3 direction [Nex_DefaultVertDirection]
8 //Derive Nex_Option_Switch KeyHunt_Active
10 // text "Play KeyHunt"
11 // target "::Data::Game::KeyHunt::KeyHunt_Active::Switch"
13 Derive Nex_Option_EditBox TimeLimit
15 text "Time Limit Override (disable: -1)"
16 // use the same one from the basic menu
17 target "Data::Server::TimeLimit::Text"
19 Derive Nex_Option_EditBox DomFragLimit
21 text "Score Limit Override (disable: -1)"
22 target "Data::Game::KeyHunt::PointLimit::Text"
25 Derive Nex_Option_Switch TeamsOverride
27 text "Number of teams"
28 target "Data::Game::KeyHunt::TeamsOverride::Switch"
30 Derive Nex_Option_EditBox DelayRound
32 text "Time between rounds"
33 target "Data::Game::KeyHunt::DelayRound::Text"
35 Derive Nex_Option_EditBox DelayTracking
37 text "Preparation time"
38 target "Data::Game::KeyHunt::DelayTracking::Text"
40 Derive Nex_Option_EditBox DelayReturn
42 text "Timeout of dropped keys"
43 target "Data::Game::KeyHunt::DelayReturn::Text"
46 Derive Nex_Line Seperator
48 Derive TextButton Reset
50 normal "Reset to default"
51 init Nex_Action_ResetData
52 target "::Data::Game::KeyHunt"