5 #include "cl_collision.h"
10 //============================================================================
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
23 extern cvar_t v_flipped;
24 extern cvar_t r_equalize_entities_fullbright;
26 sfx_t *S_FindName(const char *name);
27 int Sbar_GetSortedPlayerIndex (int index);
28 void Sbar_SortFrags (void);
29 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
30 void CSQC_RelinkAllEntities (int drawmask);
31 void CSQC_RelinkCSQCEntities (void);
32 const char *Key_GetBind (int key);
34 // #1 void(vector ang) makevectors
35 static void VM_CL_makevectors (void)
37 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
38 AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up);
41 // #2 void(entity e, vector o) setorigin
42 void VM_CL_setorigin (void)
46 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
48 e = PRVM_G_EDICT(OFS_PARM0);
49 if (e == prog->edicts)
51 VM_Warning("setorigin: can not modify world entity\n");
54 if (e->priv.required->free)
56 VM_Warning("setorigin: can not modify free entity\n");
59 org = PRVM_G_VECTOR(OFS_PARM1);
60 VectorCopy (org, e->fields.client->origin);
64 static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max)
70 PRVM_ERROR("SetMinMaxSize: backwards mins/maxs");
73 VectorCopy (min, e->fields.client->mins);
74 VectorCopy (max, e->fields.client->maxs);
75 VectorSubtract (max, min, e->fields.client->size);
80 // #3 void(entity e, string m) setmodel
81 void VM_CL_setmodel (void)
88 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
90 e = PRVM_G_EDICT(OFS_PARM0);
91 e->fields.client->modelindex = 0;
92 e->fields.client->model = 0;
94 m = PRVM_G_STRING(OFS_PARM1);
96 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
98 if (!strcmp(cl.csqc_model_precache[i]->name, m))
100 mod = cl.csqc_model_precache[i];
101 e->fields.client->model = PRVM_SetEngineString(mod->name);
102 e->fields.client->modelindex = -(i+1);
108 for (i = 0;i < MAX_MODELS;i++)
110 mod = cl.model_precache[i];
111 if (mod && !strcmp(mod->name, m))
113 e->fields.client->model = PRVM_SetEngineString(mod->name);
114 e->fields.client->modelindex = i;
121 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
122 //SetMinMaxSize (e, mod->normalmins, mod->normalmaxs);
126 SetMinMaxSize (e, vec3_origin, vec3_origin);
127 VM_Warning ("setmodel: model '%s' not precached\n", m);
131 // #4 void(entity e, vector min, vector max) setsize
132 static void VM_CL_setsize (void)
136 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
138 e = PRVM_G_EDICT(OFS_PARM0);
139 if (e == prog->edicts)
141 VM_Warning("setsize: can not modify world entity\n");
144 if (e->priv.server->free)
146 VM_Warning("setsize: can not modify free entity\n");
149 min = PRVM_G_VECTOR(OFS_PARM1);
150 max = PRVM_G_VECTOR(OFS_PARM2);
152 SetMinMaxSize( e, min, max );
157 // #8 void(entity e, float chan, string samp, float volume, float atten) sound
158 static void VM_CL_sound (void)
162 prvm_edict_t *entity;
166 VM_SAFEPARMCOUNT(5, VM_CL_sound);
168 entity = PRVM_G_EDICT(OFS_PARM0);
169 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
170 sample = PRVM_G_STRING(OFS_PARM2);
171 volume = PRVM_G_FLOAT(OFS_PARM3);
172 attenuation = PRVM_G_FLOAT(OFS_PARM4);
174 if (volume < 0 || volume > 1)
176 VM_Warning("VM_CL_sound: volume must be in range 0-1\n");
180 if (attenuation < 0 || attenuation > 4)
182 VM_Warning("VM_CL_sound: attenuation must be in range 0-4\n");
186 if (channel < 0 || channel > 7)
188 VM_Warning("VM_CL_sound: channel must be in range 0-7\n");
192 S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
195 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
196 static void VM_CL_pointsound(void)
203 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
205 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
206 sample = PRVM_G_STRING(OFS_PARM1);
207 volume = PRVM_G_FLOAT(OFS_PARM2);
208 attenuation = PRVM_G_FLOAT(OFS_PARM3);
210 if (volume < 0 || volume > 1)
212 VM_Warning("VM_CL_pointsound: volume must be in range 0-1\n");
216 if (attenuation < 0 || attenuation > 4)
218 VM_Warning("VM_CL_pointsound: attenuation must be in range 0-4\n");
222 // Send World Entity as Entity to Play Sound (for CSQC, that is 32768)
223 S_StartSound(32768, 0, S_FindName(sample), org, volume, attenuation);
226 // #14 entity() spawn
227 static void VM_CL_spawn (void)
230 ed = PRVM_ED_Alloc();
234 void CL_VM_SetTraceGlobals(const trace_t *trace, int svent)
237 VM_SetTraceGlobals(trace);
238 if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_networkentity)))
242 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
243 #define CL_HitNetworkPlayers(move) !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
245 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
246 static void VM_CL_traceline (void)
253 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
255 prog->xfunction->builtinsprofile += 30;
257 v1 = PRVM_G_VECTOR(OFS_PARM0);
258 v2 = PRVM_G_VECTOR(OFS_PARM1);
259 move = (int)PRVM_G_FLOAT(OFS_PARM2);
260 ent = PRVM_G_EDICT(OFS_PARM3);
262 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
263 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
265 trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
267 CL_VM_SetTraceGlobals(&trace, svent);
274 Used for use tracing and shot targeting
275 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
276 if the tryents flag is set.
