]> icculus.org git repositories - divverent/nexuiz.git/blob - data/menuqc/custom/campaign.qh
A lot of campaign changes. It covers every map besides two CTF maps, which didn't...
[divverent/nexuiz.git] / data / menuqc / custom / campaign.qh
1 // some preprocessoir magic to make the common campaign gamec code work:
2 #define CAMPAIGN_MAX_ENTRIES 64
3 #define localcmd cmd
4
5 // jump to a level
6 void Campaign_Init();
7 void Campaign_Shutdown();
8 void Campaign_DumpLevels(); // debug
9 void Campaign_JumpLevel(float n); // call with -1 to play CURRENT level