERT     0       0.093750        0.015625        1.000000\r
6459                         *MESH_TVERT     1       0.125000        0.015625        1.000000\r
6460                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
6461                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
6462                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
6463                         *MESH_TVERT     5       0.000000        0.015625        1.000000\r
6464                         *MESH_TVERT     6       0.031250        0.015625        1.000000\r
6465                         *MESH_TVERT     7       0.031250        0.000000        1.000000\r
6466                 }\r
6467                 *MESH_NUMTVFACES        4\r
6468                 *MESH_TFACELIST {\r
6469                         *MESH_TFACE     0       0       2       1\r
6470                         *MESH_TFACE     1       0       3       2\r
6471                         *MESH_TFACE     2       4       6       5\r
6472                         *MESH_TFACE     3       4       7       6\r
6473                 }\r
6474         }\r
6475         *PROP_MOTIONBLUR        0\r
6476         *PROP_CASTSHADOW        1\r
6477         *PROP_RECVSHADOW        1\r
6478         *MATERIAL_REF   10\r
6479 }\r
6480 *GEOMOBJECT     {\r
6481         *NODE_NAME      "mat10model0surf228"\r
6482         *NODE_TM        {\r
6483                 *NODE_NAME      "mat10model0surf228"\r
6484                 *INHERIT_POS    0       0       0\r
6485                 *INHERIT_ROT    0       0       0\r
6486                 *INHERIT_SCL    0       0       0\r
6487                 *TM_ROW0        1.0     0       0\r
6488                 *TM_ROW1        0       1.0     0\r
6489                 *TM_ROW2        0       0       1.0\r
6490                 *TM_ROW3        0       0       0\r
6491                 *TM_POS 0.000000        0.000000        0.000000\r
6492         }\r
6493         *MESH   {\r
6494                 *TIMEVALUE      0\r
6495                 *MESH_NUMVERTEX 6\r
6496                 *MESH_NUMFACES  4\r
6497                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6498                 *MESH_VERTEX_LIST       {\r
6499                         *MESH_VERTEX    0       76.000000       -32.000000      12.000000\r
6500                         *MESH_VERTEX    1       74.000000       -34.000000      12.000000\r
6501                         *MESH_VERTEX    2       74.000000       -34.000000      10.000000\r
6502                         *MESH_VERTEX    3       76.000000       -32.000000      10.000000\r
6503                         *MESH_VERTEX    4       76.000000       -36.000000      12.000000\r
6504                         *MESH_VERTEX    5       76.000000       -36.000000      10.000000\r
6505                 }\r
6506                 *MESH_NORMALS   {\r
6507                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
6508                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
6509                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
6510                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
6511                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6512                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6513                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6514                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
6515                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6516                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6517                 }\r
6518                 *MESH_FACE_LIST {\r
6519                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6520                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6521                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6522                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6523                 }\r
6524                 *MESH_NUMTVERTEX        6\r
6525                 *MESH_TVERTLIST {\r
6526                         *MESH_TVERT     0       0.031250        0.015625        1.000000\r
6527                         *MESH_TVERT     1       0.062500        0.015625        1.000000\r
6528                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
6529                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
6530                         *MESH_TVERT     4       0.093750        0.015625        1.000000\r
6531                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
6532                 }\r
6533                 *MESH_NUMTVFACES        4\r
6534                 *MESH_TFACELIST {\r
6535                         *MESH_TFACE     0       0       2       1\r
6536                         *MESH_TFACE     1       0       3       2\r
6537                         *MESH_TFACE     2       2       4       1\r
6538                         *MESH_TFACE     3       2       5       4\r
6539                 }\r
6540         }\r
6541         *PROP_MOTIONBLUR        0\r
6542         *PROP_CASTSHADOW        1\r
6543         *PROP_RECVSHADOW        1\r
6544         *MATERIAL_REF   10\r
6545 }\r
6546 *GEOMOBJECT     {\r
6547         *NODE_NAME      "mat10model0surf229"\r
6548         *NODE_TM        {\r
6549                 *NODE_NAME      "mat10model0surf229"\r
6550                 *INHERIT_POS    0       0       0\r
6551                 *INHERIT_ROT    0       0       0\r
6552                 *INHERIT_SCL    0       0       0\r
6553                 *TM_ROW0        1.0     0       0\r
6554                 *TM_ROW1        0       1.0     0\r
6555                 *TM_ROW2        0       0       1.0\r
6556                 *TM_ROW3        0       0       0\r
6557                 *TM_POS 0.000000        0.000000        0.000000\r
6558         }\r
6559         *MESH   {\r
6560                 *TIMEVALUE      0\r
6561                 *MESH_NUMVERTEX 8\r
6562                 *MESH_NUMFACES  4\r
6563                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6564                 *MESH_VERTEX_LIST       {\r
6565                         *MESH_VERTEX    0       62.000000       -36.000000      62.000000\r
6566                         *MESH_VERTEX    1       62.000000       -36.000000      64.000000\r
6567                         *MESH_VERTEX    2       60.000000       -34.000000      64.000000\r
6568                         *MESH_VERTEX    3       60.000000       -34.000000      62.000000\r
6569                         *MESH_VERTEX    4       60.000000       -38.000000      64.000000\r
6570                         *MESH_VERTEX    5       62.000000       -36.000000      64.000000\r
6571                         *MESH_VERTEX    6       62.000000       -36.000000      62.000000\r
6572                         *MESH_VERTEX    7       60.000000       -38.000000      62.000000\r
6573                 }\r
6574                 *MESH_NORMALS   {\r
6575                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
6576                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
6577                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
6578                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
6579                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
6580                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6581                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6582                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
6583                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6584                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
6585                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
6586                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
6587                 }\r
6588                 *MESH_FACE_LIST {\r
6589                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6590                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6591                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6592                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6593                 }\r
6594                 *MESH_NUMTVERTEX        8\r
6595                 *MESH_TVERTLIST {\r
6596                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6597                         *MESH_TVERT     1       0.000000        0.015625        1.000000\r
6598                         *MESH_TVERT     2       0.031250        0.015625        1.000000\r
6599                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
6600                         *MESH_TVERT     4       0.093750        0.015625        1.000000\r
6601                         *MESH_TVERT     5       0.125000        0.015625        1.000000\r
6602                         *MESH_TVERT     6       0.125000        0.000000        1.000000\r
6603                         *MESH_TVERT     7       0.093750        0.000000        1.000000\r
6604                 }\r
6605                 *MESH_NUMTVFACES        4\r
6606                 *MESH_TFACELIST {\r
6607                         *MESH_TFACE     0       0       2       1\r
6608                         *MESH_TFACE     1       0       3       2\r
6609                         *MESH_TFACE     2       4       6       5\r
6610                         *MESH_TFACE     3       4       7       6\r
6611                 }\r
6612         }\r
6613         *PROP_MOTIONBLUR        0\r
6614         *PROP_CASTSHADOW        1\r
6615         *PROP_RECVSHADOW        1\r
6616         *MATERIAL_REF   10\r
6617 }\r
6618 *GEOMOBJECT     {\r
6619         *NODE_NAME      "mat10model0surf230"\r
6620         *NODE_TM        {\r
6621                 *NODE_NAME      "mat10model0surf230"\r
6622                 *INHERIT_POS    0       0       0\r
6623                 *INHERIT_ROT    0       0       0\r
6624                 *INHERIT_SCL    0       0       0\r
6625                 *TM_ROW0        1.0     0       0\r
6626                 *TM_ROW1        0       1.0     0\r
6627                 *TM_ROW2        0       0       1.0\r
6628                 *TM_ROW3        0       0       0\r
6629                 *TM_POS 0.000000        0.000000        0.000000\r
6630         }\r
6631         *MESH   {\r
6632                 *TIMEVALUE      0\r
6633                 *MESH_NUMVERTEX 8\r
6634                 *MESH_NUMFACES  4\r
6635                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6636                 *MESH_VERTEX_LIST       {\r
6637                         *MESH_VERTEX    0       64.000000       -36.000000      32.000000\r
6638                         *MESH_VERTEX    1       64.000000       -36.000000      34.000000\r
6639                         *MESH_VERTEX    2       60.000000       -32.000000      34.000000\r
6640                         *MESH_VERTEX    3       60.000000       -32.000000      32.000000\r
6641                         *MESH_VERTEX    4       60.000000       -40.000000      34.000000\r
6642                         *MESH_VERTEX    5       64.000000       -36.000000      34.000000\r
6643                         *MESH_VERTEX    6       64.000000       -36.000000      32.000000\r
6644                         *MESH_VERTEX    7       60.000000       -40.000000      32.000000\r
6645                 }\r
6646                 *MESH_NORMALS   {\r
6647                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
6648                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
6649                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
6650                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
6651                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
6652                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6653                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6654                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
6655                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6656                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
6657                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
6658                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
6659                 }\r
6660                 *MESH_FACE_LIST {\r
6661                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6662                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6663                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6664                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6665                 }\r
6666                 *MESH_NUMTVERTEX        8\r
6667                 *MESH_TVERTLIST {\r
6668                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6669                         *MESH_TVERT     1       0.000000        0.015625        1.000000\r
6670                         *MESH_TVERT     2       0.062500        0.015625        1.000000\r
6671                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
6672                         *MESH_TVERT     4       0.187500        0.015625        1.000000\r
6673                         *MESH_TVERT     5       0.250000        0.015625        1.000000\r
6674                         *MESH_TVERT     6       0.250000        0.000000        1.000000\r
6675                         *MESH_TVERT     7       0.187500        0.000000        1.000000\r
6676                 }\r
6677                 *MESH_NUMTVFACES        4\r
6678                 *MESH_TFACELIST {\r
6679                         *MESH_TFACE     0       0       2       1\r
6680                         *MESH_TFACE     1       0       3       2\r
6681                         *MESH_TFACE     2       4       6       5\r
6682                         *MESH_TFACE     3       4       7       6\r
6683                 }\r
6684         }\r
6685         *PROP_MOTIONBLUR        0\r
6686         *PROP_CASTSHADOW        1\r
6687         *PROP_RECVSHADOW        1\r
6688         *MATERIAL_REF   10\r
6689 }\r
6690 *GEOMOBJECT     {\r
6691         *NODE_NAME      "mat10model0surf231"\r
6692         *NODE_TM        {\r
6693                 *NODE_NAME      "mat10model0surf231"\r
6694                 *INHERIT_POS    0       0       0\r
6695                 *INHERIT_ROT    0       0       0\r
6696                 *INHERIT_SCL    0       0       0\r
6697                 *TM_ROW0        1.0     0       0\r
6698                 *TM_ROW1        0       1.0     0\r
6699                 *TM_ROW2        0       0       1.0\r
6700                 *TM_ROW3        0       0       0\r
6701                 *TM_POS 0.000000        0.000000        0.000000\r
6702         }\r
6703         *MESH   {\r
6704                 *TIMEVALUE      0\r
6705                 *MESH_NUMVERTEX 4\r
6706                 *MESH_NUMFACES  2\r
6707                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6708                 *MESH_VERTEX_LIST       {\r
6709                         *MESH_VERTEX    0       62.000000       -36.000000      64.000000\r
6710                         *MESH_VERTEX    1       60.000000       -38.000000      64.000000\r
6711                         *MESH_VERTEX    2       60.000000       -34.000000      64.000000\r
6712                         *MESH_VERTEX    3       58.000000       -36.000000      64.000000\r
6713                 }\r
6714                 *MESH_NORMALS   {\r
6715                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
6716                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
6717                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
6718                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
6719                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6720                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
6721                 }\r
6722                 *MESH_FACE_LIST {\r
6723                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6724                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6725                 }\r
6726                 *MESH_NUMTVERTEX        4\r
6727                 *MESH_TVERTLIST {\r
6728                         *MESH_TVERT     0       0.109375        0.718750        1.000000\r
6729                         *MESH_TVERT     1       0.093750        0.703125        1.000000\r
6730                         *MESH_TVERT     2       0.093750        0.734375        1.000000\r
6731                         *MESH_TVERT     3       0.078125        0.718750        1.000000\r
6732                 }\r
6733                 *MESH_NUMTVFACES        2\r
6734                 *MESH_TFACELIST {\r
6735                         *MESH_TFACE     0       0       2       1\r
6736                         *MESH_TFACE     1       3       1       2\r
6737                 }\r
6738         }\r
6739         *PROP_MOTIONBLUR        0\r
6740         *PROP_CASTSHADOW        1\r
6741         *PROP_RECVSHADOW        1\r
6742         *MATERIAL_REF   10\r
6743 }\r
6744 *GEOMOBJECT     {\r
6745         *NODE_NAME      "mat10model0surf232"\r
6746         *NODE_TM        {\r
6747                 *NODE_NAME      "mat10model0surf232"\r
6748                 *INHERIT_POS    0       0       0\r
6749                 *INHERIT_ROT    0       0       0\r
6750                 *INHERIT_SCL    0       0       0\r
6751                 *TM_ROW0        1.0     0       0\r
6752                 *TM_ROW1        0       1.0     0\r
6753                 *TM_ROW2        0       0       1.0\r
6754                 *TM_ROW3        0       0       0\r
6755                 *TM_POS 0.000000        0.000000        0.000000\r
6756         }\r
6757         *MESH   {\r
6758                 *TIMEVALUE      0\r
6759                 *MESH_NUMVERTEX 4\r
6760                 *MESH_NUMFACES  2\r
6761                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6762                 *MESH_VERTEX_LIST       {\r
6763                         *MESH_VERTEX    0       64.000000       -36.000000      32.000000\r
6764                         *MESH_VERTEX    1       60.000000       -32.000000      32.000000\r
6765                         *MESH_VERTEX    2       60.000000       -40.000000      32.000000\r
6766                         *MESH_VERTEX    3       56.000000       -36.000000      32.000000\r
6767                 }\r
6768                 *MESH_NORMALS   {\r
6769                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
6770                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
6771                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
6772                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
6773                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
6774                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
6775                 }\r
6776                 *MESH_FACE_LIST {\r
6777                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6778                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6779                 }\r
6780                 *MESH_NUMTVERTEX        4\r
6781                 *MESH_TVERTLIST {\r
6782                         *MESH_TVERT     0       0.125000        0.718750        1.000000\r
6783                         *MESH_TVERT     1       0.093750        0.750000        1.000000\r
6784                         *MESH_TVERT     2       0.093750        0.687500        1.000000\r
6785                         *MESH_TVERT     3       0.062500        0.718750        1.000000\r
6786                 }\r
6787                 *MESH_NUMTVFACES        2\r
6788                 *MESH_TFACELIST {\r
6789                         *MESH_TFACE     0       0       2       1\r
6790                         *MESH_TFACE     1       3       1       2\r
6791                 }\r
6792         }\r
6793         *PROP_MOTIONBLUR        0\r
6794         *PROP_CASTSHADOW        1\r
6795         *PROP_RECVSHADOW        1\r
6796         *MATERIAL_REF   10\r
6797 }\r
6798 *GEOMOBJECT     {\r
6799         *NODE_NAME      "mat10model0surf233"\r
6800         *NODE_TM        {\r
6801                 *NODE_NAME      "mat10model0surf233"\r
6802                 *INHERIT_POS    0       0       0\r
6803                 *INHERIT_ROT    0       0       0\r
6804                 *INHERIT_SCL    0       0       0\r
6805                 *TM_ROW0        1.0     0       0\r
6806                 *TM_ROW1        0       1.0     0\r
6807                 *TM_ROW2        0       0       1.0\r
6808                 *TM_ROW3        0       0       0\r
6809                 *TM_POS 0.000000        0.000000        0.000000\r
6810         }\r
6811         *MESH   {\r
6812                 *TIMEVALUE      0\r
6813                 *MESH_NUMVERTEX 6\r
6814                 *MESH_NUMFACES  4\r
6815                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6816                 *MESH_VERTEX_LIST       {\r
6817                         *MESH_VERTEX    0       60.000000       -34.000000      64.000000\r
6818                         *MESH_VERTEX    1       58.000000       -36.000000      64.000000\r
6819                         *MESH_VERTEX    2       58.000000       -36.000000      62.000000\r
6820                         *MESH_VERTEX    3       60.000000       -34.000000      62.000000\r
6821                         *MESH_VERTEX    4       60.000000       -38.000000      64.000000\r
6822                         *MESH_VERTEX    5       60.000000       -38.000000      62.000000\r
6823                 }\r
6824                 *MESH_NORMALS   {\r
6825                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
6826                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
6827                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
6828                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
6829                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6830                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6831                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6832                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
6833                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6834                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6835                 }\r
6836                 *MESH_FACE_LIST {\r
6837                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6838                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6839                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6840                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6841                 }\r
6842                 *MESH_NUMTVERTEX        6\r
6843                 *MESH_TVERTLIST {\r
6844                         *MESH_TVERT     0       0.031250        0.015625        1.000000\r
6845                         *MESH_TVERT     1       0.062500        0.015625        1.000000\r
6846                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
6847                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
6848                         *MESH_TVERT     4       0.093750        0.015625        1.000000\r
6849                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
6850                 }\r
6851                 *MESH_NUMTVFACES        4\r
6852                 *MESH_TFACELIST {\r
6853                         *MESH_TFACE     0       0       2       1\r
6854                         *MESH_TFACE     1       0       3       2\r
6855                         *MESH_TFACE     2       2       4       1\r
6856                         *MESH_TFACE     3       2       5       4\r
6857                 }\r
6858         }\r
6859         *PROP_MOTIONBLUR        0\r
6860         *PROP_CASTSHADOW        1\r
6861         *PROP_RECVSHADOW        1\r
6862         *MATERIAL_REF   10\r
6863 }\r
6864 *GEOMOBJECT     {\r
6865         *NODE_NAME      "mat10model0surf234"\r
6866         *NODE_TM        {\r
6867                 *NODE_NAME      "mat10model0surf234"\r
6868                 *INHERIT_POS    0       0       0\r
6869                 *INHERIT_ROT    0       0       0\r
6870                 *INHERIT_SCL    0       0       0\r
6871                 *TM_ROW0        1.0     0       0\r
6872                 *TM_ROW1        0       1.0     0\r
6873                 *TM_ROW2        0       0       1.0\r
6874                 *TM_ROW3        0       0       0\r
6875                 *TM_POS 0.000000        0.000000        0.000000\r
6876         }\r
6877         *MESH   {\r
6878                 *TIMEVALUE      0\r
6879                 *MESH_NUMVERTEX 6\r
6880                 *MESH_NUMFACES  4\r
6881                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6882                 *MESH_VERTEX_LIST       {\r
6883                         *MESH_VERTEX    0       60.000000       -32.000000      34.000000\r
6884                         *MESH_VERTEX    1       56.000000       -36.000000      34.000000\r
6885                         *MESH_VERTEX    2       56.000000       -36.000000      32.000000\r
6886                         *MESH_VERTEX    3       60.000000       -32.000000      32.000000\r
6887                         *MESH_VERTEX    4       60.000000       -40.000000      34.000000\r
6888                         *MESH_VERTEX    5       60.000000       -40.000000      32.000000\r
6889                 }\r
6890                 *MESH_NORMALS   {\r
6891                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
6892                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
6893                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
6894                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
6895                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6896                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6897                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6898                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
6899                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6900                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6901                 }\r
6902                 *MESH_FACE_LIST {\r
6903                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6904                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6905                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6906                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6907                 }\r
6908                 *MESH_NUMTVERTEX        6\r
6909                 *MESH_TVERTLIST {\r
6910                         *MESH_TVERT     0       0.062500        0.015625        1.000000\r
6911                         *MESH_TVERT     1       0.125000        0.015625        1.000000\r
6912                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
6913                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
6914                         *MESH_TVERT     4       0.187500        0.015625        1.000000\r
6915                         *MESH_TVERT     5       0.187500        0.000000        1.000000\r
6916                 }\r
6917                 *MESH_NUMTVFACES        4\r
6918                 *MESH_TFACELIST {\r
6919                         *MESH_TFACE     0       0       2       1\r
6920                         *MESH_TFACE     1       0       3       2\r
6921                         *MESH_TFACE     2       2       4       1\r
6922                         *MESH_TFACE     3       2       5       4\r
6923                 }\r
6924         }\r
6925         *PROP_MOTIONBLUR        0\r
6926         *PROP_CASTSHADOW        1\r
6927         *PROP_RECVSHADOW        1\r
6928         *MATERIAL_REF   10\r
6929 }\r
6930 *GEOMOBJECT     {\r
6931         *NODE_NAME      "mat10model0surf235"\r
6932         *NODE_TM        {\r
6933                 *NODE_NAME      "mat10model0surf235"\r
6934                 *INHERIT_POS    0       0       0\r
6935                 *INHERIT_ROT    0       0       0\r
6936                 *INHERIT_SCL    0       0       0\r
6937                 *TM_ROW0        1.0     0       0\r
6938                 *TM_ROW1        0       1.0     0\r
6939                 *TM_ROW2        0       0       1.0\r
6940                 *TM_ROW3        0       0       0\r
6941                 *TM_POS 0.000000        0.000000        0.000000\r
6942         }\r
6943         *MESH   {\r
6944                 *TIMEVALUE      0\r
6945                 *MESH_NUMVERTEX 8\r
6946                 *MESH_NUMFACES  4\r
6947                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6948                 *MESH_VERTEX_LIST       {\r
6949                         *MESH_VERTEX    0       54.000000       -36.000000      62.000000\r
6950                         *MESH_VERTEX    1       54.000000       -36.000000      64.000000\r
6951                         *MESH_VERTEX    2       52.000000       -34.000000      64.000000\r
6952                         *MESH_VERTEX    3       52.000000       -34.000000      62.000000\r
6953                         *MESH_VERTEX    4       52.000000       -38.000000      64.000000\r
6954                         *MESH_VERTEX    5       54.000000       -36.000000      64.000000\r
6955                         *MESH_VERTEX    6       54.000000       -36.000000      62.000000\r
6956                         *MESH_VERTEX    7       52.000000       -38.000000      62.000000\r
6957                 }\r
6958                 *MESH_NORMALS   {\r
6959                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
6960                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
6961                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
6962                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
6963                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
6964                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
6965                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6966                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
6967                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6968                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
6969                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
6970                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
6971                 }\r
6972                 *MESH_FACE_LIST {\r
6973                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6974                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6975                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6976                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6977                 }\r
6978                 *MESH_NUMTVERTEX        8\r
6979                 *MESH_TVERTLIST {\r
6980                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6981                         *MESH_TVERT     1       0.000000        0.015625        1.000000\r
6982                         *MESH_TVERT     2       0.031250        0.015625        1.000000\r
6983                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
6984                         *MESH_TVERT     4       0.093750        0.015625        1.000000\r
6985                         *MESH_TVERT     5       0.125000        0.015625        1.000000\r
6986                         *MESH_TVERT     6       0.125000        0.000000        1.000000\r
6987                         *MESH_TVERT     7       0.093750        0.000000        1.000000\r
6988                 }\r
6989                 *MESH_NUMTVFACES        4\r
6990                 *MESH_TFACELIST {\r
6991                         *MESH_TFACE     0       0       2       1\r
6992                         *MESH_TFACE     1       0       3       2\r
6993                         *MESH_TFACE     2       4       6       5\r
6994                         *MESH_TFACE     3       4       7       6\r
6995                 }\r
6996         }\r
6997         *PROP_MOTIONBLUR        0\r
6998         *PROP_CASTSHADOW        1\r
6999         *PROP_RECVSHADOW        1\r
7000         *MATERIAL_REF   10\r
7001 }\r
7002 *GEOMOBJECT     {\r
7003         *NODE_NAME      "mat10model0surf236"\r
7004         *NODE_TM        {\r
7005                 *NODE_NAME      "mat10model0surf236"\r
7006                 *INHERIT_POS    0       0       0\r
7007                 *INHERIT_ROT    0       0       0\r
7008                 *INHERIT_SCL    0       0       0\r
7009                 *TM_ROW0        1.0     0       0\r
7010                 *TM_ROW1        0       1.0     0\r
7011                 *TM_ROW2        0       0       1.0\r
7012                 *TM_ROW3        0       0       0\r
7013                 *TM_POS 0.000000        0.000000        0.000000\r
7014         }\r
7015         *MESH   {\r
7016                 *TIMEVALUE      0\r
7017                 *MESH_NUMVERTEX 4\r
7018                 *MESH_NUMFACES  2\r
7019                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7020                 *MESH_VERTEX_LIST       {\r
7021                         *MESH_VERTEX    0       54.000000       -36.000000      64.000000\r
7022                         *MESH_VERTEX    1       52.000000       -38.000000      64.000000\r
7023                         *MESH_VERTEX    2       52.000000       -34.000000      64.000000\r
7024                         *MESH_VERTEX    3       50.000000       -36.000000      64.000000\r
7025                 }\r
7026                 *MESH_NORMALS   {\r
7027                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
7028                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
7029                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
7030                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
7031                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
7032                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
7033                 }\r
7034                 *MESH_FACE_LIST {\r
7035                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7036                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7037                 }\r
7038                 *MESH_NUMTVERTEX        4\r
7039                 *MESH_TVERTLIST {\r
7040                         *MESH_TVERT     0       0.046875        0.718750        1.000000\r
7041                         *MESH_TVERT     1       0.031250        0.703125        1.000000\r
7042                         *MESH_TVERT     2       0.031250        0.734375        1.000000\r
7043                         *MESH_TVERT     3       0.015625        0.718750        1.000000\r
7044                 }\r
7045                 *MESH_NUMTVFACES        2\r
7046                 *MESH_TFACELIST {\r
7047                         *MESH_TFACE     0       0       2       1\r
7048                         *MESH_TFACE     1       3       1       2\r
7049                 }\r
7050         }\r
7051         *PROP_MOTIONBLUR        0\r
7052         *PROP_CASTSHADOW        1\r
7053         *PROP_RECVSHADOW        1\r
7054         *MATERIAL_REF   10\r
7055 }\r
7056 *GEOMOBJECT     {\r
7057         *NODE_NAME      "mat10model0surf237"\r
7058         *NODE_TM        {\r
7059                 *NODE_NAME      "mat10model0surf237"\r
7060                 *INHERIT_POS    0       0       0\r
7061                 *INHERIT_ROT    0       0       0\r
7062                 *INHERIT_SCL    0       0       0\r
7063                 *TM_ROW0        1.0     0       0\r
7064                 *TM_ROW1        0       1.0     0\r
7065                 *TM_ROW2        0       0       1.0\r
7066                 *TM_ROW3        0       0       0\r
7067                 *TM_POS 0.000000        0.000000        0.000000\r
7068         }\r
7069         *MESH   {\r
7070                 *TIMEVALUE      0\r
7071                 *MESH_NUMVERTEX 6\r
7072                 *MESH_NUMFACES  4\r
7073                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7074                 *MESH_VERTEX_LIST       {\r
7075                         *MESH_VERTEX    0       52.000000       -34.000000      64.000000\r
7076                         *MESH_VERTEX    1       50.000000       -36.000000      64.000000\r
7077                         *MESH_VERTEX    2       50.000000       -36.000000      62.000000\r
7078                         *MESH_VERTEX    3       52.000000       -34.000000      62.000000\r
7079                         *MESH_VERTEX    4       52.000000       -38.000000      64.000000\r
7080                         *MESH_VERTEX    5       52.000000       -38.000000      62.000000\r
7081                 }\r
7082                 *MESH_NORMALS   {\r
7083                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
7084                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
7085                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
7086                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
7087                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
7088                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
7089                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7090                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
7091                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
7092                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
7093                 }\r
7094                 *MESH_FACE_LIST {\r
7095                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7096                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7097                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7098                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7099                 }\r
7100                 *MESH_NUMTVERTEX        6\r
7101                 *MESH_TVERTLIST {\r
7102                         *MESH_TVERT     0       0.031250        0.015625        1.000000\r
7103                         *MESH_TVERT     1       0.062500        0.015625        1.000000\r
7104                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
7105                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
7106                         *MESH_TVERT     4       0.093750        0.015625        1.000000\r
7107                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
7108                 }\r
7109                 *MESH_NUMTVFACES        4\r
7110                 *MESH_TFACELIST {\r
7111                         *MESH_TFACE     0       0       2       1\r
7112                         *MESH_TFACE     1       0       3       2\r
7113                         *MESH_TFACE     2       2       4       1\r
7114                         *MESH_TFACE     3       2       5       4\r
7115                 }\r
7116         }\r
7117         *PROP_MOTIONBLUR        0\r
7118         *PROP_CASTSHADOW        1\r
7119         *PROP_RECVSHADOW        1\r
7120         *MATERIAL_REF   10\r
7121 }\r
7122 *GEOMOBJECT     {\r
7123         *NODE_NAME      "mat10model0surf238"\r
7124         *NODE_TM        {\r
7125                 *NODE_NAME      "mat10model0surf238"\r
7126                 *INHERIT_POS    0       0       0\r
7127                 *INHERIT_ROT    0       0       0\r
7128                 *INHERIT_SCL    0       0       0\r
7129                 *TM_ROW0        1.0     0       0\r
7130                 *TM_ROW1        0       1.0     0\r
7131                 *TM_ROW2        0       0       1.0\r
7132                 *TM_ROW3        0       0       0\r
7133                 *TM_POS 0.000000        0.000000        0.000000\r
7134         }\r
7135         *MESH   {\r
7136                 *TIMEVALUE      0\r
7137                 *MESH_NUMVERTEX 8\r
7138                 *MESH_NUMFACES  4\r
7139                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7140                 *MESH_VERTEX_LIST       {\r
7141                         *MESH_VERTEX    0       46.000000       -36.000000      62.000000\r
7142                         *MESH_VERTEX    1       46.000000       -36.000000      64.000000\r
7143                         *MESH_VERTEX    2       44.000000       -34.000000      64.000000\r
7144                         *MESH_VERTEX    3       44.000000       -34.000000      62.000000\r
7145                         *MESH_VERTEX    4       44.000000       -38.000000      64.000000\r
7146                         *MESH_VERTEX    5       46.000000       -36.000000      64.000000\r
7147                         *MESH_VERTEX    6       46.000000       -36.000000      62.000000\r
7148                         *MESH_VERTEX    7       44.000000       -38.000000      62.000000\r
7149                 }\r
7150                 *MESH_NORMALS   {\r
7151                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
7152                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
7153                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
7154                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
7155                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
7156                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
7157                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
7158                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
7159                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
7160                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
7161                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
7162                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
7163                 }\r
7164                 *MESH_FACE_LIST {\r
7165                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7166                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7167                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7168                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7169                 }\r
7170                 *MESH_NUMTVERTEX        8\r
7171                 *MESH_TVERTLIST {\r
7172                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
7173                         *MESH_TVERT     1       0.000000        0.015625        1.000000\r
7174                         *MESH_TVERT     2       0.031250        0.015625        1.000000\r
7175                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
7176                         *MESH_TVERT     4       0.093750        0.015625        1.000000\r
7177                         *MESH_TVERT     5       0.125000        0.015625        1.000000\r
7178                         *MESH_TVERT     6       0.125000        0.000000        1.000000\r
7179                         *MESH_TVERT     7       0.093750        0.000000        1.000000\r
7180                 }\r
7181                 *MESH_NUMTVFACES        4\r
7182                 *MESH_TFACELIST {\r
7183                         *MESH_TFACE     0       0       2       1\r
7184                         *MESH_TFACE     1       0       3       2\r
7185                         *MESH_TFACE     2       4       6       5\r
7186                         *MESH_TFACE     3       4       7       6\r
7187                 }\r
7188         }\r
7189         *PROP_MOTIONBLUR        0\r
7190         *PROP_CASTSHADOW        1\r
7191         *PROP_RECVSHADOW        1\r
7192         *MATERIAL_REF   10\r
7193 }\r
7194 *GEOMOBJECT     {\r
7195         *NODE_NAME      "mat10model0surf239"\r
7196         *NODE_TM        {\r
7197                 *NODE_NAME      "mat10model0surf239"\r
7198                 *INHERIT_POS    0       0       0\r
7199                 *INHERIT_ROT    0       0       0\r
7200                 *INHERIT_SCL    0       0       0\r
7201                 *TM_ROW0        1.0     0       0\r
7202                 *TM_ROW1        0       1.0     0\r
7203                 *TM_ROW2        0       0       1.0\r
7204                 *TM_ROW3        0       0       0\r
7205                 *TM_POS 0.000000        0.000000        0.000000\r
7206         }\r
7207         *MESH   {\r
7208                 *TIMEVALUE      0\r
7209                 *MESH_NUMVERTEX 4\r
7210                 *MESH_NUMFACES  2\r
7211                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7212                 *MESH_VERTEX_LIST       {\r
7213                         *MESH_VERTEX    0       46.000000       -36.000000      64.000000\r
7214                         *MESH_VERTEX    1       44.000000       -38.000000      64.000000\r
7215                         *MESH_VERTEX    2       44.000000       -34.000000      64.000000\r
7216                         *MESH_VERTEX    3       42.000000       -36.000000      64.000000\r
7217                 }\r
7218                 *MESH_NORMALS   {\r
7219                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
7220                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
7221                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
7222                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
7223                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
7224                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
7225                 }\r
7226                 *MESH_FACE_LIST {\r
7227                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7228                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7229                 }\r
7230                 *MESH_NUMTVERTEX        4\r
7231                 *MESH_TVERTLIST {\r
7232                         *MESH_TVERT     0       0.984375        0.718750        1.000000\r
7233                         *MESH_TVERT     1       0.968750        0.703125        1.000000\r
7234                         *MESH_TVERT     2       0.968750        0.734375        1.000000\r
7235                         *MESH_TVERT     3       0.953125        0.718750        1.000000\r
7236                 }\r
7237                 *MESH_NUMTVFACES        2\r
7238                 *MESH_TFACELIST {\r
7239                         *MESH_TFACE     0       0       2       1\r
7240                         *MESH_TFACE     1       3       1       2\r
7241                 }\r
7242         }\r
7243         *PROP_MOTIONBLUR        0\r
7244         *PROP_CASTSHADOW        1\r
7245         *PROP_RECVSHADOW        1\r
7246         *MATERIAL_REF   10\r
7247 }\r
7248 *GEOMOBJECT     {\r
7249         *NODE_NAME      "mat10model0surf240"\r
7250         *NODE_TM        {\r
7251                 *NODE_NAME      "mat10model0surf240"\r
7252                 *INHERIT_POS    0       0       0\r
7253                 *INHERIT_ROT    0       0       0\r
7254                 *INHERIT_SCL    0       0       0\r
7255                 *TM_ROW0        1.0     0       0\r
7256                 *TM_ROW1        0       1.0     0\r
7257                 *TM_ROW2        0       0       1.0\r
7258                 *TM_ROW3        0       0       0\r
7259                 *TM_POS 0.000000        0.000000        0.000000\r
7260         }\r
7261         *MESH   {\r
7262                 *TIMEVALUE      0\r
7263                 *MESH_NUMVERTEX 6\r
7264                 *MESH_NUMFACES  4\r
7265                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7266                 *MESH_VERTEX_LIST       {\r
7267                         *MESH_VERTEX    0       44.000000       -34.000000      64.000000\r
7268                         *MESH_VERTEX    1       42.000000       -36.000000      64.000000\r
7269                         *MESH_VERTEX    2       42.000000       -36.000000      62.000000\r
7270                         *MESH_VERTEX    3       44.000000       -34.000000      62.000000\r
7271                         *MESH_VERTEX    4       44.000000       -38.000000      64.000000\r
7272                         *MESH_VERTEX    5       44.000000       -38.000000      62.000000\r
7273                 }\r
7274                 *MESH_NORMALS   {\r
7275                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
7276                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
7277                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
7278                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
7279                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
7280                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
7281                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7282                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
7283                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
7284                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
7285                 }\r
7286                 *MESH_FACE_LIST {\r
7287                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7288                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7289                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7290                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7291                 }\r
7292                 *MESH_NUMTVERTEX        6\r
7293                 *MESH_TVERTLIST {\r
7294                         *MESH_TVERT     0       0.031250        0.015625        1.000000\r
7295                         *MESH_TVERT     1       0.062500        0.015625        1.000000\r
7296                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
7297                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
7298                         *MESH_TVERT     4       0.093750        0.015625        1.000000\r
7299                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
7300                 }\r
7301                 *MESH_NUMTVFACES        4\r
7302                 *MESH_TFACELIST {\r
7303                         *MESH_TFACE     0       0       2       1\r
7304                         *MESH_TFACE     1       0       3       2\r
7305                         *MESH_TFACE     2       2       4       1\r
7306                         *MESH_TFACE     3       2       5       4\r
7307                 }\r
7308         }\r
7309         *PROP_MOTIONBLUR        0\r
7310         *PROP_CASTSHADOW        1\r
7311         *PROP_RECVSHADOW        1\r
7312         *MATERIAL_REF   10\r
7313 }\r
7314 *GEOMOBJECT     {\r
7315         *NODE_NAME      "mat10model0surf241"\r
7316         *NODE_TM        {\r
7317                 *NODE_NAME      "mat10model0surf241"\r
7318                 *INHERIT_POS    0       0       0\r
7319                 *INHERIT_ROT    0       0       0\r
7320                 *INHERIT_SCL    0       0       0\r
7321                 *TM_ROW0        1.0     0       0\r
7322                 *TM_ROW1        0       1.0     0\r
7323                 *TM_ROW2        0       0       1.0\r
7324                 *TM_ROW3        0       0       0\r
7325                 *TM_POS 0.000000        0.000000        0.000000\r
7326         }\r
7327         *MESH   {\r
7328                 *TIMEVALUE      0\r
7329                 *MESH_NUMVERTEX 8\r
7330                 *MESH_NUMFACES  4\r
7331                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7332                 *MESH_VERTEX_LIST       {\r
7333                         *MESH_VERTEX    0       38.000000       -36.000000      62.000000\r
7334                         *MESH_VERTEX    1       38.000000       -36.000000      64.000000\r
7335                         *MESH_VERTEX    2       36.000000       -34.000000      64.000000\r
7336                         *MESH_VERTEX    3       36.000000       -34.000000      62.000000\r
7337                         *MESH_VERTEX    4       36.000000       -38.000000      64.000000\r
7338                         *MESH_VERTEX    5       38.000000       -36.000000      64.000000\r
7339                         *MESH_VERTEX    6       38.000000       -36.000000      62.000000\r
7340                         *MESH_VERTEX    7       36.000000       -38.000000      62.000000\r
7341                 }\r
7342                 *MESH_NORMALS   {\r
7343                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
7344                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
7345                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
7346                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
7347                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
7348                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
7349                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
7350                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
7351                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
7352                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
7353                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
7354                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
7355                 }\r
7356                 *MESH_FACE_LIST {\r
7357                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7358                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7359                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7360                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7361                 }\r
7362                 *MESH_NUMTVERTEX        8\r
7363                 *MESH_TVERTLIST {\r
7364                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
7365                         *MESH_TVERT     1       0.000000        0.015625        1.000000\r
7366                         *MESH_TVERT     2       0.031250        0.015625        1.000000\r
7367                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
7368                         *MESH_TVERT     4       0.093750        0.015625        1.000000\r
7369                         *MESH_TVERT     5       0.125000        0.015625        1.000000\r
7370                         *MESH_TVERT     6       0.125000        0.000000        1.000000\r
7371                         *MESH_TVERT     7       0.093750        0.000000        1.000000\r
7372                 }\r
7373                 *MESH_NUMTVFACES        4\r
7374                 *MESH_TFACELIST {\r
7375                         *MESH_TFACE     0       0       2       1\r
7376                         *MESH_TFACE     1       0       3       2\r
7377                         *MESH_TFACE     2       4       6       5\r
7378                         *MESH_TFACE     3       4       7       6\r
7379                 }\r
7380         }\r
7381         *PROP_MOTIONBLUR        0\r
7382         *PROP_CASTSHADOW        1\r
7383         *PROP_RECVSHADOW        1\r
7384         *MATERIAL_REF   10\r
7385 }\r
7386 *GEOMOBJECT     {\r
7387         *NODE_NAME      "mat10model0surf242"\r
7388         *NODE_TM        {\r
7389                 *NODE_NAME      "mat10model0surf242"\r
7390                 *INHERIT_POS    0       0       0\r
7391                 *INHERIT_ROT    0       0       0\r
7392                 *INHERIT_SCL    0       0       0\r
7393                 *TM_ROW0        1.0     0       0\r
7394                 *TM_ROW1        0       1.0     0\r
7395                 *TM_ROW2        0       0       1.0\r
7396                 *TM_ROW3        0       0       0\r
7397                 *TM_POS 0.000000        0.000000        0.000000\r
7398         }\r
7399         *MESH   {\r
7400                 *TIMEVALUE      0\r
7401                 *MESH_NUMVERTEX 8\r
7402                 *MESH_NUMFACES  4\r
7403                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7404                 *MESH_VERTEX_LIST       {\r
7405                         *MESH_VERTEX    0       40.000000       -36.000000      32.000000\r
7406                         *MESH_VERTEX    1       40.000000       -36.000000      34.000000\r
7407                         *MESH_VERTEX    2       36.000000       -32.000000      34.000000\r
7408                         *MESH_VERTEX    3       36.000000       -32.000000      32.000000\r
7409                         *MESH_VERTEX    4       36.000000       -40.000000      34.000000\r
7410                         *MESH_VERTEX    5       40.000000       -36.000000      34.000000\r
7411                         *MESH_VERTEX    6       40.000000       -36.000000      32.000000\r
7412                         *MESH_VERTEX    7       36.000000       -40.000000      32.000000\r
7413                 }\r
7414                 *MESH_NORMALS   {\r
7415                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
7416                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
7417                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
7418                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
7419                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
7420                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
7421                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
7422                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
7423                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
7424                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
7425                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
7426                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
7427                 }\r
7428                 *MESH_FACE_LIST {\r
7429                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7430                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7431                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7432                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7433                 }\r
7434                 *MESH_NUMTVERTEX        8\r
7435                 *MESH_TVERTLIST {\r
7436                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
7437                         *MESH_TVERT     1       0.000000        0.015625        1.000000\r
7438                         *MESH_TVERT     2       0.062500        0.015625        1.000000\r
7439                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
7440                         *MESH_TVERT     4       0.187500        0.015625        1.000000\r
7441                         *MESH_TVERT     5       0.250000        0.015625        1.000000\r
7442                         *MESH_TVERT     6       0.250000        0.000000        1.000000\r
7443                         *MESH_TVERT     7       0.187500        0.000000        1.000000\r
7444                 }\r
7445                 *MESH_NUMTVFACES        4\r
7446                 *MESH_TFACELIST {\r
7447                         *MESH_TFACE     0       0       2       1\r
7448                         *MESH_TFACE     1       0       3       2\r
7449                         *MESH_TFACE     2       4       6       5\r
7450                         *MESH_TFACE     3       4       7       6\r
7451                 }\r
7452         }\r
7453         *PROP_MOTIONBLUR        0\r
7454         *PROP_CASTSHADOW        1\r
7455         *PROP_RECVSHADOW        1\r
7456         *MATERIAL_REF   10\r
7457 }\r
7458 *GEOMOBJECT     {\r
7459         *NODE_NAME      "mat10model0surf243"\r
7460         *NODE_TM        {\r
7461                 *NODE_NAME      "mat10model0surf243"\r
7462                 *INHERIT_POS    0       0       0\r
7463                 *INHERIT_ROT    0       0       0\r
7464                 *INHERIT_SCL    0       0       0\r
7465                 *TM_ROW0        1.0     0       0\r
7466                 *TM_ROW1        0       1.0     0\r
7467                 *TM_ROW2        0       0       1.0\r
7468                 *TM_ROW3        0       0       0\r
7469                 *TM_POS 0.000000        0.000000        0.000000\r
7470         }\r
7471         *MESH   {\r
7472                 *TIMEVALUE      0\r
7473                 *MESH_NUMVERTEX 4\r
7474                 *MESH_NUMFACES  2\r
7475                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7476                 *MESH_VERTEX_LIST       {\r
7477                         *MESH_VERTEX    0       38.000000       -36.000000      64.000000\r
7478                         *MESH_VERTEX    1       36.000000       -38.000000      64.000000\r
7479                         *MESH_VERTEX    2       36.000000       -34.000000      64.000000\r
7480                         *MESH_VERTEX    3       34.000000       -36.000000      64.000000\r
7481                 }\r
7482                 *MESH_NORMALS   {\r
7483                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
7484                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
7485                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
7486                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
7487                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
7488                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
7489                 }\r
7490                 *MESH_FACE_LIST {\r
7491                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7492                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7493                 }\r
7494                 *MESH_NUMTVERTEX        4\r
7495                 *MESH_TVERTLIST {\r
7496                         *MESH_TVERT     0       0.921875        0.718750        1.000000\r
7497                         *MESH_TVERT     1       0.906250        0.703125        1.000000\r
7498                         *MESH_TVERT     2       0.906250        0.734375        1.000000\r
7499                         *MESH_TVERT     3       0.890625        0.718750        1.000000\r
7500                 }\r
7501                 *MESH_NUMTVFACES        2\r
7502                 *MESH_TFACELIST {\r
7503                         *MESH_TFACE     0       0       2       1\r
7504                         *MESH_TFACE     1       3       1       2\r
7505                 }\r
7506         }\r
7507         *PROP_MOTIONBLUR        0\r
7508         *PROP_CASTSHADOW        1\r
7509         *PROP_RECVSHADOW        1\r
7510         *MATERIAL_REF   10\r
7511 }\r
7512 *GEOMOBJECT     {\r
7513         *NODE_NAME      "mat10model0surf244"\r
7514         *NODE_TM        {\r
7515                 *NODE_NAME      "mat10model0surf244"\r
7516                 *INHERIT_POS    0       0       0\r
7517                 *INHERIT_ROT    0       0       0\r
7518                 *INHERIT_SCL    0       0       0\r
7519                 *TM_ROW0        1.0     0       0\r
7520                 *TM_ROW1        0       1.0     0\r
7521                 *TM_ROW2        0       0       1.0\r
7522                 *TM_ROW3        0       0       0\r
7523                 *TM_POS 0.000000        0.000000        0.000000\r
7524         }\r
7525         *MESH   {\r
7526                 *TIMEVALUE      0\r
7527                 *MESH_NUMVERTEX 4\r
7528                 *MESH_NUMFACES  2\r
7529                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7530                 *MESH_VERTEX_LIST       {\r
7531                         *MESH_VERTEX    0       40.000000       -36.000000      32.000000\r
7532                         *MESH_VERTEX    1       36.000000       -32.000000      32.000000\r
7533                         *MESH_VERTEX    2       36.000000       -40.000000      32.000000\r
7534                         *MESH_VERTEX    3       32.000000       -36.000000      32.000000\r
7535                 }\r
7536                 *MESH_NORMALS   {\r
7537                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
7538                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
7539                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
7540                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
7541                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
7542                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
7543                 }\r
7544                 *MESH_FACE_LIST {\r
7545                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7546                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7547                 }\r
7548                 *MESH_NUMTVERTEX        4\r
7549                 *MESH_TVERTLIST {\r
7550                         *MESH_TVERT     0       0.937500        0.718750        1.000000\r
7551                         *MESH_TVERT     1       0.906250        0.750000        1.000000\r
7552                         *MESH_TVERT     2       0.906250        0.687500        1.000000\r
7553                         *MESH_TVERT     3       0.875000        0.718750        1.000000\r
7554                 }\r
7555                 *MESH_NUMTVFACES        2\r
7556                 *MESH_TFACELIST {\r
7557                         *MESH_TFACE     0       0       2       1\r
7558                         *MESH_TFACE     1       3       1       2\r
7559                 }\r
7560         }\r
7561         *PROP_MOTIONBLUR        0\r
7562         *PROP_CASTSHADOW        1\r
7563         *PROP_RECVSHADOW        1\r
7564         *MATERIAL_REF   10\r
7565 }\r
7566 *GEOMOBJECT     {\r
7567         *NODE_NAME      "mat10model0surf245"\r
7568         *NODE_TM        {\r
7569                 *NODE_NAME      "mat10model0surf245"\r
7570                 *INHERIT_POS    0       0       0\r
7571                 *INHERIT_ROT    0       0       0\r
7572                 *INHERIT_SCL    0       0       0\r
7573                 *TM_ROW0        1.0     0       0\r
7574                 *TM_ROW1        0       1.0     0\r
7575                 *TM_ROW2        0       0       1.0\r
7576                 *TM_ROW3        0       0       0\r
7577                 *TM_POS 0.000000        0.000000        0.000000\r
7578         }\r
7579         *MESH   {\r
7580                 *TIMEVALUE      0\r
7581                 *MESH_NUMVERTEX 6\r
7582                 *MESH_NUMFACES  4\r
7583                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7584                 *MESH_VERTEX_LIST       {\r
7585                         *MESH_VERTEX    0       36.000000       -34.000000      64.000000\r
7586                         *MESH_VERTEX    1       34.000000       -36.000000      64.000000\r
7587                         *MESH_VERTEX    2       34.000000       -36.000000      62.000000\r
7588                         *MESH_VERTEX    3       36.000000       -34.000000      62.000000\r
7589                         *MESH_VERTEX    4       36.000000       -38.000000      64.000000\r
7590                         *MESH_VERTEX    5       36.000000       -38.000000      62.000000\r
7591                 }\r
7592                 *MESH_NORMALS   {\r
7593                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
7594                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
7595                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
7596                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
7597                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
7598                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
7599                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7600                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
7601                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
7602                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
7603                 }\r
7604                 *MESH_FACE_LIST {\r
7605                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7606                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7607                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7608                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7609                 }\r
7610                 *MESH_NUMTVERTEX        6\r
7611                 *MESH_TVERTLIST {\r
7612                         *MESH_TVERT     0       0.031250        0.015625        1.000000\r
7613                         *MESH_TVERT     1       0.062500        0.015625        1.000000\r
7614                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
7615                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
7616                         *MESH_TVERT     4       0.093750        0.015625        1.000000\r
7617                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
7618                 }\r
7619                 *MESH_NUMTVFACES        4\r
7620                 *MESH_TFACELIST {\r
7621                         *MESH_TFACE     0       0       2       1\r
7622                         *MESH_TFACE     1       0       3       2\r
7623                         *MESH_TFACE     2       2       4       1\r
7624                         *MESH_TFACE     3       2       5       4\r
7625                 }\r
7626         }\r
7627         *PROP_MOTIONBLUR        0\r
7628         *PROP_CASTSHADOW        1\r
7629         *PROP_RECVSHADOW        1\r
7630         *MATERIAL_REF   10\r
7631 }\r
7632 *GEOMOBJECT     {\r
7633         *NODE_NAME      "mat10model0surf246"\r
7634         *NODE_TM        {\r
7635                 *NODE_NAME      "mat10model0surf246"\r
7636                 *INHERIT_POS    0       0       0\r
7637                 *INHERIT_ROT    0       0       0\r
7638                 *INHERIT_SCL    0       0       0\r
7639                 *TM_ROW0        1.0     0       0\r
7640                 *TM_ROW1        0       1.0     0\r
7641                 *TM_ROW2        0       0       1.0\r
7642                 *TM_ROW3        0       0       0\r
7643                 *TM_POS 0.000000        0.000000        0.000000\r
7644         }\r
7645         *MESH   {\r
7646                 *TIMEVALUE      0\r
7647                 *MESH_NUMVERTEX 6\r
7648                 *MESH_NUMFACES  4\r
7649                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7650                 *MESH_VERTEX_LIST       {\r
7651                         *MESH_VERTEX    0       36.000000       -32.000000      34.000000\r
7652                         *MESH_VERTEX    1       32.000000       -36.000000      34.000000\r
7653                         *MESH_VERTEX    2       32.000000       -36.000000      32.000000\r
7654                         *MESH_VERTEX    3       36.000000       -32.000000      32.000000\r
7655                         *MESH_VERTEX    4       36.000000       -40.000000      34.000000\r
7656                         *MESH_VERTEX    5       36.000000       -40.000000      32.000000\r
7657                 }\r
7658                 *MESH_NORMALS   {\r
7659                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
7660                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
7661                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
7662                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
7663                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
7664                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
7665                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7666                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
7667                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
7668                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
7669                 }\r
7670                 *MESH_FACE_LIST {\r
7671                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7672                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7673                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7674                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7675                 }\r
7676                 *MESH_NUMTVERTEX        6\r
7677                 *MESH_TVERTLIST {\r
7678                         *MESH_TVERT     0       0.062500        0.015625        1.000000\r
7679                         *MESH_TVERT     1       0.125000        0.015625        1.000000\r
7680                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
7681                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
7682                         *MESH_TVERT     4       0.187500        0.015625        1.000000\r
7683                         *MESH_TVERT     5       0.187500        0.000000        1.000000\r
7684                 }\r
7685                 *MESH_NUMTVFACES        4\r
7686                 *MESH_TFACELIST {\r
7687                         *MESH_TFACE     0       0       2       1\r
7688                         *MESH_TFACE     1       0       3       2\r
7689                         *MESH_TFACE     2       2       4       1\r
7690                         *MESH_TFACE     3       2       5       4\r
7691                 }\r
7692         }\r
7693         *PROP_MOTIONBLUR        0\r
7694         *PROP_CASTSHADOW        1\r
7695         *PROP_RECVSHADOW        1\r
7696         *MATERIAL_REF   10\r
7697 }\r
7698 *GEOMOBJECT     {\r
7699         *NODE_NAME      "mat10model0surf247"\r
7700         *NODE_TM        {\r
7701                 *NODE_NAME      "mat10model0surf247"\r
7702                 *INHERIT_POS    0       0       0\r
7703                 *INHERIT_ROT    0       0       0\r
7704                 *INHERIT_SCL    0       0       0\r
7705                 *TM_ROW0        1.0     0       0\r
7706                 *TM_ROW1        0       1.0     0\r
7707                 *TM_ROW2        0       0       1.0\r
7708                 *TM_ROW3        0       0       0\r
7709                 *TM_POS 0.000000        0.000000        0.000000\r
7710         }\r
7711         *MESH   {\r
7712                 *TIMEVALUE      0\r
7713                 *MESH_NUMVERTEX 6\r
7714                 *MESH_NUMFACES  4\r
7715                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7716                 *MESH_VERTEX_LIST       {\r
7717                         *MESH_VERTEX    0       14.000000       34.000000       10.000000\r
7718                         *MESH_VERTEX    1       14.000000       34.000000       12.000000\r
7719                         *MESH_VERTEX    2       12.000000       36.000000       12.000000\r
7720                         *MESH_VERTEX    3       12.000000       36.000000       10.000000\r
7721                         *MESH_VERTEX    4       12.000000       32.000000       12.000000\r
7722                         *MESH_VERTEX    5       12.000000       32.000000       10.000000\r
7723                 }\r
7724                 *MESH_NORMALS   {\r
7725                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
7726                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
7727                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
7728                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
7729                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
7730                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
7731                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
7732                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
7733                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
7734                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
7735                 }\r
7736                 *MESH_FACE_LIST {\r
7737                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7738                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7739                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7740                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7741                 }\r
7742                 *MESH_NUMTVERTEX        6\r
7743                 *MESH_TVERTLIST {\r
7744                         *MESH_TVERT     0       0.062500        0.000000        1.000000\r
7745                         *MESH_TVERT     1       0.062500        0.015625        1.000000\r
7746                         *MESH_TVERT     2       0.093750        0.015625        1.000000\r
7747                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
7748                         *MESH_TVERT     4       0.031250        0.015625        1.000000\r
7749                         *MESH_TVERT     5       0.031250        0.000000        1.000000\r
7750                 }\r
7751                 *MESH_NUMTVFACES        4\r
7752                 *MESH_TFACELIST {\r
7753                         *MESH_TFACE     0       0       2       1\r
7754                         *MESH_TFACE     1       0       3       2\r
7755                         *MESH_TFACE     2       4       0       1\r
7756                         *MESH_TFACE     3       4       5       0\r
7757                 }\r
7758         }\r
7759         *PROP_MOTIONBLUR        0\r
7760         *PROP_CASTSHADOW        1\r
7761         *PROP_RECVSHADOW        1\r
7762         *MATERIAL_REF   10\r
7763 }\r
7764 *GEOMOBJECT     {\r
7765         *NODE_NAME      "mat10model0surf248"\r
7766         *NODE_TM        {\r
7767                 *NODE_NAME      "mat10model0surf248"\r
7768                 *INHERIT_POS    0       0       0\r
7769                 *INHERIT_ROT    0       0       0\r
7770                 *INHERIT_SCL    0       0       0\r
7771                 *TM_ROW0        1.0     0       0\r
7772                 *TM_ROW1        0       1.0     0\r
7773                 *TM_ROW2        0       0       1.0\r
7774                 *TM_ROW3        0       0       0\r
7775                 *TM_POS 0.000000        0.000000        0.000000\r
7776         }\r
7777         *MESH   {\r
7778                 *TIMEVALUE      0\r
7779                 *MESH_NUMVERTEX 4\r
7780                 *MESH_NUMFACES  2\r
7781                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7782                 *MESH_VERTEX_LIST       {\r
7783                         *MESH_VERTEX    0       14.000000       34.000000       12.000000\r
7784                         *MESH_VERTEX    1       12.000000       32.000000       12.000000\r
7785                         *MESH_VERTEX    2       12.000000       36.000000       12.000000\r
7786                         *MESH_VERTEX    3       10.000000       34.000000       12.000000\r
7787                 }\r
7788                 *MESH_NORMALS   {\r
7789                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
7790                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
7791                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
7792                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
7793                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
7794                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
7795                 }\r
7796                 *MESH_FACE_LIST {\r
7797                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7798                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7799                 }\r
7800                 *MESH_NUMTVERTEX        4\r
7801                 *MESH_TVERTLIST {\r
7802                         *MESH_TVERT     0       0.734375        0.265625        1.000000\r
7803                         *MESH_TVERT     1       0.718750        0.250000        1.000000\r
7804                         *MESH_TVERT     2       0.718750        0.281250        1.000000\r
7805                         *MESH_TVERT     3       0.703125        0.265625        1.000000\r
7806                 }\r
7807                 *MESH_NUMTVFACES        2\r
7808                 *MESH_TFACELIST {\r
7809                         *MESH_TFACE     0       0       2       1\r
7810                         *MESH_TFACE     1       3       1       2\r
7811                 }\r
7812         }\r
7813         *PROP_MOTIONBLUR        0\r
7814         *PROP_CASTSHADOW        1\r
7815         *PROP_RECVSHADOW        1\r
7816         *MATERIAL_REF   10\r
7817 }\r
7818 *GEOMOBJECT     {\r
7819         *NODE_NAME      "mat10model0surf249"\r
7820         *NODE_TM        {\r
7821                 *NODE_NAME      "mat10model0surf249"\r
7822                 *INHERIT_POS    0       0       0\r
7823                 *INHERIT_ROT    0       0       0\r
7824                 *INHERIT_SCL    0       0       0\r
7825                 *TM_ROW0        1.0     0       0\r
7826                 *TM_ROW1        0       1.0     0\r
7827                 *TM_ROW2        0       0       1.0\r
7828                 *TM_ROW3        0       0       0\r
7829                 *TM_POS 0.000000        0.000000        0.000000\r
7830         }\r
7831         *MESH   {\r
7832                 *TIMEVALUE      0\r
7833                 *MESH_NUMVERTEX 4\r
7834                 *MESH_NUMFACES  2\r
7835                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7836                 *MESH_VERTEX_LIST       {\r
7837                         *MESH_VERTEX    0       14.000000       28.000000       18.000000\r
7838                         *MESH_VERTEX    1       12.000000       28.000000       20.000000\r
7839                         *MESH_VERTEX    2       12.000000       28.000000       16.000000\r
7840                         *MESH_VERTEX    3       10.000000       28.000000       18.000000\r
7841                 }\r
7842                 *MESH_NORMALS   {\r
7843                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
7844                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
7845                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
7846                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
7847                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
7848                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
7849                 }\r
7850                 *MESH_FACE_LIST {\r
7851                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7852                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7853                 }\r
7854                 *MESH_NUMTVERTEX        4\r
7855                 *MESH_TVERTLIST {\r
7856                         *MESH_TVERT     0       0.734375        0.140625        1.000000\r
7857                         *MESH_TVERT     1       0.718750        0.156250        1.000000\r
7858                         *MESH_TVERT     2       0.718750        0.125000        1.000000\r
7859                         *MESH_TVERT     3       0.703125        0.140625        1.000000\r
7860                 }\r
7861                 *MESH_NUMTVFACES        2\r
7862                 *MESH_TFACELIST {\r
7863                         *MESH_TFACE     0       0       2       1\r
7864                         *MESH_TFACE     1       3       1       2\r
7865                 }\r
7866         }\r
7867         *PROP_MOTIONBLUR        0\r
7868         *PROP_CASTSHADOW        1\r
7869         *PROP_RECVSHADOW        1\r
7870         *MATERIAL_REF   10\r
7871 }\r
7872 *GEOMOBJECT     {\r
7873         *NODE_NAME      "mat10model0surf250"\r
7874         *NODE_TM        {\r
7875                 *NODE_NAME      "mat10model0surf250"\r
7876                 *INHERIT_POS    0       0       0\r
7877                 *INHERIT_ROT    0       0       0\r
7878                 *INHERIT_SCL    0       0       0\r
7879                 *TM_ROW0        1.0     0       0\r
7880                 *TM_ROW1        0       1.0     0\r
7881                 *TM_ROW2        0       0       1.0\r
7882                 *TM_ROW3        0       0       0\r
7883                 *TM_POS 0.000000        0.000000        0.000000\r
7884         }\r
7885         *MESH   {\r
7886                 *TIMEVALUE      0\r
7887                 *MESH_NUMVERTEX 6\r
7888                 *MESH_NUMFACES  4\r
7889                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7890                 *MESH_VERTEX_LIST       {\r
7891                         *MESH_VERTEX    0       12.000000       28.000000       20.000000\r
7892                         *MESH_VERTEX    1       14.000000       28.000000       18.000000\r
7893                         *MESH_VERTEX    2       14.000000       26.000000       18.000000\r
7894                         *MESH_VERTEX    3       12.000000       26.000000       20.000000\r
7895                         *MESH_VERTEX    4       10.000000       26.000000       18.000000\r
7896                         *MESH_VERTEX    5       10.000000       28.000000       18.000000\r
7897                 }\r
7898                 *MESH_NORMALS   {\r
7899                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
7900                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
7901                         *MESH_FACENORMAL        2       -0.169102       0.000000        0.985599\r
7902                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
7903                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
7904                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
7905                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
7906                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
7907                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
7908                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
7909                 }\r
7910                 *MESH_FACE_LIST {\r
7911                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7912                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7913                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7914                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7915                 }\r
7916                 *MESH_NUMTVERTEX        6\r
7917                 *MESH_TVERTLIST {\r
7918                         *MESH_TVERT     0       0.031250        0.015625        1.000000\r
7919                         *MESH_TVERT     1       0.062500        0.015625        1.000000\r
7920                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
7921                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
7922                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
7923                         *MESH_TVERT     5       0.000000        0.015625        1.000000\r
7924                 }\r
7925                 *MESH_NUMTVFACES        4\r
7926                 *MESH_TFACELIST {\r
7927                         *MESH_TFACE     0       0       2       1\r
7928                         *MESH_TFACE     1       0       3       2\r
7929                         *MESH_TFACE     2       4       3       0\r
7930                         *MESH_TFACE     3       4       0       5\r
7931                 }\r
7932         }\r
7933         *PROP_MOTIONBLUR        0\r
7934         *PROP_CASTSHADOW        1\r
7935         *PROP_RECVSHADOW        1\r
7936         *MATERIAL_REF   10\r
7937 }\r
7938 *GEOMOBJECT     {\r
7939         *NODE_NAME      "mat10model0surf251"\r
7940         *NODE_TM        {\r
7941                 *NODE_NAME      "mat10model0surf251"\r
7942                 *INHERIT_POS    0       0       0\r
7943                 *INHERIT_ROT    0       0       0\r
7944                 *INHERIT_SCL    0       0       0\r
7945                 *TM_ROW0        1.0     0       0\r
7946                 *TM_ROW1        0       1.0     0\r
7947                 *TM_ROW2        0       0       1.0\r
7948                 *TM_ROW3        0       0       0\r
7949                 *TM_POS 0.000000        0.000000        0.000000\r
7950         }\r
7951         *MESH   {\r
7952                 *TIMEVALUE      0\r
7953                 *MESH_NUMVERTEX 6\r
7954                 *MESH_NUMFACES  4\r
7955                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7956                 *MESH_VERTEX_LIST       {\r
7957                         *MESH_VERTEX    0       14.000000       26.000000       18.000000\r
7958                         *MESH_VERTEX    1       14.000000       28.000000       18.000000\r
7959                         *MESH_VERTEX    2       12.000000       28.000000       16.000000\r
7960                         *MESH_VERTEX    3       12.000000       26.000000       16.000000\r
7961                         *MESH_VERTEX    4       10.000000       26.000000       18.000000\r
7962                         *MESH_VERTEX    5       10.000000       28.000000       18.000000\r
7963                 }\r
7964                 *MESH_NORMALS   {\r
7965                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
7966                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
7967                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
7968                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
7969                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
7970                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
7971                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
7972                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
7973                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
7974                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
7975                 }\r
7976                 *MESH_FACE_LIST {\r
7977                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7978                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7979                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7980                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7981                 }\r
7982                 *MESH_NUMTVERTEX        6\r
7983                 *MESH_TVERTLIST {\r
7984                         *MESH_TVERT     0       0.062500        0.000000        1.000000\r
7985                         *MESH_TVERT     1       0.062500        0.015625        1.000000\r
7986                         *MESH_TVERT     2       0.093750        0.015625        1.000000\r
7987                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
7988                         *MESH_TVERT     4       0.125000        0.000000        1.000000\r
7989                         *MESH_TVERT     5       0.125000        0.015625        1.000000\r
7990                 }\r
7991                 *MESH_NUMTVFACES        4\r
7992                 *MESH_TFACELIST {\r
7993                         *MESH_TFACE     0       0       2       1\r
7994                         *MESH_TFACE     1       0       3       2\r
7995                         *MESH_TFACE     2       2       3       4\r
7996                         *MESH_TFACE     3       2       4       5\r
7997                 }\r
7998         }\r
7999         *PROP_MOTIONBLUR        0\r
8000         *PROP_CASTSHADOW        1\r
8001         *PROP_RECVSHADOW        1\r
8002         *MATERIAL_REF   10\r
8003 }\r
8004 *GEOMOBJECT     {\r
8005         *NODE_NAME      "mat10model0surf252"\r
8006         *NODE_TM        {\r
8007                 *NODE_NAME      "mat10model0surf252"\r
8008                 *INHERIT_POS    0       0       0\r
8009                 *INHERIT_ROT    0       0       0\r
8010                 *INHERIT_SCL    0       0       0\r
8011                 *TM_ROW0        1.0     0       0\r
8012                 *TM_ROW1        0       1.0     0\r
8013                 *TM_ROW2        0       0       1.0\r
8014                 *TM_ROW3        0       0       0\r
8015                 *TM_POS 0.000000        0.000000        0.000000\r
8016         }\r
8017         *MESH   {\r
8018                 *TIMEVALUE      0\r
8019                 *MESH_NUMVERTEX 6\r
8020                 *MESH_NUMFACES  4\r
8021                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8022                 *MESH_VERTEX_LIST       {\r
8023                         *MESH_VERTEX    0       14.000000       -26.000000      18.000000\r
8024                         *MESH_VERTEX    1       14.000000       -28.000000      18.000000\r
8025                         *MESH_VERTEX    2       12.000000       -28.000000      20.000000\r
8026                         *MESH_VERTEX    3       12.000000       -26.000000      20.000000\r
8027                         *MESH_VERTEX    4       10.000000       -26.000000      18.000000\r
8028                         *MESH_VERTEX    5       10.000000       -28.000000      18.000000\r
8029                 }\r
8030                 *MESH_NORMALS   {\r
8031                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
8032                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
8033                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
8034                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
8035                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
8036                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
8037                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
8038                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
8039                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
8040                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
8041                 }\r
8042                 *MESH_FACE_LIST {\r
8043                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8044                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8045                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8046                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8047                 }\r
8048                 *MESH_NUMTVERTEX        6\r
8049                 *MESH_TVERTLIST {\r
8050                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
8051                         *MESH_TVERT     1       0.000000        0.015625        1.000000\r
8052                         *MESH_TVERT     2       0.031250        0.015625        1.000000\r
8053                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
8054                         *MESH_TVERT     4       0.062500        0.000000        1.000000\r
8055                         *MESH_TVERT     5       0.062500        0.015625        1.000000\r
8056                 }\r
8057                 *MESH_NUMTVFACES        4\r
8058                 *MESH_TFACELIST {\r
8059                         *MESH_TFACE     0       0       2       1\r
8060                         *MESH_TFACE     1       0       3       2\r
8061                         *MESH_TFACE     2       2       3       4\r
8062                         *MESH_TFACE     3       2       4       5\r
8063                 }\r
8064         }\r
8065         *PROP_MOTIONBLUR        0\r
8066         *PROP_CASTSHADOW        1\r
8067         *PROP_RECVSHADOW        1\r
8068         *MATERIAL_REF   10\r
8069 }\r
8070 *GEOMOBJECT     {\r
8071         *NODE_NAME      "mat10model0surf253"\r
8072         *NODE_TM        {\r
8073                 *NODE_NAME      "mat10model0surf253"\r
8074                 *INHERIT_POS    0       0       0\r
8075                 *INHERIT_ROT    0       0       0\r
8076                 *INHERIT_SCL    0       0       0\r
8077                 *TM_ROW0        1.0     0       0\r
8078                 *TM_ROW1        0       1.0     0\r
8079                 *TM_ROW2        0       0       1.0\r
8080                 *TM_ROW3        0       0       0\r
8081                 *TM_POS 0.000000        0.000000        0.000000\r
8082         }\r
8083         *MESH   {\r
8084                 *TIMEVALUE      0\r
8085                 *MESH_NUMVERTEX 4\r
8086                 *MESH_NUMFACES  2\r
8087                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8088                 *MESH_VERTEX_LIST       {\r
8089                         *MESH_VERTEX    0       14.000000       -28.000000      18.000000\r
8090                         *MESH_VERTEX    1       12.000000       -28.000000      16.000000\r
8091                         *MESH_VERTEX    2       12.000000       -28.000000      20.000000\r
8092                         *MESH_VERTEX    3       10.000000       -28.000000      18.000000\r
8093                 }\r
8094                 *MESH_NORMALS   {\r
8095                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
8096                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
8097                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
8098                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
8099                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
8100                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
8101                 }\r
8102                 *MESH_FACE_LIST {\r
8103                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8104                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8105                 }\r
8106                 *MESH_NUMTVERTEX        4\r
8107                 *MESH_TVERTLIST {\r
8108                         *MESH_TVERT     0       0.734375        0.140625        1.000000\r
8109                         *MESH_TVERT     1       0.718750        0.125000        1.000000\r
8110                         *MESH_TVERT     2       0.718750        0.156250        1.000000\r
8111                         *MESH_TVERT     3       0.703125        0.140625        1.000000\r
8112                 }\r
8113                 *MESH_NUMTVFACES        2\r
8114                 *MESH_TFACELIST {\r
8115                         *MESH_TFACE     0       0       2       1\r
8116                         *MESH_TFACE     1       3       1       2\r
8117                 }\r
8118         }\r
8119         *PROP_MOTIONBLUR        0\r
8120         *PROP_CASTSHADOW        1\r
8121         *PROP_RECVSHADOW        1\r
8122         *MATERIAL_REF   10\r
8123 }\r
8124 *GEOMOBJECT     {\r
8125         *NODE_NAME      "mat10model0surf254"\r
8126         *NODE_TM        {\r
8127                 *NODE_NAME      "mat10model0surf254"\r
8128                 *INHERIT_POS    0       0       0\r
8129                 *INHERIT_ROT    0       0       0\r
8130                 *INHERIT_SCL    0       0       0\r
8131                 *TM_ROW0        1.0     0       0\r
8132                 *TM_ROW1        0       1.0     0\r
8133                 *TM_ROW2        0       0       1.0\r
8134                 *TM_ROW3        0       0       0\r
8135                 *TM_POS 0.000000        0.000000        0.000000\r
8136         }\r
8137         *MESH   {\r
8138                 *TIMEVALUE      0\r
8139                 *MESH_NUMVERTEX 6\r
8140                 *MESH_NUMFACES  4\r
8141                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8142                 *MESH_VERTEX_LIST       {\r
8143                         *MESH_VERTEX    0       12.000000       -28.000000      16.000000\r
8144                         *MESH_VERTEX    1       14.000000       -28.000000      18.000000\r
8145                         *MESH_VERTEX    2       14.000000       -26.000000      18.000000\r
8146                         *MESH_VERTEX    3       12.000000       -26.000000      16.000000\r
8147                         *MESH_VERTEX    4       10.000000       -26.000000      18.000000\r
8148                         *MESH_VERTEX    5       10.000000       -28.000000      18.000000\r
8149                 }\r
8150                 *MESH_NORMALS   {\r
8151                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
8152                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
8153                         *MESH_FACENORMAL        2       -0.169102       0.000000        0.985599\r
8154                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
8155                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
8156                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
8157                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
8158                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
8159                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
8160                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
8161                 }\r
8162                 *MESH_FACE_LIST {\r
8163                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8164                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8165                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8166                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8167                 }\r
8168                 *MESH_NUMTVERTEX        6\r
8169                 *MESH_TVERTLIST {\r
8170                         *MESH_TVERT     0       0.093750        0.015625        1.000000\r
8171                         *MESH_TVERT     1       0.125000        0.015625        1.000000\r
8172                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
8173                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
8174                         *MESH_TVERT     4       0.062500        0.000000        1.000000\r
8175                         *MESH_TVERT     5       0.062500        0.015625        1.000000\r
8176                 }\r
8177                 *MESH_NUMTVFACES        4\r
8178                 *MESH_TFACELIST {\r
8179                         *MESH_TFACE     0       0       2       1\r
8180                         *MESH_TFACE     1       0       3       2\r
8181                         *MESH_TFACE     2       4       3       0\r
8182                         *MESH_TFACE     3       4       0       5\r
8183                 }\r
8184         }\r
8185         *PROP_MOTIONBLUR        0\r
8186         *PROP_CASTSHADOW        1\r
8187         *PROP_RECVSHADOW        1\r
8188         *MATERIAL_REF   10\r
8189 }\r
8190 *GEOMOBJECT     {\r
8191         *NODE_NAME      "mat10model0surf255"\r
8192         *NODE_TM        {\r
8193                 *NODE_NAME      "mat10model0surf255"\r
8194                 *INHERIT_POS    0       0       0\r
8195                 *INHERIT_ROT    0       0       0\r
8196                 *INHERIT_SCL    0       0       0\r
8197                 *TM_ROW0        1.0     0       0\r
8198                 *TM_ROW1        0       1.0     0\r
8199                 *TM_ROW2        0       0       1.0\r
8200                 *TM_ROW3        0       0       0\r
8201                 *TM_POS 0.000000        0.000000        0.000000\r
8202         }\r
8203         *MESH   {\r
8204                 *TIMEVALUE      0\r
8205                 *MESH_NUMVERTEX 8\r
8206                 *MESH_NUMFACES  4\r
8207                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8208                 *MESH_VERTEX_LIST       {\r
8209                         *MESH_VERTEX    0       14.000000       -34.000000      10.000000\r
8210                         *MESH_VERTEX    1       14.000000       -34.000000      12.000000\r
8211                         *MESH_VERTEX    2       12.000000       -32.000000      12.000000\r
8212                         *MESH_VERTEX    3       12.000000       -32.000000      10.000000\r
8213                         *MESH_VERTEX    4       12.000000       -36.000000      12.000000\r
8214                         *MESH_VERTEX    5       14.000000       -34.000000      12.000000\r
8215                         *MESH_VERTEX    6       14.000000       -34.000000      10.000000\r
8216                         *MESH_VERTEX    7       12.000000       -36.000000      10.000000\r
8217                 }\r
8218                 *MESH_NORMALS   {\r
8219                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
8220                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
8221                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
8222                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
8223                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
8224                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
8225                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
8226                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
8227                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8228                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
8229                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
8230                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
8231                 }\r
8232                 *MESH_FACE_LIST {\r
8233                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8234                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8235                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8236                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8237                 }\r
8238                 *MESH_NUMTVERTEX        8\r
8239                 *MESH_TVERTLIST {\r
8240                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
8241                         *MESH_TVERT     1       0.000000        0.015625        1.000000\r
8242                         *MESH_TVERT     2       0.031250        0.015625        1.000000\r
8243                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
8244                         *MESH_TVERT     4       0.093750        0.015625        1.000000\r
8245                         *MESH_TVERT     5       0.125000        0.015625        1.000000\r
8246                         *MESH_TVERT     6       0.125000        0.000000        1.000000\r
8247                         *MESH_TVERT     7       0.093750        0.000000        1.000000\r
8248                 }\r
8249                 *MESH_NUMTVFACES        4\r
8250                 *MESH_TFACELIST {\r
8251                         *MESH_TFACE     0       0       2       1\r
8252                         *MESH_TFACE     1       0       3       2\r
8253                         *MESH_TFACE     2       4       6       5\r
8254                         *MESH_TFACE     3       4       7       6\r
8255                 }\r
8256         }\r
8257         *PROP_MOTIONBLUR        0\r
8258         *PROP_CASTSHADOW        1\r
8259         *PROP_RECVSHADOW        1\r
8260         *MATERIAL_REF   10\r
8261 }\r
8262 *GEOMOBJECT     {\r
8263         *NODE_NAME      "mat10model0surf256"\r
8264         *NODE_TM        {\r
8265                 *NODE_NAME      "mat10model0surf256"\r
8266                 *INHERIT_POS    0       0       0\r
8267                 *INHERIT_ROT    0       0       0\r
8268                 *INHERIT_SCL    0       0       0\r
8269                 *TM_ROW0        1.0     0       0\r
8270                 *TM_ROW1        0       1.0     0\r
8271                 *TM_ROW2        0       0       1.0\r
8272                 *TM_ROW3        0       0       0\r
8273                 *TM_POS 0.000000        0.000000        0.000000\r
8274         }\r
8275         *MESH   {\r
8276                 *TIMEVALUE      0\r
8277                 *MESH_NUMVERTEX 4\r
8278                 *MESH_NUMFACES  2\r
8279                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8280                 *MESH_VERTEX_LIST       {\r
8281                         *MESH_VERTEX    0       14.000000       -34.000000      12.000000\r
8282                         *MESH_VERTEX    1       12.000000       -36.000000      12.000000\r
8283                         *MESH_VERTEX    2       12.000000       -32.000000      12.000000\r
8284                         *MESH_VERTEX    3       10.000000       -34.000000      12.000000\r
8285                 }\r
8286                 *MESH_NORMALS   {\r
8287                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
8288                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
8289                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
8290                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
8291                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
8292                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
8293                 }\r
8294                 *MESH_FACE_LIST {\r
8295                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8296                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8297                 }\r
8298                 *MESH_NUMTVERTEX        4\r
8299                 *MESH_TVERTLIST {\r
8300                         *MESH_TVERT     0       0.734375        0.734375        1.000000\r
8301                         *MESH_TVERT     1       0.718750        0.718750        1.000000\r
8302                         *MESH_TVERT     2       0.718750        0.750000        1.000000\r
8303                         *MESH_TVERT     3       0.703125        0.734375        1.000000\r
8304                 }\r
8305                 *MESH_NUMTVFACES        2\r
8306                 *MESH_TFACELIST {\r
8307                         *MESH_TFACE     0       0       2       1\r
8308                         *MESH_TFACE     1       3       1       2\r
8309                 }\r
8310         }\r
8311         *PROP_MOTIONBLUR        0\r
8312         *PROP_CASTSHADOW        1\r
8313         *PROP_RECVSHADOW        1\r
8314         *MATERIAL_REF   10\r
8315 }\r
8316 *GEOMOBJECT     {\r
8317         *NODE_NAME      "mat10model0surf257"\r
8318         *NODE_TM        {\r
8319                 *NODE_NAME      "mat10model0surf257"\r
8320                 *INHERIT_POS    0       0       0\r
8321                 *INHERIT_ROT    0       0       0\r
8322                 *INHERIT_SCL    0       0       0\r
8323                 *TM_ROW0        1.0     0       0\r
8324                 *TM_ROW1        0       1.0     0\r
8325                 *TM_ROW2        0       0       1.0\r
8326                 *TM_ROW3        0       0       0\r
8327                 *TM_POS 0.000000        0.000000        0.000000\r
8328         }\r
8329         *MESH   {\r
8330                 *TIMEVALUE      0\r
8331                 *MESH_NUMVERTEX 8\r
8332                 *MESH_NUMFACES  4\r
8333                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8334                 *MESH_VERTEX_LIST       {\r
8335                         *MESH_VERTEX    0       12.000000       36.000000       12.000000\r
8336                         *MESH_VERTEX    1       10.000000       34.000000       12.000000\r
8337                         *MESH_VERTEX    2       10.000000       34.000000       10.000000\r
8338                         *MESH_VERTEX    3       12.000000       36.000000       10.000000\r
8339                         *MESH_VERTEX    4       10.000000       34.000000       10.000000\r
8340                         *MESH_VERTEX    5       10.000000       34.000000       12.000000\r
8341                         *MESH_VERTEX    6       12.000000       32.000000       12.000000\r
8342                         *MESH_VERTEX    7       12.000000       32.000000       10.000000\r
8343                 }\r
8344                 *MESH_NORMALS   {\r
8345                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
8346                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
8347                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
8348                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
8349                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
8350                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
8351                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
8352                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
8353                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
8354                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
8355                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
8356                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
8357                 }\r
8358                 *MESH_FACE_LIST {\r
8359                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8360                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8361                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8362                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8363                 }\r
8364                 *MESH_NUMTVERTEX        8\r
8365                 *MESH_TVERTLIST {\r
8366                         *MESH_TVERT     0       0.093750        0.015625        1.000000\r
8367                         *MESH_TVERT     1       0.125000        0.015625        1.000000\r
8368                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
8369                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
8370                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
8371                         *MESH_TVERT     5       0.000000        0.015625        1.000000\r
8372                         *MESH_TVERT     6       0.031250        0.015625        1.000000\r
8373                         *MESH_TVERT     7       0.031250        0.000000        1.000000\r
8374                 }\r
8375                 *MESH_NUMTVFACES        4\r
8376                 *MESH_TFACELIST {\r
8377                         *MESH_TFACE     0       0       2       1\r
8378                         *MESH_TFACE     1       0       3       2\r
8379                         *MESH_TFACE     2       4       6       5\r
8380                         *MESH_TFACE     3       4       7       6\r
8381                 }\r
8382         }\r
8383         *PROP_MOTIONBLUR        0\r
8384         *PROP_CASTSHADOW        1\r
8385         *PROP_RECVSHADOW        1\r
8386         *MATERIAL_REF   10\r
8387 }\r
8388 *GEOMOBJECT     {\r
8389         *NODE_NAME      "mat10model0surf258"\r
8390         *NODE_TM        {\r
8391                 *NODE_NAME      "mat10model0surf258"\r
8392                 *INHERIT_POS    0       0       0\r
8393                 *INHERIT_ROT    0       0       0\r
8394                 *INHERIT_SCL    0       0       0\r
8395                 *TM_ROW0        1.0     0       0\r
8396                 *TM_ROW1        0       1.0     0\r
8397                 *TM_ROW2        0       0       1.0\r
8398                 *TM_ROW3        0       0       0\r
8399                 *TM_POS 0.000000        0.000000        0.000000\r
8400         }\r
8401         *MESH   {\r
8402                 *TIMEVALUE      0\r
8403                 *MESH_NUMVERTEX 6\r
8404                 *MESH_NUMFACES  4\r
8405                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8406                 *MESH_VERTEX_LIST       {\r
8407                         *MESH_VERTEX    0       12.000000       -32.000000      12.000000\r
8408                         *MESH_VERTEX    1       10.000000       -34.000000      12.000000\r
8409                         *MESH_VERTEX    2       10.000000       -34.000000      10.000000\r
8410                         *MESH_VERTEX    3       12.000000       -32.000000      10.000000\r
8411                         *MESH_VERTEX    4       12.000000       -36.000000      12.000000\r
8412                         *MESH_VERTEX    5       12.000000       -36.000000      10.000000\r
8413                 }\r
8414                 *MESH_NORMALS   {\r
8415                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
8416                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
8417                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
8418                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
8419                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
8420                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
8421                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
8422                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
8423                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8424                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8425                 }\r
8426                 *MESH_FACE_LIST {\r
8427                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8428                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8429                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8430                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8431                 }\r
8432                 *MESH_NUMTVERTEX        6\r
8433                 *MESH_TVERTLIST {\r
8434                         *MESH_TVERT     0       0.031250        0.015625        1.000000\r
8435                         *MESH_TVERT     1       0.062500        0.015625        1.000000\r
8436                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
8437                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
8438                         *MESH_TVERT     4       0.093750        0.015625        1.000000\r
8439                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
8440                 }\r
8441                 *MESH_NUMTVFACES        4\r
8442                 *MESH_TFACELIST {\r
8443                         *MESH_TFACE     0       0       2       1\r
8444                         *MESH_TFACE     1       0       3       2\r
8445                         *MESH_TFACE     2       2       4       1\r
8446                         *MESH_TFACE     3       2       5       4\r
8447                 }\r
8448         }\r
8449         *PROP_MOTIONBLUR        0\r
8450         *PROP_CASTSHADOW        1\r
8451         *PROP_RECVSHADOW        1\r
8452         *MATERIAL_REF   10\r
8453 }\r
8454 *GEOMOBJECT     {\r
8455         *NODE_NAME      "mat10model0surf259"\r
8456         *NODE_TM        {\r
8457                 *NODE_NAME      "mat10model0surf259"\r
8458                 *INHERIT_POS    0       0       0\r
8459                 *INHERIT_ROT    0       0       0\r
8460                 *INHERIT_SCL    0       0       0\r
8461                 *TM_ROW0        1.0     0       0\r
8462                 *TM_ROW1        0       1.0     0\r
8463                 *TM_ROW2        0       0       1.0\r
8464                 *TM_ROW3        0       0       0\r
8465                 *TM_POS 0.000000        0.000000        0.000000\r
8466         }\r
8467         *MESH   {\r
8468                 *TIMEVALUE      0\r
8469                 *MESH_NUMVERTEX 6\r
8470                 *MESH_NUMFACES  4\r
8471                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8472                 *MESH_VERTEX_LIST       {\r
8473                         *MESH_VERTEX    0       -2.000000       24.000000       48.000000\r
8474                         *MESH_VERTEX    1       90.000000       24.000000       48.000000\r
8475                         *MESH_VERTEX    2       90.000000       22.000000       50.000000\r
8476                         *MESH_VERTEX    3       -2.000000       22.000000       50.000000\r
8477                         *MESH_VERTEX    4       -2.000000       20.000000       48.000000\r
8478                         *MESH_VERTEX    5       90.000000       20.000000       48.000000\r
8479                 }\r
8480                 *MESH_NORMALS   {\r
8481                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
8482                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
8483                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
8484                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
8485                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
8486                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8487                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
8488                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
8489                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8490                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8491                 }\r
8492                 *MESH_FACE_LIST {\r
8493                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8494                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8495                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8496                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8497                 }\r
8498                 *MESH_NUMTVERTEX        6\r
8499                 *MESH_TVERTLIST {\r
8500                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
8501                         *MESH_TVERT     1       0.000000        0.718750        1.000000\r
8502                         *MESH_TVERT     2       0.022097        0.718750        1.000000\r
8503                         *MESH_TVERT     3       0.022097        0.000000        1.000000\r
8504                         *MESH_TVERT     4       0.044194        0.000000        1.000000\r
8505                         *MESH_TVERT     5       0.044194        0.718750        1.000000\r
8506                 }\r
8507                 *MESH_NUMTVFACES        4\r
8508                 *MESH_TFACELIST {\r
8509                         *MESH_TFACE     0       0       2       1\r
8510                         *MESH_TFACE     1       0       3       2\r
8511                         *MESH_TFACE     2       2       3       4\r
8512                         *MESH_TFACE     3       2       4       5\r
8513                 }\r
8514         }\r
8515         *PROP_MOTIONBLUR        0\r
8516         *PROP_CASTSHADOW        1\r
8517         *PROP_RECVSHADOW        1\r
8518         *MATERIAL_REF   10\r
8519 }\r
8520 *GEOMOBJECT     {\r
8521         *NODE_NAME      "mat10model0surf260"\r
8522         *NODE_TM        {\r
8523                 *NODE_NAME      "mat10model0surf260"\r
8524                 *INHERIT_POS    0       0       0\r
8525                 *INHERIT_ROT    0       0       0\r
8526                 *INHERIT_SCL    0       0       0\r
8527                 *TM_ROW0        1.0     0       0\r
8528                 *TM_ROW1        0       1.0     0\r
8529                 *TM_ROW2        0       0       1.0\r
8530                 *TM_ROW3        0       0       0\r
8531                 *TM_POS 0.000000        0.000000        0.000000\r
8532         }\r
8533         *MESH   {\r
8534                 *TIMEVALUE      0\r
8535                 *MESH_NUMVERTEX 4\r
8536                 *MESH_NUMFACES  2\r
8537                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8538                 *MESH_VERTEX_LIST       {\r
8539                         *MESH_VERTEX    0       -2.000000       24.000000       48.000000\r
8540                         *MESH_VERTEX    1       -2.000000       22.000000       50.000000\r
8541                         *MESH_VERTEX    2       -2.000000       22.000000       46.000000\r
8542                         *MESH_VERTEX    3       -2.000000       20.000000       48.000000\r
8543                 }\r
8544                 *MESH_NORMALS   {\r
8545                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
8546                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
8547                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
8548                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
8549                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
8550                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
8551                 }\r
8552                 *MESH_FACE_LIST {\r
8553                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8554                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8555                 }\r
8556                 *MESH_NUMTVERTEX        4\r
8557                 *MESH_TVERTLIST {\r
8558                         *MESH_TVERT     0       0.187500        0.375000        1.000000\r
8559                         *MESH_TVERT     1       0.171875        0.390625        1.000000\r
8560                         *MESH_TVERT     2       0.171875        0.359375        1.000000\r
8561                         *MESH_TVERT     3       0.156250        0.375000        1.000000\r
8562                 }\r
8563                 *MESH_NUMTVFACES        2\r
8564                 *MESH_TFACELIST {\r
8565                         *MESH_TFACE     0       0       2       1\r
8566                         *MESH_TFACE     1       3       1       2\r
8567                 }\r
8568         }\r
8569         *PROP_MOTIONBLUR        0\r
8570         *PROP_CASTSHADOW        1\r
8571         *PROP_RECVSHADOW        1\r
8572         *MATERIAL_REF   10\r
8573 }\r
8574 *GEOMOBJECT     {\r
8575         *NODE_NAME      "mat10model0surf261"\r
8576         *NODE_TM        {\r
8577                 *NODE_NAME      "mat10model0surf261"\r
8578                 *INHERIT_POS    0       0       0\r
8579                 *INHERIT_ROT    0       0       0\r
