1 # -*- mode: shell-script -*-
7 AC_INIT(d2x,[D2X_MAJOR.D2X_MINOR.D2X_MICRO],[descent-source@warpcore.org])
14 AM_INIT_AUTOMAKE([1.6])
16 AM_CONFIG_HEADER(conf.h)
18 AC_DEFINE_UNQUOTED(D2XMAJOR,D2X_MAJOR,[d2x major version])
19 AC_DEFINE_UNQUOTED(D2XMINOR,D2X_MINOR,[d2x minor version])
20 AC_DEFINE_UNQUOTED(D2XMICRO,D2X_MICRO,[d2x micro version])
24 #kludge to keep autoconf from adding -g -O2
30 AC_CHECK_TOOL(CC, gcc, :)
31 AC_CHECK_TOOL(RANLIB, ranlib, :)
32 AC_CHECK_TOOL(STRIP, strip, :)
33 AC_CHECK_TOOL(AR, ar, :)
37 AC_PATH_PROGS(NASM, nasm nasmw, no)
39 AC_CHECK_DECLS(nanosleep)
43 AC_DEFINE(WORDS_NEED_ALIGNMENT,,[Define if your processor needs data to be word-aligned])
49 AC_MSG_WARN([Cygwin found, setting -mno-cygwin])
50 CFLAGS="-mno-cygwin $CFLAGS"
64 AM_CONDITIONAL(MINGW32, test x$MINGW32 = xyes)
65 if test x$MINGW32 = xyes; then
66 GL_LIBS="opengl32 glu32"
67 elif test x$MACOSX = xyes; then
73 AM_CONDITIONAL(MACOSX, test x$MACOSX = xyes)
75 dnl Set $prefix and $exec_prefix to $ac_default_prefix if they are not set
76 test "x$prefix" = "xNONE" && prefix=$ac_default_prefix
77 test "x$exec_prefix" = "xNONE" && exec_prefix="${prefix}"
79 dnl Set default locations to find data files.
80 default_sharepath="$datadir/games/$PACKAGE"
82 CFLAGS="-Wall $CFLAGS"
84 dnl Enable editor build?
86 [ --enable-editor Build editor? (not functional)],,)
87 if test x$enable_editor = xyes; then
88 AC_DEFINE(EDITOR,,[Define if you want to build the editor])
89 D2X_MAIN_SUBDIRS=editor
91 AM_CONDITIONAL(EDITOR, test x$enable_editor = xyes)
93 dnl Enable macdata build?
94 AC_ARG_ENABLE(macdata,
95 [ --enable-macdata Build for mac datafiles],,)
96 if test x$enable_macdata = xyes; then
97 AC_DEFINE(MACDATA,,[Define if you want to build for mac datafiles])
98 D2X_FEATURES="macdata ${D2X_FEATURES}"
100 AM_CONDITIONAL(MACDATA, test x$enable_macdata = xyes)
102 dnl Build with NDEBUG?
104 [ --disable-debug Take out debug symbols, Asserts, Int3, etc ],,)
105 if test x$enable_debug = xno; then
106 AC_DEFINE(NDEBUG,,[Define to disable asserts, int3, etc.])
110 D2X_FEATURES="debug ${D2X_FEATURES}"
113 dnl Build with RELEASE?
114 AC_ARG_ENABLE(release,
115 [ --enable-release Release build. Removes debug/editor things ],,)
116 if test x$enable_release = xyes; then
117 AC_DEFINE(RELEASE,,[Define for a "release" build])
118 D2X_FEATURES="release ${D2X_FEATURES}"
121 dnl Build without using sdl-joystick ?
122 AC_ARG_ENABLE(linuxjoy,
123 [ --enable-linuxjoy do not use the SDL Joystick. (eg for MS Sidewinder)],,)
124 if test x$enable_linuxjoy = xyes; then
125 AC_DEFINE(USE_LINUX_JOY,,[define to not use the SDL_Joystick routines.])
127 AM_CONDITIONAL(USE_LINUX_JOY, test x$enable_linuxjoy = xyes)
129 dnl Build with FAST_FILE_IO?
130 AC_ARG_ENABLE(fastfileio,
131 [ --disable-fastfileio Disable fast file i/o. ],,)
132 if test x$enable_fastfileio != xno; then
133 if test x$ac_cv_c_bigendian = xyes; then
134 AC_MSG_WARN([big-endian cpu detected. disabling fastfileio])
135 enable_fastfileio="no";
138 if test x$enable_fastfileio != xno; then
139 AC_DEFINE(FAST_FILE_IO,,[Define for faster i/o on little-endian cpus])
140 D2X_FEATURES="fastfileio ${D2X_FEATURES}"
143 dnl Build with CONSOLE?
