2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
24 // LordHavoc: MSVC has a different name for snprintf
26 #define snprintf _snprintf
29 //============================================================================
31 typedef struct sizebuf_s
33 qboolean allowoverflow; // if false, do a Sys_Error
34 qboolean overflowed; // set to true if the buffer size failed
41 void SZ_Alloc (sizebuf_t *buf, int startsize, const char *name);
42 void SZ_Free (sizebuf_t *buf);
43 void SZ_Clear (sizebuf_t *buf);
44 void *SZ_GetSpace (sizebuf_t *buf, int length);
45 void SZ_Write (sizebuf_t *buf, const void *data, int length);
46 void SZ_Print (sizebuf_t *buf, const char *data); // strcats onto the sizebuf
47 void SZ_HexDumpToConsole(const sizebuf_t *buf);
49 void Com_HexDumpToConsole(const qbyte *data, int size);
51 //============================================================================
52 #if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
53 #if defined(__i386__) || defined(__ia64__) || defined(WIN32) || (defined(__alpha__) || defined(__alpha)) || defined(__arm__) || (defined(__mips__) && defined(__MIPSEL__)) || defined(__LITTLE_ENDIAN__)
60 short ShortSwap (short l);
62 float FloatSwap (float f);
66 #define BigShort(l) ShortSwap(l)
67 #define LittleShort(l) (l)
68 #define BigLong(l) LongSwap(l)
69 #define LittleLong(l) (l)
70 #define BigFloat(l) FloatSwap(l)
71 #define LittleFloat(l) (l)
74 #define BigShort(l) (l)
75 #define LittleShort(l) ShortSwap(l)
76 #define BigLong(l) (l)
77 #define LittleLong(l) LongSwap(l)
78 #define BigFloat(l) (l)
79 #define LittleFloat(l) FloatSwap(l)
81 // figure it out at runtime
82 extern short (*BigShort) (short l);
83 extern short (*LittleShort) (short l);
84 extern int (*BigLong) (int l);
85 extern int (*LittleLong) (int l);
86 extern float (*BigFloat) (float l);
87 extern float (*LittleFloat) (float l);
90 //============================================================================
92 void MSG_WriteChar (sizebuf_t *sb, int c);
93 void MSG_WriteByte (sizebuf_t *sb, int c);
94 void MSG_WriteShort (sizebuf_t *sb, int c);
95 void MSG_WriteLong (sizebuf_t *sb, int c);
96 void MSG_WriteFloat (sizebuf_t *sb, float f);
97 void MSG_WriteString (sizebuf_t *sb, const char *s);
98 void MSG_WriteCoord (sizebuf_t *sb, float f);
99 void MSG_WriteAngle (sizebuf_t *sb, float f);
100 void MSG_WritePreciseAngle (sizebuf_t *sb, float f);
101 void MSG_WriteDPCoord (sizebuf_t *sb, float f);
103 extern int msg_readcount;
104 extern qboolean msg_badread; // set if a read goes beyond end of message
106 void MSG_BeginReading (void);
107 int MSG_ReadShort (void);
108 int MSG_ReadLong (void);
109 float MSG_ReadFloat (void);
110 char *MSG_ReadString (void);
112 #define MSG_ReadChar() (msg_readcount >= net_message.cursize ? (msg_badread = true, -1) : (signed char)net_message.data[msg_readcount++])
113 #define MSG_ReadByte() (msg_readcount >= net_message.cursize ? (msg_badread = true, -1) : (unsigned char)net_message.data[msg_readcount++])
115 float MSG_ReadCoord (void);
117 float MSG_ReadDPCoord (void);
119 #define MSG_ReadAngle() (MSG_ReadByte() * (360.0f / 256.0f))
120 #define MSG_ReadPreciseAngle() (MSG_ReadShort() * (360.0f / 65536.0f))
122 #define MSG_ReadVector(v) {(v)[0] = MSG_ReadCoord();(v)[1] = MSG_ReadCoord();(v)[2] = MSG_ReadCoord();}
124 extern int dpprotocol;
126 //============================================================================
128 int Q_strcasecmp (const char *s1, const char *s2);
129 int Q_strncasecmp (const char *s1, const char *s2, int n);
131 //============================================================================
133 extern char com_token[1024];
134 extern qboolean com_eof;
136 int COM_ParseToken (const char **data);
138 extern char com_basedir[MAX_OSPATH];
140 extern const char **com_argv;
142 int COM_CheckParm (const char *parm);
143 void COM_Init (void);
144 void COM_InitArgv (void);
145 void COM_InitGameType (void);
147 void COM_StripExtension (const char *in, char *out);
148 void COM_FileBase (const char *in, char *out);
149 void COM_DefaultExtension (char *path, const char *extension);
151 char *va(const char *format, ...);
152 // does a varargs printf into a temp buffer
155 //============================================================================
157 extern int com_filesize;
159 extern char com_gamedir[MAX_OSPATH];
161 qboolean COM_WriteFile (const char *filename, void *data, int len);
162 int COM_FOpenFile (const char *filename, QFile **file, qboolean quiet, qboolean zip);
164 // set by COM_LoadFile functions
166 qbyte *COM_LoadFile (const char *path, qboolean quiet);
168 int COM_FileExists(const char *filename);
170 extern struct cvar_s registered;
172 #define GAME_NORMAL 0
173 #define GAME_HIPNOTIC 1
175 #define GAME_NEHAHRA 3
176 #define GAME_NEXIUZ 4
177 #define GAME_TRANSFUSION 5
180 extern char *gamename;
181 extern char com_modname[MAX_OSPATH];
183 // LordHavoc: useful...
184 void COM_ToLowerString(const char *in, char *out);
185 void COM_ToUpperString(const char *in, char *out);
186 int COM_StringBeginsWith(const char *s, const char *match);
188 typedef struct stringlist_s
190 struct stringlist_s *next;
194 int matchpattern(char *in, char *pattern, int caseinsensitive);
195 stringlist_t *listdirectory(char *path);
196 void freedirectory(stringlist_t *list);