4 void( string pText ) _Sound_DPrint =
10 bool( string pSnd ) Sound_Precache =
12 _Sound_DPrint( strcat( "Precaching sound '", pSnd, "'\n" ) );
15 if( pSnd != precache_sound( pSnd ) )
21 void( string pSnd ) Sound_Free =
25 void( string pSnd) Sound_Play =
28 _Sound_DPrint( strcat( "Playing sound '", pSnd, "'\n" ) );