1 // Property of Alientrap/AK
2 // custom/player/color.qc
15 // color = shirt * 16 + pants
16 lPants = cvar( "_cl_color" ) & 15;
18 String_EntitySet( self, value, ftos( lPants ) );
19 String_EntitySet( self, _syncValue, self.value );
24 cmd( strcat( "color \"", self.value, "\"\n" ) );
25 String_EntitySet( self, _syncValue, self.value );
28 void() _IDNC_Test_Start =
30 cmd( strcat( "color \"", self.value, "\"\n" ) );
33 void() _IDNC_Test_End =
35 String_EntitySet( self, value, self._syncValue );
36 cmd( strcat( "color \"", self.value, "\"\n" ) );
41 String_EntitySet( self, value, self.defValue );
45 void( float pEvent ) Item_Data_Nex_Color_DataEvent =
57 case ITEM_DATA_TEST_START:
60 case ITEM_DATA_TEST_END:
66 void() Item_Data_Nex_Color_Spawn =
70 self._reinit = _IDNC_Sync;
71 self._dataEvent = Item_Data_Nex_Color_DataEvent;