8580                 *INHERIT_SCL    0       0       0\r
8581                 *TM_ROW0        1.0     0       0\r
8582                 *TM_ROW1        0       1.0     0\r
8583                 *TM_ROW2        0       0       1.0\r
8584                 *TM_ROW3        0       0       0\r
8585                 *TM_POS 0.000000        0.000000        0.000000\r
8586         }\r
8587         *MESH   {\r
8588                 *TIMEVALUE      0\r
8589                 *MESH_NUMVERTEX 6\r
8590                 *MESH_NUMFACES  4\r
8591                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8592                 *MESH_VERTEX_LIST       {\r
8593                         *MESH_VERTEX    0       90.000000       22.000000       46.000000\r
8594                         *MESH_VERTEX    1       90.000000       24.000000       48.000000\r
8595                         *MESH_VERTEX    2       -2.000000       24.000000       48.000000\r
8596                         *MESH_VERTEX    3       -2.000000       22.000000       46.000000\r
8597                         *MESH_VERTEX    4       -2.000000       20.000000       48.000000\r
8598                         *MESH_VERTEX    5       90.000000       20.000000       48.000000\r
8599                 }\r
8600                 *MESH_NORMALS   {\r
8601                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
8602                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
8603                         *MESH_FACENORMAL        2       -0.169102       0.000000        0.985599\r
8604                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
8605                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
8606                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8607                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
8608                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
8609                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8610                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8611                 }\r
8612                 *MESH_FACE_LIST {\r
8613                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8614                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8615                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8616                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8617                 }\r
8618                 *MESH_NUMTVERTEX        6\r
8619                 *MESH_TVERTLIST {\r
8620                         *MESH_TVERT     0       0.066291        0.718750        1.000000\r
8621                         *MESH_TVERT     1       0.088388        0.718750        1.000000\r
8622                         *MESH_TVERT     2       0.088388        0.000000        1.000000\r
8623                         *MESH_TVERT     3       0.066291        0.000000        1.000000\r
8624                         *MESH_TVERT     4       0.044194        0.000000        1.000000\r
8625                         *MESH_TVERT     5       0.044194        0.718750        1.000000\r
8626                 }\r
8627                 *MESH_NUMTVFACES        4\r
8628                 *MESH_TFACELIST {\r
8629                         *MESH_TFACE     0       0       2       1\r
8630                         *MESH_TFACE     1       0       3       2\r
8631                         *MESH_TFACE     2       4       3       0\r
8632                         *MESH_TFACE     3       4       0       5\r
8633                 }\r
8634         }\r
8635         *PROP_MOTIONBLUR        0\r
8636         *PROP_CASTSHADOW        1\r
8637         *PROP_RECVSHADOW        1\r
8638         *MATERIAL_REF   10\r
8639 }\r
8640 *GEOMOBJECT     {\r
8641         *NODE_NAME      "mat10model0surf262"\r
8642         *NODE_TM        {\r
8643                 *NODE_NAME      "mat10model0surf262"\r
8644                 *INHERIT_POS    0       0       0\r
8645                 *INHERIT_ROT    0       0       0\r
8646                 *INHERIT_SCL    0       0       0\r
8647                 *TM_ROW0        1.0     0       0\r
8648                 *TM_ROW1        0       1.0     0\r
8649                 *TM_ROW2        0       0       1.0\r
8650                 *TM_ROW3        0       0       0\r
8651                 *TM_POS 0.000000        0.000000        0.000000\r
8652         }\r
8653         *MESH   {\r
8654                 *TIMEVALUE      0\r
8655                 *MESH_NUMVERTEX 6\r
8656                 *MESH_NUMFACES  4\r
8657                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8658                 *MESH_VERTEX_LIST       {\r
8659                         *MESH_VERTEX    0       -2.000000       18.000000       64.000000\r
8660                         *MESH_VERTEX    1       90.000000       18.000000       64.000000\r
8661                         *MESH_VERTEX    2       90.000000       16.000000       66.000000\r
8662                         *MESH_VERTEX    3       -2.000000       16.000000       66.000000\r
8663                         *MESH_VERTEX    4       -2.000000       14.000000       64.000000\r
8664                         *MESH_VERTEX    5       90.000000       14.000000       64.000000\r
8665                 }\r
8666                 *MESH_NORMALS   {\r
8667                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
8668                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
8669                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
8670                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
8671                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
8672                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8673                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
8674                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
8675                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8676                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8677                 }\r
8678                 *MESH_FACE_LIST {\r
8679                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8680                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8681                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8682                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8683                 }\r
8684                 *MESH_NUMTVERTEX        6\r
8685                 *MESH_TVERTLIST {\r
8686                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
8687                         *MESH_TVERT     1       0.000000        0.718750        1.000000\r
8688                         *MESH_TVERT     2       0.022097        0.718750        1.000000\r
8689                         *MESH_TVERT     3       0.022097        0.000000        1.000000\r
8690                         *MESH_TVERT     4       0.044194        0.000000        1.000000\r
8691                         *MESH_TVERT     5       0.044194        0.718750        1.000000\r
8692                 }\r
8693                 *MESH_NUMTVFACES        4\r
8694                 *MESH_TFACELIST {\r
8695                         *MESH_TFACE     0       0       2       1\r
8696                         *MESH_TFACE     1       0       3       2\r
8697                         *MESH_TFACE     2       2       3       4\r
8698                         *MESH_TFACE     3       2       4       5\r
8699                 }\r
8700         }\r
8701         *PROP_MOTIONBLUR        0\r
8702         *PROP_CASTSHADOW        1\r
8703         *PROP_RECVSHADOW        1\r
8704         *MATERIAL_REF   10\r
8705 }\r
8706 *GEOMOBJECT     {\r
8707         *NODE_NAME      "mat10model0surf263"\r
8708         *NODE_TM        {\r
8709                 *NODE_NAME      "mat10model0surf263"\r
8710                 *INHERIT_POS    0       0       0\r
8711                 *INHERIT_ROT    0       0       0\r
8712                 *INHERIT_SCL    0       0       0\r
8713                 *TM_ROW0        1.0     0       0\r
8714                 *TM_ROW1        0       1.0     0\r
8715                 *TM_ROW2        0       0       1.0\r
8716                 *TM_ROW3        0       0       0\r
8717                 *TM_POS 0.000000        0.000000        0.000000\r
8718         }\r
8719         *MESH   {\r
8720                 *TIMEVALUE      0\r
8721                 *MESH_NUMVERTEX 4\r
8722                 *MESH_NUMFACES  2\r
8723                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8724                 *MESH_VERTEX_LIST       {\r
8725                         *MESH_VERTEX    0       -2.000000       18.000000       64.000000\r
8726                         *MESH_VERTEX    1       -2.000000       16.000000       66.000000\r
8727                         *MESH_VERTEX    2       -2.000000       16.000000       62.000000\r
8728                         *MESH_VERTEX    3       -2.000000       14.000000       64.000000\r
8729                 }\r
8730                 *MESH_NORMALS   {\r
8731                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
8732                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
8733                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
8734                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
8735                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
8736                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
8737                 }\r
8738                 *MESH_FACE_LIST {\r
8739                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8740                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8741                 }\r
8742                 *MESH_NUMTVERTEX        4\r
8743                 *MESH_TVERTLIST {\r
8744                         *MESH_TVERT     0       0.140625        0.500000        1.000000\r
8745                         *MESH_TVERT     1       0.125000        0.515625        1.000000\r
8746                         *MESH_TVERT     2       0.125000        0.484375        1.000000\r
8747                         *MESH_TVERT     3       0.109375        0.500000        1.000000\r
8748                 }\r
8749                 *MESH_NUMTVFACES        2\r
8750                 *MESH_TFACELIST {\r
8751                         *MESH_TFACE     0       0       2       1\r
8752                         *MESH_TFACE     1       3       1       2\r
8753                 }\r
8754         }\r
8755         *PROP_MOTIONBLUR        0\r
8756         *PROP_CASTSHADOW        1\r
8757         *PROP_RECVSHADOW        1\r
8758         *MATERIAL_REF   10\r
8759 }\r
8760 *GEOMOBJECT     {\r
8761         *NODE_NAME      "mat10model0surf264"\r
8762         *NODE_TM        {\r
8763                 *NODE_NAME      "mat10model0surf264"\r
8764                 *INHERIT_POS    0       0       0\r
8765                 *INHERIT_ROT    0       0       0\r
8766                 *INHERIT_SCL    0       0       0\r
8767                 *TM_ROW0        1.0     0       0\r
8768                 *TM_ROW1        0       1.0     0\r
8769                 *TM_ROW2        0       0       1.0\r
8770                 *TM_ROW3        0       0       0\r
8771                 *TM_POS 0.000000        0.000000        0.000000\r
8772         }\r
8773         *MESH   {\r
8774                 *TIMEVALUE      0\r
8775                 *MESH_NUMVERTEX 6\r
8776                 *MESH_NUMFACES  4\r
8777                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8778                 *MESH_VERTEX_LIST       {\r
8779                         *MESH_VERTEX    0       90.000000       16.000000       62.000000\r
8780                         *MESH_VERTEX    1       90.000000       18.000000       64.000000\r
8781                         *MESH_VERTEX    2       -2.000000       18.000000       64.000000\r
8782                         *MESH_VERTEX    3       -2.000000       16.000000       62.000000\r
8783                         *MESH_VERTEX    4       -2.000000       14.000000       64.000000\r
8784                         *MESH_VERTEX    5       90.000000       14.000000       64.000000\r
8785                 }\r
8786                 *MESH_NORMALS   {\r
8787                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
8788                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
8789                         *MESH_FACENORMAL        2       -0.169102       0.000000        0.985599\r
8790                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
8791                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
8792                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8793                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
8794                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
8795                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8796                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8797                 }\r
8798                 *MESH_FACE_LIST {\r
8799                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8800                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8801                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8802                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8803                 }\r
8804                 *MESH_NUMTVERTEX        6\r
8805                 *MESH_TVERTLIST {\r
8806                         *MESH_TVERT     0       0.066291        0.718750        1.000000\r
8807                         *MESH_TVERT     1       0.088388        0.718750        1.000000\r
8808                         *MESH_TVERT     2       0.088388        0.000000        1.000000\r
8809                         *MESH_TVERT     3       0.066291        0.000000        1.000000\r
8810                         *MESH_TVERT     4       0.044194        0.000000        1.000000\r
8811                         *MESH_TVERT     5       0.044194        0.718750        1.000000\r
8812                 }\r
8813                 *MESH_NUMTVFACES        4\r
8814                 *MESH_TFACELIST {\r
8815                         *MESH_TFACE     0       0       2       1\r
8816                         *MESH_TFACE     1       0       3       2\r
8817                         *MESH_TFACE     2       4       3       0\r
8818                         *MESH_TFACE     3       4       0       5\r
8819                 }\r
8820         }\r
8821         *PROP_MOTIONBLUR        0\r
8822         *PROP_CASTSHADOW        1\r
8823         *PROP_RECVSHADOW        1\r
8824         *MATERIAL_REF   10\r
8825 }\r
8826 *GEOMOBJECT     {\r
8827         *NODE_NAME      "mat10model0surf265"\r
8828         *NODE_TM        {\r
8829                 *NODE_NAME      "mat10model0surf265"\r
8830                 *INHERIT_POS    0       0       0\r
8831                 *INHERIT_ROT    0       0       0\r
8832                 *INHERIT_SCL    0       0       0\r
8833                 *TM_ROW0        1.0     0       0\r
8834                 *TM_ROW1        0       1.0     0\r
8835                 *TM_ROW2        0       0       1.0\r
8836                 *TM_ROW3        0       0       0\r
8837                 *TM_POS 0.000000        0.000000        0.000000\r
8838         }\r
8839         *MESH   {\r
8840                 *TIMEVALUE      0\r
8841                 *MESH_NUMVERTEX 6\r
8842                 *MESH_NUMFACES  4\r
8843                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8844                 *MESH_VERTEX_LIST       {\r
8845                         *MESH_VERTEX    0       -2.000000       18.000000       32.000000\r
8846                         *MESH_VERTEX    1       90.000000       18.000000       32.000000\r
8847                         *MESH_VERTEX    2       90.000000       16.000000       34.000000\r
8848                         *MESH_VERTEX    3       -2.000000       16.000000       34.000000\r
8849                         *MESH_VERTEX    4       -2.000000       14.000000       32.000000\r
8850                         *MESH_VERTEX    5       90.000000       14.000000       32.000000\r
8851                 }\r
8852                 *MESH_NORMALS   {\r
8853                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
8854                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
8855                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
8856                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
8857                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
8858                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8859                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
8860                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
8861                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8862                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8863                 }\r
8864                 *MESH_FACE_LIST {\r
8865                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8866                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8867                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8868                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8869                 }\r
8870                 *MESH_NUMTVERTEX        6\r
8871                 *MESH_TVERTLIST {\r
8872                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
8873                         *MESH_TVERT     1       0.000000        0.718750        1.000000\r
8874                         *MESH_TVERT     2       0.022097        0.718750        1.000000\r
8875                         *MESH_TVERT     3       0.022097        0.000000        1.000000\r
8876                         *MESH_TVERT     4       0.044194        0.000000        1.000000\r
8877                         *MESH_TVERT     5       0.044194        0.718750        1.000000\r
8878                 }\r
8879                 *MESH_NUMTVFACES        4\r
8880                 *MESH_TFACELIST {\r
8881                         *MESH_TFACE     0       0       2       1\r
8882                         *MESH_TFACE     1       0       3       2\r
8883                         *MESH_TFACE     2       2       3       4\r
8884                         *MESH_TFACE     3       2       4       5\r
8885                 }\r
8886         }\r
8887         *PROP_MOTIONBLUR        0\r
8888         *PROP_CASTSHADOW        1\r
8889         *PROP_RECVSHADOW        1\r
8890         *MATERIAL_REF   10\r
8891 }\r
8892 *GEOMOBJECT     {\r
8893         *NODE_NAME      "mat10model0surf266"\r
8894         *NODE_TM        {\r
8895                 *NODE_NAME      "mat10model0surf266"\r
8896                 *INHERIT_POS    0       0       0\r
8897                 *INHERIT_ROT    0       0       0\r
8898                 *INHERIT_SCL    0       0       0\r
8899                 *TM_ROW0        1.0     0       0\r
8900                 *TM_ROW1        0       1.0     0\r
8901                 *TM_ROW2        0       0       1.0\r
8902                 *TM_ROW3        0       0       0\r
8903                 *TM_POS 0.000000        0.000000        0.000000\r
8904         }\r
8905         *MESH   {\r
8906                 *TIMEVALUE      0\r
8907                 *MESH_NUMVERTEX 4\r
8908                 *MESH_NUMFACES  2\r
8909                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8910                 *MESH_VERTEX_LIST       {\r
8911                         *MESH_VERTEX    0       -2.000000       18.000000       32.000000\r
8912                         *MESH_VERTEX    1       -2.000000       16.000000       34.000000\r
8913                         *MESH_VERTEX    2       -2.000000       16.000000       30.000000\r
8914                         *MESH_VERTEX    3       -2.000000       14.000000       32.000000\r
8915                 }\r
8916                 *MESH_NORMALS   {\r
8917                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
8918                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
8919                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
8920                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
8921                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
8922                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
8923                 }\r
8924                 *MESH_FACE_LIST {\r
8925                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8926                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8927                 }\r
8928                 *MESH_NUMTVERTEX        4\r
8929                 *MESH_TVERTLIST {\r
8930                         *MESH_TVERT     0       0.140625        0.250000        1.000000\r
8931                         *MESH_TVERT     1       0.125000        0.265625        1.000000\r
8932                         *MESH_TVERT     2       0.125000        0.234375        1.000000\r
8933                         *MESH_TVERT     3       0.109375        0.250000        1.000000\r
8934                 }\r
8935                 *MESH_NUMTVFACES        2\r
8936                 *MESH_TFACELIST {\r
8937                         *MESH_TFACE     0       0       2       1\r
8938                         *MESH_TFACE     1       3       1       2\r
8939                 }\r
8940         }\r
8941         *PROP_MOTIONBLUR        0\r
8942         *PROP_CASTSHADOW        1\r
8943         *PROP_RECVSHADOW        1\r
8944         *MATERIAL_REF   10\r
8945 }\r
8946 *GEOMOBJECT     {\r
8947         *NODE_NAME      "mat10model0surf267"\r
8948         *NODE_TM        {\r
8949                 *NODE_NAME      "mat10model0surf267"\r
8950                 *INHERIT_POS    0       0       0\r
8951                 *INHERIT_ROT    0       0       0\r
8952                 *INHERIT_SCL    0       0       0\r
8953                 *TM_ROW0        1.0     0       0\r
8954                 *TM_ROW1        0       1.0     0\r
8955                 *TM_ROW2        0       0       1.0\r
8956                 *TM_ROW3        0       0       0\r
8957                 *TM_POS 0.000000        0.000000        0.000000\r
8958         }\r
8959         *MESH   {\r
8960                 *TIMEVALUE      0\r
8961                 *MESH_NUMVERTEX 6\r
8962                 *MESH_NUMFACES  4\r
8963                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8964                 *MESH_VERTEX_LIST       {\r
8965                         *MESH_VERTEX    0       90.000000       16.000000       30.000000\r
8966                         *MESH_VERTEX    1       90.000000       18.000000       32.000000\r
8967                         *MESH_VERTEX    2       -2.000000       18.000000       32.000000\r
8968                         *MESH_VERTEX    3       -2.000000       16.000000       30.000000\r
8969                         *MESH_VERTEX    4       -2.000000       14.000000       32.000000\r
8970                         *MESH_VERTEX    5       90.000000       14.000000       32.000000\r
8971                 }\r
8972                 *MESH_NORMALS   {\r
8973                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
8974                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
8975                         *MESH_FACENORMAL        2       -0.169102       0.000000        0.985599\r
8976                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
8977                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
8978                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
8979                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
8980                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
8981                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8982                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
8983                 }\r
8984                 *MESH_FACE_LIST {\r
8985                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8986                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8987                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8988                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8989                 }\r
8990                 *MESH_NUMTVERTEX        6\r
8991                 *MESH_TVERTLIST {\r
8992                         *MESH_TVERT     0       0.066291        0.718750        1.000000\r
8993                         *MESH_TVERT     1       0.088388        0.718750        1.000000\r
8994                         *MESH_TVERT     2       0.088388        0.000000        1.000000\r
8995                         *MESH_TVERT     3       0.066291        0.000000        1.000000\r
8996                         *MESH_TVERT     4       0.044194        0.000000        1.000000\r
8997                         *MESH_TVERT     5       0.044194        0.718750        1.000000\r
8998                 }\r
8999                 *MESH_NUMTVFACES        4\r
9000                 *MESH_TFACELIST {\r
9001                         *MESH_TFACE     0       0       2       1\r
9002                         *MESH_TFACE     1       0       3       2\r
9003                         *MESH_TFACE     2       4       3       0\r
9004                         *MESH_TFACE     3       4       0       5\r
9005                 }\r
9006         }\r
9007         *PROP_MOTIONBLUR        0\r
9008         *PROP_CASTSHADOW        1\r
9009         *PROP_RECVSHADOW        1\r
9010         *MATERIAL_REF   10\r
9011 }\r
9012 *GEOMOBJECT     {\r
9013         *NODE_NAME      "mat10model0surf268"\r
9014         *NODE_TM        {\r
9015                 *NODE_NAME      "mat10model0surf268"\r
9016                 *INHERIT_POS    0       0       0\r
9017                 *INHERIT_ROT    0       0       0\r
9018                 *INHERIT_SCL    0       0       0\r
9019                 *TM_ROW0        1.0     0       0\r
9020                 *TM_ROW1        0       1.0     0\r
9021                 *TM_ROW2        0       0       1.0\r
9022                 *TM_ROW3        0       0       0\r
9023                 *TM_POS 0.000000        0.000000        0.000000\r
9024         }\r
9025         *MESH   {\r
9026                 *TIMEVALUE      0\r
9027                 *MESH_NUMVERTEX 6\r
9028                 *MESH_NUMFACES  4\r
9029                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9030                 *MESH_VERTEX_LIST       {\r
9031                         *MESH_VERTEX    0       -2.000000       2.000000        70.000000\r
9032                         *MESH_VERTEX    1       90.000000       2.000000        70.000000\r
9033                         *MESH_VERTEX    2       90.000000       0.000000        72.000000\r
9034                         *MESH_VERTEX    3       -2.000000       0.000000        72.000000\r
9035                         *MESH_VERTEX    4       -2.000000       -2.000000       70.000000\r
9036                         *MESH_VERTEX    5       90.000000       -2.000000       70.000000\r
9037                 }\r
9038                 *MESH_NORMALS   {\r
9039                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
9040                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
9041                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
9042                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
9043                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
9044                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9045                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
9046                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
9047                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
9048                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
9049                 }\r
9050                 *MESH_FACE_LIST {\r
9051                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9052                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9053                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9054                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9055                 }\r
9056                 *MESH_NUMTVERTEX        6\r
9057                 *MESH_TVERTLIST {\r
9058                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
9059                         *MESH_TVERT     1       0.000000        0.718750        1.000000\r
9060                         *MESH_TVERT     2       0.022097        0.718750        1.000000\r
9061                         *MESH_TVERT     3       0.022097        0.000000        1.000000\r
9062                         *MESH_TVERT     4       0.044194        0.000000        1.000000\r
9063                         *MESH_TVERT     5       0.044194        0.718750        1.000000\r
9064                 }\r
9065                 *MESH_NUMTVFACES        4\r
9066                 *MESH_TFACELIST {\r
9067                         *MESH_TFACE     0       0       2       1\r
9068                         *MESH_TFACE     1       0       3       2\r
9069                         *MESH_TFACE     2       2       3       4\r
9070                         *MESH_TFACE     3       2       4       5\r
9071                 }\r
9072         }\r
9073         *PROP_MOTIONBLUR        0\r
9074         *PROP_CASTSHADOW        1\r
9075         *PROP_RECVSHADOW        1\r
9076         *MATERIAL_REF   10\r
9077 }\r
9078 *GEOMOBJECT     {\r
9079         *NODE_NAME      "mat10model0surf269"\r
9080         *NODE_TM        {\r
9081                 *NODE_NAME      "mat10model0surf269"\r
9082                 *INHERIT_POS    0       0       0\r
9083                 *INHERIT_ROT    0       0       0\r
9084                 *INHERIT_SCL    0       0       0\r
9085                 *TM_ROW0        1.0     0       0\r
9086                 *TM_ROW1        0       1.0     0\r
9087                 *TM_ROW2        0       0       1.0\r
9088                 *TM_ROW3        0       0       0\r
9089                 *TM_POS 0.000000        0.000000        0.000000\r
9090         }\r
9091         *MESH   {\r
9092                 *TIMEVALUE      0\r
9093                 *MESH_NUMVERTEX 4\r
9094                 *MESH_NUMFACES  2\r
9095                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9096                 *MESH_VERTEX_LIST       {\r
9097                         *MESH_VERTEX    0       -2.000000       2.000000        70.000000\r
9098                         *MESH_VERTEX    1       -2.000000       0.000000        72.000000\r
9099                         *MESH_VERTEX    2       -2.000000       0.000000        68.000000\r
9100                         *MESH_VERTEX    3       -2.000000       -2.000000       70.000000\r
9101                 }\r
9102                 *MESH_NORMALS   {\r
9103                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
9104                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
9105                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
9106                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
9107                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
9108                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
9109                 }\r
9110                 *MESH_FACE_LIST {\r
9111                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9112                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9113                 }\r
9114                 *MESH_NUMTVERTEX        4\r
9115                 *MESH_TVERTLIST {\r
9116                         *MESH_TVERT     0       0.015625        0.546875        1.000000\r
9117                         *MESH_TVERT     1       0.000000        0.562500        1.000000\r
9118                         *MESH_TVERT     2       0.000000        0.531250        1.000000\r
9119                         *MESH_TVERT     3       -0.015625       0.546875        1.000000\r
9120                 }\r
9121                 *MESH_NUMTVFACES        2\r
9122                 *MESH_TFACELIST {\r
9123                         *MESH_TFACE     0       0       2       1\r
9124                         *MESH_TFACE     1       3       1       2\r
9125                 }\r
9126         }\r
9127         *PROP_MOTIONBLUR        0\r
9128         *PROP_CASTSHADOW        1\r
9129         *PROP_RECVSHADOW        1\r
9130         *MATERIAL_REF   10\r
9131 }\r
9132 *GEOMOBJECT     {\r
9133         *NODE_NAME      "mat10model0surf270"\r
9134         *NODE_TM        {\r
9135                 *NODE_NAME      "mat10model0surf270"\r
9136                 *INHERIT_POS    0       0       0\r
9137                 *INHERIT_ROT    0       0       0\r
9138                 *INHERIT_SCL    0       0       0\r
9139                 *TM_ROW0        1.0     0       0\r
9140                 *TM_ROW1        0       1.0     0\r
9141                 *TM_ROW2        0       0       1.0\r
9142                 *TM_ROW3        0       0       0\r
9143                 *TM_POS 0.000000        0.000000        0.000000\r
9144         }\r
9145         *MESH   {\r
9146                 *TIMEVALUE      0\r
9147                 *MESH_NUMVERTEX 6\r
9148                 *MESH_NUMFACES  4\r
9149                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9150                 *MESH_VERTEX_LIST       {\r
9151                         *MESH_VERTEX    0       90.000000       0.000000        68.000000\r
9152                         *MESH_VERTEX    1       90.000000       2.000000        70.000000\r
9153                         *MESH_VERTEX    2       -2.000000       2.000000        70.000000\r
9154                         *MESH_VERTEX    3       -2.000000       0.000000        68.000000\r
9155                         *MESH_VERTEX    4       -2.000000       -2.000000       70.000000\r
9156                         *MESH_VERTEX    5       90.000000       -2.000000       70.000000\r
9157                 }\r
9158                 *MESH_NORMALS   {\r
9159                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
9160                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
9161                         *MESH_FACENORMAL        2       -0.169102       0.000000        0.985599\r
9162                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
9163                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
9164                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9165                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
9166                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
9167                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
9168                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
9169                 }\r
9170                 *MESH_FACE_LIST {\r
9171                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9172                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9173                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9174                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9175                 }\r
9176                 *MESH_NUMTVERTEX        6\r
9177                 *MESH_TVERTLIST {\r
9178                         *MESH_TVERT     0       0.066291        0.718750        1.000000\r
9179                         *MESH_TVERT     1       0.088388        0.718750        1.000000\r
9180                         *MESH_TVERT     2       0.088388        0.000000        1.000000\r
9181                         *MESH_TVERT     3       0.066291        0.000000        1.000000\r
9182                         *MESH_TVERT     4       0.044194        0.000000        1.000000\r
9183                         *MESH_TVERT     5       0.044194        0.718750        1.000000\r
9184                 }\r
9185                 *MESH_NUMTVFACES        4\r
9186                 *MESH_TFACELIST {\r
9187                         *MESH_TFACE     0       0       2       1\r
9188                         *MESH_TFACE     1       0       3       2\r
9189                         *MESH_TFACE     2       4       3       0\r
9190                         *MESH_TFACE     3       4       0       5\r
9191                 }\r
9192         }\r
9193         *PROP_MOTIONBLUR        0\r
9194         *PROP_CASTSHADOW        1\r
9195         *PROP_RECVSHADOW        1\r
9196         *MATERIAL_REF   10\r
9197 }\r
9198 *GEOMOBJECT     {\r
9199         *NODE_NAME      "mat10model0surf271"\r
9200         *NODE_TM        {\r
9201                 *NODE_NAME      "mat10model0surf271"\r
9202                 *INHERIT_POS    0       0       0\r
9203                 *INHERIT_ROT    0       0       0\r
9204                 *INHERIT_SCL    0       0       0\r
9205                 *TM_ROW0        1.0     0       0\r
9206                 *TM_ROW1        0       1.0     0\r
9207                 *TM_ROW2        0       0       1.0\r
9208                 *TM_ROW3        0       0       0\r
9209                 *TM_POS 0.000000        0.000000        0.000000\r
9210         }\r
9211         *MESH   {\r
9212                 *TIMEVALUE      0\r
9213                 *MESH_NUMVERTEX 6\r
9214                 *MESH_NUMFACES  4\r
9215                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9216                 *MESH_VERTEX_LIST       {\r
9217                         *MESH_VERTEX    0       -2.000000       2.000000        26.000000\r
9218                         *MESH_VERTEX    1       90.000000       2.000000        26.000000\r
9219                         *MESH_VERTEX    2       90.000000       0.000000        28.000000\r
9220                         *MESH_VERTEX    3       -2.000000       0.000000        28.000000\r
9221                         *MESH_VERTEX    4       -2.000000       -2.000000       26.000000\r
9222                         *MESH_VERTEX    5       90.000000       -2.000000       26.000000\r
9223                 }\r
9224                 *MESH_NORMALS   {\r
9225                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
9226                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
9227                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
9228                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
9229                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
9230                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9231                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
9232                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
9233                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
9234                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
9235                 }\r
9236                 *MESH_FACE_LIST {\r
9237                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9238                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9239                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9240                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9241                 }\r
9242                 *MESH_NUMTVERTEX        6\r
9243                 *MESH_TVERTLIST {\r
9244                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
9245                         *MESH_TVERT     1       0.000000        0.718750        1.000000\r
9246                         *MESH_TVERT     2       0.022097        0.718750        1.000000\r
9247                         *MESH_TVERT     3       0.022097        0.000000        1.000000\r
9248                         *MESH_TVERT     4       0.044194        0.000000        1.000000\r
9249                         *MESH_TVERT     5       0.044194        0.718750        1.000000\r
9250                 }\r
9251                 *MESH_NUMTVFACES        4\r
9252                 *MESH_TFACELIST {\r
9253                         *MESH_TFACE     0       0       2       1\r
9254                         *MESH_TFACE     1       0       3       2\r
9255                         *MESH_TFACE     2       2       3       4\r
9256                         *MESH_TFACE     3       2       4       5\r
9257                 }\r
9258         }\r
9259         *PROP_MOTIONBLUR        0\r
9260         *PROP_CASTSHADOW        1\r
9261         *PROP_RECVSHADOW        1\r
9262         *MATERIAL_REF   10\r
9263 }\r
9264 *GEOMOBJECT     {\r
9265         *NODE_NAME      "mat10model0surf272"\r
9266         *NODE_TM        {\r
9267                 *NODE_NAME      "mat10model0surf272"\r
9268                 *INHERIT_POS    0       0       0\r
9269                 *INHERIT_ROT    0       0       0\r
9270                 *INHERIT_SCL    0       0       0\r
9271                 *TM_ROW0        1.0     0       0\r
9272                 *TM_ROW1        0       1.0     0\r
9273                 *TM_ROW2        0       0       1.0\r
9274                 *TM_ROW3        0       0       0\r
9275                 *TM_POS 0.000000        0.000000        0.000000\r
9276         }\r
9277         *MESH   {\r
9278                 *TIMEVALUE      0\r
9279                 *MESH_NUMVERTEX 4\r
9280                 *MESH_NUMFACES  2\r
9281                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9282                 *MESH_VERTEX_LIST       {\r
9283                         *MESH_VERTEX    0       -2.000000       2.000000        26.000000\r
9284                         *MESH_VERTEX    1       -2.000000       0.000000        28.000000\r
9285                         *MESH_VERTEX    2       -2.000000       0.000000        24.000000\r
9286                         *MESH_VERTEX    3       -2.000000       -2.000000       26.000000\r
9287                 }\r
9288                 *MESH_NORMALS   {\r
9289                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
9290                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
9291                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
9292                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
9293                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
9294                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
9295                 }\r
9296                 *MESH_FACE_LIST {\r
9297                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9298                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9299                 }\r
9300                 *MESH_NUMTVERTEX        4\r
9301                 *MESH_TVERTLIST {\r
9302                         *MESH_TVERT     0       0.015625        0.203125        1.000000\r
9303                         *MESH_TVERT     1       0.000000        0.218750        1.000000\r
9304                         *MESH_TVERT     2       0.000000        0.187500        1.000000\r
9305                         *MESH_TVERT     3       -0.015625       0.203125        1.000000\r
9306                 }\r
9307                 *MESH_NUMTVFACES        2\r
9308                 *MESH_TFACELIST {\r
9309                         *MESH_TFACE     0       0       2       1\r
9310                         *MESH_TFACE     1       3       1       2\r
9311                 }\r
9312         }\r
9313         *PROP_MOTIONBLUR        0\r
9314         *PROP_CASTSHADOW        1\r
9315         *PROP_RECVSHADOW        1\r
9316         *MATERIAL_REF   10\r
9317 }\r
9318 *GEOMOBJECT     {\r
9319         *NODE_NAME      "mat10model0surf273"\r
9320         *NODE_TM        {\r
9321                 *NODE_NAME      "mat10model0surf273"\r
9322                 *INHERIT_POS    0       0       0\r
9323                 *INHERIT_ROT    0       0       0\r
9324                 *INHERIT_SCL    0       0       0\r
9325                 *TM_ROW0        1.0     0       0\r
9326                 *TM_ROW1        0       1.0     0\r
9327                 *TM_ROW2        0       0       1.0\r
9328                 *TM_ROW3        0       0       0\r
9329                 *TM_POS 0.000000        0.000000        0.000000\r
9330         }\r
9331         *MESH   {\r
9332                 *TIMEVALUE      0\r
9333                 *MESH_NUMVERTEX 6\r
9334                 *MESH_NUMFACES  4\r
9335                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9336                 *MESH_VERTEX_LIST       {\r
9337                         *MESH_VERTEX    0       90.000000       0.000000        24.000000\r
9338                         *MESH_VERTEX    1       90.000000       2.000000        26.000000\r
9339                         *MESH_VERTEX    2       -2.000000       2.000000        26.000000\r
9340                         *MESH_VERTEX    3       -2.000000       0.000000        24.000000\r
9341                         *MESH_VERTEX    4       -2.000000       -2.000000       26.000000\r
9342                         *MESH_VERTEX    5       90.000000       -2.000000       26.000000\r
9343                 }\r
9344                 *MESH_NORMALS   {\r
9345                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
9346                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
9347                         *MESH_FACENORMAL        2       -0.169102       0.000000        0.985599\r
9348                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
9349                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
9350                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9351                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
9352                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
9353                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
9354                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
9355                 }\r
9356                 *MESH_FACE_LIST {\r
9357                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9358                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9359                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9360                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9361                 }\r
9362                 *MESH_NUMTVERTEX        6\r
9363                 *MESH_TVERTLIST {\r
9364                         *MESH_TVERT     0       0.066291        0.718750        1.000000\r
9365                         *MESH_TVERT     1       0.088388        0.718750        1.000000\r
9366                         *MESH_TVERT     2       0.088388        0.000000        1.000000\r
9367                         *MESH_TVERT     3       0.066291        0.000000        1.000000\r
9368                         *MESH_TVERT     4       0.044194        0.000000        1.000000\r
9369                         *MESH_TVERT     5       0.044194        0.718750        1.000000\r
9370                 }\r
9371                 *MESH_NUMTVFACES        4\r
9372                 *MESH_TFACELIST {\r
9373                         *MESH_TFACE     0       0       2       1\r
9374                         *MESH_TFACE     1       0       3       2\r
9375                         *MESH_TFACE     2       4       3       0\r
9376                         *MESH_TFACE     3       4       0       5\r
9377                 }\r
9378         }\r
9379         *PROP_MOTIONBLUR        0\r
9380         *PROP_CASTSHADOW        1\r
9381         *PROP_RECVSHADOW        1\r
9382         *MATERIAL_REF   10\r
9383 }\r
9384 *GEOMOBJECT     {\r
9385         *NODE_NAME      "mat10model0surf274"\r
9386         *NODE_TM        {\r
9387                 *NODE_NAME      "mat10model0surf274"\r
9388                 *INHERIT_POS    0       0       0\r
9389                 *INHERIT_ROT    0       0       0\r
9390                 *INHERIT_SCL    0       0       0\r
9391                 *TM_ROW0        1.0     0       0\r
9392                 *TM_ROW1        0       1.0     0\r
9393                 *TM_ROW2        0       0       1.0\r
9394                 *TM_ROW3        0       0       0\r
9395                 *TM_POS 0.000000        0.000000        0.000000\r
9396         }\r
9397         *MESH   {\r
9398                 *TIMEVALUE      0\r
9399                 *MESH_NUMVERTEX 6\r
9400                 *MESH_NUMFACES  4\r
9401                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9402                 *MESH_VERTEX_LIST       {\r
9403                         *MESH_VERTEX    0       -2.000000       -14.000000      64.000000\r
9404                         *MESH_VERTEX    1       90.000000       -14.000000      64.000000\r
9405                         *MESH_VERTEX    2       90.000000       -16.000000      66.000000\r
9406                         *MESH_VERTEX    3       -2.000000       -16.000000      66.000000\r
9407                         *MESH_VERTEX    4       -2.000000       -18.000000      64.000000\r
9408                         *MESH_VERTEX    5       90.000000       -18.000000      64.000000\r
9409                 }\r
9410                 *MESH_NORMALS   {\r
9411                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
9412                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
9413                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
9414                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
9415                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
9416                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9417                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
9418                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
9419                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
9420                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
9421                 }\r
9422                 *MESH_FACE_LIST {\r
9423                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9424                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9425                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9426                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9427                 }\r
9428                 *MESH_NUMTVERTEX        6\r
9429                 *MESH_TVERTLIST {\r
9430                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
9431                         *MESH_TVERT     1       0.000000        0.718750        1.000000\r
9432                         *MESH_TVERT     2       0.022097        0.718750        1.000000\r
9433                         *MESH_TVERT     3       0.022097        0.000000        1.000000\r
9434                         *MESH_TVERT     4       0.044194        0.000000        1.000000\r
9435                         *MESH_TVERT     5       0.044194        0.718750        1.000000\r
9436                 }\r
9437                 *MESH_NUMTVFACES        4\r
9438                 *MESH_TFACELIST {\r
9439                         *MESH_TFACE     0       0       2       1\r
9440                         *MESH_TFACE     1       0       3       2\r
9441                         *MESH_TFACE     2       2       3       4\r
9442                         *MESH_TFACE     3       2       4       5\r
9443                 }\r
9444         }\r
9445         *PROP_MOTIONBLUR        0\r
9446         *PROP_CASTSHADOW        1\r
9447         *PROP_RECVSHADOW        1\r
9448         *MATERIAL_REF   10\r
9449 }\r
9450 *GEOMOBJECT     {\r
9451         *NODE_NAME      "mat10model0surf275"\r
9452         *NODE_TM        {\r
9453                 *NODE_NAME      "mat10model0surf275"\r
9454                 *INHERIT_POS    0       0       0\r
9455                 *INHERIT_ROT    0       0       0\r
9456                 *INHERIT_SCL    0       0       0\r
9457                 *TM_ROW0        1.0     0       0\r
9458                 *TM_ROW1        0       1.0     0\r
9459                 *TM_ROW2        0       0       1.0\r
9460                 *TM_ROW3        0       0       0\r
9461                 *TM_POS 0.000000        0.000000        0.000000\r
9462         }\r
9463         *MESH   {\r
9464                 *TIMEVALUE      0\r
9465                 *MESH_NUMVERTEX 4\r
9466                 *MESH_NUMFACES  2\r
9467                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9468                 *MESH_VERTEX_LIST       {\r
9469                         *MESH_VERTEX    0       -2.000000       -14.000000      64.000000\r
9470                         *MESH_VERTEX    1       -2.000000       -16.000000      66.000000\r
9471                         *MESH_VERTEX    2       -2.000000       -16.000000      62.000000\r
9472                         *MESH_VERTEX    3       -2.000000       -18.000000      64.000000\r
9473                 }\r
9474                 *MESH_NORMALS   {\r
9475                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
9476                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
9477                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
9478                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
9479                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
9480                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
9481                 }\r
9482                 *MESH_FACE_LIST {\r
9483                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9484                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9485                 }\r
9486                 *MESH_NUMTVERTEX        4\r
9487                 *MESH_TVERTLIST {\r
9488                         *MESH_TVERT     0       0.890625        0.500000        1.000000\r
9489                         *MESH_TVERT     1       0.875000        0.515625        1.000000\r
9490                         *MESH_TVERT     2       0.875000        0.484375        1.000000\r
9491                         *MESH_TVERT     3       0.859375        0.500000        1.000000\r
9492                 }\r
9493                 *MESH_NUMTVFACES        2\r
9494                 *MESH_TFACELIST {\r
9495                         *MESH_TFACE     0       0       2       1\r
9496                         *MESH_TFACE     1       3       1       2\r
9497                 }\r
9498         }\r
9499         *PROP_MOTIONBLUR        0\r
9500         *PROP_CASTSHADOW        1\r
9501         *PROP_RECVSHADOW        1\r
9502         *MATERIAL_REF   10\r
9503 }\r
9504 *GEOMOBJECT     {\r
9505         *NODE_NAME      "mat10model0surf276"\r
9506         *NODE_TM        {\r
9507                 *NODE_NAME      "mat10model0surf276"\r
9508                 *INHERIT_POS    0       0       0\r
9509                 *INHERIT_ROT    0       0       0\r
9510                 *INHERIT_SCL    0       0       0\r
9511                 *TM_ROW0        1.0     0       0\r
9512                 *TM_ROW1        0       1.0     0\r
9513                 *TM_ROW2        0       0       1.0\r
9514                 *TM_ROW3        0       0       0\r
9515                 *TM_POS 0.000000        0.000000        0.000000\r
9516         }\r
9517         *MESH   {\r
9518                 *TIMEVALUE      0\r
9519                 *MESH_NUMVERTEX 6\r
9520                 *MESH_NUMFACES  4\r
9521                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9522                 *MESH_VERTEX_LIST       {\r
9523                         *MESH_VERTEX    0       90.000000       -16.000000      62.000000\r
9524                         *MESH_VERTEX    1       90.000000       -14.000000      64.000000\r
9525                         *MESH_VERTEX    2       -2.000000       -14.000000      64.000000\r
9526                         *MESH_VERTEX    3       -2.000000       -16.000000      62.000000\r
9527                         *MESH_VERTEX    4       -2.000000       -18.000000      64.000000\r
9528                         *MESH_VERTEX    5       90.000000       -18.000000      64.000000\r
9529                 }\r
9530                 *MESH_NORMALS   {\r
9531                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
9532                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
9533                         *MESH_FACENORMAL        2       -0.169102       0.000000        0.985599\r
9534                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
9535                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
9536                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9537                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
9538                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
9539                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
9540                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
9541                 }\r
9542                 *MESH_FACE_LIST {\r
9543                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9544                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9545                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9546                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9547                 }\r
9548                 *MESH_NUMTVERTEX        6\r
9549                 *MESH_TVERTLIST {\r
9550                         *MESH_TVERT     0       0.066291        0.718750        1.000000\r
9551                         *MESH_TVERT     1       0.088388        0.718750        1.000000\r
9552                         *MESH_TVERT     2       0.088388        0.000000        1.000000\r
9553                         *MESH_TVERT     3       0.066291        0.000000        1.000000\r
9554                         *MESH_TVERT     4       0.044194        0.000000        1.000000\r
9555                         *MESH_TVERT     5       0.044194        0.718750        1.000000\r
9556                 }\r
9557                 *MESH_NUMTVFACES        4\r
9558                 *MESH_TFACELIST {\r
9559                         *MESH_TFACE     0       0       2       1\r
9560                         *MESH_TFACE     1       0       3       2\r
9561                         *MESH_TFACE     2       4       3       0\r
9562                         *MESH_TFACE     3       4       0       5\r
9563                 }\r
9564         }\r
9565         *PROP_MOTIONBLUR        0\r
9566         *PROP_CASTSHADOW        1\r
9567         *PROP_RECVSHADOW        1\r
9568         *MATERIAL_REF   10\r
9569 }\r
9570 *GEOMOBJECT     {\r
9571         *NODE_NAME      "mat10model0surf277"\r
9572         *NODE_TM        {\r
9573                 *NODE_NAME      "mat10model0surf277"\r
9574                 *INHERIT_POS    0       0       0\r
9575                 *INHERIT_ROT    0       0       0\r
9576                 *INHERIT_SCL    0       0       0\r
9577                 *TM_ROW0        1.0     0       0\r
9578                 *TM_ROW1        0       1.0     0\r
9579                 *TM_ROW2        0       0       1.0\r
9580                 *TM_ROW3        0       0       0\r
9581                 *TM_POS 0.000000        0.000000        0.000000\r
9582         }\r
9583         *MESH   {\r
9584                 *TIMEVALUE      0\r
9585                 *MESH_NUMVERTEX 6\r
9586                 *MESH_NUMFACES  4\r
9587                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9588                 *MESH_VERTEX_LIST       {\r
9589                         *MESH_VERTEX    0       -2.000000       -14.000000      32.000000\r
9590                         *MESH_VERTEX    1       90.000000       -14.000000      32.000000\r
9591                         *MESH_VERTEX    2       90.000000       -16.000000      34.000000\r
9592                         *MESH_VERTEX    3       -2.000000       -16.000000      34.000000\r
9593                         *MESH_VERTEX    4       -2.000000       -18.000000      32.000000\r
9594                         *MESH_VERTEX    5       90.000000       -18.000000      32.000000\r
9595                 }\r
9596                 *MESH_NORMALS   {\r
9597                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
9598                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
9599                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
9600                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
9601                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
9602                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9603                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
9604                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
9605                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
9606                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
9607                 }\r
9608                 *MESH_FACE_LIST {\r
9609                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9610                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9611                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9612                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9613                 }\r
9614                 *MESH_NUMTVERTEX        6\r
9615                 *MESH_TVERTLIST {\r
9616                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
9617                         *MESH_TVERT     1       0.000000        0.718750        1.000000\r
9618                         *MESH_TVERT     2       0.022097        0.718750        1.000000\r
9619                         *MESH_TVERT     3       0.022097        0.000000        1.000000\r
9620                         *MESH_TVERT     4       0.044194        0.000000        1.000000\r
9621                         *MESH_TVERT     5       0.044194        0.718750        1.000000\r
9622                 }\r
9623                 *MESH_NUMTVFACES        4\r
9624                 *MESH_TFACELIST {\r
9625                         *MESH_TFACE     0       0       2       1\r
9626                         *MESH_TFACE     1       0       3       2\r
9627                         *MESH_TFACE     2       2       3       4\r
9628                         *MESH_TFACE     3       2       4       5\r
9629                 }\r
9630         }\r
9631         *PROP_MOTIONBLUR        0\r
9632         *PROP_CASTSHADOW        1\r
9633         *PROP_RECVSHADOW        1\r
9634         *MATERIAL_REF   10\r
9635 }\r
9636 *GEOMOBJECT     {\r
9637         *NODE_NAME      "mat10model0surf278"\r
9638         *NODE_TM        {\r
9639                 *NODE_NAME      "mat10model0surf278"\r
9640                 *INHERIT_POS    0       0       0\r
9641                 *INHERIT_ROT    0       0       0\r
9642                 *INHERIT_SCL    0       0       0\r
9643                 *TM_ROW0        1.0     0       0\r
9644                 *TM_ROW1        0       1.0     0\r
9645                 *TM_ROW2        0       0       1.0\r
9646                 *TM_ROW3        0       0       0\r
9647                 *TM_POS 0.000000        0.000000        0.000000\r
9648         }\r
9649         *MESH   {\r
9650                 *TIMEVALUE      0\r
9651                 *MESH_NUMVERTEX 4\r
9652                 *MESH_NUMFACES  2\r
9653                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9654                 *MESH_VERTEX_LIST       {\r
9655                         *MESH_VERTEX    0       -2.000000       -14.000000      32.000000\r
9656                         *MESH_VERTEX    1       -2.000000       -16.000000      34.000000\r
9657                         *MESH_VERTEX    2       -2.000000       -16.000000      30.000000\r
9658                         *MESH_VERTEX    3       -2.000000       -18.000000      32.000000\r
9659                 }\r
9660                 *MESH_NORMALS   {\r
9661                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
9662                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
9663                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
9664                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
9665                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
9666                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
9667                 }\r
9668                 *MESH_FACE_LIST {\r
9669                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9670                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9671                 }\r
9672                 *MESH_NUMTVERTEX        4\r
9673                 *MESH_TVERTLIST {\r
9674                         *MESH_TVERT     0       0.890625        0.250000        1.000000\r
9675                         *MESH_TVERT     1       0.875000        0.265625        1.000000\r
9676                         *MESH_TVERT     2       0.875000        0.234375        1.000000\r
9677                         *MESH_TVERT     3       0.859375        0.250000        1.000000\r
9678                 }\r
9679                 *MESH_NUMTVFACES        2\r
9680                 *MESH_TFACELIST {\r
9681                         *MESH_TFACE     0       0       2       1\r
9682                         *MESH_TFACE     1       3       1       2\r
9683                 }\r
9684         }\r
9685         *PROP_MOTIONBLUR        0\r
9686         *PROP_CASTSHADOW        1\r
9687         *PROP_RECVSHADOW        1\r
9688         *MATERIAL_REF   10\r
9689 }\r
9690 *GEOMOBJECT     {\r
9691         *NODE_NAME      "mat10model0surf279"\r
9692         *NODE_TM        {\r
9693                 *NODE_NAME      "mat10model0surf279"\r
9694                 *INHERIT_POS    0       0       0\r
9695                 *INHERIT_ROT    0       0       0\r
9696                 *INHERIT_SCL    0       0       0\r
9697                 *TM_ROW0        1.0     0       0\r
9698                 *TM_ROW1        0       1.0     0\r
9699                 *TM_ROW2        0       0       1.0\r
9700                 *TM_ROW3        0       0       0\r
9701                 *TM_POS 0.000000        0.000000        0.000000\r
9702         }\r
9703         *MESH   {\r
9704                 *TIMEVALUE      0\r
9705                 *MESH_NUMVERTEX 6\r
9706                 *MESH_NUMFACES  4\r
9707                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9708                 *MESH_VERTEX_LIST       {\r
9709                         *MESH_VERTEX    0       90.000000       -16.000000      30.000000\r
9710                         *MESH_VERTEX    1       90.000000       -14.000000      32.000000\r
9711                         *MESH_VERTEX    2       -2.000000       -14.000000      32.000000\r
9712                         *MESH_VERTEX    3       -2.000000       -16.000000      30.000000\r
9713                         *MESH_VERTEX    4       -2.000000       -18.000000      32.000000\r
9714                         *MESH_VERTEX    5       90.000000       -18.000000      32.000000\r
9715                 }\r
9716                 *MESH_NORMALS   {\r
9717                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
9718                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
9719                         *MESH_FACENORMAL        2       -0.169102       0.000000        0.985599\r
9720                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
9721                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
9722                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9723                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
9724                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
9725                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
9726                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
9727                 }\r
9728                 *MESH_FACE_LIST {\r
9729                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9730                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9731                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9732                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9733                 }\r
9734                 *MESH_NUMTVERTEX        6\r
9735                 *MESH_TVERTLIST {\r
9736                         *MESH_TVERT     0       0.066291        0.718750        1.000000\r
9737                         *MESH_TVERT     1       0.088388        0.718750        1.000000\r
9738                         *MESH_TVERT     2       0.088388        0.000000        1.000000\r
9739                         *MESH_TVERT     3       0.066291        0.000000        1.000000\r
9740                         *MESH_TVERT     4       0.044194        0.000000        1.000000\r
9741                         *MESH_TVERT     5       0.044194        0.718750        1.000000\r
9742                 }\r
9743                 *MESH_NUMTVFACES        4\r
9744                 *MESH_TFACELIST {\r
9745                         *MESH_TFACE     0       0       2       1\r
9746                         *MESH_TFACE     1       0       3       2\r
9747                         *MESH_TFACE     2       4       3       0\r
9748                         *MESH_TFACE     3       4       0       5\r
9749                 }\r
9750         }\r
9751         *PROP_MOTIONBLUR        0\r
9752         *PROP_CASTSHADOW        1\r
9753         *PROP_RECVSHADOW        1\r
9754         *MATERIAL_REF   10\r
9755 }\r
9756 *GEOMOBJECT     {\r
9757         *NODE_NAME      "mat10model0surf280"\r
9758         *NODE_TM        {\r
9759                 *NODE_NAME      "mat10model0surf280"\r
9760                 *INHERIT_POS    0       0       0\r
9761                 *INHERIT_ROT    0       0       0\r
9762                 *INHERIT_SCL    0       0       0\r
9763                 *TM_ROW0        1.0     0       0\r
9764                 *TM_ROW1        0       1.0     0\r
9765                 *TM_ROW2        0       0       1.0\r
9766                 *TM_ROW3        0       0       0\r
9767                 *TM_POS 0.000000        0.000000        0.000000\r
9768         }\r
9769         *MESH   {\r
9770                 *TIMEVALUE      0\r
9771                 *MESH_NUMVERTEX 6\r
9772                 *MESH_NUMFACES  4\r
9773                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9774                 *MESH_VERTEX_LIST       {\r
9775                         *MESH_VERTEX    0       -2.000000       -20.000000      48.000000\r
9776                         *MESH_VERTEX    1       90.000000       -20.000000      48.000000\r
9777                         *MESH_VERTEX    2       90.000000       -22.000000      50.000000\r
9778                         *MESH_VERTEX    3       -2.000000       -22.000000      50.000000\r
9779                         *MESH_VERTEX    4       -2.000000       -24.000000      48.000000\r
9780                         *MESH_VERTEX    5       90.000000       -24.000000      48.000000\r
9781                 }\r
9782                 *MESH_NORMALS   {\r
9783                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
9784                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
9785                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
9786                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
9787                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
9788                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9789                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
9790                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
9791                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
9792                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
9793                 }\r
9794                 *MESH_FACE_LIST {\r
9795                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9796                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9797                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9798                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9799                 }\r
9800                 *MESH_NUMTVERTEX        6\r
9801                 *MESH_TVERTLIST {\r
9802                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
9803                         *MESH_TVERT     1       0.000000        0.718750        1.000000\r
9804                         *MESH_TVERT     2       0.022097        0.718750        1.000000\r
9805                         *MESH_TVERT     3       0.022097        0.000000        1.000000\r
9806                         *MESH_TVERT     4       0.044194        0.000000        1.000000\r
9807                         *MESH_TVERT     5       0.044194        0.718750        1.000000\r
9808                 }\r
9809                 *MESH_NUMTVFACES        4\r
9810                 *MESH_TFACELIST {\r
9811                         *MESH_TFACE     0       0       2       1\r
9812                         *MESH_TFACE     1       0       3       2\r
9813                         *MESH_TFACE     2       2       3       4\r
9814                         *MESH_TFACE     3       2       4       5\r
9815                 }\r
9816         }\r
9817         *PROP_MOTIONBLUR        0\r
9818         *PROP_CASTSHADOW        1\r
9819         *PROP_RECVSHADOW        1\r
9820         *MATERIAL_REF   10\r
9821 }\r
9822 *GEOMOBJECT     {\r
9823         *NODE_NAME      "mat10model0surf281"\r
9824         *NODE_TM        {\r
9825                 *NODE_NAME      "mat10model0surf281"\r
9826                 *INHERIT_POS    0       0       0\r
9827                 *INHERIT_ROT    0       0       0\r
9828                 *INHERIT_SCL    0       0       0\r
9829                 *TM_ROW0        1.0     0       0\r
9830                 *TM_ROW1        0       1.0     0\r
9831                 *TM_ROW2        0       0       1.0\r
9832                 *TM_ROW3        0       0       0\r
9833                 *TM_POS 0.000000        0.000000        0.000000\r
9834         }\r
9835         *MESH   {\r
9836                 *TIMEVALUE      0\r
9837                 *MESH_NUMVERTEX 4\r
9838                 *MESH_NUMFACES  2\r
9839                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9840                 *MESH_VERTEX_LIST       {\r
9841                         *MESH_VERTEX    0       -2.000000       -20.000000      48.000000\r
9842                         *MESH_VERTEX    1       -2.000000       -22.000000      50.000000\r
9843                         *MESH_VERTEX    2       -2.000000       -22.000000      46.000000\r
9844                         *MESH_VERTEX    3       -2.000000       -24.000000      48.000000\r
9845                 }\r
9846                 *MESH_NORMALS   {\r
9847                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
9848                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
9849                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
9850                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
9851                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
9852                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
9853                 }\r
9854                 *MESH_FACE_LIST {\r
9855                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9856                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9857                 }\r
9858                 *MESH_NUMTVERTEX        4\r
9859                 *MESH_TVERTLIST {\r
9860                         *MESH_TVERT     0       0.843750        0.375000        1.000000\r
9861                         *MESH_TVERT     1       0.828125        0.390625        1.000000\r
9862                         *MESH_TVERT     2       0.828125        0.359375        1.000000\r
9863                         *MESH_TVERT     3       0.812500        0.375000        1.000000\r
9864                 }\r
9865                 *MESH_NUMTVFACES        2\r
9866                 *MESH_TFACELIST {\r
9867                         *MESH_TFACE     0       0       2       1\r
9868                         *MESH_TFACE     1       3       1       2\r
9869                 }\r
9870         }\r
9871         *PROP_MOTIONBLUR        0\r
9872         *PROP_CASTSHADOW        1\r
9873         *PROP_RECVSHADOW        1\r
9874         *MATERIAL_REF   10\r
9875 }\r
9876 *GEOMOBJECT     {\r
9877         *NODE_NAME      "mat10model0surf282"\r
9878         *NODE_TM        {\r
9879                 *NODE_NAME      "mat10model0surf282"\r
9880                 *INHERIT_POS    0       0       0\r
9881                 *INHERIT_ROT    0       0       0\r
9882                 *INHERIT_SCL    0       0       0\r
9883                 *TM_ROW0        1.0     0       0\r
9884                 *TM_ROW1        0       1.0     0\r
9885                 *TM_ROW2        0       0       1.0\r
9886                 *TM_ROW3        0       0       0\r
9887                 *TM_POS 0.000000        0.000000        0.000000\r
9888         }\r
9889         *MESH   {\r
9890                 *TIMEVALUE      0\r
9891                 *MESH_NUMVERTEX 6\r
9892                 *MESH_NUMFACES  4\r
9893                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9894                 *MESH_VERTEX_LIST       {\r
9895                         *MESH_VERTEX    0       90.000000       -22.000000      46.000000\r
9896                         *MESH_VERTEX    1       90.000000       -20.000000      48.000000\r
9897                         *MESH_VERTEX    2       -2.000000       -20.000000      48.000000\r
9898                         *MESH_VERTEX    3       -2.000000       -22.000000      46.000000\r
9899                         *MESH_VERTEX    4       -2.000000       -24.000000      48.000000\r
9900                         *MESH_VERTEX    5       90.000000       -24.000000      48.000000\r
9901                 }\r
9902                 *MESH_NORMALS   {\r
9903                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
9904                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
9905                         *MESH_FACENORMAL        2       -0.169102       0.000000        0.985599\r
9906                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
9907                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
9908                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9909                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
9910                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
9911                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
9912                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
9913                 }\r
9914                 *MESH_FACE_LIST {\r
9915                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9916                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9917                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9918                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9919                 }\r
9920                 *MESH_NUMTVERTEX        6\r
9921                 *MESH_TVERTLIST {\r
9922                         *MESH_TVERT     0       0.066291        0.718750        1.000000\r
9923                         *MESH_TVERT     1       0.088388        0.718750        1.000000\r
9924                         *MESH_TVERT     2       0.088388        0.000000        1.000000\r
9925                         *MESH_TVERT     3       0.066291        0.000000        1.000000\r
9926                         *MESH_TVERT     4       0.044194        0.000000        1.000000\r
9927                         *MESH_TVERT     5       0.044194        0.718750        1.000000\r
9928                 }\r
9929                 *MESH_NUMTVFACES        4\r
9930                 *MESH_TFACELIST {\r
9931                         *MESH_TFACE     0       0       2       1\r
9932                         *MESH_TFACE     1       0       3       2\r
9933                         *MESH_TFACE     2       4       3       0\r
9934                         *MESH_TFACE     3       4       0       5\r
9935                 }\r
9936         }\r
9937         *PROP_MOTIONBLUR        0\r
9938         *PROP_CASTSHADOW        1\r
9939         *PROP_RECVSHADOW        1\r
9940         *MATERIAL_REF   10\r
9941 }\r
9942 *GEOMOBJECT     {\r
9943         *NODE_NAME      "mat10model0surf283"\r
9944         *NODE_TM        {\r
9945                 *NODE_NAME      "mat10model0surf283"\r
9946                 *INHERIT_POS    0       0       0\r
9947                 *INHERIT_ROT    0       0       0\r
9948                 *INHERIT_SCL    0       0       0\r
9949                 *TM_ROW0        1.0     0       0\r
9950                 *TM_ROW1        0       1.0     0\r
9951                 *TM_ROW2        0       0       1.0\r
9952                 *TM_ROW3        0       0       0\r
9953                 *TM_POS 0.000000        0.000000        0.000000\r
9954         }\r
9955         *MESH   {\r
9956                 *TIMEVALUE      0\r
9957                 *MESH_NUMVERTEX 4\r
9958                 *MESH_NUMFACES  2\r
9959                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9960                 *MESH_VERTEX_LIST       {\r
9961                         *MESH_VERTEX    0       0.000000        12.000000       36.000000\r
9962                         *MESH_VERTEX    1       0.000000        16.000000       48.000000\r
9963                         *MESH_VERTEX    2       -24.000000      16.000000       48.000000\r
9964                         *MESH_VERTEX    3       -24.000000      12.000000       36.000000\r
9965                 }\r
9966                 *MESH_NORMALS   {\r
9967                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
9968                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
9969                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
9970                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9971                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
9972                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
9973                 }\r
9974                 *MESH_FACE_LIST {\r
9975                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9976                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9977                 }\r
9978                 *MESH_NUMTVERTEX        4\r
9979                 *MESH_TVERTLIST {\r
9980                         *MESH_TVERT     0       0.375000        0.187500        1.000000\r
9981                         *MESH_TVERT     1       0.500000        0.187500        1.000000\r
9982                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
9983                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
9984                 }\r
9985                 *MESH_NUMTVFACES        2\r
9986                 *MESH_TFACELIST {\r
9987                         *MESH_TFACE     0       0       2       1\r
9988                         *MESH_TFACE     1       0       3       2\r
9989                 }\r
9990         }\r
9991         *PROP_MOTIONBLUR        0\r
9992         *PROP_CASTSHADOW        1\r
9993         *PROP_RECVSHADOW        1\r
9994         *MATERIAL_REF   10\r
9995 }\r
9996 *GEOMOBJECT     {\r
9997         *NODE_NAME      "mat10model0surf284"\r
9998         *NODE_TM        {\r
9999                 *NODE_NAME      "mat10model0surf284"\r
10000                 *INHERIT_POS    0       0       0\r
10001                 *INHERIT_ROT    0       0       0\r
10002                 *INHERIT_SCL    0       0       0\r
10003                 *TM_ROW0        1.0     0       0\r
10004                 *TM_ROW1        0       1.0     0\r
10005                 *TM_ROW2        0       0       1.0\r
10006                 *TM_ROW3        0       0       0\r
10007                 *TM_POS 0.000000        0.000000        0.000000\r
10008         }\r
10009         *MESH   {\r
10010                 *TIMEVALUE      0\r
10011                 *MESH_NUMVERTEX 8\r
10012                 *MESH_NUMFACES  6\r
10013                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10014                 *MESH_VERTEX_LIST       {\r
10015                         *MESH_VERTEX    0       -24.000000      16.000000       48.000000\r
10016                         *MESH_VERTEX    1       -24.000000      12.000000       60.000000\r
10017                         *MESH_VERTEX    2       -24.000000      12.000000       36.000000\r
10018                         *MESH_VERTEX    3       -24.000000      0.000000        64.000000\r
10019                         *MESH_VERTEX    4       -24.000000      0.000000        32.000000\r
10020                         *MESH_VERTEX    5       -24.000000      -12.000000      36.000000\r
10021                         *MESH_VERTEX    6       -24.000000      -16.000000      48.000000\r
10022                         *MESH_VERTEX    7       -24.000000      -12.000000      60.000000\r
10023                 }\r
10024                 *MESH_NORMALS   {\r
10025                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
10026                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
10027                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
10028                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
10029                         *MESH_FACENORMAL        4       -0.967538       0.000000        0.252725\r
10030                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
10031                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
10032                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
10033                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
10034                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
10035                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
10036                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
10037                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
10038                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
10039                 }\r
10040                 *MESH_FACE_LIST {\r
10041                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10042                         *MESH_FACE      1       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10043                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10044                         *MESH_FACE      3       A:      3       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10045                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10046                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10047                 }\r
10048                 *MESH_NUMTVERTEX        8\r
10049                 *MESH_TVERTLIST {\r
10050                         *MESH_TVERT     0       0.125000        0.375000        1.000000\r
10051                         *MESH_TVERT     1       0.093750        0.468750        1.000000\r
10052                         *MESH_TVERT     2       0.093750        0.281250        1.000000\r
10053                         *MESH_TVERT     3       0.000000        0.500000        1.000000\r
10054                         *MESH_TVERT     4       0.000000        0.250000        1.000000\r
10055                         *MESH_TVERT     5       -0.093750       0.281250        1.000000\r
10056                         *MESH_TVERT     6       -0.125000       0.375000        1.000000\r
10057                         *MESH_TVERT     7       -0.093750       0.468750        1.000000\r
10058                 }\r
10059                 *MESH_NUMTVFACES        6\r
10060                 *MESH_TFACELIST {\r
10061                         *MESH_TFACE     0       1       2       3\r
10062                         *MESH_TFACE     1       2       4       3\r
10063                         *MESH_TFACE     2       3       4       5\r
10064                         *MESH_TFACE     3       3       5       7\r
10065                         *MESH_TFACE     4       0       2       1\r
10066                         *MESH_TFACE     5       5       6       7\r
10067                 }\r
10068         }\r
10069         *PROP_MOTIONBLUR        0\r
10070         *PROP_CASTSHADOW        1\r
10071         *PROP_RECVSHADOW        1\r
10072         *MATERIAL_REF   10\r
10073 }\r
10074 *GEOMOBJECT     {\r
10075         *NODE_NAME      "mat10model0surf285"\r
10076         *NODE_TM        {\r
10077                 *NODE_NAME      "mat10model0surf285"\r
10078                 *INHERIT_POS    0       0       0\r
10079                 *INHERIT_ROT    0       0       0\r
10080                 *INHERIT_SCL    0       0       0\r
10081                 *TM_ROW0        1.0     0       0\r
10082                 *TM_ROW1        0       1.0     0\r
10083                 *TM_ROW2        0       0       1.0\r
10084                 *TM_ROW3        0       0       0\r
10085                 *TM_POS 0.000000        0.000000        0.000000\r
10086         }\r
10087         *MESH   {\r
10088                 *TIMEVALUE      0\r
10089                 *MESH_NUMVERTEX 6\r
10090                 *MESH_NUMFACES  4\r
10091                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10092                 *MESH_VERTEX_LIST       {\r
10093                         *MESH_VERTEX    0       -24.000000      0.000000        32.000000\r
10094                         *MESH_VERTEX    1       0.000000        0.000000        32.000000\r
10095                         *MESH_VERTEX    2       0.000000        12.000000       36.000000\r
10096                         *MESH_VERTEX    3       -24.000000      12.000000       36.000000\r
10097                         *MESH_VERTEX    4       0.000000        -12.000000      36.000000\r
10098                         *MESH_VERTEX    5       -24.000000      -12.000000      36.000000\r
10099                 }\r
10100                 *MESH_NORMALS   {\r
10101                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
10102                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
10103                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
10104                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
10105                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
10106                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
10107                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
10108                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
10109                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
10110                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
10111                 }\r
10112                 *MESH_FACE_LIST {\r
10113                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10114                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10115                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10116                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10117                 }\r
10118                 *MESH_NUMTVERTEX        6\r
10119                 *MESH_TVERTLIST {\r
10120                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
10121                         *MESH_TVERT     1       0.250000        0.187500        1.000000\r
10122                         *MESH_TVERT     2       0.375000        0.187500        1.000000\r
10123                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
10124                         *MESH_TVERT     4       0.125000        0.187500        1.000000\r
10125                         *MESH_TVERT     5       0.125000        0.000000        1.000000\r
10126                 }\r
10127                 *MESH_NUMTVFACES        4\r
10128                 *MESH_TFACELIST {\r
10129                         *MESH_TFACE     0       0       2       1\r
10130                         *MESH_TFACE     1       0       3       2\r
10131                         *MESH_TFACE     2       4       0       1\r
10132                         *MESH_TFACE     3       4       5       0\r
10133                 }\r
10134         }\r
10135         *PROP_MOTIONBLUR        0\r
10136         *PROP_CASTSHADOW        1\r
10137         *PROP_RECVSHADOW        1\r
10138         *MATERIAL_REF   10\r
10139 }\r
10140 *GEOMOBJECT     {\r
10141         *NODE_NAME      "mat10model0surf286"\r
10142         *NODE_TM        {\r
10143                 *NODE_NAME      "mat10model0surf286"\r
10144                 *INHERIT_POS    0       0       0\r
10145                 *INHERIT_ROT    0       0       0\r
10146                 *INHERIT_SCL    0       0       0\r
10147                 *TM_ROW0        1.0     0       0\r
10148                 *TM_ROW1        0       1.0     0\r
10149                 *TM_ROW2        0       0       1.0\r
10150                 *TM_ROW3        0       0       0\r
10151                 *TM_POS 0.000000        0.000000        0.000000\r
10152         }\r
10153         *MESH   {\r
10154                 *TIMEVALUE      0\r
10155                 *MESH_NUMVERTEX 4\r
10156                 *MESH_NUMFACES  2\r
10157                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10158                 *MESH_VERTEX_LIST       {\r
10159                         *MESH_VERTEX    0       -24.000000      -16.000000      48.000000\r
10160                         *MESH_VERTEX    1       0.000000        -16.000000      48.000000\r
10161                         *MESH_VERTEX    2       0.000000        -12.000000      36.000000\r
10162                         *MESH_VERTEX    3       -24.000000      -12.000000      36.000000\r
10163                 }\r
10164                 *MESH_NORMALS   {\r
10165                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
10166                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
10167                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
10168                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
10169                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       -0.707107\r
10170                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       -0.707107\r
10171                 }\r
10172                 *MESH_FACE_LIST {\r
10173                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10174                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10175                 }\r
10176                 *MESH_NUMTVERTEX        4\r
10177                 *MESH_TVERTLIST {\r
10178                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
10179                         *MESH_TVERT     1       0.000000        0.187500        1.000000\r
10180                         *MESH_TVERT     2       0.125000        0.187500        1.000000\r
10181                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
10182                 }\r
10183                 *MESH_NUMTVFACES        2\r
10184                 *MESH_TFACELIST {\r
10185                         *MESH_TFACE     0       0       2       1\r
10186                         *MESH_TFACE     1       0       3       2\r
10187                 }\r
10188         }\r
10189         *PROP_MOTIONBLUR        0\r
10190         *PROP_CASTSHADOW        1\r
10191         *PROP_RECVSHADOW        1\r
10192         *MATERIAL_REF   10\r
10193 }\r
10194 *GEOMOBJECT     {\r
10195         *NODE_NAME      "mat11model0surf287"\r
10196         *NODE_TM        {\r
10197                 *NODE_NAME      "mat11model0surf287"\r
10198                 *INHERIT_POS    0       0       0\r
10199                 *INHERIT_ROT    0       0       0\r
10200                 *INHERIT_SCL    0       0       0\r
10201                 *TM_ROW0        1.0     0       0\r
10202                 *TM_ROW1        0       1.0     0\r
10203                 *TM_ROW2        0       0       1.0\r
10204                 *TM_ROW3        0       0       0\r
10205                 *TM_POS 0.000000        0.000000        0.000000\r
10206         }\r
10207         *MESH   {\r
10208                 *TIMEVALUE      0\r
10209                 *MESH_NUMVERTEX 6\r
10210                 *MESH_NUMFACES  4\r
10211                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10212                 *MESH_VERTEX_LIST       {\r
10213                         *MESH_VERTEX    0       108.000000      36.000000       72.000000\r
10214                         *MESH_VERTEX    1       108.000000      36.000000       88.000000\r
10215                         *MESH_VERTEX    2       106.000000      42.000000       88.000000\r
10216                         *MESH_VERTEX    3       106.000000      42.000000       72.000000\r
10217                         *MESH_VERTEX    4       106.000000      30.000000       88.000000\r
10218                         *MESH_VERTEX    5       106.000000      30.000000       72.000000\r
10219                 }\r
10220                 *MESH_NORMALS   {\r
10221                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
10222                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
10223                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
10224                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
10225                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
10226                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
10227                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
10228                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
10229                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
10230                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
10231                 }\r
10232                 *MESH_FACE_LIST {\r
10233                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10234                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10235                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10236                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10237                 }\r
10238                 *MESH_NUMTVERTEX        6\r
10239                 *MESH_TVERTLIST {\r
10240                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
10241                         *MESH_TVERT     1       0.250000        0.125000        1.000000\r
10242                         *MESH_TVERT     2       0.312500        0.125000        1.000000\r
10243                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
10244                         *MESH_TVERT     4       0.187500        0.125000        1.000000\r
10245                         *MESH_TVERT     5       0.187500        0.000000        1.000000\r
10246                 }\r
10247                 *MESH_NUMTVFACES        4\r
10248                 *MESH_TFACELIST {\r
10249                         *MESH_TFACE     0       0       2       1\r
10250                         *MESH_TFACE     1       0       3       2\r
10251                         *MESH_TFACE     2       4       0       1\r
10252                         *MESH_TFACE     3       4       5       0\r
10253                 }\r
10254         }\r
10255         *PROP_MOTIONBLUR        0\r
10256         *PROP_CASTSHADOW        1\r
10257         *PROP_RECVSHADOW        1\r
10258         *MATERIAL_REF   11\r
10259 }\r
10260 *GEOMOBJECT     {\r
10261         *NODE_NAME      "mat11model0surf288"\r
10262         *NODE_TM        {\r
10263                 *NODE_NAME      "mat11model0surf288"\r
10264                 *INHERIT_POS    0       0       0\r
10265                 *INHERIT_ROT    0       0       0\r
10266                 *INHERIT_SCL    0       0       0\r
10267                 *TM_ROW0        1.0     0       0\r
10268                 *TM_ROW1        0       1.0     0\r
10269                 *TM_ROW2        0       0       1.0\r
10270                 *TM_ROW3        0       0       0\r
10271                 *TM_POS 0.000000        0.000000        0.000000\r
10272         }\r
10273         *MESH   {\r
10274                 *TIMEVALUE      0\r
10275                 *MESH_NUMVERTEX 8\r
10276                 *MESH_NUMFACES  6\r
10277                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10278                 *MESH_VERTEX_LIST       {\r
10279                         *MESH_VERTEX    0       108.000000      36.000000       88.000000\r
10280                         *MESH_VERTEX    1       106.000000      30.000000       88.000000\r
10281                         *MESH_VERTEX    2       106.000000      42.000000       88.000000\r
10282                         *MESH_VERTEX    3       100.000000      44.000000       88.000000\r
10283                         *MESH_VERTEX    4       100.000000      28.000000       88.000000\r
10284                         *MESH_VERTEX    5       94.000000       30.000000       88.000000\r
10285                         *MESH_VERTEX    6       92.000000       36.000000       88.000000\r
10286                         *MESH_VERTEX    7       94.000000       42.000000       88.000000\r
10287                 }\r
10288                 *MESH_NORMALS   {\r
10289                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
10290                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
10291                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
10292                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
10293                         *MESH_FACENORMAL        4       -0.967538       0.000000        0.252725\r
10294                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
10295                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
10296                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
10297                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
10298                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
10299                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
10300                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
10301                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
10302                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
10303                 }\r
10304                 *MESH_FACE_LIST {\r
10305                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10306                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10307                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10308                         *MESH_FACE      3       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10309                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10310                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10311                 }\r
10312                 *MESH_NUMTVERTEX        8\r
10313                 *MESH_TVERTLIST {\r
10314                         *MESH_TVERT     0       0.468750        0.281250        1.000000\r
10315                         *MESH_TVERT     1       0.453125        0.234375        1.000000\r
10316                         *MESH_TVERT     2       0.453125        0.328125        1.000000\r
10317                         *MESH_TVERT     3       0.406250        0.343750        1.000000\r
10318                         *MESH_TVERT     4       0.406250        0.218750        1.000000\r
10319                         *MESH_TVERT     5       0.359375        0.234375        1.000000\r
10320                         *MESH_TVERT     6       0.343750        0.281250        1.000000\r
10321                         *MESH_TVERT     7       0.359375        0.328125        1.000000\r
10322                 }\r
10323                 *MESH_NUMTVFACES        6\r
10324                 *MESH_TFACELIST {\r
10325                         *MESH_TFACE     0       1       2       3\r
10326                         *MESH_TFACE     1       1       3       4\r
10327                         *MESH_TFACE     2       3       5       4\r
10328                         *MESH_TFACE     3       3       7       5\r
10329                         *MESH_TFACE     4       0       2       1\r
10330                         *MESH_TFACE     5       5       7       6\r
10331                 }\r
10332         }\r
10333         *PROP_MOTIONBLUR        0\r
10334         *PROP_CASTSHADOW        1\r
10335         *PROP_RECVSHADOW        1\r
10336         *MATERIAL_REF   11\r
10337 }\r
10338 *GEOMOBJECT     {\r
10339         *NODE_NAME      "mat11model0surf289"\r
10340         *NODE_TM        {\r
10341                 *NODE_NAME      "mat11model0surf289"\r
10342                 *INHERIT_POS    0       0       0\r
10343                 *INHERIT_ROT    0       0       0\r
10344                 *INHERIT_SCL    0       0       0\r
10345                 *TM_ROW0        1.0     0       0\r
10346                 *TM_ROW1        0       1.0     0\r
10347                 *TM_ROW2        0       0       1.0\r
10348                 *TM_ROW3        0       0       0\r
10349                 *TM_POS 0.000000        0.000000        0.000000\r
10350         }\r
10351         *MESH   {\r
10352                 *TIMEVALUE      0\r
10353                 *MESH_NUMVERTEX 8\r
10354                 *MESH_NUMFACES  6\r
10355                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10356                 *MESH_VERTEX_LIST       {\r
10357                         *MESH_VERTEX    0       108.000000      36.000000       72.000000\r
10358                         *MESH_VERTEX    1       106.000000      42.000000       72.000000\r
10359                         *MESH_VERTEX    2       106.000000      30.000000       72.000000\r
10360                         *MESH_VERTEX    3       100.000000      28.000000       72.000000\r
10361                         *MESH_VERTEX    4       100.000000      44.000000       72.000000\r
10362                         *MESH_VERTEX    5       94.000000       42.000000       72.000000\r
10363                         *MESH_VERTEX    6       94.000000       30.000000       72.000000\r
10364                         *MESH_VERTEX    7       92.000000       36.000000       72.000000\r
10365                 }\r
10366                 *MESH_NORMALS   {\r
10367                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
10368                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
10369                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
10370                         *MESH_FACENORMAL        3       0.894427        0.000000        0.447214\r
10371                         *MESH_FACENORMAL        4       -0.967538       0.000000        0.252725\r
10372                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
10373                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
10374                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
10375                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
10376                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
10377                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
10378                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
10379                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
10380                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
10381                 }\r
10382                 *MESH_FACE_LIST {\r
10383                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10384                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10385                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10386                         *MESH_FACE      3       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10387                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10388                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10389                 }\r
10390                 *MESH_NUMTVERTEX        8\r
10391                 *MESH_TVERTLIST {\r
10392                         *MESH_TVERT     0       0.468750        0.281250        1.000000\r
10393                         *MESH_TVERT     1       0.453125        0.328125        1.000000\r
10394                         *MESH_TVERT     2       0.453125        0.234375        1.000000\r
10395                         *MESH_TVERT     3       0.406250        0.218750        1.000000\r
10396                         *MESH_TVERT     4       0.406250        0.343750        1.000000\r
10397                         *MESH_TVERT     5       0.359375        0.328125        1.000000\r
10398                         *MESH_TVERT     6       0.359375        0.234375        1.000000\r
10399                         *MESH_TVERT     7       0.343750        0.281250        1.000000\r
10400                 }\r
10401                 *MESH_NUMTVFACES        6\r
10402                 *MESH_TFACELIST {\r
10403                         *MESH_TFACE     0       1       2       3\r
10404                         *MESH_TFACE     1       1       3       4\r
10405                         *MESH_TFACE     2       3       5       4\r
10406                         *MESH_TFACE     3       3       6       5\r
10407                         *MESH_TFACE     4       0       2       1\r
10408                         *MESH_TFACE     5       5       6       7\r
10409                 }\r
10410         }\r
10411         *PROP_MOTIONBLUR        0\r
10412         *PROP_CASTSHADOW        1\r
10413         *PROP_RECVSHADOW        1\r
10414         *MATERIAL_REF   11\r
10415 }\r
10416 *GEOMOBJECT     {\r
10417         *NODE_NAME      "mat11model0surf290"\r
10418         *NODE_TM        {\r
10419                 *NODE_NAME      "mat11model0surf290"\r
10420                 *INHERIT_POS    0       0       0\r
10421                 *INHERIT_ROT    0       0       0\r
10422                 *INHERIT_SCL    0       0       0\r
10423                 *TM_ROW0        1.0     0       0\r
10424                 *TM_ROW1        0       1.0     0\r
10425                 *TM_ROW2        0       0       1.0\r
10426                 *TM_ROW3        0       0       0\r
10427                 *TM_POS 0.000000        0.000000        0.000000\r
10428         }\r
10429         *MESH   {\r
10430                 *TIMEVALUE      0\r
10431                 *MESH_NUMVERTEX 6\r
10432                 *MESH_NUMFACES  4\r
10433                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10434                 *MESH_VERTEX_LIST       {\r
10435                         *MESH_VERTEX    0       104.000000      36.000000       96.000000\r
10436                         *MESH_VERTEX    1       104.000000      36.000000       88.000000\r
10437                         *MESH_VERTEX    2       103.000000      39.000000       88.000000\r
10438                         *MESH_VERTEX    3       103.000000      39.000000       96.000000\r
10439                         *MESH_VERTEX    4       103.000000      33.000000       88.000000\r
10440                         *MESH_VERTEX    5       103.000000      33.000000       96.000000\r
10441                 }\r
10442                 *MESH_NORMALS   {\r
10443                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
10444                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
10445                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
10446                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
10447                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
10448                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
10449                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
10450                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
10451                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
10452                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
10453                 }\r
10454                 *MESH_FACE_LIST {\r
10455                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10456                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10457                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10458                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10459                 }\r
10460                 *MESH_NUMTVERTEX        6\r
10461                 *MESH_TVERTLIST {\r
10462                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
10463                         *MESH_TVERT     1       0.125000        0.062500        1.000000\r
10464                         *MESH_TVERT     2       0.156250        0.062500        1.000000\r
10465                         *MESH_TVERT     3       0.156250        0.000000        1.000000\r
10466                         *MESH_TVERT     4       0.093750        0.062500        1.000000\r
10467                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
10468                 }\r
10469                 *MESH_NUMTVFACES        4\r
10470                 *MESH_TFACELIST {\r
10471                         *MESH_TFACE     0       0       2       1\r
10472                         *MESH_TFACE     1       0       3       2\r
10473                         *MESH_TFACE     2       4       0       1\r
10474                         *MESH_TFACE     3       4       5       0\r
10475                 }\r
10476         }\r
10477         *PROP_MOTIONBLUR        0\r
10478         *PROP_CASTSHADOW        1\r
10479         *PROP_RECVSHADOW        1\r
10480         *MATERIAL_REF   11\r
10481 }\r
10482 *GEOMOBJECT     {\r
10483         *NODE_NAME      "mat11model0surf291"\r
10484         *NODE_TM        {\r
10485                 *NODE_NAME      "mat11model0surf291"\r
10486                 *INHERIT_POS    0       0       0\r
10487                 *INHERIT_ROT    0       0       0\r
10488                 *INHERIT_SCL    0       0       0\r
10489                 *TM_ROW0        1.0     0       0\r
10490                 *TM_ROW1        0       1.0     0\r
10491                 *TM_ROW2        0       0       1.0\r
10492                 *TM_ROW3        0       0       0\r
10493                 *TM_POS 0.000000        0.000000        0.000000\r
10494         }\r
10495         *MESH   {\r
10496                 *TIMEVALUE      0\r
10497                 *MESH_NUMVERTEX 6\r
10498                 *MESH_NUMFACES  4\r
10499                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10500                 *MESH_VERTEX_LIST       {\r
10501                         *MESH_VERTEX    0       106.000000      42.000000       88.000000\r
10502                         *MESH_VERTEX    1       100.000000      44.000000       88.000000\r
10503                         *MESH_VERTEX    2       100.000000      44.000000       72.000000\r
10504                         *MESH_VERTEX    3       106.000000      42.000000       72.000000\r
10505                         *MESH_VERTEX    4       94.000000       42.000000       88.000000\r
10506                         *MESH_VERTEX    5       94.000000       42.000000       72.000000\r
10507                 }\r
10508                 *MESH_NORMALS   {\r
10509                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
10510                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
10511                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
10512                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
10513                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
10514                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
10515                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
10516                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
10517                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
10518                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
10519                 }\r
10520                 *MESH_FACE_LIST {\r
10521                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10522                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10523                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10524                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10525                 }\r
10526                 *MESH_NUMTVERTEX        6\r
10527                 *MESH_TVERTLIST {\r
10528                         *MESH_TVERT     0       0.312500        0.125000        1.000000\r
10529                         *MESH_TVERT     1       0.375000        0.125000        1.000000\r
10530                         *MESH_TVERT     2       0.375000        0.000000        1.000000\r
10531                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
10532                         *MESH_TVERT     4       0.437500        0.125000        1.000000\r
10533                         *MESH_TVERT     5       0.437500        0.000000        1.000000\r
10534                 }\r
10535                 *MESH_NUMTVFACES        4\r
10536                 *MESH_TFACELIST {\r
10537                         *MESH_TFACE     0       0       2       1\r
10538                         *MESH_TFACE     1       0       3       2\r
10539                         *MESH_TFACE     2       2       4       1\r
10540                         *MESH_TFACE     3       2       5       4\r
10541                 }\r
10542         }\r
10543         *PROP_MOTIONBLUR        0\r
10544         *PROP_CASTSHADOW        1\r
10545         *PROP_RECVSHADOW        1\r
10546         *MATERIAL_REF   11\r
10547 }\r
10548 *GEOMOBJECT     {\r
10549         *NODE_NAME      "mat11model0surf292"\r
10550         *NODE_TM        {\r
10551                 *NODE_NAME      "mat11model0surf292"\r
10552                 *INHERIT_POS    0       0       0\r
10553                 *INHERIT_ROT    0       0       0\r
10554                 *INHERIT_SCL    0       0       0\r
10555                 *TM_ROW0        1.0     0       0\r
10556                 *TM_ROW1        0       1.0     0\r
10557                 *TM_ROW2        0       0       1.0\r
10558                 *TM_ROW3        0       0       0\r
10559                 *TM_POS 0.000000        0.000000        0.000000\r
10560         }\r
10561         *MESH   {\r
10562                 *TIMEVALUE      0\r
10563                 *MESH_NUMVERTEX 6\r
10564                 *MESH_NUMFACES  4\r
10565                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10566                 *MESH_VERTEX_LIST       {\r
10567                         *MESH_VERTEX    0       103.000000      39.000000       88.000000\r
10568                         *MESH_VERTEX    1       100.000000      40.000000       88.000000\r
10569                         *MESH_VERTEX    2       100.000000      40.000000       96.000000\r
10570                         *MESH_VERTEX    3       103.000000      39.000000       96.000000\r
10571                         *MESH_VERTEX    4       97.000000       39.000000       88.000000\r
10572                         *MESH_VERTEX    5       97.000000       39.000000       96.000000\r
10573                 }\r
10574                 *MESH_NORMALS   {\r
10575                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
10576                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
10577                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
10578                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
10579                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
10580                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
10581                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
10582                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
10583                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
10584                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
10585                 }\r
10586                 *MESH_FACE_LIST {\r
10587                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10588                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10589                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10590                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10591                 }\r
10592                 *MESH_NUMTVERTEX        6\r
10593                 *MESH_TVERTLIST {\r
10594                         *MESH_TVERT     0       0.156250        0.062500        1.000000\r
10595                         *MESH_TVERT     1       0.187500        0.062500        1.000000\r
10596                         *MESH_TVERT     2       0.187500        0.000000        1.000000\r
10597                         *MESH_TVERT     3       0.156250        0.000000        1.000000\r
10598                         *MESH_TVERT     4       0.218750        0.062500        1.000000\r
10599                         *MESH_TVERT     5       0.218750        0.000000        1.000000\r
10600                 }\r
10601                 *MESH_NUMTVFACES        4\r
10602                 *MESH_TFACELIST {\r
10603                         *MESH_TFACE     0       0       2       1\r
10604                         *MESH_TFACE     1       0       3       2\r
10605                         *MESH_TFACE     2       2       4       1\r
10606                         *MESH_TFACE     3       2       5       4\r
10607                 }\r
10608         }\r
10609         *PROP_MOTIONBLUR        0\r
10610         *PROP_CASTSHADOW        1\r
10611         *PROP_RECVSHADOW        1\r
10612         *MATERIAL_REF   11\r
10613 }\r
10614 *GEOMOBJECT     {\r
10615         *NODE_NAME      "mat11model0surf293"\r
10616         *NODE_TM        {\r
10617                 *NODE_NAME      "mat11model0surf293"\r
10618                 *INHERIT_POS    0       0       0\r
10619                 *INHERIT_ROT    0       0       0\r
10620                 *INHERIT_SCL    0       0       0\r
10621                 *TM_ROW0        1.0     0       0\r
10622                 *TM_ROW1        0       1.0     0\r
10623                 *TM_ROW2        0       0       1.0\r
10624                 *TM_ROW3        0       0       0\r
10625                 *TM_POS 0.000000        0.000000        0.000000\r
10626         }\r
10627         *MESH   {\r
10628                 *TIMEVALUE      0\r
10629                 *MESH_NUMVERTEX 6\r
10630                 *MESH_NUMFACES  4\r
10631                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10632                 *MESH_VERTEX_LIST       {\r
10633                         *MESH_VERTEX    0       100.000000      32.000000       96.000000\r
10634                         *MESH_VERTEX    1       100.000000      32.000000       88.000000\r
10635                         *MESH_VERTEX    2       103.000000      33.000000       88.000000\r
10636                         *MESH_VERTEX    3       103.000000      33.000000       96.000000\r
10637                         *MESH_VERTEX    4       97.000000       33.000000       88.000000\r
10638                         *MESH_VERTEX    5       97.000000       33.000000       96.000000\r
10639                 }\r
10640                 *MESH_NORMALS   {\r
10641                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
10642                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
10643                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
10644                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
10645                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
10646                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
10647                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
10648                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
10649                         *MESH_VERTEXNORMAL      4       0.707107        0.707107        0.000000\r
10650                         *MESH_VERTEXNORMAL      5       0.707107        0.707107        0.000000\r
10651                 }\r
10652                 *MESH_FACE_LIST {\r
10653                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10654                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10655                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10656                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10657                 }\r
10658                 *MESH_NUMTVERTEX        6\r
10659                 *MESH_TVERTLIST {\r
10660                         *MESH_TVERT     0       0.062500        0.000000        1.000000\r
10661                         *MESH_TVERT     1       0.062500        0.062500        1.000000\r
10662                         *MESH_TVERT     2       0.093750        0.062500        1.000000\r
10663                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
10664                         *MESH_TVERT     4       0.031250        0.062500        1.000000\r