144 AC_ARG_ENABLE(console,
145 [ --enable-console Enable console (very experimental) ],,)
146 if test x$enable_console = xyes; then
147 AC_DEFINE(CONSOLE,,[Define to enable console])
148 D2X_FEATURES="console ${D2X_FEATURES}"
151 AC_ARG_WITH(sharepath,
152 [[ --with-sharepath=DIR Use DIR for shared game data (unix only) [DATADIR/games/d2x]]],
153 sharepath=$withval, sharepath="auto")
154 if test "x$sharepath" = "xauto" -o "x$sharepath" = "xyes" -o "x$sharepath" = "x"; then
155 sharepath="$default_sharepath"
158 eval sharepath=$sharepath
159 AC_DEFINE_UNQUOTED(SHAREPATH, "$sharepath",[Define this to be the shared game directory root])
162 if test x$MSDOS = xyes; then
163 CFLAGS="-I \$(top_srcdir)/arch/dos/include $CFLAGS"
168 CFLAGS="-pipe $CFLAGS"
173 AC_MSG_ERROR(SDL not found. Make sure sdl-config is in your PATH, or specify with --with-sdl-prefix)
175 CFLAGS="$SDL_CFLAGS $CFLAGS"
176 LIBS="$SDL_LIBS $LIBS"
181 AC_CHECK_HEADERS(netipx/ipx.h)
183 # Check for SDL_image
184 AC_CHECK_LIB(SDL_image, IMG_ReadXPMFromArray,
185 LIBS="-lSDL_image $LIBS"
186 AC_DEFINE(SDL_IMAGE,,[Define if you have the SDL_image library]))
190 [ --with-opengl Build OpenGL support ],,)
191 if test x$with_opengl = xyes; then
192 for lib in $GL_LIBS; do
193 AC_CHECK_LIB($lib, main,
194 OGL_LIBS="${OGL_LIBS} -l$lib",
195 [AC_MSG_ERROR([$lib not found, --with-opengl cannot be used])
200 AC_DEFINE(OGL,,[Define if you want an OpenGL build])
202 D2X_ARCH_SUBDIRS="ogl ${D2X_ARCH_SUBDIRS}"
205 AM_CONDITIONAL(USE_OPENGL, test x$with_opengl = xyes)
209 [ --with-ggi Build GGI support ],,)
210 if test x$with_ggi = xyes; then
211 AC_CHECK_LIB(ggi, ggiInit,
213 [AC_MSG_ERROR([GGI not found, GGI version cannot be built]); ggi=false])
214 AC_CHECK_LIB(gii, giiInit,
215 GGI_LIBS="${GGI_LIBS} -lgii",
216 [AC_MSG_ERROR([GII not found, GGI version cannot be built]); ggi=false])
217 AC_DEFINE(GGI,,[Define if you want a GGI build])
219 D2X_ARCH_SUBDIRS="ggi ${D2X_ARCH_SUBDIRS}"
222 AM_CONDITIONAL(USE_GGI, test x$with_ggi = xyes)
226 [ --with-svga Build SVGALib support ],,)
227 if test x$with_svga = xyes; then
228 AC_CHECK_LIB(vga,vga_getmousetype,
230 [AC_MSG_ERROR([vga not found, SVGALib cannot be built])
233 AC_CHECK_LIB(vgagl,gl_getcontext,
234 SVGA_LIBS="${SVGA_LIBS} -lvgagl",
235 [AC_MSG_ERROR([vgagl not found, SVGALib cannot be built])
238 AC_DEFINE(SVGA,,[Define if you want an SVGALib build])
240 D2X_ARCH_SUBDIRS="svgalib ${D2X_ARCH_SUBDIRS}"
243 AM_CONDITIONAL(USE_SVGALIB, test x$with_svga = xyes)
245 if test x$MINGW32 = xyes; then
246 D2X_ARCH_SUBDIRS="win32 ${D2X_ARCH_SUBDIRS}"
248 CFLAGS="-I \$(top_srcdir)/arch/linux/include $CFLAGS"
249 D2X_ARCH_SUBDIRS="linux ${D2X_ARCH_SUBDIRS}"
253 dnl Check for network
254 AC_ARG_ENABLE(network,
255 [ --disable-network Do not build network/serial support ],,)
256 if test x$enable_network != xno; then
257 if test x$MACOSX = xyes; then
258 AC_MSG_WARN([OS X detected. disabling network])
262 if test x$enable_network != xno; then
263 AC_DEFINE(NETWORK,,[Define if you want a network build])
264 D2X_FEATURES="network ${D2X_FEATURES}"
266 AM_CONDITIONAL(USE_NETWORK, test x$enable_network != xno)
268 dnl Check for assembler
269 AC_ARG_ENABLE(assembler,
270 [ --disable-assembler Do not use assembler optimization ],,)
271 if test x$enable_assembler != xno; then
272 if test x$NASM = xno; then
273 AC_MSG_WARN([nasm not found. disabling assembler])
274 enable_assembler="no"
276 NASMFLAGS="-i\$(srcdir)/ $NASMFLAGS"
279 NASMFLAGS="-f win32 $NASMFLAGS"
282 NASMFLAGS="-f coff $NASMFLAGS"
285 NASMFLAGS="-f elf -d__linux__ $NASMFLAGS"
288 AC_MSG_WARN([nasm not supported for this OS. disabling assembler])
289 enable_assembler="no"
294 if test x$enable_assembler = xno; then
295 AC_DEFINE(NO_ASM,,[Define if you want an assembler free build])
296 D2X_FEATURES="no_asm ${D2X_FEATURES}"
298 AM_CONDITIONAL(USE_ASM, test x$enable_assembler != xno)
301 /* General defines */
302 #ifndef PACKAGE_STRING
303 #define PACKAGE_STRING PACKAGE " " VERSION
305 #define VERSION_NAME PACKAGE_STRING
307 #define PIGGY_USE_PAGING 1
310 #if defined(__APPLE__) && defined(__MACH__)
320 # define SVGALIB_INPUT 1
321 # define SVGALIB_VIDEO 1
325 # define SDL_GL_VIDEO 1
336 # define SDL_GL_VIDEO 1
345 AC_SUBST(D2X_ARCH_SUBDIRS)
347 AC_SUBST(D2X_MAIN_SUBDIRS)
365 arch/svgalib/Makefile
382 d2x has been configured successfully.
384 Platform(s): $D2X_ARCH_SUBDIRS
385 Features : $D2X_FEATURES $D2X_MAIN_SUBDIRS
387 Shared game data directory (unix only): $sharepath