4 float Menu_GarbageFrameCount;
5 float Menu_GarbageToggleCount;
7 void() Menu_InitGarbageStats;
8 void() Menu_ResetGarbageStats;
10 bool( entity pItem ) Menu_CheckForGarbage; // also removes it, only checks for framedelete
12 void( bool pToggle ) Menu_CollectGarbage;
13 void( entity pItem ) Menu_DeleteAfterFrame;
14 void( entity pItem ) Menu_DeleteAfterToggle;