10665                         *MESH_TVERT     5       0.031250        0.000000        1.000000\r
10666                 }\r
10667                 *MESH_NUMTVFACES        4\r
10668                 *MESH_TFACELIST {\r
10669                         *MESH_TFACE     0       0       2       1\r
10670                         *MESH_TFACE     1       0       3       2\r
10671                         *MESH_TFACE     2       4       0       1\r
10672                         *MESH_TFACE     3       4       5       0\r
10673                 }\r
10674         }\r
10675         *PROP_MOTIONBLUR        0\r
10676         *PROP_CASTSHADOW        1\r
10677         *PROP_RECVSHADOW        1\r
10678         *MATERIAL_REF   11\r
10679 }\r
10680 *GEOMOBJECT     {\r
10681         *NODE_NAME      "mat11model0surf294"\r
10682         *NODE_TM        {\r
10683                 *NODE_NAME      "mat11model0surf294"\r
10684                 *INHERIT_POS    0       0       0\r
10685                 *INHERIT_ROT    0       0       0\r
10686                 *INHERIT_SCL    0       0       0\r
10687                 *TM_ROW0        1.0     0       0\r
10688                 *TM_ROW1        0       1.0     0\r
10689                 *TM_ROW2        0       0       1.0\r
10690                 *TM_ROW3        0       0       0\r
10691                 *TM_POS 0.000000        0.000000        0.000000\r
10692         }\r
10693         *MESH   {\r
10694                 *TIMEVALUE      0\r
10695                 *MESH_NUMVERTEX 6\r
10696                 *MESH_NUMFACES  4\r
10697                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10698                 *MESH_VERTEX_LIST       {\r
10699                         *MESH_VERTEX    0       100.000000      28.000000       72.000000\r
10700                         *MESH_VERTEX    1       100.000000      28.000000       88.000000\r
10701                         *MESH_VERTEX    2       106.000000      30.000000       88.000000\r
10702                         *MESH_VERTEX    3       106.000000      30.000000       72.000000\r
10703                         *MESH_VERTEX    4       94.000000       30.000000       88.000000\r
10704                         *MESH_VERTEX    5       94.000000       30.000000       72.000000\r
10705                 }\r
10706                 *MESH_NORMALS   {\r
10707                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
10708                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
10709                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
10710                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
10711                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
10712                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
10713                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
10714                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
10715                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
10716                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
10717                 }\r
10718                 *MESH_FACE_LIST {\r
10719                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10720                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10721                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10722                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10723                 }\r
10724                 *MESH_NUMTVERTEX        6\r
10725                 *MESH_TVERTLIST {\r
10726                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
10727                         *MESH_TVERT     1       0.125000        0.125000        1.000000\r
10728                         *MESH_TVERT     2       0.187500        0.125000        1.000000\r
10729                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
10730                         *MESH_TVERT     4       0.062500        0.125000        1.000000\r
10731                         *MESH_TVERT     5       0.062500        0.000000        1.000000\r
10732                 }\r
10733                 *MESH_NUMTVFACES        4\r
10734                 *MESH_TFACELIST {\r
10735                         *MESH_TFACE     0       0       2       1\r
10736                         *MESH_TFACE     1       0       3       2\r
10737                         *MESH_TFACE     2       4       0       1\r
10738                         *MESH_TFACE     3       4       5       0\r
10739                 }\r
10740         }\r
10741         *PROP_MOTIONBLUR        0\r
10742         *PROP_CASTSHADOW        1\r
10743         *PROP_RECVSHADOW        1\r
10744         *MATERIAL_REF   11\r
10745 }\r
10746 *GEOMOBJECT     {\r
10747         *NODE_NAME      "mat11model0surf295"\r
10748         *NODE_TM        {\r
10749                 *NODE_NAME      "mat11model0surf295"\r
10750                 *INHERIT_POS    0       0       0\r
10751                 *INHERIT_ROT    0       0       0\r
10752                 *INHERIT_SCL    0       0       0\r
10753                 *TM_ROW0        1.0     0       0\r
10754                 *TM_ROW1        0       1.0     0\r
10755                 *TM_ROW2        0       0       1.0\r
10756                 *TM_ROW3        0       0       0\r
10757                 *TM_POS 0.000000        0.000000        0.000000\r
10758         }\r
10759         *MESH   {\r
10760                 *TIMEVALUE      0\r
10761                 *MESH_NUMVERTEX 8\r
10762                 *MESH_NUMFACES  4\r
10763                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10764                 *MESH_VERTEX_LIST       {\r
10765                         *MESH_VERTEX    0       97.000000       39.000000       88.000000\r
10766                         *MESH_VERTEX    1       96.000000       36.000000       88.000000\r
10767                         *MESH_VERTEX    2       96.000000       36.000000       96.000000\r
10768                         *MESH_VERTEX    3       97.000000       39.000000       96.000000\r
10769                         *MESH_VERTEX    4       96.000000       36.000000       96.000000\r
10770                         *MESH_VERTEX    5       96.000000       36.000000       88.000000\r
10771                         *MESH_VERTEX    6       97.000000       33.000000       88.000000\r
10772                         *MESH_VERTEX    7       97.000000       33.000000       96.000000\r
10773                 }\r
10774                 *MESH_NORMALS   {\r
10775                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
10776                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
10777                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
10778                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
10779                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
10780                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
10781                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
10782                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
10783                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
10784                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
10785                         *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
10786                         *MESH_VERTEXNORMAL      7       0.707107        0.707107        0.000000\r
10787                 }\r
10788                 *MESH_FACE_LIST {\r
10789                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10790                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10791                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10792                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10793                 }\r
10794                 *MESH_NUMTVERTEX        8\r
10795                 *MESH_TVERTLIST {\r
10796                         *MESH_TVERT     0       0.218750        0.062500        1.000000\r
10797                         *MESH_TVERT     1       0.250000        0.062500        1.000000\r
10798                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
10799                         *MESH_TVERT     3       0.218750        0.000000        1.000000\r
10800                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
10801                         *MESH_TVERT     5       0.000000        0.062500        1.000000\r
10802                         *MESH_TVERT     6       0.031250        0.062500        1.000000\r
10803                         *MESH_TVERT     7       0.031250        0.000000        1.000000\r
10804                 }\r
10805                 *MESH_NUMTVFACES        4\r
10806                 *MESH_TFACELIST {\r
10807                         *MESH_TFACE     0       0       2       1\r
10808                         *MESH_TFACE     1       0       3       2\r
10809                         *MESH_TFACE     2       4       6       5\r
10810                         *MESH_TFACE     3       4       7       6\r
10811                 }\r
10812         }\r
10813         *PROP_MOTIONBLUR        0\r
10814         *PROP_CASTSHADOW        1\r
10815         *PROP_RECVSHADOW        1\r
10816         *MATERIAL_REF   11\r
10817 }\r
10818 *GEOMOBJECT     {\r
10819         *NODE_NAME      "mat11model0surf296"\r
10820         *NODE_TM        {\r
10821                 *NODE_NAME      "mat11model0surf296"\r
10822                 *INHERIT_POS    0       0       0\r
10823                 *INHERIT_ROT    0       0       0\r
10824                 *INHERIT_SCL    0       0       0\r
10825                 *TM_ROW0        1.0     0       0\r
10826                 *TM_ROW1        0       1.0     0\r
10827                 *TM_ROW2        0       0       1.0\r
10828                 *TM_ROW3        0       0       0\r
10829                 *TM_POS 0.000000        0.000000        0.000000\r
10830         }\r
10831         *MESH   {\r
10832                 *TIMEVALUE      0\r
10833                 *MESH_NUMVERTEX 8\r
10834                 *MESH_NUMFACES  4\r
10835                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10836                 *MESH_VERTEX_LIST       {\r
10837                         *MESH_VERTEX    0       94.000000       42.000000       88.000000\r
10838                         *MESH_VERTEX    1       92.000000       36.000000       88.000000\r
10839                         *MESH_VERTEX    2       92.000000       36.000000       72.000000\r
10840                         *MESH_VERTEX    3       94.000000       42.000000       72.000000\r
10841                         *MESH_VERTEX    4       92.000000       36.000000       72.000000\r
10842                         *MESH_VERTEX    5       92.000000       36.000000       88.000000\r
10843                         *MESH_VERTEX    6       94.000000       30.000000       88.000000\r
10844                         *MESH_VERTEX    7       94.000000       30.000000       72.000000\r
10845                 }\r
10846                 *MESH_NORMALS   {\r
10847                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
10848                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
10849                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
10850                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
10851                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
10852                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
10853                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
10854                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
10855                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
10856                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
10857                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
10858                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
10859                 }\r
10860                 *MESH_FACE_LIST {\r
10861                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10862                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10863                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10864                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10865                 }\r
10866                 *MESH_NUMTVERTEX        8\r
10867                 *MESH_TVERTLIST {\r
10868                         *MESH_TVERT     0       0.437500        0.125000        1.000000\r
10869                         *MESH_TVERT     1       0.500000        0.125000        1.000000\r
10870                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
10871                         *MESH_TVERT     3       0.437500        0.000000        1.000000\r
10872                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
10873                         *MESH_TVERT     5       0.000000        0.125000        1.000000\r
10874                         *MESH_TVERT     6       0.062500        0.125000        1.000000\r
10875                         *MESH_TVERT     7       0.062500        0.000000        1.000000\r
10876                 }\r
10877                 *MESH_NUMTVFACES        4\r
10878                 *MESH_TFACELIST {\r
10879                         *MESH_TFACE     0       0       2       1\r
10880                         *MESH_TFACE     1       0       3       2\r
10881                         *MESH_TFACE     2       4       6       5\r
10882                         *MESH_TFACE     3       4       7       6\r
10883                 }\r
10884         }\r
10885         *PROP_MOTIONBLUR        0\r
10886         *PROP_CASTSHADOW        1\r
10887         *PROP_RECVSHADOW        1\r
10888         *MATERIAL_REF   11\r
10889 }\r
10890 *GEOMOBJECT     {\r
10891         *NODE_NAME      "mat11model0surf297"\r
10892         *NODE_TM        {\r
10893                 *NODE_NAME      "mat11model0surf297"\r
10894                 *INHERIT_POS    0       0       0\r
10895                 *INHERIT_ROT    0       0       0\r
10896                 *INHERIT_SCL    0       0       0\r
10897                 *TM_ROW0        1.0     0       0\r
10898                 *TM_ROW1        0       1.0     0\r
10899                 *TM_ROW2        0       0       1.0\r
10900                 *TM_ROW3        0       0       0\r
10901                 *TM_POS 0.000000        0.000000        0.000000\r
10902         }\r
10903         *MESH   {\r
10904                 *TIMEVALUE      0\r
10905                 *MESH_NUMVERTEX 8\r
10906                 *MESH_NUMFACES  4\r
10907                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10908                 *MESH_VERTEX_LIST       {\r
10909                         *MESH_VERTEX    0       120.000000      12.000000       48.000000\r
10910                         *MESH_VERTEX    1       88.000000       8.000000        48.000000\r
10911                         *MESH_VERTEX    2       88.000000       6.000000        54.000000\r
10912                         *MESH_VERTEX    3       120.000000      9.000000        57.000000\r
10913                         *MESH_VERTEX    4       88.000000       6.000000        42.000000\r
10914                         *MESH_VERTEX    5       88.000000       8.000000        48.000000\r
10915                         *MESH_VERTEX    6       120.000000      12.000000       48.000000\r
10916                         *MESH_VERTEX    7       120.000000      9.000000        39.000000\r
10917                 }\r
10918                 *MESH_NORMALS   {\r
10919                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
10920                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
10921                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
10922                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
10923                         *MESH_VERTEXNORMAL      0       0.124035        -0.992278       0.000000\r
10924                         *MESH_VERTEXNORMAL      1       0.124035        -0.992278       0.000000\r
10925                         *MESH_VERTEXNORMAL      2       0.174078        -0.696311       -0.696311\r
10926                         *MESH_VERTEXNORMAL      3       0.174078        -0.696311       -0.696311\r
10927                         *MESH_VERTEXNORMAL      4       0.174078        -0.696311       0.696311\r
10928                         *MESH_VERTEXNORMAL      5       0.124035        -0.992278       0.000000\r
10929                         *MESH_VERTEXNORMAL      6       0.124035        -0.992278       0.000000\r
10930                         *MESH_VERTEXNORMAL      7       0.174078        -0.696311       0.696311\r
10931                 }\r
10932                 *MESH_FACE_LIST {\r
10933                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10934                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10935                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10936                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
10937                 }\r
10938                 *MESH_NUMTVERTEX        8\r
10939                 *MESH_TVERTLIST {\r
10940                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
10941                         *MESH_TVERT     1       0.000000        0.251946        1.000000\r
10942                         *MESH_TVERT     2       0.093750        0.251946        1.000000\r
10943                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
10944                         *MESH_TVERT     4       0.656250        0.251946        1.000000\r
10945                         *MESH_TVERT     5       0.750000        0.251946        1.000000\r
10946                         *MESH_TVERT     6       0.750000        0.000000        1.000000\r
10947                         *MESH_TVERT     7       0.656250        0.000000        1.000000\r
10948                 }\r
10949                 *MESH_NUMTVFACES        4\r
10950                 *MESH_TFACELIST {\r
10951                         *MESH_TFACE     0       0       2       1\r
10952                         *MESH_TFACE     1       0       3       2\r
10953                         *MESH_TFACE     2       4       6       5\r
10954                         *MESH_TFACE     3       4       7       6\r
10955                 }\r
10956         }\r
10957         *PROP_MOTIONBLUR        0\r
10958         *PROP_CASTSHADOW        1\r
10959         *PROP_RECVSHADOW        1\r
10960         *MATERIAL_REF   11\r
10961 }\r
10962 *GEOMOBJECT     {\r
10963         *NODE_NAME      "mat11model0surf298"\r
10964         *NODE_TM        {\r
10965                 *NODE_NAME      "mat11model0surf298"\r
10966                 *INHERIT_POS    0       0       0\r
10967                 *INHERIT_ROT    0       0       0\r
10968                 *INHERIT_SCL    0       0       0\r
10969                 *TM_ROW0        1.0     0       0\r
10970                 *TM_ROW1        0       1.0     0\r
10971                 *TM_ROW2        0       0       1.0\r
10972                 *TM_ROW3        0       0       0\r
10973                 *TM_POS 0.000000        0.000000        0.000000\r
10974         }\r
10975         *MESH   {\r
10976                 *TIMEVALUE      0\r
10977                 *MESH_NUMVERTEX 6\r
10978                 *MESH_NUMFACES  4\r
10979                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
10980                 *MESH_VERTEX_LIST       {\r
10981                         *MESH_VERTEX    0       88.000000       6.000000        54.000000\r
10982                         *MESH_VERTEX    1       88.000000       0.000000        56.000000\r
10983                         *MESH_VERTEX    2       120.000000      0.000000        60.000000\r
10984                         *MESH_VERTEX    3       120.000000      9.000000        57.000000\r
10985                         *MESH_VERTEX    4       88.000000       -6.000000       54.000000\r
10986                         *MESH_VERTEX    5       120.000000      -9.000000       57.000000\r
10987                 }\r
10988                 *MESH_NORMALS   {\r
10989                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
10990                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
10991                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
10992                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
10993                         *MESH_VERTEXNORMAL      0       0.174078        -0.696311       -0.696311\r
10994                         *MESH_VERTEXNORMAL      1       0.124035        0.000000        -0.992278\r
10995                         *MESH_VERTEXNORMAL      2       0.124035        0.000000        -0.992278\r
10996                         *MESH_VERTEXNORMAL      3       0.174078        -0.696311       -0.696311\r
10997                         *MESH_VERTEXNORMAL      4       0.174078        0.696311        -0.696311\r
10998                         *MESH_VERTEXNORMAL      5       0.174078        0.696311        -0.696311\r
10999                 }\r
11000                 *MESH_FACE_LIST {\r
11001                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11002                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11003                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11004                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11005                 }\r
11006                 *MESH_NUMTVERTEX        6\r
11007                 *MESH_TVERTLIST {\r
11008                         *MESH_TVERT     0       0.093750        0.251946        1.000000\r
11009                         *MESH_TVERT     1       0.187500        0.251946        1.000000\r
11010                         *MESH_TVERT     2       0.187500        0.000000        1.000000\r
11011                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
11012                         *MESH_TVERT     4       0.281250        0.251946        1.000000\r
11013                         *MESH_TVERT     5       0.281250        0.000000        1.000000\r
11014                 }\r
11015                 *MESH_NUMTVFACES        4\r
11016                 *MESH_TFACELIST {\r
11017                         *MESH_TFACE     0       0       2       1\r
11018                         *MESH_TFACE     1       0       3       2\r
11019                         *MESH_TFACE     2       2       4       1\r
11020                         *MESH_TFACE     3       2       5       4\r
11021                 }\r
11022         }\r
11023         *PROP_MOTIONBLUR        0\r
11024         *PROP_CASTSHADOW        1\r
11025         *PROP_RECVSHADOW        1\r
11026         *MATERIAL_REF   11\r
11027 }\r
11028 *GEOMOBJECT     {\r
11029         *NODE_NAME      "mat11model0surf299"\r
11030         *NODE_TM        {\r
11031                 *NODE_NAME      "mat11model0surf299"\r
11032                 *INHERIT_POS    0       0       0\r
11033                 *INHERIT_ROT    0       0       0\r
11034                 *INHERIT_SCL    0       0       0\r
11035                 *TM_ROW0        1.0     0       0\r
11036                 *TM_ROW1        0       1.0     0\r
11037                 *TM_ROW2        0       0       1.0\r
11038                 *TM_ROW3        0       0       0\r
11039                 *TM_POS 0.000000        0.000000        0.000000\r
11040         }\r
11041         *MESH   {\r
11042                 *TIMEVALUE      0\r
11043                 *MESH_NUMVERTEX 6\r
11044                 *MESH_NUMFACES  4\r
11045                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11046                 *MESH_VERTEX_LIST       {\r
11047                         *MESH_VERTEX    0       120.000000      0.000000        36.000000\r
11048                         *MESH_VERTEX    1       88.000000       0.000000        40.000000\r
11049                         *MESH_VERTEX    2       88.000000       6.000000        42.000000\r
11050                         *MESH_VERTEX    3       120.000000      9.000000        39.000000\r
11051                         *MESH_VERTEX    4       88.000000       -6.000000       42.000000\r
11052                         *MESH_VERTEX    5       120.000000      -9.000000       39.000000\r
11053                 }\r
11054                 *MESH_NORMALS   {\r
11055                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
11056                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
11057                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
11058                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
11059                         *MESH_VERTEXNORMAL      0       0.124035        0.000000        0.992278\r
11060                         *MESH_VERTEXNORMAL      1       0.124035        0.000000        0.992278\r
11061                         *MESH_VERTEXNORMAL      2       0.174078        -0.696311       0.696311\r
11062                         *MESH_VERTEXNORMAL      3       0.174078        -0.696311       0.696311\r
11063                         *MESH_VERTEXNORMAL      4       0.174078        0.696311        0.696311\r
11064                         *MESH_VERTEXNORMAL      5       0.174078        0.696311        0.696311\r
11065                 }\r
11066                 *MESH_FACE_LIST {\r
11067                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11068                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11069                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11070                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11071                 }\r
11072                 *MESH_NUMTVERTEX        6\r
11073                 *MESH_TVERTLIST {\r
11074                         *MESH_TVERT     0       0.562500        0.000000        1.000000\r
11075                         *MESH_TVERT     1       0.562500        0.251946        1.000000\r
11076                         *MESH_TVERT     2       0.656250        0.251946        1.000000\r
11077                         *MESH_TVERT     3       0.656250        0.000000        1.000000\r
11078                         *MESH_TVERT     4       0.468750        0.251946        1.000000\r
11079                         *MESH_TVERT     5       0.468750        0.000000        1.000000\r
11080                 }\r
11081                 *MESH_NUMTVFACES        4\r
11082                 *MESH_TFACELIST {\r
11083                         *MESH_TFACE     0       0       2       1\r
11084                         *MESH_TFACE     1       0       3       2\r
11085                         *MESH_TFACE     2       4       0       1\r
11086                         *MESH_TFACE     3       4       5       0\r
11087                 }\r
11088         }\r
11089         *PROP_MOTIONBLUR        0\r
11090         *PROP_CASTSHADOW        1\r
11091         *PROP_RECVSHADOW        1\r
11092         *MATERIAL_REF   11\r
11093 }\r
11094 *GEOMOBJECT     {\r
11095         *NODE_NAME      "mat11model0surf300"\r
11096         *NODE_TM        {\r
11097                 *NODE_NAME      "mat11model0surf300"\r
11098                 *INHERIT_POS    0       0       0\r
11099                 *INHERIT_ROT    0       0       0\r
11100                 *INHERIT_SCL    0       0       0\r
11101                 *TM_ROW0        1.0     0       0\r
11102                 *TM_ROW1        0       1.0     0\r
11103                 *TM_ROW2        0       0       1.0\r
11104                 *TM_ROW3        0       0       0\r
11105                 *TM_POS 0.000000        0.000000        0.000000\r
11106         }\r
11107         *MESH   {\r
11108                 *TIMEVALUE      0\r
11109                 *MESH_NUMVERTEX 6\r
11110                 *MESH_NUMFACES  4\r
11111                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11112                 *MESH_VERTEX_LIST       {\r
11113                         *MESH_VERTEX    0       88.000000       -6.000000       54.000000\r
11114                         *MESH_VERTEX    1       88.000000       -8.000000       48.000000\r
11115                         *MESH_VERTEX    2       120.000000      -12.000000      48.000000\r
11116                         *MESH_VERTEX    3       120.000000      -9.000000       57.000000\r
11117                         *MESH_VERTEX    4       88.000000       -6.000000       42.000000\r
11118                         *MESH_VERTEX    5       120.000000      -9.000000       39.000000\r
11119                 }\r
11120                 *MESH_NORMALS   {\r
11121                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
11122                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
11123                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
11124                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
11125                         *MESH_VERTEXNORMAL      0       0.174078        0.696311        -0.696311\r
11126                         *MESH_VERTEXNORMAL      1       0.124035        0.992278        0.000000\r
11127                         *MESH_VERTEXNORMAL      2       0.124035        0.992278        0.000000\r
11128                         *MESH_VERTEXNORMAL      3       0.174078        0.696311        -0.696311\r
11129                         *MESH_VERTEXNORMAL      4       0.174078        0.696311        0.696311\r
11130                         *MESH_VERTEXNORMAL      5       0.174078        0.696311        0.696311\r
11131                 }\r
11132                 *MESH_FACE_LIST {\r
11133                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11134                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11135                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11136                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11137                 }\r
11138                 *MESH_NUMTVERTEX        6\r
11139                 *MESH_TVERTLIST {\r
11140                         *MESH_TVERT     0       0.281250        0.251946        1.000000\r
11141                         *MESH_TVERT     1       0.375000        0.251946        1.000000\r
11142                         *MESH_TVERT     2       0.375000        0.000000        1.000000\r
11143                         *MESH_TVERT     3       0.281250        0.000000        1.000000\r
11144                         *MESH_TVERT     4       0.468750        0.251946        1.000000\r
11145                         *MESH_TVERT     5       0.468750        0.000000        1.000000\r
11146                 }\r
11147                 *MESH_NUMTVFACES        4\r
11148                 *MESH_TFACELIST {\r
11149                         *MESH_TFACE     0       0       2       1\r
11150                         *MESH_TFACE     1       0       3       2\r
11151                         *MESH_TFACE     2       2       4       1\r
11152                         *MESH_TFACE     3       2       5       4\r
11153                 }\r
11154         }\r
11155         *PROP_MOTIONBLUR        0\r
11156         *PROP_CASTSHADOW        1\r
11157         *PROP_RECVSHADOW        1\r
11158         *MATERIAL_REF   11\r
11159 }\r
11160 *GEOMOBJECT     {\r
11161         *NODE_NAME      "mat11model0surf301"\r
11162         *NODE_TM        {\r
11163                 *NODE_NAME      "mat11model0surf301"\r
11164                 *INHERIT_POS    0       0       0\r
11165                 *INHERIT_ROT    0       0       0\r
11166                 *INHERIT_SCL    0       0       0\r
11167                 *TM_ROW0        1.0     0       0\r
11168                 *TM_ROW1        0       1.0     0\r
11169                 *TM_ROW2        0       0       1.0\r
11170                 *TM_ROW3        0       0       0\r
11171                 *TM_POS 0.000000        0.000000        0.000000\r
11172         }\r
11173         *MESH   {\r
11174                 *TIMEVALUE      0\r
11175                 *MESH_NUMVERTEX 18\r
11176                 *MESH_NUMFACES  8\r
11177                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11178                 *MESH_VERTEX_LIST       {\r
11179                         *MESH_VERTEX    0       78.000000       -4.000000       64.000000\r
11180                         *MESH_VERTEX    1       79.000000       -3.000000       64.000000\r
11181                         *MESH_VERTEX    2       76.750000       -7.250000       76.750000\r
11182                         *MESH_VERTEX    3       76.750000       -8.750000       75.250000\r
11183                         *MESH_VERTEX    4       79.000000       -5.000000       64.000000\r
11184                         *MESH_VERTEX    5       78.000000       -4.000000       64.000000\r
11185                         *MESH_VERTEX    6       75.750000       -8.000000       76.000000\r
11186                         *MESH_VERTEX    7       69.000000       -20.000000      80.000000\r
11187                         *MESH_VERTEX    8       75.750000       -8.000000       76.000000\r
11188                         *MESH_VERTEX    9       62.500000       -31.250000      75.250000\r
11189                         *MESH_VERTEX    10      69.000000       -20.000000      80.000000\r
11190                         *MESH_VERTEX    11      61.500000       -32.000000      76.000000\r
11191                         *MESH_VERTEX    12      59.000000       -36.000000      64.000000\r
11192                         *MESH_VERTEX    13      61.500000       -32.000000      76.000000\r
11193                         *MESH_VERTEX    14      62.500000       -32.750000      76.750000\r
11194                         *MESH_VERTEX    15      59.000000       -36.000000      64.000000\r
11195                         *MESH_VERTEX    16      60.000000       -35.000000      64.000000\r
11196                         *MESH_VERTEX    17      60.000000       -37.000000      64.000000\r
11197                 }\r
11198                 *MESH_NORMALS   {\r
11199                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
11200                         *MESH_FACENORMAL        1       0.894427        0.000000        0.447214\r
11201                         *MESH_FACENORMAL        2       -0.967538       0.000000        0.252725\r
11202                         *MESH_FACENORMAL        3       -0.967538       0.000000        0.252725\r
11203                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
11204                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
11205                         *MESH_FACENORMAL        6       -0.862856       0.000000        0.505449\r
11206                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
11207                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
11208                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
11209                         *MESH_VERTEXNORMAL      2       -0.075363       0.764883        0.639746\r
11210                         *MESH_VERTEXNORMAL      3       0.077769        -0.772611       -0.630099\r
11211                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
11212                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
11213                         *MESH_VERTEXNORMAL      6       -0.962403       0.260537        -0.076813\r
11214                         *MESH_VERTEXNORMAL      7       -0.859808       0.510493        0.011280\r
11215                         *MESH_VERTEXNORMAL      8       -0.962403       0.260537        -0.076813\r
11216                         *MESH_VERTEXNORMAL      9       -0.080968       0.784453        -0.614880\r
11217                         *MESH_VERTEXNORMAL      10      -0.859808       0.510493        0.011280\r
11218                         *MESH_VERTEXNORMAL      11      -0.953596       0.286759        0.091783\r
11219                         *MESH_VERTEXNORMAL      12      -1.000000       0.000000        0.000000\r
11220                         *MESH_VERTEXNORMAL      13      -0.953596       0.286759        0.091783\r
11221                         *MESH_VERTEXNORMAL      14      0.079015        -0.775680       0.626161\r
11222                         *MESH_VERTEXNORMAL      15      -1.000000       0.000000        0.000000\r
11223                         *MESH_VERTEXNORMAL      16      0.000000        1.000000        0.000000\r
11224                         *MESH_VERTEXNORMAL      17      0.000000        -1.000000       0.000000\r
11225                 }\r
11226                 *MESH_FACE_LIST {\r
11227                         *MESH_FACE      0       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11228                         *MESH_FACE      1       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11229                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11230                         *MESH_FACE      3       A:      2       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11231                         *MESH_FACE      4       A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11232                         *MESH_FACE      5       A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11233                         *MESH_FACE      6       A:      9       B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11234                         *MESH_FACE      7       A:      12      B:      17      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11235                 }\r
11236                 *MESH_NUMTVERTEX        18\r
11237                 *MESH_TVERTLIST {\r
11238                         *MESH_TVERT     0       0.000000        0.540824        1.000000\r
11239                         *MESH_TVERT     1       0.013532        0.540824        1.000000\r
11240                         *MESH_TVERT     2       0.013532        0.411220        1.000000\r
11241                         *MESH_TVERT     3       0.040595        0.411220        1.000000\r
11242                         *MESH_TVERT     4       0.040595        0.540824        1.000000\r
11243                         *MESH_TVERT     5       0.054127        0.540824        1.000000\r
11244                         *MESH_TVERT     6       0.054127        0.411220        1.000000\r
11245                         *MESH_TVERT     7       0.000000        0.272406        1.000000\r
11246                         *MESH_TVERT     8       0.000000        0.411220        1.000000\r
11247                         *MESH_TVERT     9       0.040595        0.130602        1.000000\r
11248                         *MESH_TVERT     10      0.054127        0.272406        1.000000\r
11249                         *MESH_TVERT     11      0.054127        0.130602        1.000000\r
11250                         *MESH_TVERT     12      0.000000        0.000000        1.000000\r
11251                         *MESH_TVERT     13      0.000000        0.130602        1.000000\r
11252                         *MESH_TVERT     14      0.013532        0.130602        1.000000\r
11253                         *MESH_TVERT     15      0.054127        0.000000        1.000000\r
11254                         *MESH_TVERT     16      0.040595        0.000000        1.000000\r
11255                         *MESH_TVERT     17      0.013532        0.000000        1.000000\r
11256                 }\r
11257                 *MESH_NUMTVFACES        8\r
11258                 *MESH_TFACELIST {\r
11259                         *MESH_TFACE     0       3       5       4\r
11260                         *MESH_TFACE     1       3       6       5\r
11261                         *MESH_TFACE     2       0       2       1\r
11262                         *MESH_TFACE     3       2       8       7\r
11263                         *MESH_TFACE     4       9       11      10\r
11264                         *MESH_TFACE     5       12      14      13\r
11265                         *MESH_TFACE     6       9       16      15\r
11266                         *MESH_TFACE     7       12      17      14\r
11267                 }\r
11268         }\r
11269         *PROP_MOTIONBLUR        0\r
11270         *PROP_CASTSHADOW        1\r
11271         *PROP_RECVSHADOW        1\r
11272         *MATERIAL_REF   11\r
11273 }\r
11274 *GEOMOBJECT     {\r
11275         *NODE_NAME      "mat11model0surf302"\r
11276         *NODE_TM        {\r
11277                 *NODE_NAME      "mat11model0surf302"\r
11278                 *INHERIT_POS    0       0       0\r
11279                 *INHERIT_ROT    0       0       0\r
11280                 *INHERIT_SCL    0       0       0\r
11281                 *TM_ROW0        1.0     0       0\r
11282                 *TM_ROW1        0       1.0     0\r
11283                 *TM_ROW2        0       0       1.0\r
11284                 *TM_ROW3        0       0       0\r
11285                 *TM_POS 0.000000        0.000000        0.000000\r
11286         }\r
11287         *MESH   {\r
11288                 *TIMEVALUE      0\r
11289                 *MESH_NUMVERTEX 13\r
11290                 *MESH_NUMFACES  8\r
11291                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11292                 *MESH_VERTEX_LIST       {\r
11293                         *MESH_VERTEX    0       76.750000       -7.250000       76.750000\r
11294                         *MESH_VERTEX    1       79.000000       -3.000000       64.000000\r
11295                         *MESH_VERTEX    2       80.000000       -4.000000       64.000000\r
11296                         *MESH_VERTEX    3       77.750000       -8.000000       76.000000\r
11297                         *MESH_VERTEX    4       79.000000       -5.000000       64.000000\r
11298                         *MESH_VERTEX    5       76.750000       -8.750000       75.250000\r
11299                         *MESH_VERTEX    6       71.000000       -20.000000      80.000000\r
11300                         *MESH_VERTEX    7       62.500000       -32.750000      76.750000\r
11301                         *MESH_VERTEX    8       63.500000       -32.000000      76.000000\r
11302                         *MESH_VERTEX    9       61.000000       -36.000000      64.000000\r
11303                         *MESH_VERTEX    10      62.500000       -31.250000      75.250000\r
11304                         *MESH_VERTEX    11      60.000000       -35.000000      64.000000\r
11305                         *MESH_VERTEX    12      60.000000       -37.000000      64.000000\r
11306                 }\r
11307                 *MESH_NORMALS   {\r
11308                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
11309                         *MESH_FACENORMAL        1       -0.967538       0.000000        0.252725\r
11310                         *MESH_FACENORMAL        2       0.577350        0.000000        0.816497\r
11311                         *MESH_FACENORMAL        3       0.894427        0.000000        0.447214\r
11312                         *MESH_FACENORMAL        4       -1.000000       0.000000        0.000000\r
11313                         *MESH_FACENORMAL        5       -0.707107       0.000000        0.707107\r
11314                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
11315                         *MESH_FACENORMAL        7       -0.707107       0.000000        0.707107\r
11316                         *MESH_VERTEXNORMAL      0       -0.075363       0.764883        0.639746\r
11317                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
11318                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
11319                         *MESH_VERTEXNORMAL      3       0.961477        -0.262534       0.081472\r
11320                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
11321                         *MESH_VERTEXNORMAL      5       0.077769        -0.772611       -0.630099\r
11322                         *MESH_VERTEXNORMAL      6       0.859840        -0.510512       -0.007269\r
11323                         *MESH_VERTEXNORMAL      7       0.079015        -0.775680       0.626161\r
11324                         *MESH_VERTEXNORMAL      8       0.954732        -0.284642       -0.086407\r
11325                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
11326                         *MESH_VERTEXNORMAL      10      -0.080968       0.784453        -0.614880\r
11327                         *MESH_VERTEXNORMAL      11      0.000000        1.000000        0.000000\r
11328                         *MESH_VERTEXNORMAL      12      0.000000        -1.000000       0.000000\r
11329                 }\r
11330                 *MESH_FACE_LIST {\r
11331                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11332                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11333                         *MESH_FACE      2       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11334                         *MESH_FACE      3       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11335                         *MESH_FACE      4       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11336                         *MESH_FACE      5       A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11337                         *MESH_FACE      6       A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11338                         *MESH_FACE      7       A:      7       B:      12      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11339                 }\r
11340                 *MESH_NUMTVERTEX        13\r
11341                 *MESH_TVERTLIST {\r
11342                         *MESH_TVERT     0       0.013532        0.411220        1.000000\r
11343                         *MESH_TVERT     1       0.013532        0.540824        1.000000\r
11344                         *MESH_TVERT     2       0.027063        0.540824        1.000000\r
11345                         *MESH_TVERT     3       0.027063        0.411220        1.000000\r
11346                         *MESH_TVERT     4       0.040595        0.540824        1.000000\r
11347                         *MESH_TVERT     5       0.040595        0.411220        1.000000\r
11348                         *MESH_TVERT     6       0.027063        0.272406        1.000000\r
11349                         *MESH_TVERT     7       0.013532        0.130602        1.000000\r
11350                         *MESH_TVERT     8       0.027063        0.130602        1.000000\r
11351                         *MESH_TVERT     9       0.027063        0.000000        1.000000\r
11352                         *MESH_TVERT     10      0.040595        0.130602        1.000000\r
11353                         *MESH_TVERT     11      0.040595        0.000000        1.000000\r
11354                         *MESH_TVERT     12      0.013532        0.000000        1.000000\r
11355                 }\r
11356                 *MESH_NUMTVFACES        8\r
11357                 *MESH_TFACELIST {\r
11358                         *MESH_TFACE     0       0       3       2\r
11359                         *MESH_TFACE     1       0       2       1\r
11360                         *MESH_TFACE     2       2       5       4\r
11361                         *MESH_TFACE     3       3       6       5\r
11362                         *MESH_TFACE     4       6       7       8\r
11363                         *MESH_TFACE     5       8       9       10\r
11364                         *MESH_TFACE     6       9       11      10\r
11365                         *MESH_TFACE     7       7       12      9\r
11366                 }\r
11367         }\r
11368         *PROP_MOTIONBLUR        0\r
11369         *PROP_CASTSHADOW        1\r
11370         *PROP_RECVSHADOW        1\r
11371         *MATERIAL_REF   11\r
11372 }\r
11373 *GEOMOBJECT     {\r
11374         *NODE_NAME      "mat11model0surf303"\r
11375         *NODE_TM        {\r
11376                 *NODE_NAME      "mat11model0surf303"\r
11377                 *INHERIT_POS    0       0       0\r
11378                 *INHERIT_ROT    0       0       0\r
11379                 *INHERIT_SCL    0       0       0\r
11380                 *TM_ROW0        1.0     0       0\r
11381                 *TM_ROW1        0       1.0     0\r
11382                 *TM_ROW2        0       0       1.0\r
11383                 *TM_ROW3        0       0       0\r
11384                 *TM_POS 0.000000        0.000000        0.000000\r
11385         }\r
11386         *MESH   {\r
11387                 *TIMEVALUE      0\r
11388                 *MESH_NUMVERTEX 3\r
11389                 *MESH_NUMFACES  1\r
11390                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11391                 *MESH_VERTEX_LIST       {\r
11392                         *MESH_VERTEX    0       80.000000       -4.000000       64.000000\r
11393                         *MESH_VERTEX    1       76.750000       -8.750000       75.250000\r
11394                         *MESH_VERTEX    2       77.750000       -8.000000       76.000000\r
11395                 }\r
11396                 *MESH_NORMALS   {\r
11397                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
11398                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
11399                         *MESH_VERTEXNORMAL      1       0.077769        -0.772611       -0.630099\r
11400                         *MESH_VERTEXNORMAL      2       0.961477        -0.262534       0.081472\r
11401                 }\r
11402                 *MESH_FACE_LIST {\r
11403                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11404                 }\r
11405                 *MESH_NUMTVERTEX        3\r
11406                 *MESH_TVERTLIST {\r
11407                         *MESH_TVERT     0       0.027063        0.540824        1.000000\r
11408                         *MESH_TVERT     1       0.040595        0.411220        1.000000\r
11409                         *MESH_TVERT     2       0.027063        0.411220        1.000000\r
11410                 }\r
11411                 *MESH_NUMTVFACES        1\r
11412                 *MESH_TFACELIST {\r
11413                         *MESH_TFACE     0       0       2       1\r
11414                 }\r
11415         }\r
11416         *PROP_MOTIONBLUR        0\r
11417         *PROP_CASTSHADOW        1\r
11418         *PROP_RECVSHADOW        1\r
11419         *MATERIAL_REF   11\r
11420 }\r
11421 *GEOMOBJECT     {\r
11422         *NODE_NAME      "mat11model0surf304"\r
11423         *NODE_TM        {\r
11424                 *NODE_NAME      "mat11model0surf304"\r
11425                 *INHERIT_POS    0       0       0\r
11426                 *INHERIT_ROT    0       0       0\r
11427                 *INHERIT_SCL    0       0       0\r
11428                 *TM_ROW0        1.0     0       0\r
11429                 *TM_ROW1        0       1.0     0\r
11430                 *TM_ROW2        0       0       1.0\r
11431                 *TM_ROW3        0       0       0\r
11432                 *TM_POS 0.000000        0.000000        0.000000\r
11433         }\r
11434         *MESH   {\r
11435                 *TIMEVALUE      0\r
11436                 *MESH_NUMVERTEX 3\r
11437                 *MESH_NUMFACES  1\r
11438                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11439                 *MESH_VERTEX_LIST       {\r
11440                         *MESH_VERTEX    0       78.000000       -4.000000       64.000000\r
11441                         *MESH_VERTEX    1       76.750000       -7.250000       76.750000\r
11442                         *MESH_VERTEX    2       75.750000       -8.000000       76.000000\r
11443                 }\r
11444                 *MESH_NORMALS   {\r
11445                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
11446                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
11447                         *MESH_VERTEXNORMAL      1       -0.075363       0.764883        0.639746\r
11448                         *MESH_VERTEXNORMAL      2       -0.962403       0.260537        -0.076813\r
11449                 }\r
11450                 *MESH_FACE_LIST {\r
11451                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11452                 }\r
11453                 *MESH_NUMTVERTEX        3\r
11454                 *MESH_TVERTLIST {\r
11455                         *MESH_TVERT     0       0.000000        0.540824        1.000000\r
11456                         *MESH_TVERT     1       0.013532        0.411220        1.000000\r
11457                         *MESH_TVERT     2       0.000000        0.411220        1.000000\r
11458                 }\r
11459                 *MESH_NUMTVFACES        1\r
11460                 *MESH_TFACELIST {\r
11461                         *MESH_TFACE     0       0       2       1\r
11462                 }\r
11463         }\r
11464         *PROP_MOTIONBLUR        0\r
11465         *PROP_CASTSHADOW        1\r
11466         *PROP_RECVSHADOW        1\r
11467         *MATERIAL_REF   11\r
11468 }\r
11469 *GEOMOBJECT     {\r
11470         *NODE_NAME      "mat11model0surf305"\r
11471         *NODE_TM        {\r
11472                 *NODE_NAME      "mat11model0surf305"\r
11473                 *INHERIT_POS    0       0       0\r
11474                 *INHERIT_ROT    0       0       0\r
11475                 *INHERIT_SCL    0       0       0\r
11476                 *TM_ROW0        1.0     0       0\r
11477                 *TM_ROW1        0       1.0     0\r
11478                 *TM_ROW2        0       0       1.0\r
11479                 *TM_ROW3        0       0       0\r
11480                 *TM_POS 0.000000        0.000000        0.000000\r
11481         }\r
11482         *MESH   {\r
11483                 *TIMEVALUE      0\r
11484                 *MESH_NUMVERTEX 7\r
11485                 *MESH_NUMFACES  6\r
11486                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11487                 *MESH_VERTEX_LIST       {\r
11488                         *MESH_VERTEX    0       76.750000       -7.250000       76.750000\r
11489                         *MESH_VERTEX    1       77.750000       -8.000000       76.000000\r
11490                         *MESH_VERTEX    2       71.000000       -20.000000      80.000000\r
11491                         *MESH_VERTEX    3       70.000000       -20.000000      81.000000\r
11492                         *MESH_VERTEX    4       69.000000       -20.000000      80.000000\r
11493                         *MESH_VERTEX    5       62.500000       -32.750000      76.750000\r
11494                         *MESH_VERTEX    6       61.500000       -32.000000      76.000000\r
11495                 }\r
11496                 *MESH_NORMALS   {\r
11497                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
11498                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
11499                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
11500                         *MESH_FACENORMAL        3       0.169102        0.000000        0.985599\r
11501                         *MESH_FACENORMAL        4       -0.967538       0.000000        0.252725\r
11502                         *MESH_FACENORMAL        5       0.967538        0.000000        0.252725\r
11503                         *MESH_VERTEXNORMAL      0       -0.075363       0.764883        0.639746\r
11504                         *MESH_VERTEXNORMAL      1       0.961477        -0.262534       0.081472\r
11505                         *MESH_VERTEXNORMAL      2       0.859840        -0.510512       -0.007269\r
11506                         *MESH_VERTEXNORMAL      3       0.002722        -0.005053       0.999984\r
11507                         *MESH_VERTEXNORMAL      4       -0.859808       0.510493        0.011280\r
11508                         *MESH_VERTEXNORMAL      5       0.079015        -0.775680       0.626161\r
11509                         *MESH_VERTEXNORMAL      6       -0.953596       0.286759        0.091783\r
11510                 }\r
11511                 *MESH_FACE_LIST {\r
11512                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11513                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11514                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11515                         *MESH_FACE      3       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11516                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11517                         *MESH_FACE      5       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11518                 }\r
11519                 *MESH_NUMTVERTEX        7\r
11520                 *MESH_TVERTLIST {\r
11521                         *MESH_TVERT     0       0.013532        0.411220        1.000000\r
11522                         *MESH_TVERT     1       0.027063        0.411220        1.000000\r
11523                         *MESH_TVERT     2       0.027063        0.272406        1.000000\r
11524                         *MESH_TVERT     3       0.013532        0.272406        1.000000\r
11525                         *MESH_TVERT     4       0.000000        0.272406        1.000000\r
11526                         *MESH_TVERT     5       0.013532        0.130602        1.000000\r
11527                         *MESH_TVERT     6       0.000000        0.130602        1.000000\r
11528                 }\r
11529                 *MESH_NUMTVFACES        6\r
11530                 *MESH_TFACELIST {\r
11531                         *MESH_TFACE     0       0       3       2\r
11532                         *MESH_TFACE     1       0       4       3\r
11533                         *MESH_TFACE     2       3       4       5\r
11534                         *MESH_TFACE     3       2       3       5\r
11535                         *MESH_TFACE     4       0       2       1\r
11536                         *MESH_TFACE     5       4       6       5\r
11537                 }\r
11538         }\r
11539         *PROP_MOTIONBLUR        0\r
11540         *PROP_CASTSHADOW        1\r
11541         *PROP_RECVSHADOW        1\r
11542         *MATERIAL_REF   11\r
11543 }\r
11544 *GEOMOBJECT     {\r
11545         *NODE_NAME      "mat11model0surf306"\r
11546         *NODE_TM        {\r
11547                 *NODE_NAME      "mat11model0surf306"\r
11548                 *INHERIT_POS    0       0       0\r
11549                 *INHERIT_ROT    0       0       0\r
11550                 *INHERIT_SCL    0       0       0\r
11551                 *TM_ROW0        1.0     0       0\r
11552                 *TM_ROW1        0       1.0     0\r
11553                 *TM_ROW2        0       0       1.0\r
11554                 *TM_ROW3        0       0       0\r
11555                 *TM_POS 0.000000        0.000000        0.000000\r
11556         }\r
11557         *MESH   {\r
11558                 *TIMEVALUE      0\r
11559                 *MESH_NUMVERTEX 7\r
11560                 *MESH_NUMFACES  6\r
11561                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11562                 *MESH_VERTEX_LIST       {\r
11563                         *MESH_VERTEX    0       71.000000       -20.000000      80.000000\r
11564                         *MESH_VERTEX    1       76.750000       -8.750000       75.250000\r
11565                         *MESH_VERTEX    2       70.000000       -20.000000      79.000000\r
11566                         *MESH_VERTEX    3       69.000000       -20.000000      80.000000\r
11567                         *MESH_VERTEX    4       62.500000       -31.250000      75.250000\r
11568                         *MESH_VERTEX    5       63.500000       -32.000000      76.000000\r
11569                         *MESH_VERTEX    6       75.750000       -8.000000       76.000000\r
11570                 }\r
11571                 *MESH_NORMALS   {\r
11572                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
11573                         *MESH_FACENORMAL        1       -0.577350       0.000000        0.816497\r
11574                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
11575                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
11576                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
11577                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
11578                         *MESH_VERTEXNORMAL      0       0.859840        -0.510512       -0.007269\r
11579                         *MESH_VERTEXNORMAL      1       0.077769        -0.772611       -0.630099\r
11580                         *MESH_VERTEXNORMAL      2       -0.001891       0.005506        -0.999983\r
11581                         *MESH_VERTEXNORMAL      3       -0.859808       0.510493        0.011280\r
11582                         *MESH_VERTEXNORMAL      4       -0.080968       0.784453        -0.614880\r
11583                         *MESH_VERTEXNORMAL      5       0.954732        -0.284642       -0.086407\r
11584                         *MESH_VERTEXNORMAL      6       -0.962403       0.260537        -0.076813\r
11585                 }\r
11586                 *MESH_FACE_LIST {\r
11587                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11588                         *MESH_FACE      1       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11589                         *MESH_FACE      2       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11590                         *MESH_FACE      3       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11591                         *MESH_FACE      4       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11592                         *MESH_FACE      5       A:      1       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11593                 }\r
11594                 *MESH_NUMTVERTEX        7\r
11595                 *MESH_TVERTLIST {\r
11596                         *MESH_TVERT     0       0.027063        0.272406        1.000000\r
11597                         *MESH_TVERT     1       0.040595        0.411220        1.000000\r
11598                         *MESH_TVERT     2       0.040595        0.272406        1.000000\r
11599                         *MESH_TVERT     3       0.054127        0.272406        1.000000\r
11600                         *MESH_TVERT     4       0.040595        0.130602        1.000000\r
11601                         *MESH_TVERT     5       0.027063        0.130602        1.000000\r
11602                         *MESH_TVERT     6       0.054127        0.411220        1.000000\r
11603                 }\r
11604                 *MESH_NUMTVFACES        6\r
11605                 *MESH_TFACELIST {\r
11606                         *MESH_TFACE     0       0       2       1\r
11607                         *MESH_TFACE     1       0       4       2\r
11608                         *MESH_TFACE     2       1       2       3\r
11609                         *MESH_TFACE     3       2       4       3\r
11610                         *MESH_TFACE     4       0       5       4\r
11611                         *MESH_TFACE     5       1       3       6\r
11612                 }\r
11613         }\r
11614         *PROP_MOTIONBLUR        0\r
11615         *PROP_CASTSHADOW        1\r
11616         *PROP_RECVSHADOW        1\r
11617         *MATERIAL_REF   11\r
11618 }\r
11619 *GEOMOBJECT     {\r
11620         *NODE_NAME      "mat11model0surf307"\r
11621         *NODE_TM        {\r
11622                 *NODE_NAME      "mat11model0surf307"\r
11623                 *INHERIT_POS    0       0       0\r
11624                 *INHERIT_ROT    0       0       0\r
11625                 *INHERIT_SCL    0       0       0\r
11626                 *TM_ROW0        1.0     0       0\r
11627                 *TM_ROW1        0       1.0     0\r
11628                 *TM_ROW2        0       0       1.0\r
11629                 *TM_ROW3        0       0       0\r
11630                 *TM_POS 0.000000        0.000000        0.000000\r
11631         }\r
11632         *MESH   {\r
11633                 *TIMEVALUE      0\r
11634                 *MESH_NUMVERTEX 3\r
11635                 *MESH_NUMFACES  1\r
11636                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11637                 *MESH_VERTEX_LIST       {\r
11638                         *MESH_VERTEX    0       62.500000       -32.750000      76.750000\r
11639                         *MESH_VERTEX    1       63.500000       -32.000000      76.000000\r
11640                         *MESH_VERTEX    2       61.000000       -36.000000      64.000000\r
11641                 }\r
11642                 *MESH_NORMALS   {\r
11643                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
11644                         *MESH_VERTEXNORMAL      0       0.079015        -0.775680       0.626161\r
11645                         *MESH_VERTEXNORMAL      1       0.954732        -0.284642       -0.086407\r
11646                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
11647                 }\r
11648                 *MESH_FACE_LIST {\r
11649                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11650                 }\r
11651                 *MESH_NUMTVERTEX        3\r
11652                 *MESH_TVERTLIST {\r
11653                         *MESH_TVERT     0       0.013532        0.130602        1.000000\r
11654                         *MESH_TVERT     1       0.027063        0.130602        1.000000\r
11655                         *MESH_TVERT     2       0.027063        0.000000        1.000000\r
11656                 }\r
11657                 *MESH_NUMTVFACES        1\r
11658                 *MESH_TFACELIST {\r
11659                         *MESH_TFACE     0       0       2       1\r
11660                 }\r
11661         }\r
11662         *PROP_MOTIONBLUR        0\r
11663         *PROP_CASTSHADOW        1\r
11664         *PROP_RECVSHADOW        1\r
11665         *MATERIAL_REF   11\r
11666 }\r
11667 *GEOMOBJECT     {\r
11668         *NODE_NAME      "mat11model0surf308"\r
11669         *NODE_TM        {\r
11670                 *NODE_NAME      "mat11model0surf308"\r
11671                 *INHERIT_POS    0       0       0\r
11672                 *INHERIT_ROT    0       0       0\r
11673                 *INHERIT_SCL    0       0       0\r
11674                 *TM_ROW0        1.0     0       0\r
11675                 *TM_ROW1        0       1.0     0\r
11676                 *TM_ROW2        0       0       1.0\r
11677                 *TM_ROW3        0       0       0\r
11678                 *TM_POS 0.000000        0.000000        0.000000\r
11679         }\r
11680         *MESH   {\r
11681                 *TIMEVALUE      0\r
11682                 *MESH_NUMVERTEX 3\r
11683                 *MESH_NUMFACES  1\r
11684                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11685                 *MESH_VERTEX_LIST       {\r
11686                         *MESH_VERTEX    0       62.500000       -31.250000      75.250000\r
11687                         *MESH_VERTEX    1       61.500000       -32.000000      76.000000\r
11688                         *MESH_VERTEX    2       59.000000       -36.000000      64.000000\r
11689                 }\r
11690                 *MESH_NORMALS   {\r
11691                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
11692                         *MESH_VERTEXNORMAL      0       -0.080968       0.784453        -0.614880\r
11693                         *MESH_VERTEXNORMAL      1       -0.953596       0.286759        0.091783\r
11694                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
11695                 }\r
11696                 *MESH_FACE_LIST {\r
11697                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11698                 }\r
11699                 *MESH_NUMTVERTEX        3\r
11700                 *MESH_TVERTLIST {\r
11701                         *MESH_TVERT     0       0.040595        0.130602        1.000000\r
11702                         *MESH_TVERT     1       0.054127        0.130602        1.000000\r
11703                         *MESH_TVERT     2       0.054127        0.000000        1.000000\r
11704                 }\r
11705                 *MESH_NUMTVFACES        1\r
11706                 *MESH_TFACELIST {\r
11707                         *MESH_TFACE     0       0       2       1\r
11708                 }\r
11709         }\r
11710         *PROP_MOTIONBLUR        0\r
11711         *PROP_CASTSHADOW        1\r
11712         *PROP_RECVSHADOW        1\r
11713         *MATERIAL_REF   11\r
11714 }\r
11715 *GEOMOBJECT     {\r
11716         *NODE_NAME      "mat11model0surf309"\r
11717         *NODE_TM        {\r
11718                 *NODE_NAME      "mat11model0surf309"\r
11719                 *INHERIT_POS    0       0       0\r
11720                 *INHERIT_ROT    0       0       0\r
11721                 *INHERIT_SCL    0       0       0\r
11722                 *TM_ROW0        1.0     0       0\r
11723                 *TM_ROW1        0       1.0     0\r
11724                 *TM_ROW2        0       0       1.0\r
11725                 *TM_ROW3        0       0       0\r
11726                 *TM_POS 0.000000        0.000000        0.000000\r
11727         }\r
11728         *MESH   {\r
11729                 *TIMEVALUE      0\r
11730                 *MESH_NUMVERTEX 6\r
11731                 *MESH_NUMFACES  4\r
11732                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11733                 *MESH_VERTEX_LIST       {\r
11734                         *MESH_VERTEX    0       52.000000       -7.250000       76.750000\r
11735                         *MESH_VERTEX    1       52.000000       -3.000000       64.000000\r
11736                         *MESH_VERTEX    2       53.000000       -4.000000       64.000000\r
11737                         *MESH_VERTEX    3       53.000000       -8.000000       76.000000\r
11738                         *MESH_VERTEX    4       52.000000       -8.750000       75.250000\r
11739                         *MESH_VERTEX    5       52.000000       -5.000000       64.000000\r
11740                 }\r
11741                 *MESH_NORMALS   {\r
11742                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
11743                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
11744                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
11745                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
11746                         *MESH_VERTEXNORMAL      0       -0.000000       0.707107        0.707107\r
11747                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
11748                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
11749                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
11750                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
11751                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
11752                 }\r
11753                 *MESH_FACE_LIST {\r
11754                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11755                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11756                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11757                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11758                 }\r
11759                 *MESH_NUMTVERTEX        6\r
11760                 *MESH_TVERTLIST {\r
11761                         *MESH_TVERT     0       0.013532        0.375000        1.000000\r
11762                         *MESH_TVERT     1       0.013532        0.500000        1.000000\r
11763                         *MESH_TVERT     2       0.027063        0.500000        1.000000\r
11764                         *MESH_TVERT     3       0.027063        0.375000        1.000000\r
11765                         *MESH_TVERT     4       0.040595        0.375000        1.000000\r
11766                         *MESH_TVERT     5       0.040595        0.500000        1.000000\r
11767                 }\r
11768                 *MESH_NUMTVFACES        4\r
11769                 *MESH_TFACELIST {\r
11770                         *MESH_TFACE     0       0       2       1\r
11771                         *MESH_TFACE     1       0       3       2\r
11772                         *MESH_TFACE     2       2       3       4\r
11773                         *MESH_TFACE     3       2       4       5\r
11774                 }\r
11775         }\r
11776         *PROP_MOTIONBLUR        0\r
11777         *PROP_CASTSHADOW        1\r
11778         *PROP_RECVSHADOW        1\r
11779         *MATERIAL_REF   11\r
11780 }\r
11781 *GEOMOBJECT     {\r
11782         *NODE_NAME      "mat11model0surf310"\r
11783         *NODE_TM        {\r
11784                 *NODE_NAME      "mat11model0surf310"\r
11785                 *INHERIT_POS    0       0       0\r
11786                 *INHERIT_ROT    0       0       0\r
11787                 *INHERIT_SCL    0       0       0\r
11788                 *TM_ROW0        1.0     0       0\r
11789                 *TM_ROW1        0       1.0     0\r
11790                 *TM_ROW2        0       0       1.0\r
11791                 *TM_ROW3        0       0       0\r
11792                 *TM_POS 0.000000        0.000000        0.000000\r
11793         }\r
11794         *MESH   {\r
11795                 *TIMEVALUE      0\r
11796                 *MESH_NUMVERTEX 9\r
11797                 *MESH_NUMFACES  8\r
11798                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11799                 *MESH_VERTEX_LIST       {\r
11800                         *MESH_VERTEX    0       52.000000       -7.250000       76.750000\r
11801                         *MESH_VERTEX    1       53.000000       -20.000000      80.000000\r
11802                         *MESH_VERTEX    2       52.000000       -20.000000      81.000000\r
11803                         *MESH_VERTEX    3       53.000000       -8.000000       76.000000\r
11804                         *MESH_VERTEX    4       52.000000       -32.750000      76.750000\r
11805                         *MESH_VERTEX    5       53.000000       -32.000000      76.000000\r
11806                         *MESH_VERTEX    6       51.000000       -20.000000      80.000000\r
11807                         *MESH_VERTEX    7       51.000000       -8.000000       76.000000\r
11808                         *MESH_VERTEX    8       51.000000       -32.000000      76.000000\r
11809                 }\r
11810                 *MESH_NORMALS   {\r
11811                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
11812                         *MESH_FACENORMAL        1       -0.577350       0.000000        0.816497\r
11813                         *MESH_FACENORMAL        2       -0.894427       0.000000        0.447214\r
11814                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
11815                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
11816                         *MESH_FACENORMAL        5       0.577350        0.000000        0.816497\r
11817                         *MESH_FACENORMAL        6       -1.000000       0.000000        0.000000\r
11818                         *MESH_FACENORMAL        7       0.707107        0.000000        0.707107\r
11819                         *MESH_VERTEXNORMAL      0       -0.000000       0.707107        0.707107\r
11820                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
11821                         *MESH_VERTEXNORMAL      2       -0.000000       0.000000        1.000000\r
11822                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
11823                         *MESH_VERTEXNORMAL      4       -0.000000       -0.707107       0.707107\r
11824                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
11825                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        -0.000000\r
11826                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
11827                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
11828                 }\r
11829                 *MESH_FACE_LIST {\r
11830                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11831                         *MESH_FACE      1       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11832                         *MESH_FACE      2       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11833                         *MESH_FACE      3       A:      0       B:      6       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11834                         *MESH_FACE      4       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11835                         *MESH_FACE      5       A:      2       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11836                         *MESH_FACE      6       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11837                         *MESH_FACE      7       A:      4       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11838                 }\r
11839                 *MESH_NUMTVERTEX        9\r
11840                 *MESH_TVERTLIST {\r
11841                         *MESH_TVERT     0       0.013532        0.375000        1.000000\r
11842                         *MESH_TVERT     1       0.027063        0.250000        1.000000\r
11843                         *MESH_TVERT     2       0.013532        0.250000        1.000000\r
11844                         *MESH_TVERT     3       0.027063        0.375000        1.000000\r
11845                         *MESH_TVERT     4       0.013532        0.125000        1.000000\r
11846                         *MESH_TVERT     5       0.027063        0.125000        1.000000\r
11847                         *MESH_TVERT     6       0.000000        0.250000        1.000000\r
11848                         *MESH_TVERT     7       0.000000        0.375000        1.000000\r
11849                         *MESH_TVERT     8       0.000000        0.125000        1.000000\r
11850                 }\r
11851                 *MESH_NUMTVFACES        8\r
11852                 *MESH_TFACELIST {\r
11853                         *MESH_TFACE     0       0       2       1\r
11854                         *MESH_TFACE     1       1       2       4\r
11855                         *MESH_TFACE     2       0       1       3\r
11856                         *MESH_TFACE     3       0       6       2\r
11857                         *MESH_TFACE     4       1       4       5\r
11858                         *MESH_TFACE     5       2       6       4\r
11859                         *MESH_TFACE     6       0       7       6\r
11860                         *MESH_TFACE     7       4       6       8\r
11861                 }\r
11862         }\r
11863         *PROP_MOTIONBLUR        0\r
11864         *PROP_CASTSHADOW        1\r
11865         *PROP_RECVSHADOW        1\r
11866         *MATERIAL_REF   11\r
11867 }\r
11868 *GEOMOBJECT     {\r
11869         *NODE_NAME      "mat11model0surf311"\r
11870         *NODE_TM        {\r
11871                 *NODE_NAME      "mat11model0surf311"\r
11872                 *INHERIT_POS    0       0       0\r
11873                 *INHERIT_ROT    0       0       0\r
11874                 *INHERIT_SCL    0       0       0\r
11875                 *TM_ROW0        1.0     0       0\r
11876                 *TM_ROW1        0       1.0     0\r
11877                 *TM_ROW2        0       0       1.0\r
11878                 *TM_ROW3        0       0       0\r
11879                 *TM_POS 0.000000        0.000000        0.000000\r
11880         }\r
11881         *MESH   {\r
11882                 *TIMEVALUE      0\r
11883                 *MESH_NUMVERTEX 9\r
11884                 *MESH_NUMFACES  8\r
11885                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11886                 *MESH_VERTEX_LIST       {\r
11887                         *MESH_VERTEX    0       53.000000       -20.000000      80.000000\r
11888                         *MESH_VERTEX    1       53.000000       -8.000000       76.000000\r
11889                         *MESH_VERTEX    2       52.000000       -8.750000       75.250000\r
11890                         *MESH_VERTEX    3       52.000000       -20.000000      79.000000\r
11891                         *MESH_VERTEX    4       52.000000       -31.250000      75.250000\r
11892                         *MESH_VERTEX    5       53.000000       -32.000000      76.000000\r
11893                         *MESH_VERTEX    6       51.000000       -20.000000      80.000000\r
11894                         *MESH_VERTEX    7       51.000000       -32.000000      76.000000\r
11895                         *MESH_VERTEX    8       51.000000       -8.000000       76.000000\r
11896                 }\r
11897                 *MESH_NORMALS   {\r
11898                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
11899                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
11900                         *MESH_FACENORMAL        2       -0.967538       0.000000        0.252725\r
11901                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
11902                         *MESH_FACENORMAL        4       0.169102        0.000000        0.985599\r
11903                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
11904                         *MESH_FACENORMAL        6       0.707107        0.000000        0.707107\r
11905                         *MESH_FACENORMAL        7       -0.707107       0.000000        0.707107\r
11906                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
11907                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
11908                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       -0.707107\r
11909                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
11910                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
11911                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
11912                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        -0.000000\r
11913                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
11914                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
11915                 }\r
11916                 *MESH_FACE_LIST {\r
11917                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11918                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11919                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11920                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11921                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11922                         *MESH_FACE      5       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11923                         *MESH_FACE      6       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11924                         *MESH_FACE      7       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11925                 }\r
11926                 *MESH_NUMTVERTEX        9\r
11927                 *MESH_TVERTLIST {\r
11928                         *MESH_TVERT     0       0.027063        0.250000        1.000000\r
11929                         *MESH_TVERT     1       0.027063        0.375000        1.000000\r
11930                         *MESH_TVERT     2       0.040595        0.375000        1.000000\r
11931                         *MESH_TVERT     3       0.040595        0.250000        1.000000\r
11932                         *MESH_TVERT     4       0.040595        0.125000        1.000000\r
11933                         *MESH_TVERT     5       0.027063        0.125000        1.000000\r
11934                         *MESH_TVERT     6       0.054127        0.250000        1.000000\r
11935                         *MESH_TVERT     7       0.054127        0.125000        1.000000\r
11936                         *MESH_TVERT     8       0.054127        0.375000        1.000000\r
11937                 }\r
11938                 *MESH_NUMTVFACES        8\r
11939                 *MESH_TFACELIST {\r
11940                         *MESH_TFACE     0       0       3       2\r
11941                         *MESH_TFACE     1       0       4       3\r
11942                         *MESH_TFACE     2       0       2       1\r
11943                         *MESH_TFACE     3       0       5       4\r
11944                         *MESH_TFACE     4       2       3       6\r
11945                         *MESH_TFACE     5       3       4       6\r
11946                         *MESH_TFACE     6       4       7       6\r
11947                         *MESH_TFACE     7       2       6       8\r
11948                 }\r
11949         }\r
11950         *PROP_MOTIONBLUR        0\r
11951         *PROP_CASTSHADOW        1\r
11952         *PROP_RECVSHADOW        1\r
11953         *MATERIAL_REF   11\r
11954 }\r
11955 *GEOMOBJECT     {\r
11956         *NODE_NAME      "mat11model0surf312"\r
11957         *NODE_TM        {\r
11958                 *NODE_NAME      "mat11model0surf312"\r
11959                 *INHERIT_POS    0       0       0\r
11960                 *INHERIT_ROT    0       0       0\r
11961                 *INHERIT_SCL    0       0       0\r
11962                 *TM_ROW0        1.0     0       0\r
11963                 *TM_ROW1        0       1.0     0\r
11964                 *TM_ROW2        0       0       1.0\r
11965                 *TM_ROW3        0       0       0\r
11966                 *TM_POS 0.000000        0.000000        0.000000\r
11967         }\r
11968         *MESH   {\r
11969                 *TIMEVALUE      0\r
11970                 *MESH_NUMVERTEX 6\r
11971                 *MESH_NUMFACES  4\r
11972                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
11973                 *MESH_VERTEX_LIST       {\r
11974                         *MESH_VERTEX    0       52.000000       -32.750000      76.750000\r
11975                         *MESH_VERTEX    1       53.000000       -32.000000      76.000000\r
11976                         *MESH_VERTEX    2       53.000000       -36.000000      64.000000\r
11977                         *MESH_VERTEX    3       52.000000       -31.250000      75.250000\r
11978                         *MESH_VERTEX    4       52.000000       -35.000000      64.000000\r
11979                         *MESH_VERTEX    5       52.000000       -37.000000      64.000000\r
11980                 }\r
11981                 *MESH_NORMALS   {\r
11982                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
11983                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
11984                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
11985                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
11986                         *MESH_VERTEXNORMAL      0       -0.000000       -0.707107       0.707107\r
11987                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
11988                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
11989                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
11990                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
11991                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
11992                 }\r
11993                 *MESH_FACE_LIST {\r
11994                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11995                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11996                         *MESH_FACE      2       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11997                         *MESH_FACE      3       A:      0       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
11998                 }\r
11999                 *MESH_NUMTVERTEX        6\r
12000                 *MESH_TVERTLIST {\r
12001                         *MESH_TVERT     0       0.013532        0.125000        1.000000\r
12002                         *MESH_TVERT     1       0.027063        0.125000        1.000000\r
12003                         *MESH_TVERT     2       0.027063        0.000000        1.000000\r
12004                         *MESH_TVERT     3       0.040595        0.125000        1.000000\r
12005                         *MESH_TVERT     4       0.040595        0.000000        1.000000\r
12006                         *MESH_TVERT     5       0.013532        0.000000        1.000000\r
12007                 }\r
12008                 *MESH_NUMTVFACES        4\r
12009                 *MESH_TFACELIST {\r
12010                         *MESH_TFACE     0       0       2       1\r
12011                         *MESH_TFACE     1       2       3       1\r
12012                         *MESH_TFACE     2       2       4       3\r
12013                         *MESH_TFACE     3       0       5       2\r
12014                 }\r
12015         }\r
12016         *PROP_MOTIONBLUR        0\r
12017         *PROP_CASTSHADOW        1\r
12018         *PROP_RECVSHADOW        1\r
12019         *MATERIAL_REF   11\r
12020 }\r
12021 *GEOMOBJECT     {\r
12022         *NODE_NAME      "mat11model0surf313"\r
12023         *NODE_TM        {\r
12024                 *NODE_NAME      "mat11model0surf313"\r
12025                 *INHERIT_POS    0       0       0\r
12026                 *INHERIT_ROT    0       0       0\r
12027                 *INHERIT_SCL    0       0       0\r
12028                 *TM_ROW0        1.0     0       0\r
12029                 *TM_ROW1        0       1.0     0\r
12030                 *TM_ROW2        0       0       1.0\r
12031                 *TM_ROW3        0       0       0\r
12032                 *TM_POS 0.000000        0.000000        0.000000\r
12033         }\r
12034         *MESH   {\r
12035                 *TIMEVALUE      0\r
12036                 *MESH_NUMVERTEX 8\r
12037                 *MESH_NUMFACES  4\r
12038                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12039                 *MESH_VERTEX_LIST       {\r
12040                         *MESH_VERTEX    0       51.000000       -4.000000       64.000000\r
12041                         *MESH_VERTEX    1       52.000000       -3.000000       64.000000\r
12042                         *MESH_VERTEX    2       52.000000       -7.250000       76.750000\r
12043                         *MESH_VERTEX    3       51.000000       -8.000000       76.000000\r
12044                         *MESH_VERTEX    4       52.000000       -8.750000       75.250000\r
12045                         *MESH_VERTEX    5       51.000000       -4.000000       64.000000\r
12046                         *MESH_VERTEX    6       51.000000       -8.000000       76.000000\r
12047                         *MESH_VERTEX    7       52.000000       -5.000000       64.000000\r
12048                 }\r
12049                 *MESH_NORMALS   {\r
12050                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
12051                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
12052                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
12053                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
12054                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
12055                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
12056                         *MESH_VERTEXNORMAL      2       -0.000000       0.707107        0.707107\r
12057                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
12058                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
12059                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
12060                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
12061                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
12062                 }\r
12063                 *MESH_FACE_LIST {\r
12064                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12065                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12066                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12067                         *MESH_FACE      3       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12068                 }\r
12069                 *MESH_NUMTVERTEX        8\r
12070                 *MESH_TVERTLIST {\r
12071                         *MESH_TVERT     0       0.000000        0.500000        1.000000\r
12072                         *MESH_TVERT     1       0.013532        0.500000        1.000000\r
12073                         *MESH_TVERT     2       0.013532        0.375000        1.000000\r
12074                         *MESH_TVERT     3       0.000000        0.375000        1.000000\r
12075                         *MESH_TVERT     4       0.040595        0.375000        1.000000\r
12076                         *MESH_TVERT     5       0.054127        0.500000        1.000000\r
12077                         *MESH_TVERT     6       0.054127        0.375000        1.000000\r
12078                         *MESH_TVERT     7       0.040595        0.500000        1.000000\r
12079                 }\r
12080                 *MESH_NUMTVFACES        4\r
12081                 *MESH_TFACELIST {\r
12082                         *MESH_TFACE     0       0       2       1\r
12083                         *MESH_TFACE     1       0       3       2\r
12084                         *MESH_TFACE     2       4       6       5\r
12085                         *MESH_TFACE     3       4       5       7\r
12086                 }\r
12087         }\r
12088         *PROP_MOTIONBLUR        0\r
12089         *PROP_CASTSHADOW        1\r
12090         *PROP_RECVSHADOW        1\r
12091         *MATERIAL_REF   11\r
12092 }\r
12093 *GEOMOBJECT     {\r
12094         *NODE_NAME      "mat11model0surf314"\r
12095         *NODE_TM        {\r
12096                 *NODE_NAME      "mat11model0surf314"\r
12097                 *INHERIT_POS    0       0       0\r
12098                 *INHERIT_ROT    0       0       0\r
12099                 *INHERIT_SCL    0       0       0\r
12100                 *TM_ROW0        1.0     0       0\r
12101                 *TM_ROW1        0       1.0     0\r
12102                 *TM_ROW2        0       0       1.0\r
12103                 *TM_ROW3        0       0       0\r
12104                 *TM_POS 0.000000        0.000000        0.000000\r
12105         }\r
12106         *MESH   {\r
12107                 *TIMEVALUE      0\r
12108                 *MESH_NUMVERTEX 8\r
12109                 *MESH_NUMFACES  4\r
12110                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12111                 *MESH_VERTEX_LIST       {\r
12112                         *MESH_VERTEX    0       51.000000       -36.000000      64.000000\r
12113                         *MESH_VERTEX    1       51.000000       -32.000000      76.000000\r
12114                         *MESH_VERTEX    2       52.000000       -32.750000      76.750000\r
12115                         *MESH_VERTEX    3       52.000000       -31.250000      75.250000\r
12116                         *MESH_VERTEX    4       51.000000       -32.000000      76.000000\r
12117                         *MESH_VERTEX    5       51.000000       -36.000000      64.000000\r
12118                         *MESH_VERTEX    6       52.000000       -35.000000      64.000000\r
12119                         *MESH_VERTEX    7       52.000000       -37.000000      64.000000\r
12120                 }\r
12121                 *MESH_NORMALS   {\r
12122                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
12123                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
12124                         *MESH_FACENORMAL        2       0.894427        0.000000        0.447214\r
12125                         *MESH_FACENORMAL        3       -0.967538       0.000000        0.252725\r
12126                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
12127                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
12128                         *MESH_VERTEXNORMAL      2       -0.000000       -0.707107       0.707107\r
12129                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
12130                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
12131                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
12132                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
12133                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
12134                 }\r
12135                 *MESH_FACE_LIST {\r
12136                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12137                         *MESH_FACE      1       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12138                         *MESH_FACE      2       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12139                         *MESH_FACE      3       A:      0       B:      7       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12140                 }\r
12141                 *MESH_NUMTVERTEX        8\r
12142                 *MESH_TVERTLIST {\r
12143                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
12144                         *MESH_TVERT     1       0.000000        0.125000        1.000000\r
12145                         *MESH_TVERT     2       0.013532        0.125000        1.000000\r
12146                         *MESH_TVERT     3       0.040595        0.125000        1.000000\r
12147                         *MESH_TVERT     4       0.054127        0.125000        1.000000\r
12148                         *MESH_TVERT     5       0.054127        0.000000        1.000000\r
12149                         *MESH_TVERT     6       0.040595        0.000000        1.000000\r
12150                         *MESH_TVERT     7       0.013532        0.000000        1.000000\r
12151                 }\r
12152                 *MESH_NUMTVFACES        4\r
12153                 *MESH_TFACELIST {\r
12154                         *MESH_TFACE     0       0       2       1\r
12155                         *MESH_TFACE     1       3       5       4\r
12156                         *MESH_TFACE     2       3       6       5\r
12157                         *MESH_TFACE     3       0       7       2\r
12158                 }\r
12159         }\r
12160         *PROP_MOTIONBLUR        0\r
12161         *PROP_CASTSHADOW        1\r
12162         *PROP_RECVSHADOW        1\r
12163         *MATERIAL_REF   11\r
12164 }\r
12165 *GEOMOBJECT     {\r
12166         *NODE_NAME      "mat11model0surf315"\r
12167         *NODE_TM        {\r
12168                 *NODE_NAME      "mat11model0surf315"\r
12169                 *INHERIT_POS    0       0       0\r
12170                 *INHERIT_ROT    0       0       0\r
12171                 *INHERIT_SCL    0       0       0\r
12172                 *TM_ROW0        1.0     0       0\r
12173                 *TM_ROW1        0       1.0     0\r
12174                 *TM_ROW2        0       0       1.0\r
12175                 *TM_ROW3        0       0       0\r
12176                 *TM_POS 0.000000        0.000000        0.000000\r
12177         }\r
12178         *MESH   {\r
12179                 *TIMEVALUE      0\r
12180                 *MESH_NUMVERTEX 6\r
12181                 *MESH_NUMFACES  4\r
12182                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12183                 *MESH_VERTEX_LIST       {\r
12184                         *MESH_VERTEX    0       44.000000       -7.250000       76.750000\r
12185                         *MESH_VERTEX    1       44.000000       -3.000000       64.000000\r
12186                         *MESH_VERTEX    2       45.000000       -4.000000       64.000000\r
12187                         *MESH_VERTEX    3       45.000000       -8.000000       76.000000\r
12188                         *MESH_VERTEX    4       44.000000       -8.750000       75.250000\r
12189                         *MESH_VERTEX    5       44.000000       -5.000000       64.000000\r
12190                 }\r
12191                 *MESH_NORMALS   {\r
12192                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
12193                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
12194                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
12195                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
12196                         *MESH_VERTEXNORMAL      0       -0.000000       0.707107        0.707107\r
12197                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
12198                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
12199                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
12200                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
12201                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
12202                 }\r
12203                 *MESH_FACE_LIST {\r
12204                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12205                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12206                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12207                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12208                 }\r
12209                 *MESH_NUMTVERTEX        6\r
12210                 *MESH_TVERTLIST {\r
12211                         *MESH_TVERT     0       0.013532        0.375000        1.000000\r
12212                         *MESH_TVERT     1       0.013532        0.500000        1.000000\r
12213                         *MESH_TVERT     2       0.027063        0.500000        1.000000\r
12214                         *MESH_TVERT     3       0.027063        0.375000        1.000000\r
12215                         *MESH_TVERT     4       0.040595        0.375000        1.000000\r
12216                         *MESH_TVERT     5       0.040595        0.500000        1.000000\r
12217                 }\r
12218                 *MESH_NUMTVFACES        4\r
12219                 *MESH_TFACELIST {\r
12220                         *MESH_TFACE     0       0       2       1\r
12221                         *MESH_TFACE     1       0       3       2\r
12222                         *MESH_TFACE     2       2       3       4\r
12223                         *MESH_TFACE     3       2       4       5\r
12224                 }\r
12225         }\r
12226         *PROP_MOTIONBLUR        0\r
12227         *PROP_CASTSHADOW        1\r
12228         *PROP_RECVSHADOW        1\r
12229         *MATERIAL_REF   11\r
12230 }\r
12231 *GEOMOBJECT     {\r
12232         *NODE_NAME      "mat11model0surf316"\r
12233         *NODE_TM        {\r
12234                 *NODE_NAME      "mat11model0surf316"\r
12235                 *INHERIT_POS    0       0       0\r
12236                 *INHERIT_ROT    0       0       0\r
12237                 *INHERIT_SCL    0       0       0\r
12238                 *TM_ROW0        1.0     0       0\r
12239                 *TM_ROW1        0       1.0     0\r
12240                 *TM_ROW2        0       0       1.0\r
12241                 *TM_ROW3        0       0       0\r
12242                 *TM_POS 0.000000        0.000000        0.000000\r
12243         }\r
12244         *MESH   {\r
12245                 *TIMEVALUE      0\r
12246                 *MESH_NUMVERTEX 9\r
12247                 *MESH_NUMFACES  8\r
12248                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12249                 *MESH_VERTEX_LIST       {\r
12250                         *MESH_VERTEX    0       44.000000       -7.250000       76.750000\r
12251                         *MESH_VERTEX    1       45.000000       -20.000000      80.000000\r
12252                         *MESH_VERTEX    2       44.000000       -20.000000      81.000000\r
12253                         *MESH_VERTEX    3       45.000000       -8.000000       76.000000\r
12254                         *MESH_VERTEX    4       44.000000       -32.750000      76.750000\r
12255                         *MESH_VERTEX    5       45.000000       -32.000000      76.000000\r
12256                         *MESH_VERTEX    6       43.000000       -20.000000      80.000000\r
12257                         *MESH_VERTEX    7       43.000000       -8.000000       76.000000\r
12258                         *MESH_VERTEX    8       43.000000       -32.000000      76.000000\r
12259                 }\r
12260                 *MESH_NORMALS   {\r
12261                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
12262                         *MESH_FACENORMAL        1       -0.577350       0.000000        0.816497\r
12263                         *MESH_FACENORMAL        2       -0.894427       0.000000        0.447214\r
12264                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
12265                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
12266                         *MESH_FACENORMAL        5       0.577350        0.000000        0.816497\r
12267                         *MESH_FACENORMAL        6       -1.000000       0.000000        0.000000\r
12268                         *MESH_FACENORMAL        7       0.707107        0.000000        0.707107\r
12269                         *MESH_VERTEXNORMAL      0       -0.000000       0.707107        0.707107\r
12270                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
12271                         *MESH_VERTEXNORMAL      2       -0.000000       0.000000        1.000000\r
12272                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
12273                         *MESH_VERTEXNORMAL      4       -0.000000       -0.707107       0.707107\r
12274                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
12275                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        -0.000000\r
12276                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
12277                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
12278                 }\r
12279                 *MESH_FACE_LIST {\r
12280                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12281                         *MESH_FACE      1       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12282                         *MESH_FACE      2       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12283                         *MESH_FACE      3       A:      0       B:      6       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12284                         *MESH_FACE      4       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12285                         *MESH_FACE      5       A:      2       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12286                         *MESH_FACE      6       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12287                         *MESH_FACE      7       A:      4       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12288                 }\r
12289                 *MESH_NUMTVERTEX        9\r
12290                 *MESH_TVERTLIST {\r
12291                         *MESH_TVERT     0       0.013532        0.375000        1.000000\r
12292                         *MESH_TVERT     1       0.027063        0.250000        1.000000\r
12293                         *MESH_TVERT     2       0.013532        0.250000        1.000000\r
12294                         *MESH_TVERT     3       0.027063        0.375000        1.000000\r
12295                         *MESH_TVERT     4       0.013532        0.125000        1.000000\r
12296                         *MESH_TVERT     5       0.027063        0.125000        1.000000\r
12297                         *MESH_TVERT     6       0.000000        0.250000        1.000000\r
12298                         *MESH_TVERT     7       0.000000        0.375000        1.000000\r
12299                         *MESH_TVERT     8       0.000000        0.125000        1.000000\r
12300                 }\r
12301                 *MESH_NUMTVFACES        8\r
12302                 *MESH_TFACELIST {\r
12303                         *MESH_TFACE     0       0       2       1\r
12304                         *MESH_TFACE     1       1       2       4\r
12305                         *MESH_TFACE     2       0       1       3\r
12306                         *MESH_TFACE     3       0       6       2\r
12307                         *MESH_TFACE     4       1       4       5\r
12308                         *MESH_TFACE     5       2       6       4\r
12309                         *MESH_TFACE     6       0       7       6\r
12310                         *MESH_TFACE     7       4       6       8\r
12311                 }\r
12312         }\r
12313         *PROP_MOTIONBLUR        0\r
12314         *PROP_CASTSHADOW        1\r
12315         *PROP_RECVSHADOW        1\r
12316         *MATERIAL_REF   11\r
12317 }\r
12318 *GEOMOBJECT     {\r
12319         *NODE_NAME      "mat11model0surf317"\r
12320         *NODE_TM        {\r
12321                 *NODE_NAME      "mat11model0surf317"\r
12322                 *INHERIT_POS    0       0       0\r
12323                 *INHERIT_ROT    0       0       0\r
12324                 *INHERIT_SCL    0       0       0\r
12325                 *TM_ROW0        1.0     0       0\r
12326                 *TM_ROW1        0       1.0     0\r
12327                 *TM_ROW2        0       0       1.0\r
12328                 *TM_ROW3        0       0       0\r
12329                 *TM_POS 0.000000        0.000000        0.000000\r
12330         }\r
12331         *MESH   {\r
12332                 *TIMEVALUE      0\r
12333                 *MESH_NUMVERTEX 9\r
12334                 *MESH_NUMFACES  8\r
12335                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12336                 *MESH_VERTEX_LIST       {\r
12337                         *MESH_VERTEX    0       45.000000       -20.000000      80.000000\r
12338                         *MESH_VERTEX    1       45.000000       -8.000000       76.000000\r
12339                         *MESH_VERTEX    2       44.000000       -8.750000       75.250000\r
12340                         *MESH_VERTEX    3       44.000000       -20.000000      79.000000\r
12341                         *MESH_VERTEX    4       44.000000       -31.250000      75.250000\r
12342                         *MESH_VERTEX    5       45.000000       -32.000000      76.000000\r
12343                         *MESH_VERTEX    6       43.000000       -20.000000      80.000000\r
12344                         *MESH_VERTEX    7       43.000000       -32.000000      76.000000\r
12345                         *MESH_VERTEX    8       43.000000       -8.000000       76.000000\r
12346                 }\r
12347                 *MESH_NORMALS   {\r
12348                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
12349                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
12350                         *MESH_FACENORMAL        2       -0.967538       0.000000        0.252725\r
12351                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
12352                         *MESH_FACENORMAL        4       0.169102        0.000000        0.985599\r
12353                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
12354                         *MESH_FACENORMAL        6       0.707107        0.000000        0.707107\r
12355                         *MESH_FACENORMAL        7       -0.707107       0.000000        0.707107\r
12356                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
12357                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
12358                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       -0.707107\r
12359                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
12360                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
12361                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
12362                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        -0.000000\r
12363                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
12364                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
12365                 }\r
12366                 *MESH_FACE_LIST {\r
12367                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12368                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12369                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12370                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12371                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12372                         *MESH_FACE      5       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12373                         *MESH_FACE      6       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12374                         *MESH_FACE      7       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12375                 }\r
12376                 *MESH_NUMTVERTEX        9\r
12377                 *MESH_TVERTLIST {\r
12378                         *MESH_TVERT     0       0.027063        0.250000        1.000000\r
12379                         *MESH_TVERT     1       0.027063        0.375000        1.000000\r
12380                         *MESH_TVERT     2       0.040595        0.375000        1.000000\r
12381                         *MESH_TVERT     3       0.040595        0.250000        1.000000\r
12382                         *MESH_TVERT     4       0.040595        0.125000        1.000000\r
12383                         *MESH_TVERT     5       0.027063        0.125000        1.000000\r
12384                         *MESH_TVERT     6       0.054127        0.250000        1.000000\r
12385                         *MESH_TVERT     7       0.054127        0.125000        1.000000\r
12386                         *MESH_TVERT     8       0.054127        0.375000        1.000000\r
12387                 }\r
12388                 *MESH_NUMTVFACES        8\r
12389                 *MESH_TFACELIST {\r
12390                         *MESH_TFACE     0       0       3       2\r
12391                         *MESH_TFACE     1       0       4       3\r
12392                         *MESH_TFACE     2       0       2       1\r
12393                         *MESH_TFACE     3       0       5       4\r
12394                         *MESH_TFACE     4       2       3       6\r
12395                         *MESH_TFACE     5       3       4       6\r
12396                         *MESH_TFACE     6       4       7       6\r
12397                         *MESH_TFACE     7       2       6       8\r
12398                 }\r
12399         }\r
12400         *PROP_MOTIONBLUR        0\r
12401         *PROP_CASTSHADOW        1\r
12402         *PROP_RECVSHADOW        1\r
12403         *MATERIAL_REF   11\r
12404 }\r
12405 *GEOMOBJECT     {\r
12406         *NODE_NAME      "mat11model0surf318"\r
12407         *NODE_TM        {\r
12408                 *NODE_NAME      "mat11model0surf318"\r
12409                 *INHERIT_POS    0       0       0\r
12410                 *INHERIT_ROT    0       0       0\r
12411                 *INHERIT_SCL    0       0       0\r
12412                 *TM_ROW0        1.0     0       0\r
12413                 *TM_ROW1        0       1.0     0\r
12414                 *TM_ROW2        0       0       1.0\r
12415                 *TM_ROW3        0       0       0\r
12416                 *TM_POS 0.000000        0.000000        0.000000\r
12417         }\r
12418         *MESH   {\r
12419                 *TIMEVALUE      0\r
12420                 *MESH_NUMVERTEX 6\r
12421                 *MESH_NUMFACES  4\r
12422                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12423                 *MESH_VERTEX_LIST       {\r
12424                         *MESH_VERTEX    0       44.000000       -32.750000      76.750000\r
12425                         *MESH_VERTEX    1       45.000000       -32.000000      76.000000\r
12426                         *MESH_VERTEX    2       45.000000       -36.000000      64.000000\r
12427                         *MESH_VERTEX    3       44.000000       -31.250000      75.250000\r
12428                         *MESH_VERTEX    4       44.000000       -35.000000      64.000000\r
12429                         *MESH_VERTEX    5       44.000000       -37.000000      64.000000\r
12430                 }\r
12431                 *MESH_NORMALS   {\r
12432                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
12433                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
12434                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
12435                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
12436                         *MESH_VERTEXNORMAL      0       -0.000000       -0.707107       0.707107\r
12437                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
12438                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
12439                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
12440                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
12441                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
12442                 }\r
12443                 *MESH_FACE_LIST {\r
12444                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12445                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12446                         *MESH_FACE      2       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12447                         *MESH_FACE      3       A:      0       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12448                 }\r
12449                 *MESH_NUMTVERTEX        6\r
12450                 *MESH_TVERTLIST {\r
12451                         *MESH_TVERT     0       0.013532        0.125000        1.000000\r
12452                         *MESH_TVERT     1       0.027063        0.125000        1.000000\r
12453                         *MESH_TVERT     2       0.027063        0.000000        1.000000\r
12454                         *MESH_TVERT     3       0.040595        0.125000        1.000000\r
12455                         *MESH_TVERT     4       0.040595        0.000000        1.000000\r
12456                         *MESH_TVERT     5       0.013532        0.000000        1.000000\r
12457                 }\r
12458                 *MESH_NUMTVFACES        4\r
12459                 *MESH_TFACELIST {\r
12460                         *MESH_TFACE     0       0       2       1\r
12461                         *MESH_TFACE     1       2       3       1\r
12462                         *MESH_TFACE     2       2       4       3\r
12463                         *MESH_TFACE     3       0       5       2\r
12464                 }\r
12465         }\r
12466         *PROP_MOTIONBLUR        0\r
12467         *PROP_CASTSHADOW        1\r
12468         *PROP_RECVSHADOW        1\r
12469         *MATERIAL_REF   11\r
12470 }\r
12471 *GEOMOBJECT     {\r
12472         *NODE_NAME      "mat11model0surf319"\r
12473         *NODE_TM        {\r
12474                 *NODE_NAME      "mat11model0surf319"\r
12475                 *INHERIT_POS    0       0       0\r
12476                 *INHERIT_ROT    0       0       0\r
12477                 *INHERIT_SCL    0       0       0\r
12478                 *TM_ROW0        1.0     0       0\r
12479                 *TM_ROW1        0       1.0     0\r
12480                 *TM_ROW2        0       0       1.0\r
12481                 *TM_ROW3        0       0       0\r
12482                 *TM_POS 0.000000        0.000000        0.000000\r
12483         }\r
12484         *MESH   {\r
12485                 *TIMEVALUE      0\r
12486                 *MESH_NUMVERTEX 8\r
12487                 *MESH_NUMFACES  4\r
12488                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12489                 *MESH_VERTEX_LIST       {\r
12490                         *MESH_VERTEX    0       43.000000       -4.000000       64.000000\r
12491                         *MESH_VERTEX    1       44.000000       -3.000000       64.000000\r
12492                         *MESH_VERTEX    2       44.000000       -7.250000       76.750000\r
12493                         *MESH_VERTEX    3       43.000000       -8.000000       76.000000\r
12494                         *MESH_VERTEX    4       44.000000       -8.750000       75.250000\r
12495                         *MESH_VERTEX    5       43.000000       -4.000000       64.000000\r
12496                         *MESH_VERTEX    6       43.000000       -8.000000       76.000000\r
12497                         *MESH_VERTEX    7       44.000000       -5.000000       64.000000\r
12498                 }\r
12499                 *MESH_NORMALS   {\r
12500                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
12501                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
12502                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
12503                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
12504                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
12505                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
12506                         *MESH_VERTEXNORMAL      2       -0.000000       0.707107        0.707107\r
12507                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
12508                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
12509                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
12510                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
12511                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
12512                 }\r
12513                 *MESH_FACE_LIST {\r
12514                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12515                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12516                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12517                         *MESH_FACE      3       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12518                 }\r
12519                 *MESH_NUMTVERTEX        8\r
12520                 *MESH_TVERTLIST {\r
12521                         *MESH_TVERT     0       0.000000        0.500000        1.000000\r
12522                         *MESH_TVERT     1       0.013532        0.500000        1.000000\r
12523                         *MESH_TVERT     2       0.013532        0.375000        1.000000\r
12524                         *MESH_TVERT     3       0.000000        0.375000        1.000000\r
12525                         *MESH_TVERT     4       0.040595        0.375000        1.000000\r
12526                         *MESH_TVERT     5       0.054127        0.500000        1.000000\r
12527                         *MESH_TVERT     6       0.054127        0.375000        1.000000\r
12528                         *MESH_TVERT     7       0.040595        0.500000        1.000000\r
12529                 }\r
12530                 *MESH_NUMTVFACES        4\r
12531                 *MESH_TFACELIST {\r
12532                         *MESH_TFACE     0       0       2       1\r
12533                         *MESH_TFACE     1       0       3       2\r
12534                         *MESH_TFACE     2       4       6       5\r
12535                         *MESH_TFACE     3       4       5       7\r
12536                 }\r
12537         }\r
12538         *PROP_MOTIONBLUR        0\r
12539         *PROP_CASTSHADOW        1\r
12540         *PROP_RECVSHADOW        1\r
12541         *MATERIAL_REF   11\r
12542 }\r
12543 *GEOMOBJECT     {\r
12544         *NODE_NAME      "mat11model0surf320"\r
12545         *NODE_TM        {\r
12546                 *NODE_NAME      "mat11model0surf320"\r
12547                 *INHERIT_POS    0       0       0\r
12548                 *INHERIT_ROT    0       0       0\r
12549                 *INHERIT_SCL    0       0       0\r
12550                 *TM_ROW0        1.0     0       0\r
12551                 *TM_ROW1        0       1.0     0\r
12552                 *TM_ROW2        0       0       1.0\r
12553                 *TM_ROW3        0       0       0\r
12554                 *TM_POS 0.000000        0.000000        0.000000\r
12555         }\r
12556         *MESH   {\r
12557                 *TIMEVALUE      0\r
12558                 *MESH_NUMVERTEX 8\r
12559                 *MESH_NUMFACES  4\r
12560                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12561                 *MESH_VERTEX_LIST       {\r
12562                         *MESH_VERTEX    0       43.000000       -36.000000      64.000000\r
12563                         *MESH_VERTEX    1       43.000000       -32.000000      76.000000\r
12564                         *MESH_VERTEX    2       44.000000       -32.750000      76.750000\r
12565                         *MESH_VERTEX    3       44.000000       -31.250000      75.250000\r
12566                         *MESH_VERTEX    4       43.000000       -32.000000      76.000000\r
12567                         *MESH_VERTEX    5       43.000000       -36.000000      64.000000\r
12568                         *MESH_VERTEX    6       44.000000       -35.000000      64.000000\r
