1 # -*- mode: shell-script -*-
7 AC_INIT(d2x,[D2X_MAJOR.D2X_MINOR.D2X_MICRO],[descent-source@warpcore.org])
17 AM_INIT_AUTOMAKE([1.6])
19 AM_CONFIG_HEADER(conf.h)
21 AC_DEFINE_UNQUOTED(D2XMAJOR,D2X_MAJOR,[d2x major version])
22 AC_DEFINE_UNQUOTED(D2XMINOR,D2X_MINOR,[d2x minor version])
23 AC_DEFINE_UNQUOTED(D2XMICRO,D2X_MICRO,[d2x micro version])
27 #kludge to keep autoconf from adding -g -O2
33 AC_CHECK_TOOL(CC, gcc, :)
34 AC_CHECK_TOOL(RANLIB, ranlib, :)
35 AC_CHECK_TOOL(STRIP, strip, :)
36 AC_CHECK_TOOL(AR, ar, :)
40 AC_PATH_PROGS(NASM, nasm nasmw, no)
45 AC_DEFINE(WORDS_NEED_ALIGNMENT,,[Define if your processor needs data to be word-aligned])
51 AC_MSG_WARN([Cygwin found, setting -mno-cygwin])
52 CFLAGS="-mno-cygwin $CFLAGS"
60 CFLAGS="-no-cpp-precomp $CFLAGS"
67 AC_CHECK_DECLS(nanosleep,,,[#include <time.h>])
68 AC_CHECK_TYPES([struct timespec, struct timeval],,,[#include <sys/time.h>])
70 AM_CONDITIONAL(MINGW32, test x$MINGW32 = xyes)
71 if test x$MINGW32 = xyes; then
72 GL_LIBS="opengl32 glu32"
73 elif test x$MACOSX = xyes; then
79 AM_CONDITIONAL(MACOSX, test x$MACOSX = xyes)
81 dnl Set $prefix and $exec_prefix to $ac_default_prefix if they are not set
82 test "x$prefix" = "xNONE" && prefix=$ac_default_prefix
83 test "x$exec_prefix" = "xNONE" && exec_prefix="${prefix}"
85 dnl Set default locations to find data files.
86 default_sharepath="$datadir/games/$PACKAGE"
88 CFLAGS="-Wall -Wno-char-subscripts $CFLAGS"
93 dnl Enable editor build?
95 [ --enable-editor Build editor? (not functional)],,)
96 if test x$enable_editor = xyes; then
97 AC_DEFINE(EDITOR,,[Define if you want to build the editor])
98 D2X_SUBDIRS="ui ${D2X_SUBDIRS}"
99 D2X_MAIN_SUBDIRS="editor ${D2X_MAIN_SUBDIRS}"
101 AM_CONDITIONAL(EDITOR, test x$enable_editor = xyes)
103 dnl Enable macdata build?
104 AC_ARG_ENABLE(macdata,
105 [ --enable-macdata Build for mac datafiles],,)
106 if test x$enable_macdata = xyes; then
107 AC_DEFINE(MACDATA,,[Define if you want to build for mac datafiles])
108 D2X_FEATURES="macdata ${D2X_FEATURES}"
110 AM_CONDITIONAL(MACDATA, test x$enable_macdata = xyes)
112 dnl Build with NDEBUG?
114 [ --disable-debug Take out debug symbols, Asserts, Int3, etc ],,)
115 if test x$enable_debug = xno; then
116 AC_DEFINE(NDEBUG,,[Define to disable asserts, int3, etc.])
120 D2X_FEATURES="debug ${D2X_FEATURES}"
123 dnl Build with RELEASE?
124 AC_ARG_ENABLE(release,
125 [ --enable-release Release build. Removes debug/editor things ],,)
126 if test x$enable_release = xyes; then
127 AC_DEFINE(RELEASE,,[Define for a "release" build])
128 D2X_FEATURES="release ${D2X_FEATURES}"
131 dnl Build without using sdl-joystick ?
132 AC_ARG_ENABLE(linuxjoy,
133 [ --enable-linuxjoy do not use the SDL Joystick. (eg for MS Sidewinder)],,)
134 if test x$enable_linuxjoy = xyes; then
135 AC_DEFINE(USE_LINUX_JOY,,[define to not use the SDL_Joystick routines.])
136 D2X_FEATURES="linuxjoy ${D2X_FEATURES}"
138 AM_CONDITIONAL(USE_LINUX_JOY, test x$enable_linuxjoy = xyes)
140 dnl Build with FAST_FILE_IO?
