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fixed view location bugs in csqc; it was reading the player entity's render.origin...
[divverent/darkplaces.git] / darkplaces.rc
1 #include <windows.h> // include for version info constants
2
3 A ICON MOVEABLE PURE LOADONCALL DISCARDABLE "darkplaces.ico"
4
5 1 VERSIONINFO
6 FILEVERSION 1,0,0,0
7 PRODUCTVERSION 1,0,0,0
8 FILETYPE VFT_APP
9 {
10   BLOCK "StringFileInfo"
11          {
12                  BLOCK "040904E4"
13                  {
14                          VALUE "CompanyName", "Forest Hale Digital Services"
15                          VALUE "FileVersion", "1.0"
16                          VALUE "FileDescription", "DarkPlaces Game Engine"
17                          VALUE "InternalName", "darkplaces.exe"
18                          VALUE "LegalCopyright", "id Software, Forest Hale, and contributors"
19                          VALUE "LegalTrademarks", ""
20                          VALUE "OriginalFilename", "darkplaces.exe"
21                          VALUE "ProductName", "DarkPlaces"
22                          VALUE "ProductVersion", "1.0"
23                  }
24          }
25 }