12569                         *MESH_VERTEX    7       44.000000       -37.000000      64.000000\r
12570                 }\r
12571                 *MESH_NORMALS   {\r
12572                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
12573                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
12574                         *MESH_FACENORMAL        2       0.894427        0.000000        0.447214\r
12575                         *MESH_FACENORMAL        3       -0.967538       0.000000        0.252725\r
12576                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
12577                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
12578                         *MESH_VERTEXNORMAL      2       -0.000000       -0.707107       0.707107\r
12579                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
12580                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
12581                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
12582                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
12583                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
12584                 }\r
12585                 *MESH_FACE_LIST {\r
12586                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12587                         *MESH_FACE      1       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12588                         *MESH_FACE      2       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12589                         *MESH_FACE      3       A:      0       B:      7       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12590                 }\r
12591                 *MESH_NUMTVERTEX        8\r
12592                 *MESH_TVERTLIST {\r
12593                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
12594                         *MESH_TVERT     1       0.000000        0.125000        1.000000\r
12595                         *MESH_TVERT     2       0.013532        0.125000        1.000000\r
12596                         *MESH_TVERT     3       0.040595        0.125000        1.000000\r
12597                         *MESH_TVERT     4       0.054127        0.125000        1.000000\r
12598                         *MESH_TVERT     5       0.054127        0.000000        1.000000\r
12599                         *MESH_TVERT     6       0.040595        0.000000        1.000000\r
12600                         *MESH_TVERT     7       0.013532        0.000000        1.000000\r
12601                 }\r
12602                 *MESH_NUMTVFACES        4\r
12603                 *MESH_TFACELIST {\r
12604                         *MESH_TFACE     0       0       2       1\r
12605                         *MESH_TFACE     1       3       5       4\r
12606                         *MESH_TFACE     2       3       6       5\r
12607                         *MESH_TFACE     3       0       7       2\r
12608                 }\r
12609         }\r
12610         *PROP_MOTIONBLUR        0\r
12611         *PROP_CASTSHADOW        1\r
12612         *PROP_RECVSHADOW        1\r
12613         *MATERIAL_REF   11\r
12614 }\r
12615 *GEOMOBJECT     {\r
12616         *NODE_NAME      "mat11model0surf321"\r
12617         *NODE_TM        {\r
12618                 *NODE_NAME      "mat11model0surf321"\r
12619                 *INHERIT_POS    0       0       0\r
12620                 *INHERIT_ROT    0       0       0\r
12621                 *INHERIT_SCL    0       0       0\r
12622                 *TM_ROW0        1.0     0       0\r
12623                 *TM_ROW1        0       1.0     0\r
12624                 *TM_ROW2        0       0       1.0\r
12625                 *TM_ROW3        0       0       0\r
12626                 *TM_POS 0.000000        0.000000        0.000000\r
12627         }\r
12628         *MESH   {\r
12629                 *TIMEVALUE      0\r
12630                 *MESH_NUMVERTEX 13\r
12631                 *MESH_NUMFACES  8\r
12632                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12633                 *MESH_VERTEX_LIST       {\r
12634                         *MESH_VERTEX    0       33.750000       -32.750000      76.750000\r
12635                         *MESH_VERTEX    1       34.750000       -32.000000      76.000000\r
12636                         *MESH_VERTEX    2       37.000000       -36.000000      64.000000\r
12637                         *MESH_VERTEX    3       36.000000       -37.000000      64.000000\r
12638                         *MESH_VERTEX    4       28.000000       -20.000000      80.000000\r
12639                         *MESH_VERTEX    5       33.750000       -31.250000      75.250000\r
12640                         *MESH_VERTEX    6       36.000000       -35.000000      64.000000\r
12641                         *MESH_VERTEX    7       19.500000       -7.250000       76.750000\r
12642                         *MESH_VERTEX    8       20.500000       -8.000000       76.000000\r
12643                         *MESH_VERTEX    9       18.000000       -4.000000       64.000000\r
12644                         *MESH_VERTEX    10      19.500000       -8.750000       75.250000\r
12645                         *MESH_VERTEX    11      17.000000       -3.000000       64.000000\r
12646                         *MESH_VERTEX    12      17.000000       -5.000000       64.000000\r
12647                 }\r
12648                 *MESH_NORMALS   {\r
12649                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
12650                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
12651                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
12652                         *MESH_FACENORMAL        3       0.877355        0.000000        0.479842\r
12653                         *MESH_FACENORMAL        4       -0.877355       0.000000        0.479842\r
12654                         *MESH_FACENORMAL        5       -0.707107       0.000000        0.707107\r
12655                         *MESH_FACENORMAL        6       -0.577350       0.000000        0.816497\r
12656                         *MESH_FACENORMAL        7       0.169102        0.000000        0.985599\r
12657                         *MESH_VERTEXNORMAL      0       -0.075363       -0.764883       0.639746\r
12658                         *MESH_VERTEXNORMAL      1       0.961477        0.262534        0.081472\r
12659                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
12660                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
12661                         *MESH_VERTEXNORMAL      4       0.859840        0.510512        -0.007269\r
12662                         *MESH_VERTEXNORMAL      5       0.077769        0.772611        -0.630099\r
12663                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
12664                         *MESH_VERTEXNORMAL      7       0.079015        0.775680        0.626161\r
12665                         *MESH_VERTEXNORMAL      8       0.954732        0.284642        -0.086407\r
12666                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
12667                         *MESH_VERTEXNORMAL      10      -0.080968       -0.784453       -0.614880\r
12668                         *MESH_VERTEXNORMAL      11      0.000000        1.000000        0.000000\r
12669                         *MESH_VERTEXNORMAL      12      0.000000        -1.000000       0.000000\r
12670                 }\r
12671                 *MESH_FACE_LIST {\r
12672                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12673                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12674                         *MESH_FACE      2       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12675                         *MESH_FACE      3       A:      2       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12676                         *MESH_FACE      4       A:      4       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12677                         *MESH_FACE      5       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12678                         *MESH_FACE      6       A:      7       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12679                         *MESH_FACE      7       A:      9       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12680                 }\r
12681                 *MESH_NUMTVERTEX        13\r
12682                 *MESH_TVERTLIST {\r
12683                         *MESH_TVERT     0       0.013532        0.129605        1.000000\r
12684                         *MESH_TVERT     1       0.027063        0.129605        1.000000\r
12685                         *MESH_TVERT     2       0.027063        0.000000        1.000000\r
12686                         *MESH_TVERT     3       0.013532        0.000000        1.000000\r
12687                         *MESH_TVERT     4       0.027063        0.268418        1.000000\r
12688                         *MESH_TVERT     5       0.040595        0.129605        1.000000\r
12689                         *MESH_TVERT     6       0.040595        0.000000        1.000000\r
12690                         *MESH_TVERT     7       0.013532        0.410223        1.000000\r
12691                         *MESH_TVERT     8       0.027063        0.410223        1.000000\r
12692                         *MESH_TVERT     9       0.027063        0.540824        1.000000\r
12693                         *MESH_TVERT     10      0.040595        0.410223        1.000000\r
12694                         *MESH_TVERT     11      0.013532        0.540824        1.000000\r
12695                         *MESH_TVERT     12      0.040595        0.540824        1.000000\r
12696                 }\r
12697                 *MESH_NUMTVFACES        8\r
12698                 *MESH_TFACELIST {\r
12699                         *MESH_TFACE     0       0       2       1\r
12700                         *MESH_TFACE     1       0       3       2\r
12701                         *MESH_TFACE     2       1       5       4\r
12702                         *MESH_TFACE     3       2       6       5\r
12703                         *MESH_TFACE     4       4       8       7\r
12704                         *MESH_TFACE     5       8       10      9\r
12705                         *MESH_TFACE     6       7       9       11\r
12706                         *MESH_TFACE     7       9       10      12\r
12707                 }\r
12708         }\r
12709         *PROP_MOTIONBLUR        0\r
12710         *PROP_CASTSHADOW        1\r
12711         *PROP_RECVSHADOW        1\r
12712         *MATERIAL_REF   11\r
12713 }\r
12714 *GEOMOBJECT     {\r
12715         *NODE_NAME      "mat11model0surf322"\r
12716         *NODE_TM        {\r
12717                 *NODE_NAME      "mat11model0surf322"\r
12718                 *INHERIT_POS    0       0       0\r
12719                 *INHERIT_ROT    0       0       0\r
12720                 *INHERIT_SCL    0       0       0\r
12721                 *TM_ROW0        1.0     0       0\r
12722                 *TM_ROW1        0       1.0     0\r
12723                 *TM_ROW2        0       0       1.0\r
12724                 *TM_ROW3        0       0       0\r
12725                 *TM_POS 0.000000        0.000000        0.000000\r
12726         }\r
12727         *MESH   {\r
12728                 *TIMEVALUE      0\r
12729                 *MESH_NUMVERTEX 3\r
12730                 *MESH_NUMFACES  1\r
12731                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12732                 *MESH_VERTEX_LIST       {\r
12733                         *MESH_VERTEX    0       37.000000       -36.000000      64.000000\r
12734                         *MESH_VERTEX    1       34.750000       -32.000000      76.000000\r
12735                         *MESH_VERTEX    2       33.750000       -31.250000      75.250000\r
12736                 }\r
12737                 *MESH_NORMALS   {\r
12738                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
12739                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
12740                         *MESH_VERTEXNORMAL      1       0.961477        0.262534        0.081472\r
12741                         *MESH_VERTEXNORMAL      2       0.077769        0.772611        -0.630099\r
12742                 }\r
12743                 *MESH_FACE_LIST {\r
12744                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12745                 }\r
12746                 *MESH_NUMTVERTEX        3\r
12747                 *MESH_TVERTLIST {\r
12748                         *MESH_TVERT     0       0.027063        0.000000        1.000000\r
12749                         *MESH_TVERT     1       0.027063        0.129605        1.000000\r
12750                         *MESH_TVERT     2       0.040595        0.129605        1.000000\r
12751                 }\r
12752                 *MESH_NUMTVFACES        1\r
12753                 *MESH_TFACELIST {\r
12754                         *MESH_TFACE     0       0       2       1\r
12755                 }\r
12756         }\r
12757         *PROP_MOTIONBLUR        0\r
12758         *PROP_CASTSHADOW        1\r
12759         *PROP_RECVSHADOW        1\r
12760         *MATERIAL_REF   11\r
12761 }\r
12762 *GEOMOBJECT     {\r
12763         *NODE_NAME      "mat11model0surf323"\r
12764         *NODE_TM        {\r
12765                 *NODE_NAME      "mat11model0surf323"\r
12766                 *INHERIT_POS    0       0       0\r
12767                 *INHERIT_ROT    0       0       0\r
12768                 *INHERIT_SCL    0       0       0\r
12769                 *TM_ROW0        1.0     0       0\r
12770                 *TM_ROW1        0       1.0     0\r
12771                 *TM_ROW2        0       0       1.0\r
12772                 *TM_ROW3        0       0       0\r
12773                 *TM_POS 0.000000        0.000000        0.000000\r
12774         }\r
12775         *MESH   {\r
12776                 *TIMEVALUE      0\r
12777                 *MESH_NUMVERTEX 18\r
12778                 *MESH_NUMFACES  9\r
12779                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12780                 *MESH_VERTEX_LIST       {\r
12781                         *MESH_VERTEX    0       33.750000       -31.250000      75.250000\r
12782                         *MESH_VERTEX    1       35.000000       -36.000000      64.000000\r
12783                         *MESH_VERTEX    2       36.000000       -35.000000      64.000000\r
12784                         *MESH_VERTEX    3       32.750000       -32.000000      76.000000\r
12785                         *MESH_VERTEX    4       26.000000       -20.000000      80.000000\r
12786                         *MESH_VERTEX    5       33.750000       -32.750000      76.750000\r
12787                         *MESH_VERTEX    6       32.750000       -32.000000      76.000000\r
12788                         *MESH_VERTEX    7       35.000000       -36.000000      64.000000\r
12789                         *MESH_VERTEX    8       36.000000       -37.000000      64.000000\r
12790                         *MESH_VERTEX    9       19.500000       -8.750000       75.250000\r
12791                         *MESH_VERTEX    10      18.500000       -8.000000       76.000000\r
12792                         *MESH_VERTEX    11      26.000000       -20.000000      80.000000\r
12793                         *MESH_VERTEX    12      16.000000       -4.000000       64.000000\r
12794                         *MESH_VERTEX    13      19.500000       -7.250000       76.750000\r
12795                         *MESH_VERTEX    14      18.500000       -8.000000       76.000000\r
12796                         *MESH_VERTEX    15      17.000000       -3.000000       64.000000\r
12797                         *MESH_VERTEX    16      17.000000       -5.000000       64.000000\r
12798                         *MESH_VERTEX    17      16.000000       -4.000000       64.000000\r
12799                 }\r
12800                 *MESH_NORMALS   {\r
12801                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
12802                         *MESH_FACENORMAL        1       0.967538        0.000000        0.252725\r
12803                         *MESH_FACENORMAL        2       -1.000000       0.000000        0.000000\r
12804                         *MESH_FACENORMAL        3       -0.967538       0.000000        0.252725\r
12805                         *MESH_FACENORMAL        4       -0.894427       0.000000        0.447214\r
12806                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
12807                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
12808                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
12809                         *MESH_FACENORMAL        8       -0.505449       0.000000        0.862856\r
12810                         *MESH_VERTEXNORMAL      0       0.077769        0.772611        -0.630099\r
12811                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
12812                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
12813                         *MESH_VERTEXNORMAL      3       -0.962403       -0.260537       -0.076813\r
12814                         *MESH_VERTEXNORMAL      4       -0.859808       -0.510493       0.011280\r
12815                         *MESH_VERTEXNORMAL      5       -0.075363       -0.764883       0.639746\r
12816                         *MESH_VERTEXNORMAL      6       -0.962403       -0.260537       -0.076813\r
12817                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
12818                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
12819                         *MESH_VERTEXNORMAL      9       -0.080968       -0.784453       -0.614880\r
12820                         *MESH_VERTEXNORMAL      10      -0.953596       -0.286759       0.091783\r
12821                         *MESH_VERTEXNORMAL      11      -0.859808       -0.510493       0.011280\r
12822                         *MESH_VERTEXNORMAL      12      -1.000000       0.000000        0.000000\r
12823                         *MESH_VERTEXNORMAL      13      0.079015        0.775680        0.626161\r
12824                         *MESH_VERTEXNORMAL      14      -0.953596       -0.286759       0.091783\r
12825                         *MESH_VERTEXNORMAL      15      0.000000        1.000000        0.000000\r
12826                         *MESH_VERTEXNORMAL      16      0.000000        -1.000000       0.000000\r
12827                         *MESH_VERTEXNORMAL      17      -1.000000       0.000000        0.000000\r
12828                 }\r
12829                 *MESH_FACE_LIST {\r
12830                         *MESH_FACE      0       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12831                         *MESH_FACE      1       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12832                         *MESH_FACE      2       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12833                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12834                         *MESH_FACE      4       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12835                         *MESH_FACE      5       A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12836                         *MESH_FACE      6       A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12837                         *MESH_FACE      7       A:      12      B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12838                         *MESH_FACE      8       A:      9       B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12839                 }\r
12840                 *MESH_NUMTVERTEX        18\r
12841                 *MESH_TVERTLIST {\r
12842                         *MESH_TVERT     0       0.040595        0.129605        1.000000\r
12843                         *MESH_TVERT     1       0.054127        0.000000        1.000000\r
12844                         *MESH_TVERT     2       0.040595        0.000000        1.000000\r
12845                         *MESH_TVERT     3       0.054127        0.129605        1.000000\r
12846                         *MESH_TVERT     4       0.000000        0.268418        1.000000\r
12847                         *MESH_TVERT     5       0.013532        0.129605        1.000000\r
12848                         *MESH_TVERT     6       0.000000        0.129605        1.000000\r
12849                         *MESH_TVERT     7       0.000000        0.000000        1.000000\r
12850                         *MESH_TVERT     8       0.013532        0.000000        1.000000\r
12851                         *MESH_TVERT     9       0.040595        0.410223        1.000000\r
12852                         *MESH_TVERT     10      0.054127        0.410223        1.000000\r
12853                         *MESH_TVERT     11      0.054127        0.268418        1.000000\r
12854                         *MESH_TVERT     12      0.000000        0.540824        1.000000\r
12855                         *MESH_TVERT     13      0.013532        0.410223        1.000000\r
12856                         *MESH_TVERT     14      0.000000        0.410223        1.000000\r
12857                         *MESH_TVERT     15      0.013532        0.540824        1.000000\r
12858                         *MESH_TVERT     16      0.040595        0.540824        1.000000\r
12859                         *MESH_TVERT     17      0.054127        0.540824        1.000000\r
12860                 }\r
12861                 *MESH_NUMTVFACES        9\r
12862                 *MESH_TFACELIST {\r
12863                         *MESH_TFACE     0       5       6       7\r
12864                         *MESH_TFACE     1       4       6       5\r
12865                         *MESH_TFACE     2       5       7       8\r
12866                         *MESH_TFACE     3       0       2       1\r
12867                         *MESH_TFACE     4       0       1       3\r
12868                         *MESH_TFACE     5       9       11      10\r
12869                         *MESH_TFACE     6       12      14      13\r
12870                         *MESH_TFACE     7       12      13      15\r
12871                         *MESH_TFACE     8       9       17      16\r
12872                 }\r
12873         }\r
12874         *PROP_MOTIONBLUR        0\r
12875         *PROP_CASTSHADOW        1\r
12876         *PROP_RECVSHADOW        1\r
12877         *MATERIAL_REF   11\r
12878 }\r
12879 *GEOMOBJECT     {\r
12880         *NODE_NAME      "mat11model0surf324"\r
12881         *NODE_TM        {\r
12882                 *NODE_NAME      "mat11model0surf324"\r
12883                 *INHERIT_POS    0       0       0\r
12884                 *INHERIT_ROT    0       0       0\r
12885                 *INHERIT_SCL    0       0       0\r
12886                 *TM_ROW0        1.0     0       0\r
12887                 *TM_ROW1        0       1.0     0\r
12888                 *TM_ROW2        0       0       1.0\r
12889                 *TM_ROW3        0       0       0\r
12890                 *TM_POS 0.000000        0.000000        0.000000\r
12891         }\r
12892         *MESH   {\r
12893                 *TIMEVALUE      0\r
12894                 *MESH_NUMVERTEX 7\r
12895                 *MESH_NUMFACES  6\r
12896                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12897                 *MESH_VERTEX_LIST       {\r
12898                         *MESH_VERTEX    0       33.750000       -32.750000      76.750000\r
12899                         *MESH_VERTEX    1       28.000000       -20.000000      80.000000\r
12900                         *MESH_VERTEX    2       34.750000       -32.000000      76.000000\r
12901                         *MESH_VERTEX    3       27.000000       -20.000000      81.000000\r
12902                         *MESH_VERTEX    4       26.000000       -20.000000      80.000000\r
12903                         *MESH_VERTEX    5       19.500000       -7.250000       76.750000\r
12904                         *MESH_VERTEX    6       18.500000       -8.000000       76.000000\r
12905                 }\r
12906                 *MESH_NORMALS   {\r
12907                         *MESH_FACENORMAL        0       -0.894427       0.000000        0.447214\r
12908                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
12909                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
12910                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
12911                         *MESH_FACENORMAL        4       -0.967538       0.000000        0.252725\r
12912                         *MESH_FACENORMAL        5       0.967538        0.000000        0.252725\r
12913                         *MESH_VERTEXNORMAL      0       -0.075363       -0.764883       0.639746\r
12914                         *MESH_VERTEXNORMAL      1       0.859840        0.510512        -0.007269\r
12915                         *MESH_VERTEXNORMAL      2       0.961477        0.262534        0.081472\r
12916                         *MESH_VERTEXNORMAL      3       0.002722        0.005053        0.999984\r
12917                         *MESH_VERTEXNORMAL      4       -0.859808       -0.510493       0.011280\r
12918                         *MESH_VERTEXNORMAL      5       0.079015        0.775680        0.626161\r
12919                         *MESH_VERTEXNORMAL      6       -0.953596       -0.286759       0.091783\r
12920                 }\r
12921                 *MESH_FACE_LIST {\r
12922                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12923                         *MESH_FACE      1       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12924                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12925                         *MESH_FACE      3       A:      1       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12926                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12927                         *MESH_FACE      5       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12928                 }\r
12929                 *MESH_NUMTVERTEX        7\r
12930                 *MESH_TVERTLIST {\r
12931                         *MESH_TVERT     0       0.013532        0.129605        1.000000\r
12932                         *MESH_TVERT     1       0.027063        0.268418        1.000000\r
12933                         *MESH_TVERT     2       0.027063        0.129605        1.000000\r
12934                         *MESH_TVERT     3       0.013532        0.268418        1.000000\r
12935                         *MESH_TVERT     4       0.000000        0.268418        1.000000\r
12936                         *MESH_TVERT     5       0.013532        0.410223        1.000000\r
12937                         *MESH_TVERT     6       0.000000        0.410223        1.000000\r
12938                 }\r
12939                 *MESH_NUMTVFACES        6\r
12940                 *MESH_TFACELIST {\r
12941                         *MESH_TFACE     0       0       1       3\r
12942                         *MESH_TFACE     1       0       3       4\r
12943                         *MESH_TFACE     2       3       5       4\r
12944                         *MESH_TFACE     3       1       5       3\r
12945                         *MESH_TFACE     4       0       2       1\r
12946                         *MESH_TFACE     5       4       5       6\r
12947                 }\r
12948         }\r
12949         *PROP_MOTIONBLUR        0\r
12950         *PROP_CASTSHADOW        1\r
12951         *PROP_RECVSHADOW        1\r
12952         *MATERIAL_REF   11\r
12953 }\r
12954 *GEOMOBJECT     {\r
12955         *NODE_NAME      "mat11model0surf325"\r
12956         *NODE_TM        {\r
12957                 *NODE_NAME      "mat11model0surf325"\r
12958                 *INHERIT_POS    0       0       0\r
12959                 *INHERIT_ROT    0       0       0\r
12960                 *INHERIT_SCL    0       0       0\r
12961                 *TM_ROW0        1.0     0       0\r
12962                 *TM_ROW1        0       1.0     0\r
12963                 *TM_ROW2        0       0       1.0\r
12964                 *TM_ROW3        0       0       0\r
12965                 *TM_POS 0.000000        0.000000        0.000000\r
12966         }\r
12967         *MESH   {\r
12968                 *TIMEVALUE      0\r
12969                 *MESH_NUMVERTEX 7\r
12970                 *MESH_NUMFACES  6\r
12971                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
12972                 *MESH_VERTEX_LIST       {\r
12973                         *MESH_VERTEX    0       28.000000       -20.000000      80.000000\r
12974                         *MESH_VERTEX    1       27.000000       -20.000000      79.000000\r
12975                         *MESH_VERTEX    2       33.750000       -31.250000      75.250000\r
12976                         *MESH_VERTEX    3       26.000000       -20.000000      80.000000\r
12977                         *MESH_VERTEX    4       32.750000       -32.000000      76.000000\r
12978                         *MESH_VERTEX    5       19.500000       -8.750000       75.250000\r
12979                         *MESH_VERTEX    6       20.500000       -8.000000       76.000000\r
12980                 }\r
12981                 *MESH_NORMALS   {\r
12982                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
12983                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
12984                         *MESH_FACENORMAL        2       -1.000000       0.000000        0.000000\r
12985                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
12986                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
12987                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
12988                         *MESH_VERTEXNORMAL      0       0.859840        0.510512        -0.007269\r
12989                         *MESH_VERTEXNORMAL      1       -0.001891       -0.005506       -0.999983\r
12990                         *MESH_VERTEXNORMAL      2       0.077769        0.772611        -0.630099\r
12991                         *MESH_VERTEXNORMAL      3       -0.859808       -0.510493       0.011280\r
12992                         *MESH_VERTEXNORMAL      4       -0.962403       -0.260537       -0.076813\r
12993                         *MESH_VERTEXNORMAL      5       -0.080968       -0.784453       -0.614880\r
12994                         *MESH_VERTEXNORMAL      6       0.954732        0.284642        -0.086407\r
12995                 }\r
12996                 *MESH_FACE_LIST {\r
12997                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12998                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
12999                         *MESH_FACE      2       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13000                         *MESH_FACE      3       A:      1       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13001                         *MESH_FACE      4       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13002                         *MESH_FACE      5       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13003                 }\r
13004                 *MESH_NUMTVERTEX        7\r
13005                 *MESH_TVERTLIST {\r
13006                         *MESH_TVERT     0       0.027063        0.268418        1.000000\r
13007                         *MESH_TVERT     1       0.040595        0.268418        1.000000\r
13008                         *MESH_TVERT     2       0.040595        0.129605        1.000000\r
13009                         *MESH_TVERT     3       0.054127        0.268418        1.000000\r
13010                         *MESH_TVERT     4       0.054127        0.129605        1.000000\r
13011                         *MESH_TVERT     5       0.040595        0.410223        1.000000\r
13012                         *MESH_TVERT     6       0.027063        0.410223        1.000000\r
13013                 }\r
13014                 *MESH_NUMTVFACES        6\r
13015                 *MESH_TFACELIST {\r
13016                         *MESH_TFACE     0       0       2       1\r
13017                         *MESH_TFACE     1       1       2       3\r
13018                         *MESH_TFACE     2       0       1       5\r
13019                         *MESH_TFACE     3       1       3       5\r
13020                         *MESH_TFACE     4       2       4       3\r
13021                         *MESH_TFACE     5       0       5       6\r
13022                 }\r
13023         }\r
13024         *PROP_MOTIONBLUR        0\r
13025         *PROP_CASTSHADOW        1\r
13026         *PROP_RECVSHADOW        1\r
13027         *MATERIAL_REF   11\r
13028 }\r
13029 *GEOMOBJECT     {\r
13030         *NODE_NAME      "mat11model0surf326"\r
13031         *NODE_TM        {\r
13032                 *NODE_NAME      "mat11model0surf326"\r
13033                 *INHERIT_POS    0       0       0\r
13034                 *INHERIT_ROT    0       0       0\r
13035                 *INHERIT_SCL    0       0       0\r
13036                 *TM_ROW0        1.0     0       0\r
13037                 *TM_ROW1        0       1.0     0\r
13038                 *TM_ROW2        0       0       1.0\r
13039                 *TM_ROW3        0       0       0\r
13040                 *TM_POS 0.000000        0.000000        0.000000\r
13041         }\r
13042         *MESH   {\r
13043                 *TIMEVALUE      0\r
13044                 *MESH_NUMVERTEX 3\r
13045                 *MESH_NUMFACES  1\r
13046                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13047                 *MESH_VERTEX_LIST       {\r
13048                         *MESH_VERTEX    0       19.500000       -7.250000       76.750000\r
13049                         *MESH_VERTEX    1       18.000000       -4.000000       64.000000\r
13050                         *MESH_VERTEX    2       20.500000       -8.000000       76.000000\r
13051                 }\r
13052                 *MESH_NORMALS   {\r
13053                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
13054                         *MESH_VERTEXNORMAL      0       0.079015        0.775680        0.626161\r
13055                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
13056                         *MESH_VERTEXNORMAL      2       0.954732        0.284642        -0.086407\r
13057                 }\r
13058                 *MESH_FACE_LIST {\r
13059                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13060                 }\r
13061                 *MESH_NUMTVERTEX        3\r
13062                 *MESH_TVERTLIST {\r
13063                         *MESH_TVERT     0       0.013532        0.410223        1.000000\r
13064                         *MESH_TVERT     1       0.027063        0.540824        1.000000\r
13065                         *MESH_TVERT     2       0.027063        0.410223        1.000000\r
13066                 }\r
13067                 *MESH_NUMTVFACES        1\r
13068                 *MESH_TFACELIST {\r
13069                         *MESH_TFACE     0       0       2       1\r
13070                 }\r
13071         }\r
13072         *PROP_MOTIONBLUR        0\r
13073         *PROP_CASTSHADOW        1\r
13074         *PROP_RECVSHADOW        1\r
13075         *MATERIAL_REF   11\r
13076 }\r
13077 *GEOMOBJECT     {\r
13078         *NODE_NAME      "mat11model0surf327"\r
13079         *NODE_TM        {\r
13080                 *NODE_NAME      "mat11model0surf327"\r
13081                 *INHERIT_POS    0       0       0\r
13082                 *INHERIT_ROT    0       0       0\r
13083                 *INHERIT_SCL    0       0       0\r
13084                 *TM_ROW0        1.0     0       0\r
13085                 *TM_ROW1        0       1.0     0\r
13086                 *TM_ROW2        0       0       1.0\r
13087                 *TM_ROW3        0       0       0\r
13088                 *TM_POS 0.000000        0.000000        0.000000\r
13089         }\r
13090         *MESH   {\r
13091                 *TIMEVALUE      0\r
13092                 *MESH_NUMVERTEX 3\r
13093                 *MESH_NUMFACES  1\r
13094                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13095                 *MESH_VERTEX_LIST       {\r
13096                         *MESH_VERTEX    0       19.500000       -8.750000       75.250000\r
13097                         *MESH_VERTEX    1       16.000000       -4.000000       64.000000\r
13098                         *MESH_VERTEX    2       18.500000       -8.000000       76.000000\r
13099                 }\r
13100                 *MESH_NORMALS   {\r
13101                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
13102                         *MESH_VERTEXNORMAL      0       -0.080968       -0.784453       -0.614880\r
13103                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
13104                         *MESH_VERTEXNORMAL      2       -0.953596       -0.286759       0.091783\r
13105                 }\r
13106                 *MESH_FACE_LIST {\r
13107                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13108                 }\r
13109                 *MESH_NUMTVERTEX        3\r
13110                 *MESH_TVERTLIST {\r
13111                         *MESH_TVERT     0       0.040595        0.410223        1.000000\r
13112                         *MESH_TVERT     1       0.054127        0.540824        1.000000\r
13113                         *MESH_TVERT     2       0.054127        0.410223        1.000000\r
13114                 }\r
13115                 *MESH_NUMTVFACES        1\r
13116                 *MESH_TFACELIST {\r
13117                         *MESH_TFACE     0       0       2       1\r
13118                 }\r
13119         }\r
13120         *PROP_MOTIONBLUR        0\r
13121         *PROP_CASTSHADOW        1\r
13122         *PROP_RECVSHADOW        1\r
13123         *MATERIAL_REF   11\r
13124 }\r
13125 *GEOMOBJECT     {\r
13126         *NODE_NAME      "mat11model0surf328"\r
13127         *NODE_TM        {\r
13128                 *NODE_NAME      "mat11model0surf328"\r
13129                 *INHERIT_POS    0       0       0\r
13130                 *INHERIT_ROT    0       0       0\r
13131                 *INHERIT_SCL    0       0       0\r
13132                 *TM_ROW0        1.0     0       0\r
13133                 *TM_ROW1        0       1.0     0\r
13134                 *TM_ROW2        0       0       1.0\r
13135                 *TM_ROW3        0       0       0\r
13136                 *TM_POS 0.000000        0.000000        0.000000\r
13137         }\r
13138         *MESH   {\r
13139                 *TIMEVALUE      0\r
13140                 *MESH_NUMVERTEX 9\r
13141                 *MESH_NUMFACES  8\r
13142                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13143                 *MESH_VERTEX_LIST       {\r
13144                         *MESH_VERTEX    0       -41.000000      32.000000       75.000000\r
13145                         *MESH_VERTEX    1       -36.000000      40.000000       48.000000\r
13146                         *MESH_VERTEX    2       -32.000000      32.000000       48.000000\r
13147                         *MESH_VERTEX    3       -41.000000      32.000000       21.000000\r
13148                         *MESH_VERTEX    4       -36.000000      24.000000       48.000000\r
13149                         *MESH_VERTEX    5       -44.000000      40.000000       72.000000\r
13150                         *MESH_VERTEX    6       -44.000000      40.000000       24.000000\r
13151                         *MESH_VERTEX    7       -44.000000      24.000000       72.000000\r
13152                         *MESH_VERTEX    8       -44.000000      24.000000       24.000000\r
13153                 }\r
13154                 *MESH_NORMALS   {\r
13155                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
13156                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
13157                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
13158                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
13159                         *MESH_FACENORMAL        4       -1.000000       0.000000        0.000000\r
13160                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
13161                         *MESH_FACENORMAL        6       -0.877355       0.000000        0.479842\r
13162                         *MESH_FACENORMAL        7       -0.169102       0.000000        0.985599\r
13163                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
13164                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
13165                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
13166                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
13167                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
13168                         *MESH_VERTEXNORMAL      5       0.408248        0.816497        0.408248\r
13169                         *MESH_VERTEXNORMAL      6       0.408248        0.816497        -0.408248\r
13170                         *MESH_VERTEXNORMAL      7       0.408248        -0.816497       0.408248\r
13171                         *MESH_VERTEXNORMAL      8       0.408248        -0.816497       -0.408248\r
13172                 }\r
13173                 *MESH_FACE_LIST {\r
13174                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13175                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13176                         *MESH_FACE      2       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13177                         *MESH_FACE      3       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13178                         *MESH_FACE      4       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13179                         *MESH_FACE      5       A:      1       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13180                         *MESH_FACE      6       A:      0       B:      7       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13181                         *MESH_FACE      7       A:      3       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13182                 }\r
13183                 *MESH_NUMTVERTEX        9\r
13184                 *MESH_TVERTLIST {\r
13185                         *MESH_TVERT     0       -0.062500       0.088388        1.000000\r
13186                         *MESH_TVERT     1       0.250000        0.176777        1.000000\r
13187                         *MESH_TVERT     2       0.250000        0.088388        1.000000\r
13188                         *MESH_TVERT     3       0.562500        0.088388        1.000000\r
13189                         *MESH_TVERT     4       0.250000        0.000000        1.000000\r
13190                         *MESH_TVERT     5       -0.062500       0.176777        1.000000\r
13191                         *MESH_TVERT     6       0.562500        0.176777        1.000000\r
13192                         *MESH_TVERT     7       -0.062500       0.000000        1.000000\r
13193                         *MESH_TVERT     8       0.562500        0.000000        1.000000\r
13194                 }\r
13195                 *MESH_NUMTVFACES        8\r
13196                 *MESH_TFACELIST {\r
13197                         *MESH_TFACE     0       0       2       1\r
13198                         *MESH_TFACE     1       1       2       3\r
13199                         *MESH_TFACE     2       0       4       2\r
13200                         *MESH_TFACE     3       2       4       3\r
13201                         *MESH_TFACE     4       0       1       5\r
13202                         *MESH_TFACE     5       1       3       6\r
13203                         *MESH_TFACE     6       0       7       4\r
13204                         *MESH_TFACE     7       3       4       8\r
13205                 }\r
13206         }\r
13207         *PROP_MOTIONBLUR        0\r
13208         *PROP_CASTSHADOW        1\r
13209         *PROP_RECVSHADOW        1\r
13210         *MATERIAL_REF   11\r
13211 }\r
13212 *GEOMOBJECT     {\r
13213         *NODE_NAME      "mat11model0surf329"\r
13214         *NODE_TM        {\r
13215                 *NODE_NAME      "mat11model0surf329"\r
13216                 *INHERIT_POS    0       0       0\r
13217                 *INHERIT_ROT    0       0       0\r
13218                 *INHERIT_SCL    0       0       0\r
13219                 *TM_ROW0        1.0     0       0\r
13220                 *TM_ROW1        0       1.0     0\r
13221                 *TM_ROW2        0       0       1.0\r
13222                 *TM_ROW3        0       0       0\r
13223                 *TM_POS 0.000000        0.000000        0.000000\r
13224         }\r
13225         *MESH   {\r
13226                 *TIMEVALUE      0\r
13227                 *MESH_NUMVERTEX 9\r
13228                 *MESH_NUMFACES  8\r
13229                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13230                 *MESH_VERTEX_LIST       {\r
13231                         *MESH_VERTEX    0       -41.000000      -32.000000      75.000000\r
13232                         *MESH_VERTEX    1       -36.000000      -24.000000      48.000000\r
13233                         *MESH_VERTEX    2       -32.000000      -32.000000      48.000000\r
13234                         *MESH_VERTEX    3       -41.000000      -32.000000      21.000000\r
13235                         *MESH_VERTEX    4       -36.000000      -40.000000      48.000000\r
13236                         *MESH_VERTEX    5       -44.000000      -24.000000      72.000000\r
13237                         *MESH_VERTEX    6       -44.000000      -24.000000      24.000000\r
13238                         *MESH_VERTEX    7       -44.000000      -40.000000      72.000000\r
13239                         *MESH_VERTEX    8       -44.000000      -40.000000      24.000000\r
13240                 }\r
13241                 *MESH_NORMALS   {\r
13242                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
13243                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
13244                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
13245                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
13246                         *MESH_FACENORMAL        4       -1.000000       0.000000        0.000000\r
13247                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
13248                         *MESH_FACENORMAL        6       -0.877355       0.000000        0.479842\r
13249                         *MESH_FACENORMAL        7       -0.169102       0.000000        0.985599\r
13250                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
13251                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
13252                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
13253                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
13254                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
13255                         *MESH_VERTEXNORMAL      5       0.408248        0.816497        0.408248\r
13256                         *MESH_VERTEXNORMAL      6       0.408248        0.816497        -0.408248\r
13257                         *MESH_VERTEXNORMAL      7       0.408248        -0.816497       0.408248\r
13258                         *MESH_VERTEXNORMAL      8       0.408248        -0.816497       -0.408248\r
13259                 }\r
13260                 *MESH_FACE_LIST {\r
13261                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13262                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13263                         *MESH_FACE      2       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13264                         *MESH_FACE      3       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13265                         *MESH_FACE      4       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13266                         *MESH_FACE      5       A:      1       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13267                         *MESH_FACE      6       A:      0       B:      7       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13268                         *MESH_FACE      7       A:      3       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13269                 }\r
13270                 *MESH_NUMTVERTEX        9\r
13271                 *MESH_TVERTLIST {\r
13272                         *MESH_TVERT     0       -0.062500       0.088388        1.000000\r
13273                         *MESH_TVERT     1       0.250000        0.176777        1.000000\r
13274                         *MESH_TVERT     2       0.250000        0.088388        1.000000\r
13275                         *MESH_TVERT     3       0.562500        0.088388        1.000000\r
13276                         *MESH_TVERT     4       0.250000        0.000000        1.000000\r
13277                         *MESH_TVERT     5       -0.062500       0.176777        1.000000\r
13278                         *MESH_TVERT     6       0.562500        0.176777        1.000000\r
13279                         *MESH_TVERT     7       -0.062500       0.000000        1.000000\r
13280                         *MESH_TVERT     8       0.562500        0.000000        1.000000\r
13281                 }\r
13282                 *MESH_NUMTVFACES        8\r
13283                 *MESH_TFACELIST {\r
13284                         *MESH_TFACE     0       0       2       1\r
13285                         *MESH_TFACE     1       1       2       3\r
13286                         *MESH_TFACE     2       0       4       2\r
13287                         *MESH_TFACE     3       2       4       3\r
13288                         *MESH_TFACE     4       0       1       5\r
13289                         *MESH_TFACE     5       1       3       6\r
13290                         *MESH_TFACE     6       0       7       4\r
13291                         *MESH_TFACE     7       3       4       8\r
13292                 }\r
13293         }\r
13294         *PROP_MOTIONBLUR        0\r
13295         *PROP_CASTSHADOW        1\r
13296         *PROP_RECVSHADOW        1\r
13297         *MATERIAL_REF   11\r
13298 }\r
13299 *GEOMOBJECT     {\r
13300         *NODE_NAME      "mat11model0surf330"\r
13301         *NODE_TM        {\r
13302                 *NODE_NAME      "mat11model0surf330"\r
13303                 *INHERIT_POS    0       0       0\r
13304                 *INHERIT_ROT    0       0       0\r
13305                 *INHERIT_SCL    0       0       0\r
13306                 *TM_ROW0        1.0     0       0\r
13307                 *TM_ROW1        0       1.0     0\r
13308                 *TM_ROW2        0       0       1.0\r
13309                 *TM_ROW3        0       0       0\r
13310                 *TM_POS 0.000000        0.000000        0.000000\r
13311         }\r
13312         *MESH   {\r
13313                 *TIMEVALUE      0\r
13314                 *MESH_NUMVERTEX 8\r
13315                 *MESH_NUMFACES  6\r
13316                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13317                 *MESH_VERTEX_LIST       {\r
13318                         *MESH_VERTEX    0       -36.000000      64.000000       48.000000\r
13319                         *MESH_VERTEX    1       -44.000000      64.000000       72.000000\r
13320                         *MESH_VERTEX    2       -44.000000      64.000000       24.000000\r
13321                         *MESH_VERTEX    3       -68.000000      64.000000       16.000000\r
13322                         *MESH_VERTEX    4       -68.000000      64.000000       80.000000\r
13323                         *MESH_VERTEX    5       -92.000000      64.000000       72.000000\r
13324                         *MESH_VERTEX    6       -92.000000      64.000000       24.000000\r
13325                         *MESH_VERTEX    7       -100.000000     64.000000       48.000000\r
13326                 }\r
13327                 *MESH_NORMALS   {\r
13328                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
13329                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
13330                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
13331                         *MESH_FACENORMAL        3       0.894427        0.000000        0.447214\r
13332                         *MESH_FACENORMAL        4       -0.967538       0.000000        0.252725\r
13333                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
13334                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
13335                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
13336                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
13337                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
13338                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
13339                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
13340                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
13341                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
13342                 }\r
13343                 *MESH_FACE_LIST {\r
13344                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13345                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13346                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13347                         *MESH_FACE      3       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13348                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13349                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13350                 }\r
13351                 *MESH_NUMTVERTEX        8\r
13352                 *MESH_TVERTLIST {\r
13353                         *MESH_TVERT     0       0.343750        0.375000        1.000000\r
13354                         *MESH_TVERT     1       0.281250        0.562500        1.000000\r
13355                         *MESH_TVERT     2       0.281250        0.187500        1.000000\r
13356                         *MESH_TVERT     3       0.093750        0.125000        1.000000\r
13357                         *MESH_TVERT     4       0.093750        0.625000        1.000000\r
13358                         *MESH_TVERT     5       -0.093750       0.562500        1.000000\r
13359                         *MESH_TVERT     6       -0.093750       0.187500        1.000000\r
13360                         *MESH_TVERT     7       -0.156250       0.375000        1.000000\r
13361                 }\r
13362                 *MESH_NUMTVFACES        6\r
13363                 *MESH_TFACELIST {\r
13364                         *MESH_TFACE     0       1       2       3\r
13365                         *MESH_TFACE     1       1       3       4\r
13366                         *MESH_TFACE     2       3       5       4\r
13367                         *MESH_TFACE     3       3       6       5\r
13368                         *MESH_TFACE     4       0       2       1\r
13369                         *MESH_TFACE     5       5       6       7\r
13370                 }\r
13371         }\r
13372         *PROP_MOTIONBLUR        0\r
13373         *PROP_CASTSHADOW        1\r
13374         *PROP_RECVSHADOW        1\r
13375         *MATERIAL_REF   11\r
13376 }\r
13377 *GEOMOBJECT     {\r
13378         *NODE_NAME      "mat11model0surf331"\r
13379         *NODE_TM        {\r
13380                 *NODE_NAME      "mat11model0surf331"\r
13381                 *INHERIT_POS    0       0       0\r
13382                 *INHERIT_ROT    0       0       0\r
13383                 *INHERIT_SCL    0       0       0\r
13384                 *TM_ROW0        1.0     0       0\r
13385                 *TM_ROW1        0       1.0     0\r
13386                 *TM_ROW2        0       0       1.0\r
13387                 *TM_ROW3        0       0       0\r
13388                 *TM_POS 0.000000        0.000000        0.000000\r
13389         }\r
13390         *MESH   {\r
13391                 *TIMEVALUE      0\r
13392                 *MESH_NUMVERTEX 6\r
13393                 *MESH_NUMFACES  4\r
13394                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13395                 *MESH_VERTEX_LIST       {\r
13396                         *MESH_VERTEX    0       -44.000000      64.000000       72.000000\r
13397                         *MESH_VERTEX    1       -36.000000      64.000000       48.000000\r
13398                         *MESH_VERTEX    2       -36.000000      -64.000000      48.000000\r
13399                         *MESH_VERTEX    3       -44.000000      -64.000000      72.000000\r
13400                         *MESH_VERTEX    4       -44.000000      64.000000       24.000000\r
13401                         *MESH_VERTEX    5       -44.000000      -64.000000      24.000000\r
13402                 }\r
13403                 *MESH_NORMALS   {\r
13404                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
13405                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
13406                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
13407                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
13408                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
13409                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
13410                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
13411                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
13412                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        -0.707107\r
13413                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        -0.707107\r
13414                 }\r
13415                 *MESH_FACE_LIST {\r
13416                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13417                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13418                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13419                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13420                 }\r
13421                 *MESH_NUMTVERTEX        6\r
13422                 *MESH_TVERTLIST {\r
13423                         *MESH_TVERT     0       -0.250000       1.000000        1.000000\r
13424                         *MESH_TVERT     1       0.000000        1.000000        1.000000\r
13425                         *MESH_TVERT     2       0.000000        0.000000        1.000000\r
13426                         *MESH_TVERT     3       -0.250000       0.000000        1.000000\r
13427                         *MESH_TVERT     4       0.250000        1.000000        1.000000\r
13428                         *MESH_TVERT     5       0.250000        0.000000        1.000000\r
13429                 }\r
13430                 *MESH_NUMTVFACES        4\r
13431                 *MESH_TFACELIST {\r
13432                         *MESH_TFACE     0       0       2       1\r
13433                         *MESH_TFACE     1       0       3       2\r
13434                         *MESH_TFACE     2       2       4       1\r
13435                         *MESH_TFACE     3       2       5       4\r
13436                 }\r
13437         }\r
13438         *PROP_MOTIONBLUR        0\r
13439         *PROP_CASTSHADOW        1\r
13440         *PROP_RECVSHADOW        1\r
13441         *MATERIAL_REF   11\r
13442 }\r
13443 *GEOMOBJECT     {\r
13444         *NODE_NAME      "mat11model0surf332"\r
13445         *NODE_TM        {\r
13446                 *NODE_NAME      "mat11model0surf332"\r
13447                 *INHERIT_POS    0       0       0\r
13448                 *INHERIT_ROT    0       0       0\r
13449                 *INHERIT_SCL    0       0       0\r
13450                 *TM_ROW0        1.0     0       0\r
13451                 *TM_ROW1        0       1.0     0\r
13452                 *TM_ROW2        0       0       1.0\r
13453                 *TM_ROW3        0       0       0\r
13454                 *TM_POS 0.000000        0.000000        0.000000\r
13455         }\r
13456         *MESH   {\r
13457                 *TIMEVALUE      0\r
13458                 *MESH_NUMVERTEX 8\r
13459                 *MESH_NUMFACES  6\r
13460                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13461                 *MESH_VERTEX_LIST       {\r
13462                         *MESH_VERTEX    0       -36.000000      -64.000000      48.000000\r
13463                         *MESH_VERTEX    1       -44.000000      -64.000000      24.000000\r
13464                         *MESH_VERTEX    2       -44.000000      -64.000000      72.000000\r
13465                         *MESH_VERTEX    3       -68.000000      -64.000000      80.000000\r
13466                         *MESH_VERTEX    4       -68.000000      -64.000000      16.000000\r
13467                         *MESH_VERTEX    5       -92.000000      -64.000000      24.000000\r
13468                         *MESH_VERTEX    6       -100.000000     -64.000000      48.000000\r
13469                         *MESH_VERTEX    7       -92.000000      -64.000000      72.000000\r
13470                 }\r
13471                 *MESH_NORMALS   {\r
13472                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
13473                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
13474                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
13475                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
13476                         *MESH_FACENORMAL        4       -0.967538       0.000000        0.252725\r
13477                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
13478                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
13479                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
13480                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
13481                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
13482                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
13483                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
13484                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
13485                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
13486                 }\r
13487                 *MESH_FACE_LIST {\r
13488                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13489                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13490                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13491                         *MESH_FACE      3       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13492                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13493                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13494                 }\r
13495                 *MESH_NUMTVERTEX        8\r
13496                 *MESH_TVERTLIST {\r
13497                         *MESH_TVERT     0       0.343750        0.375000        1.000000\r
13498                         *MESH_TVERT     1       0.281250        0.187500        1.000000\r
13499                         *MESH_TVERT     2       0.281250        0.562500        1.000000\r
13500                         *MESH_TVERT     3       0.093750        0.625000        1.000000\r
13501                         *MESH_TVERT     4       0.093750        0.125000        1.000000\r
13502                         *MESH_TVERT     5       -0.093750       0.187500        1.000000\r
13503                         *MESH_TVERT     6       -0.156250       0.375000        1.000000\r
13504                         *MESH_TVERT     7       -0.093750       0.562500        1.000000\r
13505                 }\r
13506                 *MESH_NUMTVFACES        6\r
13507                 *MESH_TFACELIST {\r
13508                         *MESH_TFACE     0       1       2       3\r
13509                         *MESH_TFACE     1       1       3       4\r
13510                         *MESH_TFACE     2       3       5       4\r
13511                         *MESH_TFACE     3       3       7       5\r
13512                         *MESH_TFACE     4       0       2       1\r
13513                         *MESH_TFACE     5       5       7       6\r
13514                 }\r
13515         }\r
13516         *PROP_MOTIONBLUR        0\r
13517         *PROP_CASTSHADOW        1\r
13518         *PROP_RECVSHADOW        1\r
13519         *MATERIAL_REF   11\r
13520 }\r
13521 *GEOMOBJECT     {\r
13522         *NODE_NAME      "mat11model0surf333"\r
13523         *NODE_TM        {\r
13524                 *NODE_NAME      "mat11model0surf333"\r
13525                 *INHERIT_POS    0       0       0\r
13526                 *INHERIT_ROT    0       0       0\r
13527                 *INHERIT_SCL    0       0       0\r
13528                 *TM_ROW0        1.0     0       0\r
13529                 *TM_ROW1        0       1.0     0\r
13530                 *TM_ROW2        0       0       1.0\r
13531                 *TM_ROW3        0       0       0\r
13532                 *TM_POS 0.000000        0.000000        0.000000\r
13533         }\r
13534         *MESH   {\r
13535                 *TIMEVALUE      0\r
13536                 *MESH_NUMVERTEX 6\r
13537                 *MESH_NUMFACES  4\r
13538                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13539                 *MESH_VERTEX_LIST       {\r
13540                         *MESH_VERTEX    0       -48.000000      -12.000000      16.000000\r
13541                         *MESH_VERTEX    1       -48.000000      -12.000000      32.000000\r
13542                         *MESH_VERTEX    2       -52.000000      -8.000000       32.000000\r
13543                         *MESH_VERTEX    3       -52.000000      -8.000000       16.000000\r
13544                         *MESH_VERTEX    4       -52.000000      -16.000000      32.000000\r
13545                         *MESH_VERTEX    5       -52.000000      -16.000000      16.000000\r
13546                 }\r
13547                 *MESH_NORMALS   {\r
13548                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
13549                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
13550                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
13551                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
13552                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
13553                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
13554                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
13555                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
13556                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
13557                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
13558                 }\r
13559                 *MESH_FACE_LIST {\r
13560                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13561                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13562                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13563                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13564                 }\r
13565                 *MESH_NUMTVERTEX        6\r
13566                 *MESH_TVERTLIST {\r
13567                         *MESH_TVERT     0       0.088388        0.000000        1.000000\r
13568                         *MESH_TVERT     1       0.088388        0.125000        1.000000\r
13569                         *MESH_TVERT     2       0.132583        0.125000        1.000000\r
13570                         *MESH_TVERT     3       0.132583        0.000000        1.000000\r
13571                         *MESH_TVERT     4       0.044194        0.125000        1.000000\r
13572                         *MESH_TVERT     5       0.044194        0.000000        1.000000\r
13573                 }\r
13574                 *MESH_NUMTVFACES        4\r
13575                 *MESH_TFACELIST {\r
13576                         *MESH_TFACE     0       0       2       1\r
13577                         *MESH_TFACE     1       0       3       2\r
13578                         *MESH_TFACE     2       4       0       1\r
13579                         *MESH_TFACE     3       4       5       0\r
13580                 }\r
13581         }\r
13582         *PROP_MOTIONBLUR        0\r
13583         *PROP_CASTSHADOW        1\r
13584         *PROP_RECVSHADOW        1\r
13585         *MATERIAL_REF   11\r
13586 }\r
13587 *GEOMOBJECT     {\r
13588         *NODE_NAME      "mat11model0surf334"\r
13589         *NODE_TM        {\r
13590                 *NODE_NAME      "mat11model0surf334"\r
13591                 *INHERIT_POS    0       0       0\r
13592                 *INHERIT_ROT    0       0       0\r
13593                 *INHERIT_SCL    0       0       0\r
13594                 *TM_ROW0        1.0     0       0\r
13595                 *TM_ROW1        0       1.0     0\r
13596                 *TM_ROW2        0       0       1.0\r
13597                 *TM_ROW3        0       0       0\r
13598                 *TM_POS 0.000000        0.000000        0.000000\r
13599         }\r
13600         *MESH   {\r
13601                 *TIMEVALUE      0\r
13602                 *MESH_NUMVERTEX 4\r
13603                 *MESH_NUMFACES  2\r
13604                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13605                 *MESH_VERTEX_LIST       {\r
13606                         *MESH_VERTEX    0       -48.000000      -12.000000      16.000000\r
13607                         *MESH_VERTEX    1       -52.000000      -8.000000       16.000000\r
13608                         *MESH_VERTEX    2       -52.000000      -16.000000      16.000000\r
13609                         *MESH_VERTEX    3       -56.000000      -12.000000      16.000000\r
13610                 }\r
13611                 *MESH_NORMALS   {\r
13612                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
13613                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
13614                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
13615                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
13616                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
13617                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
13618                 }\r
13619                 *MESH_FACE_LIST {\r
13620                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13621                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13622                 }\r
13623                 *MESH_NUMTVERTEX        4\r
13624                 *MESH_TVERTLIST {\r
13625                         *MESH_TVERT     0       0.000000        0.088388        1.000000\r
13626                         *MESH_TVERT     1       0.062500        0.044194        1.000000\r
13627                         *MESH_TVERT     2       0.000000        0.044194        1.000000\r
13628                         *MESH_TVERT     3       0.000000        0.000000        1.000000\r
13629                 }\r
13630                 *MESH_NUMTVFACES        2\r
13631                 *MESH_TFACELIST {\r
13632                         *MESH_TFACE     0       0       2       1\r
13633                         *MESH_TFACE     1       3       1       2\r
13634                 }\r
13635         }\r
13636         *PROP_MOTIONBLUR        0\r
13637         *PROP_CASTSHADOW        1\r
13638         *PROP_RECVSHADOW        1\r
13639         *MATERIAL_REF   11\r
13640 }\r
13641 *GEOMOBJECT     {\r
13642         *NODE_NAME      "mat11model0surf335"\r
13643         *NODE_TM        {\r
13644                 *NODE_NAME      "mat11model0surf335"\r
13645                 *INHERIT_POS    0       0       0\r
13646                 *INHERIT_ROT    0       0       0\r
13647                 *INHERIT_SCL    0       0       0\r
13648                 *TM_ROW0        1.0     0       0\r
13649                 *TM_ROW1        0       1.0     0\r
13650                 *TM_ROW2        0       0       1.0\r
13651                 *TM_ROW3        0       0       0\r
13652                 *TM_POS 0.000000        0.000000        0.000000\r
13653         }\r
13654         *MESH   {\r
13655                 *TIMEVALUE      0\r
13656                 *MESH_NUMVERTEX 8\r
13657                 *MESH_NUMFACES  4\r
13658                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13659                 *MESH_VERTEX_LIST       {\r
13660                         *MESH_VERTEX    0       -52.000000      -8.000000       32.000000\r
13661                         *MESH_VERTEX    1       -56.000000      -12.000000      32.000000\r
13662                         *MESH_VERTEX    2       -56.000000      -12.000000      16.000000\r
13663                         *MESH_VERTEX    3       -52.000000      -8.000000       16.000000\r
13664                         *MESH_VERTEX    4       -56.000000      -12.000000      16.000000\r
13665                         *MESH_VERTEX    5       -56.000000      -12.000000      32.000000\r
13666                         *MESH_VERTEX    6       -52.000000      -16.000000      32.000000\r
13667                         *MESH_VERTEX    7       -52.000000      -16.000000      16.000000\r
13668                 }\r
13669                 *MESH_NORMALS   {\r
13670                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
13671                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
13672                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
13673                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
13674                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
13675                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
13676                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
13677                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
13678                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
13679                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
13680                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
13681                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
13682                 }\r
13683                 *MESH_FACE_LIST {\r
13684                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13685                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13686                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13687                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13688                 }\r
13689                 *MESH_NUMTVERTEX        8\r
13690                 *MESH_TVERTLIST {\r
13691                         *MESH_TVERT     0       0.132583        0.125000        1.000000\r
13692                         *MESH_TVERT     1       0.176777        0.125000        1.000000\r
13693                         *MESH_TVERT     2       0.176777        0.000000        1.000000\r
13694                         *MESH_TVERT     3       0.132583        0.000000        1.000000\r
13695                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
13696                         *MESH_TVERT     5       0.000000        0.125000        1.000000\r
13697                         *MESH_TVERT     6       0.044194        0.125000        1.000000\r
13698                         *MESH_TVERT     7       0.044194        0.000000        1.000000\r
13699                 }\r
13700                 *MESH_NUMTVFACES        4\r
13701                 *MESH_TFACELIST {\r
13702                         *MESH_TFACE     0       0       2       1\r
13703                         *MESH_TFACE     1       0       3       2\r
13704                         *MESH_TFACE     2       4       6       5\r
13705                         *MESH_TFACE     3       4       7       6\r
13706                 }\r
13707         }\r
13708         *PROP_MOTIONBLUR        0\r
13709         *PROP_CASTSHADOW        1\r
13710         *PROP_RECVSHADOW        1\r
13711         *MATERIAL_REF   11\r
13712 }\r
13713 *GEOMOBJECT     {\r
13714         *NODE_NAME      "mat11model0surf336"\r
13715         *NODE_TM        {\r
13716                 *NODE_NAME      "mat11model0surf336"\r
13717                 *INHERIT_POS    0       0       0\r
13718                 *INHERIT_ROT    0       0       0\r
13719                 *INHERIT_SCL    0       0       0\r
13720                 *TM_ROW0        1.0     0       0\r
13721                 *TM_ROW1        0       1.0     0\r
13722                 *TM_ROW2        0       0       1.0\r
13723                 *TM_ROW3        0       0       0\r
13724                 *TM_POS 0.000000        0.000000        0.000000\r
13725         }\r
13726         *MESH   {\r
13727                 *TIMEVALUE      0\r
13728                 *MESH_NUMVERTEX 6\r
13729                 *MESH_NUMFACES  4\r
13730                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13731                 *MESH_VERTEX_LIST       {\r
13732                         *MESH_VERTEX    0       -58.000000      0.000000        84.000000\r
13733                         *MESH_VERTEX    1       -58.000000      0.000000        86.000000\r
13734                         *MESH_VERTEX    2       -60.500000      7.500000        86.000000\r
13735                         *MESH_VERTEX    3       -60.500000      7.500000        84.000000\r
13736                         *MESH_VERTEX    4       -60.500000      -7.500000       86.000000\r
13737                         *MESH_VERTEX    5       -60.500000      -7.500000       84.000000\r
13738                 }\r
13739                 *MESH_NORMALS   {\r
13740                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
13741                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
13742                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
13743                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
13744                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
13745                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
13746                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
13747                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
13748                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
13749                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
13750                 }\r
13751                 *MESH_FACE_LIST {\r
13752                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13753                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13754                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13755                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13756                 }\r
13757                 *MESH_NUMTVERTEX        6\r
13758                 *MESH_TVERTLIST {\r
13759                         *MESH_TVERT     0       0.312500        0.000000        1.000000\r
13760                         *MESH_TVERT     1       0.312500        0.015625        1.000000\r
13761                         *MESH_TVERT     2       0.390625        0.015625        1.000000\r
13762                         *MESH_TVERT     3       0.390625        0.000000        1.000000\r
13763                         *MESH_TVERT     4       0.234375        0.015625        1.000000\r
13764                         *MESH_TVERT     5       0.234375        0.000000        1.000000\r
13765                 }\r
13766                 *MESH_NUMTVFACES        4\r
13767                 *MESH_TFACELIST {\r
13768                         *MESH_TFACE     0       0       2       1\r
13769                         *MESH_TFACE     1       0       3       2\r
13770                         *MESH_TFACE     2       4       0       1\r
13771                         *MESH_TFACE     3       4       5       0\r
13772                 }\r
13773         }\r
13774         *PROP_MOTIONBLUR        0\r
13775         *PROP_CASTSHADOW        1\r
13776         *PROP_RECVSHADOW        1\r
13777         *MATERIAL_REF   11\r
13778 }\r
13779 *GEOMOBJECT     {\r
13780         *NODE_NAME      "mat11model0surf337"\r
13781         *NODE_TM        {\r
13782                 *NODE_NAME      "mat11model0surf337"\r
13783                 *INHERIT_POS    0       0       0\r
13784                 *INHERIT_ROT    0       0       0\r
13785                 *INHERIT_SCL    0       0       0\r
13786                 *TM_ROW0        1.0     0       0\r
13787                 *TM_ROW1        0       1.0     0\r
13788                 *TM_ROW2        0       0       1.0\r
13789                 *TM_ROW3        0       0       0\r
13790                 *TM_POS 0.000000        0.000000        0.000000\r
13791         }\r
13792         *MESH   {\r
13793                 *TIMEVALUE      0\r
13794                 *MESH_NUMVERTEX 8\r
13795                 *MESH_NUMFACES  6\r
13796                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13797                 *MESH_VERTEX_LIST       {\r
13798                         *MESH_VERTEX    0       -58.000000      0.000000        86.000000\r
13799                         *MESH_VERTEX    1       -60.500000      -7.500000       86.000000\r
13800                         *MESH_VERTEX    2       -60.500000      7.500000        86.000000\r
13801                         *MESH_VERTEX    3       -68.000000      10.000000       86.000000\r
13802                         *MESH_VERTEX    4       -68.000000      -10.000000      86.000000\r
13803                         *MESH_VERTEX    5       -75.500000      -7.500000       86.000000\r
13804                         *MESH_VERTEX    6       -78.000000      0.000000        86.000000\r
13805                         *MESH_VERTEX    7       -75.500000      7.500000        86.000000\r
13806                 }\r
13807                 *MESH_NORMALS   {\r
13808                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
13809                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
13810                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
13811                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
13812                         *MESH_FACENORMAL        4       -0.967538       0.000000        0.252725\r
13813                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
13814                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
13815                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
13816                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
13817                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
13818                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
13819                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
13820                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
13821                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
13822                 }\r
13823                 *MESH_FACE_LIST {\r
13824                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13825                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13826                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13827                         *MESH_FACE      3       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13828                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13829                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13830                 }\r
13831                 *MESH_NUMTVERTEX        8\r
13832                 *MESH_TVERTLIST {\r
13833                         *MESH_TVERT     0       0.171875        1.000000        1.000000\r
13834                         *MESH_TVERT     1       0.152344        0.941406        1.000000\r
13835                         *MESH_TVERT     2       0.152344        1.058594        1.000000\r
13836                         *MESH_TVERT     3       0.093750        1.078125        1.000000\r
13837                         *MESH_TVERT     4       0.093750        0.921875        1.000000\r
13838                         *MESH_TVERT     5       0.035156        0.941406        1.000000\r
13839                         *MESH_TVERT     6       0.015625        1.000000        1.000000\r
13840                         *MESH_TVERT     7       0.035156        1.058594        1.000000\r
13841                 }\r
13842                 *MESH_NUMTVFACES        6\r
13843                 *MESH_TFACELIST {\r
13844                         *MESH_TFACE     0       1       2       3\r
13845                         *MESH_TFACE     1       1       3       4\r
13846                         *MESH_TFACE     2       3       5       4\r
13847                         *MESH_TFACE     3       3       7       5\r
13848                         *MESH_TFACE     4       0       2       1\r
13849                         *MESH_TFACE     5       5       7       6\r
13850                 }\r
13851         }\r
13852         *PROP_MOTIONBLUR        0\r
13853         *PROP_CASTSHADOW        1\r
13854         *PROP_RECVSHADOW        1\r
13855         *MATERIAL_REF   11\r
13856 }\r
13857 *GEOMOBJECT     {\r
13858         *NODE_NAME      "mat11model0surf338"\r
13859         *NODE_TM        {\r
13860                 *NODE_NAME      "mat11model0surf338"\r
13861                 *INHERIT_POS    0       0       0\r
13862                 *INHERIT_ROT    0       0       0\r
13863                 *INHERIT_SCL    0       0       0\r
13864                 *TM_ROW0        1.0     0       0\r
13865                 *TM_ROW1        0       1.0     0\r
13866                 *TM_ROW2        0       0       1.0\r
13867                 *TM_ROW3        0       0       0\r
13868                 *TM_POS 0.000000        0.000000        0.000000\r
13869         }\r
13870         *MESH   {\r
13871                 *TIMEVALUE      0\r
13872                 *MESH_NUMVERTEX 8\r
13873                 *MESH_NUMFACES  6\r
13874                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13875                 *MESH_VERTEX_LIST       {\r
13876                         *MESH_VERTEX    0       -58.000000      0.000000        84.000000\r
13877                         *MESH_VERTEX    1       -60.500000      7.500000        84.000000\r
13878                         *MESH_VERTEX    2       -60.500000      -7.500000       84.000000\r
13879                         *MESH_VERTEX    3       -68.000000      -10.000000      84.000000\r
13880                         *MESH_VERTEX    4       -68.000000      10.000000       84.000000\r
13881                         *MESH_VERTEX    5       -75.500000      7.500000        84.000000\r
13882                         *MESH_VERTEX    6       -75.500000      -7.500000       84.000000\r
13883                         *MESH_VERTEX    7       -78.000000      0.000000        84.000000\r
13884                 }\r
13885                 *MESH_NORMALS   {\r
13886                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
13887                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
13888                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
13889                         *MESH_FACENORMAL        3       0.894427        0.000000        0.447214\r
13890                         *MESH_FACENORMAL        4       -0.967538       0.000000        0.252725\r
13891                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
13892                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
13893                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
13894                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
13895                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
13896                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
13897                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
13898                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
13899                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
13900                 }\r
13901                 *MESH_FACE_LIST {\r
13902                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13903                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13904                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13905                         *MESH_FACE      3       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13906                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13907                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13908                 }\r
13909                 *MESH_NUMTVERTEX        8\r
13910                 *MESH_TVERTLIST {\r
13911                         *MESH_TVERT     0       0.171875        1.000000        1.000000\r
13912                         *MESH_TVERT     1       0.152344        1.058594        1.000000\r
13913                         *MESH_TVERT     2       0.152344        0.941406        1.000000\r
13914                         *MESH_TVERT     3       0.093750        0.921875        1.000000\r
13915                         *MESH_TVERT     4       0.093750        1.078125        1.000000\r
13916                         *MESH_TVERT     5       0.035156        1.058594        1.000000\r
13917                         *MESH_TVERT     6       0.035156        0.941406        1.000000\r
13918                         *MESH_TVERT     7       0.015625        1.000000        1.000000\r
13919                 }\r
13920                 *MESH_NUMTVFACES        6\r
13921                 *MESH_TFACELIST {\r
13922                         *MESH_TFACE     0       1       2       3\r
13923                         *MESH_TFACE     1       1       3       4\r
13924                         *MESH_TFACE     2       3       5       4\r
13925                         *MESH_TFACE     3       3       6       5\r
13926                         *MESH_TFACE     4       0       2       1\r
13927                         *MESH_TFACE     5       5       6       7\r
13928                 }\r
13929         }\r
13930         *PROP_MOTIONBLUR        0\r
13931         *PROP_CASTSHADOW        1\r
13932         *PROP_RECVSHADOW        1\r
13933         *MATERIAL_REF   11\r
13934 }\r
13935 *GEOMOBJECT     {\r
13936         *NODE_NAME      "mat11model0surf339"\r
13937         *NODE_TM        {\r
13938                 *NODE_NAME      "mat11model0surf339"\r
13939                 *INHERIT_POS    0       0       0\r
13940                 *INHERIT_ROT    0       0       0\r
13941                 *INHERIT_SCL    0       0       0\r
13942                 *TM_ROW0        1.0     0       0\r
13943                 *TM_ROW1        0       1.0     0\r
13944                 *TM_ROW2        0       0       1.0\r
13945                 *TM_ROW3        0       0       0\r
13946                 *TM_POS 0.000000        0.000000        0.000000\r
13947         }\r
13948         *MESH   {\r
13949                 *TIMEVALUE      0\r
13950                 *MESH_NUMVERTEX 6\r
13951                 *MESH_NUMFACES  4\r
13952                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
13953                 *MESH_VERTEX_LIST       {\r
13954                         *MESH_VERTEX    0       -60.000000      0.000000        76.000000\r
13955                         *MESH_VERTEX    1       -60.000000      0.000000        84.000000\r
13956                         *MESH_VERTEX    2       -62.000000      6.000000        84.000000\r
13957                         *MESH_VERTEX    3       -62.000000      6.000000        76.000000\r
13958                         *MESH_VERTEX    4       -62.000000      -6.000000       84.000000\r
13959                         *MESH_VERTEX    5       -62.000000      -6.000000       76.000000\r
13960                 }\r
13961                 *MESH_NORMALS   {\r
13962                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
13963                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
13964                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
13965                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
13966                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
13967                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
13968                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
13969                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
13970                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
13971                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
13972                 }\r
13973                 *MESH_FACE_LIST {\r
13974                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13975                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13976                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13977                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
13978                 }\r
13979                 *MESH_NUMTVERTEX        6\r
13980                 *MESH_TVERTLIST {\r
13981                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
13982                         *MESH_TVERT     1       0.250000        0.062500        1.000000\r
13983                         *MESH_TVERT     2       0.312500        0.062500        1.000000\r
13984                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
13985                         *MESH_TVERT     4       0.187500        0.062500        1.000000\r
13986                         *MESH_TVERT     5       0.187500        0.000000        1.000000\r
13987                 }\r
13988                 *MESH_NUMTVFACES        4\r
13989                 *MESH_TFACELIST {\r
13990                         *MESH_TFACE     0       0       2       1\r
13991                         *MESH_TFACE     1       0       3       2\r
13992                         *MESH_TFACE     2       4       0       1\r
13993                         *MESH_TFACE     3       4       5       0\r
13994                 }\r
13995         }\r
13996         *PROP_MOTIONBLUR        0\r
13997         *PROP_CASTSHADOW        1\r
13998         *PROP_RECVSHADOW        1\r
13999         *MATERIAL_REF   11\r
14000 }\r
14001 *GEOMOBJECT     {\r
14002         *NODE_NAME      "mat11model0surf340"\r
14003         *NODE_TM        {\r
14004                 *NODE_NAME      "mat11model0surf340"\r
14005                 *INHERIT_POS    0       0       0\r
14006                 *INHERIT_ROT    0       0       0\r
14007                 *INHERIT_SCL    0       0       0\r
14008                 *TM_ROW0        1.0     0       0\r
14009                 *TM_ROW1        0       1.0     0\r
14010                 *TM_ROW2        0       0       1.0\r
14011                 *TM_ROW3        0       0       0\r
14012                 *TM_POS 0.000000        0.000000        0.000000\r
14013         }\r
14014         *MESH   {\r
14015                 *TIMEVALUE      0\r
14016                 *MESH_NUMVERTEX 9\r
14017                 *MESH_NUMFACES  8\r
14018                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14019                 *MESH_VERTEX_LIST       {\r
14020                         *MESH_VERTEX    0       -68.000000      40.000000       80.000000\r
14021                         *MESH_VERTEX    1       -41.000000      32.000000       75.000000\r
14022                         *MESH_VERTEX    2       -68.000000      32.000000       84.000000\r
14023                         *MESH_VERTEX    3       -44.000000      40.000000       72.000000\r
14024                         *MESH_VERTEX    4       -68.000000      24.000000       80.000000\r
14025                         *MESH_VERTEX    5       -44.000000      24.000000       72.000000\r
14026                         *MESH_VERTEX    6       -95.000000      32.000000       75.000000\r
14027                         *MESH_VERTEX    7       -92.000000      40.000000       72.000000\r
14028                         *MESH_VERTEX    8       -92.000000      24.000000       72.000000\r
14029                 }\r
14030                 *MESH_NORMALS   {\r
14031                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
14032                         *MESH_FACENORMAL        1       -0.577350       0.000000        0.816497\r
14033                         *MESH_FACENORMAL        2       -0.894427       0.000000        0.447214\r
14034                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
14035                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
14036                         *MESH_FACENORMAL        5       0.577350        0.000000        0.816497\r
14037                         *MESH_FACENORMAL        6       -1.000000       0.000000        0.000000\r
14038                         *MESH_FACENORMAL        7       0.707107        0.000000        0.707107\r
14039                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
14040                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
14041                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
14042                         *MESH_VERTEXNORMAL      3       0.408248        0.816497        0.408248\r
14043                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
14044                         *MESH_VERTEXNORMAL      5       0.408248        -0.816497       0.408248\r
14045                         *MESH_VERTEXNORMAL      6       -0.707107       0.000000        0.707107\r
14046                         *MESH_VERTEXNORMAL      7       -0.408248       0.816497        0.408248\r
14047                         *MESH_VERTEXNORMAL      8       -0.408248       -0.816497       0.408248\r
14048                 }\r
14049                 *MESH_FACE_LIST {\r
14050                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14051                         *MESH_FACE      1       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14052                         *MESH_FACE      2       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14053                         *MESH_FACE      3       A:      0       B:      6       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14054                         *MESH_FACE      4       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14055                         *MESH_FACE      5       A:      2       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14056                         *MESH_FACE      6       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14057                         *MESH_FACE      7       A:      4       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14058                 }\r
14059                 *MESH_NUMTVERTEX        9\r
14060                 *MESH_TVERTLIST {\r
14061                         *MESH_TVERT     0       0.625000        0.176777        1.000000\r
14062                         *MESH_TVERT     1       0.937500        0.088388        1.000000\r
14063                         *MESH_TVERT     2       0.625000        0.088388        1.000000\r
14064                         *MESH_TVERT     3       0.937500        0.176777        1.000000\r
14065                         *MESH_TVERT     4       0.625000        0.000000        1.000000\r
14066                         *MESH_TVERT     5       0.937500        0.000000        1.000000\r
14067                         *MESH_TVERT     6       0.312500        0.088388        1.000000\r
14068                         *MESH_TVERT     7       0.312500        0.176777        1.000000\r
14069                         *MESH_TVERT     8       0.312500        0.000000        1.000000\r
14070                 }\r
14071                 *MESH_NUMTVFACES        8\r
14072                 *MESH_TFACELIST {\r
14073                         *MESH_TFACE     0       0       2       1\r
14074                         *MESH_TFACE     1       1       2       4\r
14075                         *MESH_TFACE     2       0       1       3\r
14076                         *MESH_TFACE     3       0       6       2\r
14077                         *MESH_TFACE     4       1       4       5\r
14078                         *MESH_TFACE     5       2       6       4\r
14079                         *MESH_TFACE     6       0       7       6\r
14080                         *MESH_TFACE     7       4       6       8\r
14081                 }\r
14082         }\r
14083         *PROP_MOTIONBLUR        0\r
14084         *PROP_CASTSHADOW        1\r
14085         *PROP_RECVSHADOW        1\r
14086         *MATERIAL_REF   11\r
14087 }\r
14088 *GEOMOBJECT     {\r
14089         *NODE_NAME      "mat11model0surf341"\r
14090         *NODE_TM        {\r
14091                 *NODE_NAME      "mat11model0surf341"\r
14092                 *INHERIT_POS    0       0       0\r
14093                 *INHERIT_ROT    0       0       0\r
14094                 *INHERIT_SCL    0       0       0\r
14095                 *TM_ROW0        1.0     0       0\r
14096                 *TM_ROW1        0       1.0     0\r
14097                 *TM_ROW2        0       0       1.0\r
14098                 *TM_ROW3        0       0       0\r
14099                 *TM_POS 0.000000        0.000000        0.000000\r
14100         }\r
14101         *MESH   {\r
14102                 *TIMEVALUE      0\r
14103                 *MESH_NUMVERTEX 9\r
14104                 *MESH_NUMFACES  8\r
14105                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14106                 *MESH_VERTEX_LIST       {\r
14107                         *MESH_VERTEX    0       -41.000000      32.000000       21.000000\r
14108                         *MESH_VERTEX    1       -44.000000      40.000000       24.000000\r
14109                         *MESH_VERTEX    2       -68.000000      40.000000       16.000000\r
14110                         *MESH_VERTEX    3       -68.000000      32.000000       12.000000\r
14111                         *MESH_VERTEX    4       -68.000000      24.000000       16.000000\r
14112                         *MESH_VERTEX    5       -95.000000      32.000000       21.000000\r
14113                         *MESH_VERTEX    6       -92.000000      24.000000       24.000000\r
14114                         *MESH_VERTEX    7       -44.000000      24.000000       24.000000\r
14115                         *MESH_VERTEX    8       -92.000000      40.000000       24.000000\r
14116                 }\r
14117                 *MESH_NORMALS   {\r
14118                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
14119                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
14120                         *MESH_FACENORMAL        2       0.169102        0.000000        0.985599\r
14121                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
14122                         *MESH_FACENORMAL        4       -0.967538       0.000000        0.252725\r
14123                         *MESH_FACENORMAL        5       0.967538        0.000000        0.252725\r
14124                         *MESH_FACENORMAL        6       -0.877355       0.000000        0.479842\r
14125                         *MESH_FACENORMAL        7       -0.707107       0.000000        0.707107\r
14126                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
14127                         *MESH_VERTEXNORMAL      1       0.408248        0.816497        -0.408248\r
14128                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
14129                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
14130                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
14131                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
14132                         *MESH_VERTEXNORMAL      6       -0.408248       -0.816497       -0.408248\r
14133                         *MESH_VERTEXNORMAL      7       0.408248        -0.816497       -0.408248\r
14134                         *MESH_VERTEXNORMAL      8       -0.408248       0.816497        -0.408248\r
14135                 }\r
14136                 *MESH_FACE_LIST {\r
14137                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14138                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14139                         *MESH_FACE      2       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14140                         *MESH_FACE      3       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14141                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14142                         *MESH_FACE      5       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14143                         *MESH_FACE      6       A:      0       B:      7       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14144                         *MESH_FACE      7       A:      2       B:      5       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14145                 }\r
14146                 *MESH_NUMTVERTEX        9\r
14147                 *MESH_TVERTLIST {\r
14148                         *MESH_TVERT     0       0.562500        0.088388        1.000000\r
14149                         *MESH_TVERT     1       0.562500        0.176777        1.000000\r
14150                         *MESH_TVERT     2       0.875000        0.176777        1.000000\r
14151                         *MESH_TVERT     3       0.875000        0.088388        1.000000\r
14152                         *MESH_TVERT     4       0.875000        0.000000        1.000000\r
14153                         *MESH_TVERT     5       1.187500        0.088388        1.000000\r
14154                         *MESH_TVERT     6       1.187500        0.000000        1.000000\r
14155                         *MESH_TVERT     7       0.562500        0.000000        1.000000\r
14156                         *MESH_TVERT     8       1.187500        0.176777        1.000000\r
14157                 }\r
14158                 *MESH_NUMTVFACES        8\r
14159                 *MESH_TFACELIST {\r
14160                         *MESH_TFACE     0       0       3       2\r
14161                         *MESH_TFACE     1       0       4       3\r
14162                         *MESH_TFACE     2       2       3       5\r
14163                         *MESH_TFACE     3       3       4       5\r
14164                         *MESH_TFACE     4       0       2       1\r
14165                         *MESH_TFACE     5       4       6       5\r
14166                         *MESH_TFACE     6       0       7       4\r
14167                         *MESH_TFACE     7       2       5       8\r
14168                 }\r
14169         }\r
14170         *PROP_MOTIONBLUR        0\r
14171         *PROP_CASTSHADOW        1\r
14172         *PROP_RECVSHADOW        1\r
14173         *MATERIAL_REF   11\r
14174 }\r
14175 *GEOMOBJECT     {\r
14176         *NODE_NAME      "mat11model0surf342"\r
14177         *NODE_TM        {\r
14178                 *NODE_NAME      "mat11model0surf342"\r
14179                 *INHERIT_POS    0       0       0\r
14180                 *INHERIT_ROT    0       0       0\r
14181                 *INHERIT_SCL    0       0       0\r
14182                 *TM_ROW0        1.0     0       0\r
14183                 *TM_ROW1        0       1.0     0\r
14184                 *TM_ROW2        0       0       1.0\r
14185                 *TM_ROW3        0       0       0\r
14186                 *TM_POS 0.000000        0.000000        0.000000\r
14187         }\r
14188         *MESH   {\r
14189                 *TIMEVALUE      0\r
14190                 *MESH_NUMVERTEX 6\r
14191                 *MESH_NUMFACES  4\r
14192                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14193                 *MESH_VERTEX_LIST       {\r
14194                         *MESH_VERTEX    0       -60.500000      7.500000        86.000000\r
14195                         *MESH_VERTEX    1       -68.000000      10.000000       86.000000\r
14196                         *MESH_VERTEX    2       -68.000000      10.000000       84.000000\r
14197                         *MESH_VERTEX    3       -60.500000      7.500000        84.000000\r
14198                         *MESH_VERTEX    4       -75.500000      7.500000        86.000000\r
14199                         *MESH_VERTEX    5       -75.500000      7.500000        84.000000\r
14200                 }\r
14201                 *MESH_NORMALS   {\r
14202                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
14203                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
14204                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
14205                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
14206                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
14207                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
14208                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
14209                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
14210                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
14211                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
14212                 }\r
14213                 *MESH_FACE_LIST {\r
14214                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14215                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14216                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14217                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14218                 }\r
14219                 *MESH_NUMTVERTEX        6\r
14220                 *MESH_TVERTLIST {\r
14221                         *MESH_TVERT     0       0.390625        0.015625        1.000000\r
14222                         *MESH_TVERT     1       0.468750        0.015625        1.000000\r
14223                         *MESH_TVERT     2       0.468750        0.000000        1.000000\r
14224                         *MESH_TVERT     3       0.390625        0.000000        1.000000\r
14225                         *MESH_TVERT     4       0.546875        0.015625        1.000000\r
14226                         *MESH_TVERT     5       0.546875        0.000000        1.000000\r
14227                 }\r
14228                 *MESH_NUMTVFACES        4\r
14229                 *MESH_TFACELIST {\r
14230                         *MESH_TFACE     0       0       2       1\r
14231                         *MESH_TFACE     1       0       3       2\r
14232                         *MESH_TFACE     2       2       4       1\r
14233                         *MESH_TFACE     3       2       5       4\r
14234                 }\r
14235         }\r
14236         *PROP_MOTIONBLUR        0\r
14237         *PROP_CASTSHADOW        1\r
14238         *PROP_RECVSHADOW        1\r
14239         *MATERIAL_REF   11\r
14240 }\r
14241 *GEOMOBJECT     {\r
14242         *NODE_NAME      "mat11model0surf343"\r
14243         *NODE_TM        {\r
14244                 *NODE_NAME      "mat11model0surf343"\r
14245                 *INHERIT_POS    0       0       0\r
14246                 *INHERIT_ROT    0       0       0\r
14247                 *INHERIT_SCL    0       0       0\r
14248                 *TM_ROW0        1.0     0       0\r
14249                 *TM_ROW1        0       1.0     0\r
14250                 *TM_ROW2        0       0       1.0\r
14251                 *TM_ROW3        0       0       0\r
14252                 *TM_POS 0.000000        0.000000        0.000000\r
14253         }\r
14254         *MESH   {\r
14255                 *TIMEVALUE      0\r
14256                 *MESH_NUMVERTEX 6\r
14257                 *MESH_NUMFACES  4\r
14258                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14259                 *MESH_VERTEX_LIST       {\r
14260                         *MESH_VERTEX    0       -62.000000      6.000000        84.000000\r
14261                         *MESH_VERTEX    1       -68.000000      8.000000        84.000000\r
14262                         *MESH_VERTEX    2       -68.000000      8.000000        76.000000\r
14263                         *MESH_VERTEX    3       -62.000000      6.000000        76.000000\r
14264                         *MESH_VERTEX    4       -74.000000      6.000000        84.000000\r
14265                         *MESH_VERTEX    5       -74.000000      6.000000        76.000000\r
14266                 }\r
14267                 *MESH_NORMALS   {\r
14268                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
14269                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
14270                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
14271                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
14272                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
14273                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
14274                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
14275                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
14276                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
14277                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
14278                 }\r
14279                 *MESH_FACE_LIST {\r
14280                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14281                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14282                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14283                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14284                 }\r
14285                 *MESH_NUMTVERTEX        6\r
14286                 *MESH_TVERTLIST {\r
14287                         *MESH_TVERT     0       0.312500        0.062500        1.000000\r
14288                         *MESH_TVERT     1       0.375000        0.062500        1.000000\r
14289                         *MESH_TVERT     2       0.375000        0.000000        1.000000\r
14290                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
14291                         *MESH_TVERT     4       0.437500        0.062500        1.000000\r
14292                         *MESH_TVERT     5       0.437500        0.000000        1.000000\r
14293                 }\r
14294                 *MESH_NUMTVFACES        4\r
14295                 *MESH_TFACELIST {\r
14296                         *MESH_TFACE     0       0       2       1\r
14297                         *MESH_TFACE     1       0       3       2\r
14298                         *MESH_TFACE     2       2       4       1\r
14299                         *MESH_TFACE     3       2       5       4\r
14300                 }\r
14301         }\r
14302         *PROP_MOTIONBLUR        0\r
14303         *PROP_CASTSHADOW        1\r
14304         *PROP_RECVSHADOW        1\r
14305         *MATERIAL_REF   11\r
14306 }\r
14307 *GEOMOBJECT     {\r
14308         *NODE_NAME      "mat11model0surf344"\r
14309         *NODE_TM        {\r
14310                 *NODE_NAME      "mat11model0surf344"\r
14311                 *INHERIT_POS    0       0       0\r
14312                 *INHERIT_ROT    0       0       0\r
14313                 *INHERIT_SCL    0       0       0\r
14314                 *TM_ROW0        1.0     0       0\r
14315                 *TM_ROW1        0       1.0     0\r
14316                 *TM_ROW2        0       0       1.0\r
14317                 *TM_ROW3        0       0       0\r
14318                 *TM_POS 0.000000        0.000000        0.000000\r
14319         }\r
14320         *MESH   {\r
14321                 *TIMEVALUE      0\r
14322                 *MESH_NUMVERTEX 6\r
14323                 *MESH_NUMFACES  4\r
14324                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14325                 *MESH_VERTEX_LIST       {\r
14326                         *MESH_VERTEX    0       -68.000000      -8.000000       76.000000\r
14327                         *MESH_VERTEX    1       -68.000000      -8.000000       84.000000\r
14328                         *MESH_VERTEX    2       -62.000000      -6.000000       84.000000\r
14329                         *MESH_VERTEX    3       -62.000000      -6.000000       76.000000\r
14330                         *MESH_VERTEX    4       -74.000000      -6.000000       84.000000\r
14331                         *MESH_VERTEX    5       -74.000000      -6.000000       76.000000\r
14332                 }\r
14333                 *MESH_NORMALS   {\r
14334                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
14335                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
14336                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
14337                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
14338                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
14339                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
14340                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
14341                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
14342                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
14343                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
14344                 }\r
14345                 *MESH_FACE_LIST {\r
14346                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14347                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14348                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14349                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14350                 }\r
14351                 *MESH_NUMTVERTEX        6\r
14352                 *MESH_TVERTLIST {\r
14353                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
14354                         *MESH_TVERT     1       0.125000        0.062500        1.000000\r
14355                         *MESH_TVERT     2       0.187500        0.062500        1.000000\r
14356                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
14357                         *MESH_TVERT     4       0.062500        0.062500        1.000000\r
14358                         *MESH_TVERT     5       0.062500        0.000000        1.000000\r
14359                 }\r
14360                 *MESH_NUMTVFACES        4\r
14361                 *MESH_TFACELIST {\r
14362                         *MESH_TFACE     0       0       2       1\r
14363                         *MESH_TFACE     1       0       3       2\r
14364                         *MESH_TFACE     2       4       0       1\r
14365                         *MESH_TFACE     3       4       5       0\r
14366                 }\r
14367         }\r
14368         *PROP_MOTIONBLUR        0\r
14369         *PROP_CASTSHADOW        1\r
14370         *PROP_RECVSHADOW        1\r
14371         *MATERIAL_REF   11\r
14372 }\r
14373 *GEOMOBJECT     {\r
14374         *NODE_NAME      "mat11model0surf345"\r
14375         *NODE_TM        {\r
14376                 *NODE_NAME      "mat11model0surf345"\r
14377                 *INHERIT_POS    0       0       0\r
14378                 *INHERIT_ROT    0       0       0\r
14379                 *INHERIT_SCL    0       0       0\r
14380                 *TM_ROW0        1.0     0       0\r
14381                 *TM_ROW1        0       1.0     0\r
14382                 *TM_ROW2        0       0       1.0\r
14383                 *TM_ROW3        0       0       0\r
14384                 *TM_POS 0.000000        0.000000        0.000000\r
14385         }\r
14386         *MESH   {\r
14387                 *TIMEVALUE      0\r
14388                 *MESH_NUMVERTEX 6\r
14389                 *MESH_NUMFACES  4\r
14390                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14391                 *MESH_VERTEX_LIST       {\r
14392                         *MESH_VERTEX    0       -68.000000      -10.000000      84.000000\r
14393                         *MESH_VERTEX    1       -68.000000      -10.000000      86.000000\r
14394                         *MESH_VERTEX    2       -60.500000      -7.500000       86.000000\r
14395                         *MESH_VERTEX    3       -60.500000      -7.500000       84.000000\r
14396                         *MESH_VERTEX    4       -75.500000      -7.500000       86.000000\r
14397                         *MESH_VERTEX    5       -75.500000      -7.500000       84.000000\r
14398                 }\r
14399                 *MESH_NORMALS   {\r
14400                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
14401                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
14402                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
14403                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
14404                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
14405                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
14406                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
14407                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
14408                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
14409                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
14410                 }\r
14411                 *MESH_FACE_LIST {\r
14412                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14413                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14414                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14415                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14416                 }\r
14417                 *MESH_NUMTVERTEX        6\r
14418                 *MESH_TVERTLIST {\r
14419                         *MESH_TVERT     0       0.156250        0.000000        1.000000\r
14420                         *MESH_TVERT     1       0.156250        0.015625        1.000000\r
14421                         *MESH_TVERT     2       0.234375        0.015625        1.000000\r
14422                         *MESH_TVERT     3       0.234375        0.000000        1.000000\r
14423                         *MESH_TVERT     4       0.078125        0.015625        1.000000\r
14424                         *MESH_TVERT     5       0.078125        0.000000        1.000000\r
14425                 }\r
14426                 *MESH_NUMTVFACES        4\r
14427                 *MESH_TFACELIST {\r
14428                         *MESH_TFACE     0       0       2       1\r
14429                         *MESH_TFACE     1       0       3       2\r
14430                         *MESH_TFACE     2       4       0       1\r
14431                         *MESH_TFACE     3       4       5       0\r
14432                 }\r
14433         }\r
14434         *PROP_MOTIONBLUR        0\r
14435         *PROP_CASTSHADOW        1\r
14436         *PROP_RECVSHADOW        1\r
14437         *MATERIAL_REF   11\r
14438 }\r
14439 *GEOMOBJECT     {\r
14440         *NODE_NAME      "mat11model0surf346"\r
14441         *NODE_TM        {\r
14442                 *NODE_NAME      "mat11model0surf346"\r
14443                 *INHERIT_POS    0       0       0\r
14444                 *INHERIT_ROT    0       0       0\r
14445                 *INHERIT_SCL    0       0       0\r
14446                 *TM_ROW0        1.0     0       0\r
14447                 *TM_ROW1        0       1.0     0\r
14448                 *TM_ROW2        0       0       1.0\r
14449                 *TM_ROW3        0       0       0\r
14450                 *TM_POS 0.000000        0.000000        0.000000\r
14451         }\r
14452         *MESH   {\r
14453                 *TIMEVALUE      0\r
14454                 *MESH_NUMVERTEX 9\r
14455                 *MESH_NUMFACES  8\r
14456                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14457                 *MESH_VERTEX_LIST       {\r
14458                         *MESH_VERTEX    0       -68.000000      -24.000000      80.000000\r
14459                         *MESH_VERTEX    1       -41.000000      -32.000000      75.000000\r
14460                         *MESH_VERTEX    2       -68.000000      -32.000000      84.000000\r
14461                         *MESH_VERTEX    3       -44.000000      -24.000000      72.000000\r
14462                         *MESH_VERTEX    4       -68.000000      -40.000000      80.000000\r
14463                         *MESH_VERTEX    5       -44.000000      -40.000000      72.000000\r
14464                         *MESH_VERTEX    6       -95.000000      -32.000000      75.000000\r
14465                         *MESH_VERTEX    7       -92.000000      -24.000000      72.000000\r
14466                         *MESH_VERTEX    8       -92.000000      -40.000000      72.000000\r