141 AC_ARG_ENABLE(fastfileio,
142 [ --disable-fastfileio Disable fast file i/o. ],,)
143 if test x$enable_fastfileio != xno; then
144 if test x$ac_cv_c_bigendian = xyes; then
145 AC_MSG_WARN([big-endian cpu detected. disabling fastfileio])
146 enable_fastfileio="no";
149 if test x$enable_fastfileio != xno; then
150 AC_DEFINE(FAST_FILE_IO,,[Define for faster i/o on little-endian cpus])
151 D2X_FEATURES="fastfileio ${D2X_FEATURES}"
154 dnl Build with CONSOLE?
155 AC_ARG_ENABLE(console,
156 [ --enable-console Enable console (experimental) ],,)
157 if test x$enable_console = xyes; then
158 AC_DEFINE(CONSOLE,,[Define to enable console])
159 D2X_SUBDIRS="console ${D2X_SUBDIRS}"
161 AM_CONDITIONAL(CONSOLE, test x$enable_console = xyes)
163 AC_ARG_WITH(sharepath,
164 [[ --with-sharepath=DIR Use DIR for shared game data (unix only) [DATADIR/games/d2x]]],
165 sharepath=$withval, sharepath="auto")
166 if test "x$sharepath" = "xauto" -o "x$sharepath" = "xyes" -o "x$sharepath" = "x"; then
167 sharepath="$default_sharepath"
170 eval sharepath=$sharepath
171 AC_DEFINE_UNQUOTED(SHAREPATH, "$sharepath",[Define this to be the shared game directory root])
174 if test x$MSDOS = xyes; then
175 CFLAGS="-I \$(top_srcdir)/arch/dos/include $CFLAGS"
180 CFLAGS="-pipe $CFLAGS"
185 AC_MSG_ERROR(SDL not found. Make sure sdl-config is in your PATH, or specify with --with-sdl-prefix)
187 CFLAGS="$SDL_CFLAGS $CFLAGS"
188 LIBS="$SDL_LIBS $LIBS"
193 AC_CHECK_HEADERS(netipx/ipx.h)
195 # Check for SDL_image
196 AC_CHECK_LIB(SDL_image, IMG_ReadXPMFromArray,
197 LIBS="-lSDL_image $LIBS"
198 AC_DEFINE(SDL_IMAGE,,[Define if you have the SDL_image library]))
202 #PKG_CHECK_MODULES(LIBPNG, libpng,
203 # AC_DEFINE(HAVE_LIBPNG,,[Define if you have libpng])
205 # LIBS="$LIBPNG_LIBS $LIBS",
206 # AC_MSG_WARN([libpng not found. disabling png replacement texture support])
208 AM_CONDITIONAL(USE_LIBPNG, test x$have_libpng = xyes)
210 # Check for PhysicsFS
211 AC_CHECK_HEADERS(physfs.h, , [AC_MSG_ERROR([physfs.h required])])
212 AC_CHECK_LIB(physfs, PHYSFS_init, LIBS="-lphysfs $LIBS",
213 [AC_MSG_ERROR([physfs library required])])
217 [ --with-opengl Build OpenGL support ],,)
218 if test x$with_opengl = xyes; then
219 for lib in $GL_LIBS; do
220 AC_CHECK_LIB($lib, main,
221 OGL_LIBS="${OGL_LIBS} -l$lib",
222 [AC_MSG_ERROR([$lib not found, --with-opengl cannot be used])
227 AC_DEFINE(OGL,,[Define if you want an OpenGL build])
229 D2X_ARCH_SUBDIRS="ogl ${D2X_ARCH_SUBDIRS}"
232 AM_CONDITIONAL(USE_OPENGL, test x$with_opengl = xyes)
236 [ --with-ggi Build GGI support ],,)
237 if test x$with_ggi = xyes; then
238 AC_CHECK_LIB(ggi, ggiInit,
240 [AC_MSG_ERROR([GGI not found, GGI version cannot be built]); ggi=false])
241 AC_CHECK_LIB(gii, giiInit,
242 GGI_LIBS="${GGI_LIBS} -lgii",
243 [AC_MSG_ERROR([GII not found, GGI version cannot be built]); ggi=false])
244 AC_DEFINE(GGI,,[Define if you want a GGI build])
246 D2X_ARCH_SUBDIRS="ggi ${D2X_ARCH_SUBDIRS}"
249 AM_CONDITIONAL(USE_GGI, test x$with_ggi = xyes)
253 [ --with-svga Build SVGALib support ],,)
254 if test x$with_svga = xyes; then
255 AC_CHECK_LIB(vga,vga_getmousetype,
257 [AC_MSG_ERROR([vga not found, SVGALib cannot be built])
260 AC_CHECK_LIB(vgagl,gl_getcontext,
261 SVGA_LIBS="${SVGA_LIBS} -lvgagl",
