1 # -*- mode: shell-script -*-
7 AC_INIT(d2x,[D2X_MAJOR.D2X_MINOR.D2X_MICRO],[descent-source@warpcore.org])
14 AM_INIT_AUTOMAKE([1.6])
16 AM_CONFIG_HEADER(conf.h)
18 AC_DEFINE_UNQUOTED(D2XMAJOR,D2X_MAJOR,[d2x major version])
19 AC_DEFINE_UNQUOTED(D2XMINOR,D2X_MINOR,[d2x minor version])
20 AC_DEFINE_UNQUOTED(D2XMICRO,D2X_MICRO,[d2x micro version])
24 #kludge to keep autoconf from adding -g -O2
30 AC_CHECK_TOOL(CC, gcc, :)
31 AC_CHECK_TOOL(RANLIB, ranlib, :)
32 AC_CHECK_TOOL(STRIP, strip, :)
33 AC_CHECK_TOOL(AR, ar, :)
37 AC_PATH_PROGS(NASM, nasm nasmw, no)
39 AC_CHECK_DECLS(nanosleep,,,[#include <time.h>])
40 AC_CHECK_TYPES(struct timespec)
44 AC_DEFINE(WORDS_NEED_ALIGNMENT,,[Define if your processor needs data to be word-aligned])
50 AC_MSG_WARN([Cygwin found, setting -mno-cygwin])
51 CFLAGS="-mno-cygwin $CFLAGS"
65 AM_CONDITIONAL(MINGW32, test x$MINGW32 = xyes)
66 if test x$MINGW32 = xyes; then
67 GL_LIBS="opengl32 glu32"
68 elif test x$MACOSX = xyes; then
74 AM_CONDITIONAL(MACOSX, test x$MACOSX = xyes)
76 dnl Set $prefix and $exec_prefix to $ac_default_prefix if they are not set
77 test "x$prefix" = "xNONE" && prefix=$ac_default_prefix
78 test "x$exec_prefix" = "xNONE" && exec_prefix="${prefix}"
80 dnl Set default locations to find data files.
81 default_sharepath="$datadir/games/$PACKAGE"
83 CFLAGS="-Wall $CFLAGS"
85 dnl Enable editor build?
87 [ --enable-editor Build editor? (not functional)],,)
88 if test x$enable_editor = xyes; then
89 AC_DEFINE(EDITOR,,[Define if you want to build the editor])
90 D2X_MAIN_SUBDIRS=editor
92 AM_CONDITIONAL(EDITOR, test x$enable_editor = xyes)
94 dnl Enable macdata build?
95 AC_ARG_ENABLE(macdata,
96 [ --enable-macdata Build for mac datafiles],,)
97 if test x$enable_macdata = xyes; then
98 AC_DEFINE(MACDATA,,[Define if you want to build for mac datafiles])
99 D2X_FEATURES="macdata ${D2X_FEATURES}"
101 AM_CONDITIONAL(MACDATA, test x$enable_macdata = xyes)
103 dnl Build with NDEBUG?
105 [ --disable-debug Take out debug symbols, Asserts, Int3, etc ],,)
106 if test x$enable_debug = xno; then
107 AC_DEFINE(NDEBUG,,[Define to disable asserts, int3, etc.])
111 D2X_FEATURES="debug ${D2X_FEATURES}"
114 dnl Build with RELEASE?
115 AC_ARG_ENABLE(release,
116 [ --enable-release Release build. Removes debug/editor things ],,)
117 if test x$enable_release = xyes; then
118 AC_DEFINE(RELEASE,,[Define for a "release" build])
119 D2X_FEATURES="release ${D2X_FEATURES}"
122 dnl Build without using sdl-joystick ?
123 AC_ARG_ENABLE(linuxjoy,
124 [ --enable-linuxjoy do not use the SDL Joystick. (eg for MS Sidewinder)],,)
125 if test x$enable_linuxjoy = xyes; then
126 AC_DEFINE(USE_LINUX_JOY,,[define to not use the SDL_Joystick routines.])
128 AM_CONDITIONAL(USE_LINUX_JOY, test x$enable_linuxjoy = xyes)
130 dnl Build with FAST_FILE_IO?
131 AC_ARG_ENABLE(fastfileio,
132 [ --disable-fastfileio Disable fast file i/o. ],,)
133 if test x$enable_fastfileio != xno; then
134 if test x$ac_cv_c_bigendian = xyes; then
135 AC_MSG_WARN([big-endian cpu detected. disabling fastfileio])
136 enable_fastfileio="no";
139 if test x$enable_fastfileio != xno; then
140 AC_DEFINE(FAST_FILE_IO,,[Define for faster i/o on little-endian cpus])
141 D2X_FEATURES="fastfileio ${D2X_FEATURES}"
144 dnl Build with CONSOLE?