14467                 }\r
14468                 *MESH_NORMALS   {\r
14469                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
14470                         *MESH_FACENORMAL        1       -0.577350       0.000000        0.816497\r
14471                         *MESH_FACENORMAL        2       -0.894427       0.000000        0.447214\r
14472                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
14473                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
14474                         *MESH_FACENORMAL        5       0.577350        0.000000        0.816497\r
14475                         *MESH_FACENORMAL        6       -1.000000       0.000000        0.000000\r
14476                         *MESH_FACENORMAL        7       0.707107        0.000000        0.707107\r
14477                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
14478                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
14479                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
14480                         *MESH_VERTEXNORMAL      3       0.408248        0.816497        0.408248\r
14481                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
14482                         *MESH_VERTEXNORMAL      5       0.408248        -0.816497       0.408248\r
14483                         *MESH_VERTEXNORMAL      6       -0.707107       0.000000        0.707107\r
14484                         *MESH_VERTEXNORMAL      7       -0.408248       0.816497        0.408248\r
14485                         *MESH_VERTEXNORMAL      8       -0.408248       -0.816497       0.408248\r
14486                 }\r
14487                 *MESH_FACE_LIST {\r
14488                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14489                         *MESH_FACE      1       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14490                         *MESH_FACE      2       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14491                         *MESH_FACE      3       A:      0       B:      6       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14492                         *MESH_FACE      4       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14493                         *MESH_FACE      5       A:      2       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14494                         *MESH_FACE      6       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14495                         *MESH_FACE      7       A:      4       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14496                 }\r
14497                 *MESH_NUMTVERTEX        9\r
14498                 *MESH_TVERTLIST {\r
14499                         *MESH_TVERT     0       0.625000        0.176777        1.000000\r
14500                         *MESH_TVERT     1       0.937500        0.088388        1.000000\r
14501                         *MESH_TVERT     2       0.625000        0.088388        1.000000\r
14502                         *MESH_TVERT     3       0.937500        0.176777        1.000000\r
14503                         *MESH_TVERT     4       0.625000        0.000000        1.000000\r
14504                         *MESH_TVERT     5       0.937500        0.000000        1.000000\r
14505                         *MESH_TVERT     6       0.312500        0.088388        1.000000\r
14506                         *MESH_TVERT     7       0.312500        0.176777        1.000000\r
14507                         *MESH_TVERT     8       0.312500        0.000000        1.000000\r
14508                 }\r
14509                 *MESH_NUMTVFACES        8\r
14510                 *MESH_TFACELIST {\r
14511                         *MESH_TFACE     0       0       2       1\r
14512                         *MESH_TFACE     1       1       2       4\r
14513                         *MESH_TFACE     2       0       1       3\r
14514                         *MESH_TFACE     3       0       6       2\r
14515                         *MESH_TFACE     4       1       4       5\r
14516                         *MESH_TFACE     5       2       6       4\r
14517                         *MESH_TFACE     6       0       7       6\r
14518                         *MESH_TFACE     7       4       6       8\r
14519                 }\r
14520         }\r
14521         *PROP_MOTIONBLUR        0\r
14522         *PROP_CASTSHADOW        1\r
14523         *PROP_RECVSHADOW        1\r
14524         *MATERIAL_REF   11\r
14525 }\r
14526 *GEOMOBJECT     {\r
14527         *NODE_NAME      "mat11model0surf347"\r
14528         *NODE_TM        {\r
14529                 *NODE_NAME      "mat11model0surf347"\r
14530                 *INHERIT_POS    0       0       0\r
14531                 *INHERIT_ROT    0       0       0\r
14532                 *INHERIT_SCL    0       0       0\r
14533                 *TM_ROW0        1.0     0       0\r
14534                 *TM_ROW1        0       1.0     0\r
14535                 *TM_ROW2        0       0       1.0\r
14536                 *TM_ROW3        0       0       0\r
14537                 *TM_POS 0.000000        0.000000        0.000000\r
14538         }\r
14539         *MESH   {\r
14540                 *TIMEVALUE      0\r
14541                 *MESH_NUMVERTEX 9\r
14542                 *MESH_NUMFACES  8\r
14543                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14544                 *MESH_VERTEX_LIST       {\r
14545                         *MESH_VERTEX    0       -41.000000      -32.000000      21.000000\r
14546                         *MESH_VERTEX    1       -44.000000      -24.000000      24.000000\r
14547                         *MESH_VERTEX    2       -68.000000      -24.000000      16.000000\r
14548                         *MESH_VERTEX    3       -68.000000      -32.000000      12.000000\r
14549                         *MESH_VERTEX    4       -68.000000      -40.000000      16.000000\r
14550                         *MESH_VERTEX    5       -95.000000      -32.000000      21.000000\r
14551                         *MESH_VERTEX    6       -92.000000      -40.000000      24.000000\r
14552                         *MESH_VERTEX    7       -44.000000      -40.000000      24.000000\r
14553                         *MESH_VERTEX    8       -92.000000      -24.000000      24.000000\r
14554                 }\r
14555                 *MESH_NORMALS   {\r
14556                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
14557                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
14558                         *MESH_FACENORMAL        2       0.169102        0.000000        0.985599\r
14559                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
14560                         *MESH_FACENORMAL        4       -0.967538       0.000000        0.252725\r
14561                         *MESH_FACENORMAL        5       0.967538        0.000000        0.252725\r
14562                         *MESH_FACENORMAL        6       -0.877355       0.000000        0.479842\r
14563                         *MESH_FACENORMAL        7       -0.707107       0.000000        0.707107\r
14564                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
14565                         *MESH_VERTEXNORMAL      1       0.408248        0.816497        -0.408248\r
14566                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
14567                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
14568                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
14569                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
14570                         *MESH_VERTEXNORMAL      6       -0.408248       -0.816497       -0.408248\r
14571                         *MESH_VERTEXNORMAL      7       0.408248        -0.816497       -0.408248\r
14572                         *MESH_VERTEXNORMAL      8       -0.408248       0.816497        -0.408248\r
14573                 }\r
14574                 *MESH_FACE_LIST {\r
14575                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14576                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14577                         *MESH_FACE      2       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14578                         *MESH_FACE      3       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14579                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14580                         *MESH_FACE      5       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14581                         *MESH_FACE      6       A:      0       B:      7       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14582                         *MESH_FACE      7       A:      2       B:      5       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14583                 }\r
14584                 *MESH_NUMTVERTEX        9\r
14585                 *MESH_TVERTLIST {\r
14586                         *MESH_TVERT     0       0.562500        0.088388        1.000000\r
14587                         *MESH_TVERT     1       0.562500        0.176777        1.000000\r
14588                         *MESH_TVERT     2       0.875000        0.176777        1.000000\r
14589                         *MESH_TVERT     3       0.875000        0.088388        1.000000\r
14590                         *MESH_TVERT     4       0.875000        0.000000        1.000000\r
14591                         *MESH_TVERT     5       1.187500        0.088388        1.000000\r
14592                         *MESH_TVERT     6       1.187500        0.000000        1.000000\r
14593                         *MESH_TVERT     7       0.562500        0.000000        1.000000\r
14594                         *MESH_TVERT     8       1.187500        0.176777        1.000000\r
14595                 }\r
14596                 *MESH_NUMTVFACES        8\r
14597                 *MESH_TFACELIST {\r
14598                         *MESH_TFACE     0       0       3       2\r
14599                         *MESH_TFACE     1       0       4       3\r
14600                         *MESH_TFACE     2       2       3       5\r
14601                         *MESH_TFACE     3       3       4       5\r
14602                         *MESH_TFACE     4       0       2       1\r
14603                         *MESH_TFACE     5       4       6       5\r
14604                         *MESH_TFACE     6       0       7       4\r
14605                         *MESH_TFACE     7       2       5       8\r
14606                 }\r
14607         }\r
14608         *PROP_MOTIONBLUR        0\r
14609         *PROP_CASTSHADOW        1\r
14610         *PROP_RECVSHADOW        1\r
14611         *MATERIAL_REF   11\r
14612 }\r
14613 *GEOMOBJECT     {\r
14614         *NODE_NAME      "mat11model0surf348"\r
14615         *NODE_TM        {\r
14616                 *NODE_NAME      "mat11model0surf348"\r
14617                 *INHERIT_POS    0       0       0\r
14618                 *INHERIT_ROT    0       0       0\r
14619                 *INHERIT_SCL    0       0       0\r
14620                 *TM_ROW0        1.0     0       0\r
14621                 *TM_ROW1        0       1.0     0\r
14622                 *TM_ROW2        0       0       1.0\r
14623                 *TM_ROW3        0       0       0\r
14624                 *TM_POS 0.000000        0.000000        0.000000\r
14625         }\r
14626         *MESH   {\r
14627                 *TIMEVALUE      0\r
14628                 *MESH_NUMVERTEX 6\r
14629                 *MESH_NUMFACES  4\r
14630                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14631                 *MESH_VERTEX_LIST       {\r
14632                         *MESH_VERTEX    0       -68.000000      -64.000000      80.000000\r
14633                         *MESH_VERTEX    1       -68.000000      64.000000       80.000000\r
14634                         *MESH_VERTEX    2       -44.000000      64.000000       72.000000\r
14635                         *MESH_VERTEX    3       -44.000000      -64.000000      72.000000\r
14636                         *MESH_VERTEX    4       -92.000000      64.000000       72.000000\r
14637                         *MESH_VERTEX    5       -92.000000      -64.000000      72.000000\r
14638                 }\r
14639                 *MESH_NORMALS   {\r
14640                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
14641                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
14642                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
14643                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
14644                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
14645                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
14646                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
14647                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
14648                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        0.707107\r
14649                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        0.707107\r
14650                 }\r
14651                 *MESH_FACE_LIST {\r
14652                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14653                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14654                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14655                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14656                 }\r
14657                 *MESH_NUMTVERTEX        6\r
14658                 *MESH_TVERTLIST {\r
14659                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
14660                         *MESH_TVERT     1       0.500000        1.000000        1.000000\r
14661                         *MESH_TVERT     2       0.750000        1.000000        1.000000\r
14662                         *MESH_TVERT     3       0.750000        0.000000        1.000000\r
14663                         *MESH_TVERT     4       0.250000        1.000000        1.000000\r
14664                         *MESH_TVERT     5       0.250000        0.000000        1.000000\r
14665                 }\r
14666                 *MESH_NUMTVFACES        4\r
14667                 *MESH_TFACELIST {\r
14668                         *MESH_TFACE     0       0       2       1\r
14669                         *MESH_TFACE     1       0       3       2\r
14670                         *MESH_TFACE     2       4       0       1\r
14671                         *MESH_TFACE     3       4       5       0\r
14672                 }\r
14673         }\r
14674         *PROP_MOTIONBLUR        0\r
14675         *PROP_CASTSHADOW        1\r
14676         *PROP_RECVSHADOW        1\r
14677         *MATERIAL_REF   11\r
14678 }\r
14679 *GEOMOBJECT     {\r
14680         *NODE_NAME      "mat11model0surf349"\r
14681         *NODE_TM        {\r
14682                 *NODE_NAME      "mat11model0surf349"\r
14683                 *INHERIT_POS    0       0       0\r
14684                 *INHERIT_ROT    0       0       0\r
14685                 *INHERIT_SCL    0       0       0\r
14686                 *TM_ROW0        1.0     0       0\r
14687                 *TM_ROW1        0       1.0     0\r
14688                 *TM_ROW2        0       0       1.0\r
14689                 *TM_ROW3        0       0       0\r
14690                 *TM_POS 0.000000        0.000000        0.000000\r
14691         }\r
14692         *MESH   {\r
14693                 *TIMEVALUE      0\r
14694                 *MESH_NUMVERTEX 6\r
14695                 *MESH_NUMFACES  4\r
14696                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14697                 *MESH_VERTEX_LIST       {\r
14698                         *MESH_VERTEX    0       -44.000000      64.000000       24.000000\r
14699                         *MESH_VERTEX    1       -68.000000      64.000000       16.000000\r
14700                         *MESH_VERTEX    2       -68.000000      -64.000000      16.000000\r
14701                         *MESH_VERTEX    3       -44.000000      -64.000000      24.000000\r
14702                         *MESH_VERTEX    4       -92.000000      64.000000       24.000000\r
14703                         *MESH_VERTEX    5       -92.000000      -64.000000      24.000000\r
14704                 }\r
14705                 *MESH_NORMALS   {\r
14706                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
14707                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
14708                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
14709                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
14710                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
14711                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
14712                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
14713                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
14714                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
14715                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
14716                 }\r
14717                 *MESH_FACE_LIST {\r
14718                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14719                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14720                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14721                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14722                 }\r
14723                 *MESH_NUMTVERTEX        6\r
14724                 *MESH_TVERTLIST {\r
14725                         *MESH_TVERT     0       0.250000        1.000000        1.000000\r
14726                         *MESH_TVERT     1       0.500000        1.000000        1.000000\r
14727                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
14728                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
14729                         *MESH_TVERT     4       0.750000        1.000000        1.000000\r
14730                         *MESH_TVERT     5       0.750000        0.000000        1.000000\r
14731                 }\r
14732                 *MESH_NUMTVFACES        4\r
14733                 *MESH_TFACELIST {\r
14734                         *MESH_TFACE     0       0       2       1\r
14735                         *MESH_TFACE     1       0       3       2\r
14736                         *MESH_TFACE     2       2       4       1\r
14737                         *MESH_TFACE     3       2       5       4\r
14738                 }\r
14739         }\r
14740         *PROP_MOTIONBLUR        0\r
14741         *PROP_CASTSHADOW        1\r
14742         *PROP_RECVSHADOW        1\r
14743         *MATERIAL_REF   11\r
14744 }\r
14745 *GEOMOBJECT     {\r
14746         *NODE_NAME      "mat11model0surf350"\r
14747         *NODE_TM        {\r
14748                 *NODE_NAME      "mat11model0surf350"\r
14749                 *INHERIT_POS    0       0       0\r
14750                 *INHERIT_ROT    0       0       0\r
14751                 *INHERIT_SCL    0       0       0\r
14752                 *TM_ROW0        1.0     0       0\r
14753                 *TM_ROW1        0       1.0     0\r
14754                 *TM_ROW2        0       0       1.0\r
14755                 *TM_ROW3        0       0       0\r
14756                 *TM_POS 0.000000        0.000000        0.000000\r
14757         }\r
14758         *MESH   {\r
14759                 *TIMEVALUE      0\r
14760                 *MESH_NUMVERTEX 8\r
14761                 *MESH_NUMFACES  4\r
14762                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14763                 *MESH_VERTEX_LIST       {\r
14764                         *MESH_VERTEX    0       -74.000000      6.000000        84.000000\r
14765                         *MESH_VERTEX    1       -76.000000      0.000000        84.000000\r
14766                         *MESH_VERTEX    2       -76.000000      0.000000        76.000000\r
14767                         *MESH_VERTEX    3       -74.000000      6.000000        76.000000\r
14768                         *MESH_VERTEX    4       -76.000000      0.000000        76.000000\r
14769                         *MESH_VERTEX    5       -76.000000      0.000000        84.000000\r
14770                         *MESH_VERTEX    6       -74.000000      -6.000000       84.000000\r
14771                         *MESH_VERTEX    7       -74.000000      -6.000000       76.000000\r
14772                 }\r
14773                 *MESH_NORMALS   {\r
14774                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
14775                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
14776                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
14777                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
14778                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
14779                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
14780                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
14781                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
14782                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
14783                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
14784                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
14785                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
14786                 }\r
14787                 *MESH_FACE_LIST {\r
14788                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14789                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14790                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14791                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14792                 }\r
14793                 *MESH_NUMTVERTEX        8\r
14794                 *MESH_TVERTLIST {\r
14795                         *MESH_TVERT     0       0.437500        0.062500        1.000000\r
14796                         *MESH_TVERT     1       0.500000        0.062500        1.000000\r
14797                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
14798                         *MESH_TVERT     3       0.437500        0.000000        1.000000\r
14799                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
14800                         *MESH_TVERT     5       0.000000        0.062500        1.000000\r
14801                         *MESH_TVERT     6       0.062500        0.062500        1.000000\r
14802                         *MESH_TVERT     7       0.062500        0.000000        1.000000\r
14803                 }\r
14804                 *MESH_NUMTVFACES        4\r
14805                 *MESH_TFACELIST {\r
14806                         *MESH_TFACE     0       0       2       1\r
14807                         *MESH_TFACE     1       0       3       2\r
14808                         *MESH_TFACE     2       4       6       5\r
14809                         *MESH_TFACE     3       4       7       6\r
14810                 }\r
14811         }\r
14812         *PROP_MOTIONBLUR        0\r
14813         *PROP_CASTSHADOW        1\r
14814         *PROP_RECVSHADOW        1\r
14815         *MATERIAL_REF   11\r
14816 }\r
14817 *GEOMOBJECT     {\r
14818         *NODE_NAME      "mat11model0surf351"\r
14819         *NODE_TM        {\r
14820                 *NODE_NAME      "mat11model0surf351"\r
14821                 *INHERIT_POS    0       0       0\r
14822                 *INHERIT_ROT    0       0       0\r
14823                 *INHERIT_SCL    0       0       0\r
14824                 *TM_ROW0        1.0     0       0\r
14825                 *TM_ROW1        0       1.0     0\r
14826                 *TM_ROW2        0       0       1.0\r
14827                 *TM_ROW3        0       0       0\r
14828                 *TM_POS 0.000000        0.000000        0.000000\r
14829         }\r
14830         *MESH   {\r
14831                 *TIMEVALUE      0\r
14832                 *MESH_NUMVERTEX 8\r
14833                 *MESH_NUMFACES  4\r
14834                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14835                 *MESH_VERTEX_LIST       {\r
14836                         *MESH_VERTEX    0       -75.500000      7.500000        86.000000\r
14837                         *MESH_VERTEX    1       -78.000000      0.000000        86.000000\r
14838                         *MESH_VERTEX    2       -78.000000      0.000000        84.000000\r
14839                         *MESH_VERTEX    3       -75.500000      7.500000        84.000000\r
14840                         *MESH_VERTEX    4       -78.000000      0.000000        84.000000\r
14841                         *MESH_VERTEX    5       -78.000000      0.000000        86.000000\r
14842                         *MESH_VERTEX    6       -75.500000      -7.500000       86.000000\r
14843                         *MESH_VERTEX    7       -75.500000      -7.500000       84.000000\r
14844                 }\r
14845                 *MESH_NORMALS   {\r
14846                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
14847                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
14848                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
14849                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
14850                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
14851                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
14852                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
14853                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
14854                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
14855                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
14856                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
14857                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
14858                 }\r
14859                 *MESH_FACE_LIST {\r
14860                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14861                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14862                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14863                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14864                 }\r
14865                 *MESH_NUMTVERTEX        8\r
14866                 *MESH_TVERTLIST {\r
14867                         *MESH_TVERT     0       0.546875        0.015625        1.000000\r
14868                         *MESH_TVERT     1       0.625000        0.015625        1.000000\r
14869                         *MESH_TVERT     2       0.625000        0.000000        1.000000\r
14870                         *MESH_TVERT     3       0.546875        0.000000        1.000000\r
14871                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
14872                         *MESH_TVERT     5       0.000000        0.015625        1.000000\r
14873                         *MESH_TVERT     6       0.078125        0.015625        1.000000\r
14874                         *MESH_TVERT     7       0.078125        0.000000        1.000000\r
14875                 }\r
14876                 *MESH_NUMTVFACES        4\r
14877                 *MESH_TFACELIST {\r
14878                         *MESH_TFACE     0       0       2       1\r
14879                         *MESH_TFACE     1       0       3       2\r
14880                         *MESH_TFACE     2       4       6       5\r
14881                         *MESH_TFACE     3       4       7       6\r
14882                 }\r
14883         }\r
14884         *PROP_MOTIONBLUR        0\r
14885         *PROP_CASTSHADOW        1\r
14886         *PROP_RECVSHADOW        1\r
14887         *MATERIAL_REF   11\r
14888 }\r
14889 *GEOMOBJECT     {\r
14890         *NODE_NAME      "mat11model0surf352"\r
14891         *NODE_TM        {\r
14892                 *NODE_NAME      "mat11model0surf352"\r
14893                 *INHERIT_POS    0       0       0\r
14894                 *INHERIT_ROT    0       0       0\r
14895                 *INHERIT_SCL    0       0       0\r
14896                 *TM_ROW0        1.0     0       0\r
14897                 *TM_ROW1        0       1.0     0\r
14898                 *TM_ROW2        0       0       1.0\r
14899                 *TM_ROW3        0       0       0\r
14900                 *TM_POS 0.000000        0.000000        0.000000\r
14901         }\r
14902         *MESH   {\r
14903                 *TIMEVALUE      0\r
14904                 *MESH_NUMVERTEX 12\r
14905                 *MESH_NUMFACES  8\r
14906                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
14907                 *MESH_VERTEX_LIST       {\r
14908                         *MESH_VERTEX    0       -100.000000     40.000000       48.000000\r
14909                         *MESH_VERTEX    1       -92.000000      40.000000       72.000000\r
14910                         *MESH_VERTEX    2       -95.000000      32.000000       75.000000\r
14911                         *MESH_VERTEX    3       -104.000000     32.000000       48.000000\r
14912                         *MESH_VERTEX    4       -95.000000      32.000000       21.000000\r
14913                         *MESH_VERTEX    5       -100.000000     40.000000       48.000000\r
14914                         *MESH_VERTEX    6       -104.000000     32.000000       48.000000\r
14915                         *MESH_VERTEX    7       -100.000000     24.000000       48.000000\r
14916                         *MESH_VERTEX    8       -100.000000     24.000000       48.000000\r
14917                         *MESH_VERTEX    9       -92.000000      40.000000       24.000000\r
14918                         *MESH_VERTEX    10      -92.000000      24.000000       72.000000\r
14919                         *MESH_VERTEX    11      -92.000000      24.000000       24.000000\r
14920                 }\r
14921                 *MESH_NORMALS   {\r
14922                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
14923                         *MESH_FACENORMAL        1       -0.967538       0.000000        0.252725\r
14924                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
14925                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
14926                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
14927                         *MESH_FACENORMAL        5       0.577350        0.000000        0.816497\r
14928                         *MESH_FACENORMAL        6       -0.707107       0.000000        0.707107\r
14929                         *MESH_FACENORMAL        7       0.281085        0.000000        0.959683\r
14930                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
14931                         *MESH_VERTEXNORMAL      1       -0.408248       0.816497        0.408248\r
14932                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
14933                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
14934                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
14935                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
14936                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
14937                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
14938                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
14939                         *MESH_VERTEXNORMAL      9       -0.408248       0.816497        -0.408248\r
14940                         *MESH_VERTEXNORMAL      10      -0.408248       -0.816497       0.408248\r
14941                         *MESH_VERTEXNORMAL      11      -0.408248       -0.816497       -0.408248\r
14942                 }\r
14943                 *MESH_FACE_LIST {\r
14944                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14945                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14946                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14947                         *MESH_FACE      3       A:      2       B:      3       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14948                         *MESH_FACE      4       A:      4       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14949                         *MESH_FACE      5       A:      4       B:      5       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14950                         *MESH_FACE      6       A:      2       B:      7       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14951                         *MESH_FACE      7       A:      4       B:      11      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
14952                 }\r
14953                 *MESH_NUMTVERTEX        12\r
14954                 *MESH_TVERTLIST {\r
14955                         *MESH_TVERT     0       -1.000000       0.176777        1.000000\r
14956                         *MESH_TVERT     1       -0.687500       0.176777        1.000000\r
14957                         *MESH_TVERT     2       -0.687500       0.088388        1.000000\r
14958                         *MESH_TVERT     3       -1.000000       0.088388        1.000000\r
14959                         *MESH_TVERT     4       1.187500        0.088388        1.000000\r
14960                         *MESH_TVERT     5       1.500000        0.176777        1.000000\r
14961                         *MESH_TVERT     6       1.500000        0.088388        1.000000\r
14962                         *MESH_TVERT     7       -1.000000       0.000000        1.000000\r
14963                         *MESH_TVERT     8       1.500000        0.000000        1.000000\r
14964                         *MESH_TVERT     9       1.187500        0.176777        1.000000\r
14965                         *MESH_TVERT     10      -0.687500       0.000000        1.000000\r
14966                         *MESH_TVERT     11      1.187500        0.000000        1.000000\r
14967                 }\r
14968                 *MESH_NUMTVFACES        8\r
14969                 *MESH_TFACELIST {\r
14970                         *MESH_TFACE     0       0       3       2\r
14971                         *MESH_TFACE     1       0       2       1\r
14972                         *MESH_TFACE     2       4       6       5\r
14973                         *MESH_TFACE     3       2       3       7\r
14974                         *MESH_TFACE     4       4       8       6\r
14975                         *MESH_TFACE     5       4       5       9\r
14976                         *MESH_TFACE     6       2       7       10\r
14977                         *MESH_TFACE     7       4       11      8\r
14978                 }\r
14979         }\r
14980         *PROP_MOTIONBLUR        0\r
14981         *PROP_CASTSHADOW        1\r
14982         *PROP_RECVSHADOW        1\r
14983         *MATERIAL_REF   11\r
14984 }\r
14985 *GEOMOBJECT     {\r
14986         *NODE_NAME      "mat11model0surf353"\r
14987         *NODE_TM        {\r
14988                 *NODE_NAME      "mat11model0surf353"\r
14989                 *INHERIT_POS    0       0       0\r
14990                 *INHERIT_ROT    0       0       0\r
14991                 *INHERIT_SCL    0       0       0\r
14992                 *TM_ROW0        1.0     0       0\r
14993                 *TM_ROW1        0       1.0     0\r
14994                 *TM_ROW2        0       0       1.0\r
14995                 *TM_ROW3        0       0       0\r
14996                 *TM_POS 0.000000        0.000000        0.000000\r
14997         }\r
14998         *MESH   {\r
14999                 *TIMEVALUE      0\r
15000                 *MESH_NUMVERTEX 12\r
15001                 *MESH_NUMFACES  8\r
15002                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15003                 *MESH_VERTEX_LIST       {\r
15004                         *MESH_VERTEX    0       -100.000000     -24.000000      48.000000\r
15005                         *MESH_VERTEX    1       -92.000000      -24.000000      72.000000\r
15006                         *MESH_VERTEX    2       -95.000000      -32.000000      75.000000\r
15007                         *MESH_VERTEX    3       -104.000000     -32.000000      48.000000\r
15008                         *MESH_VERTEX    4       -95.000000      -32.000000      21.000000\r
15009                         *MESH_VERTEX    5       -100.000000     -24.000000      48.000000\r
15010                         *MESH_VERTEX    6       -104.000000     -32.000000      48.000000\r
15011                         *MESH_VERTEX    7       -100.000000     -40.000000      48.000000\r
15012                         *MESH_VERTEX    8       -100.000000     -40.000000      48.000000\r
15013                         *MESH_VERTEX    9       -92.000000      -24.000000      24.000000\r
15014                         *MESH_VERTEX    10      -92.000000      -40.000000      72.000000\r
15015                         *MESH_VERTEX    11      -92.000000      -40.000000      24.000000\r
15016                 }\r
15017                 *MESH_NORMALS   {\r
15018                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
15019                         *MESH_FACENORMAL        1       -0.967538       0.000000        0.252725\r
15020                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
15021                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
15022                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
15023                         *MESH_FACENORMAL        5       0.577350        0.000000        0.816497\r
15024                         *MESH_FACENORMAL        6       -0.707107       0.000000        0.707107\r
15025                         *MESH_FACENORMAL        7       0.281085        0.000000        0.959683\r
15026                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
15027                         *MESH_VERTEXNORMAL      1       -0.408248       0.816497        0.408248\r
15028                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
15029                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
15030                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
15031                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
15032                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
15033                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
15034                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
15035                         *MESH_VERTEXNORMAL      9       -0.408248       0.816497        -0.408248\r
15036                         *MESH_VERTEXNORMAL      10      -0.408248       -0.816497       0.408248\r
15037                         *MESH_VERTEXNORMAL      11      -0.408248       -0.816497       -0.408248\r
15038                 }\r
15039                 *MESH_FACE_LIST {\r
15040                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15041                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15042                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15043                         *MESH_FACE      3       A:      2       B:      3       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15044                         *MESH_FACE      4       A:      4       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15045                         *MESH_FACE      5       A:      4       B:      5       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15046                         *MESH_FACE      6       A:      2       B:      7       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15047                         *MESH_FACE      7       A:      4       B:      11      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15048                 }\r
15049                 *MESH_NUMTVERTEX        12\r
15050                 *MESH_TVERTLIST {\r
15051                         *MESH_TVERT     0       -1.000000       0.176777        1.000000\r
15052                         *MESH_TVERT     1       -0.687500       0.176777        1.000000\r
15053                         *MESH_TVERT     2       -0.687500       0.088388        1.000000\r
15054                         *MESH_TVERT     3       -1.000000       0.088388        1.000000\r
15055                         *MESH_TVERT     4       1.187500        0.088388        1.000000\r
15056                         *MESH_TVERT     5       1.500000        0.176777        1.000000\r
15057                         *MESH_TVERT     6       1.500000        0.088388        1.000000\r
15058                         *MESH_TVERT     7       -1.000000       0.000000        1.000000\r
15059                         *MESH_TVERT     8       1.500000        0.000000        1.000000\r
15060                         *MESH_TVERT     9       1.187500        0.176777        1.000000\r
15061                         *MESH_TVERT     10      -0.687500       0.000000        1.000000\r
15062                         *MESH_TVERT     11      1.187500        0.000000        1.000000\r
15063                 }\r
15064                 *MESH_NUMTVFACES        8\r
15065                 *MESH_TFACELIST {\r
15066                         *MESH_TFACE     0       0       3       2\r
15067                         *MESH_TFACE     1       0       2       1\r
15068                         *MESH_TFACE     2       4       6       5\r
15069                         *MESH_TFACE     3       2       3       7\r
15070                         *MESH_TFACE     4       4       8       6\r
15071                         *MESH_TFACE     5       4       5       9\r
15072                         *MESH_TFACE     6       2       7       10\r
15073                         *MESH_TFACE     7       4       11      8\r
15074                 }\r
15075         }\r
15076         *PROP_MOTIONBLUR        0\r
15077         *PROP_CASTSHADOW        1\r
15078         *PROP_RECVSHADOW        1\r
15079         *MATERIAL_REF   11\r
15080 }\r
15081 *GEOMOBJECT     {\r
15082         *NODE_NAME      "mat11model0surf354"\r
15083         *NODE_TM        {\r
15084                 *NODE_NAME      "mat11model0surf354"\r
15085                 *INHERIT_POS    0       0       0\r
15086                 *INHERIT_ROT    0       0       0\r
15087                 *INHERIT_SCL    0       0       0\r
15088                 *TM_ROW0        1.0     0       0\r
15089                 *TM_ROW1        0       1.0     0\r
15090                 *TM_ROW2        0       0       1.0\r
15091                 *TM_ROW3        0       0       0\r
15092                 *TM_POS 0.000000        0.000000        0.000000\r
15093         }\r
15094         *MESH   {\r
15095                 *TIMEVALUE      0\r
15096                 *MESH_NUMVERTEX 8\r
15097                 *MESH_NUMFACES  4\r
15098                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15099                 *MESH_VERTEX_LIST       {\r
15100                         *MESH_VERTEX    0       -100.000000     -64.000000      48.000000\r
15101                         *MESH_VERTEX    1       -100.000000     64.000000       48.000000\r
15102                         *MESH_VERTEX    2       -92.000000      64.000000       72.000000\r
15103                         *MESH_VERTEX    3       -92.000000      -64.000000      72.000000\r
15104                         *MESH_VERTEX    4       -92.000000      64.000000       24.000000\r
15105                         *MESH_VERTEX    5       -100.000000     64.000000       48.000000\r
15106                         *MESH_VERTEX    6       -100.000000     -64.000000      48.000000\r
15107                         *MESH_VERTEX    7       -92.000000      -64.000000      24.000000\r
15108                 }\r
15109                 *MESH_NORMALS   {\r
15110                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
15111                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
15112                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
15113                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
15114                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
15115                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
15116                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
15117                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
15118                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
15119                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
15120                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
15121                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        -0.707107\r
15122                 }\r
15123                 *MESH_FACE_LIST {\r
15124                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15125                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15126                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15127                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15128                 }\r
15129                 *MESH_NUMTVERTEX        8\r
15130                 *MESH_TVERTLIST {\r
15131                         *MESH_TVERT     0       -1.000000       0.000000        1.000000\r
15132                         *MESH_TVERT     1       -1.000000       1.000000        1.000000\r
15133                         *MESH_TVERT     2       -0.750000       1.000000        1.000000\r
15134                         *MESH_TVERT     3       -0.750000       0.000000        1.000000\r
15135                         *MESH_TVERT     4       0.750000        1.000000        1.000000\r
15136                         *MESH_TVERT     5       1.000000        1.000000        1.000000\r
15137                         *MESH_TVERT     6       1.000000        0.000000        1.000000\r
15138                         *MESH_TVERT     7       0.750000        0.000000        1.000000\r
15139                 }\r
15140                 *MESH_NUMTVFACES        4\r
15141                 *MESH_TFACELIST {\r
15142                         *MESH_TFACE     0       0       2       1\r
15143                         *MESH_TFACE     1       0       3       2\r
15144                         *MESH_TFACE     2       4       6       5\r
15145                         *MESH_TFACE     3       4       7       6\r
15146                 }\r
15147         }\r
15148         *PROP_MOTIONBLUR        0\r
15149         *PROP_CASTSHADOW        1\r
15150         *PROP_RECVSHADOW        1\r
15151         *MATERIAL_REF   11\r
15152 }\r
15153 *GEOMOBJECT     {\r
15154         *NODE_NAME      "mat12model0surf355"\r
15155         *NODE_TM        {\r
15156                 *NODE_NAME      "mat12model0surf355"\r
15157                 *INHERIT_POS    0       0       0\r
15158                 *INHERIT_ROT    0       0       0\r
15159                 *INHERIT_SCL    0       0       0\r
15160                 *TM_ROW0        1.0     0       0\r
15161                 *TM_ROW1        0       1.0     0\r
15162                 *TM_ROW2        0       0       1.0\r
15163                 *TM_ROW3        0       0       0\r
15164                 *TM_POS 0.000000        0.000000        0.000000\r
15165         }\r
15166         *MESH   {\r
15167                 *TIMEVALUE      0\r
15168                 *MESH_NUMVERTEX 4\r
15169                 *MESH_NUMFACES  2\r
15170                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15171                 *MESH_VERTEX_LIST       {\r
15172                         *MESH_VERTEX    0       128.000000      64.000000       8.000000\r
15173                         *MESH_VERTEX    1       128.000000      64.000000       0.000000\r
15174                         *MESH_VERTEX    2       128.000000      -64.000000      0.000000\r
15175                         *MESH_VERTEX    3       128.000000      -64.000000      8.000000\r
15176                 }\r
15177                 *MESH_NORMALS   {\r
15178                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
15179                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
15180                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
15181                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
15182                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
15183                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
15184                 }\r
15185                 *MESH_FACE_LIST {\r
15186                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15187                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15188                 }\r
15189                 *MESH_NUMTVERTEX        4\r
15190                 *MESH_TVERTLIST {\r
15191                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
15192                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
15193                         *MESH_TVERT     2       1.000000        0.062500        1.000000\r
15194                         *MESH_TVERT     3       1.000000        0.000000        1.000000\r
15195                 }\r
15196                 *MESH_NUMTVFACES        2\r
15197                 *MESH_TFACELIST {\r
15198                         *MESH_TFACE     0       0       2       1\r
15199                         *MESH_TFACE     1       0       3       2\r
15200                 }\r
15201         }\r
15202         *PROP_MOTIONBLUR        0\r
15203         *PROP_CASTSHADOW        1\r
15204         *PROP_RECVSHADOW        1\r
15205         *MATERIAL_REF   12\r
15206 }\r
15207 *GEOMOBJECT     {\r
15208         *NODE_NAME      "mat12model0surf356"\r
15209         *NODE_TM        {\r
15210                 *NODE_NAME      "mat12model0surf356"\r
15211                 *INHERIT_POS    0       0       0\r
15212                 *INHERIT_ROT    0       0       0\r
15213                 *INHERIT_SCL    0       0       0\r
15214                 *TM_ROW0        1.0     0       0\r
15215                 *TM_ROW1        0       1.0     0\r
15216                 *TM_ROW2        0       0       1.0\r
15217                 *TM_ROW3        0       0       0\r
15218                 *TM_POS 0.000000        0.000000        0.000000\r
15219         }\r
15220         *MESH   {\r
15221                 *TIMEVALUE      0\r
15222                 *MESH_NUMVERTEX 8\r
15223                 *MESH_NUMFACES  8\r
15224                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15225                 *MESH_VERTEX_LIST       {\r
15226                         *MESH_VERTEX    0       128.000000      64.000000       8.000000\r
15227                         *MESH_VERTEX    1       120.000000      -56.000000      8.000000\r
15228                         *MESH_VERTEX    2       120.000000      56.000000       8.000000\r
15229                         *MESH_VERTEX    3       128.000000      -64.000000      8.000000\r
15230                         *MESH_VERTEX    4       -120.000000     56.000000       8.000000\r
15231                         *MESH_VERTEX    5       -128.000000     64.000000       8.000000\r
15232                         *MESH_VERTEX    6       -128.000000     -64.000000      8.000000\r
15233                         *MESH_VERTEX    7       -120.000000     -56.000000      8.000000\r
15234                 }\r
15235                 *MESH_NORMALS   {\r
15236                         *MESH_FACENORMAL        0       -0.577350       0.000000        0.816497\r
15237                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
15238                         *MESH_FACENORMAL        2       -0.967538       0.000000        0.252725\r
15239                         *MESH_FACENORMAL        3       -0.894427       0.000000        0.447214\r
15240                         *MESH_FACENORMAL        4       0.967538        0.000000        0.252725\r
15241                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
15242                         *MESH_FACENORMAL        6       -1.000000       0.000000        0.000000\r
15243                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
15244                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
15245                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
15246                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
15247                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
15248                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
15249                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
15250                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
15251                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
15252                 }\r
15253                 *MESH_FACE_LIST {\r
15254                         *MESH_FACE      0       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15255                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15256                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15257                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15258                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15259                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15260                         *MESH_FACE      6       A:      1       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15261                         *MESH_FACE      7       A:      1       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15262                 }\r
15263                 *MESH_NUMTVERTEX        8\r
15264                 *MESH_TVERTLIST {\r
15265                         *MESH_TVERT     0       1.625000        1.500000        1.000000\r
15266                         *MESH_TVERT     1       1.562500        0.562500        1.000000\r
15267                         *MESH_TVERT     2       1.562500        1.437500        1.000000\r
15268                         *MESH_TVERT     3       1.625000        0.500000        1.000000\r
15269                         *MESH_TVERT     4       -0.312500       1.437500        1.000000\r
15270                         *MESH_TVERT     5       -0.375000       1.500000        1.000000\r
15271                         *MESH_TVERT     6       -0.375000       0.500000        1.000000\r
15272                         *MESH_TVERT     7       -0.312500       0.562500        1.000000\r
15273                 }\r
15274                 *MESH_NUMTVFACES        8\r
15275                 *MESH_TFACELIST {\r
15276                         *MESH_TFACE     0       0       4       2\r
15277                         *MESH_TFACE     1       0       5       4\r
15278                         *MESH_TFACE     2       0       2       1\r
15279                         *MESH_TFACE     3       0       1       3\r
15280                         *MESH_TFACE     4       4       5       6\r
15281                         *MESH_TFACE     5       4       6       7\r
15282                         *MESH_TFACE     6       1       7       6\r
15283                         *MESH_TFACE     7       1       6       3\r
15284                 }\r
15285         }\r
15286         *PROP_MOTIONBLUR        0\r
15287         *PROP_CASTSHADOW        1\r
15288         *PROP_RECVSHADOW        1\r
15289         *MATERIAL_REF   12\r
15290 }\r
15291 *GEOMOBJECT     {\r
15292         *NODE_NAME      "mat12model0surf357"\r
15293         *NODE_TM        {\r
15294                 *NODE_NAME      "mat12model0surf357"\r
15295                 *INHERIT_POS    0       0       0\r
15296                 *INHERIT_ROT    0       0       0\r
15297                 *INHERIT_SCL    0       0       0\r
15298                 *TM_ROW0        1.0     0       0\r
15299                 *TM_ROW1        0       1.0     0\r
15300                 *TM_ROW2        0       0       1.0\r
15301                 *TM_ROW3        0       0       0\r
15302                 *TM_POS 0.000000        0.000000        0.000000\r
15303         }\r
15304         *MESH   {\r
15305                 *TIMEVALUE      0\r
15306                 *MESH_NUMVERTEX 4\r
15307                 *MESH_NUMFACES  2\r
15308                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15309                 *MESH_VERTEX_LIST       {\r
15310                         *MESH_VERTEX    0       120.000000      56.000000       0.000000\r
15311                         *MESH_VERTEX    1       120.000000      56.000000       8.000000\r
15312                         *MESH_VERTEX    2       120.000000      -56.000000      8.000000\r
15313                         *MESH_VERTEX    3       120.000000      -56.000000      0.000000\r
15314                 }\r
15315                 *MESH_NORMALS   {\r
15316                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
15317                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
15318                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
15319                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
15320                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
15321                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
15322                 }\r
15323                 *MESH_FACE_LIST {\r
15324                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15325                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15326                 }\r
15327                 *MESH_NUMTVERTEX        4\r
15328                 *MESH_TVERTLIST {\r
15329                         *MESH_TVERT     0       -0.250000       0.000000        1.000000\r
15330                         *MESH_TVERT     1       -0.250000       0.062500        1.000000\r
15331                         *MESH_TVERT     2       0.625000        0.062500        1.000000\r
15332                         *MESH_TVERT     3       0.625000        0.000000        1.000000\r
15333                 }\r
15334                 *MESH_NUMTVFACES        2\r
15335                 *MESH_TFACELIST {\r
15336                         *MESH_TFACE     0       0       2       1\r
15337                         *MESH_TFACE     1       0       3       2\r
15338                 }\r
15339         }\r
15340         *PROP_MOTIONBLUR        0\r
15341         *PROP_CASTSHADOW        1\r
15342         *PROP_RECVSHADOW        1\r
15343         *MATERIAL_REF   12\r
15344 }\r
15345 *GEOMOBJECT     {\r
15346         *NODE_NAME      "mat12model0surf358"\r
15347         *NODE_TM        {\r
15348                 *NODE_NAME      "mat12model0surf358"\r
15349                 *INHERIT_POS    0       0       0\r
15350                 *INHERIT_ROT    0       0       0\r
15351                 *INHERIT_SCL    0       0       0\r
15352                 *TM_ROW0        1.0     0       0\r
15353                 *TM_ROW1        0       1.0     0\r
15354                 *TM_ROW2        0       0       1.0\r
15355                 *TM_ROW3        0       0       0\r
15356                 *TM_POS 0.000000        0.000000        0.000000\r
15357         }\r
15358         *MESH   {\r
15359                 *TIMEVALUE      0\r
15360                 *MESH_NUMVERTEX 8\r
15361                 *MESH_NUMFACES  6\r
15362                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15363                 *MESH_VERTEX_LIST       {\r
15364                         *MESH_VERTEX    0       116.000000      8.000000        48.000000\r
15365                         *MESH_VERTEX    1       116.000000      6.000000        42.000000\r
15366                         *MESH_VERTEX    2       116.000000      6.000000        54.000000\r
15367                         *MESH_VERTEX    3       116.000000      0.000000        40.000000\r
15368                         *MESH_VERTEX    4       116.000000      -6.000000       42.000000\r
15369                         *MESH_VERTEX    5       116.000000      -6.000000       54.000000\r
15370                         *MESH_VERTEX    6       116.000000      0.000000        56.000000\r
15371                         *MESH_VERTEX    7       116.000000      -8.000000       48.000000\r
15372                 }\r
15373                 *MESH_NORMALS   {\r
15374                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
15375                         *MESH_FACENORMAL        1       0.169102        0.000000        0.985599\r
15376                         *MESH_FACENORMAL        2       0.894427        0.000000        0.447214\r
15377                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
15378                         *MESH_FACENORMAL        4       -0.967538       0.000000        0.252725\r
15379                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
15380                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
15381                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
15382                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
15383                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
15384                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
15385                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
15386                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
15387                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
15388                 }\r
15389                 *MESH_FACE_LIST {\r
15390                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15391                         *MESH_FACE      1       A:      2       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15392                         *MESH_FACE      2       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15393                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15394                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15395                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15396                 }\r
15397                 *MESH_NUMTVERTEX        8\r
15398                 *MESH_TVERTLIST {\r
15399                         *MESH_TVERT     0       0.062500        0.375000        1.000000\r
15400                         *MESH_TVERT     1       0.046875        0.328125        1.000000\r
15401                         *MESH_TVERT     2       0.046875        0.421875        1.000000\r
15402                         *MESH_TVERT     3       0.000000        0.312500        1.000000\r
15403                         *MESH_TVERT     4       -0.046875       0.328125        1.000000\r
15404                         *MESH_TVERT     5       -0.046875       0.421875        1.000000\r
15405                         *MESH_TVERT     6       0.000000        0.437500        1.000000\r
15406                         *MESH_TVERT     7       -0.062500       0.375000        1.000000\r
15407                 }\r
15408                 *MESH_NUMTVFACES        6\r
15409                 *MESH_TFACELIST {\r
15410                         *MESH_TFACE     0       1       2       3\r
15411                         *MESH_TFACE     1       2       6       3\r
15412                         *MESH_TFACE     2       3       6       5\r
15413                         *MESH_TFACE     3       3       5       4\r
15414                         *MESH_TFACE     4       0       2       1\r
15415                         *MESH_TFACE     5       4       5       7\r
15416                 }\r
15417         }\r
15418         *PROP_MOTIONBLUR        0\r
15419         *PROP_CASTSHADOW        1\r
15420         *PROP_RECVSHADOW        1\r
15421         *MATERIAL_REF   12\r
15422 }\r
15423 *GEOMOBJECT     {\r
15424         *NODE_NAME      "mat12model0surf359"\r
15425         *NODE_TM        {\r
15426                 *NODE_NAME      "mat12model0surf359"\r
15427                 *INHERIT_POS    0       0       0\r
15428                 *INHERIT_ROT    0       0       0\r
15429                 *INHERIT_SCL    0       0       0\r
15430                 *TM_ROW0        1.0     0       0\r
15431                 *TM_ROW1        0       1.0     0\r
15432                 *TM_ROW2        0       0       1.0\r
15433                 *TM_ROW3        0       0       0\r
15434                 *TM_POS 0.000000        0.000000        0.000000\r
15435         }\r
15436         *MESH   {\r
15437                 *TIMEVALUE      0\r
15438                 *MESH_NUMVERTEX 8\r
15439                 *MESH_NUMFACES  6\r
15440                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15441                 *MESH_VERTEX_LIST       {\r
15442                         *MESH_VERTEX    0       88.000000       32.000000       48.000000\r
15443                         *MESH_VERTEX    1       88.000000       24.000000       24.000000\r
15444                         *MESH_VERTEX    2       88.000000       24.000000       72.000000\r
15445                         *MESH_VERTEX    3       88.000000       0.000000        16.000000\r
15446                         *MESH_VERTEX    4       88.000000       -24.000000      24.000000\r
15447                         *MESH_VERTEX    5       88.000000       -24.000000      72.000000\r
15448                         *MESH_VERTEX    6       88.000000       0.000000        80.000000\r
15449                         *MESH_VERTEX    7       88.000000       -32.000000      48.000000\r
15450                 }\r
15451                 *MESH_NORMALS   {\r
15452                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
15453                         *MESH_FACENORMAL        1       0.169102        0.000000        0.985599\r
15454                         *MESH_FACENORMAL        2       0.894427        0.000000        0.447214\r
15455                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
15456                         *MESH_FACENORMAL        4       -0.967538       0.000000        0.252725\r
15457                         *MESH_FACENORMAL        5       0.707107        0.000000        0.707107\r
15458                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
15459                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
15460                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
15461                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
15462                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
15463                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
15464                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
15465                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
15466                 }\r
15467                 *MESH_FACE_LIST {\r
15468                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15469                         *MESH_FACE      1       A:      2       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15470                         *MESH_FACE      2       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15471                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15472                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15473                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15474                 }\r
15475                 *MESH_NUMTVERTEX        8\r
15476                 *MESH_TVERTLIST {\r
15477                         *MESH_TVERT     0       0.250000        0.375000        1.000000\r
15478                         *MESH_TVERT     1       0.187500        0.187500        1.000000\r
15479                         *MESH_TVERT     2       0.187500        0.562500        1.000000\r
15480                         *MESH_TVERT     3       0.000000        0.125000        1.000000\r
15481                         *MESH_TVERT     4       -0.187500       0.187500        1.000000\r
15482                         *MESH_TVERT     5       -0.187500       0.562500        1.000000\r
15483                         *MESH_TVERT     6       0.000000        0.625000        1.000000\r
15484                         *MESH_TVERT     7       -0.250000       0.375000        1.000000\r
15485                 }\r
15486                 *MESH_NUMTVFACES        6\r
15487                 *MESH_TFACELIST {\r
15488                         *MESH_TFACE     0       1       2       3\r
15489                         *MESH_TFACE     1       2       6       3\r
15490                         *MESH_TFACE     2       3       6       5\r
15491                         *MESH_TFACE     3       3       5       4\r
15492                         *MESH_TFACE     4       0       2       1\r
15493                         *MESH_TFACE     5       4       5       7\r
15494                 }\r
15495         }\r
15496         *PROP_MOTIONBLUR        0\r
15497         *PROP_CASTSHADOW        1\r
15498         *PROP_RECVSHADOW        1\r
15499         *MATERIAL_REF   12\r
15500 }\r
15501 *GEOMOBJECT     {\r
15502         *NODE_NAME      "mat12model0surf360"\r
15503         *NODE_TM        {\r
15504                 *NODE_NAME      "mat12model0surf360"\r
15505                 *INHERIT_POS    0       0       0\r
15506                 *INHERIT_ROT    0       0       0\r
15507                 *INHERIT_SCL    0       0       0\r
15508                 *TM_ROW0        1.0     0       0\r
15509                 *TM_ROW1        0       1.0     0\r
15510                 *TM_ROW2        0       0       1.0\r
15511                 *TM_ROW3        0       0       0\r
15512                 *TM_POS 0.000000        0.000000        0.000000\r
15513         }\r
15514         *MESH   {\r
15515                 *TIMEVALUE      0\r
15516                 *MESH_NUMVERTEX 8\r
15517                 *MESH_NUMFACES  4\r
15518                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15519                 *MESH_VERTEX_LIST       {\r
15520                         *MESH_VERTEX    0       88.000000       8.000000        48.000000\r
15521                         *MESH_VERTEX    1       116.000000      8.000000        48.000000\r
15522                         *MESH_VERTEX    2       116.000000      6.000000        54.000000\r
15523                         *MESH_VERTEX    3       88.000000       6.000000        54.000000\r
15524                         *MESH_VERTEX    4       116.000000      6.000000        42.000000\r
15525                         *MESH_VERTEX    5       116.000000      8.000000        48.000000\r
15526                         *MESH_VERTEX    6       88.000000       8.000000        48.000000\r
15527                         *MESH_VERTEX    7       88.000000       6.000000        42.000000\r
15528                 }\r
15529                 *MESH_NORMALS   {\r
15530                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
15531                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
15532                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
15533                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
15534                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
15535                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
15536                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
15537                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
15538                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
15539                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
15540                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
15541                         *MESH_VERTEXNORMAL      7       0.000000        0.707107        -0.707107\r
15542                 }\r
15543                 *MESH_FACE_LIST {\r
15544                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15545                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15546                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15547                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15548                 }\r
15549                 *MESH_NUMTVERTEX        8\r
15550                 *MESH_TVERTLIST {\r
15551                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
15552                         *MESH_TVERT     1       0.000000        0.218750        1.000000\r
15553                         *MESH_TVERT     2       0.062500        0.218750        1.000000\r
15554                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
15555                         *MESH_TVERT     4       0.437500        0.218750        1.000000\r
15556                         *MESH_TVERT     5       0.500000        0.218750        1.000000\r
15557                         *MESH_TVERT     6       0.500000        0.000000        1.000000\r
15558                         *MESH_TVERT     7       0.437500        0.000000        1.000000\r
15559                 }\r
15560                 *MESH_NUMTVFACES        4\r
15561                 *MESH_TFACELIST {\r
15562                         *MESH_TFACE     0       0       2       1\r
15563                         *MESH_TFACE     1       0       3       2\r
15564                         *MESH_TFACE     2       4       6       5\r
15565                         *MESH_TFACE     3       4       7       6\r
15566                 }\r
15567         }\r
15568         *PROP_MOTIONBLUR        0\r
15569         *PROP_CASTSHADOW        1\r
15570         *PROP_RECVSHADOW        1\r
15571         *MATERIAL_REF   12\r
15572 }\r
15573 *GEOMOBJECT     {\r
15574         *NODE_NAME      "mat12model0surf361"\r
15575         *NODE_TM        {\r
15576                 *NODE_NAME      "mat12model0surf361"\r
15577                 *INHERIT_POS    0       0       0\r
15578                 *INHERIT_ROT    0       0       0\r
15579                 *INHERIT_SCL    0       0       0\r
15580                 *TM_ROW0        1.0     0       0\r
15581                 *TM_ROW1        0       1.0     0\r
15582                 *TM_ROW2        0       0       1.0\r
15583                 *TM_ROW3        0       0       0\r
15584                 *TM_POS 0.000000        0.000000        0.000000\r
15585         }\r
15586         *MESH   {\r
15587                 *TIMEVALUE      0\r
15588                 *MESH_NUMVERTEX 6\r
15589                 *MESH_NUMFACES  4\r
15590                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15591                 *MESH_VERTEX_LIST       {\r
15592                         *MESH_VERTEX    0       116.000000      6.000000        54.000000\r
15593                         *MESH_VERTEX    1       116.000000      0.000000        56.000000\r
15594                         *MESH_VERTEX    2       88.000000       0.000000        56.000000\r
15595                         *MESH_VERTEX    3       88.000000       6.000000        54.000000\r
15596                         *MESH_VERTEX    4       116.000000      -6.000000       54.000000\r
15597                         *MESH_VERTEX    5       88.000000       -6.000000       54.000000\r
15598                 }\r
15599                 *MESH_NORMALS   {\r
15600                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
15601                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
15602                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
15603                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
15604                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
15605                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
15606                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
15607                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
15608                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
15609                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       0.707107\r
15610                 }\r
15611                 *MESH_FACE_LIST {\r
15612                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15613                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15614                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15615                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15616                 }\r
15617                 *MESH_NUMTVERTEX        6\r
15618                 *MESH_TVERTLIST {\r
15619                         *MESH_TVERT     0       0.062500        0.218750        1.000000\r
15620                         *MESH_TVERT     1       0.125000        0.218750        1.000000\r
15621                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
15622                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
15623                         *MESH_TVERT     4       0.187500        0.218750        1.000000\r
15624                         *MESH_TVERT     5       0.187500        0.000000        1.000000\r
15625                 }\r
15626                 *MESH_NUMTVFACES        4\r
15627                 *MESH_TFACELIST {\r
15628                         *MESH_TFACE     0       0       2       1\r
15629                         *MESH_TFACE     1       0       3       2\r
15630                         *MESH_TFACE     2       2       4       1\r
15631                         *MESH_TFACE     3       2       5       4\r
15632                 }\r
15633         }\r
15634         *PROP_MOTIONBLUR        0\r
15635         *PROP_CASTSHADOW        1\r
15636         *PROP_RECVSHADOW        1\r
15637         *MATERIAL_REF   12\r
15638 }\r
15639 *GEOMOBJECT     {\r
15640         *NODE_NAME      "mat12model0surf362"\r
15641         *NODE_TM        {\r
15642                 *NODE_NAME      "mat12model0surf362"\r
15643                 *INHERIT_POS    0       0       0\r
15644                 *INHERIT_ROT    0       0       0\r
15645                 *INHERIT_SCL    0       0       0\r
15646                 *TM_ROW0        1.0     0       0\r
15647                 *TM_ROW1        0       1.0     0\r
15648                 *TM_ROW2        0       0       1.0\r
15649                 *TM_ROW3        0       0       0\r
15650                 *TM_POS 0.000000        0.000000        0.000000\r
15651         }\r
15652         *MESH   {\r
15653                 *TIMEVALUE      0\r
15654                 *MESH_NUMVERTEX 6\r
15655                 *MESH_NUMFACES  4\r
15656                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15657                 *MESH_VERTEX_LIST       {\r
15658                         *MESH_VERTEX    0       88.000000       0.000000        40.000000\r
15659                         *MESH_VERTEX    1       116.000000      0.000000        40.000000\r
15660                         *MESH_VERTEX    2       116.000000      6.000000        42.000000\r
15661                         *MESH_VERTEX    3       88.000000       6.000000        42.000000\r
15662                         *MESH_VERTEX    4       116.000000      -6.000000       42.000000\r
15663                         *MESH_VERTEX    5       88.000000       -6.000000       42.000000\r
15664                 }\r
15665                 *MESH_NORMALS   {\r
15666                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
15667                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
15668                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
15669                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
15670                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
15671                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
15672                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
15673                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
15674                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
15675                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
15676                 }\r
15677                 *MESH_FACE_LIST {\r
15678                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15679                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15680                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15681                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15682                 }\r
15683                 *MESH_NUMTVERTEX        6\r
15684                 *MESH_TVERTLIST {\r
15685                         *MESH_TVERT     0       0.375000        0.000000        1.000000\r
15686                         *MESH_TVERT     1       0.375000        0.218750        1.000000\r
15687                         *MESH_TVERT     2       0.437500        0.218750        1.000000\r
15688                         *MESH_TVERT     3       0.437500        0.000000        1.000000\r
15689                         *MESH_TVERT     4       0.312500        0.218750        1.000000\r
15690                         *MESH_TVERT     5       0.312500        0.000000        1.000000\r
15691                 }\r
15692                 *MESH_NUMTVFACES        4\r
15693                 *MESH_TFACELIST {\r
15694                         *MESH_TFACE     0       0       2       1\r
15695                         *MESH_TFACE     1       0       3       2\r
15696                         *MESH_TFACE     2       4       0       1\r
15697                         *MESH_TFACE     3       4       5       0\r
15698                 }\r
15699         }\r
15700         *PROP_MOTIONBLUR        0\r
15701         *PROP_CASTSHADOW        1\r
15702         *PROP_RECVSHADOW        1\r
15703         *MATERIAL_REF   12\r
15704 }\r
15705 *GEOMOBJECT     {\r
15706         *NODE_NAME      "mat12model0surf363"\r
15707         *NODE_TM        {\r
15708                 *NODE_NAME      "mat12model0surf363"\r
15709                 *INHERIT_POS    0       0       0\r
15710                 *INHERIT_ROT    0       0       0\r
15711                 *INHERIT_SCL    0       0       0\r
15712                 *TM_ROW0        1.0     0       0\r
15713                 *TM_ROW1        0       1.0     0\r
15714                 *TM_ROW2        0       0       1.0\r
15715                 *TM_ROW3        0       0       0\r
15716                 *TM_POS 0.000000        0.000000        0.000000\r
15717         }\r
15718         *MESH   {\r
15719                 *TIMEVALUE      0\r
15720                 *MESH_NUMVERTEX 6\r
15721                 *MESH_NUMFACES  4\r
15722                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15723                 *MESH_VERTEX_LIST       {\r
15724                         *MESH_VERTEX    0       116.000000      -6.000000       54.000000\r
15725                         *MESH_VERTEX    1       116.000000      -8.000000       48.000000\r
15726                         *MESH_VERTEX    2       88.000000       -8.000000       48.000000\r
15727                         *MESH_VERTEX    3       88.000000       -6.000000       54.000000\r
15728                         *MESH_VERTEX    4       116.000000      -6.000000       42.000000\r
15729                         *MESH_VERTEX    5       88.000000       -6.000000       42.000000\r
15730                 }\r
15731                 *MESH_NORMALS   {\r
15732                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
15733                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
15734                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
15735                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
15736                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
15737                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
15738                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
15739                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
15740                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
15741                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
15742                 }\r
15743                 *MESH_FACE_LIST {\r
15744                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15745                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15746                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15747                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15748                 }\r
15749                 *MESH_NUMTVERTEX        6\r
15750                 *MESH_TVERTLIST {\r
15751                         *MESH_TVERT     0       0.187500        0.218750        1.000000\r
15752                         *MESH_TVERT     1       0.250000        0.218750        1.000000\r
15753                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
15754                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
15755                         *MESH_TVERT     4       0.312500        0.218750        1.000000\r
15756                         *MESH_TVERT     5       0.312500        0.000000        1.000000\r
15757                 }\r
15758                 *MESH_NUMTVFACES        4\r
15759                 *MESH_TFACELIST {\r
15760                         *MESH_TFACE     0       0       2       1\r
15761                         *MESH_TFACE     1       0       3       2\r
15762                         *MESH_TFACE     2       2       4       1\r
15763                         *MESH_TFACE     3       2       5       4\r
15764                 }\r
15765         }\r
15766         *PROP_MOTIONBLUR        0\r
15767         *PROP_CASTSHADOW        1\r
15768         *PROP_RECVSHADOW        1\r
15769         *MATERIAL_REF   12\r
15770 }\r
15771 *GEOMOBJECT     {\r
15772         *NODE_NAME      "mat12model0surf364"\r
15773         *NODE_TM        {\r
15774                 *NODE_NAME      "mat12model0surf364"\r
15775                 *INHERIT_POS    0       0       0\r
15776                 *INHERIT_ROT    0       0       0\r
15777                 *INHERIT_SCL    0       0       0\r
15778                 *TM_ROW0        1.0     0       0\r
15779                 *TM_ROW1        0       1.0     0\r
15780                 *TM_ROW2        0       0       1.0\r
15781                 *TM_ROW3        0       0       0\r
15782                 *TM_POS 0.000000        0.000000        0.000000\r
15783         }\r
15784         *MESH   {\r
15785                 *TIMEVALUE      0\r
15786                 *MESH_NUMVERTEX 4\r
15787                 *MESH_NUMFACES  2\r
15788                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15789                 *MESH_VERTEX_LIST       {\r
15790                         *MESH_VERTEX    0       84.000000       -24.000000      8.000000\r
15791                         *MESH_VERTEX    1       84.000000       -24.000000      48.000000\r
15792                         *MESH_VERTEX    2       84.000000       24.000000       48.000000\r
15793                         *MESH_VERTEX    3       84.000000       24.000000       8.000000\r
15794                 }\r
15795                 *MESH_NORMALS   {\r
15796                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
15797                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
15798                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
15799                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
15800                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
15801                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
15802                 }\r
15803                 *MESH_FACE_LIST {\r
15804                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15805                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15806                 }\r
15807                 *MESH_NUMTVERTEX        4\r
15808                 *MESH_TVERTLIST {\r
15809                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
15810                         *MESH_TVERT     1       0.000000        0.312500        1.000000\r
15811                         *MESH_TVERT     2       0.375000        0.312500        1.000000\r
15812                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
15813                 }\r
15814                 *MESH_NUMTVFACES        2\r
15815                 *MESH_TFACELIST {\r
15816                         *MESH_TFACE     0       0       2       1\r
15817                         *MESH_TFACE     1       0       3       2\r
15818                 }\r
15819         }\r
15820         *PROP_MOTIONBLUR        0\r
15821         *PROP_CASTSHADOW        1\r
15822         *PROP_RECVSHADOW        1\r
15823         *MATERIAL_REF   12\r
15824 }\r
15825 *GEOMOBJECT     {\r
15826         *NODE_NAME      "mat12model0surf365"\r
15827         *NODE_TM        {\r
15828                 *NODE_NAME      "mat12model0surf365"\r
15829                 *INHERIT_POS    0       0       0\r
15830                 *INHERIT_ROT    0       0       0\r
15831                 *INHERIT_SCL    0       0       0\r
15832                 *TM_ROW0        1.0     0       0\r
15833                 *TM_ROW1        0       1.0     0\r
15834                 *TM_ROW2        0       0       1.0\r
15835                 *TM_ROW3        0       0       0\r
15836                 *TM_POS 0.000000        0.000000        0.000000\r
15837         }\r
15838         *MESH   {\r
15839                 *TIMEVALUE      0\r
15840                 *MESH_NUMVERTEX 4\r
15841                 *MESH_NUMFACES  2\r
15842                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15843                 *MESH_VERTEX_LIST       {\r
15844                         *MESH_VERTEX    0       84.000000       -56.000000      8.000000\r
15845                         *MESH_VERTEX    1       84.000000       56.000000       8.000000\r
15846                         *MESH_VERTEX    2       84.000000       56.000000       0.000000\r
15847                         *MESH_VERTEX    3       84.000000       -56.000000      0.000000\r
15848                 }\r
15849                 *MESH_NORMALS   {\r
15850                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
15851                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
15852                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
15853                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
15854                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
15855                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
15856                 }\r
15857                 *MESH_FACE_LIST {\r
15858                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15859                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15860                 }\r
15861                 *MESH_NUMTVERTEX        4\r
15862                 *MESH_TVERTLIST {\r
15863                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
15864                         *MESH_TVERT     1       0.187500        0.875000        1.000000\r
15865                         *MESH_TVERT     2       0.250000        0.875000        1.000000\r
15866                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
15867                 }\r
15868                 *MESH_NUMTVFACES        2\r
15869                 *MESH_TFACELIST {\r
15870                         *MESH_TFACE     0       0       2       1\r
15871                         *MESH_TFACE     1       0       3       2\r
15872                 }\r
15873         }\r
15874         *PROP_MOTIONBLUR        0\r
15875         *PROP_CASTSHADOW        1\r
15876         *PROP_RECVSHADOW        1\r
15877         *MATERIAL_REF   12\r
15878 }\r
15879 *GEOMOBJECT     {\r
15880         *NODE_NAME      "mat12model0surf366"\r
15881         *NODE_TM        {\r
15882                 *NODE_NAME      "mat12model0surf366"\r
15883                 *INHERIT_POS    0       0       0\r
15884                 *INHERIT_ROT    0       0       0\r
15885                 *INHERIT_SCL    0       0       0\r
15886                 *TM_ROW0        1.0     0       0\r
15887                 *TM_ROW1        0       1.0     0\r
15888                 *TM_ROW2        0       0       1.0\r
15889                 *TM_ROW3        0       0       0\r
15890                 *TM_POS 0.000000        0.000000        0.000000\r
15891         }\r
15892         *MESH   {\r
15893                 *TIMEVALUE      0\r
15894                 *MESH_NUMVERTEX 6\r
15895                 *MESH_NUMFACES  4\r
15896                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15897                 *MESH_VERTEX_LIST       {\r
15898                         *MESH_VERTEX    0       80.000000       26.000000       10.000000\r
15899                         *MESH_VERTEX    1       80.000000       40.000000       10.000000\r
15900                         *MESH_VERTEX    2       80.000000       40.000000       8.000000\r
15901                         *MESH_VERTEX    3       80.000000       24.000000       8.000000\r
15902                         *MESH_VERTEX    4       80.000000       24.000000       24.000000\r
15903                         *MESH_VERTEX    5       80.000000       26.000000       24.000000\r
15904                 }\r
15905                 *MESH_NORMALS   {\r
15906                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
15907                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
15908                         *MESH_FACENORMAL        2       -0.169102       0.000000        0.985599\r
15909                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
15910                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
15911                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
15912                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
15913                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
15914                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
15915                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
15916                 }\r
15917                 *MESH_FACE_LIST {\r
15918                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15919                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15920                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15921                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15922                 }\r
15923                 *MESH_NUMTVERTEX        6\r
15924                 *MESH_TVERTLIST {\r
15925                         *MESH_TVERT     0       0.125000        0.015625        1.000000\r
15926                         *MESH_TVERT     1       0.250000        0.015625        1.000000\r
15927                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
15928                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
15929                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
15930                         *MESH_TVERT     5       0.000000        0.015625        1.000000\r
15931                 }\r
15932                 *MESH_NUMTVFACES        4\r
15933                 *MESH_TFACELIST {\r
15934                         *MESH_TFACE     0       0       2       1\r
15935                         *MESH_TFACE     1       0       3       2\r
15936                         *MESH_TFACE     2       4       3       0\r
15937                         *MESH_TFACE     3       4       0       5\r
15938                 }\r
15939         }\r
15940         *PROP_MOTIONBLUR        0\r
15941         *PROP_CASTSHADOW        1\r
15942         *PROP_RECVSHADOW        1\r
15943         *MATERIAL_REF   12\r
15944 }\r
15945 *GEOMOBJECT     {\r
15946         *NODE_NAME      "mat12model0surf367"\r
15947         *NODE_TM        {\r
15948                 *NODE_NAME      "mat12model0surf367"\r
15949                 *INHERIT_POS    0       0       0\r
15950                 *INHERIT_ROT    0       0       0\r
15951                 *INHERIT_SCL    0       0       0\r
15952                 *TM_ROW0        1.0     0       0\r
15953                 *TM_ROW1        0       1.0     0\r
15954                 *TM_ROW2        0       0       1.0\r
15955                 *TM_ROW3        0       0       0\r
15956                 *TM_POS 0.000000        0.000000        0.000000\r
15957         }\r
15958         *MESH   {\r
15959                 *TIMEVALUE      0\r
15960                 *MESH_NUMVERTEX 8\r
15961                 *MESH_NUMFACES  4\r
15962                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
15963                 *MESH_VERTEX_LIST       {\r
15964                         *MESH_VERTEX    0       80.000000       32.000000       48.000000\r
15965                         *MESH_VERTEX    1       88.000000       32.000000       48.000000\r
15966                         *MESH_VERTEX    2       88.000000       24.000000       72.000000\r
15967                         *MESH_VERTEX    3       80.000000       24.000000       72.000000\r
15968                         *MESH_VERTEX    4       88.000000       24.000000       24.000000\r
15969                         *MESH_VERTEX    5       88.000000       32.000000       48.000000\r
15970                         *MESH_VERTEX    6       80.000000       32.000000       48.000000\r
15971                         *MESH_VERTEX    7       80.000000       24.000000       24.000000\r
15972                 }\r
15973                 *MESH_NORMALS   {\r
15974                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
15975                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
15976                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
15977                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
15978                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
15979                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
15980                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
15981                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
15982                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
15983                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
15984                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
15985                         *MESH_VERTEXNORMAL      7       0.000000        0.707107        -0.707107\r
15986                 }\r
15987                 *MESH_FACE_LIST {\r
15988                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15989                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15990                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15991                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
15992                 }\r
15993                 *MESH_NUMTVERTEX        8\r
15994                 *MESH_TVERTLIST {\r
15995                         *MESH_TVERT     0       -1.000000       0.000000        1.000000\r
15996                         *MESH_TVERT     1       -1.000000       0.062500        1.000000\r
15997                         *MESH_TVERT     2       -0.750000       0.062500        1.000000\r
15998                         *MESH_TVERT     3       -0.750000       0.000000        1.000000\r
15999                         *MESH_TVERT     4       0.750000        0.062500        1.000000\r
16000                         *MESH_TVERT     5       1.000000        0.062500        1.000000\r
16001                         *MESH_TVERT     6       1.000000        0.000000        1.000000\r
16002                         *MESH_TVERT     7       0.750000        0.000000        1.000000\r
16003                 }\r
16004                 *MESH_NUMTVFACES        4\r
16005                 *MESH_TFACELIST {\r
16006                         *MESH_TFACE     0       0       2       1\r
16007                         *MESH_TFACE     1       0       3       2\r
16008                         *MESH_TFACE     2       4       6       5\r
16009                         *MESH_TFACE     3       4       7       6\r
16010                 }\r
16011         }\r
16012         *PROP_MOTIONBLUR        0\r
16013         *PROP_CASTSHADOW        1\r
16014         *PROP_RECVSHADOW        1\r
16015         *MATERIAL_REF   12\r
16016 }\r
16017 *GEOMOBJECT     {\r
16018         *NODE_NAME      "mat12model0surf368"\r
16019         *NODE_TM        {\r
16020                 *NODE_NAME      "mat12model0surf368"\r
16021                 *INHERIT_POS    0       0       0\r
16022                 *INHERIT_ROT    0       0       0\r
16023                 *INHERIT_SCL    0       0       0\r
16024                 *TM_ROW0        1.0     0       0\r
16025                 *TM_ROW1        0       1.0     0\r
16026                 *TM_ROW2        0       0       1.0\r
16027                 *TM_ROW3        0       0       0\r
16028                 *TM_POS 0.000000        0.000000        0.000000\r
16029         }\r
16030         *MESH   {\r
16031                 *TIMEVALUE      0\r
16032                 *MESH_NUMVERTEX 8\r
16033                 *MESH_NUMFACES  6\r
16034                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16035                 *MESH_VERTEX_LIST       {\r
16036                         *MESH_VERTEX    0       80.000000       32.000000       48.000000\r
16037                         *MESH_VERTEX    1       80.000000       24.000000       72.000000\r
16038                         *MESH_VERTEX    2       80.000000       24.000000       24.000000\r
16039                         *MESH_VERTEX    3       80.000000       0.000000        80.000000\r
16040                         *MESH_VERTEX    4       80.000000       0.000000        16.000000\r
16041                         *MESH_VERTEX    5       80.000000       -24.000000      24.000000\r
16042                         *MESH_VERTEX    6       80.000000       -32.000000      48.000000\r
16043                         *MESH_VERTEX    7       80.000000       -24.000000      72.000000\r
16044                 }\r
16045                 *MESH_NORMALS   {\r
16046                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
16047                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
16048                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
16049                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
16050                         *MESH_FACENORMAL        4       -0.967538       0.000000        0.252725\r
16051                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
16052                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
16053                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
16054                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
16055                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
16056                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
16057                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
16058                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
16059                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
16060                 }\r
16061                 *MESH_FACE_LIST {\r
16062                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16063                         *MESH_FACE      1       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16064                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16065                         *MESH_FACE      3       A:      3       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16066                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16067                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16068                 }\r
16069                 *MESH_NUMTVERTEX        8\r
16070                 *MESH_TVERTLIST {\r
16071                         *MESH_TVERT     0       0.250000        0.375000        1.000000\r
16072                         *MESH_TVERT     1       0.187500        0.562500        1.000000\r
16073                         *MESH_TVERT     2       0.187500        0.187500        1.000000\r
16074                         *MESH_TVERT     3       0.000000        0.625000        1.000000\r
16075                         *MESH_TVERT     4       0.000000        0.125000        1.000000\r
16076                         *MESH_TVERT     5       -0.187500       0.187500        1.000000\r
16077                         *MESH_TVERT     6       -0.250000       0.375000        1.000000\r
16078                         *MESH_TVERT     7       -0.187500       0.562500        1.000000\r
16079                 }\r
16080                 *MESH_NUMTVFACES        6\r
16081                 *MESH_TFACELIST {\r
16082                         *MESH_TFACE     0       1       2       3\r
16083                         *MESH_TFACE     1       2       4       3\r
16084                         *MESH_TFACE     2       3       4       5\r
16085                         *MESH_TFACE     3       3       5       7\r
16086                         *MESH_TFACE     4       0       2       1\r
16087                         *MESH_TFACE     5       5       6       7\r
16088                 }\r
16089         }\r
16090         *PROP_MOTIONBLUR        0\r
16091         *PROP_CASTSHADOW        1\r
16092         *PROP_RECVSHADOW        1\r
16093         *MATERIAL_REF   12\r
16094 }\r
16095 *GEOMOBJECT     {\r
16096         *NODE_NAME      "mat12model0surf369"\r
16097         *NODE_TM        {\r
16098                 *NODE_NAME      "mat12model0surf369"\r
16099                 *INHERIT_POS    0       0       0\r
16100                 *INHERIT_ROT    0       0       0\r
16101                 *INHERIT_SCL    0       0       0\r
16102                 *TM_ROW0        1.0     0       0\r
16103                 *TM_ROW1        0       1.0     0\r
16104                 *TM_ROW2        0       0       1.0\r
16105                 *TM_ROW3        0       0       0\r
16106                 *TM_POS 0.000000        0.000000        0.000000\r
16107         }\r
16108         *MESH   {\r
16109                 *TIMEVALUE      0\r
16110                 *MESH_NUMVERTEX 6\r
16111                 *MESH_NUMFACES  4\r
16112                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16113                 *MESH_VERTEX_LIST       {\r
16114                         *MESH_VERTEX    0       88.000000       24.000000       72.000000\r
16115                         *MESH_VERTEX    1       88.000000       0.000000        80.000000\r
16116                         *MESH_VERTEX    2       80.000000       0.000000        80.000000\r
16117                         *MESH_VERTEX    3       80.000000       24.000000       72.000000\r
16118                         *MESH_VERTEX    4       88.000000       -24.000000      72.000000\r
16119                         *MESH_VERTEX    5       80.000000       -24.000000      72.000000\r
16120                 }\r
16121                 *MESH_NORMALS   {\r
16122                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
16123                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
16124                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
16125                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
16126                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
16127                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
16128                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
16129                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
16130                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
16131                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       0.707107\r
16132                 }\r
16133                 *MESH_FACE_LIST {\r
16134                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16135                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16136                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16137                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16138                 }\r
16139                 *MESH_NUMTVERTEX        6\r
16140                 *MESH_TVERTLIST {\r
16141                         *MESH_TVERT     0       0.250000        0.062500        1.000000\r
16142                         *MESH_TVERT     1       0.500000        0.062500        1.000000\r
16143                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
16144                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
16145                         *MESH_TVERT     4       0.750000        0.062500        1.000000\r
16146                         *MESH_TVERT     5       0.750000        0.000000        1.000000\r
16147                 }\r
16148                 *MESH_NUMTVFACES        4\r
16149                 *MESH_TFACELIST {\r
16150                         *MESH_TFACE     0       0       2       1\r
16151                         *MESH_TFACE     1       0       3       2\r
16152                         *MESH_TFACE     2       2       4       1\r
16153                         *MESH_TFACE     3       2       5       4\r
16154                 }\r
16155         }\r
16156         *PROP_MOTIONBLUR        0\r
16157         *PROP_CASTSHADOW        1\r
16158         *PROP_RECVSHADOW        1\r
16159         *MATERIAL_REF   12\r
16160 }\r
16161 *GEOMOBJECT     {\r
16162         *NODE_NAME      "mat12model0surf370"\r
16163         *NODE_TM        {\r
16164                 *NODE_NAME      "mat12model0surf370"\r
16165                 *INHERIT_POS    0       0       0\r
16166                 *INHERIT_ROT    0       0       0\r
16167                 *INHERIT_SCL    0       0       0\r
16168                 *TM_ROW0        1.0     0       0\r
16169                 *TM_ROW1        0       1.0     0\r
16170                 *TM_ROW2        0       0       1.0\r
16171                 *TM_ROW3        0       0       0\r
16172                 *TM_POS 0.000000        0.000000        0.000000\r
16173         }\r
16174         *MESH   {\r
16175                 *TIMEVALUE      0\r
16176                 *MESH_NUMVERTEX 6\r
16177                 *MESH_NUMFACES  4\r
16178                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16179                 *MESH_VERTEX_LIST       {\r
16180                         *MESH_VERTEX    0       80.000000       0.000000        16.000000\r
16181                         *MESH_VERTEX    1       88.000000       0.000000        16.000000\r
16182                         *MESH_VERTEX    2       88.000000       24.000000       24.000000\r
16183                         *MESH_VERTEX    3       80.000000       24.000000       24.000000\r
16184                         *MESH_VERTEX    4       88.000000       -24.000000      24.000000\r
16185                         *MESH_VERTEX    5       80.000000       -24.000000      24.000000\r
16186                 }\r
16187                 *MESH_NORMALS   {\r
16188                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
16189                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
16190                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
16191                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
16192                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
16193                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
16194                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
16195                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
16196                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
16197                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
16198                 }\r
16199                 *MESH_FACE_LIST {\r
16200                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16201                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16202                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16203                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16204                 }\r
16205                 *MESH_NUMTVERTEX        6\r
16206                 *MESH_TVERTLIST {\r
16207                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
16208                         *MESH_TVERT     1       0.500000        0.062500        1.000000\r
16209                         *MESH_TVERT     2       0.750000        0.062500        1.000000\r
16210                         *MESH_TVERT     3       0.750000        0.000000        1.000000\r
16211                         *MESH_TVERT     4       0.250000        0.062500        1.000000\r
16212                         *MESH_TVERT     5       0.250000        0.000000        1.000000\r
16213                 }\r
16214                 *MESH_NUMTVFACES        4\r
16215                 *MESH_TFACELIST {\r
16216                         *MESH_TFACE     0       0       2       1\r
16217                         *MESH_TFACE     1       0       3       2\r
16218                         *MESH_TFACE     2       4       0       1\r
16219                         *MESH_TFACE     3       4       5       0\r
16220                 }\r
16221         }\r
16222         *PROP_MOTIONBLUR        0\r
16223         *PROP_CASTSHADOW        1\r
16224         *PROP_RECVSHADOW        1\r
16225         *MATERIAL_REF   12\r
16226 }\r
16227 *GEOMOBJECT     {\r
16228         *NODE_NAME      "mat12model0surf371"\r
16229         *NODE_TM        {\r
16230                 *NODE_NAME      "mat12model0surf371"\r
16231                 *INHERIT_POS    0       0       0\r
16232                 *INHERIT_ROT    0       0       0\r
16233                 *INHERIT_SCL    0       0       0\r
16234                 *TM_ROW0        1.0     0       0\r
16235                 *TM_ROW1        0       1.0     0\r
16236                 *TM_ROW2        0       0       1.0\r
16237                 *TM_ROW3        0       0       0\r
16238                 *TM_POS 0.000000        0.000000        0.000000\r
16239         }\r
16240         *MESH   {\r
16241                 *TIMEVALUE      0\r
16242                 *MESH_NUMVERTEX 6\r
16243                 *MESH_NUMFACES  4\r
16244                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16245                 *MESH_VERTEX_LIST       {\r
16246                         *MESH_VERTEX    0       80.000000       -26.000000      24.000000\r
16247                         *MESH_VERTEX    1       80.000000       -24.000000      24.000000\r
16248                         *MESH_VERTEX    2       80.000000       -24.000000      8.000000\r
16249                         *MESH_VERTEX    3       80.000000       -26.000000      10.000000\r
16250                         *MESH_VERTEX    4       80.000000       -40.000000      10.000000\r
16251                         *MESH_VERTEX    5       80.000000       -40.000000      8.000000\r
16252                 }\r
16253                 *MESH_NORMALS   {\r
16254                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
16255                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
16256                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
16257                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
16258                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
16259                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
16260                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
16261                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
16262                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
16263                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
16264                 }\r
16265                 *MESH_FACE_LIST {\r
16266                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16267                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16268                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16269                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16270                 }\r
16271                 *MESH_NUMTVERTEX        6\r
16272                 *MESH_TVERTLIST {\r
16273                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
16274                         *MESH_TVERT     1       0.000000        0.015625        1.000000\r
16275                         *MESH_TVERT     2       0.125000        0.015625        1.000000\r
16276                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
16277                         *MESH_TVERT     4       0.250000        0.000000        1.000000\r
16278                         *MESH_TVERT     5       0.250000        0.015625        1.000000\r
16279                 }\r
16280                 *MESH_NUMTVFACES        4\r
16281                 *MESH_TFACELIST {\r
16282                         *MESH_TFACE     0       0       2       1\r
16283                         *MESH_TFACE     1       0       3       2\r
16284                         *MESH_TFACE     2       2       3       4\r
16285                         *MESH_TFACE     3       2       4       5\r
16286                 }\r
16287         }\r
16288         *PROP_MOTIONBLUR        0\r
16289         *PROP_CASTSHADOW        1\r
16290         *PROP_RECVSHADOW        1\r
16291         *MATERIAL_REF   12\r
16292 }\r
16293 *GEOMOBJECT     {\r
16294         *NODE_NAME      "mat12model0surf372"\r
16295         *NODE_TM        {\r
16296                 *NODE_NAME      "mat12model0surf372"\r
16297                 *INHERIT_POS    0       0       0\r
16298                 *INHERIT_ROT    0       0       0\r
16299                 *INHERIT_SCL    0       0       0\r
16300                 *TM_ROW0        1.0     0       0\r
16301                 *TM_ROW1        0       1.0     0\r
16302                 *TM_ROW2        0       0       1.0\r
16303                 *TM_ROW3        0       0       0\r
16304                 *TM_POS 0.000000        0.000000        0.000000\r
16305         }\r
16306         *MESH   {\r
16307                 *TIMEVALUE      0\r
16308                 *MESH_NUMVERTEX 6\r
16309                 *MESH_NUMFACES  4\r
16310                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16311                 *MESH_VERTEX_LIST       {\r
16312                         *MESH_VERTEX    0       88.000000       -24.000000      72.000000\r
16313                         *MESH_VERTEX    1       88.000000       -32.000000      48.000000\r
16314                         *MESH_VERTEX    2       80.000000       -32.000000      48.000000\r
16315                         *MESH_VERTEX    3       80.000000       -24.000000      72.000000\r
16316                         *MESH_VERTEX    4       88.000000       -24.000000      24.000000\r
16317                         *MESH_VERTEX    5       80.000000       -24.000000      24.000000\r
16318                 }\r
16319                 *MESH_NORMALS   {\r
16320                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
16321                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
16322                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
16323                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
16324                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
16325                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
16326                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
16327                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
16328                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
16329                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
16330                 }\r
16331                 *MESH_FACE_LIST {\r
16332                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16333                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16334                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16335                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16336                 }\r
16337                 *MESH_NUMTVERTEX        6\r
16338                 *MESH_TVERTLIST {\r
16339                         *MESH_TVERT     0       -0.250000       0.062500        1.000000\r
16340                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
16341                         *MESH_TVERT     2       0.000000        0.000000        1.000000\r
16342                         *MESH_TVERT     3       -0.250000       0.000000        1.000000\r
16343                         *MESH_TVERT     4       0.250000        0.062500        1.000000\r
16344                         *MESH_TVERT     5       0.250000        0.000000        1.000000\r
16345                 }\r
16346                 *MESH_NUMTVFACES        4\r
16347                 *MESH_TFACELIST {\r
16348                         *MESH_TFACE     0       0       2       1\r
16349                         *MESH_TFACE     1       0       3       2\r
16350                         *MESH_TFACE     2       2       4       1\r
16351                         *MESH_TFACE     3       2       5       4\r
16352                 }\r
16353         }\r
16354         *PROP_MOTIONBLUR        0\r
16355         *PROP_CASTSHADOW        1\r
16356         *PROP_RECVSHADOW        1\r
16357         *MATERIAL_REF   12\r
16358 }\r
16359 *GEOMOBJECT     {\r
16360         *NODE_NAME      "mat12model0surf373"\r
16361         *NODE_TM        {\r
16362                 *NODE_NAME      "mat12model0surf373"\r
16363                 *INHERIT_POS    0       0       0\r
16364                 *INHERIT_ROT    0       0       0\r
16365                 *INHERIT_SCL    0       0       0\r
16366                 *TM_ROW0        1.0     0       0\r
16367                 *TM_ROW1        0       1.0     0\r
16368                 *TM_ROW2        0       0       1.0\r
16369                 *TM_ROW3        0       0       0\r
16370                 *TM_POS 0.000000        0.000000        0.000000\r
16371         }\r
16372         *MESH   {\r
16373                 *TIMEVALUE      0\r
16374                 *MESH_NUMVERTEX 6\r
16375                 *MESH_NUMFACES  4\r
16376                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16377                 *MESH_VERTEX_LIST       {\r
16378                         *MESH_VERTEX    0       80.000000       0.000000        88.000000\r
16379                         *MESH_VERTEX    1       80.000000       0.000000        90.000000\r
16380                         *MESH_VERTEX    2       76.000000       12.000000       90.000000\r
16381                         *MESH_VERTEX    3       76.000000       12.000000       88.000000\r
16382                         *MESH_VERTEX    4       76.000000       -12.000001      90.000000\r
16383                         *MESH_VERTEX    5       76.000000       -12.000001      88.000000\r
16384                 }\r
16385                 *MESH_NORMALS   {\r
16386                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
16387                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
16388                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
16389                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
16390                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
16391                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
16392                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
16393                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
16394                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
16395                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
16396                 }\r
16397                 *MESH_FACE_LIST {\r
16398                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16399                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16400                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16401                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16402                 }\r
16403                 *MESH_NUMTVERTEX        6\r
16404                 *MESH_TVERTLIST {\r
16405                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
16406                         *MESH_TVERT     1       0.500000        0.015625        1.000000\r
16407                         *MESH_TVERT     2       0.625000        0.015625        1.000000\r
16408                         *MESH_TVERT     3       0.625000        0.000000        1.000000\r
16409                         *MESH_TVERT     4       0.375000        0.015625        1.000000\r
16410                         *MESH_TVERT     5       0.375000        0.000000        1.000000\r
16411                 }\r
16412                 *MESH_NUMTVFACES        4\r
16413                 *MESH_TFACELIST {\r
16414                         *MESH_TFACE     0       0       2       1\r
16415                         *MESH_TFACE     1       0       3       2\r
16416                         *MESH_TFACE     2       4       0       1\r
16417                         *MESH_TFACE     3       4       5       0\r
16418                 }\r