262 [AC_MSG_ERROR([vgagl not found, SVGALib cannot be built])
265 AC_DEFINE(SVGA,,[Define if you want an SVGALib build])
267 D2X_ARCH_SUBDIRS="svgalib ${D2X_ARCH_SUBDIRS}"
270 AM_CONDITIONAL(USE_SVGALIB, test x$with_svga = xyes)
272 if test x$MINGW32 = xyes; then
273 D2X_ARCH_SUBDIRS="win32 ${D2X_ARCH_SUBDIRS}"
275 CFLAGS="-I \$(top_srcdir)/arch/linux/include $CFLAGS"
276 D2X_ARCH_SUBDIRS="linux ${D2X_ARCH_SUBDIRS}"
280 dnl Check for network
281 AC_ARG_ENABLE(network,
282 [ --disable-network Do not build network/serial support ],,)
283 if test x$enable_network != xno; then
285 cygwin* | mingw* | msdos* | linux*)
286 enable_native_ipx="yes";
289 AC_MSG_WARN([d2x does not support native ipx on this host. disabling native ipx])
290 enable_native_ipx="no";
294 cygwin* | mingw* | msdos*)
300 AC_CHECK_LIB(socket, socket, LIBS="${LIBS} -lsocket",
301 [AC_MSG_ERROR(socket lib required for net support on solaris not found)])
302 AC_CHECK_LIB(nsl, inet_addr, LIBS="${LIBS} -lnsl",
303 [AC_MSG_ERROR(nsl lib required for net support on solaris not found)])
307 AC_ARG_ENABLE(kalinix,
308 [ --disable-kalinix Disable the KaliNix driver (unix-only)],,)
309 if test x$enable_network != xno; then
310 if test x$enable_native_ipx != xno; then
311 D2X_FEATURES="ipx ${D2X_FEATURES}"
312 AC_DEFINE(NATIVE_IPX,,[Define to use the IPX support of the OS])
314 if test x$enable_kalinix != xno; then
315 D2X_FEATURES="kalinix ${D2X_FEATURES}"
316 AC_DEFINE(KALINIX,,[Define to enable use of the KaliNix driver])
318 AC_DEFINE(NETWORK,,[Define if you want a network build])
319 D2X_FEATURES="network ${D2X_FEATURES}"
321 AM_CONDITIONAL(USE_NETWORK, test x$enable_network != xno)
322 AM_CONDITIONAL(USE_NATIVE_IPX, test x$enable_native_ipx != xno)
323 AM_CONDITIONAL(USE_KALINIX, test x$enable_kalinix != xno)
325 dnl Check for assembler
326 AC_ARG_ENABLE(assembler,
327 [ --disable-assembler Do not use assembler optimization ],,)
328 if test x$enable_assembler != xno; then
329 if test x$NASM = xno; then
330 AC_MSG_WARN([nasm not found. disabling assembler])
331 enable_assembler="no"
333 NASMFLAGS="-i\$(srcdir)/ $NASMFLAGS"
336 NASMFLAGS="-f win32 $NASMFLAGS"
339 NASMFLAGS="-f coff $NASMFLAGS"
342 NASMFLAGS="-f elf -d__ELF__ $NASMFLAGS"
345 AC_MSG_WARN([nasm not supported for this OS. disabling assembler])
346 enable_assembler="no"
351 if test x$enable_assembler = xno; then
352 AC_DEFINE(NO_ASM,,[Define if you want an assembler free build])
353 D2X_FEATURES="no_asm ${D2X_FEATURES}"
355 AM_CONDITIONAL(USE_ASM, test x$enable_assembler != xno)
358 /* General defines */
359 #ifndef PACKAGE_STRING
360 #define PACKAGE_STRING PACKAGE " " VERSION
362 #define VERSION_NAME PACKAGE_STRING
364 #define PIGGY_USE_PAGING 1
367 #if defined(__APPLE__) && defined(__MACH__)
368 #define __unix__ /* since we're doing a unix-style compilation... */
377 # define SVGALIB_INPUT 1
378 # define SVGALIB_VIDEO 1
382 # define SDL_GL_VIDEO 1
393 # define SDL_GL_VIDEO 1
400 TARGETS="$TARGETS$ac_cv_exeext"
404 AC_SUBST(D2X_SUBDIRS)
406 AC_SUBST(D2X_ARCH_SUBDIRS)
408 AC_SUBST(D2X_MAIN_SUBDIRS)
426 arch/svgalib/Makefile
444 d2x has been configured successfully.
446 Platform(s): $D2X_ARCH_SUBDIRS
447 Features : $D2X_FEATURES $D2X_SUBDIRS $D2X_MAIN_SUBDIRS
449 Shared game data directory (unix only): $sharepath