1 # -*- mode: shell-script -*-
7 AC_INIT(d2x,[D2X_MAJOR.D2X_MINOR.D2X_MICRO],[https://github.com/btb/d2x/issues])
10 m4_include([m4/ax_check_compile_flag.m4])
19 AM_INIT_AUTOMAKE([subdir-objects])
21 AM_CONFIG_HEADER(conf.h)
23 AC_DEFINE_UNQUOTED(D2XMAJOR,D2X_MAJOR,[d2x major version])
24 AC_DEFINE_UNQUOTED(D2XMINOR,D2X_MINOR,[d2x minor version])
25 AC_DEFINE_UNQUOTED(D2XMICRO,D2X_MICRO,[d2x micro version])
29 #kludge to keep autoconf from adding -g -O2
35 AC_CHECK_TOOL(CC, gcc, :)
36 AC_CHECK_TOOL(RANLIB, ranlib, :)
37 AC_CHECK_TOOL(STRIP, strip, :)
38 AC_CHECK_TOOL(AR, ar, :)
42 AC_PATH_PROGS(NASM, nasm nasmw, no)
44 AC_CHECK_SIZEOF(void *)
48 AC_DEFINE(WORDS_NEED_ALIGNMENT,,[Define if your processor needs data to be word-aligned])
54 AC_MSG_WARN([Cygwin found, setting -mno-cygwin])
55 CFLAGS="-mno-cygwin $CFLAGS"
63 CFLAGS="-no-cpp-precomp $CFLAGS"
70 AC_CHECK_DECLS(nanosleep,,,[#include <time.h>])
71 AC_CHECK_TYPES([struct timespec, struct timeval],,,[#include <sys/time.h>])
73 AM_CONDITIONAL(MINGW32, test x$MINGW32 = xyes)
75 AM_CONDITIONAL(MACOSX, test x$MACOSX = xyes)
77 AM_CONDITIONAL(MSDOS, test x$MSDOS = xyes)
79 dnl Set $prefix and $exec_prefix to $ac_default_prefix if they are not set
80 test "x$prefix" = "xNONE" && prefix=$ac_default_prefix
81 test "x$exec_prefix" = "xNONE" && exec_prefix="${prefix}"
83 dnl Set default locations to find data files.
84 default_sharepath="$datadir/games/$PACKAGE"
86 CFLAGS="-Wall -Werror -Wno-deprecated-declarations -Wno-int-to-pointer-cast -Wno-unused-value -Wno-address $CFLAGS"
87 AX_CHECK_COMPILE_FLAG([-Wno-ignored-attributes], [CFLAGS="$CFLAGS -Wno-ignored-attributes"])
88 AX_CHECK_COMPILE_FLAG([-Wno-unused-but-set-variable], [CFLAGS="$CFLAGS -Wno-unused-but-set-variable"])
90 dnl Enable editor build?
92 [ --enable-editor Build editor? (not functional)],,)
93 if test x$enable_editor = xyes; then
94 AC_DEFINE(EDITOR,,[Define if you want to build the editor])
95 D2X_FEATURES="editor $D2X_FEATURES"
97 AM_CONDITIONAL(USE_EDITOR, test x$enable_editor = xyes)
99 dnl Enable macdata build?
100 AC_ARG_ENABLE(macdata,
101 [ --enable-macdata Build for mac datafiles],,)
102 if test x$enable_macdata = xyes; then
103 AC_DEFINE(MACDATA,,[Define if you want to build for mac datafiles])
104 D2X_FEATURES="macdata ${D2X_FEATURES}"
106 AM_CONDITIONAL(MACDATA, test x$enable_macdata = xyes)
108 dnl Build with NDEBUG?
110 [ --disable-debug Take out debug symbols, Asserts, Int3, etc ],,)
111 if test x$enable_debug = xno; then
112 AC_DEFINE(NDEBUG,,[Define to disable asserts, int3, etc.])
116 D2X_FEATURES="debug ${D2X_FEATURES}"
119 dnl Build with RELEASE?