16419         }\r
16420         *PROP_MOTIONBLUR        0\r
16421         *PROP_CASTSHADOW        1\r
16422         *PROP_RECVSHADOW        1\r
16423         *MATERIAL_REF   12\r
16424 }\r
16425 *GEOMOBJECT     {\r
16426         *NODE_NAME      "mat12model0surf374"\r
16427         *NODE_TM        {\r
16428                 *NODE_NAME      "mat12model0surf374"\r
16429                 *INHERIT_POS    0       0       0\r
16430                 *INHERIT_ROT    0       0       0\r
16431                 *INHERIT_SCL    0       0       0\r
16432                 *TM_ROW0        1.0     0       0\r
16433                 *TM_ROW1        0       1.0     0\r
16434                 *TM_ROW2        0       0       1.0\r
16435                 *TM_ROW3        0       0       0\r
16436                 *TM_POS 0.000000        0.000000        0.000000\r
16437         }\r
16438         *MESH   {\r
16439                 *TIMEVALUE      0\r
16440                 *MESH_NUMVERTEX 16\r
16441                 *MESH_NUMFACES  12\r
16442                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16443                 *MESH_VERTEX_LIST       {\r
16444                         *MESH_VERTEX    0       80.000000       0.000000        90.000000\r
16445                         *MESH_VERTEX    1       76.000000       -12.000001      90.000000\r
16446                         *MESH_VERTEX    2       76.000000       12.000000       90.000000\r
16447                         *MESH_VERTEX    3       64.000000       16.000000       90.000000\r
16448                         *MESH_VERTEX    4       64.000000       -16.000002      90.000000\r
16449                         *MESH_VERTEX    5       52.000000       -12.000001      90.000000\r
16450                         *MESH_VERTEX    6       48.000000       0.000000        90.000000\r
16451                         *MESH_VERTEX    7       52.000000       12.000000       90.000000\r
16452                         *MESH_VERTEX    8       48.000000       0.000000        90.000000\r
16453                         *MESH_VERTEX    9       44.000000       -12.000001      90.000000\r
16454                         *MESH_VERTEX    10      44.000000       12.000000       90.000000\r
16455                         *MESH_VERTEX    11      32.000000       16.000000       90.000000\r
16456                         *MESH_VERTEX    12      32.000000       -16.000002      90.000000\r
16457                         *MESH_VERTEX    13      20.000000       -12.000001      90.000000\r
16458                         *MESH_VERTEX    14      20.000000       12.000000       90.000000\r
16459                         *MESH_VERTEX    15      16.000000       0.000000        90.000000\r
16460                 }\r
16461                 *MESH_NORMALS   {\r
16462                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
16463                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
16464                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
16465                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
16466                         *MESH_FACENORMAL        4       -0.967538       0.000000        0.252725\r
16467                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
16468                         *MESH_FACENORMAL        6       -0.707107       0.000000        0.707107\r
16469                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
16470                         *MESH_FACENORMAL        8       0.577350        0.000000        0.816497\r
16471                         *MESH_FACENORMAL        9       0.967538        0.000000        0.252725\r
16472                         *MESH_FACENORMAL        10      0.707107        0.000000        0.707107\r
16473                         *MESH_FACENORMAL        11      -1.000000       0.000000        0.000000\r
16474                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
16475                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
16476                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
16477                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
16478                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
16479                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
16480                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
16481                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
16482                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
16483                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
16484                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
16485                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
16486                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
16487                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
16488                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        1.000000\r
16489                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        1.000000\r
16490                 }\r
16491                 *MESH_FACE_LIST {\r
16492                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16493                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16494                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16495                         *MESH_FACE      3       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16496                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16497                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16498                         *MESH_FACE      6       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16499                         *MESH_FACE      7       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16500                         *MESH_FACE      8       A:      9       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16501                         *MESH_FACE      9       A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16502                         *MESH_FACE      10      A:      11      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16503                         *MESH_FACE      11      A:      13      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16504                 }\r
16505                 *MESH_NUMTVERTEX        16\r
16506                 *MESH_TVERTLIST {\r
16507                         *MESH_TVERT     0       0.250000        1.000000        1.000000\r
16508                         *MESH_TVERT     1       0.218750        0.906250        1.000000\r
16509                         *MESH_TVERT     2       0.218750        1.093750        1.000000\r
16510                         *MESH_TVERT     3       0.125000        1.125000        1.000000\r
16511                         *MESH_TVERT     4       0.125000        0.875000        1.000000\r
16512                         *MESH_TVERT     5       0.031250        0.906250        1.000000\r
16513                         *MESH_TVERT     6       0.000000        1.000000        1.000000\r
16514                         *MESH_TVERT     7       0.031250        1.093750        1.000000\r
16515                         *MESH_TVERT     8       0.000000        1.000000        1.000000\r
16516                         *MESH_TVERT     9       -0.031250       0.906250        1.000000\r
16517                         *MESH_TVERT     10      -0.031250       1.093750        1.000000\r
16518                         *MESH_TVERT     11      -0.125000       1.125000        1.000000\r
16519                         *MESH_TVERT     12      -0.125000       0.875000        1.000000\r
16520                         *MESH_TVERT     13      -0.218750       0.906250        1.000000\r
16521                         *MESH_TVERT     14      -0.218750       1.093750        1.000000\r
16522                         *MESH_TVERT     15      -0.250000       1.000000        1.000000\r
16523                 }\r
16524                 *MESH_NUMTVFACES        12\r
16525                 *MESH_TFACELIST {\r
16526                         *MESH_TFACE     0       1       2       3\r
16527                         *MESH_TFACE     1       1       3       4\r
16528                         *MESH_TFACE     2       3       5       4\r
16529                         *MESH_TFACE     3       3       7       5\r
16530                         *MESH_TFACE     4       0       2       1\r
16531                         *MESH_TFACE     5       5       7       6\r
16532                         *MESH_TFACE     6       8       10      9\r
16533                         *MESH_TFACE     7       9       10      11\r
16534                         *MESH_TFACE     8       9       11      12\r
16535                         *MESH_TFACE     9       11      13      12\r
16536                         *MESH_TFACE     10      11      14      13\r
16537                         *MESH_TFACE     11      13      14      15\r
16538                 }\r
16539         }\r
16540         *PROP_MOTIONBLUR        0\r
16541         *PROP_CASTSHADOW        1\r
16542         *PROP_RECVSHADOW        1\r
16543         *MATERIAL_REF   12\r
16544 }\r
16545 *GEOMOBJECT     {\r
16546         *NODE_NAME      "mat12model0surf375"\r
16547         *NODE_TM        {\r
16548                 *NODE_NAME      "mat12model0surf375"\r
16549                 *INHERIT_POS    0       0       0\r
16550                 *INHERIT_ROT    0       0       0\r
16551                 *INHERIT_SCL    0       0       0\r
16552                 *TM_ROW0        1.0     0       0\r
16553                 *TM_ROW1        0       1.0     0\r
16554                 *TM_ROW2        0       0       1.0\r
16555                 *TM_ROW3        0       0       0\r
16556                 *TM_POS 0.000000        0.000000        0.000000\r
16557         }\r
16558         *MESH   {\r
16559                 *TIMEVALUE      0\r
16560                 *MESH_NUMVERTEX 16\r
16561                 *MESH_NUMFACES  12\r
16562                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16563                 *MESH_VERTEX_LIST       {\r
16564                         *MESH_VERTEX    0       80.000000       0.000000        88.000000\r
16565                         *MESH_VERTEX    1       76.000000       12.000002       88.000000\r
16566                         *MESH_VERTEX    2       76.000000       -12.000001      88.000000\r
16567                         *MESH_VERTEX    3       64.000000       -16.000002      88.000000\r
16568                         *MESH_VERTEX    4       64.000000       16.000002       88.000000\r
16569                         *MESH_VERTEX    5       52.000000       12.000002       88.000000\r
16570                         *MESH_VERTEX    6       52.000000       -12.000001      88.000000\r
16571                         *MESH_VERTEX    7       48.000000       0.000000        88.000000\r
16572                         *MESH_VERTEX    8       48.000000       0.000000        88.000000\r
16573                         *MESH_VERTEX    9       44.000000       12.000002       88.000000\r
16574                         *MESH_VERTEX    10      44.000000       -12.000001      88.000000\r
16575                         *MESH_VERTEX    11      32.000000       -16.000002      88.000000\r
16576                         *MESH_VERTEX    12      32.000000       16.000002       88.000000\r
16577                         *MESH_VERTEX    13      20.000000       12.000002       88.000000\r
16578                         *MESH_VERTEX    14      20.000000       -12.000001      88.000000\r
16579                         *MESH_VERTEX    15      16.000000       0.000000        88.000000\r
16580                 }\r
16581                 *MESH_NORMALS   {\r
16582                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
16583                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
16584                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
16585                         *MESH_FACENORMAL        3       0.894427        0.000000        0.447214\r
16586                         *MESH_FACENORMAL        4       -0.967538       0.000000        0.252725\r
16587                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
16588                         *MESH_FACENORMAL        6       -0.707107       0.000000        0.707107\r
16589                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
16590                         *MESH_FACENORMAL        8       0.577350        0.000000        0.816497\r
16591                         *MESH_FACENORMAL        9       0.967538        0.000000        0.252725\r
16592                         *MESH_FACENORMAL        10      0.707107        0.000000        0.707107\r
16593                         *MESH_FACENORMAL        11      -1.000000       0.000000        0.000000\r
16594                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
16595                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
16596                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
16597                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
16598                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
16599                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
16600                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
16601                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
16602                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
16603                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
16604                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
16605                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
16606                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
16607                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
16608                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        -1.000000\r
16609                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        -1.000000\r
16610                 }\r
16611                 *MESH_FACE_LIST {\r
16612                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16613                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16614                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16615                         *MESH_FACE      3       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16616                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16617                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16618                         *MESH_FACE      6       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16619                         *MESH_FACE      7       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16620                         *MESH_FACE      8       A:      9       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16621                         *MESH_FACE      9       A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16622                         *MESH_FACE      10      A:      11      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16623                         *MESH_FACE      11      A:      13      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16624                 }\r
16625                 *MESH_NUMTVERTEX        16\r
16626                 *MESH_TVERTLIST {\r
16627                         *MESH_TVERT     0       0.250000        1.000000        1.000000\r
16628                         *MESH_TVERT     1       0.218750        1.093750        1.000000\r
16629                         *MESH_TVERT     2       0.218750        0.906250        1.000000\r
16630                         *MESH_TVERT     3       0.125000        0.875000        1.000000\r
16631                         *MESH_TVERT     4       0.125000        1.125000        1.000000\r
16632                         *MESH_TVERT     5       0.031250        1.093750        1.000000\r
16633                         *MESH_TVERT     6       0.031250        0.906250        1.000000\r
16634                         *MESH_TVERT     7       0.000000        1.000000        1.000000\r
16635                         *MESH_TVERT     8       0.000000        1.000000        1.000000\r
16636                         *MESH_TVERT     9       -0.031250       1.093750        1.000000\r
16637                         *MESH_TVERT     10      -0.031250       0.906250        1.000000\r
16638                         *MESH_TVERT     11      -0.125000       0.875000        1.000000\r
16639                         *MESH_TVERT     12      -0.125000       1.125000        1.000000\r
16640                         *MESH_TVERT     13      -0.218750       1.093750        1.000000\r
16641                         *MESH_TVERT     14      -0.218750       0.906250        1.000000\r
16642                         *MESH_TVERT     15      -0.250000       1.000000        1.000000\r
16643                 }\r
16644                 *MESH_NUMTVFACES        12\r
16645                 *MESH_TFACELIST {\r
16646                         *MESH_TFACE     0       1       2       3\r
16647                         *MESH_TFACE     1       1       3       4\r
16648                         *MESH_TFACE     2       3       5       4\r
16649                         *MESH_TFACE     3       3       6       5\r
16650                         *MESH_TFACE     4       0       2       1\r
16651                         *MESH_TFACE     5       5       6       7\r
16652                         *MESH_TFACE     6       8       10      9\r
16653                         *MESH_TFACE     7       9       10      11\r
16654                         *MESH_TFACE     8       9       11      12\r
16655                         *MESH_TFACE     9       11      13      12\r
16656                         *MESH_TFACE     10      11      14      13\r
16657                         *MESH_TFACE     11      13      14      15\r
16658                 }\r
16659         }\r
16660         *PROP_MOTIONBLUR        0\r
16661         *PROP_CASTSHADOW        1\r
16662         *PROP_RECVSHADOW        1\r
16663         *MATERIAL_REF   12\r
16664 }\r
16665 *GEOMOBJECT     {\r
16666         *NODE_NAME      "mat12model0surf376"\r
16667         *NODE_TM        {\r
16668                 *NODE_NAME      "mat12model0surf376"\r
16669                 *INHERIT_POS    0       0       0\r
16670                 *INHERIT_ROT    0       0       0\r
16671                 *INHERIT_SCL    0       0       0\r
16672                 *TM_ROW0        1.0     0       0\r
16673                 *TM_ROW1        0       1.0     0\r
16674                 *TM_ROW2        0       0       1.0\r
16675                 *TM_ROW3        0       0       0\r
16676                 *TM_POS 0.000000        0.000000        0.000000\r
16677         }\r
16678         *MESH   {\r
16679                 *TIMEVALUE      0\r
16680                 *MESH_NUMVERTEX 4\r
16681                 *MESH_NUMFACES  2\r
16682                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16683                 *MESH_VERTEX_LIST       {\r
16684                         *MESH_VERTEX    0       72.000000       40.000000       8.000000\r
16685                         *MESH_VERTEX    1       80.000000       40.000000       8.000000\r
16686                         *MESH_VERTEX    2       80.000000       40.000000       10.000000\r
16687                         *MESH_VERTEX    3       72.000000       40.000000       10.000000\r
16688                 }\r
16689                 *MESH_NORMALS   {\r
16690                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
16691                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
16692                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
16693                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
16694                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
16695                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
16696                 }\r
16697                 *MESH_FACE_LIST {\r
16698                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16699                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16700                 }\r
16701                 *MESH_NUMTVERTEX        4\r
16702                 *MESH_TVERTLIST {\r
16703                         *MESH_TVERT     0       0.000000        0.250000        1.000000\r
16704                         *MESH_TVERT     1       0.062500        0.250000        1.000000\r
16705                         *MESH_TVERT     2       0.062500        0.234375        1.000000\r
16706                         *MESH_TVERT     3       0.000000        0.234375        1.000000\r
16707                 }\r
16708                 *MESH_NUMTVFACES        2\r
16709                 *MESH_TFACELIST {\r
16710                         *MESH_TFACE     0       0       2       1\r
16711                         *MESH_TFACE     1       0       3       2\r
16712                 }\r
16713         }\r
16714         *PROP_MOTIONBLUR        0\r
16715         *PROP_CASTSHADOW        1\r
16716         *PROP_RECVSHADOW        1\r
16717         *MATERIAL_REF   12\r
16718 }\r
16719 *GEOMOBJECT     {\r
16720         *NODE_NAME      "mat12model0surf377"\r
16721         *NODE_TM        {\r
16722                 *NODE_NAME      "mat12model0surf377"\r
16723                 *INHERIT_POS    0       0       0\r
16724                 *INHERIT_ROT    0       0       0\r
16725                 *INHERIT_SCL    0       0       0\r
16726                 *TM_ROW0        1.0     0       0\r
16727                 *TM_ROW1        0       1.0     0\r
16728                 *TM_ROW2        0       0       1.0\r
16729                 *TM_ROW3        0       0       0\r
16730                 *TM_POS 0.000000        0.000000        0.000000\r
16731         }\r
16732         *MESH   {\r
16733                 *TIMEVALUE      0\r
16734                 *MESH_NUMVERTEX 4\r
16735                 *MESH_NUMFACES  2\r
16736                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16737                 *MESH_VERTEX_LIST       {\r
16738                         *MESH_VERTEX    0       72.000000       26.000000       10.000000\r
16739                         *MESH_VERTEX    1       80.000000       26.000000       10.000000\r
16740                         *MESH_VERTEX    2       80.000000       26.000000       24.000000\r
16741                         *MESH_VERTEX    3       72.000000       26.000000       24.000000\r
16742                 }\r
16743                 *MESH_NORMALS   {\r
16744                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
16745                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
16746                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
16747                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
16748                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
16749                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
16750                 }\r
16751                 *MESH_FACE_LIST {\r
16752                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16753                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16754                 }\r
16755                 *MESH_NUMTVERTEX        4\r
16756                 *MESH_TVERTLIST {\r
16757                         *MESH_TVERT     0       0.000000        0.125000        1.000000\r
16758                         *MESH_TVERT     1       0.062500        0.125000        1.000000\r
16759                         *MESH_TVERT     2       0.062500        0.015625        1.000000\r
16760                         *MESH_TVERT     3       0.000000        0.015625        1.000000\r
16761                 }\r
16762                 *MESH_NUMTVFACES        2\r
16763                 *MESH_TFACELIST {\r
16764                         *MESH_TFACE     0       0       2       1\r
16765                         *MESH_TFACE     1       0       3       2\r
16766                 }\r
16767         }\r
16768         *PROP_MOTIONBLUR        0\r
16769         *PROP_CASTSHADOW        1\r
16770         *PROP_RECVSHADOW        1\r
16771         *MATERIAL_REF   12\r
16772 }\r
16773 *GEOMOBJECT     {\r
16774         *NODE_NAME      "mat12model0surf378"\r
16775         *NODE_TM        {\r
16776                 *NODE_NAME      "mat12model0surf378"\r
16777                 *INHERIT_POS    0       0       0\r
16778                 *INHERIT_ROT    0       0       0\r
16779                 *INHERIT_SCL    0       0       0\r
16780                 *TM_ROW0        1.0     0       0\r
16781                 *TM_ROW1        0       1.0     0\r
16782                 *TM_ROW2        0       0       1.0\r
16783                 *TM_ROW3        0       0       0\r
16784                 *TM_POS 0.000000        0.000000        0.000000\r
16785         }\r
16786         *MESH   {\r
16787                 *TIMEVALUE      0\r
16788                 *MESH_NUMVERTEX 4\r
16789                 *MESH_NUMFACES  2\r
16790                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16791                 *MESH_VERTEX_LIST       {\r
16792                         *MESH_VERTEX    0       72.000000       26.000000       10.000000\r
16793                         *MESH_VERTEX    1       72.000000       40.000000       10.000000\r
16794                         *MESH_VERTEX    2       80.000000       40.000000       10.000000\r
16795                         *MESH_VERTEX    3       80.000000       26.000000       10.000000\r
16796                 }\r
16797                 *MESH_NORMALS   {\r
16798                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
16799                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
16800                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
16801                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
16802                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
16803                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
16804                 }\r
16805                 *MESH_FACE_LIST {\r
16806                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16807                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16808                 }\r
16809                 *MESH_NUMTVERTEX        4\r
16810                 *MESH_TVERTLIST {\r
16811                         *MESH_TVERT     0       0.000000        0.125000        1.000000\r
16812                         *MESH_TVERT     1       0.000000        0.234375        1.000000\r
16813                         *MESH_TVERT     2       0.062500        0.234375        1.000000\r
16814                         *MESH_TVERT     3       0.062500        0.125000        1.000000\r
16815                 }\r
16816                 *MESH_NUMTVFACES        2\r
16817                 *MESH_TFACELIST {\r
16818                         *MESH_TFACE     0       0       2       1\r
16819                         *MESH_TFACE     1       0       3       2\r
16820                 }\r
16821         }\r
16822         *PROP_MOTIONBLUR        0\r
16823         *PROP_CASTSHADOW        1\r
16824         *PROP_RECVSHADOW        1\r
16825         *MATERIAL_REF   12\r
16826 }\r
16827 *GEOMOBJECT     {\r
16828         *NODE_NAME      "mat12model0surf379"\r
16829         *NODE_TM        {\r
16830                 *NODE_NAME      "mat12model0surf379"\r
16831                 *INHERIT_POS    0       0       0\r
16832                 *INHERIT_ROT    0       0       0\r
16833                 *INHERIT_SCL    0       0       0\r
16834                 *TM_ROW0        1.0     0       0\r
16835                 *TM_ROW1        0       1.0     0\r
16836                 *TM_ROW2        0       0       1.0\r
16837                 *TM_ROW3        0       0       0\r
16838                 *TM_POS 0.000000        0.000000        0.000000\r
16839         }\r
16840         *MESH   {\r
16841                 *TIMEVALUE      0\r
16842                 *MESH_NUMVERTEX 4\r
16843                 *MESH_NUMFACES  2\r
16844                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16845                 *MESH_VERTEX_LIST       {\r
16846                         *MESH_VERTEX    0       72.000000       24.000000       24.000000\r
16847                         *MESH_VERTEX    1       72.000000       26.000000       24.000000\r
16848                         *MESH_VERTEX    2       80.000000       26.000000       24.000000\r
16849                         *MESH_VERTEX    3       80.000000       24.000000       24.000000\r
16850                 }\r
16851                 *MESH_NORMALS   {\r
16852                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
16853                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
16854                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
16855                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
16856                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
16857                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
16858                 }\r
16859                 *MESH_FACE_LIST {\r
16860                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16861                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16862                 }\r
16863                 *MESH_NUMTVERTEX        4\r
16864                 *MESH_TVERTLIST {\r
16865                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
16866                         *MESH_TVERT     1       0.000000        0.015625        1.000000\r
16867                         *MESH_TVERT     2       0.062500        0.015625        1.000000\r
16868                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
16869                 }\r
16870                 *MESH_NUMTVFACES        2\r
16871                 *MESH_TFACELIST {\r
16872                         *MESH_TFACE     0       0       2       1\r
16873                         *MESH_TFACE     1       0       3       2\r
16874                 }\r
16875         }\r
16876         *PROP_MOTIONBLUR        0\r
16877         *PROP_CASTSHADOW        1\r
16878         *PROP_RECVSHADOW        1\r
16879         *MATERIAL_REF   12\r
16880 }\r
16881 *GEOMOBJECT     {\r
16882         *NODE_NAME      "mat12model0surf380"\r
16883         *NODE_TM        {\r
16884                 *NODE_NAME      "mat12model0surf380"\r
16885                 *INHERIT_POS    0       0       0\r
16886                 *INHERIT_ROT    0       0       0\r
16887                 *INHERIT_SCL    0       0       0\r
16888                 *TM_ROW0        1.0     0       0\r
16889                 *TM_ROW1        0       1.0     0\r
16890                 *TM_ROW2        0       0       1.0\r
16891                 *TM_ROW3        0       0       0\r
16892                 *TM_POS 0.000000        0.000000        0.000000\r
16893         }\r
16894         *MESH   {\r
16895                 *TIMEVALUE      0\r
16896                 *MESH_NUMVERTEX 6\r
16897                 *MESH_NUMFACES  4\r
16898                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16899                 *MESH_VERTEX_LIST       {\r
16900                         *MESH_VERTEX    0       72.000000       26.000000       24.000000\r
16901                         *MESH_VERTEX    1       72.000000       24.000000       24.000000\r
16902                         *MESH_VERTEX    2       72.000000       24.000000       8.000000\r
16903                         *MESH_VERTEX    3       72.000000       26.000000       10.000000\r
16904                         *MESH_VERTEX    4       72.000000       40.000000       10.000000\r
16905                         *MESH_VERTEX    5       72.000000       40.000000       8.000000\r
16906                 }\r
16907                 *MESH_NORMALS   {\r
16908                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
16909                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
16910                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
16911                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
16912                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
16913                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
16914                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
16915                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
16916                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
16917                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
16918                 }\r
16919                 *MESH_FACE_LIST {\r
16920                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16921                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16922                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16923                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16924                 }\r
16925                 *MESH_NUMTVERTEX        6\r
16926                 *MESH_TVERTLIST {\r
16927                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
16928                         *MESH_TVERT     1       0.000000        0.015625        1.000000\r
16929                         *MESH_TVERT     2       0.125000        0.015625        1.000000\r
16930                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
16931                         *MESH_TVERT     4       0.250000        0.000000        1.000000\r
16932                         *MESH_TVERT     5       0.250000        0.015625        1.000000\r
16933                 }\r
16934                 *MESH_NUMTVFACES        4\r
16935                 *MESH_TFACELIST {\r
16936                         *MESH_TFACE     0       0       2       1\r
16937                         *MESH_TFACE     1       0       3       2\r
16938                         *MESH_TFACE     2       2       3       4\r
16939                         *MESH_TFACE     3       2       4       5\r
16940                 }\r
16941         }\r
16942         *PROP_MOTIONBLUR        0\r
16943         *PROP_CASTSHADOW        1\r
16944         *PROP_RECVSHADOW        1\r
16945         *MATERIAL_REF   12\r
16946 }\r
16947 *GEOMOBJECT     {\r
16948         *NODE_NAME      "mat12model0surf381"\r
16949         *NODE_TM        {\r
16950                 *NODE_NAME      "mat12model0surf381"\r
16951                 *INHERIT_POS    0       0       0\r
16952                 *INHERIT_ROT    0       0       0\r
16953                 *INHERIT_SCL    0       0       0\r
16954                 *TM_ROW0        1.0     0       0\r
16955                 *TM_ROW1        0       1.0     0\r
16956                 *TM_ROW2        0       0       1.0\r
16957                 *TM_ROW3        0       0       0\r
16958                 *TM_POS 0.000000        0.000000        0.000000\r
16959         }\r
16960         *MESH   {\r
16961                 *TIMEVALUE      0\r
16962                 *MESH_NUMVERTEX 4\r
16963                 *MESH_NUMFACES  2\r
16964                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
16965                 *MESH_VERTEX_LIST       {\r
16966                         *MESH_VERTEX    0       80.000000       -24.000000      24.000000\r
16967                         *MESH_VERTEX    1       80.000000       -26.000000      24.000000\r
16968                         *MESH_VERTEX    2       72.000000       -26.000000      24.000000\r
16969                         *MESH_VERTEX    3       72.000000       -24.000000      24.000000\r
16970                 }\r
16971                 *MESH_NORMALS   {\r
16972                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
16973                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
16974                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
16975                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
16976                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
16977                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
16978                 }\r
16979                 *MESH_FACE_LIST {\r
16980                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16981                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
16982                 }\r
16983                 *MESH_NUMTVERTEX        4\r
16984                 *MESH_TVERTLIST {\r
16985                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
16986                         *MESH_TVERT     1       0.000000        0.015625        1.000000\r
16987                         *MESH_TVERT     2       0.062500        0.015625        1.000000\r
16988                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
16989                 }\r
16990                 *MESH_NUMTVFACES        2\r
16991                 *MESH_TFACELIST {\r
16992                         *MESH_TFACE     0       0       2       1\r
16993                         *MESH_TFACE     1       0       3       2\r
16994                 }\r
16995         }\r
16996         *PROP_MOTIONBLUR        0\r
16997         *PROP_CASTSHADOW        1\r
16998         *PROP_RECVSHADOW        1\r
16999         *MATERIAL_REF   12\r
17000 }\r
17001 *GEOMOBJECT     {\r
17002         *NODE_NAME      "mat12model0surf382"\r
17003         *NODE_TM        {\r
17004                 *NODE_NAME      "mat12model0surf382"\r
17005                 *INHERIT_POS    0       0       0\r
17006                 *INHERIT_ROT    0       0       0\r
17007                 *INHERIT_SCL    0       0       0\r
17008                 *TM_ROW0        1.0     0       0\r
17009                 *TM_ROW1        0       1.0     0\r
17010                 *TM_ROW2        0       0       1.0\r
17011                 *TM_ROW3        0       0       0\r
17012                 *TM_POS 0.000000        0.000000        0.000000\r
17013         }\r
17014         *MESH   {\r
17015                 *TIMEVALUE      0\r
17016                 *MESH_NUMVERTEX 4\r
17017                 *MESH_NUMFACES  2\r
17018                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17019                 *MESH_VERTEX_LIST       {\r
17020                         *MESH_VERTEX    0       80.000000       -26.000000      10.000000\r
17021                         *MESH_VERTEX    1       72.000000       -26.000000      10.000000\r
17022                         *MESH_VERTEX    2       72.000000       -26.000000      24.000000\r
17023                         *MESH_VERTEX    3       80.000000       -26.000000      24.000000\r
17024                 }\r
17025                 *MESH_NORMALS   {\r
17026                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
17027                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
17028                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
17029                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
17030                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
17031                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
17032                 }\r
17033                 *MESH_FACE_LIST {\r
17034                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17035                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17036                 }\r
17037                 *MESH_NUMTVERTEX        4\r
17038                 *MESH_TVERTLIST {\r
17039                         *MESH_TVERT     0       0.000000        0.125000        1.000000\r
17040                         *MESH_TVERT     1       0.062500        0.125000        1.000000\r
17041                         *MESH_TVERT     2       0.062500        0.015625        1.000000\r
17042                         *MESH_TVERT     3       0.000000        0.015625        1.000000\r
17043                 }\r
17044                 *MESH_NUMTVFACES        2\r
17045                 *MESH_TFACELIST {\r
17046                         *MESH_TFACE     0       0       2       1\r
17047                         *MESH_TFACE     1       0       3       2\r
17048                 }\r
17049         }\r
17050         *PROP_MOTIONBLUR        0\r
17051         *PROP_CASTSHADOW        1\r
17052         *PROP_RECVSHADOW        1\r
17053         *MATERIAL_REF   12\r
17054 }\r
17055 *GEOMOBJECT     {\r
17056         *NODE_NAME      "mat12model0surf383"\r
17057         *NODE_TM        {\r
17058                 *NODE_NAME      "mat12model0surf383"\r
17059                 *INHERIT_POS    0       0       0\r
17060                 *INHERIT_ROT    0       0       0\r
17061                 *INHERIT_SCL    0       0       0\r
17062                 *TM_ROW0        1.0     0       0\r
17063                 *TM_ROW1        0       1.0     0\r
17064                 *TM_ROW2        0       0       1.0\r
17065                 *TM_ROW3        0       0       0\r
17066                 *TM_POS 0.000000        0.000000        0.000000\r
17067         }\r
17068         *MESH   {\r
17069                 *TIMEVALUE      0\r
17070                 *MESH_NUMVERTEX 6\r
17071                 *MESH_NUMFACES  4\r
17072                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17073                 *MESH_VERTEX_LIST       {\r
17074                         *MESH_VERTEX    0       72.000000       -24.000000      24.000000\r
17075                         *MESH_VERTEX    1       72.000000       -26.000000      24.000000\r
17076                         *MESH_VERTEX    2       72.000000       -26.000000      10.000000\r
17077                         *MESH_VERTEX    3       72.000000       -24.000000      8.000000\r
17078                         *MESH_VERTEX    4       72.000000       -40.000000      8.000000\r
17079                         *MESH_VERTEX    5       72.000000       -40.000000      10.000000\r
17080                 }\r
17081                 *MESH_NORMALS   {\r
17082                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
17083                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
17084                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
17085                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
17086                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
17087                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
17088                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
17089                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
17090                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
17091                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
17092                 }\r
17093                 *MESH_FACE_LIST {\r
17094                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17095                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17096                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17097                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17098                 }\r
17099                 *MESH_NUMTVERTEX        6\r
17100                 *MESH_TVERTLIST {\r
17101                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
17102                         *MESH_TVERT     1       0.000000        0.015625        1.000000\r
17103                         *MESH_TVERT     2       0.125000        0.015625        1.000000\r
17104                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
17105                         *MESH_TVERT     4       0.250000        0.000000        1.000000\r
17106                         *MESH_TVERT     5       0.250000        0.015625        1.000000\r
17107                 }\r
17108                 *MESH_NUMTVFACES        4\r
17109                 *MESH_TFACELIST {\r
17110                         *MESH_TFACE     0       0       2       1\r
17111                         *MESH_TFACE     1       0       3       2\r
17112                         *MESH_TFACE     2       2       3       4\r
17113                         *MESH_TFACE     3       2       4       5\r
17114                 }\r
17115         }\r
17116         *PROP_MOTIONBLUR        0\r
17117         *PROP_CASTSHADOW        1\r
17118         *PROP_RECVSHADOW        1\r
17119         *MATERIAL_REF   12\r
17120 }\r
17121 *GEOMOBJECT     {\r
17122         *NODE_NAME      "mat12model0surf384"\r
17123         *NODE_TM        {\r
17124                 *NODE_NAME      "mat12model0surf384"\r
17125                 *INHERIT_POS    0       0       0\r
17126                 *INHERIT_ROT    0       0       0\r
17127                 *INHERIT_SCL    0       0       0\r
17128                 *TM_ROW0        1.0     0       0\r
17129                 *TM_ROW1        0       1.0     0\r
17130                 *TM_ROW2        0       0       1.0\r
17131                 *TM_ROW3        0       0       0\r
17132                 *TM_POS 0.000000        0.000000        0.000000\r
17133         }\r
17134         *MESH   {\r
17135                 *TIMEVALUE      0\r
17136                 *MESH_NUMVERTEX 4\r
17137                 *MESH_NUMFACES  2\r
17138                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17139                 *MESH_VERTEX_LIST       {\r
17140                         *MESH_VERTEX    0       72.000000       -28.000000      32.000000\r
17141                         *MESH_VERTEX    1       72.000000       -32.000000      32.000000\r
17142                         *MESH_VERTEX    2       72.000000       -32.000000      64.000000\r
17143                         *MESH_VERTEX    3       72.000000       -28.000000      64.000000\r
17144                 }\r
17145                 *MESH_NORMALS   {\r
17146                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
17147                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
17148                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
17149                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
17150                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
17151                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
17152                 }\r
17153                 *MESH_FACE_LIST {\r
17154                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17155                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17156                 }\r
17157                 *MESH_NUMTVERTEX        4\r
17158                 *MESH_TVERTLIST {\r
17159                         *MESH_TVERT     0       0.625000        0.000000        1.000000\r
17160                         *MESH_TVERT     1       0.625000        0.031250        1.000000\r
17161                         *MESH_TVERT     2       0.875000        0.031250        1.000000\r
17162                         *MESH_TVERT     3       0.875000        0.000000        1.000000\r
17163                 }\r
17164                 *MESH_NUMTVFACES        2\r
17165                 *MESH_TFACELIST {\r
17166                         *MESH_TFACE     0       0       2       1\r
17167                         *MESH_TFACE     1       0       3       2\r
17168                 }\r
17169         }\r
17170         *PROP_MOTIONBLUR        0\r
17171         *PROP_CASTSHADOW        1\r
17172         *PROP_RECVSHADOW        1\r
17173         *MATERIAL_REF   12\r
17174 }\r
17175 *GEOMOBJECT     {\r
17176         *NODE_NAME      "mat12model0surf385"\r
17177         *NODE_TM        {\r
17178                 *NODE_NAME      "mat12model0surf385"\r
17179                 *INHERIT_POS    0       0       0\r
17180                 *INHERIT_ROT    0       0       0\r
17181                 *INHERIT_SCL    0       0       0\r
17182                 *TM_ROW0        1.0     0       0\r
17183                 *TM_ROW1        0       1.0     0\r
17184                 *TM_ROW2        0       0       1.0\r
17185                 *TM_ROW3        0       0       0\r
17186                 *TM_POS 0.000000        0.000000        0.000000\r
17187         }\r
17188         *MESH   {\r
17189                 *TIMEVALUE      0\r
17190                 *MESH_NUMVERTEX 4\r
17191                 *MESH_NUMFACES  2\r
17192                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17193                 *MESH_VERTEX_LIST       {\r
17194                         *MESH_VERTEX    0       80.000000       -26.000000      10.000000\r
17195                         *MESH_VERTEX    1       80.000000       -40.000000      10.000000\r
17196                         *MESH_VERTEX    2       72.000000       -40.000000      10.000000\r
17197                         *MESH_VERTEX    3       72.000000       -26.000000      10.000000\r
17198                 }\r
17199                 *MESH_NORMALS   {\r
17200                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
17201                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
17202                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
17203                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
17204                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
17205                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
17206                 }\r
17207                 *MESH_FACE_LIST {\r
17208                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17209                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17210                 }\r
17211                 *MESH_NUMTVERTEX        4\r
17212                 *MESH_TVERTLIST {\r
17213                         *MESH_TVERT     0       0.000000        0.125000        1.000000\r
17214                         *MESH_TVERT     1       0.000000        0.234375        1.000000\r
17215                         *MESH_TVERT     2       0.062500        0.234375        1.000000\r
17216                         *MESH_TVERT     3       0.062500        0.125000        1.000000\r
17217                 }\r
17218                 *MESH_NUMTVFACES        2\r
17219                 *MESH_TFACELIST {\r
17220                         *MESH_TFACE     0       0       2       1\r
17221                         *MESH_TFACE     1       0       3       2\r
17222                 }\r
17223         }\r
17224         *PROP_MOTIONBLUR        0\r
17225         *PROP_CASTSHADOW        1\r
17226         *PROP_RECVSHADOW        1\r
17227         *MATERIAL_REF   12\r
17228 }\r
17229 *GEOMOBJECT     {\r
17230         *NODE_NAME      "mat12model0surf386"\r
17231         *NODE_TM        {\r
17232                 *NODE_NAME      "mat12model0surf386"\r
17233                 *INHERIT_POS    0       0       0\r
17234                 *INHERIT_ROT    0       0       0\r
17235                 *INHERIT_SCL    0       0       0\r
17236                 *TM_ROW0        1.0     0       0\r
17237                 *TM_ROW1        0       1.0     0\r
17238                 *TM_ROW2        0       0       1.0\r
17239                 *TM_ROW3        0       0       0\r
17240                 *TM_POS 0.000000        0.000000        0.000000\r
17241         }\r
17242         *MESH   {\r
17243                 *TIMEVALUE      0\r
17244                 *MESH_NUMVERTEX 4\r
17245                 *MESH_NUMFACES  2\r
17246                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17247                 *MESH_VERTEX_LIST       {\r
17248                         *MESH_VERTEX    0       80.000000       -40.000000      8.000000\r
17249                         *MESH_VERTEX    1       72.000000       -40.000000      8.000000\r
17250                         *MESH_VERTEX    2       72.000000       -40.000000      10.000000\r
17251                         *MESH_VERTEX    3       80.000000       -40.000000      10.000000\r
17252                 }\r
17253                 *MESH_NORMALS   {\r
17254                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
17255                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
17256                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
17257                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
17258                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
17259                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
17260                 }\r
17261                 *MESH_FACE_LIST {\r
17262                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17263                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17264                 }\r
17265                 *MESH_NUMTVERTEX        4\r
17266                 *MESH_TVERTLIST {\r
17267                         *MESH_TVERT     0       0.000000        0.250000        1.000000\r
17268                         *MESH_TVERT     1       0.062500        0.250000        1.000000\r
17269                         *MESH_TVERT     2       0.062500        0.234375        1.000000\r
17270                         *MESH_TVERT     3       0.000000        0.234375        1.000000\r
17271                 }\r
17272                 *MESH_NUMTVFACES        2\r
17273                 *MESH_TFACELIST {\r
17274                         *MESH_TFACE     0       0       2       1\r
17275                         *MESH_TFACE     1       0       3       2\r
17276                 }\r
17277         }\r
17278         *PROP_MOTIONBLUR        0\r
17279         *PROP_CASTSHADOW        1\r
17280         *PROP_RECVSHADOW        1\r
17281         *MATERIAL_REF   12\r
17282 }\r
17283 *GEOMOBJECT     {\r
17284         *NODE_NAME      "mat12model0surf387"\r
17285         *NODE_TM        {\r
17286                 *NODE_NAME      "mat12model0surf387"\r
17287                 *INHERIT_POS    0       0       0\r
17288                 *INHERIT_ROT    0       0       0\r
17289                 *INHERIT_SCL    0       0       0\r
17290                 *TM_ROW0        1.0     0       0\r
17291                 *TM_ROW1        0       1.0     0\r
17292                 *TM_ROW2        0       0       1.0\r
17293                 *TM_ROW3        0       0       0\r
17294                 *TM_POS 0.000000        0.000000        0.000000\r
17295         }\r
17296         *MESH   {\r
17297                 *TIMEVALUE      0\r
17298                 *MESH_NUMVERTEX 6\r
17299                 *MESH_NUMFACES  4\r
17300                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17301                 *MESH_VERTEX_LIST       {\r
17302                         *MESH_VERTEX    0       72.000000       0.000000        64.000000\r
17303                         *MESH_VERTEX    1       72.000000       0.000000        76.000000\r
17304                         *MESH_VERTEX    2       70.000000       6.000000        76.000000\r
17305                         *MESH_VERTEX    3       70.000000       6.000000        64.000000\r
17306                         *MESH_VERTEX    4       70.000000       -6.000000       76.000000\r
17307                         *MESH_VERTEX    5       70.000000       -6.000000       64.000000\r
17308                 }\r
17309                 *MESH_NORMALS   {\r
17310                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
17311                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
17312                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
17313                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
17314                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
17315                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
17316                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
17317                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
17318                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
17319                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
17320                 }\r
17321                 *MESH_FACE_LIST {\r
17322                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17323                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17324                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17325                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17326                 }\r
17327                 *MESH_NUMTVERTEX        6\r
17328                 *MESH_TVERTLIST {\r
17329                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
17330                         *MESH_TVERT     1       0.250000        0.093750        1.000000\r
17331                         *MESH_TVERT     2       0.312500        0.093750        1.000000\r
17332                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
17333                         *MESH_TVERT     4       0.187500        0.093750        1.000000\r
17334                         *MESH_TVERT     5       0.187500        0.000000        1.000000\r
17335                 }\r
17336                 *MESH_NUMTVFACES        4\r
17337                 *MESH_TFACELIST {\r
17338                         *MESH_TFACE     0       0       2       1\r
17339                         *MESH_TFACE     1       0       3       2\r
17340                         *MESH_TFACE     2       4       0       1\r
17341                         *MESH_TFACE     3       4       5       0\r
17342                 }\r
17343         }\r
17344         *PROP_MOTIONBLUR        0\r
17345         *PROP_CASTSHADOW        1\r
17346         *PROP_RECVSHADOW        1\r
17347         *MATERIAL_REF   12\r
17348 }\r
17349 *GEOMOBJECT     {\r
17350         *NODE_NAME      "mat12model0surf388"\r
17351         *NODE_TM        {\r
17352                 *NODE_NAME      "mat12model0surf388"\r
17353                 *INHERIT_POS    0       0       0\r
17354                 *INHERIT_ROT    0       0       0\r
17355                 *INHERIT_SCL    0       0       0\r
17356                 *TM_ROW0        1.0     0       0\r
17357                 *TM_ROW1        0       1.0     0\r
17358                 *TM_ROW2        0       0       1.0\r
17359                 *TM_ROW3        0       0       0\r
17360                 *TM_POS 0.000000        0.000000        0.000000\r
17361         }\r
17362         *MESH   {\r
17363                 *TIMEVALUE      0\r
17364                 *MESH_NUMVERTEX 4\r
17365                 *MESH_NUMFACES  2\r
17366                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17367                 *MESH_VERTEX_LIST       {\r
17368                         *MESH_VERTEX    0       70.000000       -32.000000      34.000000\r
17369                         *MESH_VERTEX    1       70.000000       -40.000000      34.000000\r
17370                         *MESH_VERTEX    2       70.000000       -40.000000      62.000000\r
17371                         *MESH_VERTEX    3       70.000000       -32.000000      62.000000\r
17372                 }\r
17373                 *MESH_NORMALS   {\r
17374                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
17375                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
17376                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
17377                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
17378                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
17379                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
17380                 }\r
17381                 *MESH_FACE_LIST {\r
17382                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17383                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17384                 }\r
17385                 *MESH_NUMTVERTEX        4\r
17386                 *MESH_TVERTLIST {\r
17387                         *MESH_TVERT     0       0.562500        0.000000        1.000000\r
17388                         *MESH_TVERT     1       0.562500        0.062500        1.000000\r
17389                         *MESH_TVERT     2       0.781250        0.062500        1.000000\r
17390                         *MESH_TVERT     3       0.781250        0.000000        1.000000\r
17391                 }\r
17392                 *MESH_NUMTVFACES        2\r
17393                 *MESH_TFACELIST {\r
17394                         *MESH_TFACE     0       0       2       1\r
17395                         *MESH_TFACE     1       0       3       2\r
17396                 }\r
17397         }\r
17398         *PROP_MOTIONBLUR        0\r
17399         *PROP_CASTSHADOW        1\r
17400         *PROP_RECVSHADOW        1\r
17401         *MATERIAL_REF   12\r
17402 }\r
17403 *GEOMOBJECT     {\r
17404         *NODE_NAME      "mat12model0surf389"\r
17405         *NODE_TM        {\r
17406                 *NODE_NAME      "mat12model0surf389"\r
17407                 *INHERIT_POS    0       0       0\r
17408                 *INHERIT_ROT    0       0       0\r
17409                 *INHERIT_SCL    0       0       0\r
17410                 *TM_ROW0        1.0     0       0\r
17411                 *TM_ROW1        0       1.0     0\r
17412                 *TM_ROW2        0       0       1.0\r
17413                 *TM_ROW3        0       0       0\r
17414                 *TM_POS 0.000000        0.000000        0.000000\r
17415         }\r
17416         *MESH   {\r
17417                 *TIMEVALUE      0\r
17418                 *MESH_NUMVERTEX 4\r
17419                 *MESH_NUMFACES  2\r
17420                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17421                 *MESH_VERTEX_LIST       {\r
17422                         *MESH_VERTEX    0       68.000000       56.000000       8.000000\r
17423                         *MESH_VERTEX    1       84.000000       56.000000       8.000000\r
17424                         *MESH_VERTEX    2       84.000000       -56.000000      8.000000\r
17425                         *MESH_VERTEX    3       68.000000       -56.000000      8.000000\r
17426                 }\r
17427                 *MESH_NORMALS   {\r
17428                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
17429                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
17430                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
17431                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
17432                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
17433                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
17434                 }\r
17435                 *MESH_FACE_LIST {\r
17436                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17437                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17438                 }\r
17439                 *MESH_NUMTVERTEX        4\r
17440                 *MESH_TVERTLIST {\r
17441                         *MESH_TVERT     0       0.062500        0.875000        1.000000\r
17442                         *MESH_TVERT     1       0.187500        0.875000        1.000000\r
17443                         *MESH_TVERT     2       0.187500        0.000000        1.000000\r
17444                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
17445                 }\r
17446                 *MESH_NUMTVFACES        2\r
17447                 *MESH_TFACELIST {\r
17448                         *MESH_TFACE     0       0       2       1\r
17449                         *MESH_TFACE     1       0       3       2\r
17450                 }\r
17451         }\r
17452         *PROP_MOTIONBLUR        0\r
17453         *PROP_CASTSHADOW        1\r
17454         *PROP_RECVSHADOW        1\r
17455         *MATERIAL_REF   12\r
17456 }\r
17457 *GEOMOBJECT     {\r
17458         *NODE_NAME      "mat12model0surf390"\r
17459         *NODE_TM        {\r
17460                 *NODE_NAME      "mat12model0surf390"\r
17461                 *INHERIT_POS    0       0       0\r
17462                 *INHERIT_ROT    0       0       0\r
17463                 *INHERIT_SCL    0       0       0\r
17464                 *TM_ROW0        1.0     0       0\r
17465                 *TM_ROW1        0       1.0     0\r
17466                 *TM_ROW2        0       0       1.0\r
17467                 *TM_ROW3        0       0       0\r
17468                 *TM_POS 0.000000        0.000000        0.000000\r
17469         }\r
17470         *MESH   {\r
17471                 *TIMEVALUE      0\r
17472                 *MESH_NUMVERTEX 4\r
17473                 *MESH_NUMFACES  2\r
17474                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17475                 *MESH_VERTEX_LIST       {\r
17476                         *MESH_VERTEX    0       68.000000       -56.000000      0.000000\r
17477                         *MESH_VERTEX    1       68.000000       56.000000       0.000000\r
17478                         *MESH_VERTEX    2       68.000000       56.000000       8.000000\r
17479                         *MESH_VERTEX    3       68.000000       -56.000000      8.000000\r
17480                 }\r
17481                 *MESH_NORMALS   {\r
17482                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
17483                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
17484                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
17485                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
17486                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
17487                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
17488                 }\r
17489                 *MESH_FACE_LIST {\r
17490                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17491                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17492                 }\r
17493                 *MESH_NUMTVERTEX        4\r
17494                 *MESH_TVERTLIST {\r
17495                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
17496                         *MESH_TVERT     1       0.000000        0.875000        1.000000\r
17497                         *MESH_TVERT     2       0.062500        0.875000        1.000000\r
17498                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
17499                 }\r
17500                 *MESH_NUMTVFACES        2\r
17501                 *MESH_TFACELIST {\r
17502                         *MESH_TFACE     0       0       2       1\r
17503                         *MESH_TFACE     1       0       3       2\r
17504                 }\r
17505         }\r
17506         *PROP_MOTIONBLUR        0\r
17507         *PROP_CASTSHADOW        1\r
17508         *PROP_RECVSHADOW        1\r
17509         *MATERIAL_REF   12\r
17510 }\r
17511 *GEOMOBJECT     {\r
17512         *NODE_NAME      "mat12model0surf391"\r
17513         *NODE_TM        {\r
17514                 *NODE_NAME      "mat12model0surf391"\r
17515                 *INHERIT_POS    0       0       0\r
17516                 *INHERIT_ROT    0       0       0\r
17517                 *INHERIT_SCL    0       0       0\r
17518                 *TM_ROW0        1.0     0       0\r
17519                 *TM_ROW1        0       1.0     0\r
17520                 *TM_ROW2        0       0       1.0\r
17521                 *TM_ROW3        0       0       0\r
17522                 *TM_POS 0.000000        0.000000        0.000000\r
17523         }\r
17524         *MESH   {\r
17525                 *TIMEVALUE      0\r
17526                 *MESH_NUMVERTEX 6\r
17527                 *MESH_NUMFACES  4\r
17528                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17529                 *MESH_VERTEX_LIST       {\r
17530                         *MESH_VERTEX    0       65.500000       -12.000000      57.500000\r
17531                         *MESH_VERTEX    1       66.000000       -12.000000      56.000000\r
17532                         *MESH_VERTEX    2       66.000000       -28.000000      56.000000\r
17533                         *MESH_VERTEX    3       65.500000       -28.000000      57.500000\r
17534                         *MESH_VERTEX    4       65.500000       -12.000000      54.500000\r
17535                         *MESH_VERTEX    5       65.500000       -28.000000      54.500000\r
17536                 }\r
17537                 *MESH_NORMALS   {\r
17538                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
17539                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
17540                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
17541                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
17542                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
17543                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
17544                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
17545                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
17546                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        -0.707107\r
17547                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        -0.707107\r
17548                 }\r
17549                 *MESH_FACE_LIST {\r
17550                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17551                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17552                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17553                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17554                 }\r
17555                 *MESH_NUMTVERTEX        6\r
17556                 *MESH_TVERTLIST {\r
17557                         *MESH_TVERT     0       0.046875        0.125000        1.000000\r
17558                         *MESH_TVERT     1       0.062500        0.125000        1.000000\r
17559                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
17560                         *MESH_TVERT     3       0.046875        0.000000        1.000000\r
17561                         *MESH_TVERT     4       0.078125        0.125000        1.000000\r
17562                         *MESH_TVERT     5       0.078125        0.000000        1.000000\r
17563                 }\r
17564                 *MESH_NUMTVFACES        4\r
17565                 *MESH_TFACELIST {\r
17566                         *MESH_TFACE     0       0       2       1\r
17567                         *MESH_TFACE     1       0       3       2\r
17568                         *MESH_TFACE     2       2       4       1\r
17569                         *MESH_TFACE     3       2       5       4\r
17570                 }\r
17571         }\r
17572         *PROP_MOTIONBLUR        0\r
17573         *PROP_CASTSHADOW        1\r
17574         *PROP_RECVSHADOW        1\r
17575         *MATERIAL_REF   12\r
17576 }\r
17577 *GEOMOBJECT     {\r
17578         *NODE_NAME      "mat12model0surf392"\r
17579         *NODE_TM        {\r
17580                 *NODE_NAME      "mat12model0surf392"\r
17581                 *INHERIT_POS    0       0       0\r
17582                 *INHERIT_ROT    0       0       0\r
17583                 *INHERIT_SCL    0       0       0\r
17584                 *TM_ROW0        1.0     0       0\r
17585                 *TM_ROW1        0       1.0     0\r
17586                 *TM_ROW2        0       0       1.0\r
17587                 *TM_ROW3        0       0       0\r
17588                 *TM_POS 0.000000        0.000000        0.000000\r
17589         }\r
17590         *MESH   {\r
17591                 *TIMEVALUE      0\r
17592                 *MESH_NUMVERTEX 6\r
17593                 *MESH_NUMFACES  4\r
17594                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17595                 *MESH_VERTEX_LIST       {\r
17596                         *MESH_VERTEX    0       65.500000       -12.000000      41.500000\r
17597                         *MESH_VERTEX    1       66.000000       -12.000000      40.000000\r
17598                         *MESH_VERTEX    2       66.000000       -28.000000      40.000000\r
17599                         *MESH_VERTEX    3       65.500000       -28.000000      41.500000\r
17600                         *MESH_VERTEX    4       65.500000       -12.000000      38.500000\r
17601                         *MESH_VERTEX    5       65.500000       -28.000000      38.500000\r
17602                 }\r
17603                 *MESH_NORMALS   {\r
17604                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
17605                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
17606                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
17607                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
17608                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
17609                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
17610                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
17611                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
17612                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        -0.707107\r
17613                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        -0.707107\r
17614                 }\r
17615                 *MESH_FACE_LIST {\r
17616                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17617                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17618                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17619                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17620                 }\r
17621                 *MESH_NUMTVERTEX        6\r
17622                 *MESH_TVERTLIST {\r
17623                         *MESH_TVERT     0       0.046875        0.125000        1.000000\r
17624                         *MESH_TVERT     1       0.062500        0.125000        1.000000\r
17625                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
17626                         *MESH_TVERT     3       0.046875        0.000000        1.000000\r
17627                         *MESH_TVERT     4       0.078125        0.125000        1.000000\r
17628                         *MESH_TVERT     5       0.078125        0.000000        1.000000\r
17629                 }\r
17630                 *MESH_NUMTVFACES        4\r
17631                 *MESH_TFACELIST {\r
17632                         *MESH_TFACE     0       0       2       1\r
17633                         *MESH_TFACE     1       0       3       2\r
17634                         *MESH_TFACE     2       2       4       1\r
17635                         *MESH_TFACE     3       2       5       4\r
17636                 }\r
17637         }\r
17638         *PROP_MOTIONBLUR        0\r
17639         *PROP_CASTSHADOW        1\r
17640         *PROP_RECVSHADOW        1\r
17641         *MATERIAL_REF   12\r
17642 }\r
17643 *GEOMOBJECT     {\r
17644         *NODE_NAME      "mat12model0surf393"\r
17645         *NODE_TM        {\r
17646                 *NODE_NAME      "mat12model0surf393"\r
17647                 *INHERIT_POS    0       0       0\r
17648                 *INHERIT_ROT    0       0       0\r
17649                 *INHERIT_SCL    0       0       0\r
17650                 *TM_ROW0        1.0     0       0\r
17651                 *TM_ROW1        0       1.0     0\r
17652                 *TM_ROW2        0       0       1.0\r
17653                 *TM_ROW3        0       0       0\r
17654                 *TM_POS 0.000000        0.000000        0.000000\r
17655         }\r
17656         *MESH   {\r
17657                 *TIMEVALUE      0\r
17658                 *MESH_NUMVERTEX 6\r
17659                 *MESH_NUMFACES  4\r
17660                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17661                 *MESH_VERTEX_LIST       {\r
17662                         *MESH_VERTEX    0       76.000000       12.000000       90.000000\r
17663                         *MESH_VERTEX    1       64.000000       16.000000       90.000000\r
17664                         *MESH_VERTEX    2       64.000000       16.000000       88.000000\r
17665                         *MESH_VERTEX    3       76.000000       12.000000       88.000000\r
17666                         *MESH_VERTEX    4       52.000000       12.000000       90.000000\r
17667                         *MESH_VERTEX    5       52.000000       12.000000       88.000000\r
17668                 }\r
17669                 *MESH_NORMALS   {\r
17670                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
17671                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
17672                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
17673                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
17674                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
17675                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
17676                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
17677                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
17678                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
17679                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
17680                 }\r
17681                 *MESH_FACE_LIST {\r
17682                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17683                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17684                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17685                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17686                 }\r
17687                 *MESH_NUMTVERTEX        6\r
17688                 *MESH_TVERTLIST {\r
17689                         *MESH_TVERT     0       0.625000        0.015625        1.000000\r
17690                         *MESH_TVERT     1       0.750000        0.015625        1.000000\r
17691                         *MESH_TVERT     2       0.750000        0.000000        1.000000\r
17692                         *MESH_TVERT     3       0.625000        0.000000        1.000000\r
17693                         *MESH_TVERT     4       0.875000        0.015625        1.000000\r
17694                         *MESH_TVERT     5       0.875000        0.000000        1.000000\r
17695                 }\r
17696                 *MESH_NUMTVFACES        4\r
17697                 *MESH_TFACELIST {\r
17698                         *MESH_TFACE     0       0       2       1\r
17699                         *MESH_TFACE     1       0       3       2\r
17700                         *MESH_TFACE     2       2       4       1\r
17701                         *MESH_TFACE     3       2       5       4\r
17702                 }\r
17703         }\r
17704         *PROP_MOTIONBLUR        0\r
17705         *PROP_CASTSHADOW        1\r
17706         *PROP_RECVSHADOW        1\r
17707         *MATERIAL_REF   12\r
17708 }\r
17709 *GEOMOBJECT     {\r
17710         *NODE_NAME      "mat12model0surf394"\r
17711         *NODE_TM        {\r
17712                 *NODE_NAME      "mat12model0surf394"\r
17713                 *INHERIT_POS    0       0       0\r
17714                 *INHERIT_ROT    0       0       0\r
17715                 *INHERIT_SCL    0       0       0\r
17716                 *TM_ROW0        1.0     0       0\r
17717                 *TM_ROW1        0       1.0     0\r
17718                 *TM_ROW2        0       0       1.0\r
17719                 *TM_ROW3        0       0       0\r
17720                 *TM_POS 0.000000        0.000000        0.000000\r
17721         }\r
17722         *MESH   {\r
17723                 *TIMEVALUE      0\r
17724                 *MESH_NUMVERTEX 6\r
17725                 *MESH_NUMFACES  4\r
17726                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17727                 *MESH_VERTEX_LIST       {\r
17728                         *MESH_VERTEX    0       70.000000       6.000000        76.000000\r
17729                         *MESH_VERTEX    1       64.000000       8.000000        76.000000\r
17730                         *MESH_VERTEX    2       64.000000       8.000000        64.000000\r
17731                         *MESH_VERTEX    3       70.000000       6.000000        64.000000\r
17732                         *MESH_VERTEX    4       58.000000       6.000000        76.000000\r
17733                         *MESH_VERTEX    5       58.000000       6.000000        64.000000\r
17734                 }\r
17735                 *MESH_NORMALS   {\r
17736                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
17737                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
17738                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
17739                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
17740                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
17741                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
17742                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
17743                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
17744                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
17745                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
17746                 }\r
17747                 *MESH_FACE_LIST {\r
17748                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17749                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17750                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17751                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17752                 }\r
17753                 *MESH_NUMTVERTEX        6\r
17754                 *MESH_TVERTLIST {\r
17755                         *MESH_TVERT     0       0.312500        0.093750        1.000000\r
17756                         *MESH_TVERT     1       0.375000        0.093750        1.000000\r
17757                         *MESH_TVERT     2       0.375000        0.000000        1.000000\r
17758                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
17759                         *MESH_TVERT     4       0.437500        0.093750        1.000000\r
17760                         *MESH_TVERT     5       0.437500        0.000000        1.000000\r
17761                 }\r
17762                 *MESH_NUMTVFACES        4\r
17763                 *MESH_TFACELIST {\r
17764                         *MESH_TFACE     0       0       2       1\r
17765                         *MESH_TFACE     1       0       3       2\r
17766                         *MESH_TFACE     2       2       4       1\r
17767                         *MESH_TFACE     3       2       5       4\r
17768                 }\r
17769         }\r
17770         *PROP_MOTIONBLUR        0\r
17771         *PROP_CASTSHADOW        1\r
17772         *PROP_RECVSHADOW        1\r
17773         *MATERIAL_REF   12\r
17774 }\r
17775 *GEOMOBJECT     {\r
17776         *NODE_NAME      "mat12model0surf395"\r
17777         *NODE_TM        {\r
17778                 *NODE_NAME      "mat12model0surf395"\r
17779                 *INHERIT_POS    0       0       0\r
17780                 *INHERIT_ROT    0       0       0\r
17781                 *INHERIT_SCL    0       0       0\r
17782                 *TM_ROW0        1.0     0       0\r
17783                 *TM_ROW1        0       1.0     0\r
17784                 *TM_ROW2        0       0       1.0\r
17785                 *TM_ROW3        0       0       0\r
17786                 *TM_POS 0.000000        0.000000        0.000000\r
17787         }\r
17788         *MESH   {\r
17789                 *TIMEVALUE      0\r
17790                 *MESH_NUMVERTEX 6\r
17791                 *MESH_NUMFACES  4\r
17792                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17793                 *MESH_VERTEX_LIST       {\r
17794                         *MESH_VERTEX    0       64.000000       -8.000000       64.000000\r
17795                         *MESH_VERTEX    1       64.000000       -8.000000       76.000000\r
17796                         *MESH_VERTEX    2       70.000000       -6.000000       76.000000\r
17797                         *MESH_VERTEX    3       70.000000       -6.000000       64.000000\r
17798                         *MESH_VERTEX    4       58.000000       -6.000000       76.000000\r
17799                         *MESH_VERTEX    5       58.000000       -6.000000       64.000000\r
17800                 }\r
17801                 *MESH_NORMALS   {\r
17802                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
17803                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
17804                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
17805                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
17806                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
17807                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
17808                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
17809                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
17810                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
17811                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
17812                 }\r
17813                 *MESH_FACE_LIST {\r
17814                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17815                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17816                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17817                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17818                 }\r
17819                 *MESH_NUMTVERTEX        6\r
17820                 *MESH_TVERTLIST {\r
17821                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
17822                         *MESH_TVERT     1       0.125000        0.093750        1.000000\r
17823                         *MESH_TVERT     2       0.187500        0.093750        1.000000\r
17824                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
17825                         *MESH_TVERT     4       0.062500        0.093750        1.000000\r
17826                         *MESH_TVERT     5       0.062500        0.000000        1.000000\r
17827                 }\r
17828                 *MESH_NUMTVFACES        4\r
17829                 *MESH_TFACELIST {\r
17830                         *MESH_TFACE     0       0       2       1\r
17831                         *MESH_TFACE     1       0       3       2\r
17832                         *MESH_TFACE     2       4       0       1\r
17833                         *MESH_TFACE     3       4       5       0\r
17834                 }\r
17835         }\r
17836         *PROP_MOTIONBLUR        0\r
17837         *PROP_CASTSHADOW        1\r
17838         *PROP_RECVSHADOW        1\r
17839         *MATERIAL_REF   12\r
17840 }\r
17841 *GEOMOBJECT     {\r
17842         *NODE_NAME      "mat12model0surf396"\r
17843         *NODE_TM        {\r
17844                 *NODE_NAME      "mat12model0surf396"\r
17845                 *INHERIT_POS    0       0       0\r
17846                 *INHERIT_ROT    0       0       0\r
17847                 *INHERIT_SCL    0       0       0\r
17848                 *TM_ROW0        1.0     0       0\r
17849                 *TM_ROW1        0       1.0     0\r
17850                 *TM_ROW2        0       0       1.0\r
17851                 *TM_ROW3        0       0       0\r
17852                 *TM_POS 0.000000        0.000000        0.000000\r
17853         }\r
17854         *MESH   {\r
17855                 *TIMEVALUE      0\r
17856                 *MESH_NUMVERTEX 6\r
17857                 *MESH_NUMFACES  4\r
17858                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17859                 *MESH_VERTEX_LIST       {\r
17860                         *MESH_VERTEX    0       64.000000       -16.000002      88.000000\r
17861                         *MESH_VERTEX    1       64.000000       -16.000002      90.000000\r
17862                         *MESH_VERTEX    2       76.000000       -12.000001      90.000000\r
17863                         *MESH_VERTEX    3       76.000000       -12.000001      88.000000\r
17864                         *MESH_VERTEX    4       52.000000       -12.000001      90.000000\r
17865                         *MESH_VERTEX    5       52.000000       -12.000001      88.000000\r
17866                 }\r
17867                 *MESH_NORMALS   {\r
17868                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
17869                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
17870                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
17871                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
17872                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
17873                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
17874                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
17875                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
17876                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
17877                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
17878                 }\r
17879                 *MESH_FACE_LIST {\r
17880                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17881                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17882                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17883                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17884                 }\r
17885                 *MESH_NUMTVERTEX        6\r
17886                 *MESH_TVERTLIST {\r
17887                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
17888                         *MESH_TVERT     1       0.250000        0.015625        1.000000\r
17889                         *MESH_TVERT     2       0.375000        0.015625        1.000000\r
17890                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
17891                         *MESH_TVERT     4       0.125000        0.015625        1.000000\r
17892                         *MESH_TVERT     5       0.125000        0.000000        1.000000\r
17893                 }\r
17894                 *MESH_NUMTVFACES        4\r
17895                 *MESH_TFACELIST {\r
17896                         *MESH_TFACE     0       0       2       1\r
17897                         *MESH_TFACE     1       0       3       2\r
17898                         *MESH_TFACE     2       4       0       1\r
17899                         *MESH_TFACE     3       4       5       0\r
17900                 }\r
17901         }\r
17902         *PROP_MOTIONBLUR        0\r
17903         *PROP_CASTSHADOW        1\r
17904         *PROP_RECVSHADOW        1\r
17905         *MATERIAL_REF   12\r
17906 }\r
17907 *GEOMOBJECT     {\r
17908         *NODE_NAME      "mat12model0surf397"\r
17909         *NODE_TM        {\r
17910                 *NODE_NAME      "mat12model0surf397"\r
17911                 *INHERIT_POS    0       0       0\r
17912                 *INHERIT_ROT    0       0       0\r
17913                 *INHERIT_SCL    0       0       0\r
17914                 *TM_ROW0        1.0     0       0\r
17915                 *TM_ROW1        0       1.0     0\r
17916                 *TM_ROW2        0       0       1.0\r
17917                 *TM_ROW3        0       0       0\r
17918                 *TM_POS 0.000000        0.000000        0.000000\r
17919         }\r
17920         *MESH   {\r
17921                 *TIMEVALUE      0\r
17922                 *MESH_NUMVERTEX 6\r
17923                 *MESH_NUMFACES  4\r
17924                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17925                 *MESH_VERTEX_LIST       {\r
17926                         *MESH_VERTEX    0       64.000000       -28.000000      58.000000\r
17927                         *MESH_VERTEX    1       64.000000       -12.000000      58.000000\r
17928                         *MESH_VERTEX    2       65.500000       -12.000000      57.500000\r
17929                         *MESH_VERTEX    3       65.500000       -28.000000      57.500000\r
17930                         *MESH_VERTEX    4       62.500000       -12.000000      57.500000\r
17931                         *MESH_VERTEX    5       62.500000       -28.000000      57.500000\r
17932                 }\r
17933                 *MESH_NORMALS   {\r
17934                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
17935                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
17936                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
17937                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
17938                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
17939                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
17940                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
17941                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
17942                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        0.707107\r
17943                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        0.707107\r
17944                 }\r
17945                 *MESH_FACE_LIST {\r
17946                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17947                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17948                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17949                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
17950                 }\r
17951                 *MESH_NUMTVERTEX        6\r
17952                 *MESH_TVERTLIST {\r
17953                         *MESH_TVERT     0       0.031250        0.000000        1.000000\r
17954                         *MESH_TVERT     1       0.031250        0.125000        1.000000\r
17955                         *MESH_TVERT     2       0.046875        0.125000        1.000000\r
17956                         *MESH_TVERT     3       0.046875        0.000000        1.000000\r
17957                         *MESH_TVERT     4       0.015625        0.125000        1.000000\r
17958                         *MESH_TVERT     5       0.015625        0.000000        1.000000\r
17959                 }\r
17960                 *MESH_NUMTVFACES        4\r
17961                 *MESH_TFACELIST {\r
17962                         *MESH_TFACE     0       0       2       1\r
17963                         *MESH_TFACE     1       0       3       2\r
17964                         *MESH_TFACE     2       4       0       1\r
17965                         *MESH_TFACE     3       4       5       0\r
17966                 }\r
17967         }\r
17968         *PROP_MOTIONBLUR        0\r
17969         *PROP_CASTSHADOW        1\r
17970         *PROP_RECVSHADOW        1\r
17971         *MATERIAL_REF   12\r
17972 }\r
17973 *GEOMOBJECT     {\r
17974         *NODE_NAME      "mat12model0surf398"\r
17975         *NODE_TM        {\r
17976                 *NODE_NAME      "mat12model0surf398"\r
17977                 *INHERIT_POS    0       0       0\r
17978                 *INHERIT_ROT    0       0       0\r
17979                 *INHERIT_SCL    0       0       0\r
17980                 *TM_ROW0        1.0     0       0\r
17981                 *TM_ROW1        0       1.0     0\r
17982                 *TM_ROW2        0       0       1.0\r
17983                 *TM_ROW3        0       0       0\r
17984                 *TM_POS 0.000000        0.000000        0.000000\r
17985         }\r
17986         *MESH   {\r
17987                 *TIMEVALUE      0\r
17988                 *MESH_NUMVERTEX 6\r
17989                 *MESH_NUMFACES  4\r
17990                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
17991                 *MESH_VERTEX_LIST       {\r
17992                         *MESH_VERTEX    0       65.500000       -12.000000      54.500000\r
17993                         *MESH_VERTEX    1       64.000000       -12.000000      54.000000\r
17994                         *MESH_VERTEX    2       64.000000       -28.000000      54.000000\r
17995                         *MESH_VERTEX    3       65.500000       -28.000000      54.500000\r
17996                         *MESH_VERTEX    4       62.500000       -12.000000      54.500000\r
17997                         *MESH_VERTEX    5       62.500000       -28.000000      54.500000\r
17998                 }\r
17999                 *MESH_NORMALS   {\r
18000                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
18001                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
18002                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
18003                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
18004                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
18005                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
18006                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
18007                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
18008                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
18009                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
18010                 }\r
18011                 *MESH_FACE_LIST {\r
18012                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18013                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18014                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18015                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18016                 }\r
18017                 *MESH_NUMTVERTEX        6\r
18018                 *MESH_TVERTLIST {\r
18019                         *MESH_TVERT     0       0.078125        0.125000        1.000000\r
18020                         *MESH_TVERT     1       0.093750        0.125000        1.000000\r
18021                         *MESH_TVERT     2       0.093750        0.000000        1.000000\r
18022                         *MESH_TVERT     3       0.078125        0.000000        1.000000\r
18023                         *MESH_TVERT     4       0.109375        0.125000        1.000000\r
18024                         *MESH_TVERT     5       0.109375        0.000000        1.000000\r
18025                 }\r
18026                 *MESH_NUMTVFACES        4\r
18027                 *MESH_TFACELIST {\r
18028                         *MESH_TFACE     0       0       2       1\r
18029                         *MESH_TFACE     1       0       3       2\r
18030                         *MESH_TFACE     2       2       4       1\r
18031                         *MESH_TFACE     3       2       5       4\r
18032                 }\r
18033         }\r
18034         *PROP_MOTIONBLUR        0\r
18035         *PROP_CASTSHADOW        1\r
18036         *PROP_RECVSHADOW        1\r
18037         *MATERIAL_REF   12\r
18038 }\r
18039 *GEOMOBJECT     {\r
18040         *NODE_NAME      "mat12model0surf399"\r
18041         *NODE_TM        {\r
18042                 *NODE_NAME      "mat12model0surf399"\r
18043                 *INHERIT_POS    0       0       0\r
18044                 *INHERIT_ROT    0       0       0\r
18045                 *INHERIT_SCL    0       0       0\r
18046                 *TM_ROW0        1.0     0       0\r
18047                 *TM_ROW1        0       1.0     0\r
18048                 *TM_ROW2        0       0       1.0\r
18049                 *TM_ROW3        0       0       0\r
18050                 *TM_POS 0.000000        0.000000        0.000000\r
18051         }\r
18052         *MESH   {\r
18053                 *TIMEVALUE      0\r
18054                 *MESH_NUMVERTEX 6\r
18055                 *MESH_NUMFACES  4\r
18056                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18057                 *MESH_VERTEX_LIST       {\r
18058                         *MESH_VERTEX    0       64.000000       -28.000000      42.000000\r
18059                         *MESH_VERTEX    1       64.000000       -12.000000      42.000000\r
18060                         *MESH_VERTEX    2       65.500000       -12.000000      41.500000\r
18061                         *MESH_VERTEX    3       65.500000       -28.000000      41.500000\r
18062                         *MESH_VERTEX    4       62.500000       -12.000000      41.500000\r
18063                         *MESH_VERTEX    5       62.500000       -28.000000      41.500000\r
18064                 }\r
18065                 *MESH_NORMALS   {\r
18066                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
18067                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
18068                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
18069                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
18070                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
18071                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
18072                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
18073                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
18074                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        0.707107\r
18075                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        0.707107\r
18076                 }\r
18077                 *MESH_FACE_LIST {\r
18078                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18079                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18080                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18081                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18082                 }\r
18083                 *MESH_NUMTVERTEX        6\r
18084                 *MESH_TVERTLIST {\r
18085                         *MESH_TVERT     0       0.031250        0.000000        1.000000\r
18086                         *MESH_TVERT     1       0.031250        0.125000        1.000000\r
18087                         *MESH_TVERT     2       0.046875        0.125000        1.000000\r
18088                         *MESH_TVERT     3       0.046875        0.000000        1.000000\r
18089                         *MESH_TVERT     4       0.015625        0.125000        1.000000\r
18090                         *MESH_TVERT     5       0.015625        0.000000        1.000000\r
18091                 }\r
18092                 *MESH_NUMTVFACES        4\r
18093                 *MESH_TFACELIST {\r
18094                         *MESH_TFACE     0       0       2       1\r
18095                         *MESH_TFACE     1       0       3       2\r
18096                         *MESH_TFACE     2       4       0       1\r
18097                         *MESH_TFACE     3       4       5       0\r
18098                 }\r
18099         }\r
18100         *PROP_MOTIONBLUR        0\r
18101         *PROP_CASTSHADOW        1\r
18102         *PROP_RECVSHADOW        1\r
18103         *MATERIAL_REF   12\r
18104 }\r
18105 *GEOMOBJECT     {\r
18106         *NODE_NAME      "mat12model0surf400"\r
18107         *NODE_TM        {\r
18108                 *NODE_NAME      "mat12model0surf400"\r
18109                 *INHERIT_POS    0       0       0\r
18110                 *INHERIT_ROT    0       0       0\r
18111                 *INHERIT_SCL    0       0       0\r
18112                 *TM_ROW0        1.0     0       0\r
18113                 *TM_ROW1        0       1.0     0\r
18114                 *TM_ROW2        0       0       1.0\r
18115                 *TM_ROW3        0       0       0\r
18116                 *TM_POS 0.000000        0.000000        0.000000\r
18117         }\r
18118         *MESH   {\r
18119                 *TIMEVALUE      0\r
18120                 *MESH_NUMVERTEX 6\r
18121                 *MESH_NUMFACES  4\r
18122                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18123                 *MESH_VERTEX_LIST       {\r
18124                         *MESH_VERTEX    0       65.500000       -12.000000      38.500000\r
18125                         *MESH_VERTEX    1       64.000000       -12.000000      38.000000\r
18126                         *MESH_VERTEX    2       64.000000       -28.000000      38.000000\r
18127                         *MESH_VERTEX    3       65.500000       -28.000000      38.500000\r
18128                         *MESH_VERTEX    4       62.500000       -12.000000      38.500000\r
18129                         *MESH_VERTEX    5       62.500000       -28.000000      38.500000\r
18130                 }\r
18131                 *MESH_NORMALS   {\r
18132                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
18133                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
18134                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
18135                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
18136                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
18137                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
18138                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
18139                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
18140                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
18141                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
18142                 }\r
18143                 *MESH_FACE_LIST {\r
18144                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18145                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18146                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18147                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18148                 }\r
18149                 *MESH_NUMTVERTEX        6\r
18150                 *MESH_TVERTLIST {\r
18151                         *MESH_TVERT     0       0.078125        0.125000        1.000000\r
18152                         *MESH_TVERT     1       0.093750        0.125000        1.000000\r
18153                         *MESH_TVERT     2       0.093750        0.000000        1.000000\r
18154                         *MESH_TVERT     3       0.078125        0.000000        1.000000\r
18155                         *MESH_TVERT     4       0.109375        0.125000        1.000000\r
18156                         *MESH_TVERT     5       0.109375        0.000000        1.000000\r
18157                 }\r
18158                 *MESH_NUMTVFACES        4\r
18159                 *MESH_TFACELIST {\r
18160                         *MESH_TFACE     0       0       2       1\r
18161                         *MESH_TFACE     1       0       3       2\r
18162                         *MESH_TFACE     2       2       4       1\r
18163                         *MESH_TFACE     3       2       5       4\r
18164                 }\r
18165         }\r
18166         *PROP_MOTIONBLUR        0\r
18167         *PROP_CASTSHADOW        1\r
18168         *PROP_RECVSHADOW        1\r
18169         *MATERIAL_REF   12\r
18170 }\r
18171 *GEOMOBJECT     {\r
18172         *NODE_NAME      "mat12model0surf401"\r
18173         *NODE_TM        {\r
18174                 *NODE_NAME      "mat12model0surf401"\r
18175                 *INHERIT_POS    0       0       0\r
18176                 *INHERIT_ROT    0       0       0\r
18177                 *INHERIT_SCL    0       0       0\r
18178                 *TM_ROW0        1.0     0       0\r
18179                 *TM_ROW1        0       1.0     0\r
18180                 *TM_ROW2        0       0       1.0\r
18181                 *TM_ROW3        0       0       0\r
18182                 *TM_POS 0.000000        0.000000        0.000000\r
18183         }\r
18184         *MESH   {\r
18185                 *TIMEVALUE      0\r
18186                 *MESH_NUMVERTEX 8\r
18187                 *MESH_NUMFACES  4\r
18188                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18189                 *MESH_VERTEX_LIST       {\r
18190                         *MESH_VERTEX    0       62.000000       -28.000000      56.000000\r
18191                         *MESH_VERTEX    1       62.000000       -12.000000      56.000000\r
18192                         *MESH_VERTEX    2       62.500000       -12.000000      57.500000\r
18193                         *MESH_VERTEX    3       62.500000       -28.000000      57.500000\r
18194                         *MESH_VERTEX    4       62.500000       -12.000000      54.500000\r
18195                         *MESH_VERTEX    5       62.000000       -12.000000      56.000000\r
18196                         *MESH_VERTEX    6       62.000000       -28.000000      56.000000\r
18197                         *MESH_VERTEX    7       62.500000       -28.000000      54.500000\r
18198                 }\r
18199                 *MESH_NORMALS   {\r
18200                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
18201                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
18202                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
18203                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
18204                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
18205                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
18206                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
18207                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
18208                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
18209                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
18210                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
18211                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        -0.707107\r
18212                 }\r
18213                 *MESH_FACE_LIST {\r
18214                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18215                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18216                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18217                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18218                 }\r
18219                 *MESH_NUMTVERTEX        8\r
18220                 *MESH_TVERTLIST {\r
18221                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
18222                         *MESH_TVERT     1       0.000000        0.125000        1.000000\r
18223                         *MESH_TVERT     2       0.015625        0.125000        1.000000\r
18224                         *MESH_TVERT     3       0.015625        0.000000        1.000000\r
18225                         *MESH_TVERT     4       0.109375        0.125000        1.000000\r
18226                         *MESH_TVERT     5       0.125000        0.125000        1.000000\r
18227                         *MESH_TVERT     6       0.125000        0.000000        1.000000\r
18228                         *MESH_TVERT     7       0.109375        0.000000        1.000000\r
18229                 }\r
18230                 *MESH_NUMTVFACES        4\r
18231                 *MESH_TFACELIST {\r
18232                         *MESH_TFACE     0       0       2       1\r
18233                         *MESH_TFACE     1       0       3       2\r
18234                         *MESH_TFACE     2       4       6       5\r
18235                         *MESH_TFACE     3       4       7       6\r
18236                 }\r
18237         }\r
18238         *PROP_MOTIONBLUR        0\r
18239         *PROP_CASTSHADOW        1\r
18240         *PROP_RECVSHADOW        1\r
18241         *MATERIAL_REF   12\r
18242 }\r
18243 *GEOMOBJECT     {\r
18244         *NODE_NAME      "mat12model0surf402"\r
18245         *NODE_TM        {\r
18246                 *NODE_NAME      "mat12model0surf402"\r
18247                 *INHERIT_POS    0       0       0\r
18248                 *INHERIT_ROT    0       0       0\r
18249                 *INHERIT_SCL    0       0       0\r
18250                 *TM_ROW0        1.0     0       0\r
18251                 *TM_ROW1        0       1.0     0\r
18252                 *TM_ROW2        0       0       1.0\r
18253                 *TM_ROW3        0       0       0\r
18254                 *TM_POS 0.000000        0.000000        0.000000\r
18255         }\r
18256         *MESH   {\r
18257                 *TIMEVALUE      0\r
18258                 *MESH_NUMVERTEX 8\r
18259                 *MESH_NUMFACES  4\r
18260                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18261                 *MESH_VERTEX_LIST       {\r
18262                         *MESH_VERTEX    0       62.000000       -28.000000      40.000000\r
18263                         *MESH_VERTEX    1       62.000000       -12.000000      40.000000\r
18264                         *MESH_VERTEX    2       62.500000       -12.000000      41.500000\r
18265                         *MESH_VERTEX    3       62.500000       -28.000000      41.500000\r
18266                         *MESH_VERTEX    4       62.500000       -12.000000      38.500000\r
18267                         *MESH_VERTEX    5       62.000000       -12.000000      40.000000\r
18268                         *MESH_VERTEX    6       62.000000       -28.000000      40.000000\r
18269                         *MESH_VERTEX    7       62.500000       -28.000000      38.500000\r
18270                 }\r
18271                 *MESH_NORMALS   {\r
18272                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
18273                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
18274                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
18275                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
18276                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
18277                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
18278                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
18279                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
18280                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
18281                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
18282                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
18283                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        -0.707107\r
18284                 }\r
18285                 *MESH_FACE_LIST {\r
18286                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18287                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18288                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18289                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18290                 }\r
18291                 *MESH_NUMTVERTEX        8\r
18292                 *MESH_TVERTLIST {\r
18293                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
18294                         *MESH_TVERT     1       0.000000        0.125000        1.000000\r
18295                         *MESH_TVERT     2       0.015625        0.125000        1.000000\r
18296                         *MESH_TVERT     3       0.015625        0.000000        1.000000\r
18297                         *MESH_TVERT     4       0.109375        0.125000        1.000000\r
18298                         *MESH_TVERT     5       0.125000        0.125000        1.000000\r
18299                         *MESH_TVERT     6       0.125000        0.000000        1.000000\r
18300                         *MESH_TVERT     7       0.109375        0.000000        1.000000\r
18301                 }\r
18302                 *MESH_NUMTVFACES        4\r
18303                 *MESH_TFACELIST {\r
18304                         *MESH_TFACE     0       0       2       1\r
18305                         *MESH_TFACE     1       0       3       2\r
18306                         *MESH_TFACE     2       4       6       5\r
18307                         *MESH_TFACE     3       4       7       6\r
18308                 }\r
18309         }\r
18310         *PROP_MOTIONBLUR        0\r
18311         *PROP_CASTSHADOW        1\r
18312         *PROP_RECVSHADOW        1\r
18313         *MATERIAL_REF   12\r
18314 }\r
18315 *GEOMOBJECT     {\r
18316         *NODE_NAME      "mat12model0surf403"\r
18317         *NODE_TM        {\r
18318                 *NODE_NAME      "mat12model0surf403"\r
18319                 *INHERIT_POS    0       0       0\r
18320                 *INHERIT_ROT    0       0       0\r
18321                 *INHERIT_SCL    0       0       0\r
18322                 *TM_ROW0        1.0     0       0\r
18323                 *TM_ROW1        0       1.0     0\r
18324                 *TM_ROW2        0       0       1.0\r
18325                 *TM_ROW3        0       0       0\r
18326                 *TM_POS 0.000000        0.000000        0.000000\r
18327         }\r
18328         *MESH   {\r
18329                 *TIMEVALUE      0\r
18330                 *MESH_NUMVERTEX 8\r
18331                 *MESH_NUMFACES  4\r
18332                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18333                 *MESH_VERTEX_LIST       {\r
18334                         *MESH_VERTEX    0       58.000000       6.000000        76.000000\r
18335                         *MESH_VERTEX    1       56.000000       0.000000        76.000000\r
18336                         *MESH_VERTEX    2       56.000000       0.000000        64.000000\r
18337                         *MESH_VERTEX    3       58.000000       6.000000        64.000000\r
18338                         *MESH_VERTEX    4       56.000000       0.000000        64.000000\r
18339                         *MESH_VERTEX    5       56.000000       0.000000        76.000000\r
18340                         *MESH_VERTEX    6       58.000000       -6.000000       76.000000\r
18341                         *MESH_VERTEX    7       58.000000       -6.000000       64.000000\r
18342                 }\r
18343                 *MESH_NORMALS   {\r
18344                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
18345                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
18346                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
18347                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
18348                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
18349                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
18350                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
18351                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
18352                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
18353                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
18354                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
18355                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
18356                 }\r
18357                 *MESH_FACE_LIST {\r
18358                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18359                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18360                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18361                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18362                 }\r
18363                 *MESH_NUMTVERTEX        8\r
18364                 *MESH_TVERTLIST {\r
18365                         *MESH_TVERT     0       0.437500        0.093750        1.000000\r
18366                         *MESH_TVERT     1       0.500000        0.093750        1.000000\r
18367                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
18368                         *MESH_TVERT     3       0.437500        0.000000        1.000000\r
18369                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
18370                         *MESH_TVERT     5       0.000000        0.093750        1.000000\r
18371                         *MESH_TVERT     6       0.062500        0.093750        1.000000\r
18372                         *MESH_TVERT     7       0.062500        0.000000        1.000000\r
18373                 }\r
18374                 *MESH_NUMTVFACES        4\r
18375                 *MESH_TFACELIST {\r
18376                         *MESH_TFACE     0       0       2       1\r
18377                         *MESH_TFACE     1       0       3       2\r
18378                         *MESH_TFACE     2       4       6       5\r
18379                         *MESH_TFACE     3       4       7       6\r
18380                 }\r
18381         }\r
18382         *PROP_MOTIONBLUR        0\r
18383         *PROP_CASTSHADOW        1\r
18384         *PROP_RECVSHADOW        1\r
18385         *MATERIAL_REF   12\r
18386 }\r
18387 *GEOMOBJECT     {\r
18388         *NODE_NAME      "mat12model0surf404"\r
18389         *NODE_TM        {\r
18390                 *NODE_NAME      "mat12model0surf404"\r
18391                 *INHERIT_POS    0       0       0\r
18392                 *INHERIT_ROT    0       0       0\r
18393                 *INHERIT_SCL    0       0       0\r
18394                 *TM_ROW0        1.0     0       0\r
18395                 *TM_ROW1        0       1.0     0\r
18396                 *TM_ROW2        0       0       1.0\r
18397                 *TM_ROW3        0       0       0\r
18398                 *TM_POS 0.000000        0.000000        0.000000\r
18399         }\r
18400         *MESH   {\r
18401                 *TIMEVALUE      0\r
18402                 *MESH_NUMVERTEX 8\r
18403                 *MESH_NUMFACES  4\r
18404                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18405                 *MESH_VERTEX_LIST       {\r
18406                         *MESH_VERTEX    0       52.000000       12.000000       90.000000\r
18407                         *MESH_VERTEX    1       48.000000       0.000000        90.000000\r
18408                         *MESH_VERTEX    2       48.000000       0.000000        88.000000\r
18409                         *MESH_VERTEX    3       52.000000       12.000000       88.000000\r
18410                         *MESH_VERTEX    4       48.000000       0.000000        88.000000\r
18411                         *MESH_VERTEX    5       48.000000       0.000000        90.000000\r
18412                         *MESH_VERTEX    6       52.000000       -12.000001      90.000000\r
18413                         *MESH_VERTEX    7       52.000000       -12.000001      88.000000\r
18414                 }\r
18415                 *MESH_NORMALS   {\r
18416                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
18417                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
18418                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
18419                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
18420                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
18421                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
18422                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
18423                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
18424                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
18425                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
18426                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
18427                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
18428                 }\r
18429                 *MESH_FACE_LIST {\r
18430                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18431                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18432                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18433                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18434                 }\r
18435                 *MESH_NUMTVERTEX        8\r
18436                 *MESH_TVERTLIST {\r
18437                         *MESH_TVERT     0       0.875000        0.015625        1.000000\r
18438                         *MESH_TVERT     1       1.000000        0.015625        1.000000\r
18439                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
18440                         *MESH_TVERT     3       0.875000        0.000000        1.000000\r
18441                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
18442                         *MESH_TVERT     5       0.000000        0.015625        1.000000\r
18443                         *MESH_TVERT     6       0.125000        0.015625        1.000000\r
18444                         *MESH_TVERT     7       0.125000        0.000000        1.000000\r
18445                 }\r
18446                 *MESH_NUMTVFACES        4\r
18447                 *MESH_TFACELIST {\r
18448                         *MESH_TFACE     0       0       2       1\r
18449                         *MESH_TFACE     1       0       3       2\r
18450                         *MESH_TFACE     2       4       6       5\r
18451                         *MESH_TFACE     3       4       7       6\r
18452                 }\r
18453         }\r