145 AC_ARG_ENABLE(console,
146 [ --enable-console Enable console (very experimental) ],,)
147 if test x$enable_console = xyes; then
148 AC_DEFINE(CONSOLE,,[Define to enable console])
149 D2X_FEATURES="console ${D2X_FEATURES}"
152 AC_ARG_WITH(sharepath,
153 [[ --with-sharepath=DIR Use DIR for shared game data (unix only) [DATADIR/games/d2x]]],
154 sharepath=$withval, sharepath="auto")
155 if test "x$sharepath" = "xauto" -o "x$sharepath" = "xyes" -o "x$sharepath" = "x"; then
156 sharepath="$default_sharepath"
159 eval sharepath=$sharepath
160 AC_DEFINE_UNQUOTED(SHAREPATH, "$sharepath",[Define this to be the shared game directory root])
163 if test x$MSDOS = xyes; then
164 CFLAGS="-I \$(top_srcdir)/arch/dos/include $CFLAGS"
169 CFLAGS="-pipe $CFLAGS"
174 AC_MSG_ERROR(SDL not found. Make sure sdl-config is in your PATH, or specify with --with-sdl-prefix)
176 CFLAGS="$SDL_CFLAGS $CFLAGS"
177 LIBS="$SDL_LIBS $LIBS"
182 AC_CHECK_HEADERS(netipx/ipx.h)
184 # Check for SDL_image
185 AC_CHECK_LIB(SDL_image, IMG_ReadXPMFromArray,
186 LIBS="-lSDL_image $LIBS"
187 AC_DEFINE(SDL_IMAGE,,[Define if you have the SDL_image library]))
191 [ --with-opengl Build OpenGL support ],,)
192 if test x$with_opengl = xyes; then
193 for lib in $GL_LIBS; do
194 AC_CHECK_LIB($lib, main,
195 OGL_LIBS="${OGL_LIBS} -l$lib",
196 [AC_MSG_ERROR([$lib not found, --with-opengl cannot be used])
201 AC_DEFINE(OGL,,[Define if you want an OpenGL build])
203 D2X_ARCH_SUBDIRS="ogl ${D2X_ARCH_SUBDIRS}"
206 AM_CONDITIONAL(USE_OPENGL, test x$with_opengl = xyes)
210 [ --with-ggi Build GGI support ],,)
211 if test x$with_ggi = xyes; then
212 AC_CHECK_LIB(ggi, ggiInit,
214 [AC_MSG_ERROR([GGI not found, GGI version cannot be built]); ggi=false])
215 AC_CHECK_LIB(gii, giiInit,
216 GGI_LIBS="${GGI_LIBS} -lgii",
217 [AC_MSG_ERROR([GII not found, GGI version cannot be built]); ggi=false])
218 AC_DEFINE(GGI,,[Define if you want a GGI build])
220 D2X_ARCH_SUBDIRS="ggi ${D2X_ARCH_SUBDIRS}"
223 AM_CONDITIONAL(USE_GGI, test x$with_ggi = xyes)
227 [ --with-svga Build SVGALib support ],,)
228 if test x$with_svga = xyes; then
229 AC_CHECK_LIB(vga,vga_getmousetype,
231 [AC_MSG_ERROR([vga not found, SVGALib cannot be built])
234 AC_CHECK_LIB(vgagl,gl_getcontext,
235 SVGA_LIBS="${SVGA_LIBS} -lvgagl",
236 [AC_MSG_ERROR([vgagl not found, SVGALib cannot be built])
239 AC_DEFINE(SVGA,,[Define if you want an SVGALib build])
241 D2X_ARCH_SUBDIRS="svgalib ${D2X_ARCH_SUBDIRS}"
244 AM_CONDITIONAL(USE_SVGALIB, test x$with_svga = xyes)
246 if test x$MINGW32 = xyes; then
247 D2X_ARCH_SUBDIRS="win32 ${D2X_ARCH_SUBDIRS}"
249 CFLAGS="-I \$(top_srcdir)/arch/linux/include $CFLAGS"
250 D2X_ARCH_SUBDIRS="linux ${D2X_ARCH_SUBDIRS}"
254 dnl Check for network
255 AC_ARG_ENABLE(network,
256 [ --disable-network Do not build network/serial support ],,)
257 if test x$enable_network != xno; then
258 if test x$MACOSX = xyes; then
259 AC_MSG_WARN([OS X detected. disabling network])
263 if test x$enable_network != xno; then
264 AC_DEFINE(NETWORK,,[Define if you want a network build])
265 D2X_FEATURES="network ${D2X_FEATURES}"
267 AM_CONDITIONAL(USE_NETWORK, test x$enable_network != xno)
269 dnl Check for assembler
270 AC_ARG_ENABLE(assembler,
271 [ --disable-assembler Do not use assembler optimization ],,)
272 if test x$enable_assembler != xno; then
273 if test x$NASM = xno; then
274 AC_MSG_WARN([nasm not found. disabling assembler])
275 enable_assembler="no"
277 NASMFLAGS="-i\$(srcdir)/ $NASMFLAGS"
280 NASMFLAGS="-f win32 $NASMFLAGS"
283 NASMFLAGS="-f coff $NASMFLAGS"
286 NASMFLAGS="-f elf -d__linux__ $NASMFLAGS"
289 AC_MSG_WARN([nasm not supported for this OS. disabling assembler])
290 enable_assembler="no"
295 if test x$enable_assembler = xno; then
296 AC_DEFINE(NO_ASM,,[Define if you want an assembler free build])
297 D2X_FEATURES="no_asm ${D2X_FEATURES}"
299 AM_CONDITIONAL(USE_ASM, test x$enable_assembler != xno)
302 /* General defines */
303 #ifndef PACKAGE_STRING
304 #define PACKAGE_STRING PACKAGE " " VERSION
306 #define VERSION_NAME PACKAGE_STRING
308 #define PIGGY_USE_PAGING 1
311 #if defined(__APPLE__) && defined(__MACH__)
321 # define SVGALIB_INPUT 1
322 # define SVGALIB_VIDEO 1
326 # define SDL_GL_VIDEO 1
337 # define SDL_GL_VIDEO 1
346 AC_SUBST(D2X_ARCH_SUBDIRS)
348 AC_SUBST(D2X_MAIN_SUBDIRS)
366 arch/svgalib/Makefile
383 d2x has been configured successfully.
385 Platform(s): $D2X_ARCH_SUBDIRS
386 Features : $D2X_FEATURES $D2X_MAIN_SUBDIRS
388 Shared game data directory (unix only): $sharepath