120 AC_ARG_ENABLE(release,
121 [ --enable-release Release build. Removes debug/editor things ],,)
122 if test x$enable_release = xyes; then
123 AC_DEFINE(RELEASE,,[Define for a "release" build])
124 D2X_FEATURES="release ${D2X_FEATURES}"
127 dnl Build without using sdl-joystick ?
128 AC_ARG_ENABLE(linuxjoy,
129 [ --enable-linuxjoy do not use the SDL Joystick. (eg for MS Sidewinder)],,)
130 if test x$enable_linuxjoy = xyes; then
131 AC_DEFINE(USE_LINUX_JOY,,[define to not use the SDL_Joystick routines.])
132 D2X_FEATURES="linuxjoy ${D2X_FEATURES}"
134 AM_CONDITIONAL(USE_LINUX_JOY, test x$enable_linuxjoy = xyes)
136 dnl Build with FAST_FILE_IO?
137 AC_ARG_ENABLE(fastfileio,
138 [ --disable-fastfileio Disable fast file i/o. ],,)
139 if test x$enable_fastfileio != xno; then
140 if test x$ac_cv_c_bigendian = xyes; then
141 AC_MSG_WARN([big-endian cpu detected. disabling fastfileio])
142 enable_fastfileio="no";
144 if test $ac_cv_sizeof_void_p != 4; then
145 AC_MSG_WARN([pointers not 32 bits. disabling fastfileio])
146 enable_fastfileio="no";
149 if test x$enable_fastfileio != xno; then
150 AC_DEFINE(FAST_FILE_IO,,[Define for faster i/o on little-endian cpus])
151 D2X_FEATURES="fastfileio ${D2X_FEATURES}"
154 AC_ARG_WITH(sharepath,
155 [[ --with-sharepath=DIR Use DIR for shared game data (unix only) [DATADIR/games/d2x]]],
156 sharepath=$withval, sharepath="auto")
157 if test "x$sharepath" = "xauto" -o "x$sharepath" = "xyes" -o "x$sharepath" = "x"; then
158 sharepath="$default_sharepath"
161 eval sharepath=$sharepath
162 eval sharepath=$sharepath
163 AC_DEFINE_UNQUOTED(SHAREPATH, "$sharepath",[Define this to be the shared game directory root])
168 if test x$MSDOS = xyes; then
169 TARGETS="d2x $TARGETS"
172 CFLAGS="-pipe $CFLAGS"
177 AC_MSG_ERROR(SDL not found. Make sure sdl-config is in your PATH, or specify with --with-sdl-prefix)
180 TARGETS="d2x-sdl $TARGETS"
182 AC_CHECK_HEADERS(netipx/ipx.h)
184 # Check for SDL_image
185 AC_CHECK_LIB(SDL_image, IMG_ReadXPMFromArray,
186 SDLIMAGE_LIBS="-lSDL_image"
187 AC_DEFINE(SDL_IMAGE,,[Define if you have the SDL_image library]))
188 AC_SUBST(SDLIMAGE_LIBS)
192 #PKG_CHECK_MODULES(LIBPNG, libpng,
193 # AC_DEFINE(HAVE_LIBPNG,,[Define if you have libpng])
195 # LIBS="$LIBPNG_LIBS $LIBS",
196 # AC_MSG_WARN([libpng not found. disabling png replacement texture support])
198 AM_CONDITIONAL(USE_LIBPNG, test x$have_libpng = xyes)
200 # Check for PhysicsFS
201 AC_CHECK_HEADERS(physfs.h, , [AC_MSG_ERROR([physfs.h required])])
202 AC_CHECK_LIB(physfs, PHYSFS_init, PHYSFS_LIBS="-lphysfs",
203 [AC_MSG_ERROR([physfs library required])])
204 AC_SUBST(PHYSFS_LIBS)
208 [ --with-opengl Build OpenGL support ],,)
209 if test x$with_opengl = xyes; then
210 TARGETS="d2x-gl $TARGETS"
215 [ --with-svga Build SVGALib support ],,)
216 if test x$with_svga = xyes; then
217 TARGETS="d2x-svga $TARGETS"