18454         *PROP_MOTIONBLUR        0\r
18455         *PROP_CASTSHADOW        1\r
18456         *PROP_RECVSHADOW        1\r
18457         *MATERIAL_REF   12\r
18458 }\r
18459 *GEOMOBJECT     {\r
18460         *NODE_NAME      "mat12model0surf405"\r
18461         *NODE_TM        {\r
18462                 *NODE_NAME      "mat12model0surf405"\r
18463                 *INHERIT_POS    0       0       0\r
18464                 *INHERIT_ROT    0       0       0\r
18465                 *INHERIT_SCL    0       0       0\r
18466                 *TM_ROW0        1.0     0       0\r
18467                 *TM_ROW1        0       1.0     0\r
18468                 *TM_ROW2        0       0       1.0\r
18469                 *TM_ROW3        0       0       0\r
18470                 *TM_POS 0.000000        0.000000        0.000000\r
18471         }\r
18472         *MESH   {\r
18473                 *TIMEVALUE      0\r
18474                 *MESH_NUMVERTEX 6\r
18475                 *MESH_NUMFACES  4\r
18476                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18477                 *MESH_VERTEX_LIST       {\r
18478                         *MESH_VERTEX    0       48.000000       0.000000        88.000000\r
18479                         *MESH_VERTEX    1       48.000000       0.000000        90.000000\r
18480                         *MESH_VERTEX    2       44.000000       12.000000       90.000000\r
18481                         *MESH_VERTEX    3       44.000000       12.000000       88.000000\r
18482                         *MESH_VERTEX    4       44.000000       -12.000001      90.000000\r
18483                         *MESH_VERTEX    5       44.000000       -12.000001      88.000000\r
18484                 }\r
18485                 *MESH_NORMALS   {\r
18486                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
18487                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
18488                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
18489                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
18490                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
18491                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
18492                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
18493                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
18494                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
18495                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
18496                 }\r
18497                 *MESH_FACE_LIST {\r
18498                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18499                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18500                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18501                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18502                 }\r
18503                 *MESH_NUMTVERTEX        6\r
18504                 *MESH_TVERTLIST {\r
18505                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
18506                         *MESH_TVERT     1       0.500000        0.015625        1.000000\r
18507                         *MESH_TVERT     2       0.625000        0.015625        1.000000\r
18508                         *MESH_TVERT     3       0.625000        0.000000        1.000000\r
18509                         *MESH_TVERT     4       0.375000        0.015625        1.000000\r
18510                         *MESH_TVERT     5       0.375000        0.000000        1.000000\r
18511                 }\r
18512                 *MESH_NUMTVFACES        4\r
18513                 *MESH_TFACELIST {\r
18514                         *MESH_TFACE     0       0       2       1\r
18515                         *MESH_TFACE     1       0       3       2\r
18516                         *MESH_TFACE     2       4       0       1\r
18517                         *MESH_TFACE     3       4       5       0\r
18518                 }\r
18519         }\r
18520         *PROP_MOTIONBLUR        0\r
18521         *PROP_CASTSHADOW        1\r
18522         *PROP_RECVSHADOW        1\r
18523         *MATERIAL_REF   12\r
18524 }\r
18525 *GEOMOBJECT     {\r
18526         *NODE_NAME      "mat12model0surf406"\r
18527         *NODE_TM        {\r
18528                 *NODE_NAME      "mat12model0surf406"\r
18529                 *INHERIT_POS    0       0       0\r
18530                 *INHERIT_ROT    0       0       0\r
18531                 *INHERIT_SCL    0       0       0\r
18532                 *TM_ROW0        1.0     0       0\r
18533                 *TM_ROW1        0       1.0     0\r
18534                 *TM_ROW2        0       0       1.0\r
18535                 *TM_ROW3        0       0       0\r
18536                 *TM_POS 0.000000        0.000000        0.000000\r
18537         }\r
18538         *MESH   {\r
18539                 *TIMEVALUE      0\r
18540                 *MESH_NUMVERTEX 6\r
18541                 *MESH_NUMFACES  4\r
18542                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18543                 *MESH_VERTEX_LIST       {\r
18544                         *MESH_VERTEX    0       40.000000       0.000000        64.000000\r
18545                         *MESH_VERTEX    1       40.000000       0.000000        76.000000\r
18546                         *MESH_VERTEX    2       38.000000       6.000000        76.000000\r
18547                         *MESH_VERTEX    3       38.000000       6.000000        64.000000\r
18548                         *MESH_VERTEX    4       38.000000       -6.000000       76.000000\r
18549                         *MESH_VERTEX    5       38.000000       -6.000000       64.000000\r
18550                 }\r
18551                 *MESH_NORMALS   {\r
18552                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
18553                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
18554                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
18555                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
18556                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
18557                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
18558                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
18559                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
18560                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
18561                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
18562                 }\r
18563                 *MESH_FACE_LIST {\r
18564                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18565                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18566                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18567                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18568                 }\r
18569                 *MESH_NUMTVERTEX        6\r
18570                 *MESH_TVERTLIST {\r
18571                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
18572                         *MESH_TVERT     1       0.250000        0.093750        1.000000\r
18573                         *MESH_TVERT     2       0.312500        0.093750        1.000000\r
18574                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
18575                         *MESH_TVERT     4       0.187500        0.093750        1.000000\r
18576                         *MESH_TVERT     5       0.187500        0.000000        1.000000\r
18577                 }\r
18578                 *MESH_NUMTVFACES        4\r
18579                 *MESH_TFACELIST {\r
18580                         *MESH_TFACE     0       0       2       1\r
18581                         *MESH_TFACE     1       0       3       2\r
18582                         *MESH_TFACE     2       4       0       1\r
18583                         *MESH_TFACE     3       4       5       0\r
18584                 }\r
18585         }\r
18586         *PROP_MOTIONBLUR        0\r
18587         *PROP_CASTSHADOW        1\r
18588         *PROP_RECVSHADOW        1\r
18589         *MATERIAL_REF   12\r
18590 }\r
18591 *GEOMOBJECT     {\r
18592         *NODE_NAME      "mat12model0surf407"\r
18593         *NODE_TM        {\r
18594                 *NODE_NAME      "mat12model0surf407"\r
18595                 *INHERIT_POS    0       0       0\r
18596                 *INHERIT_ROT    0       0       0\r
18597                 *INHERIT_SCL    0       0       0\r
18598                 *TM_ROW0        1.0     0       0\r
18599                 *TM_ROW1        0       1.0     0\r
18600                 *TM_ROW2        0       0       1.0\r
18601                 *TM_ROW3        0       0       0\r
18602                 *TM_POS 0.000000        0.000000        0.000000\r
18603         }\r
18604         *MESH   {\r
18605                 *TIMEVALUE      0\r
18606                 *MESH_NUMVERTEX 6\r
18607                 *MESH_NUMFACES  4\r
18608                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18609                 *MESH_VERTEX_LIST       {\r
18610                         *MESH_VERTEX    0       33.500000       -12.000000      57.500000\r
18611                         *MESH_VERTEX    1       34.000000       -12.000000      56.000000\r
18612                         *MESH_VERTEX    2       34.000000       -28.000000      56.000000\r
18613                         *MESH_VERTEX    3       33.500000       -28.000000      57.500000\r
18614                         *MESH_VERTEX    4       33.500000       -12.000000      54.500000\r
18615                         *MESH_VERTEX    5       33.500000       -28.000000      54.500000\r
18616                 }\r
18617                 *MESH_NORMALS   {\r
18618                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
18619                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
18620                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
18621                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
18622                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
18623                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
18624                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
18625                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
18626                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        -0.707107\r
18627                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        -0.707107\r
18628                 }\r
18629                 *MESH_FACE_LIST {\r
18630                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18631                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18632                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18633                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18634                 }\r
18635                 *MESH_NUMTVERTEX        6\r
18636                 *MESH_TVERTLIST {\r
18637                         *MESH_TVERT     0       0.046875        0.125000        1.000000\r
18638                         *MESH_TVERT     1       0.062500        0.125000        1.000000\r
18639                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
18640                         *MESH_TVERT     3       0.046875        0.000000        1.000000\r
18641                         *MESH_TVERT     4       0.078125        0.125000        1.000000\r
18642                         *MESH_TVERT     5       0.078125        0.000000        1.000000\r
18643                 }\r
18644                 *MESH_NUMTVFACES        4\r
18645                 *MESH_TFACELIST {\r
18646                         *MESH_TFACE     0       0       2       1\r
18647                         *MESH_TFACE     1       0       3       2\r
18648                         *MESH_TFACE     2       2       4       1\r
18649                         *MESH_TFACE     3       2       5       4\r
18650                 }\r
18651         }\r
18652         *PROP_MOTIONBLUR        0\r
18653         *PROP_CASTSHADOW        1\r
18654         *PROP_RECVSHADOW        1\r
18655         *MATERIAL_REF   12\r
18656 }\r
18657 *GEOMOBJECT     {\r
18658         *NODE_NAME      "mat12model0surf408"\r
18659         *NODE_TM        {\r
18660                 *NODE_NAME      "mat12model0surf408"\r
18661                 *INHERIT_POS    0       0       0\r
18662                 *INHERIT_ROT    0       0       0\r
18663                 *INHERIT_SCL    0       0       0\r
18664                 *TM_ROW0        1.0     0       0\r
18665                 *TM_ROW1        0       1.0     0\r
18666                 *TM_ROW2        0       0       1.0\r
18667                 *TM_ROW3        0       0       0\r
18668                 *TM_POS 0.000000        0.000000        0.000000\r
18669         }\r
18670         *MESH   {\r
18671                 *TIMEVALUE      0\r
18672                 *MESH_NUMVERTEX 6\r
18673                 *MESH_NUMFACES  4\r
18674                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18675                 *MESH_VERTEX_LIST       {\r
18676                         *MESH_VERTEX    0       33.500000       -12.000000      41.500000\r
18677                         *MESH_VERTEX    1       34.000000       -12.000000      40.000000\r
18678                         *MESH_VERTEX    2       34.000000       -28.000000      40.000000\r
18679                         *MESH_VERTEX    3       33.500000       -28.000000      41.500000\r
18680                         *MESH_VERTEX    4       33.500000       -12.000000      38.500000\r
18681                         *MESH_VERTEX    5       33.500000       -28.000000      38.500000\r
18682                 }\r
18683                 *MESH_NORMALS   {\r
18684                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
18685                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
18686                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
18687                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
18688                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
18689                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
18690                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
18691                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
18692                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        -0.707107\r
18693                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        -0.707107\r
18694                 }\r
18695                 *MESH_FACE_LIST {\r
18696                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18697                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18698                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18699                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18700                 }\r
18701                 *MESH_NUMTVERTEX        6\r
18702                 *MESH_TVERTLIST {\r
18703                         *MESH_TVERT     0       0.046875        0.125000        1.000000\r
18704                         *MESH_TVERT     1       0.062500        0.125000        1.000000\r
18705                         *MESH_TVERT     2       0.062500        0.000000        1.000000\r
18706                         *MESH_TVERT     3       0.046875        0.000000        1.000000\r
18707                         *MESH_TVERT     4       0.078125        0.125000        1.000000\r
18708                         *MESH_TVERT     5       0.078125        0.000000        1.000000\r
18709                 }\r
18710                 *MESH_NUMTVFACES        4\r
18711                 *MESH_TFACELIST {\r
18712                         *MESH_TFACE     0       0       2       1\r
18713                         *MESH_TFACE     1       0       3       2\r
18714                         *MESH_TFACE     2       2       4       1\r
18715                         *MESH_TFACE     3       2       5       4\r
18716                 }\r
18717         }\r
18718         *PROP_MOTIONBLUR        0\r
18719         *PROP_CASTSHADOW        1\r
18720         *PROP_RECVSHADOW        1\r
18721         *MATERIAL_REF   12\r
18722 }\r
18723 *GEOMOBJECT     {\r
18724         *NODE_NAME      "mat12model0surf409"\r
18725         *NODE_TM        {\r
18726                 *NODE_NAME      "mat12model0surf409"\r
18727                 *INHERIT_POS    0       0       0\r
18728                 *INHERIT_ROT    0       0       0\r
18729                 *INHERIT_SCL    0       0       0\r
18730                 *TM_ROW0        1.0     0       0\r
18731                 *TM_ROW1        0       1.0     0\r
18732                 *TM_ROW2        0       0       1.0\r
18733                 *TM_ROW3        0       0       0\r
18734                 *TM_POS 0.000000        0.000000        0.000000\r
18735         }\r
18736         *MESH   {\r
18737                 *TIMEVALUE      0\r
18738                 *MESH_NUMVERTEX 6\r
18739                 *MESH_NUMFACES  4\r
18740                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18741                 *MESH_VERTEX_LIST       {\r
18742                         *MESH_VERTEX    0       44.000000       12.000000       90.000000\r
18743                         *MESH_VERTEX    1       32.000000       16.000000       90.000000\r
18744                         *MESH_VERTEX    2       32.000000       16.000000       88.000000\r
18745                         *MESH_VERTEX    3       44.000000       12.000000       88.000000\r
18746                         *MESH_VERTEX    4       20.000000       12.000000       90.000000\r
18747                         *MESH_VERTEX    5       20.000000       12.000000       88.000000\r
18748                 }\r
18749                 *MESH_NORMALS   {\r
18750                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
18751                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
18752                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
18753                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
18754                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
18755                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
18756                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
18757                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
18758                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
18759                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
18760                 }\r
18761                 *MESH_FACE_LIST {\r
18762                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18763                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18764                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18765                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18766                 }\r
18767                 *MESH_NUMTVERTEX        6\r
18768                 *MESH_TVERTLIST {\r
18769                         *MESH_TVERT     0       0.625000        0.015625        1.000000\r
18770                         *MESH_TVERT     1       0.750000        0.015625        1.000000\r
18771                         *MESH_TVERT     2       0.750000        0.000000        1.000000\r
18772                         *MESH_TVERT     3       0.625000        0.000000        1.000000\r
18773                         *MESH_TVERT     4       0.875000        0.015625        1.000000\r
18774                         *MESH_TVERT     5       0.875000        0.000000        1.000000\r
18775                 }\r
18776                 *MESH_NUMTVFACES        4\r
18777                 *MESH_TFACELIST {\r
18778                         *MESH_TFACE     0       0       2       1\r
18779                         *MESH_TFACE     1       0       3       2\r
18780                         *MESH_TFACE     2       2       4       1\r
18781                         *MESH_TFACE     3       2       5       4\r
18782                 }\r
18783         }\r
18784         *PROP_MOTIONBLUR        0\r
18785         *PROP_CASTSHADOW        1\r
18786         *PROP_RECVSHADOW        1\r
18787         *MATERIAL_REF   12\r
18788 }\r
18789 *GEOMOBJECT     {\r
18790         *NODE_NAME      "mat12model0surf410"\r
18791         *NODE_TM        {\r
18792                 *NODE_NAME      "mat12model0surf410"\r
18793                 *INHERIT_POS    0       0       0\r
18794                 *INHERIT_ROT    0       0       0\r
18795                 *INHERIT_SCL    0       0       0\r
18796                 *TM_ROW0        1.0     0       0\r
18797                 *TM_ROW1        0       1.0     0\r
18798                 *TM_ROW2        0       0       1.0\r
18799                 *TM_ROW3        0       0       0\r
18800                 *TM_POS 0.000000        0.000000        0.000000\r
18801         }\r
18802         *MESH   {\r
18803                 *TIMEVALUE      0\r
18804                 *MESH_NUMVERTEX 6\r
18805                 *MESH_NUMFACES  4\r
18806                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18807                 *MESH_VERTEX_LIST       {\r
18808                         *MESH_VERTEX    0       38.000000       6.000000        76.000000\r
18809                         *MESH_VERTEX    1       32.000000       8.000000        76.000000\r
18810                         *MESH_VERTEX    2       32.000000       8.000000        64.000000\r
18811                         *MESH_VERTEX    3       38.000000       6.000000        64.000000\r
18812                         *MESH_VERTEX    4       26.000000       6.000000        76.000000\r
18813                         *MESH_VERTEX    5       26.000000       6.000000        64.000000\r
18814                 }\r
18815                 *MESH_NORMALS   {\r
18816                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
18817                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
18818                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
18819                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
18820                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
18821                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
18822                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
18823                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
18824                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
18825                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
18826                 }\r
18827                 *MESH_FACE_LIST {\r
18828                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18829                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18830                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18831                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18832                 }\r
18833                 *MESH_NUMTVERTEX        6\r
18834                 *MESH_TVERTLIST {\r
18835                         *MESH_TVERT     0       0.312500        0.093750        1.000000\r
18836                         *MESH_TVERT     1       0.375000        0.093750        1.000000\r
18837                         *MESH_TVERT     2       0.375000        0.000000        1.000000\r
18838                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
18839                         *MESH_TVERT     4       0.437500        0.093750        1.000000\r
18840                         *MESH_TVERT     5       0.437500        0.000000        1.000000\r
18841                 }\r
18842                 *MESH_NUMTVFACES        4\r
18843                 *MESH_TFACELIST {\r
18844                         *MESH_TFACE     0       0       2       1\r
18845                         *MESH_TFACE     1       0       3       2\r
18846                         *MESH_TFACE     2       2       4       1\r
18847                         *MESH_TFACE     3       2       5       4\r
18848                 }\r
18849         }\r
18850         *PROP_MOTIONBLUR        0\r
18851         *PROP_CASTSHADOW        1\r
18852         *PROP_RECVSHADOW        1\r
18853         *MATERIAL_REF   12\r
18854 }\r
18855 *GEOMOBJECT     {\r
18856         *NODE_NAME      "mat12model0surf411"\r
18857         *NODE_TM        {\r
18858                 *NODE_NAME      "mat12model0surf411"\r
18859                 *INHERIT_POS    0       0       0\r
18860                 *INHERIT_ROT    0       0       0\r
18861                 *INHERIT_SCL    0       0       0\r
18862                 *TM_ROW0        1.0     0       0\r
18863                 *TM_ROW1        0       1.0     0\r
18864                 *TM_ROW2        0       0       1.0\r
18865                 *TM_ROW3        0       0       0\r
18866                 *TM_POS 0.000000        0.000000        0.000000\r
18867         }\r
18868         *MESH   {\r
18869                 *TIMEVALUE      0\r
18870                 *MESH_NUMVERTEX 6\r
18871                 *MESH_NUMFACES  4\r
18872                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18873                 *MESH_VERTEX_LIST       {\r
18874                         *MESH_VERTEX    0       32.000000       -8.000000       64.000000\r
18875                         *MESH_VERTEX    1       32.000000       -8.000000       76.000000\r
18876                         *MESH_VERTEX    2       38.000000       -6.000000       76.000000\r
18877                         *MESH_VERTEX    3       38.000000       -6.000000       64.000000\r
18878                         *MESH_VERTEX    4       26.000000       -6.000000       76.000000\r
18879                         *MESH_VERTEX    5       26.000000       -6.000000       64.000000\r
18880                 }\r
18881                 *MESH_NORMALS   {\r
18882                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
18883                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
18884                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
18885                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
18886                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
18887                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
18888                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
18889                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
18890                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
18891                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
18892                 }\r
18893                 *MESH_FACE_LIST {\r
18894                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18895                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18896                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18897                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18898                 }\r
18899                 *MESH_NUMTVERTEX        6\r
18900                 *MESH_TVERTLIST {\r
18901                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
18902                         *MESH_TVERT     1       0.125000        0.093750        1.000000\r
18903                         *MESH_TVERT     2       0.187500        0.093750        1.000000\r
18904                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
18905                         *MESH_TVERT     4       0.062500        0.093750        1.000000\r
18906                         *MESH_TVERT     5       0.062500        0.000000        1.000000\r
18907                 }\r
18908                 *MESH_NUMTVFACES        4\r
18909                 *MESH_TFACELIST {\r
18910                         *MESH_TFACE     0       0       2       1\r
18911                         *MESH_TFACE     1       0       3       2\r
18912                         *MESH_TFACE     2       4       0       1\r
18913                         *MESH_TFACE     3       4       5       0\r
18914                 }\r
18915         }\r
18916         *PROP_MOTIONBLUR        0\r
18917         *PROP_CASTSHADOW        1\r
18918         *PROP_RECVSHADOW        1\r
18919         *MATERIAL_REF   12\r
18920 }\r
18921 *GEOMOBJECT     {\r
18922         *NODE_NAME      "mat12model0surf412"\r
18923         *NODE_TM        {\r
18924                 *NODE_NAME      "mat12model0surf412"\r
18925                 *INHERIT_POS    0       0       0\r
18926                 *INHERIT_ROT    0       0       0\r
18927                 *INHERIT_SCL    0       0       0\r
18928                 *TM_ROW0        1.0     0       0\r
18929                 *TM_ROW1        0       1.0     0\r
18930                 *TM_ROW2        0       0       1.0\r
18931                 *TM_ROW3        0       0       0\r
18932                 *TM_POS 0.000000        0.000000        0.000000\r
18933         }\r
18934         *MESH   {\r
18935                 *TIMEVALUE      0\r
18936                 *MESH_NUMVERTEX 6\r
18937                 *MESH_NUMFACES  4\r
18938                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
18939                 *MESH_VERTEX_LIST       {\r
18940                         *MESH_VERTEX    0       32.000000       -16.000002      88.000000\r
18941                         *MESH_VERTEX    1       32.000000       -16.000002      90.000000\r
18942                         *MESH_VERTEX    2       44.000000       -12.000001      90.000000\r
18943                         *MESH_VERTEX    3       44.000000       -12.000001      88.000000\r
18944                         *MESH_VERTEX    4       20.000000       -12.000001      90.000000\r
18945                         *MESH_VERTEX    5       20.000000       -12.000001      88.000000\r
18946                 }\r
18947                 *MESH_NORMALS   {\r
18948                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
18949                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
18950                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
18951                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
18952                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
18953                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
18954                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
18955                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
18956                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
18957                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
18958                 }\r
18959                 *MESH_FACE_LIST {\r
18960                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18961                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18962                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18963                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
18964                 }\r
18965                 *MESH_NUMTVERTEX        6\r
18966                 *MESH_TVERTLIST {\r
18967                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
18968                         *MESH_TVERT     1       0.250000        0.015625        1.000000\r
18969                         *MESH_TVERT     2       0.375000        0.015625        1.000000\r
18970                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
18971                         *MESH_TVERT     4       0.125000        0.015625        1.000000\r
18972                         *MESH_TVERT     5       0.125000        0.000000        1.000000\r
18973                 }\r
18974                 *MESH_NUMTVFACES        4\r
18975                 *MESH_TFACELIST {\r
18976                         *MESH_TFACE     0       0       2       1\r
18977                         *MESH_TFACE     1       0       3       2\r
18978                         *MESH_TFACE     2       4       0       1\r
18979                         *MESH_TFACE     3       4       5       0\r
18980                 }\r
18981         }\r
18982         *PROP_MOTIONBLUR        0\r
18983         *PROP_CASTSHADOW        1\r
18984         *PROP_RECVSHADOW        1\r
18985         *MATERIAL_REF   12\r
18986 }\r
18987 *GEOMOBJECT     {\r
18988         *NODE_NAME      "mat12model0surf413"\r
18989         *NODE_TM        {\r
18990                 *NODE_NAME      "mat12model0surf413"\r
18991                 *INHERIT_POS    0       0       0\r
18992                 *INHERIT_ROT    0       0       0\r
18993                 *INHERIT_SCL    0       0       0\r
18994                 *TM_ROW0        1.0     0       0\r
18995                 *TM_ROW1        0       1.0     0\r
18996                 *TM_ROW2        0       0       1.0\r
18997                 *TM_ROW3        0       0       0\r
18998                 *TM_POS 0.000000        0.000000        0.000000\r
18999         }\r
19000         *MESH   {\r
19001                 *TIMEVALUE      0\r
19002                 *MESH_NUMVERTEX 6\r
19003                 *MESH_NUMFACES  4\r
19004                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19005                 *MESH_VERTEX_LIST       {\r
19006                         *MESH_VERTEX    0       32.000000       -28.000000      58.000000\r
19007                         *MESH_VERTEX    1       32.000000       -12.000000      58.000000\r
19008                         *MESH_VERTEX    2       33.500000       -12.000000      57.500000\r
19009                         *MESH_VERTEX    3       33.500000       -28.000000      57.500000\r
19010                         *MESH_VERTEX    4       30.500000       -12.000000      57.500000\r
19011                         *MESH_VERTEX    5       30.500000       -28.000000      57.500000\r
19012                 }\r
19013                 *MESH_NORMALS   {\r
19014                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
19015                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
19016                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
19017                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
19018                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
19019                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
19020                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
19021                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
19022                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        0.707107\r
19023                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        0.707107\r
19024                 }\r
19025                 *MESH_FACE_LIST {\r
19026                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19027                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19028                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19029                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19030                 }\r
19031                 *MESH_NUMTVERTEX        6\r
19032                 *MESH_TVERTLIST {\r
19033                         *MESH_TVERT     0       0.031250        0.000000        1.000000\r
19034                         *MESH_TVERT     1       0.031250        0.125000        1.000000\r
19035                         *MESH_TVERT     2       0.046875        0.125000        1.000000\r
19036                         *MESH_TVERT     3       0.046875        0.000000        1.000000\r
19037                         *MESH_TVERT     4       0.015625        0.125000        1.000000\r
19038                         *MESH_TVERT     5       0.015625        0.000000        1.000000\r
19039                 }\r
19040                 *MESH_NUMTVFACES        4\r
19041                 *MESH_TFACELIST {\r
19042                         *MESH_TFACE     0       0       2       1\r
19043                         *MESH_TFACE     1       0       3       2\r
19044                         *MESH_TFACE     2       4       0       1\r
19045                         *MESH_TFACE     3       4       5       0\r
19046                 }\r
19047         }\r
19048         *PROP_MOTIONBLUR        0\r
19049         *PROP_CASTSHADOW        1\r
19050         *PROP_RECVSHADOW        1\r
19051         *MATERIAL_REF   12\r
19052 }\r
19053 *GEOMOBJECT     {\r
19054         *NODE_NAME      "mat12model0surf414"\r
19055         *NODE_TM        {\r
19056                 *NODE_NAME      "mat12model0surf414"\r
19057                 *INHERIT_POS    0       0       0\r
19058                 *INHERIT_ROT    0       0       0\r
19059                 *INHERIT_SCL    0       0       0\r
19060                 *TM_ROW0        1.0     0       0\r
19061                 *TM_ROW1        0       1.0     0\r
19062                 *TM_ROW2        0       0       1.0\r
19063                 *TM_ROW3        0       0       0\r
19064                 *TM_POS 0.000000        0.000000        0.000000\r
19065         }\r
19066         *MESH   {\r
19067                 *TIMEVALUE      0\r
19068                 *MESH_NUMVERTEX 6\r
19069                 *MESH_NUMFACES  4\r
19070                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19071                 *MESH_VERTEX_LIST       {\r
19072                         *MESH_VERTEX    0       33.500000       -12.000000      54.500000\r
19073                         *MESH_VERTEX    1       32.000000       -12.000000      54.000000\r
19074                         *MESH_VERTEX    2       32.000000       -28.000000      54.000000\r
19075                         *MESH_VERTEX    3       33.500000       -28.000000      54.500000\r
19076                         *MESH_VERTEX    4       30.500000       -12.000000      54.500000\r
19077                         *MESH_VERTEX    5       30.500000       -28.000000      54.500000\r
19078                 }\r
19079                 *MESH_NORMALS   {\r
19080                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
19081                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
19082                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
19083                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
19084                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
19085                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
19086                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
19087                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
19088                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
19089                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
19090                 }\r
19091                 *MESH_FACE_LIST {\r
19092                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19093                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19094                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19095                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19096                 }\r
19097                 *MESH_NUMTVERTEX        6\r
19098                 *MESH_TVERTLIST {\r
19099                         *MESH_TVERT     0       0.078125        0.125000        1.000000\r
19100                         *MESH_TVERT     1       0.093750        0.125000        1.000000\r
19101                         *MESH_TVERT     2       0.093750        0.000000        1.000000\r
19102                         *MESH_TVERT     3       0.078125        0.000000        1.000000\r
19103                         *MESH_TVERT     4       0.109375        0.125000        1.000000\r
19104                         *MESH_TVERT     5       0.109375        0.000000        1.000000\r
19105                 }\r
19106                 *MESH_NUMTVFACES        4\r
19107                 *MESH_TFACELIST {\r
19108                         *MESH_TFACE     0       0       2       1\r
19109                         *MESH_TFACE     1       0       3       2\r
19110                         *MESH_TFACE     2       2       4       1\r
19111                         *MESH_TFACE     3       2       5       4\r
19112                 }\r
19113         }\r
19114         *PROP_MOTIONBLUR        0\r
19115         *PROP_CASTSHADOW        1\r
19116         *PROP_RECVSHADOW        1\r
19117         *MATERIAL_REF   12\r
19118 }\r
19119 *GEOMOBJECT     {\r
19120         *NODE_NAME      "mat12model0surf415"\r
19121         *NODE_TM        {\r
19122                 *NODE_NAME      "mat12model0surf415"\r
19123                 *INHERIT_POS    0       0       0\r
19124                 *INHERIT_ROT    0       0       0\r
19125                 *INHERIT_SCL    0       0       0\r
19126                 *TM_ROW0        1.0     0       0\r
19127                 *TM_ROW1        0       1.0     0\r
19128                 *TM_ROW2        0       0       1.0\r
19129                 *TM_ROW3        0       0       0\r
19130                 *TM_POS 0.000000        0.000000        0.000000\r
19131         }\r
19132         *MESH   {\r
19133                 *TIMEVALUE      0\r
19134                 *MESH_NUMVERTEX 6\r
19135                 *MESH_NUMFACES  4\r
19136                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19137                 *MESH_VERTEX_LIST       {\r
19138                         *MESH_VERTEX    0       32.000000       -28.000000      42.000000\r
19139                         *MESH_VERTEX    1       32.000000       -12.000000      42.000000\r
19140                         *MESH_VERTEX    2       33.500000       -12.000000      41.500000\r
19141                         *MESH_VERTEX    3       33.500000       -28.000000      41.500000\r
19142                         *MESH_VERTEX    4       30.500000       -12.000000      41.500000\r
19143                         *MESH_VERTEX    5       30.500000       -28.000000      41.500000\r
19144                 }\r
19145                 *MESH_NORMALS   {\r
19146                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
19147                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
19148                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
19149                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
19150                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
19151                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
19152                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
19153                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
19154                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        0.707107\r
19155                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        0.707107\r
19156                 }\r
19157                 *MESH_FACE_LIST {\r
19158                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19159                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19160                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19161                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19162                 }\r
19163                 *MESH_NUMTVERTEX        6\r
19164                 *MESH_TVERTLIST {\r
19165                         *MESH_TVERT     0       0.031250        0.000000        1.000000\r
19166                         *MESH_TVERT     1       0.031250        0.125000        1.000000\r
19167                         *MESH_TVERT     2       0.046875        0.125000        1.000000\r
19168                         *MESH_TVERT     3       0.046875        0.000000        1.000000\r
19169                         *MESH_TVERT     4       0.015625        0.125000        1.000000\r
19170                         *MESH_TVERT     5       0.015625        0.000000        1.000000\r
19171                 }\r
19172                 *MESH_NUMTVFACES        4\r
19173                 *MESH_TFACELIST {\r
19174                         *MESH_TFACE     0       0       2       1\r
19175                         *MESH_TFACE     1       0       3       2\r
19176                         *MESH_TFACE     2       4       0       1\r
19177                         *MESH_TFACE     3       4       5       0\r
19178                 }\r
19179         }\r
19180         *PROP_MOTIONBLUR        0\r
19181         *PROP_CASTSHADOW        1\r
19182         *PROP_RECVSHADOW        1\r
19183         *MATERIAL_REF   12\r
19184 }\r
19185 *GEOMOBJECT     {\r
19186         *NODE_NAME      "mat12model0surf416"\r
19187         *NODE_TM        {\r
19188                 *NODE_NAME      "mat12model0surf416"\r
19189                 *INHERIT_POS    0       0       0\r
19190                 *INHERIT_ROT    0       0       0\r
19191                 *INHERIT_SCL    0       0       0\r
19192                 *TM_ROW0        1.0     0       0\r
19193                 *TM_ROW1        0       1.0     0\r
19194                 *TM_ROW2        0       0       1.0\r
19195                 *TM_ROW3        0       0       0\r
19196                 *TM_POS 0.000000        0.000000        0.000000\r
19197         }\r
19198         *MESH   {\r
19199                 *TIMEVALUE      0\r
19200                 *MESH_NUMVERTEX 6\r
19201                 *MESH_NUMFACES  4\r
19202                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19203                 *MESH_VERTEX_LIST       {\r
19204                         *MESH_VERTEX    0       33.500000       -12.000000      38.500000\r
19205                         *MESH_VERTEX    1       32.000000       -12.000000      38.000000\r
19206                         *MESH_VERTEX    2       32.000000       -28.000000      38.000000\r
19207                         *MESH_VERTEX    3       33.500000       -28.000000      38.500000\r
19208                         *MESH_VERTEX    4       30.500000       -12.000000      38.500000\r
19209                         *MESH_VERTEX    5       30.500000       -28.000000      38.500000\r
19210                 }\r
19211                 *MESH_NORMALS   {\r
19212                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
19213                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
19214                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
19215                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
19216                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
19217                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
19218                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
19219                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
19220                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
19221                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
19222                 }\r
19223                 *MESH_FACE_LIST {\r
19224                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19225                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19226                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19227                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19228                 }\r
19229                 *MESH_NUMTVERTEX        6\r
19230                 *MESH_TVERTLIST {\r
19231                         *MESH_TVERT     0       0.078125        0.125000        1.000000\r
19232                         *MESH_TVERT     1       0.093750        0.125000        1.000000\r
19233                         *MESH_TVERT     2       0.093750        0.000000        1.000000\r
19234                         *MESH_TVERT     3       0.078125        0.000000        1.000000\r
19235                         *MESH_TVERT     4       0.109375        0.125000        1.000000\r
19236                         *MESH_TVERT     5       0.109375        0.000000        1.000000\r
19237                 }\r
19238                 *MESH_NUMTVFACES        4\r
19239                 *MESH_TFACELIST {\r
19240                         *MESH_TFACE     0       0       2       1\r
19241                         *MESH_TFACE     1       0       3       2\r
19242                         *MESH_TFACE     2       2       4       1\r
19243                         *MESH_TFACE     3       2       5       4\r
19244                 }\r
19245         }\r
19246         *PROP_MOTIONBLUR        0\r
19247         *PROP_CASTSHADOW        1\r
19248         *PROP_RECVSHADOW        1\r
19249         *MATERIAL_REF   12\r
19250 }\r
19251 *GEOMOBJECT     {\r
19252         *NODE_NAME      "mat12model0surf417"\r
19253         *NODE_TM        {\r
19254                 *NODE_NAME      "mat12model0surf417"\r
19255                 *INHERIT_POS    0       0       0\r
19256                 *INHERIT_ROT    0       0       0\r
19257                 *INHERIT_SCL    0       0       0\r
19258                 *TM_ROW0        1.0     0       0\r
19259                 *TM_ROW1        0       1.0     0\r
19260                 *TM_ROW2        0       0       1.0\r
19261                 *TM_ROW3        0       0       0\r
19262                 *TM_POS 0.000000        0.000000        0.000000\r
19263         }\r
19264         *MESH   {\r
19265                 *TIMEVALUE      0\r
19266                 *MESH_NUMVERTEX 8\r
19267                 *MESH_NUMFACES  4\r
19268                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19269                 *MESH_VERTEX_LIST       {\r
19270                         *MESH_VERTEX    0       30.000000       -28.000000      56.000000\r
19271                         *MESH_VERTEX    1       30.000000       -12.000000      56.000000\r
19272                         *MESH_VERTEX    2       30.500000       -12.000000      57.500000\r
19273                         *MESH_VERTEX    3       30.500000       -28.000000      57.500000\r
19274                         *MESH_VERTEX    4       30.500000       -12.000000      54.500000\r
19275                         *MESH_VERTEX    5       30.000000       -12.000000      56.000000\r
19276                         *MESH_VERTEX    6       30.000000       -28.000000      56.000000\r
19277                         *MESH_VERTEX    7       30.500000       -28.000000      54.500000\r
19278                 }\r
19279                 *MESH_NORMALS   {\r
19280                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
19281                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
19282                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
19283                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
19284                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
19285                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
19286                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
19287                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
19288                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
19289                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
19290                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
19291                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        -0.707107\r
19292                 }\r
19293                 *MESH_FACE_LIST {\r
19294                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19295                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19296                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19297                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19298                 }\r
19299                 *MESH_NUMTVERTEX        8\r
19300                 *MESH_TVERTLIST {\r
19301                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
19302                         *MESH_TVERT     1       0.000000        0.125000        1.000000\r
19303                         *MESH_TVERT     2       0.015625        0.125000        1.000000\r
19304                         *MESH_TVERT     3       0.015625        0.000000        1.000000\r
19305                         *MESH_TVERT     4       0.109375        0.125000        1.000000\r
19306                         *MESH_TVERT     5       0.125000        0.125000        1.000000\r
19307                         *MESH_TVERT     6       0.125000        0.000000        1.000000\r
19308                         *MESH_TVERT     7       0.109375        0.000000        1.000000\r
19309                 }\r
19310                 *MESH_NUMTVFACES        4\r
19311                 *MESH_TFACELIST {\r
19312                         *MESH_TFACE     0       0       2       1\r
19313                         *MESH_TFACE     1       0       3       2\r
19314                         *MESH_TFACE     2       4       6       5\r
19315                         *MESH_TFACE     3       4       7       6\r
19316                 }\r
19317         }\r
19318         *PROP_MOTIONBLUR        0\r
19319         *PROP_CASTSHADOW        1\r
19320         *PROP_RECVSHADOW        1\r
19321         *MATERIAL_REF   12\r
19322 }\r
19323 *GEOMOBJECT     {\r
19324         *NODE_NAME      "mat12model0surf418"\r
19325         *NODE_TM        {\r
19326                 *NODE_NAME      "mat12model0surf418"\r
19327                 *INHERIT_POS    0       0       0\r
19328                 *INHERIT_ROT    0       0       0\r
19329                 *INHERIT_SCL    0       0       0\r
19330                 *TM_ROW0        1.0     0       0\r
19331                 *TM_ROW1        0       1.0     0\r
19332                 *TM_ROW2        0       0       1.0\r
19333                 *TM_ROW3        0       0       0\r
19334                 *TM_POS 0.000000        0.000000        0.000000\r
19335         }\r
19336         *MESH   {\r
19337                 *TIMEVALUE      0\r
19338                 *MESH_NUMVERTEX 8\r
19339                 *MESH_NUMFACES  4\r
19340                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19341                 *MESH_VERTEX_LIST       {\r
19342                         *MESH_VERTEX    0       30.000000       -28.000000      40.000000\r
19343                         *MESH_VERTEX    1       30.000000       -12.000000      40.000000\r
19344                         *MESH_VERTEX    2       30.500000       -12.000000      41.500000\r
19345                         *MESH_VERTEX    3       30.500000       -28.000000      41.500000\r
19346                         *MESH_VERTEX    4       30.500000       -12.000000      38.500000\r
19347                         *MESH_VERTEX    5       30.000000       -12.000000      40.000000\r
19348                         *MESH_VERTEX    6       30.000000       -28.000000      40.000000\r
19349                         *MESH_VERTEX    7       30.500000       -28.000000      38.500000\r
19350                 }\r
19351                 *MESH_NORMALS   {\r
19352                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
19353                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
19354                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
19355                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
19356                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
19357                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
19358                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
19359                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
19360                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
19361                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
19362                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
19363                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        -0.707107\r
19364                 }\r
19365                 *MESH_FACE_LIST {\r
19366                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19367                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19368                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19369                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19370                 }\r
19371                 *MESH_NUMTVERTEX        8\r
19372                 *MESH_TVERTLIST {\r
19373                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
19374                         *MESH_TVERT     1       0.000000        0.125000        1.000000\r
19375                         *MESH_TVERT     2       0.015625        0.125000        1.000000\r
19376                         *MESH_TVERT     3       0.015625        0.000000        1.000000\r
19377                         *MESH_TVERT     4       0.109375        0.125000        1.000000\r
19378                         *MESH_TVERT     5       0.125000        0.125000        1.000000\r
19379                         *MESH_TVERT     6       0.125000        0.000000        1.000000\r
19380                         *MESH_TVERT     7       0.109375        0.000000        1.000000\r
19381                 }\r
19382                 *MESH_NUMTVFACES        4\r
19383                 *MESH_TFACELIST {\r
19384                         *MESH_TFACE     0       0       2       1\r
19385                         *MESH_TFACE     1       0       3       2\r
19386                         *MESH_TFACE     2       4       6       5\r
19387                         *MESH_TFACE     3       4       7       6\r
19388                 }\r
19389         }\r
19390         *PROP_MOTIONBLUR        0\r
19391         *PROP_CASTSHADOW        1\r
19392         *PROP_RECVSHADOW        1\r
19393         *MATERIAL_REF   12\r
19394 }\r
19395 *GEOMOBJECT     {\r
19396         *NODE_NAME      "mat12model0surf419"\r
19397         *NODE_TM        {\r
19398                 *NODE_NAME      "mat12model0surf419"\r
19399                 *INHERIT_POS    0       0       0\r
19400                 *INHERIT_ROT    0       0       0\r
19401                 *INHERIT_SCL    0       0       0\r
19402                 *TM_ROW0        1.0     0       0\r
19403                 *TM_ROW1        0       1.0     0\r
19404                 *TM_ROW2        0       0       1.0\r
19405                 *TM_ROW3        0       0       0\r
19406                 *TM_POS 0.000000        0.000000        0.000000\r
19407         }\r
19408         *MESH   {\r
19409                 *TIMEVALUE      0\r
19410                 *MESH_NUMVERTEX 4\r
19411                 *MESH_NUMFACES  2\r
19412                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19413                 *MESH_VERTEX_LIST       {\r
19414                         *MESH_VERTEX    0       70.000000       -40.000000      62.000000\r
19415                         *MESH_VERTEX    1       26.000000       -40.000000      62.000000\r
19416                         *MESH_VERTEX    2       26.000000       -32.000000      62.000000\r
19417                         *MESH_VERTEX    3       70.000000       -32.000000      62.000000\r
19418                 }\r
19419                 *MESH_NORMALS   {\r
19420                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
19421                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
19422                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
19423                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
19424                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
19425                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
19426                 }\r
19427                 *MESH_FACE_LIST {\r
19428                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19429                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19430                 }\r
19431                 *MESH_NUMTVERTEX        4\r
19432                 *MESH_TVERTLIST {\r
19433                         *MESH_TVERT     0       0.781250        0.062500        1.000000\r
19434                         *MESH_TVERT     1       1.125000        0.062500        1.000000\r
19435                         *MESH_TVERT     2       1.125000        0.000000        1.000000\r
19436                         *MESH_TVERT     3       0.781250        0.000000        1.000000\r
19437                 }\r
19438                 *MESH_NUMTVFACES        2\r
19439                 *MESH_TFACELIST {\r
19440                         *MESH_TFACE     0       0       2       1\r
19441                         *MESH_TFACE     1       0       3       2\r
19442                 }\r
19443         }\r
19444         *PROP_MOTIONBLUR        0\r
19445         *PROP_CASTSHADOW        1\r
19446         *PROP_RECVSHADOW        1\r
19447         *MATERIAL_REF   12\r
19448 }\r
19449 *GEOMOBJECT     {\r
19450         *NODE_NAME      "mat12model0surf420"\r
19451         *NODE_TM        {\r
19452                 *NODE_NAME      "mat12model0surf420"\r
19453                 *INHERIT_POS    0       0       0\r
19454                 *INHERIT_ROT    0       0       0\r
19455                 *INHERIT_SCL    0       0       0\r
19456                 *TM_ROW0        1.0     0       0\r
19457                 *TM_ROW1        0       1.0     0\r
19458                 *TM_ROW2        0       0       1.0\r
19459                 *TM_ROW3        0       0       0\r
19460                 *TM_POS 0.000000        0.000000        0.000000\r
19461         }\r
19462         *MESH   {\r
19463                 *TIMEVALUE      0\r
19464                 *MESH_NUMVERTEX 4\r
19465                 *MESH_NUMFACES  2\r
19466                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19467                 *MESH_VERTEX_LIST       {\r
19468                         *MESH_VERTEX    0       26.000000       -40.000000      34.000000\r
19469                         *MESH_VERTEX    1       26.000000       -40.000000      62.000000\r
19470                         *MESH_VERTEX    2       70.000000       -40.000000      62.000000\r
19471                         *MESH_VERTEX    3       70.000000       -40.000000      34.000000\r
19472                 }\r
19473                 *MESH_NORMALS   {\r
19474                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
19475                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
19476                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
19477                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
19478                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
19479                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
19480                 }\r
19481                 *MESH_FACE_LIST {\r
19482                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19483                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19484                 }\r
19485                 *MESH_NUMTVERTEX        4\r
19486                 *MESH_TVERTLIST {\r
19487                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
19488                         *MESH_TVERT     1       0.000000        0.218750        1.000000\r
19489                         *MESH_TVERT     2       0.343750        0.218750        1.000000\r
19490                         *MESH_TVERT     3       0.343750        0.000000        1.000000\r
19491                 }\r
19492                 *MESH_NUMTVFACES        2\r
19493                 *MESH_TFACELIST {\r
19494                         *MESH_TFACE     0       0       2       1\r
19495                         *MESH_TFACE     1       0       3       2\r
19496                 }\r
19497         }\r
19498         *PROP_MOTIONBLUR        0\r
19499         *PROP_CASTSHADOW        1\r
19500         *PROP_RECVSHADOW        1\r
19501         *MATERIAL_REF   12\r
19502 }\r
19503 *GEOMOBJECT     {\r
19504         *NODE_NAME      "mat12model0surf421"\r
19505         *NODE_TM        {\r
19506                 *NODE_NAME      "mat12model0surf421"\r
19507                 *INHERIT_POS    0       0       0\r
19508                 *INHERIT_ROT    0       0       0\r
19509                 *INHERIT_SCL    0       0       0\r
19510                 *TM_ROW0        1.0     0       0\r
19511                 *TM_ROW1        0       1.0     0\r
19512                 *TM_ROW2        0       0       1.0\r
19513                 *TM_ROW3        0       0       0\r
19514                 *TM_POS 0.000000        0.000000        0.000000\r
19515         }\r
19516         *MESH   {\r
19517                 *TIMEVALUE      0\r
19518                 *MESH_NUMVERTEX 4\r
19519                 *MESH_NUMFACES  2\r
19520                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19521                 *MESH_VERTEX_LIST       {\r
19522                         *MESH_VERTEX    0       26.000000       -32.000000      62.000000\r
19523                         *MESH_VERTEX    1       26.000000       -40.000000      62.000000\r
19524                         *MESH_VERTEX    2       26.000000       -40.000000      34.000000\r
19525                         *MESH_VERTEX    3       26.000000       -32.000000      34.000000\r
19526                 }\r
19527                 *MESH_NORMALS   {\r
19528                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
19529                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
19530                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
19531                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
19532                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        -0.707107\r
19533                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
19534                 }\r
19535                 *MESH_FACE_LIST {\r
19536                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19537                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19538                 }\r
19539                 *MESH_NUMTVERTEX        4\r
19540                 *MESH_TVERTLIST {\r
19541                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
19542                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
19543                         *MESH_TVERT     2       0.218750        0.062500        1.000000\r
19544                         *MESH_TVERT     3       0.218750        0.000000        1.000000\r
19545                 }\r
19546                 *MESH_NUMTVFACES        2\r
19547                 *MESH_TFACELIST {\r
19548                         *MESH_TFACE     0       0       2       1\r
19549                         *MESH_TFACE     1       0       3       2\r
19550                 }\r
19551         }\r
19552         *PROP_MOTIONBLUR        0\r
19553         *PROP_CASTSHADOW        1\r
19554         *PROP_RECVSHADOW        1\r
19555         *MATERIAL_REF   12\r
19556 }\r
19557 *GEOMOBJECT     {\r
19558         *NODE_NAME      "mat12model0surf422"\r
19559         *NODE_TM        {\r
19560                 *NODE_NAME      "mat12model0surf422"\r
19561                 *INHERIT_POS    0       0       0\r
19562                 *INHERIT_ROT    0       0       0\r
19563                 *INHERIT_SCL    0       0       0\r
19564                 *TM_ROW0        1.0     0       0\r
19565                 *TM_ROW1        0       1.0     0\r
19566                 *TM_ROW2        0       0       1.0\r
19567                 *TM_ROW3        0       0       0\r
19568                 *TM_POS 0.000000        0.000000        0.000000\r
19569         }\r
19570         *MESH   {\r
19571                 *TIMEVALUE      0\r
19572                 *MESH_NUMVERTEX 4\r
19573                 *MESH_NUMFACES  2\r
19574                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19575                 *MESH_VERTEX_LIST       {\r
19576                         *MESH_VERTEX    0       26.000000       -40.000000      34.000000\r
19577                         *MESH_VERTEX    1       70.000000       -40.000000      34.000000\r
19578                         *MESH_VERTEX    2       70.000000       -32.000000      34.000000\r
19579                         *MESH_VERTEX    3       26.000000       -32.000000      34.000000\r
19580                 }\r
19581                 *MESH_NORMALS   {\r
19582                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
19583                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
19584                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        -0.707107\r
19585                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
19586                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        -0.707107\r
19587                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
19588                 }\r
19589                 *MESH_FACE_LIST {\r
19590                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19591                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19592                 }\r
19593                 *MESH_NUMTVERTEX        4\r
19594                 *MESH_TVERTLIST {\r
19595                         *MESH_TVERT     0       0.218750        0.062500        1.000000\r
19596                         *MESH_TVERT     1       0.562500        0.062500        1.000000\r
19597                         *MESH_TVERT     2       0.562500        0.000000        1.000000\r
19598                         *MESH_TVERT     3       0.218750        0.000000        1.000000\r
19599                 }\r
19600                 *MESH_NUMTVFACES        2\r
19601                 *MESH_TFACELIST {\r
19602                         *MESH_TFACE     0       0       2       1\r
19603                         *MESH_TFACE     1       0       3       2\r
19604                 }\r
19605         }\r
19606         *PROP_MOTIONBLUR        0\r
19607         *PROP_CASTSHADOW        1\r
19608         *PROP_RECVSHADOW        1\r
19609         *MATERIAL_REF   12\r
19610 }\r
19611 *GEOMOBJECT     {\r
19612         *NODE_NAME      "mat12model0surf423"\r
19613         *NODE_TM        {\r
19614                 *NODE_NAME      "mat12model0surf423"\r
19615                 *INHERIT_POS    0       0       0\r
19616                 *INHERIT_ROT    0       0       0\r
19617                 *INHERIT_SCL    0       0       0\r
19618                 *TM_ROW0        1.0     0       0\r
19619                 *TM_ROW1        0       1.0     0\r
19620                 *TM_ROW2        0       0       1.0\r
19621                 *TM_ROW3        0       0       0\r
19622                 *TM_POS 0.000000        0.000000        0.000000\r
19623         }\r
19624         *MESH   {\r
19625                 *TIMEVALUE      0\r
19626                 *MESH_NUMVERTEX 8\r
19627                 *MESH_NUMFACES  4\r
19628                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19629                 *MESH_VERTEX_LIST       {\r
19630                         *MESH_VERTEX    0       26.000000       6.000000        76.000000\r
19631                         *MESH_VERTEX    1       24.000000       0.000000        76.000000\r
19632                         *MESH_VERTEX    2       24.000000       0.000000        64.000000\r
19633                         *MESH_VERTEX    3       26.000000       6.000000        64.000000\r
19634                         *MESH_VERTEX    4       24.000000       0.000000        64.000000\r
19635                         *MESH_VERTEX    5       24.000000       0.000000        76.000000\r
19636                         *MESH_VERTEX    6       26.000000       -6.000000       76.000000\r
19637                         *MESH_VERTEX    7       26.000000       -6.000000       64.000000\r
19638                 }\r
19639                 *MESH_NORMALS   {\r
19640                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
19641                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
19642                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
19643                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
19644                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
19645                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
19646                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
19647                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
19648                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
19649                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
19650                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
19651                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
19652                 }\r
19653                 *MESH_FACE_LIST {\r
19654                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19655                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19656                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19657                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19658                 }\r
19659                 *MESH_NUMTVERTEX        8\r
19660                 *MESH_TVERTLIST {\r
19661                         *MESH_TVERT     0       0.437500        0.093750        1.000000\r
19662                         *MESH_TVERT     1       0.500000        0.093750        1.000000\r
19663                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
19664                         *MESH_TVERT     3       0.437500        0.000000        1.000000\r
19665                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
19666                         *MESH_TVERT     5       0.000000        0.093750        1.000000\r
19667                         *MESH_TVERT     6       0.062500        0.093750        1.000000\r
19668                         *MESH_TVERT     7       0.062500        0.000000        1.000000\r
19669                 }\r
19670                 *MESH_NUMTVFACES        4\r
19671                 *MESH_TFACELIST {\r
19672                         *MESH_TFACE     0       0       2       1\r
19673                         *MESH_TFACE     1       0       3       2\r
19674                         *MESH_TFACE     2       4       6       5\r
19675                         *MESH_TFACE     3       4       7       6\r
19676                 }\r
19677         }\r
19678         *PROP_MOTIONBLUR        0\r
19679         *PROP_CASTSHADOW        1\r
19680         *PROP_RECVSHADOW        1\r
19681         *MATERIAL_REF   12\r
19682 }\r
19683 *GEOMOBJECT     {\r
19684         *NODE_NAME      "mat12model0surf424"\r
19685         *NODE_TM        {\r
19686                 *NODE_NAME      "mat12model0surf424"\r
19687                 *INHERIT_POS    0       0       0\r
19688                 *INHERIT_ROT    0       0       0\r
19689                 *INHERIT_SCL    0       0       0\r
19690                 *TM_ROW0        1.0     0       0\r
19691                 *TM_ROW1        0       1.0     0\r
19692                 *TM_ROW2        0       0       1.0\r
19693                 *TM_ROW3        0       0       0\r
19694                 *TM_POS 0.000000        0.000000        0.000000\r
19695         }\r
19696         *MESH   {\r
19697                 *TIMEVALUE      0\r
19698                 *MESH_NUMVERTEX 4\r
19699                 *MESH_NUMFACES  2\r
19700                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19701                 *MESH_VERTEX_LIST       {\r
19702                         *MESH_VERTEX    0       24.000000       -28.000000      64.000000\r
19703                         *MESH_VERTEX    1       24.000000       -28.000000      32.000000\r
19704                         *MESH_VERTEX    2       72.000000       -28.000000      32.000000\r
19705                         *MESH_VERTEX    3       72.000000       -28.000000      64.000000\r
19706                 }\r
19707                 *MESH_NORMALS   {\r
19708                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
19709                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
19710                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
19711                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
19712                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
19713                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
19714                 }\r
19715                 *MESH_FACE_LIST {\r
19716                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19717                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19718                 }\r
19719                 *MESH_NUMTVERTEX        4\r
19720                 *MESH_TVERTLIST {\r
19721                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
19722                         *MESH_TVERT     1       0.000000        0.250000        1.000000\r
19723                         *MESH_TVERT     2       0.375000        0.250000        1.000000\r
19724                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
19725                 }\r
19726                 *MESH_NUMTVFACES        2\r
19727                 *MESH_TFACELIST {\r
19728                         *MESH_TFACE     0       0       2       1\r
19729                         *MESH_TFACE     1       0       3       2\r
19730                 }\r
19731         }\r
19732         *PROP_MOTIONBLUR        0\r
19733         *PROP_CASTSHADOW        1\r
19734         *PROP_RECVSHADOW        1\r
19735         *MATERIAL_REF   12\r
19736 }\r
19737 *GEOMOBJECT     {\r
19738         *NODE_NAME      "mat12model0surf425"\r
19739         *NODE_TM        {\r
19740                 *NODE_NAME      "mat12model0surf425"\r
19741                 *INHERIT_POS    0       0       0\r
19742                 *INHERIT_ROT    0       0       0\r
19743                 *INHERIT_SCL    0       0       0\r
19744                 *TM_ROW0        1.0     0       0\r
19745                 *TM_ROW1        0       1.0     0\r
19746                 *TM_ROW2        0       0       1.0\r
19747                 *TM_ROW3        0       0       0\r
19748                 *TM_POS 0.000000        0.000000        0.000000\r
19749         }\r
19750         *MESH   {\r
19751                 *TIMEVALUE      0\r
19752                 *MESH_NUMVERTEX 4\r
19753                 *MESH_NUMFACES  2\r
19754                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19755                 *MESH_VERTEX_LIST       {\r
19756                         *MESH_VERTEX    0       72.000000       -32.000000      64.000000\r
19757                         *MESH_VERTEX    1       24.000000       -32.000000      64.000000\r
19758                         *MESH_VERTEX    2       24.000000       -28.000000      64.000000\r
19759                         *MESH_VERTEX    3       72.000000       -28.000000      64.000000\r
19760                 }\r
19761                 *MESH_NORMALS   {\r
19762                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
19763                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
19764                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
19765                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
19766                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
19767                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
19768                 }\r
19769                 *MESH_FACE_LIST {\r
19770                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19771                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19772                 }\r
19773                 *MESH_NUMTVERTEX        4\r
19774                 *MESH_TVERTLIST {\r
19775                         *MESH_TVERT     0       -0.125000       0.031250        1.000000\r
19776                         *MESH_TVERT     1       0.250000        0.031250        1.000000\r
19777                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
19778                         *MESH_TVERT     3       -0.125000       0.000000        1.000000\r
19779                 }\r
19780                 *MESH_NUMTVFACES        2\r
19781                 *MESH_TFACELIST {\r
19782                         *MESH_TFACE     0       0       2       1\r
19783                         *MESH_TFACE     1       0       3       2\r
19784                 }\r
19785         }\r
19786         *PROP_MOTIONBLUR        0\r
19787         *PROP_CASTSHADOW        1\r
19788         *PROP_RECVSHADOW        1\r
19789         *MATERIAL_REF   12\r
19790 }\r
19791 *GEOMOBJECT     {\r
19792         *NODE_NAME      "mat12model0surf426"\r
19793         *NODE_TM        {\r
19794                 *NODE_NAME      "mat12model0surf426"\r
19795                 *INHERIT_POS    0       0       0\r
19796                 *INHERIT_ROT    0       0       0\r
19797                 *INHERIT_SCL    0       0       0\r
19798                 *TM_ROW0        1.0     0       0\r
19799                 *TM_ROW1        0       1.0     0\r
19800                 *TM_ROW2        0       0       1.0\r
19801                 *TM_ROW3        0       0       0\r
19802                 *TM_POS 0.000000        0.000000        0.000000\r
19803         }\r
19804         *MESH   {\r
19805                 *TIMEVALUE      0\r
19806                 *MESH_NUMVERTEX 4\r
19807                 *MESH_NUMFACES  2\r
19808                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19809                 *MESH_VERTEX_LIST       {\r
19810                         *MESH_VERTEX    0       24.000000       -32.000000      32.000000\r
19811                         *MESH_VERTEX    1       24.000000       -32.000000      64.000000\r
19812                         *MESH_VERTEX    2       72.000000       -32.000000      64.000000\r
19813                         *MESH_VERTEX    3       72.000000       -32.000000      32.000000\r
19814                 }\r
19815                 *MESH_NORMALS   {\r
19816                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
19817                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
19818                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
19819                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
19820                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
19821                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
19822                 }\r
19823                 *MESH_FACE_LIST {\r
19824                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19825                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19826                 }\r
19827                 *MESH_NUMTVERTEX        4\r
19828                 *MESH_TVERTLIST {\r
19829                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
19830                         *MESH_TVERT     1       0.000000        0.250000        1.000000\r
19831                         *MESH_TVERT     2       0.375000        0.250000        1.000000\r
19832                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
19833                 }\r
19834                 *MESH_NUMTVFACES        2\r
19835                 *MESH_TFACELIST {\r
19836                         *MESH_TFACE     0       0       2       1\r
19837                         *MESH_TFACE     1       0       3       2\r
19838                 }\r
19839         }\r
19840         *PROP_MOTIONBLUR        0\r
19841         *PROP_CASTSHADOW        1\r
19842         *PROP_RECVSHADOW        1\r
19843         *MATERIAL_REF   12\r
19844 }\r
19845 *GEOMOBJECT     {\r
19846         *NODE_NAME      "mat12model0surf427"\r
19847         *NODE_TM        {\r
19848                 *NODE_NAME      "mat12model0surf427"\r
19849                 *INHERIT_POS    0       0       0\r
19850                 *INHERIT_ROT    0       0       0\r
19851                 *INHERIT_SCL    0       0       0\r
19852                 *TM_ROW0        1.0     0       0\r
19853                 *TM_ROW1        0       1.0     0\r
19854                 *TM_ROW2        0       0       1.0\r
19855                 *TM_ROW3        0       0       0\r
19856                 *TM_POS 0.000000        0.000000        0.000000\r
19857         }\r
19858         *MESH   {\r
19859                 *TIMEVALUE      0\r
19860                 *MESH_NUMVERTEX 4\r
19861                 *MESH_NUMFACES  2\r
19862                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19863                 *MESH_VERTEX_LIST       {\r
19864                         *MESH_VERTEX    0       24.000000       -28.000000      64.000000\r
19865                         *MESH_VERTEX    1       24.000000       -32.000000      64.000000\r
19866                         *MESH_VERTEX    2       24.000000       -32.000000      32.000000\r
19867                         *MESH_VERTEX    3       24.000000       -28.000000      32.000000\r
19868                 }\r
19869                 *MESH_NORMALS   {\r
19870                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
19871                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
19872                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
19873                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
19874                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        -0.707107\r
19875                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
19876                 }\r
19877                 *MESH_FACE_LIST {\r
19878                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19879                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19880                 }\r
19881                 *MESH_NUMTVERTEX        4\r
19882                 *MESH_TVERTLIST {\r
19883                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
19884                         *MESH_TVERT     1       0.000000        0.031250        1.000000\r
19885                         *MESH_TVERT     2       0.250000        0.031250        1.000000\r
19886                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
19887                 }\r
19888                 *MESH_NUMTVFACES        2\r
19889                 *MESH_TFACELIST {\r
19890                         *MESH_TFACE     0       0       2       1\r
19891                         *MESH_TFACE     1       0       3       2\r
19892                 }\r
19893         }\r
19894         *PROP_MOTIONBLUR        0\r
19895         *PROP_CASTSHADOW        1\r
19896         *PROP_RECVSHADOW        1\r
19897         *MATERIAL_REF   12\r
19898 }\r
19899 *GEOMOBJECT     {\r
19900         *NODE_NAME      "mat12model0surf428"\r
19901         *NODE_TM        {\r
19902                 *NODE_NAME      "mat12model0surf428"\r
19903                 *INHERIT_POS    0       0       0\r
19904                 *INHERIT_ROT    0       0       0\r
19905                 *INHERIT_SCL    0       0       0\r
19906                 *TM_ROW0        1.0     0       0\r
19907                 *TM_ROW1        0       1.0     0\r
19908                 *TM_ROW2        0       0       1.0\r
19909                 *TM_ROW3        0       0       0\r
19910                 *TM_POS 0.000000        0.000000        0.000000\r
19911         }\r
19912         *MESH   {\r
19913                 *TIMEVALUE      0\r
19914                 *MESH_NUMVERTEX 4\r
19915                 *MESH_NUMFACES  2\r
19916                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19917                 *MESH_VERTEX_LIST       {\r
19918                         *MESH_VERTEX    0       24.000000       -32.000000      32.000000\r
19919                         *MESH_VERTEX    1       72.000000       -32.000000      32.000000\r
19920                         *MESH_VERTEX    2       72.000000       -28.000000      32.000000\r
19921                         *MESH_VERTEX    3       24.000000       -28.000000      32.000000\r
19922                 }\r
19923                 *MESH_NORMALS   {\r
19924                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
19925                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
19926                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        -0.707107\r
19927                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
19928                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        -0.707107\r
19929                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
19930                 }\r
19931                 *MESH_FACE_LIST {\r
19932                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19933                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19934                 }\r
19935                 *MESH_NUMTVERTEX        4\r
19936                 *MESH_TVERTLIST {\r
19937                         *MESH_TVERT     0       0.250000        0.031250        1.000000\r
19938                         *MESH_TVERT     1       0.625000        0.031250        1.000000\r
19939                         *MESH_TVERT     2       0.625000        0.000000        1.000000\r
19940                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
19941                 }\r
19942                 *MESH_NUMTVFACES        2\r
19943                 *MESH_TFACELIST {\r
19944                         *MESH_TFACE     0       0       2       1\r
19945                         *MESH_TFACE     1       0       3       2\r
19946                 }\r
19947         }\r
19948         *PROP_MOTIONBLUR        0\r
19949         *PROP_CASTSHADOW        1\r
19950         *PROP_RECVSHADOW        1\r
19951         *MATERIAL_REF   12\r
19952 }\r
19953 *GEOMOBJECT     {\r
19954         *NODE_NAME      "mat12model0surf429"\r
19955         *NODE_TM        {\r
19956                 *NODE_NAME      "mat12model0surf429"\r
19957                 *INHERIT_POS    0       0       0\r
19958                 *INHERIT_ROT    0       0       0\r
19959                 *INHERIT_SCL    0       0       0\r
19960                 *TM_ROW0        1.0     0       0\r
19961                 *TM_ROW1        0       1.0     0\r
19962                 *TM_ROW2        0       0       1.0\r
19963                 *TM_ROW3        0       0       0\r
19964                 *TM_POS 0.000000        0.000000        0.000000\r
19965         }\r
19966         *MESH   {\r
19967                 *TIMEVALUE      0\r
19968                 *MESH_NUMVERTEX 4\r
19969                 *MESH_NUMFACES  2\r
19970                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
19971                 *MESH_VERTEX_LIST       {\r
19972                         *MESH_VERTEX    0       20.000000       -56.000000      8.000000\r
19973                         *MESH_VERTEX    1       20.000000       56.000000       8.000000\r
19974                         *MESH_VERTEX    2       20.000000       56.000000       0.000000\r
19975                         *MESH_VERTEX    3       20.000000       -56.000000      0.000000\r
19976                 }\r
19977                 *MESH_NORMALS   {\r
19978                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
19979                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
19980                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
19981                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
19982                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
19983                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
19984                 }\r
19985                 *MESH_FACE_LIST {\r
19986                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19987                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
19988                 }\r
19989                 *MESH_NUMTVERTEX        4\r
19990                 *MESH_TVERTLIST {\r
19991                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
19992                         *MESH_TVERT     1       0.187500        0.875000        1.000000\r
19993                         *MESH_TVERT     2       0.250000        0.875000        1.000000\r
19994                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
19995                 }\r
19996                 *MESH_NUMTVFACES        2\r
19997                 *MESH_TFACELIST {\r
19998                         *MESH_TFACE     0       0       2       1\r
19999                         *MESH_TFACE     1       0       3       2\r
20000                 }\r
20001         }\r
20002         *PROP_MOTIONBLUR        0\r
20003         *PROP_CASTSHADOW        1\r
20004         *PROP_RECVSHADOW        1\r
20005         *MATERIAL_REF   12\r
20006 }\r
20007 *GEOMOBJECT     {\r
20008         *NODE_NAME      "mat12model0surf430"\r
20009         *NODE_TM        {\r
20010                 *NODE_NAME      "mat12model0surf430"\r
20011                 *INHERIT_POS    0       0       0\r
20012                 *INHERIT_ROT    0       0       0\r
20013                 *INHERIT_SCL    0       0       0\r
20014                 *TM_ROW0        1.0     0       0\r
20015                 *TM_ROW1        0       1.0     0\r
20016                 *TM_ROW2        0       0       1.0\r
20017                 *TM_ROW3        0       0       0\r
20018                 *TM_POS 0.000000        0.000000        0.000000\r
20019         }\r
20020         *MESH   {\r
20021                 *TIMEVALUE      0\r
20022                 *MESH_NUMVERTEX 20\r
20023                 *MESH_NUMFACES  14\r
20024                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20025                 *MESH_VERTEX_LIST       {\r
20026                         *MESH_VERTEX    0       16.000000       26.000000       10.000000\r
20027                         *MESH_VERTEX    1       16.000000       40.000000       10.000000\r
20028                         *MESH_VERTEX    2       16.000000       40.000000       8.000000\r
20029                         *MESH_VERTEX    3       16.000000       24.000000       8.000000\r
20030                         *MESH_VERTEX    4       16.000000       24.000000       24.000000\r
20031                         *MESH_VERTEX    5       16.000000       0.000000        16.000000\r
20032                         *MESH_VERTEX    6       16.000000       24.000000       72.000000\r
20033                         *MESH_VERTEX    7       16.000000       24.000000       24.000000\r
20034                         *MESH_VERTEX    8       16.000000       32.000000       48.000000\r
20035                         *MESH_VERTEX    9       16.000000       26.000000       24.000000\r
20036                         *MESH_VERTEX    10      16.000000       0.000000        80.000000\r
20037                         *MESH_VERTEX    11      16.000000       -24.000000      72.000000\r
20038                         *MESH_VERTEX    12      16.000000       -24.000000      24.000000\r
20039                         *MESH_VERTEX    13      16.000000       -32.000000      48.000000\r
20040                         *MESH_VERTEX    14      16.000000       -26.000000      24.000000\r
20041                         *MESH_VERTEX    15      16.000000       -24.000000      24.000000\r
20042                         *MESH_VERTEX    16      16.000000       -24.000000      8.000000\r
20043                         *MESH_VERTEX    17      16.000000       -26.000000      10.000000\r
20044                         *MESH_VERTEX    18      16.000000       -40.000000      10.000000\r
20045                         *MESH_VERTEX    19      16.000000       -40.000000      8.000000\r
20046                 }\r
20047                 *MESH_NORMALS   {\r
20048                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
20049                         *MESH_FACENORMAL        1       -0.169102       0.000000        0.985599\r
20050                         *MESH_FACENORMAL        2       -0.967538       0.000000        0.252725\r
20051                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
20052                         *MESH_FACENORMAL        4       -1.000000       0.000000        0.000000\r
20053                         *MESH_FACENORMAL        5       -0.577350       0.000000        0.816497\r
20054                         *MESH_FACENORMAL        6       0.894427        0.000000        0.447214\r
20055                         *MESH_FACENORMAL        7       0.707107        0.000000        0.707107\r
20056                         *MESH_FACENORMAL        8       0.967538        0.000000        0.252725\r
20057                         *MESH_FACENORMAL        9       0.967538        0.000000        0.252725\r
20058                         *MESH_FACENORMAL        10      -0.967538       0.000000        0.252725\r
20059                         *MESH_FACENORMAL        11      -0.707107       0.000000        0.707107\r
20060                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
20061                         *MESH_FACENORMAL        13      0.577350        0.000000        0.816497\r
20062                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
20063                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
20064                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
20065                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
20066                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
20067                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
20068                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
20069                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
20070                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
20071                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
20072                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
20073                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
20074                         *MESH_VERTEXNORMAL      12      1.000000        0.000000        0.000000\r
20075                         *MESH_VERTEXNORMAL      13      1.000000        0.000000        0.000000\r
20076                         *MESH_VERTEXNORMAL      14      1.000000        0.000000        0.000000\r
20077                         *MESH_VERTEXNORMAL      15      1.000000        0.000000        0.000000\r
20078                         *MESH_VERTEXNORMAL      16      1.000000        0.000000        0.000000\r
20079                         *MESH_VERTEXNORMAL      17      1.000000        0.000000        0.000000\r
20080                         *MESH_VERTEXNORMAL      18      1.000000        0.000000        0.000000\r
20081                         *MESH_VERTEXNORMAL      19      1.000000        0.000000        0.000000\r
20082                 }\r
20083                 *MESH_FACE_LIST {\r
20084                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20085                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20086                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20087                         *MESH_FACE      3       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20088                         *MESH_FACE      4       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20089                         *MESH_FACE      5       A:      0       B:      9       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20090                         *MESH_FACE      6       A:      5       B:      6       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20091                         *MESH_FACE      7       A:      5       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20092                         *MESH_FACE      8       A:      5       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20093                         *MESH_FACE      9       A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20094                         *MESH_FACE      10      A:      14      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20095                         *MESH_FACE      11      A:      14      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20096                         *MESH_FACE      12      A:      16      B:      17      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20097                         *MESH_FACE      13      A:      16      B:      18      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20098                 }\r
20099                 *MESH_NUMTVERTEX        20\r
20100                 *MESH_TVERTLIST {\r
20101                         *MESH_TVERT     0       0.125000        0.015625        1.000000\r
20102                         *MESH_TVERT     1       0.250000        0.015625        1.000000\r
20103                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
20104                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
20105                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
20106                         *MESH_TVERT     5       0.000000        0.125000        1.000000\r
20107                         *MESH_TVERT     6       0.187500        0.562500        1.000000\r
20108                         *MESH_TVERT     7       0.187500        0.187500        1.000000\r
20109                         *MESH_TVERT     8       0.250000        0.375000        1.000000\r
20110                         *MESH_TVERT     9       0.000000        0.015625        1.000000\r
20111                         *MESH_TVERT     10      0.000000        0.625000        1.000000\r
20112                         *MESH_TVERT     11      -0.187500       0.562500        1.000000\r
20113                         *MESH_TVERT     12      -0.187500       0.187500        1.000000\r
20114                         *MESH_TVERT     13      -0.250000       0.375000        1.000000\r
20115                         *MESH_TVERT     14      0.000000        0.000000        1.000000\r
20116                         *MESH_TVERT     15      0.000000        0.015625        1.000000\r
20117                         *MESH_TVERT     16      0.125000        0.015625        1.000000\r
20118                         *MESH_TVERT     17      0.125000        0.000000        1.000000\r
20119                         *MESH_TVERT     18      0.250000        0.000000        1.000000\r
20120                         *MESH_TVERT     19      0.250000        0.015625        1.000000\r
20121                 }\r
20122                 *MESH_NUMTVFACES        14\r
20123                 *MESH_TFACELIST {\r
20124                         *MESH_TFACE     0       0       3       2\r
20125                         *MESH_TFACE     1       0       4       3\r
20126                         *MESH_TFACE     2       0       2       1\r
20127                         *MESH_TFACE     3       5       7       6\r
20128                         *MESH_TFACE     4       6       7       8\r
20129                         *MESH_TFACE     5       0       9       4\r
20130                         *MESH_TFACE     6       5       6       10\r
20131                         *MESH_TFACE     7       5       10      11\r
20132                         *MESH_TFACE     8       5       11      12\r
20133                         *MESH_TFACE     9       11      13      12\r
20134                         *MESH_TFACE     10      14      16      15\r
20135                         *MESH_TFACE     11      14      17      16\r
20136                         *MESH_TFACE     12      16      17      18\r
20137                         *MESH_TFACE     13      16      18      19\r
20138                 }\r
20139         }\r
20140         *PROP_MOTIONBLUR        0\r
20141         *PROP_CASTSHADOW        1\r
20142         *PROP_RECVSHADOW        1\r
20143         *MATERIAL_REF   12\r
20144 }\r
20145 *GEOMOBJECT     {\r
20146         *NODE_NAME      "mat12model0surf431"\r
20147         *NODE_TM        {\r
20148                 *NODE_NAME      "mat12model0surf431"\r
20149                 *INHERIT_POS    0       0       0\r
20150                 *INHERIT_ROT    0       0       0\r
20151                 *INHERIT_SCL    0       0       0\r
20152                 *TM_ROW0        1.0     0       0\r
20153                 *TM_ROW1        0       1.0     0\r
20154                 *TM_ROW2        0       0       1.0\r
20155                 *TM_ROW3        0       0       0\r
20156                 *TM_POS 0.000000        0.000000        0.000000\r
20157         }\r
20158         *MESH   {\r
20159                 *TIMEVALUE      0\r
20160                 *MESH_NUMVERTEX 4\r
20161                 *MESH_NUMFACES  2\r
20162                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20163                 *MESH_VERTEX_LIST       {\r
20164                         *MESH_VERTEX    0       16.000000       24.000000       48.000000\r
20165                         *MESH_VERTEX    1       80.000000       24.000000       48.000000\r
20166                         *MESH_VERTEX    2       80.000000       18.000000       66.000000\r
20167                         *MESH_VERTEX    3       16.000000       18.000000       66.000000\r
20168                 }\r
20169                 *MESH_NORMALS   {\r
20170                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
20171                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
20172                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
20173                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
20174                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
20175                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
20176                 }\r
20177                 *MESH_FACE_LIST {\r
20178                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20179                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20180                 }\r
20181                 *MESH_NUMTVERTEX        4\r
20182                 *MESH_TVERTLIST {\r
20183                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
20184                         *MESH_TVERT     1       0.000000        0.500000        1.000000\r
20185                         *MESH_TVERT     2       0.187500        0.500000        1.000000\r
20186                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
20187                 }\r
20188                 *MESH_NUMTVFACES        2\r
20189                 *MESH_TFACELIST {\r
20190                         *MESH_TFACE     0       0       2       1\r
20191                         *MESH_TFACE     1       0       3       2\r
20192                 }\r
20193         }\r
20194         *PROP_MOTIONBLUR        0\r
20195         *PROP_CASTSHADOW        1\r
20196         *PROP_RECVSHADOW        1\r
20197         *MATERIAL_REF   12\r
20198 }\r
20199 *GEOMOBJECT     {\r
20200         *NODE_NAME      "mat12model0surf432"\r
20201         *NODE_TM        {\r
20202                 *NODE_NAME      "mat12model0surf432"\r
20203                 *INHERIT_POS    0       0       0\r
20204                 *INHERIT_ROT    0       0       0\r
20205                 *INHERIT_SCL    0       0       0\r
20206                 *TM_ROW0        1.0     0       0\r
20207                 *TM_ROW1        0       1.0     0\r
20208                 *TM_ROW2        0       0       1.0\r
20209                 *TM_ROW3        0       0       0\r
20210                 *TM_POS 0.000000        0.000000        0.000000\r
20211         }\r
20212         *MESH   {\r
20213                 *TIMEVALUE      0\r
20214                 *MESH_NUMVERTEX 8\r
20215                 *MESH_NUMFACES  4\r
20216                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20217                 *MESH_VERTEX_LIST       {\r
20218                         *MESH_VERTEX    0       20.000000       12.000000       90.000000\r
20219                         *MESH_VERTEX    1       16.000000       0.000000        90.000000\r
20220                         *MESH_VERTEX    2       16.000000       0.000000        88.000000\r
20221                         *MESH_VERTEX    3       20.000000       12.000000       88.000000\r
20222                         *MESH_VERTEX    4       16.000000       0.000000        88.000000\r
20223                         *MESH_VERTEX    5       16.000000       0.000000        90.000000\r
20224                         *MESH_VERTEX    6       20.000000       -12.000001      90.000000\r
20225                         *MESH_VERTEX    7       20.000000       -12.000001      88.000000\r
20226                 }\r
20227                 *MESH_NORMALS   {\r
20228                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
20229                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
20230                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
20231                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
20232                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
20233                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
20234                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
20235                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
20236                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
20237                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
20238                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
20239                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
20240                 }\r
20241                 *MESH_FACE_LIST {\r
20242                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20243                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20244                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20245                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20246                 }\r
20247                 *MESH_NUMTVERTEX        8\r
20248                 *MESH_TVERTLIST {\r
20249                         *MESH_TVERT     0       0.875000        0.015625        1.000000\r
20250                         *MESH_TVERT     1       1.000000        0.015625        1.000000\r
20251                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
20252                         *MESH_TVERT     3       0.875000        0.000000        1.000000\r
20253                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
20254                         *MESH_TVERT     5       0.000000        0.015625        1.000000\r
20255                         *MESH_TVERT     6       0.125000        0.015625        1.000000\r
20256                         *MESH_TVERT     7       0.125000        0.000000        1.000000\r
20257                 }\r
20258                 *MESH_NUMTVFACES        4\r
20259                 *MESH_TFACELIST {\r
20260                         *MESH_TFACE     0       0       2       1\r
20261                         *MESH_TFACE     1       0       3       2\r
20262                         *MESH_TFACE     2       4       6       5\r
20263                         *MESH_TFACE     3       4       7       6\r
20264                 }\r
20265         }\r
20266         *PROP_MOTIONBLUR        0\r
20267         *PROP_CASTSHADOW        1\r
20268         *PROP_RECVSHADOW        1\r
20269         *MATERIAL_REF   12\r
20270 }\r
20271 *GEOMOBJECT     {\r
20272         *NODE_NAME      "mat12model0surf433"\r
20273         *NODE_TM        {\r
20274                 *NODE_NAME      "mat12model0surf433"\r
20275                 *INHERIT_POS    0       0       0\r
20276                 *INHERIT_ROT    0       0       0\r
20277                 *INHERIT_SCL    0       0       0\r
20278                 *TM_ROW0        1.0     0       0\r
20279                 *TM_ROW1        0       1.0     0\r
20280                 *TM_ROW2        0       0       1.0\r
20281                 *TM_ROW3        0       0       0\r
20282                 *TM_POS 0.000000        0.000000        0.000000\r
20283         }\r
20284         *MESH   {\r
20285                 *TIMEVALUE      0\r
20286                 *MESH_NUMVERTEX 6\r
20287                 *MESH_NUMFACES  4\r
20288                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20289                 *MESH_VERTEX_LIST       {\r
20290                         *MESH_VERTEX    0       80.000000       18.000000       66.000000\r
20291                         *MESH_VERTEX    1       80.000000       0.000000        72.000000\r
20292                         *MESH_VERTEX    2       16.000000       0.000000        72.000000\r
20293                         *MESH_VERTEX    3       16.000000       18.000000       66.000000\r
20294                         *MESH_VERTEX    4       80.000000       -18.000000      66.000000\r
20295                         *MESH_VERTEX    5       16.000000       -18.000000      66.000000\r
20296                 }\r
20297                 *MESH_NORMALS   {\r
20298                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
20299                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
20300                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
20301                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
20302                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
20303                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
20304                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
20305                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
20306                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
20307                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       0.707107\r
20308                 }\r
20309                 *MESH_FACE_LIST {\r
20310                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20311                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20312                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20313                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20314                 }\r
20315                 *MESH_NUMTVERTEX        6\r
20316                 *MESH_TVERTLIST {\r
20317                         *MESH_TVERT     0       0.187500        0.500000        1.000000\r
20318                         *MESH_TVERT     1       0.375000        0.500000        1.000000\r
20319                         *MESH_TVERT     2       0.375000        0.000000        1.000000\r
20320                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
20321                         *MESH_TVERT     4       0.562500        0.500000        1.000000\r
20322                         *MESH_TVERT     5       0.562500        0.000000        1.000000\r
20323                 }\r
20324                 *MESH_NUMTVFACES        4\r
20325                 *MESH_TFACELIST {\r
20326                         *MESH_TFACE     0       0       2       1\r
20327                         *MESH_TFACE     1       0       3       2\r
20328                         *MESH_TFACE     2       2       4       1\r
20329                         *MESH_TFACE     3       2       5       4\r
20330                 }\r
20331         }\r
20332         *PROP_MOTIONBLUR        0\r
20333         *PROP_CASTSHADOW        1\r
20334         *PROP_RECVSHADOW        1\r
20335         *MATERIAL_REF   12\r
20336 }\r
20337 *GEOMOBJECT     {\r
20338         *NODE_NAME      "mat12model0surf434"\r
20339         *NODE_TM        {\r
20340                 *NODE_NAME      "mat12model0surf434"\r
20341                 *INHERIT_POS    0       0       0\r
20342                 *INHERIT_ROT    0       0       0\r
20343                 *INHERIT_SCL    0       0       0\r
20344                 *TM_ROW0        1.0     0       0\r
20345                 *TM_ROW1        0       1.0     0\r
20346                 *TM_ROW2        0       0       1.0\r
20347                 *TM_ROW3        0       0       0\r
20348                 *TM_POS 0.000000        0.000000        0.000000\r
20349         }\r
20350         *MESH   {\r
20351                 *TIMEVALUE      0\r
20352                 *MESH_NUMVERTEX 4\r
20353                 *MESH_NUMFACES  2\r
20354                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20355                 *MESH_VERTEX_LIST       {\r
20356                         *MESH_VERTEX    0       80.000000       -18.000000      66.000000\r
20357                         *MESH_VERTEX    1       80.000000       -24.000000      48.000000\r
20358                         *MESH_VERTEX    2       16.000000       -24.000000      48.000000\r
20359                         *MESH_VERTEX    3       16.000000       -18.000000      66.000000\r
20360                 }\r
20361                 *MESH_NORMALS   {\r
20362                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
20363                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
20364                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
20365                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
20366                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
20367                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
20368                 }\r
20369                 *MESH_FACE_LIST {\r
20370                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20371                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20372                 }\r
20373                 *MESH_NUMTVERTEX        4\r
20374                 *MESH_TVERTLIST {\r
20375                         *MESH_TVERT     0       0.562500        0.500000        1.000000\r
20376                         *MESH_TVERT     1       0.750000        0.500000        1.000000\r
20377                         *MESH_TVERT     2       0.750000        0.000000        1.000000\r
20378                         *MESH_TVERT     3       0.562500        0.000000        1.000000\r
20379                 }\r
20380                 *MESH_NUMTVFACES        2\r
20381                 *MESH_TFACELIST {\r
20382                         *MESH_TFACE     0       0       2       1\r
20383                         *MESH_TFACE     1       0       3       2\r
20384                 }\r
20385         }\r
20386         *PROP_MOTIONBLUR        0\r
20387         *PROP_CASTSHADOW        1\r
20388         *PROP_RECVSHADOW        1\r
20389         *MATERIAL_REF   12\r
20390 }\r
20391 *GEOMOBJECT     {\r
20392         *NODE_NAME      "mat12model0surf435"\r
20393         *NODE_TM        {\r
20394                 *NODE_NAME      "mat12model0surf435"\r
20395                 *INHERIT_POS    0       0       0\r
20396                 *INHERIT_ROT    0       0       0\r
20397                 *INHERIT_SCL    0       0       0\r
20398                 *TM_ROW0        1.0     0       0\r
20399                 *TM_ROW1        0       1.0     0\r
20400                 *TM_ROW2        0       0       1.0\r
20401                 *TM_ROW3        0       0       0\r
20402                 *TM_POS 0.000000        0.000000        0.000000\r
20403         }\r
20404         *MESH   {\r
20405                 *TIMEVALUE      0\r
20406                 *MESH_NUMVERTEX 4\r
20407                 *MESH_NUMFACES  2\r
20408                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20409                 *MESH_VERTEX_LIST       {\r
20410                         *MESH_VERTEX    0       8.000000        40.000000       8.000000\r
20411                         *MESH_VERTEX    1       16.000000       40.000000       8.000000\r
20412                         *MESH_VERTEX    2       16.000000       40.000000       10.000000\r
20413                         *MESH_VERTEX    3       8.000000        40.000000       10.000000\r
20414                 }\r
20415                 *MESH_NORMALS   {\r
20416                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
20417                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
20418                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
20419                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
20420                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
20421                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
20422                 }\r
20423                 *MESH_FACE_LIST {\r
20424                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20425                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20426                 }\r
20427                 *MESH_NUMTVERTEX        4\r
20428                 *MESH_TVERTLIST {\r
20429                         *MESH_TVERT     0       0.000000        0.250000        1.000000\r
20430                         *MESH_TVERT     1       0.062500        0.250000        1.000000\r
20431                         *MESH_TVERT     2       0.062500        0.234375        1.000000\r
20432                         *MESH_TVERT     3       0.000000        0.234375        1.000000\r
20433                 }\r
20434                 *MESH_NUMTVFACES        2\r
20435                 *MESH_TFACELIST {\r
20436                         *MESH_TFACE     0       0       2       1\r
20437                         *MESH_TFACE     1       0       3       2\r
20438                 }\r
20439         }\r
20440         *PROP_MOTIONBLUR        0\r
20441         *PROP_CASTSHADOW        1\r
20442         *PROP_RECVSHADOW        1\r
20443         *MATERIAL_REF   12\r
20444 }\r
20445 *GEOMOBJECT     {\r
20446         *NODE_NAME      "mat12model0surf436"\r
20447         *NODE_TM        {\r
20448                 *NODE_NAME      "mat12model0surf436"\r
20449                 *INHERIT_POS    0       0       0\r
20450                 *INHERIT_ROT    0       0       0\r
20451                 *INHERIT_SCL    0       0       0\r
20452                 *TM_ROW0        1.0     0       0\r
20453                 *TM_ROW1        0       1.0     0\r
20454                 *TM_ROW2        0       0       1.0\r
20455                 *TM_ROW3        0       0       0\r
20456                 *TM_POS 0.000000        0.000000        0.000000\r
20457         }\r
20458         *MESH   {\r
20459                 *TIMEVALUE      0\r
20460                 *MESH_NUMVERTEX 4\r
20461                 *MESH_NUMFACES  2\r
20462                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20463                 *MESH_VERTEX_LIST       {\r
20464                         *MESH_VERTEX    0       8.000000        26.000000       10.000000\r
20465                         *MESH_VERTEX    1       16.000000       26.000000       10.000000\r
20466                         *MESH_VERTEX    2       16.000000       26.000000       24.000000\r
20467                         *MESH_VERTEX    3       8.000000        26.000000       24.000000\r
20468                 }\r
20469                 *MESH_NORMALS   {\r
20470                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
20471                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
20472                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
20473                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
20474                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
20475                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
20476                 }\r
20477                 *MESH_FACE_LIST {\r
20478                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20479                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20480                 }\r
20481                 *MESH_NUMTVERTEX        4\r
20482                 *MESH_TVERTLIST {\r
20483                         *MESH_TVERT     0       0.000000        0.125000        1.000000\r
20484                         *MESH_TVERT     1       0.062500        0.125000        1.000000\r
20485                         *MESH_TVERT     2       0.062500        0.015625        1.000000\r
20486                         *MESH_TVERT     3       0.000000        0.015625        1.000000\r
20487                 }\r
20488                 *MESH_NUMTVFACES        2\r
20489                 *MESH_TFACELIST {\r
20490                         *MESH_TFACE     0       0       2       1\r
20491                         *MESH_TFACE     1       0       3       2\r
20492                 }\r
20493         }\r
20494         *PROP_MOTIONBLUR        0\r
20495         *PROP_CASTSHADOW        1\r
20496         *PROP_RECVSHADOW        1\r
20497         *MATERIAL_REF   12\r
20498 }\r
20499 *GEOMOBJECT     {\r
20500         *NODE_NAME      "mat12model0surf437"\r
20501         *NODE_TM        {\r
20502                 *NODE_NAME      "mat12model0surf437"\r
20503                 *INHERIT_POS    0       0       0\r
20504                 *INHERIT_ROT    0       0       0\r
20505                 *INHERIT_SCL    0       0       0\r
20506                 *TM_ROW0        1.0     0       0\r
20507                 *TM_ROW1        0       1.0     0\r
20508                 *TM_ROW2        0       0       1.0\r
20509                 *TM_ROW3        0       0       0\r
20510                 *TM_POS 0.000000        0.000000        0.000000\r
20511         }\r
20512         *MESH   {\r
