6 Item ScrollWindow ScrollWindow
11 Item Arrangement Arrangement
13 direction [Nex_DefaultVertDirection]
14 alignment [AlignFirst]
17 // hack to make the arrangement have a set width
33 Derive Nex_Option_EditBox TimeLimit
35 text "Time Limit Override (disable: -1)"
36 // use the same one from the basic menu
37 target "Data::Server::TimeLimit::Text"
39 Derive Nex_Option_EditBox RunematchFragLimit
41 text "Score Limit Override (disable: -1)"
42 target "Data::Game::Runematch::RunematchFragLimit::Text"
45 Derive Nex_Option_EditBox PointAmt
48 target "Data::Game::Runematch::PointAmt::Text"
50 Derive Nex_Option_EditBox PointRate
52 text "Rune Score Frequency"
53 target "Data::Game::Runematch::PointRate::Text"
55 Derive Nex_Option_EditBox RuneRespawnTime
57 text "Rune Respawn Timer After Dropped"
58 target "Data::Game::Runematch::RuneRespawnTime::Text"
60 Derive Nex_Option_EditBox RuneShuffleTime
62 text "Rune Position Change Timer"
63 target "Data::Game::Runematch::RuneShuffleTime::Text"
65 Derive Nex_Option_EditBox FragsKilledbyRuneholder
67 text "Frags When Holding Runes"
68 target "Data::Game::Runematch::FragsKilledbyRuneholder::Text"
70 Derive Nex_Option_EditBox FragsKilledRuneholder
72 text "Frags for Killing Rune Holders"
73 target "Data::Game::Runematch::FragsKilledRuneholder::Text"
75 Derive Nex_Option_EditBox FragsKillNoRunes
77 text "Other Frags (for non-rune kills)"
78 target "Data::Game::Runematch::FragsKillNoRunes::Text"
80 Derive Nex_Option_EditBox MaxRunesToDrop
82 text "Max Runes to Drop on Death"
83 target "Data::Game::Runematch::MaxRunesToDrop::Text"
86 Derive Nex_Line SeperatorStrength
88 Derive Nex_Option_EditBox StrengthDamage
90 text "Strength Damage"
91 target "Data::Game::Runematch::StrengthDamage::Text"
93 Derive Nex_Option_EditBox StrengthForce
96 target "Data::Game::Runematch::StrengthForce::Text"
98 Derive Nex_Option_EditBox WeaknessDamage
100 text "Weakness Damage"
101 target "Data::Game::Runematch::WeaknessDamage::Text"
103 Derive Nex_Option_EditBox WeaknessForce
105 text "Weakness Force"
106 target "Data::Game::Runematch::WeaknessForce::Text"
108 Derive Nex_Option_EditBox StrengthComboDamage
110 text "Combined Damage"
111 target "Data::Game::Runematch::StrengthComboDamage::Text"
113 Derive Nex_Option_EditBox StrengthComboForce
115 text "Combined Force"
116 target "Data::Game::Runematch::StrengthComboForce::Text"
120 Derive Nex_Line SeperatorDefense
122 Derive Nex_Option_EditBox DefenseDamage
124 text "Defense TakeDamage"
125 target "Data::Game::Runematch::DefenseDamage::Text"
127 Derive Nex_Option_EditBox VulnerDamage
129 text "Vulnerability TakeDamage"
130 target "Data::Game::Runematch::VulnerDamage::Text"
132 Derive Nex_Option_EditBox DefenseComboDamage
134 text "Combined TakeDamage"
135 target "Data::Game::Runematch::DefenseComboDamage::Text"
139 Derive Nex_Line SeperatorVampire
141 Derive Nex_Option_EditBox VampireDamage
143 text "Vampire Damage Absorb"
144 target "Data::Game::Runematch::VampireDamage::Text"
146 Derive Nex_Option_EditBox EmpathyDamage
148 text "Empathy Damage Take"
149 target "Data::Game::Runematch::EmpathyDamage::Text"
151 Derive Nex_Option_EditBox VampireComboDamage
153 text "Combined Absorb or Take"
154 target "Data::Game::Runematch::VampireComboDamage::Text"
158 Derive Nex_Line SeperatorRegen
160 Derive Nex_Option_EditBox RegenHP
162 text "Vitality Health"
163 target "Data::Game::Runematch::RegenHP::Text"
165 Derive Nex_Option_EditBox VenomHP
168 target "Data::Game::Runematch::VenomHP::Text"
170 Derive Nex_Option_EditBox RegenComboHP
172 text "Combined Health"
173 target "Data::Game::Runematch::RegenComboHP::Text"
175 Derive Nex_Option_EditBox RegenSpeed
177 text "Vitality Regenerate Speed"
178 target "Data::Game::Runematch::RegenSpeed::Text"
180 Derive Nex_Option_EditBox VenomSpeed
182 text "Venom Degenerate Speed"
183 target "Data::Game::Runematch::VenomSpeed::Text"
185 Derive Nex_Option_EditBox RegenComboRegenSpeed
187 text "Combined Regenerate Speed"
188 target "Data::Game::Runematch::RegenComboRegenSpeed::Text"
190 Derive Nex_Option_EditBox RegenComboDegenSpeed
192 text "Combined Degenerate Speed"
193 target "Data::Game::Runematch::RegenComboDegenSpeed::Text"
197 Derive Nex_Line SeperatorSpeed
199 Derive Nex_Option_EditBox SpeedMoverate
201 text "Speed Move Rate"
202 target "Data::Game::Runematch::SpeedMoverate::Text"
204 Derive Nex_Option_EditBox SlowMoverate
206 text "Slow Move Rate"
207 target "Data::Game::Runematch::SlowMoverate::Text"
209 Derive Nex_Option_EditBox SpeedComboMoverate
211 text "Combined Move Rate"
212 target "Data::Game::Runematch::SpeedComboMoverate::Text"
214 Derive Nex_Option_EditBox SpeedAtkrate
216 text "Speed Attack Rate"
217 target "Data::Game::Runematch::SpeedAtkrate::Text"
219 Derive Nex_Option_EditBox SlowAtkrate
221 text "Slow Attack Rate"
222 target "Data::Game::Runematch::SlowAtkrate::Text"
224 Derive Nex_Option_EditBox SpeedComboAtkrate
226 text "Combined Attack Rate"
227 target "Data::Game::Runematch::SpeedComboAtkrate::Text"
229 Derive Nex_Option_EditBox SpeedJumpHeight
231 text "Speed Jump Height"
232 target "Data::Game::Runematch::SpeedJumpHeight::Text"
234 Derive Nex_Option_EditBox SlowJumpHeight
236 text "Slow Jump Height"
237 target "Data::Game::Runematch::SlowJumpHeight::Text"
239 Derive Nex_Option_EditBox SpeedComboJumpHeight
241 text "Combined Jump Height"
242 target "Data::Game::Runematch::SpeedComboJumpHeight::Text"
247 Derive Nex_Line Seperator
249 Derive TextButton Reset
251 normal "Reset to default"
252 init Nex_Action_ResetData
253 target "::Data::Game::Runematch"
257 Item VScrollBar Scroller