220 AM_CONDITIONAL(USE_SVGALIB, test x$with_svga = xyes)
223 dnl Check for network
224 AC_ARG_ENABLE(network,
225 [ --disable-network Do not build network/serial support ],,)
226 if test x$enable_network != xno; then
228 cygwin* | mingw* | msdos* | linux*)
229 enable_native_ipx="yes";
232 AC_MSG_WARN([d2x does not support native ipx on this host. disabling native ipx])
233 enable_native_ipx="no";
237 cygwin* | mingw* | msdos*)
243 AC_CHECK_LIB(socket, socket, LIBS="${LIBS} -lsocket",
244 [AC_MSG_ERROR(socket lib required for net support on solaris not found)])
245 AC_CHECK_LIB(nsl, inet_addr, LIBS="${LIBS} -lnsl",
246 [AC_MSG_ERROR(nsl lib required for net support on solaris not found)])
250 AC_ARG_ENABLE(kalinix,
251 [ --disable-kalinix Disable the KaliNix driver (unix-only)],,)
252 if test x$enable_network != xno; then
253 if test x$enable_native_ipx != xno; then
254 D2X_FEATURES="ipx ${D2X_FEATURES}"
255 AC_DEFINE(NATIVE_IPX,,[Define to use the IPX support of the OS])
257 if test x$enable_kalinix != xno; then
258 D2X_FEATURES="kalinix ${D2X_FEATURES}"
259 AC_DEFINE(KALINIX,,[Define to enable use of the KaliNix driver])
261 AC_DEFINE(NETWORK,,[Define if you want a network build])
262 D2X_FEATURES="network ${D2X_FEATURES}"
264 AM_CONDITIONAL(USE_NETWORK, test x$enable_network != xno)
265 AM_CONDITIONAL(USE_NATIVE_IPX, test x$enable_native_ipx != xno)
266 AM_CONDITIONAL(USE_KALINIX, test x$enable_kalinix != xno)
268 dnl Check for assembler
269 AC_ARG_ENABLE(assembler,
270 [ --disable-assembler Do not use assembler optimization ],,)
271 if test x$enable_assembler != xno; then
272 if test x$NASM = xno; then
273 AC_MSG_WARN([nasm not found. disabling assembler])
274 enable_assembler="no"
276 NASMFLAGS="-i\$(srcdir)/ $NASMFLAGS"
279 NASMFLAGS="-f win32 $NASMFLAGS"
282 NASMFLAGS="-f coff $NASMFLAGS"
285 NASMFLAGS="-f elf -d__ELF__ $NASMFLAGS"
288 AC_MSG_WARN([nasm not supported for this OS. disabling assembler])
289 enable_assembler="no"
294 AC_MSG_WARN([nasm not supported for this cpu. disabling assembler])
295 enable_assembler="no"
300 if test x$enable_assembler = xno; then
301 AC_DEFINE(NO_ASM,,[Define if you want an assembler free build])
302 D2X_FEATURES="no_asm ${D2X_FEATURES}"
304 AM_CONDITIONAL(USE_ASM, test x$enable_assembler != xno)
307 /* General defines */
308 #ifndef PACKAGE_STRING
309 #define PACKAGE_STRING PACKAGE " " VERSION
311 #define VERSION_NAME PACKAGE_STRING
313 #define PIGGY_USE_PAGING 1
316 #if defined(__APPLE__) && defined(__MACH__)
317 #define __unix__ /* since we're doing a unix-style compilation... */
322 # define SVGALIB_INPUT 1
323 # define SVGALIB_VIDEO 1
327 # define SDL_GL_VIDEO 1
337 # define SDL_GL_VIDEO 1
344 TARGETS="$TARGETS$ac_cv_exeext"
361 d2x has been configured successfully.
364 Features: $D2X_FEATURES
366 Shared game data directory (unix only): $sharepath