20513                 *TIMEVALUE      0\r
20514                 *MESH_NUMVERTEX 4\r
20515                 *MESH_NUMFACES  2\r
20516                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20517                 *MESH_VERTEX_LIST       {\r
20518                         *MESH_VERTEX    0       8.000000        26.000000       10.000000\r
20519                         *MESH_VERTEX    1       8.000000        40.000000       10.000000\r
20520                         *MESH_VERTEX    2       16.000000       40.000000       10.000000\r
20521                         *MESH_VERTEX    3       16.000000       26.000000       10.000000\r
20522                 }\r
20523                 *MESH_NORMALS   {\r
20524                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
20525                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
20526                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
20527                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
20528                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
20529                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
20530                 }\r
20531                 *MESH_FACE_LIST {\r
20532                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20533                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20534                 }\r
20535                 *MESH_NUMTVERTEX        4\r
20536                 *MESH_TVERTLIST {\r
20537                         *MESH_TVERT     0       0.000000        0.125000        1.000000\r
20538                         *MESH_TVERT     1       0.000000        0.234375        1.000000\r
20539                         *MESH_TVERT     2       0.062500        0.234375        1.000000\r
20540                         *MESH_TVERT     3       0.062500        0.125000        1.000000\r
20541                 }\r
20542                 *MESH_NUMTVFACES        2\r
20543                 *MESH_TFACELIST {\r
20544                         *MESH_TFACE     0       0       2       1\r
20545                         *MESH_TFACE     1       0       3       2\r
20546                 }\r
20547         }\r
20548         *PROP_MOTIONBLUR        0\r
20549         *PROP_CASTSHADOW        1\r
20550         *PROP_RECVSHADOW        1\r
20551         *MATERIAL_REF   12\r
20552 }\r
20553 *GEOMOBJECT     {\r
20554         *NODE_NAME      "mat12model0surf438"\r
20555         *NODE_TM        {\r
20556                 *NODE_NAME      "mat12model0surf438"\r
20557                 *INHERIT_POS    0       0       0\r
20558                 *INHERIT_ROT    0       0       0\r
20559                 *INHERIT_SCL    0       0       0\r
20560                 *TM_ROW0        1.0     0       0\r
20561                 *TM_ROW1        0       1.0     0\r
20562                 *TM_ROW2        0       0       1.0\r
20563                 *TM_ROW3        0       0       0\r
20564                 *TM_POS 0.000000        0.000000        0.000000\r
20565         }\r
20566         *MESH   {\r
20567                 *TIMEVALUE      0\r
20568                 *MESH_NUMVERTEX 4\r
20569                 *MESH_NUMFACES  2\r
20570                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20571                 *MESH_VERTEX_LIST       {\r
20572                         *MESH_VERTEX    0       8.000000        24.000000       24.000000\r
20573                         *MESH_VERTEX    1       8.000000        26.000000       24.000000\r
20574                         *MESH_VERTEX    2       16.000000       26.000000       24.000000\r
20575                         *MESH_VERTEX    3       16.000000       24.000000       24.000000\r
20576                 }\r
20577                 *MESH_NORMALS   {\r
20578                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
20579                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
20580                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
20581                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
20582                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
20583                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
20584                 }\r
20585                 *MESH_FACE_LIST {\r
20586                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20587                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20588                 }\r
20589                 *MESH_NUMTVERTEX        4\r
20590                 *MESH_TVERTLIST {\r
20591                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
20592                         *MESH_TVERT     1       0.000000        0.015625        1.000000\r
20593                         *MESH_TVERT     2       0.062500        0.015625        1.000000\r
20594                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
20595                 }\r
20596                 *MESH_NUMTVFACES        2\r
20597                 *MESH_TFACELIST {\r
20598                         *MESH_TFACE     0       0       2       1\r
20599                         *MESH_TFACE     1       0       3       2\r
20600                 }\r
20601         }\r
20602         *PROP_MOTIONBLUR        0\r
20603         *PROP_CASTSHADOW        1\r
20604         *PROP_RECVSHADOW        1\r
20605         *MATERIAL_REF   12\r
20606 }\r
20607 *GEOMOBJECT     {\r
20608         *NODE_NAME      "mat12model0surf439"\r
20609         *NODE_TM        {\r
20610                 *NODE_NAME      "mat12model0surf439"\r
20611                 *INHERIT_POS    0       0       0\r
20612                 *INHERIT_ROT    0       0       0\r
20613                 *INHERIT_SCL    0       0       0\r
20614                 *TM_ROW0        1.0     0       0\r
20615                 *TM_ROW1        0       1.0     0\r
20616                 *TM_ROW2        0       0       1.0\r
20617                 *TM_ROW3        0       0       0\r
20618                 *TM_POS 0.000000        0.000000        0.000000\r
20619         }\r
20620         *MESH   {\r
20621                 *TIMEVALUE      0\r
20622                 *MESH_NUMVERTEX 6\r
20623                 *MESH_NUMFACES  4\r
20624                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20625                 *MESH_VERTEX_LIST       {\r
20626                         *MESH_VERTEX    0       8.000000        26.000000       24.000000\r
20627                         *MESH_VERTEX    1       8.000000        24.000000       24.000000\r
20628                         *MESH_VERTEX    2       8.000000        24.000000       8.000000\r
20629                         *MESH_VERTEX    3       8.000000        26.000000       10.000000\r
20630                         *MESH_VERTEX    4       8.000000        40.000000       10.000000\r
20631                         *MESH_VERTEX    5       8.000000        40.000000       8.000000\r
20632                 }\r
20633                 *MESH_NORMALS   {\r
20634                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
20635                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
20636                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
20637                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
20638                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
20639                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
20640                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
20641                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
20642                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
20643                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
20644                 }\r
20645                 *MESH_FACE_LIST {\r
20646                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20647                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20648                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20649                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20650                 }\r
20651                 *MESH_NUMTVERTEX        6\r
20652                 *MESH_TVERTLIST {\r
20653                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
20654                         *MESH_TVERT     1       0.000000        0.015625        1.000000\r
20655                         *MESH_TVERT     2       0.125000        0.015625        1.000000\r
20656                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
20657                         *MESH_TVERT     4       0.250000        0.000000        1.000000\r
20658                         *MESH_TVERT     5       0.250000        0.015625        1.000000\r
20659                 }\r
20660                 *MESH_NUMTVFACES        4\r
20661                 *MESH_TFACELIST {\r
20662                         *MESH_TFACE     0       0       2       1\r
20663                         *MESH_TFACE     1       0       3       2\r
20664                         *MESH_TFACE     2       2       3       4\r
20665                         *MESH_TFACE     3       2       4       5\r
20666                 }\r
20667         }\r
20668         *PROP_MOTIONBLUR        0\r
20669         *PROP_CASTSHADOW        1\r
20670         *PROP_RECVSHADOW        1\r
20671         *MATERIAL_REF   12\r
20672 }\r
20673 *GEOMOBJECT     {\r
20674         *NODE_NAME      "mat12model0surf440"\r
20675         *NODE_TM        {\r
20676                 *NODE_NAME      "mat12model0surf440"\r
20677                 *INHERIT_POS    0       0       0\r
20678                 *INHERIT_ROT    0       0       0\r
20679                 *INHERIT_SCL    0       0       0\r
20680                 *TM_ROW0        1.0     0       0\r
20681                 *TM_ROW1        0       1.0     0\r
20682                 *TM_ROW2        0       0       1.0\r
20683                 *TM_ROW3        0       0       0\r
20684                 *TM_POS 0.000000        0.000000        0.000000\r
20685         }\r
20686         *MESH   {\r
20687                 *TIMEVALUE      0\r
20688                 *MESH_NUMVERTEX 4\r
20689                 *MESH_NUMFACES  2\r
20690                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20691                 *MESH_VERTEX_LIST       {\r
20692                         *MESH_VERTEX    0       16.000000       -24.000000      24.000000\r
20693                         *MESH_VERTEX    1       16.000000       -26.000000      24.000000\r
20694                         *MESH_VERTEX    2       8.000000        -26.000000      24.000000\r
20695                         *MESH_VERTEX    3       8.000000        -24.000000      24.000000\r
20696                 }\r
20697                 *MESH_NORMALS   {\r
20698                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
20699                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
20700                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
20701                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
20702                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
20703                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
20704                 }\r
20705                 *MESH_FACE_LIST {\r
20706                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20707                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20708                 }\r
20709                 *MESH_NUMTVERTEX        4\r
20710                 *MESH_TVERTLIST {\r
20711                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
20712                         *MESH_TVERT     1       0.000000        0.015625        1.000000\r
20713                         *MESH_TVERT     2       0.062500        0.015625        1.000000\r
20714                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
20715                 }\r
20716                 *MESH_NUMTVFACES        2\r
20717                 *MESH_TFACELIST {\r
20718                         *MESH_TFACE     0       0       2       1\r
20719                         *MESH_TFACE     1       0       3       2\r
20720                 }\r
20721         }\r
20722         *PROP_MOTIONBLUR        0\r
20723         *PROP_CASTSHADOW        1\r
20724         *PROP_RECVSHADOW        1\r
20725         *MATERIAL_REF   12\r
20726 }\r
20727 *GEOMOBJECT     {\r
20728         *NODE_NAME      "mat12model0surf441"\r
20729         *NODE_TM        {\r
20730                 *NODE_NAME      "mat12model0surf441"\r
20731                 *INHERIT_POS    0       0       0\r
20732                 *INHERIT_ROT    0       0       0\r
20733                 *INHERIT_SCL    0       0       0\r
20734                 *TM_ROW0        1.0     0       0\r
20735                 *TM_ROW1        0       1.0     0\r
20736                 *TM_ROW2        0       0       1.0\r
20737                 *TM_ROW3        0       0       0\r
20738                 *TM_POS 0.000000        0.000000        0.000000\r
20739         }\r
20740         *MESH   {\r
20741                 *TIMEVALUE      0\r
20742                 *MESH_NUMVERTEX 6\r
20743                 *MESH_NUMFACES  4\r
20744                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20745                 *MESH_VERTEX_LIST       {\r
20746                         *MESH_VERTEX    0       8.000000        -24.000000      24.000000\r
20747                         *MESH_VERTEX    1       8.000000        -26.000000      24.000000\r
20748                         *MESH_VERTEX    2       8.000000        -26.000000      10.000000\r
20749                         *MESH_VERTEX    3       8.000000        -24.000000      8.000000\r
20750                         *MESH_VERTEX    4       8.000000        -40.000000      8.000000\r
20751                         *MESH_VERTEX    5       8.000000        -40.000000      10.000000\r
20752                 }\r
20753                 *MESH_NORMALS   {\r
20754                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
20755                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
20756                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
20757                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
20758                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
20759                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
20760                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
20761                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
20762                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
20763                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
20764                 }\r
20765                 *MESH_FACE_LIST {\r
20766                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20767                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20768                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20769                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20770                 }\r
20771                 *MESH_NUMTVERTEX        6\r
20772                 *MESH_TVERTLIST {\r
20773                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
20774                         *MESH_TVERT     1       0.000000        0.015625        1.000000\r
20775                         *MESH_TVERT     2       0.125000        0.015625        1.000000\r
20776                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
20777                         *MESH_TVERT     4       0.250000        0.000000        1.000000\r
20778                         *MESH_TVERT     5       0.250000        0.015625        1.000000\r
20779                 }\r
20780                 *MESH_NUMTVFACES        4\r
20781                 *MESH_TFACELIST {\r
20782                         *MESH_TFACE     0       0       2       1\r
20783                         *MESH_TFACE     1       0       3       2\r
20784                         *MESH_TFACE     2       2       3       4\r
20785                         *MESH_TFACE     3       2       4       5\r
20786                 }\r
20787         }\r
20788         *PROP_MOTIONBLUR        0\r
20789         *PROP_CASTSHADOW        1\r
20790         *PROP_RECVSHADOW        1\r
20791         *MATERIAL_REF   12\r
20792 }\r
20793 *GEOMOBJECT     {\r
20794         *NODE_NAME      "mat12model0surf442"\r
20795         *NODE_TM        {\r
20796                 *NODE_NAME      "mat12model0surf442"\r
20797                 *INHERIT_POS    0       0       0\r
20798                 *INHERIT_ROT    0       0       0\r
20799                 *INHERIT_SCL    0       0       0\r
20800                 *TM_ROW0        1.0     0       0\r
20801                 *TM_ROW1        0       1.0     0\r
20802                 *TM_ROW2        0       0       1.0\r
20803                 *TM_ROW3        0       0       0\r
20804                 *TM_POS 0.000000        0.000000        0.000000\r
20805         }\r
20806         *MESH   {\r
20807                 *TIMEVALUE      0\r
20808                 *MESH_NUMVERTEX 4\r
20809                 *MESH_NUMFACES  2\r
20810                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20811                 *MESH_VERTEX_LIST       {\r
20812                         *MESH_VERTEX    0       16.000000       -26.000000      10.000000\r
20813                         *MESH_VERTEX    1       8.000000        -26.000000      10.000000\r
20814                         *MESH_VERTEX    2       8.000000        -26.000000      24.000000\r
20815                         *MESH_VERTEX    3       16.000000       -26.000000      24.000000\r
20816                 }\r
20817                 *MESH_NORMALS   {\r
20818                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
20819                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
20820                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
20821                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
20822                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
20823                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
20824                 }\r
20825                 *MESH_FACE_LIST {\r
20826                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20827                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20828                 }\r
20829                 *MESH_NUMTVERTEX        4\r
20830                 *MESH_TVERTLIST {\r
20831                         *MESH_TVERT     0       0.000000        0.125000        1.000000\r
20832                         *MESH_TVERT     1       0.062500        0.125000        1.000000\r
20833                         *MESH_TVERT     2       0.062500        0.015625        1.000000\r
20834                         *MESH_TVERT     3       0.000000        0.015625        1.000000\r
20835                 }\r
20836                 *MESH_NUMTVFACES        2\r
20837                 *MESH_TFACELIST {\r
20838                         *MESH_TFACE     0       0       2       1\r
20839                         *MESH_TFACE     1       0       3       2\r
20840                 }\r
20841         }\r
20842         *PROP_MOTIONBLUR        0\r
20843         *PROP_CASTSHADOW        1\r
20844         *PROP_RECVSHADOW        1\r
20845         *MATERIAL_REF   12\r
20846 }\r
20847 *GEOMOBJECT     {\r
20848         *NODE_NAME      "mat12model0surf443"\r
20849         *NODE_TM        {\r
20850                 *NODE_NAME      "mat12model0surf443"\r
20851                 *INHERIT_POS    0       0       0\r
20852                 *INHERIT_ROT    0       0       0\r
20853                 *INHERIT_SCL    0       0       0\r
20854                 *TM_ROW0        1.0     0       0\r
20855                 *TM_ROW1        0       1.0     0\r
20856                 *TM_ROW2        0       0       1.0\r
20857                 *TM_ROW3        0       0       0\r
20858                 *TM_POS 0.000000        0.000000        0.000000\r
20859         }\r
20860         *MESH   {\r
20861                 *TIMEVALUE      0\r
20862                 *MESH_NUMVERTEX 4\r
20863                 *MESH_NUMFACES  2\r
20864                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20865                 *MESH_VERTEX_LIST       {\r
20866                         *MESH_VERTEX    0       16.000000       -26.000000      10.000000\r
20867                         *MESH_VERTEX    1       16.000000       -40.000000      10.000000\r
20868                         *MESH_VERTEX    2       8.000000        -40.000000      10.000000\r
20869                         *MESH_VERTEX    3       8.000000        -26.000000      10.000000\r
20870                 }\r
20871                 *MESH_NORMALS   {\r
20872                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
20873                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
20874                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
20875                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
20876                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
20877                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
20878                 }\r
20879                 *MESH_FACE_LIST {\r
20880                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20881                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20882                 }\r
20883                 *MESH_NUMTVERTEX        4\r
20884                 *MESH_TVERTLIST {\r
20885                         *MESH_TVERT     0       0.000000        0.125000        1.000000\r
20886                         *MESH_TVERT     1       0.000000        0.234375        1.000000\r
20887                         *MESH_TVERT     2       0.062500        0.234375        1.000000\r
20888                         *MESH_TVERT     3       0.062500        0.125000        1.000000\r
20889                 }\r
20890                 *MESH_NUMTVFACES        2\r
20891                 *MESH_TFACELIST {\r
20892                         *MESH_TFACE     0       0       2       1\r
20893                         *MESH_TFACE     1       0       3       2\r
20894                 }\r
20895         }\r
20896         *PROP_MOTIONBLUR        0\r
20897         *PROP_CASTSHADOW        1\r
20898         *PROP_RECVSHADOW        1\r
20899         *MATERIAL_REF   12\r
20900 }\r
20901 *GEOMOBJECT     {\r
20902         *NODE_NAME      "mat12model0surf444"\r
20903         *NODE_TM        {\r
20904                 *NODE_NAME      "mat12model0surf444"\r
20905                 *INHERIT_POS    0       0       0\r
20906                 *INHERIT_ROT    0       0       0\r
20907                 *INHERIT_SCL    0       0       0\r
20908                 *TM_ROW0        1.0     0       0\r
20909                 *TM_ROW1        0       1.0     0\r
20910                 *TM_ROW2        0       0       1.0\r
20911                 *TM_ROW3        0       0       0\r
20912                 *TM_POS 0.000000        0.000000        0.000000\r
20913         }\r
20914         *MESH   {\r
20915                 *TIMEVALUE      0\r
20916                 *MESH_NUMVERTEX 4\r
20917                 *MESH_NUMFACES  2\r
20918                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20919                 *MESH_VERTEX_LIST       {\r
20920                         *MESH_VERTEX    0       16.000000       -40.000000      8.000000\r
20921                         *MESH_VERTEX    1       8.000000        -40.000000      8.000000\r
20922                         *MESH_VERTEX    2       8.000000        -40.000000      10.000000\r
20923                         *MESH_VERTEX    3       16.000000       -40.000000      10.000000\r
20924                 }\r
20925                 *MESH_NORMALS   {\r
20926                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
20927                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
20928                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
20929                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
20930                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
20931                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
20932                 }\r
20933                 *MESH_FACE_LIST {\r
20934                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20935                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20936                 }\r
20937                 *MESH_NUMTVERTEX        4\r
20938                 *MESH_TVERTLIST {\r
20939                         *MESH_TVERT     0       0.000000        0.250000        1.000000\r
20940                         *MESH_TVERT     1       0.062500        0.250000        1.000000\r
20941                         *MESH_TVERT     2       0.062500        0.234375        1.000000\r
20942                         *MESH_TVERT     3       0.000000        0.234375        1.000000\r
20943                 }\r
20944                 *MESH_NUMTVFACES        2\r
20945                 *MESH_TFACELIST {\r
20946                         *MESH_TFACE     0       0       2       1\r
20947                         *MESH_TFACE     1       0       3       2\r
20948                 }\r
20949         }\r
20950         *PROP_MOTIONBLUR        0\r
20951         *PROP_CASTSHADOW        1\r
20952         *PROP_RECVSHADOW        1\r
20953         *MATERIAL_REF   12\r
20954 }\r
20955 *GEOMOBJECT     {\r
20956         *NODE_NAME      "mat12model0surf445"\r
20957         *NODE_TM        {\r
20958                 *NODE_NAME      "mat12model0surf445"\r
20959                 *INHERIT_POS    0       0       0\r
20960                 *INHERIT_ROT    0       0       0\r
20961                 *INHERIT_SCL    0       0       0\r
20962                 *TM_ROW0        1.0     0       0\r
20963                 *TM_ROW1        0       1.0     0\r
20964                 *TM_ROW2        0       0       1.0\r
20965                 *TM_ROW3        0       0       0\r
20966                 *TM_POS 0.000000        0.000000        0.000000\r
20967         }\r
20968         *MESH   {\r
20969                 *TIMEVALUE      0\r
20970                 *MESH_NUMVERTEX 4\r
20971                 *MESH_NUMFACES  2\r
20972                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
20973                 *MESH_VERTEX_LIST       {\r
20974                         *MESH_VERTEX    0       84.000000       24.000000       48.000000\r
20975                         *MESH_VERTEX    1       4.000000        24.000000       48.000000\r
20976                         *MESH_VERTEX    2       4.000000        24.000000       8.000000\r
20977                         *MESH_VERTEX    3       84.000000       24.000000       8.000000\r
20978                 }\r
20979                 *MESH_NORMALS   {\r
20980                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
20981                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
20982                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
20983                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
20984                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
20985                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
20986                 }\r
20987                 *MESH_FACE_LIST {\r
20988                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20989                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
20990                 }\r
20991                 *MESH_NUMTVERTEX        4\r
20992                 *MESH_TVERTLIST {\r
20993                         *MESH_TVERT     0       0.375000        0.312500        1.000000\r
20994                         *MESH_TVERT     1       1.000000        0.312500        1.000000\r
20995                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
20996                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
20997                 }\r
20998                 *MESH_NUMTVFACES        2\r
20999                 *MESH_TFACELIST {\r
21000                         *MESH_TFACE     0       0       2       1\r
21001                         *MESH_TFACE     1       0       3       2\r
21002                 }\r
21003         }\r
21004         *PROP_MOTIONBLUR        0\r
21005         *PROP_CASTSHADOW        1\r
21006         *PROP_RECVSHADOW        1\r
21007         *MATERIAL_REF   12\r
21008 }\r
21009 *GEOMOBJECT     {\r
21010         *NODE_NAME      "mat12model0surf446"\r
21011         *NODE_TM        {\r
21012                 *NODE_NAME      "mat12model0surf446"\r
21013                 *INHERIT_POS    0       0       0\r
21014                 *INHERIT_ROT    0       0       0\r
21015                 *INHERIT_SCL    0       0       0\r
21016                 *TM_ROW0        1.0     0       0\r
21017                 *TM_ROW1        0       1.0     0\r
21018                 *TM_ROW2        0       0       1.0\r
21019                 *TM_ROW3        0       0       0\r
21020                 *TM_POS 0.000000        0.000000        0.000000\r
21021         }\r
21022         *MESH   {\r
21023                 *TIMEVALUE      0\r
21024                 *MESH_NUMVERTEX 4\r
21025                 *MESH_NUMFACES  2\r
21026                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21027                 *MESH_VERTEX_LIST       {\r
21028                         *MESH_VERTEX    0       4.000000        24.000000       8.000000\r
21029                         *MESH_VERTEX    1       4.000000        24.000000       48.000000\r
21030                         *MESH_VERTEX    2       4.000000        -24.000000      48.000000\r
21031                         *MESH_VERTEX    3       4.000000        -24.000000      8.000000\r
21032                 }\r
21033                 *MESH_NORMALS   {\r
21034                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
21035                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
21036                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
21037                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
21038                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
21039                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
21040                 }\r
21041                 *MESH_FACE_LIST {\r
21042                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21043                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21044                 }\r
21045                 *MESH_NUMTVERTEX        4\r
21046                 *MESH_TVERTLIST {\r
21047                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
21048                         *MESH_TVERT     1       0.000000        0.312500        1.000000\r
21049                         *MESH_TVERT     2       0.375000        0.312500        1.000000\r
21050                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
21051                 }\r
21052                 *MESH_NUMTVFACES        2\r
21053                 *MESH_TFACELIST {\r
21054                         *MESH_TFACE     0       0       2       1\r
21055                         *MESH_TFACE     1       0       3       2\r
21056                 }\r
21057         }\r
21058         *PROP_MOTIONBLUR        0\r
21059         *PROP_CASTSHADOW        1\r
21060         *PROP_RECVSHADOW        1\r
21061         *MATERIAL_REF   12\r
21062 }\r
21063 *GEOMOBJECT     {\r
21064         *NODE_NAME      "mat12model0surf447"\r
21065         *NODE_TM        {\r
21066                 *NODE_NAME      "mat12model0surf447"\r
21067                 *INHERIT_POS    0       0       0\r
21068                 *INHERIT_ROT    0       0       0\r
21069                 *INHERIT_SCL    0       0       0\r
21070                 *TM_ROW0        1.0     0       0\r
21071                 *TM_ROW1        0       1.0     0\r
21072                 *TM_ROW2        0       0       1.0\r
21073                 *TM_ROW3        0       0       0\r
21074                 *TM_POS 0.000000        0.000000        0.000000\r
21075         }\r
21076         *MESH   {\r
21077                 *TIMEVALUE      0\r
21078                 *MESH_NUMVERTEX 4\r
21079                 *MESH_NUMFACES  2\r
21080                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21081                 *MESH_VERTEX_LIST       {\r
21082                         *MESH_VERTEX    0       4.000000        -24.000000      48.000000\r
21083                         *MESH_VERTEX    1       84.000000       -24.000000      48.000000\r
21084                         *MESH_VERTEX    2       84.000000       -24.000000      8.000000\r
21085                         *MESH_VERTEX    3       4.000000        -24.000000      8.000000\r
21086                 }\r
21087                 *MESH_NORMALS   {\r
21088                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
21089                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
21090                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
21091                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
21092                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
21093                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
21094                 }\r
21095                 *MESH_FACE_LIST {\r
21096                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21097                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21098                 }\r
21099                 *MESH_NUMTVERTEX        4\r
21100                 *MESH_TVERTLIST {\r
21101                         *MESH_TVERT     0       0.375000        0.312500        1.000000\r
21102                         *MESH_TVERT     1       1.000000        0.312500        1.000000\r
21103                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
21104                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
21105                 }\r
21106                 *MESH_NUMTVFACES        2\r
21107                 *MESH_TFACELIST {\r
21108                         *MESH_TFACE     0       0       2       1\r
21109                         *MESH_TFACE     1       0       3       2\r
21110                 }\r
21111         }\r
21112         *PROP_MOTIONBLUR        0\r
21113         *PROP_CASTSHADOW        1\r
21114         *PROP_RECVSHADOW        1\r
21115         *MATERIAL_REF   12\r
21116 }\r
21117 *GEOMOBJECT     {\r
21118         *NODE_NAME      "mat12model0surf448"\r
21119         *NODE_TM        {\r
21120                 *NODE_NAME      "mat12model0surf448"\r
21121                 *INHERIT_POS    0       0       0\r
21122                 *INHERIT_ROT    0       0       0\r
21123                 *INHERIT_SCL    0       0       0\r
21124                 *TM_ROW0        1.0     0       0\r
21125                 *TM_ROW1        0       1.0     0\r
21126                 *TM_ROW2        0       0       1.0\r
21127                 *TM_ROW3        0       0       0\r
21128                 *TM_POS 0.000000        0.000000        0.000000\r
21129         }\r
21130         *MESH   {\r
21131                 *TIMEVALUE      0\r
21132                 *MESH_NUMVERTEX 4\r
21133                 *MESH_NUMFACES  2\r
21134                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21135                 *MESH_VERTEX_LIST       {\r
21136                         *MESH_VERTEX    0       4.000000        56.000000       8.000000\r
21137                         *MESH_VERTEX    1       20.000000       56.000000       8.000000\r
21138                         *MESH_VERTEX    2       20.000000       -56.000000      8.000000\r
21139                         *MESH_VERTEX    3       4.000000        -56.000000      8.000000\r
21140                 }\r
21141                 *MESH_NORMALS   {\r
21142                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
21143                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
21144                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
21145                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
21146                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
21147                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
21148                 }\r
21149                 *MESH_FACE_LIST {\r
21150                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21151                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21152                 }\r
21153                 *MESH_NUMTVERTEX        4\r
21154                 *MESH_TVERTLIST {\r
21155                         *MESH_TVERT     0       0.062500        0.875000        1.000000\r
21156                         *MESH_TVERT     1       0.187500        0.875000        1.000000\r
21157                         *MESH_TVERT     2       0.187500        0.000000        1.000000\r
21158                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
21159                 }\r
21160                 *MESH_NUMTVFACES        2\r
21161                 *MESH_TFACELIST {\r
21162                         *MESH_TFACE     0       0       2       1\r
21163                         *MESH_TFACE     1       0       3       2\r
21164                 }\r
21165         }\r
21166         *PROP_MOTIONBLUR        0\r
21167         *PROP_CASTSHADOW        1\r
21168         *PROP_RECVSHADOW        1\r
21169         *MATERIAL_REF   12\r
21170 }\r
21171 *GEOMOBJECT     {\r
21172         *NODE_NAME      "mat12model0surf449"\r
21173         *NODE_TM        {\r
21174                 *NODE_NAME      "mat12model0surf449"\r
21175                 *INHERIT_POS    0       0       0\r
21176                 *INHERIT_ROT    0       0       0\r
21177                 *INHERIT_SCL    0       0       0\r
21178                 *TM_ROW0        1.0     0       0\r
21179                 *TM_ROW1        0       1.0     0\r
21180                 *TM_ROW2        0       0       1.0\r
21181                 *TM_ROW3        0       0       0\r
21182                 *TM_POS 0.000000        0.000000        0.000000\r
21183         }\r
21184         *MESH   {\r
21185                 *TIMEVALUE      0\r
21186                 *MESH_NUMVERTEX 4\r
21187                 *MESH_NUMFACES  2\r
21188                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21189                 *MESH_VERTEX_LIST       {\r
21190                         *MESH_VERTEX    0       4.000000        -56.000000      0.000000\r
21191                         *MESH_VERTEX    1       4.000000        56.000000       0.000000\r
21192                         *MESH_VERTEX    2       4.000000        56.000000       8.000000\r
21193                         *MESH_VERTEX    3       4.000000        -56.000000      8.000000\r
21194                 }\r
21195                 *MESH_NORMALS   {\r
21196                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
21197                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
21198                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
21199                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
21200                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
21201                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
21202                 }\r
21203                 *MESH_FACE_LIST {\r
21204                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21205                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21206                 }\r
21207                 *MESH_NUMTVERTEX        4\r
21208                 *MESH_TVERTLIST {\r
21209                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
21210                         *MESH_TVERT     1       0.000000        0.875000        1.000000\r
21211                         *MESH_TVERT     2       0.062500        0.875000        1.000000\r
21212                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
21213                 }\r
21214                 *MESH_NUMTVFACES        2\r
21215                 *MESH_TFACELIST {\r
21216                         *MESH_TFACE     0       0       2       1\r
21217                         *MESH_TFACE     1       0       3       2\r
21218                 }\r
21219         }\r
21220         *PROP_MOTIONBLUR        0\r
21221         *PROP_CASTSHADOW        1\r
21222         *PROP_RECVSHADOW        1\r
21223         *MATERIAL_REF   12\r
21224 }\r
21225 *GEOMOBJECT     {\r
21226         *NODE_NAME      "mat12model0surf450"\r
21227         *NODE_TM        {\r
21228                 *NODE_NAME      "mat12model0surf450"\r
21229                 *INHERIT_POS    0       0       0\r
21230                 *INHERIT_ROT    0       0       0\r
21231                 *INHERIT_SCL    0       0       0\r
21232                 *TM_ROW0        1.0     0       0\r
21233                 *TM_ROW1        0       1.0     0\r
21234                 *TM_ROW2        0       0       1.0\r
21235                 *TM_ROW3        0       0       0\r
21236                 *TM_POS 0.000000        0.000000        0.000000\r
21237         }\r
21238         *MESH   {\r
21239                 *TIMEVALUE      0\r
21240                 *MESH_NUMVERTEX 8\r
21241                 *MESH_NUMFACES  4\r
21242                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21243                 *MESH_VERTEX_LIST       {\r
21244                         *MESH_VERTEX    0       0.000000        32.000000       48.000000\r
21245                         *MESH_VERTEX    1       16.000000       32.000000       48.000000\r
21246                         *MESH_VERTEX    2       16.000000       24.000000       72.000000\r
21247                         *MESH_VERTEX    3       0.000000        24.000000       72.000000\r
21248                         *MESH_VERTEX    4       16.000000       24.000000       24.000000\r
21249                         *MESH_VERTEX    5       16.000000       32.000000       48.000000\r
21250                         *MESH_VERTEX    6       0.000000        32.000000       48.000000\r
21251                         *MESH_VERTEX    7       0.000000        24.000000       24.000000\r
21252                 }\r
21253                 *MESH_NORMALS   {\r
21254                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
21255                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
21256                         *MESH_FACENORMAL        2       0.967538        0.000000        0.252725\r
21257                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
21258                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
21259                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
21260                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
21261                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
21262                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
21263                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
21264                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
21265                         *MESH_VERTEXNORMAL      7       0.000000        0.707107        -0.707107\r
21266                 }\r
21267                 *MESH_FACE_LIST {\r
21268                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21269                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21270                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21271                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21272                 }\r
21273                 *MESH_NUMTVERTEX        8\r
21274                 *MESH_TVERTLIST {\r
21275                         *MESH_TVERT     0       -1.000000       0.000000        1.000000\r
21276                         *MESH_TVERT     1       -1.000000       0.125000        1.000000\r
21277                         *MESH_TVERT     2       -0.750000       0.125000        1.000000\r
21278                         *MESH_TVERT     3       -0.750000       0.000000        1.000000\r
21279                         *MESH_TVERT     4       0.750000        0.125000        1.000000\r
21280                         *MESH_TVERT     5       1.000000        0.125000        1.000000\r
21281                         *MESH_TVERT     6       1.000000        0.000000        1.000000\r
21282                         *MESH_TVERT     7       0.750000        0.000000        1.000000\r
21283                 }\r
21284                 *MESH_NUMTVFACES        4\r
21285                 *MESH_TFACELIST {\r
21286                         *MESH_TFACE     0       0       2       1\r
21287                         *MESH_TFACE     1       0       3       2\r
21288                         *MESH_TFACE     2       4       6       5\r
21289                         *MESH_TFACE     3       4       7       6\r
21290                 }\r
21291         }\r
21292         *PROP_MOTIONBLUR        0\r
21293         *PROP_CASTSHADOW        1\r
21294         *PROP_RECVSHADOW        1\r
21295         *MATERIAL_REF   12\r
21296 }\r
21297 *GEOMOBJECT     {\r
21298         *NODE_NAME      "mat12model0surf451"\r
21299         *NODE_TM        {\r
21300                 *NODE_NAME      "mat12model0surf451"\r
21301                 *INHERIT_POS    0       0       0\r
21302                 *INHERIT_ROT    0       0       0\r
21303                 *INHERIT_SCL    0       0       0\r
21304                 *TM_ROW0        1.0     0       0\r
21305                 *TM_ROW1        0       1.0     0\r
21306                 *TM_ROW2        0       0       1.0\r
21307                 *TM_ROW3        0       0       0\r
21308                 *TM_POS 0.000000        0.000000        0.000000\r
21309         }\r
21310         *MESH   {\r
21311                 *TIMEVALUE      0\r
21312                 *MESH_NUMVERTEX 8\r
21313                 *MESH_NUMFACES  6\r
21314                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21315                 *MESH_VERTEX_LIST       {\r
21316                         *MESH_VERTEX    0       0.000000        32.000000       48.000000\r
21317                         *MESH_VERTEX    1       0.000000        24.000000       72.000000\r
21318                         *MESH_VERTEX    2       0.000000        24.000000       24.000000\r
21319                         *MESH_VERTEX    3       0.000000        0.000000        80.000000\r
21320                         *MESH_VERTEX    4       0.000000        0.000000        16.000000\r
21321                         *MESH_VERTEX    5       0.000000        -24.000000      24.000000\r
21322                         *MESH_VERTEX    6       0.000000        -32.000000      48.000000\r
21323                         *MESH_VERTEX    7       0.000000        -24.000000      72.000000\r
21324                 }\r
21325                 *MESH_NORMALS   {\r
21326                         *MESH_FACENORMAL        0       -0.707107       0.000000        0.707107\r
21327                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
21328                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
21329                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
21330                         *MESH_FACENORMAL        4       -0.967538       0.000000        0.252725\r
21331                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
21332                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
21333                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
21334                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
21335                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
21336                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
21337                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
21338                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
21339                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
21340                 }\r
21341                 *MESH_FACE_LIST {\r
21342                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21343                         *MESH_FACE      1       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21344                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21345                         *MESH_FACE      3       A:      3       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21346                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21347                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21348                 }\r
21349                 *MESH_NUMTVERTEX        8\r
21350                 *MESH_TVERTLIST {\r
21351                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
21352                         *MESH_TVERT     1       0.000000        0.250000        1.000000\r
21353                         *MESH_TVERT     2       0.500000        0.250000        1.000000\r
21354                         *MESH_TVERT     3       0.000000        0.500000        1.000000\r
21355                         *MESH_TVERT     4       0.500000        0.500000        1.000000\r
21356                         *MESH_TVERT     5       0.500000        0.750000        1.000000\r
21357                         *MESH_TVERT     6       0.000000        1.000000        1.000000\r
21358                         *MESH_TVERT     7       0.000000        0.750000        1.000000\r
21359                 }\r
21360                 *MESH_NUMTVFACES        6\r
21361                 *MESH_TFACELIST {\r
21362                         *MESH_TFACE     0       1       2       3\r
21363                         *MESH_TFACE     1       2       4       3\r
21364                         *MESH_TFACE     2       3       4       5\r
21365                         *MESH_TFACE     3       3       5       7\r
21366                         *MESH_TFACE     4       0       2       1\r
21367                         *MESH_TFACE     5       5       6       7\r
21368                 }\r
21369         }\r
21370         *PROP_MOTIONBLUR        0\r
21371         *PROP_CASTSHADOW        1\r
21372         *PROP_RECVSHADOW        1\r
21373         *MATERIAL_REF   12\r
21374 }\r
21375 *GEOMOBJECT     {\r
21376         *NODE_NAME      "mat12model0surf452"\r
21377         *NODE_TM        {\r
21378                 *NODE_NAME      "mat12model0surf452"\r
21379                 *INHERIT_POS    0       0       0\r
21380                 *INHERIT_ROT    0       0       0\r
21381                 *INHERIT_SCL    0       0       0\r
21382                 *TM_ROW0        1.0     0       0\r
21383                 *TM_ROW1        0       1.0     0\r
21384                 *TM_ROW2        0       0       1.0\r
21385                 *TM_ROW3        0       0       0\r
21386                 *TM_POS 0.000000        0.000000        0.000000\r
21387         }\r
21388         *MESH   {\r
21389                 *TIMEVALUE      0\r
21390                 *MESH_NUMVERTEX 6\r
21391                 *MESH_NUMFACES  4\r
21392                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21393                 *MESH_VERTEX_LIST       {\r
21394                         *MESH_VERTEX    0       16.000000       24.000000       72.000000\r
21395                         *MESH_VERTEX    1       16.000000       0.000000        80.000000\r
21396                         *MESH_VERTEX    2       0.000000        0.000000        80.000000\r
21397                         *MESH_VERTEX    3       0.000000        24.000000       72.000000\r
21398                         *MESH_VERTEX    4       16.000000       -24.000000      72.000000\r
21399                         *MESH_VERTEX    5       0.000000        -24.000000      72.000000\r
21400                 }\r
21401                 *MESH_NORMALS   {\r
21402                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
21403                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
21404                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
21405                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
21406                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
21407                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
21408                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
21409                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
21410                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
21411                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       0.707107\r
21412                 }\r
21413                 *MESH_FACE_LIST {\r
21414                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21415                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21416                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21417                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21418                 }\r
21419                 *MESH_NUMTVERTEX        6\r
21420                 *MESH_TVERTLIST {\r
21421                         *MESH_TVERT     0       0.250000        0.125000        1.000000\r
21422                         *MESH_TVERT     1       0.500000        0.125000        1.000000\r
21423                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
21424                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
21425                         *MESH_TVERT     4       0.750000        0.125000        1.000000\r
21426                         *MESH_TVERT     5       0.750000        0.000000        1.000000\r
21427                 }\r
21428                 *MESH_NUMTVFACES        4\r
21429                 *MESH_TFACELIST {\r
21430                         *MESH_TFACE     0       0       2       1\r
21431                         *MESH_TFACE     1       0       3       2\r
21432                         *MESH_TFACE     2       2       4       1\r
21433                         *MESH_TFACE     3       2       5       4\r
21434                 }\r
21435         }\r
21436         *PROP_MOTIONBLUR        0\r
21437         *PROP_CASTSHADOW        1\r
21438         *PROP_RECVSHADOW        1\r
21439         *MATERIAL_REF   12\r
21440 }\r
21441 *GEOMOBJECT     {\r
21442         *NODE_NAME      "mat12model0surf453"\r
21443         *NODE_TM        {\r
21444                 *NODE_NAME      "mat12model0surf453"\r
21445                 *INHERIT_POS    0       0       0\r
21446                 *INHERIT_ROT    0       0       0\r
21447                 *INHERIT_SCL    0       0       0\r
21448                 *TM_ROW0        1.0     0       0\r
21449                 *TM_ROW1        0       1.0     0\r
21450                 *TM_ROW2        0       0       1.0\r
21451                 *TM_ROW3        0       0       0\r
21452                 *TM_POS 0.000000        0.000000        0.000000\r
21453         }\r
21454         *MESH   {\r
21455                 *TIMEVALUE      0\r
21456                 *MESH_NUMVERTEX 6\r
21457                 *MESH_NUMFACES  4\r
21458                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21459                 *MESH_VERTEX_LIST       {\r
21460                         *MESH_VERTEX    0       0.000000        0.000000        16.000000\r
21461                         *MESH_VERTEX    1       16.000000       0.000000        16.000000\r
21462                         *MESH_VERTEX    2       16.000000       24.000000       24.000000\r
21463                         *MESH_VERTEX    3       0.000000        24.000000       24.000000\r
21464                         *MESH_VERTEX    4       16.000000       -24.000000      24.000000\r
21465                         *MESH_VERTEX    5       0.000000        -24.000000      24.000000\r
21466                 }\r
21467                 *MESH_NORMALS   {\r
21468                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
21469                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
21470                         *MESH_FACENORMAL        2       -0.877355       0.000000        0.479842\r
21471                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
21472                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
21473                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
21474                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
21475                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
21476                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
21477                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
21478                 }\r
21479                 *MESH_FACE_LIST {\r
21480                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21481                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21482                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21483                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21484                 }\r
21485                 *MESH_NUMTVERTEX        6\r
21486                 *MESH_TVERTLIST {\r
21487                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
21488                         *MESH_TVERT     1       0.500000        0.125000        1.000000\r
21489                         *MESH_TVERT     2       0.750000        0.125000        1.000000\r
21490                         *MESH_TVERT     3       0.750000        0.000000        1.000000\r
21491                         *MESH_TVERT     4       0.250000        0.125000        1.000000\r
21492                         *MESH_TVERT     5       0.250000        0.000000        1.000000\r
21493                 }\r
21494                 *MESH_NUMTVFACES        4\r
21495                 *MESH_TFACELIST {\r
21496                         *MESH_TFACE     0       0       2       1\r
21497                         *MESH_TFACE     1       0       3       2\r
21498                         *MESH_TFACE     2       4       0       1\r
21499                         *MESH_TFACE     3       4       5       0\r
21500                 }\r
21501         }\r
21502         *PROP_MOTIONBLUR        0\r
21503         *PROP_CASTSHADOW        1\r
21504         *PROP_RECVSHADOW        1\r
21505         *MATERIAL_REF   12\r
21506 }\r
21507 *GEOMOBJECT     {\r
21508         *NODE_NAME      "mat12model0surf454"\r
21509         *NODE_TM        {\r
21510                 *NODE_NAME      "mat12model0surf454"\r
21511                 *INHERIT_POS    0       0       0\r
21512                 *INHERIT_ROT    0       0       0\r
21513                 *INHERIT_SCL    0       0       0\r
21514                 *TM_ROW0        1.0     0       0\r
21515                 *TM_ROW1        0       1.0     0\r
21516                 *TM_ROW2        0       0       1.0\r
21517                 *TM_ROW3        0       0       0\r
21518                 *TM_POS 0.000000        0.000000        0.000000\r
21519         }\r
21520         *MESH   {\r
21521                 *TIMEVALUE      0\r
21522                 *MESH_NUMVERTEX 6\r
21523                 *MESH_NUMFACES  4\r
21524                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21525                 *MESH_VERTEX_LIST       {\r
21526                         *MESH_VERTEX    0       16.000000       -24.000000      72.000000\r
21527                         *MESH_VERTEX    1       16.000000       -32.000000      48.000000\r
21528                         *MESH_VERTEX    2       0.000000        -32.000000      48.000000\r
21529                         *MESH_VERTEX    3       0.000000        -24.000000      72.000000\r
21530                         *MESH_VERTEX    4       16.000000       -24.000000      24.000000\r
21531                         *MESH_VERTEX    5       0.000000        -24.000000      24.000000\r
21532                 }\r
21533                 *MESH_NORMALS   {\r
21534                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
21535                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
21536                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
21537                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
21538                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
21539                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
21540                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
21541                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
21542                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       -0.707107\r
21543                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
21544                 }\r
21545                 *MESH_FACE_LIST {\r
21546                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21547                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21548                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21549                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21550                 }\r
21551                 *MESH_NUMTVERTEX        6\r
21552                 *MESH_TVERTLIST {\r
21553                         *MESH_TVERT     0       -0.250000       0.125000        1.000000\r
21554                         *MESH_TVERT     1       0.000000        0.125000        1.000000\r
21555                         *MESH_TVERT     2       0.000000        0.000000        1.000000\r
21556                         *MESH_TVERT     3       -0.250000       0.000000        1.000000\r
21557                         *MESH_TVERT     4       0.250000        0.125000        1.000000\r
21558                         *MESH_TVERT     5       0.250000        0.000000        1.000000\r
21559                 }\r
21560                 *MESH_NUMTVFACES        4\r
21561                 *MESH_TFACELIST {\r
21562                         *MESH_TFACE     0       0       2       1\r
21563                         *MESH_TFACE     1       0       3       2\r
21564                         *MESH_TFACE     2       2       4       1\r
21565                         *MESH_TFACE     3       2       5       4\r
21566                 }\r
21567         }\r
21568         *PROP_MOTIONBLUR        0\r
21569         *PROP_CASTSHADOW        1\r
21570         *PROP_RECVSHADOW        1\r
21571         *MATERIAL_REF   12\r
21572 }\r
21573 *GEOMOBJECT     {\r
21574         *NODE_NAME      "mat12model0surf455"\r
21575         *NODE_TM        {\r
21576                 *NODE_NAME      "mat12model0surf455"\r
21577                 *INHERIT_POS    0       0       0\r
21578                 *INHERIT_ROT    0       0       0\r
21579                 *INHERIT_SCL    0       0       0\r
21580                 *TM_ROW0        1.0     0       0\r
21581                 *TM_ROW1        0       1.0     0\r
21582                 *TM_ROW2        0       0       1.0\r
21583                 *TM_ROW3        0       0       0\r
21584                 *TM_POS 0.000000        0.000000        0.000000\r
21585         }\r
21586         *MESH   {\r
21587                 *TIMEVALUE      0\r
21588                 *MESH_NUMVERTEX 6\r
21589                 *MESH_NUMFACES  4\r
21590                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21591                 *MESH_VERTEX_LIST       {\r
21592                         *MESH_VERTEX    0       -4.000000       -8.000000       12.000000\r
21593                         *MESH_VERTEX    1       4.000000        -8.000000       12.000000\r
21594                         *MESH_VERTEX    2       4.000000        -12.000000      16.000000\r
21595                         *MESH_VERTEX    3       -4.000000       -12.000000      16.000000\r
21596                         *MESH_VERTEX    4       -4.000000       -16.000000      12.000000\r
21597                         *MESH_VERTEX    5       4.000000        -16.000000      12.000000\r
21598                 }\r
21599                 *MESH_NORMALS   {\r
21600                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
21601                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
21602                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
21603                         *MESH_FACENORMAL        3       0.577350        0.000000        0.816497\r
21604                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
21605                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
21606                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
21607                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
21608                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
21609                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
21610                 }\r
21611                 *MESH_FACE_LIST {\r
21612                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21613                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21614                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21615                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21616                 }\r
21617                 *MESH_NUMTVERTEX        6\r
21618                 *MESH_TVERTLIST {\r
21619                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
21620                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
21621                         *MESH_TVERT     2       0.044194        0.062500        1.000000\r
21622                         *MESH_TVERT     3       0.044194        0.000000        1.000000\r
21623                         *MESH_TVERT     4       0.088388        0.000000        1.000000\r
21624                         *MESH_TVERT     5       0.088388        0.062500        1.000000\r
21625                 }\r
21626                 *MESH_NUMTVFACES        4\r
21627                 *MESH_TFACELIST {\r
21628                         *MESH_TFACE     0       0       2       1\r
21629                         *MESH_TFACE     1       0       3       2\r
21630                         *MESH_TFACE     2       2       3       4\r
21631                         *MESH_TFACE     3       2       4       5\r
21632                 }\r
21633         }\r
21634         *PROP_MOTIONBLUR        0\r
21635         *PROP_CASTSHADOW        1\r
21636         *PROP_RECVSHADOW        1\r
21637         *MATERIAL_REF   12\r
21638 }\r
21639 *GEOMOBJECT     {\r
21640         *NODE_NAME      "mat12model0surf456"\r
21641         *NODE_TM        {\r
21642                 *NODE_NAME      "mat12model0surf456"\r
21643                 *INHERIT_POS    0       0       0\r
21644                 *INHERIT_ROT    0       0       0\r
21645                 *INHERIT_SCL    0       0       0\r
21646                 *TM_ROW0        1.0     0       0\r
21647                 *TM_ROW1        0       1.0     0\r
21648                 *TM_ROW2        0       0       1.0\r
21649                 *TM_ROW3        0       0       0\r
21650                 *TM_POS 0.000000        0.000000        0.000000\r
21651         }\r
21652         *MESH   {\r
21653                 *TIMEVALUE      0\r
21654                 *MESH_NUMVERTEX 4\r
21655                 *MESH_NUMFACES  2\r
21656                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21657                 *MESH_VERTEX_LIST       {\r
21658                         *MESH_VERTEX    0       -4.000000       -8.000000       12.000000\r
21659                         *MESH_VERTEX    1       -4.000000       -12.000000      16.000000\r
21660                         *MESH_VERTEX    2       -4.000000       -12.000000      8.000000\r
21661                         *MESH_VERTEX    3       -4.000000       -16.000000      12.000000\r
21662                 }\r
21663                 *MESH_NORMALS   {\r
21664                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
21665                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
21666                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
21667                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
21668                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
21669                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
21670                 }\r
21671                 *MESH_FACE_LIST {\r
21672                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21673                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21674                 }\r
21675                 *MESH_NUMTVERTEX        4\r
21676                 *MESH_TVERTLIST {\r
21677                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
21678                         *MESH_TVERT     1       0.000000        0.044194        1.000000\r
21679                         *MESH_TVERT     2       0.062500        0.044194        1.000000\r
21680                         *MESH_TVERT     3       0.000000        0.088388        1.000000\r
21681                 }\r
21682                 *MESH_NUMTVFACES        2\r
21683                 *MESH_TFACELIST {\r
21684                         *MESH_TFACE     0       0       2       1\r
21685                         *MESH_TFACE     1       3       1       2\r
21686                 }\r
21687         }\r
21688         *PROP_MOTIONBLUR        0\r
21689         *PROP_CASTSHADOW        1\r
21690         *PROP_RECVSHADOW        1\r
21691         *MATERIAL_REF   12\r
21692 }\r
21693 *GEOMOBJECT     {\r
21694         *NODE_NAME      "mat12model0surf457"\r
21695         *NODE_TM        {\r
21696                 *NODE_NAME      "mat12model0surf457"\r
21697                 *INHERIT_POS    0       0       0\r
21698                 *INHERIT_ROT    0       0       0\r
21699                 *INHERIT_SCL    0       0       0\r
21700                 *TM_ROW0        1.0     0       0\r
21701                 *TM_ROW1        0       1.0     0\r
21702                 *TM_ROW2        0       0       1.0\r
21703                 *TM_ROW3        0       0       0\r
21704                 *TM_POS 0.000000        0.000000        0.000000\r
21705         }\r
21706         *MESH   {\r
21707                 *TIMEVALUE      0\r
21708                 *MESH_NUMVERTEX 6\r
21709                 *MESH_NUMFACES  4\r
21710                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21711                 *MESH_VERTEX_LIST       {\r
21712                         *MESH_VERTEX    0       4.000000        -12.000000      8.000000\r
21713                         *MESH_VERTEX    1       4.000000        -8.000000       12.000000\r
21714                         *MESH_VERTEX    2       -4.000000       -8.000000       12.000000\r
21715                         *MESH_VERTEX    3       -4.000000       -12.000000      8.000000\r
21716                         *MESH_VERTEX    4       -4.000000       -16.000000      12.000000\r
21717                         *MESH_VERTEX    5       4.000000        -16.000000      12.000000\r
21718                 }\r
21719                 *MESH_NORMALS   {\r
21720                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
21721                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
21722                         *MESH_FACENORMAL        2       -0.169102       0.000000        0.985599\r
21723                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
21724                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
21725                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
21726                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
21727                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
21728                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
21729                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
21730                 }\r
21731                 *MESH_FACE_LIST {\r
21732                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21733                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21734                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21735                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21736                 }\r
21737                 *MESH_NUMTVERTEX        6\r
21738                 *MESH_TVERTLIST {\r
21739                         *MESH_TVERT     0       0.132583        0.062500        1.000000\r
21740                         *MESH_TVERT     1       0.176777        0.062500        1.000000\r
21741                         *MESH_TVERT     2       0.176777        0.000000        1.000000\r
21742                         *MESH_TVERT     3       0.132583        0.000000        1.000000\r
21743                         *MESH_TVERT     4       0.088388        0.000000        1.000000\r
21744                         *MESH_TVERT     5       0.088388        0.062500        1.000000\r
21745                 }\r
21746                 *MESH_NUMTVFACES        4\r
21747                 *MESH_TFACELIST {\r
21748                         *MESH_TFACE     0       0       2       1\r
21749                         *MESH_TFACE     1       0       3       2\r
21750                         *MESH_TFACE     2       4       3       0\r
21751                         *MESH_TFACE     3       4       0       5\r
21752                 }\r
21753         }\r
21754         *PROP_MOTIONBLUR        0\r
21755         *PROP_CASTSHADOW        1\r
21756         *PROP_RECVSHADOW        1\r
21757         *MATERIAL_REF   12\r
21758 }\r
21759 *GEOMOBJECT     {\r
21760         *NODE_NAME      "mat12model0surf458"\r
21761         *NODE_TM        {\r
21762                 *NODE_NAME      "mat12model0surf458"\r
21763                 *INHERIT_POS    0       0       0\r
21764                 *INHERIT_ROT    0       0       0\r
21765                 *INHERIT_SCL    0       0       0\r
21766                 *TM_ROW0        1.0     0       0\r
21767                 *TM_ROW1        0       1.0     0\r
21768                 *TM_ROW2        0       0       1.0\r
21769                 *TM_ROW3        0       0       0\r
21770                 *TM_POS 0.000000        0.000000        0.000000\r
21771         }\r
21772         *MESH   {\r
21773                 *TIMEVALUE      0\r
21774                 *MESH_NUMVERTEX 4\r
21775                 *MESH_NUMFACES  2\r
21776                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21777                 *MESH_VERTEX_LIST       {\r
21778                         *MESH_VERTEX    0       -36.000000      58.000000       8.000000\r
21779                         *MESH_VERTEX    1       -36.000000      58.000000       48.000000\r
21780                         *MESH_VERTEX    2       -36.000000      62.000000       48.000000\r
21781                         *MESH_VERTEX    3       -36.000000      62.000000       8.000000\r
21782                 }\r
21783                 *MESH_NORMALS   {\r
21784                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
21785                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
21786                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
21787                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
21788                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
21789                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
21790                 }\r
21791                 *MESH_FACE_LIST {\r
21792                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21793                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21794                 }\r
21795                 *MESH_NUMTVERTEX        4\r
21796                 *MESH_TVERTLIST {\r
21797                         *MESH_TVERT     0       0.531250        0.000000        1.000000\r
21798                         *MESH_TVERT     1       0.531250        0.312500        1.000000\r
21799                         *MESH_TVERT     2       0.562500        0.312500        1.000000\r
21800                         *MESH_TVERT     3       0.562500        0.000000        1.000000\r
21801                 }\r
21802                 *MESH_NUMTVFACES        2\r
21803                 *MESH_TFACELIST {\r
21804                         *MESH_TFACE     0       0       2       1\r
21805                         *MESH_TFACE     1       0       3       2\r
21806                 }\r
21807         }\r
21808         *PROP_MOTIONBLUR        0\r
21809         *PROP_CASTSHADOW        1\r
21810         *PROP_RECVSHADOW        1\r
21811         *MATERIAL_REF   12\r
21812 }\r
21813 *GEOMOBJECT     {\r
21814         *NODE_NAME      "mat12model0surf459"\r
21815         *NODE_TM        {\r
21816                 *NODE_NAME      "mat12model0surf459"\r
21817                 *INHERIT_POS    0       0       0\r
21818                 *INHERIT_ROT    0       0       0\r
21819                 *INHERIT_SCL    0       0       0\r
21820                 *TM_ROW0        1.0     0       0\r
21821                 *TM_ROW1        0       1.0     0\r
21822                 *TM_ROW2        0       0       1.0\r
21823                 *TM_ROW3        0       0       0\r
21824                 *TM_POS 0.000000        0.000000        0.000000\r
21825         }\r
21826         *MESH   {\r
21827                 *TIMEVALUE      0\r
21828                 *MESH_NUMVERTEX 4\r
21829                 *MESH_NUMFACES  2\r
21830                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21831                 *MESH_VERTEX_LIST       {\r
21832                         *MESH_VERTEX    0       -36.000000      -62.000000      8.000000\r
21833                         *MESH_VERTEX    1       -36.000000      -62.000000      48.000000\r
21834                         *MESH_VERTEX    2       -36.000000      -58.000000      48.000000\r
21835                         *MESH_VERTEX    3       -36.000000      -58.000000      8.000000\r
21836                 }\r
21837                 *MESH_NORMALS   {\r
21838                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
21839                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
21840                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
21841                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
21842                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
21843                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
21844                 }\r
21845                 *MESH_FACE_LIST {\r
21846                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21847                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21848                 }\r
21849                 *MESH_NUMTVERTEX        4\r
21850                 *MESH_TVERTLIST {\r
21851                         *MESH_TVERT     0       0.531250        0.000000        1.000000\r
21852                         *MESH_TVERT     1       0.531250        0.312500        1.000000\r
21853                         *MESH_TVERT     2       0.562500        0.312500        1.000000\r
21854                         *MESH_TVERT     3       0.562500        0.000000        1.000000\r
21855                 }\r
21856                 *MESH_NUMTVFACES        2\r
21857                 *MESH_TFACELIST {\r
21858                         *MESH_TFACE     0       0       2       1\r
21859                         *MESH_TFACE     1       0       3       2\r
21860                 }\r
21861         }\r
21862         *PROP_MOTIONBLUR        0\r
21863         *PROP_CASTSHADOW        1\r
21864         *PROP_RECVSHADOW        1\r
21865         *MATERIAL_REF   12\r
21866 }\r
21867 *GEOMOBJECT     {\r
21868         *NODE_NAME      "mat12model0surf460"\r
21869         *NODE_TM        {\r
21870                 *NODE_NAME      "mat12model0surf460"\r
21871                 *INHERIT_POS    0       0       0\r
21872                 *INHERIT_ROT    0       0       0\r
21873                 *INHERIT_SCL    0       0       0\r
21874                 *TM_ROW0        1.0     0       0\r
21875                 *TM_ROW1        0       1.0     0\r
21876                 *TM_ROW2        0       0       1.0\r
21877                 *TM_ROW3        0       0       0\r
21878                 *TM_POS 0.000000        0.000000        0.000000\r
21879         }\r
21880         *MESH   {\r
21881                 *TIMEVALUE      0\r
21882                 *MESH_NUMVERTEX 4\r
21883                 *MESH_NUMFACES  2\r
21884                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21885                 *MESH_VERTEX_LIST       {\r
21886                         *MESH_VERTEX    0       -60.000000      -56.000000      8.000000\r
21887                         *MESH_VERTEX    1       -60.000000      56.000000       8.000000\r
21888                         *MESH_VERTEX    2       -60.000000      56.000000       0.000000\r
21889                         *MESH_VERTEX    3       -60.000000      -56.000000      0.000000\r
21890                 }\r
21891                 *MESH_NORMALS   {\r
21892                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
21893                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
21894                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
21895                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
21896                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
21897                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
21898                 }\r
21899                 *MESH_FACE_LIST {\r
21900                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21901                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21902                 }\r
21903                 *MESH_NUMTVERTEX        4\r
21904                 *MESH_TVERTLIST {\r
21905                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
21906                         *MESH_TVERT     1       0.187500        0.875000        1.000000\r
21907                         *MESH_TVERT     2       0.250000        0.875000        1.000000\r
21908                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
21909                 }\r
21910                 *MESH_NUMTVFACES        2\r
21911                 *MESH_TFACELIST {\r
21912                         *MESH_TFACE     0       0       2       1\r
21913                         *MESH_TFACE     1       0       3       2\r
21914                 }\r
21915         }\r
21916         *PROP_MOTIONBLUR        0\r
21917         *PROP_CASTSHADOW        1\r
21918         *PROP_RECVSHADOW        1\r
21919         *MATERIAL_REF   12\r
21920 }\r
21921 *GEOMOBJECT     {\r
21922         *NODE_NAME      "mat12model0surf461"\r
21923         *NODE_TM        {\r
21924                 *NODE_NAME      "mat12model0surf461"\r
21925                 *INHERIT_POS    0       0       0\r
21926                 *INHERIT_ROT    0       0       0\r
21927                 *INHERIT_SCL    0       0       0\r
21928                 *TM_ROW0        1.0     0       0\r
21929                 *TM_ROW1        0       1.0     0\r
21930                 *TM_ROW2        0       0       1.0\r
21931                 *TM_ROW3        0       0       0\r
21932                 *TM_POS 0.000000        0.000000        0.000000\r
21933         }\r
21934         *MESH   {\r
21935                 *TIMEVALUE      0\r
21936                 *MESH_NUMVERTEX 4\r
21937                 *MESH_NUMFACES  2\r
21938                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21939                 *MESH_VERTEX_LIST       {\r
21940                         *MESH_VERTEX    0       -76.000000      56.000000       8.000000\r
21941                         *MESH_VERTEX    1       -60.000000      56.000000       8.000000\r
21942                         *MESH_VERTEX    2       -60.000000      -56.000000      8.000000\r
21943                         *MESH_VERTEX    3       -76.000000      -56.000000      8.000000\r
21944                 }\r
21945                 *MESH_NORMALS   {\r
21946                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
21947                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
21948                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
21949                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
21950                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
21951                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
21952                 }\r
21953                 *MESH_FACE_LIST {\r
21954                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21955                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
21956                 }\r
21957                 *MESH_NUMTVERTEX        4\r
21958                 *MESH_TVERTLIST {\r
21959                         *MESH_TVERT     0       0.062500        0.875000        1.000000\r
21960                         *MESH_TVERT     1       0.187500        0.875000        1.000000\r
21961                         *MESH_TVERT     2       0.187500        0.000000        1.000000\r
21962                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
21963                 }\r
21964                 *MESH_NUMTVFACES        2\r
21965                 *MESH_TFACELIST {\r
21966                         *MESH_TFACE     0       0       2       1\r
21967                         *MESH_TFACE     1       0       3       2\r
21968                 }\r
21969         }\r
21970         *PROP_MOTIONBLUR        0\r
21971         *PROP_CASTSHADOW        1\r
21972         *PROP_RECVSHADOW        1\r
21973         *MATERIAL_REF   12\r
21974 }\r
21975 *GEOMOBJECT     {\r
21976         *NODE_NAME      "mat12model0surf462"\r
21977         *NODE_TM        {\r
21978                 *NODE_NAME      "mat12model0surf462"\r
21979                 *INHERIT_POS    0       0       0\r
21980                 *INHERIT_ROT    0       0       0\r
21981                 *INHERIT_SCL    0       0       0\r
21982                 *TM_ROW0        1.0     0       0\r
21983                 *TM_ROW1        0       1.0     0\r
21984                 *TM_ROW2        0       0       1.0\r
21985                 *TM_ROW3        0       0       0\r
21986                 *TM_POS 0.000000        0.000000        0.000000\r
21987         }\r
21988         *MESH   {\r
21989                 *TIMEVALUE      0\r
21990                 *MESH_NUMVERTEX 4\r
21991                 *MESH_NUMFACES  2\r
21992                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
21993                 *MESH_VERTEX_LIST       {\r
21994                         *MESH_VERTEX    0       -76.000000      -56.000000      0.000000\r
21995                         *MESH_VERTEX    1       -76.000000      56.000000       0.000000\r
21996                         *MESH_VERTEX    2       -76.000000      56.000000       8.000000\r
21997                         *MESH_VERTEX    3       -76.000000      -56.000000      8.000000\r
21998                 }\r
21999                 *MESH_NORMALS   {\r
22000                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
22001                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
22002                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
22003                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
22004                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
22005                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
22006                 }\r
22007                 *MESH_FACE_LIST {\r
22008                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22009                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22010                 }\r
22011                 *MESH_NUMTVERTEX        4\r
22012                 *MESH_TVERTLIST {\r
22013                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
22014                         *MESH_TVERT     1       0.000000        0.875000        1.000000\r
22015                         *MESH_TVERT     2       0.062500        0.875000        1.000000\r
22016                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
22017                 }\r
22018                 *MESH_NUMTVFACES        2\r
22019                 *MESH_TFACELIST {\r
22020                         *MESH_TFACE     0       0       2       1\r
22021                         *MESH_TFACE     1       0       3       2\r
22022                 }\r
22023         }\r
22024         *PROP_MOTIONBLUR        0\r
22025         *PROP_CASTSHADOW        1\r
22026         *PROP_RECVSHADOW        1\r
22027         *MATERIAL_REF   12\r
22028 }\r
22029 *GEOMOBJECT     {\r
22030         *NODE_NAME      "mat12model0surf463"\r
22031         *NODE_TM        {\r
22032                 *NODE_NAME      "mat12model0surf463"\r
22033                 *INHERIT_POS    0       0       0\r
22034                 *INHERIT_ROT    0       0       0\r
22035                 *INHERIT_SCL    0       0       0\r
22036                 *TM_ROW0        1.0     0       0\r
22037                 *TM_ROW1        0       1.0     0\r
22038                 *TM_ROW2        0       0       1.0\r
22039                 *TM_ROW3        0       0       0\r
22040                 *TM_POS 0.000000        0.000000        0.000000\r
22041         }\r
22042         *MESH   {\r
22043                 *TIMEVALUE      0\r
22044                 *MESH_NUMVERTEX 4\r
22045                 *MESH_NUMFACES  2\r
22046                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22047                 *MESH_VERTEX_LIST       {\r
22048                         *MESH_VERTEX    0       -36.000000      62.000000       48.000000\r
22049                         *MESH_VERTEX    1       -100.000000     62.000000       48.000000\r
22050                         *MESH_VERTEX    2       -100.000000     62.000000       8.000000\r
22051                         *MESH_VERTEX    3       -36.000000      62.000000       8.000000\r
22052                 }\r
22053                 *MESH_NORMALS   {\r
22054                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
22055                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
22056                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
22057                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
22058                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
22059                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
22060                 }\r
22061                 *MESH_FACE_LIST {\r
22062                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22063                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22064                 }\r
22065                 *MESH_NUMTVERTEX        4\r
22066                 *MESH_TVERTLIST {\r
22067                         *MESH_TVERT     0       0.562500        0.312500        1.000000\r
22068                         *MESH_TVERT     1       1.062500        0.312500        1.000000\r
22069                         *MESH_TVERT     2       1.062500        0.000000        1.000000\r
22070                         *MESH_TVERT     3       0.562500        0.000000        1.000000\r
22071                 }\r
22072                 *MESH_NUMTVFACES        2\r
22073                 *MESH_TFACELIST {\r
22074                         *MESH_TFACE     0       0       2       1\r
22075                         *MESH_TFACE     1       0       3       2\r
22076                 }\r
22077         }\r
22078         *PROP_MOTIONBLUR        0\r
22079         *PROP_CASTSHADOW        1\r
22080         *PROP_RECVSHADOW        1\r
22081         *MATERIAL_REF   12\r
22082 }\r
22083 *GEOMOBJECT     {\r
22084         *NODE_NAME      "mat12model0surf464"\r
22085         *NODE_TM        {\r
22086                 *NODE_NAME      "mat12model0surf464"\r
22087                 *INHERIT_POS    0       0       0\r
22088                 *INHERIT_ROT    0       0       0\r
22089                 *INHERIT_SCL    0       0       0\r
22090                 *TM_ROW0        1.0     0       0\r
22091                 *TM_ROW1        0       1.0     0\r
22092                 *TM_ROW2        0       0       1.0\r
22093                 *TM_ROW3        0       0       0\r
22094                 *TM_POS 0.000000        0.000000        0.000000\r
22095         }\r
22096         *MESH   {\r
22097                 *TIMEVALUE      0\r
22098                 *MESH_NUMVERTEX 4\r
22099                 *MESH_NUMFACES  2\r
22100                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22101                 *MESH_VERTEX_LIST       {\r
22102                         *MESH_VERTEX    0       -100.000000     62.000000       8.000000\r
22103                         *MESH_VERTEX    1       -100.000000     62.000000       48.000000\r
22104                         *MESH_VERTEX    2       -100.000000     58.000000       48.000000\r
22105                         *MESH_VERTEX    3       -100.000000     58.000000       8.000000\r
22106                 }\r
22107                 *MESH_NORMALS   {\r
22108                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
22109                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
22110                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
22111                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
22112                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
22113                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
22114                 }\r
22115                 *MESH_FACE_LIST {\r
22116                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22117                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22118                 }\r
22119                 *MESH_NUMTVERTEX        4\r
22120                 *MESH_TVERTLIST {\r
22121                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
22122                         *MESH_TVERT     1       0.000000        0.312500        1.000000\r
22123                         *MESH_TVERT     2       0.031250        0.312500        1.000000\r
22124                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
22125                 }\r
22126                 *MESH_NUMTVFACES        2\r
22127                 *MESH_TFACELIST {\r
22128                         *MESH_TFACE     0       0       2       1\r
22129                         *MESH_TFACE     1       0       3       2\r
22130                 }\r
22131         }\r
22132         *PROP_MOTIONBLUR        0\r
22133         *PROP_CASTSHADOW        1\r
22134         *PROP_RECVSHADOW        1\r
22135         *MATERIAL_REF   12\r
22136 }\r
22137 *GEOMOBJECT     {\r
22138         *NODE_NAME      "mat12model0surf465"\r
22139         *NODE_TM        {\r
22140                 *NODE_NAME      "mat12model0surf465"\r
22141                 *INHERIT_POS    0       0       0\r
22142                 *INHERIT_ROT    0       0       0\r
22143                 *INHERIT_SCL    0       0       0\r
22144                 *TM_ROW0        1.0     0       0\r
22145                 *TM_ROW1        0       1.0     0\r
22146                 *TM_ROW2        0       0       1.0\r
22147                 *TM_ROW3        0       0       0\r
22148                 *TM_POS 0.000000        0.000000        0.000000\r
22149         }\r
22150         *MESH   {\r
22151                 *TIMEVALUE      0\r
22152                 *MESH_NUMVERTEX 4\r
22153                 *MESH_NUMFACES  2\r
22154                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22155                 *MESH_VERTEX_LIST       {\r
22156                         *MESH_VERTEX    0       -100.000000     58.000000       48.000000\r
22157                         *MESH_VERTEX    1       -36.000000      58.000000       48.000000\r
22158                         *MESH_VERTEX    2       -36.000000      58.000000       8.000000\r
22159                         *MESH_VERTEX    3       -100.000000     58.000000       8.000000\r
22160                 }\r
22161                 *MESH_NORMALS   {\r
22162                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
22163                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
22164                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
22165                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
22166                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
22167                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
22168                 }\r
22169                 *MESH_FACE_LIST {\r
22170                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22171                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22172                 }\r
22173                 *MESH_NUMTVERTEX        4\r
22174                 *MESH_TVERTLIST {\r
22175                         *MESH_TVERT     0       0.031250        0.312500        1.000000\r
22176                         *MESH_TVERT     1       0.531250        0.312500        1.000000\r
22177                         *MESH_TVERT     2       0.531250        0.000000        1.000000\r
22178                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
22179                 }\r
22180                 *MESH_NUMTVFACES        2\r
22181                 *MESH_TFACELIST {\r
22182                         *MESH_TFACE     0       0       2       1\r
22183                         *MESH_TFACE     1       0       3       2\r
22184                 }\r
22185         }\r
22186         *PROP_MOTIONBLUR        0\r
22187         *PROP_CASTSHADOW        1\r
22188         *PROP_RECVSHADOW        1\r
22189         *MATERIAL_REF   12\r
22190 }\r
22191 *GEOMOBJECT     {\r
22192         *NODE_NAME      "mat12model0surf466"\r
22193         *NODE_TM        {\r
22194                 *NODE_NAME      "mat12model0surf466"\r
22195                 *INHERIT_POS    0       0       0\r
22196                 *INHERIT_ROT    0       0       0\r
22197                 *INHERIT_SCL    0       0       0\r
22198                 *TM_ROW0        1.0     0       0\r
22199                 *TM_ROW1        0       1.0     0\r
22200                 *TM_ROW2        0       0       1.0\r
22201                 *TM_ROW3        0       0       0\r
22202                 *TM_POS 0.000000        0.000000        0.000000\r
22203         }\r
22204         *MESH   {\r
22205                 *TIMEVALUE      0\r
22206                 *MESH_NUMVERTEX 4\r
22207                 *MESH_NUMFACES  2\r
22208                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22209                 *MESH_VERTEX_LIST       {\r
22210                         *MESH_VERTEX    0       -36.000000      -58.000000      48.000000\r
22211                         *MESH_VERTEX    1       -100.000000     -58.000000      48.000000\r
22212                         *MESH_VERTEX    2       -100.000000     -58.000000      8.000000\r
22213                         *MESH_VERTEX    3       -36.000000      -58.000000      8.000000\r
22214                 }\r
22215                 *MESH_NORMALS   {\r
22216                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
22217                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
22218                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
22219                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
22220                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
22221                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
22222                 }\r
22223                 *MESH_FACE_LIST {\r
22224                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22225                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22226                 }\r
22227                 *MESH_NUMTVERTEX        4\r
22228                 *MESH_TVERTLIST {\r
22229                         *MESH_TVERT     0       0.562500        0.312500        1.000000\r
22230                         *MESH_TVERT     1       1.062500        0.312500        1.000000\r
22231                         *MESH_TVERT     2       1.062500        0.000000        1.000000\r
22232                         *MESH_TVERT     3       0.562500        0.000000        1.000000\r
22233                 }\r
22234                 *MESH_NUMTVFACES        2\r
22235                 *MESH_TFACELIST {\r
22236                         *MESH_TFACE     0       0       2       1\r
22237                         *MESH_TFACE     1       0       3       2\r
22238                 }\r
22239         }\r
22240         *PROP_MOTIONBLUR        0\r
22241         *PROP_CASTSHADOW        1\r
22242         *PROP_RECVSHADOW        1\r
22243         *MATERIAL_REF   12\r
22244 }\r
22245 *GEOMOBJECT     {\r
22246         *NODE_NAME      "mat12model0surf467"\r
22247         *NODE_TM        {\r
22248                 *NODE_NAME      "mat12model0surf467"\r
22249                 *INHERIT_POS    0       0       0\r
22250                 *INHERIT_ROT    0       0       0\r
22251                 *INHERIT_SCL    0       0       0\r
22252                 *TM_ROW0        1.0     0       0\r
22253                 *TM_ROW1        0       1.0     0\r
22254                 *TM_ROW2        0       0       1.0\r
22255                 *TM_ROW3        0       0       0\r
22256                 *TM_POS 0.000000        0.000000        0.000000\r
22257         }\r
22258         *MESH   {\r
22259                 *TIMEVALUE      0\r
22260                 *MESH_NUMVERTEX 4\r
22261                 *MESH_NUMFACES  2\r
22262                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22263                 *MESH_VERTEX_LIST       {\r
22264                         *MESH_VERTEX    0       -100.000000     -58.000000      8.000000\r
22265                         *MESH_VERTEX    1       -100.000000     -58.000000      48.000000\r
22266                         *MESH_VERTEX    2       -100.000000     -62.000000      48.000000\r
22267                         *MESH_VERTEX    3       -100.000000     -62.000000      8.000000\r
22268                 }\r
22269                 *MESH_NORMALS   {\r
22270                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
22271                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
22272                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
22273                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
22274                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
22275                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
22276                 }\r
22277                 *MESH_FACE_LIST {\r
22278                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22279                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22280                 }\r
22281                 *MESH_NUMTVERTEX        4\r
22282                 *MESH_TVERTLIST {\r
22283                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
22284                         *MESH_TVERT     1       0.000000        0.312500        1.000000\r
22285                         *MESH_TVERT     2       0.031250        0.312500        1.000000\r
22286                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
22287                 }\r
22288                 *MESH_NUMTVFACES        2\r
22289                 *MESH_TFACELIST {\r
22290                         *MESH_TFACE     0       0       2       1\r
22291                         *MESH_TFACE     1       0       3       2\r
22292                 }\r
22293         }\r
22294         *PROP_MOTIONBLUR        0\r
22295         *PROP_CASTSHADOW        1\r
22296         *PROP_RECVSHADOW        1\r
22297         *MATERIAL_REF   12\r
22298 }\r
22299 *GEOMOBJECT     {\r
22300         *NODE_NAME      "mat12model0surf468"\r
22301         *NODE_TM        {\r
22302                 *NODE_NAME      "mat12model0surf468"\r
22303                 *INHERIT_POS    0       0       0\r
22304                 *INHERIT_ROT    0       0       0\r
22305                 *INHERIT_SCL    0       0       0\r
22306                 *TM_ROW0        1.0     0       0\r
22307                 *TM_ROW1        0       1.0     0\r
22308                 *TM_ROW2        0       0       1.0\r
22309                 *TM_ROW3        0       0       0\r
22310                 *TM_POS 0.000000        0.000000        0.000000\r
22311         }\r
22312         *MESH   {\r
22313                 *TIMEVALUE      0\r
22314                 *MESH_NUMVERTEX 4\r
22315                 *MESH_NUMFACES  2\r
22316                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22317                 *MESH_VERTEX_LIST       {\r
22318                         *MESH_VERTEX    0       -100.000000     -62.000000      48.000000\r
22319                         *MESH_VERTEX    1       -36.000000      -62.000000      48.000000\r
22320                         *MESH_VERTEX    2       -36.000000      -62.000000      8.000000\r
22321                         *MESH_VERTEX    3       -100.000000     -62.000000      8.000000\r
22322                 }\r
22323                 *MESH_NORMALS   {\r
22324                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
22325                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
22326                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
22327                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
22328                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
22329                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
22330                 }\r
22331                 *MESH_FACE_LIST {\r
22332                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22333                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22334                 }\r
22335                 *MESH_NUMTVERTEX        4\r
22336                 *MESH_TVERTLIST {\r
22337                         *MESH_TVERT     0       0.031250        0.312500        1.000000\r
22338                         *MESH_TVERT     1       0.531250        0.312500        1.000000\r
22339                         *MESH_TVERT     2       0.531250        0.000000        1.000000\r
22340                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
22341                 }\r
22342                 *MESH_NUMTVFACES        2\r
22343                 *MESH_TFACELIST {\r
22344                         *MESH_TFACE     0       0       2       1\r
22345                         *MESH_TFACE     1       0       3       2\r
22346                 }\r
22347         }\r
22348         *PROP_MOTIONBLUR        0\r
22349         *PROP_CASTSHADOW        1\r
22350         *PROP_RECVSHADOW        1\r
22351         *MATERIAL_REF   12\r
22352 }\r
22353 *GEOMOBJECT     {\r
22354         *NODE_NAME      "mat12model0surf469"\r
22355         *NODE_TM        {\r
22356                 *NODE_NAME      "mat12model0surf469"\r
22357                 *INHERIT_POS    0       0       0\r
22358                 *INHERIT_ROT    0       0       0\r
22359                 *INHERIT_SCL    0       0       0\r
22360                 *TM_ROW0        1.0     0       0\r
22361                 *TM_ROW1        0       1.0     0\r
22362                 *TM_ROW2        0       0       1.0\r
22363                 *TM_ROW3        0       0       0\r
22364                 *TM_POS 0.000000        0.000000        0.000000\r
22365         }\r
22366         *MESH   {\r
22367                 *TIMEVALUE      0\r
22368                 *MESH_NUMVERTEX 4\r
22369                 *MESH_NUMFACES  2\r
22370                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22371                 *MESH_VERTEX_LIST       {\r
22372                         *MESH_VERTEX    0       -120.000000     56.000000       8.000000\r
22373                         *MESH_VERTEX    1       120.000000      56.000000       8.000000\r
22374                         *MESH_VERTEX    2       120.000000      56.000000       0.000000\r
22375                         *MESH_VERTEX    3       -120.000000     56.000000       0.000000\r
22376                 }\r
22377                 *MESH_NORMALS   {\r
22378                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
22379                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
22380                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
22381                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
22382                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
22383                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
22384                 }\r
22385                 *MESH_FACE_LIST {\r
22386                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22387                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22388                 }\r
22389                 *MESH_NUMTVERTEX        4\r
22390                 *MESH_TVERTLIST {\r
22391                         *MESH_TVERT     0       -0.125000       0.062500        1.000000\r
22392                         *MESH_TVERT     1       1.750000        0.062500        1.000000\r
22393                         *MESH_TVERT     2       1.750000        0.000000        1.000000\r
22394                         *MESH_TVERT     3       -0.125000       0.000000        1.000000\r
22395                 }\r
22396                 *MESH_NUMTVFACES        2\r
22397                 *MESH_TFACELIST {\r
22398                         *MESH_TFACE     0       0       2       1\r
22399                         *MESH_TFACE     1       0       3       2\r
22400                 }\r
22401         }\r
22402         *PROP_MOTIONBLUR        0\r
22403         *PROP_CASTSHADOW        1\r
22404         *PROP_RECVSHADOW        1\r
22405         *MATERIAL_REF   12\r
22406 }\r
22407 *GEOMOBJECT     {\r
22408         *NODE_NAME      "mat12model0surf470"\r
22409         *NODE_TM        {\r
22410                 *NODE_NAME      "mat12model0surf470"\r
22411                 *INHERIT_POS    0       0       0\r
22412                 *INHERIT_ROT    0       0       0\r
22413                 *INHERIT_SCL    0       0       0\r
22414                 *TM_ROW0        1.0     0       0\r
22415                 *TM_ROW1        0       1.0     0\r
22416                 *TM_ROW2        0       0       1.0\r
22417                 *TM_ROW3        0       0       0\r
22418                 *TM_POS 0.000000        0.000000        0.000000\r
22419         }\r
22420         *MESH   {\r
22421                 *TIMEVALUE      0\r
22422                 *MESH_NUMVERTEX 4\r
22423                 *MESH_NUMFACES  2\r
22424                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22425                 *MESH_VERTEX_LIST       {\r
22426                         *MESH_VERTEX    0       -120.000000     -56.000000      0.000000\r
22427                         *MESH_VERTEX    1       -120.000000     -56.000000      8.000000\r
22428                         *MESH_VERTEX    2       -120.000000     56.000000       8.000000\r
22429                         *MESH_VERTEX    3       -120.000000     56.000000       0.000000\r
22430                 }\r
22431                 *MESH_NORMALS   {\r
22432                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
22433                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
22434                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
22435                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
22436                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
22437                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
22438                 }\r
22439                 *MESH_FACE_LIST {\r
22440                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22441                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22442                 }\r
22443                 *MESH_NUMTVERTEX        4\r
22444                 *MESH_TVERTLIST {\r
22445                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
22446                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
22447                         *MESH_TVERT     2       0.875000        0.062500        1.000000\r
22448                         *MESH_TVERT     3       0.875000        0.000000        1.000000\r
22449                 }\r
22450                 *MESH_NUMTVFACES        2\r
22451                 *MESH_TFACELIST {\r
22452                         *MESH_TFACE     0       0       2       1\r
22453                         *MESH_TFACE     1       0       3       2\r
22454                 }\r
22455         }\r
22456         *PROP_MOTIONBLUR        0\r
22457         *PROP_CASTSHADOW        1\r
22458         *PROP_RECVSHADOW        1\r
22459         *MATERIAL_REF   12\r
22460 }\r
22461 *GEOMOBJECT     {\r
22462         *NODE_NAME      "mat12model0surf471"\r
22463         *NODE_TM        {\r
22464                 *NODE_NAME      "mat12model0surf471"\r
22465                 *INHERIT_POS    0       0       0\r
22466                 *INHERIT_ROT    0       0       0\r
22467                 *INHERIT_SCL    0       0       0\r
22468                 *TM_ROW0        1.0     0       0\r
22469                 *TM_ROW1        0       1.0     0\r
22470                 *TM_ROW2        0       0       1.0\r
22471                 *TM_ROW3        0       0       0\r
22472                 *TM_POS 0.000000        0.000000        0.000000\r
22473         }\r
22474         *MESH   {\r
22475                 *TIMEVALUE      0\r
22476                 *MESH_NUMVERTEX 4\r
22477                 *MESH_NUMFACES  2\r
22478                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22479                 *MESH_VERTEX_LIST       {\r
22480                         *MESH_VERTEX    0       120.000000      -56.000000      8.000000\r
22481                         *MESH_VERTEX    1       -120.000000     -56.000000      8.000000\r
22482                         *MESH_VERTEX    2       -120.000000     -56.000000      0.000000\r
22483                         *MESH_VERTEX    3       120.000000      -56.000000      0.000000\r
22484                 }\r
22485                 *MESH_NORMALS   {\r
22486                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
22487                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
22488                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
22489                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
22490                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
22491                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
22492                 }\r
22493                 *MESH_FACE_LIST {\r
22494                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22495                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22496                 }\r
22497                 *MESH_NUMTVERTEX        4\r
22498                 *MESH_TVERTLIST {\r
22499                         *MESH_TVERT     0       -0.375000       0.062500        1.000000\r
22500                         *MESH_TVERT     1       1.500000        0.062500        1.000000\r
22501                         *MESH_TVERT     2       1.500000        0.000000        1.000000\r
22502                         *MESH_TVERT     3       -0.375000       0.000000        1.000000\r
22503                 }\r
22504                 *MESH_NUMTVFACES        2\r
22505                 *MESH_TFACELIST {\r
22506                         *MESH_TFACE     0       0       2       1\r
22507                         *MESH_TFACE     1       0       3       2\r
22508                 }\r
22509         }\r
22510         *PROP_MOTIONBLUR        0\r
22511         *PROP_CASTSHADOW        1\r
22512         *PROP_RECVSHADOW        1\r
22513         *MATERIAL_REF   12\r
22514 }\r
22515 *GEOMOBJECT     {\r
22516         *NODE_NAME      "mat12model0surf472"\r
22517         *NODE_TM        {\r
22518                 *NODE_NAME      "mat12model0surf472"\r
22519                 *INHERIT_POS    0       0       0\r
22520                 *INHERIT_ROT    0       0       0\r
22521                 *INHERIT_SCL    0       0       0\r
22522                 *TM_ROW0        1.0     0       0\r
22523                 *TM_ROW1        0       1.0     0\r
22524                 *TM_ROW2        0       0       1.0\r
22525                 *TM_ROW3        0       0       0\r
22526                 *TM_POS 0.000000        0.000000        0.000000\r
22527         }\r
22528         *MESH   {\r
22529                 *TIMEVALUE      0\r
22530                 *MESH_NUMVERTEX 4\r
22531                 *MESH_NUMFACES  2\r
22532                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22533                 *MESH_VERTEX_LIST       {\r
22534                         *MESH_VERTEX    0       -128.000000     64.000000       0.000000\r
22535                         *MESH_VERTEX    1       128.000000      64.000000       0.000000\r
22536                         *MESH_VERTEX    2       128.000000      64.000000       8.000000\r
22537                         *MESH_VERTEX    3       -128.000000     64.000000       8.000000\r
22538                 }\r
22539                 *MESH_NORMALS   {\r
22540                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
22541                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
22542                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
22543                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
22544                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
22545                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
22546                 }\r
22547                 *MESH_FACE_LIST {\r
22548                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22549                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22550                 }\r
22551                 *MESH_NUMTVERTEX        4\r
22552                 *MESH_TVERTLIST {\r
22553                         *MESH_TVERT     0       -1.000000       0.062500        1.000000\r
22554                         *MESH_TVERT     1       1.000000        0.062500        1.000000\r
22555                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
22556                         *MESH_TVERT     3       -1.000000       0.000000        1.000000\r
22557                 }\r
22558                 *MESH_NUMTVFACES        2\r
22559                 *MESH_TFACELIST {\r
22560                         *MESH_TFACE     0       0       2       1\r
22561                         *MESH_TFACE     1       0       3       2\r
22562                 }\r
22563         }\r
22564         *PROP_MOTIONBLUR        0\r
22565         *PROP_CASTSHADOW        1\r
22566         *PROP_RECVSHADOW        1\r
22567         *MATERIAL_REF   12\r
22568 }\r
22569 *GEOMOBJECT     {\r
22570         *NODE_NAME      "mat12model0surf473"\r
22571         *NODE_TM        {\r
22572                 *NODE_NAME      "mat12model0surf473"\r
22573                 *INHERIT_POS    0       0       0\r
22574                 *INHERIT_ROT    0       0       0\r
22575                 *INHERIT_SCL    0       0       0\r
22576                 *TM_ROW0        1.0     0       0\r
22577                 *TM_ROW1        0       1.0     0\r
22578                 *TM_ROW2        0       0       1.0\r
22579                 *TM_ROW3        0       0       0\r
22580                 *TM_POS 0.000000        0.000000        0.000000\r
22581         }\r
22582         *MESH   {\r
22583                 *TIMEVALUE      0\r
22584                 *MESH_NUMVERTEX 4\r
22585                 *MESH_NUMFACES  2\r
22586                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22587                 *MESH_VERTEX_LIST       {\r
22588                         *MESH_VERTEX    0       -128.000000     -64.000000      8.000000\r
22589                         *MESH_VERTEX    1       -128.000000     -64.000000      0.000000\r
22590                         *MESH_VERTEX    2       -128.000000     64.000000       0.000000\r
22591                         *MESH_VERTEX    3       -128.000000     64.000000       8.000000\r
22592                 }\r
22593                 *MESH_NORMALS   {\r
22594                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
22595                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
22596                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
22597                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
22598                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
22599                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
22600                 }\r
22601                 *MESH_FACE_LIST {\r
22602                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22603                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22604                 }\r
22605                 *MESH_NUMTVERTEX        4\r
22606                 *MESH_TVERTLIST {\r
22607                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
22608                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
22609                         *MESH_TVERT     2       1.000000        0.062500        1.000000\r
22610                         *MESH_TVERT     3       1.000000        0.000000        1.000000\r
22611                 }\r
22612                 *MESH_NUMTVFACES        2\r
22613                 *MESH_TFACELIST {\r
22614                         *MESH_TFACE     0       0       2       1\r
22615                         *MESH_TFACE     1       0       3       2\r
22616                 }\r
22617         }\r
22618         *PROP_MOTIONBLUR        0\r
22619         *PROP_CASTSHADOW        1\r
22620         *PROP_RECVSHADOW        1\r
22621         *MATERIAL_REF   12\r
22622 }\r
22623 *GEOMOBJECT     {\r
22624         *NODE_NAME      "mat12model0surf474"\r
22625         *NODE_TM        {\r
22626                 *NODE_NAME      "mat12model0surf474"\r
22627                 *INHERIT_POS    0       0       0\r
22628                 *INHERIT_ROT    0       0       0\r
22629                 *INHERIT_SCL    0       0       0\r
22630                 *TM_ROW0        1.0     0       0\r
22631                 *TM_ROW1        0       1.0     0\r
22632                 *TM_ROW2        0       0       1.0\r
22633                 *TM_ROW3        0       0       0\r
22634                 *TM_POS 0.000000        0.000000        0.000000\r
22635         }\r
22636         *MESH   {\r
22637                 *TIMEVALUE      0\r
22638                 *MESH_NUMVERTEX 4\r
22639                 *MESH_NUMFACES  2\r
22640                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
22641                 *MESH_VERTEX_LIST       {\r
22642                         *MESH_VERTEX    0       128.000000      -64.000000      0.000000\r
22643                         *MESH_VERTEX    1       -128.000000     -64.000000      0.000000\r
22644                         *MESH_VERTEX    2       -128.000000     -64.000000      8.000000\r
22645                         *MESH_VERTEX    3       128.000000      -64.000000      8.000000\r
22646                 }\r
22647                 *MESH_NORMALS   {\r
22648                         *MESH_FACENORMAL        0       -0.967538       0.000000        0.252725\r
22649                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
22650                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
22651                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
22652                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
22653                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
22654                 }\r
22655                 *MESH_FACE_LIST {\r
22656                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22657                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
22658                 }\r
22659                 *MESH_NUMTVERTEX        4\r
22660                 *MESH_TVERTLIST {\r
22661                         *MESH_TVERT     0       -1.000000       0.062500        1.000000\r
22662                         *MESH_TVERT     1       1.000000        0.062500        1.000000\r
22663                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
22664                         *MESH_TVERT     3       -1.000000       0.000000        1.000000\r
22665                 }\r
22666                 *MESH_NUMTVFACES        2\r
22667                 *MESH_TFACELIST {\r
22668                         *MESH_TFACE     0       0       2       1\r
22669                         *MESH_TFACE     1       0       3       2\r
22670                 }\r
22671         }\r
22672         *PROP_MOTIONBLUR        0\r
22673         *PROP_CASTSHADOW        1\r
22674         *PROP_RECVSHADOW        1\r
22675         *MATERIAL_REF   12\r
22676 }\r