1 # Microsoft Developer Studio Project File - Name="darkplaces" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
5 # TARGTYPE "Win32 (x86) Application" 0x0101
7 CFG=darkplaces - Win32 Debug
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
11 !MESSAGE NMAKE /f "darkplaces.mak".
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
16 !MESSAGE NMAKE /f "darkplaces.mak" CFG="darkplaces - Win32 Debug"
18 !MESSAGE Possible choices for configuration are:
20 !MESSAGE "darkplaces - Win32 Release" (based on "Win32 (x86) Application")
21 !MESSAGE "darkplaces - Win32 Debug" (based on "Win32 (x86) Application")
25 # PROP AllowPerConfigDependencies 0
26 # PROP Scc_ProjName ""
27 # PROP Scc_LocalPath ""
32 !IF "$(CFG)" == "darkplaces - Win32 Release"
35 # PROP BASE Use_Debug_Libraries 0
36 # PROP BASE Output_Dir "Release"
37 # PROP BASE Intermediate_Dir "Release"
38 # PROP BASE Target_Dir ""
40 # PROP Use_Debug_Libraries 0
41 # PROP Output_Dir "Release"
42 # PROP Intermediate_Dir "Release"
43 # PROP Ignore_Export_Lib 0
45 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
46 # ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
47 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
48 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
49 # ADD BASE RSC /l 0x40c /d "NDEBUG"
50 # ADD RSC /l 0x40c /d "NDEBUG"
52 # ADD BASE BSC32 /nologo
55 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
56 # ADD LINK32 user32.lib gdi32.lib opengl32.lib wsock32.lib winmm.lib comctl32.lib dxguid.lib /nologo /subsystem:windows /machine:I386
58 !ELSEIF "$(CFG)" == "darkplaces - Win32 Debug"
61 # PROP BASE Use_Debug_Libraries 1
62 # PROP BASE Output_Dir "Debug"
63 # PROP BASE Intermediate_Dir "Debug"
64 # PROP BASE Target_Dir ""
66 # PROP Use_Debug_Libraries 1
67 # PROP Output_Dir "Debug"
68 # PROP Intermediate_Dir "Debug"
69 # PROP Ignore_Export_Lib 0
71 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
72 # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
73 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
74 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
75 # ADD BASE RSC /l 0x40c /d "_DEBUG"
76 # ADD RSC /l 0x40c /d "_DEBUG"
78 # ADD BASE BSC32 /nologo
81 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
82 # ADD LINK32 user32.lib gdi32.lib opengl32.lib wsock32.lib winmm.lib comctl32.lib dxguid.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
88 # Name "darkplaces - Win32 Release"
89 # Name "darkplaces - Win32 Debug"
90 # Begin Group "Source Files"
92 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
135 SOURCE=.\cl_particles.c
171 SOURCE=.\fractalnoise.c
175 SOURCE=.\gl_backend.c
195 SOURCE=.\gl_textures.c
227 SOURCE=.\model_alias.c
231 SOURCE=.\model_brush.c
235 SOURCE=.\model_shared.c
239 SOURCE=.\model_sprite.c
299 SOURCE=.\r_crosshairs.c
303 SOURCE=.\r_explosion.c
307 SOURCE=.\r_lerpanim.c
367 SOURCE=.\sys_shared.c
383 SOURCE=.\vid_shared.c
406 # Begin Group "Header Files"
408 # PROP Default_Filter "h;hpp;hxx;hm;inl"
471 SOURCE=.\gl_backend.h
475 SOURCE=.\gl_warp_sin.h
503 SOURCE=.\model_alias.h
507 SOURCE=.\model_brush.h
511 SOURCE=.\model_shared.h
515 SOURCE=.\model_sprite.h
519 SOURCE=.\model_zymotic.h
559 SOURCE=.\pr_execprogram.h
587 SOURCE=.\r_lerpanim.h
599 SOURCE=.\r_textures.h
662 # Begin Group "Resource Files"
664 # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"