278 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
281 // LordHavoc: added this for my own use, VERY useful, similar to traceline
282 static void VM_CL_tracebox (void)
284 float *v1, *v2, *m1, *m2;
289 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
291 prog->xfunction->builtinsprofile += 30;
293 v1 = PRVM_G_VECTOR(OFS_PARM0);
294 m1 = PRVM_G_VECTOR(OFS_PARM1);
295 m2 = PRVM_G_VECTOR(OFS_PARM2);
296 v2 = PRVM_G_VECTOR(OFS_PARM3);
297 move = (int)PRVM_G_FLOAT(OFS_PARM4);
298 ent = PRVM_G_EDICT(OFS_PARM5);
300 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
301 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
303 trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
305 CL_VM_SetTraceGlobals(&trace, svent);
308 trace_t CL_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
313 vec3_t original_origin;
314 vec3_t original_velocity;
315 vec3_t original_angles;
316 vec3_t original_avelocity;
320 VectorCopy(tossent->fields.client->origin , original_origin );
321 VectorCopy(tossent->fields.client->velocity , original_velocity );
322 VectorCopy(tossent->fields.client->angles , original_angles );
323 VectorCopy(tossent->fields.client->avelocity, original_avelocity);
325 val = PRVM_EDICTFIELDVALUE(tossent, prog->fieldoffsets.gravity);
326 if (val != NULL && val->_float != 0)
327 gravity = val->_float;
330 gravity *= cl.movevars_gravity * 0.05;
332 for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
334 tossent->fields.client->velocity[2] -= gravity;
335 VectorMA (tossent->fields.client->angles, 0.05, tossent->fields.client->avelocity, tossent->fields.client->angles);
336 VectorScale (tossent->fields.client->velocity, 0.05, move);
337 VectorAdd (tossent->fields.client->origin, move, end);
338 trace = CL_TraceBox(tossent->fields.client->origin, tossent->fields.client->mins, tossent->fields.client->maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), true, true, NULL, true);
339 VectorCopy (trace.endpos, tossent->fields.client->origin);
341 if (trace.fraction < 1)
345 VectorCopy(original_origin , tossent->fields.client->origin );
346 VectorCopy(original_velocity , tossent->fields.client->velocity );
347 VectorCopy(original_angles , tossent->fields.client->angles );
348 VectorCopy(original_avelocity, tossent->fields.client->avelocity);
353 static void VM_CL_tracetoss (void)
357 prvm_edict_t *ignore;
360 prog->xfunction->builtinsprofile += 600;
362 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
364 ent = PRVM_G_EDICT(OFS_PARM0);
365 if (ent == prog->edicts)
367 VM_Warning("tracetoss: can not use world entity\n");
370 ignore = PRVM_G_EDICT(OFS_PARM1);
372 trace = CL_Trace_Toss (ent, ignore, &svent);
374 CL_VM_SetTraceGlobals(&trace, svent);
378 // #20 void(string s) precache_model
379 void VM_CL_precache_model (void)
385 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
387 name = PRVM_G_STRING(OFS_PARM0);
388 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
390 if(!strcmp(cl.csqc_model_precache[i]->name, name))
392 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
396 PRVM_G_FLOAT(OFS_RETURN) = 0;
397 m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
400 for (i = 0;i < MAX_MODELS;i++)
402 if (!cl.csqc_model_precache[i])
404 cl.csqc_model_precache[i] = (dp_model_t*)m;
405 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
409 VM_Warning("VM_CL_precache_model: no free models\n");
412 VM_Warning("VM_CL_precache_model: model \"%s\" not found\n", name);
415 int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
420 ent = PRVM_NEXT_EDICT(prog->edicts);
421 for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
423 if (ent->priv.required->free)
425 if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax))
431 // #22 entity(vector org, float rad) findradius
432 static void VM_CL_findradius (void)
434 prvm_edict_t *ent, *chain;
435 vec_t radius, radius2;
436 vec3_t org, eorg, mins, maxs;
437 int i, numtouchedicts;
438 prvm_edict_t *touchedicts[MAX_EDICTS];
441 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
444 chainfield = PRVM_G_INT(OFS_PARM2);
446 chainfield = prog->fieldoffsets.chain;
448 PRVM_ERROR("VM_findchain: %s doesnt have the specified chain field !", PRVM_NAME);
450 chain = (prvm_edict_t *)prog->edicts;
452 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
453 radius = PRVM_G_FLOAT(OFS_PARM1);
454 radius2 = radius * radius;
456 mins[0] = org[0] - (radius + 1);
457 mins[1] = org[1] - (radius + 1);
458 mins[2] = org[2] - (radius + 1);
459 maxs[0] = org[0] + (radius + 1);
460 maxs[1] = org[1] + (radius + 1);
461 maxs[2] = org[2] + (radius + 1);
462 numtouchedicts = CSQC_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
463 if (numtouchedicts > MAX_EDICTS)
465 // this never happens //[515]: for what then ?
466 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
467 numtouchedicts = MAX_EDICTS;
469 for (i = 0;i < numtouchedicts;i++)
471 ent = touchedicts[i];
472 // Quake did not return non-solid entities but darkplaces does
473 // (note: this is the reason you can't blow up fallen zombies)
474 if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
476 // LordHavoc: compare against bounding box rather than center so it
477 // doesn't miss large objects, and use DotProduct instead of Length
478 // for a major speedup
479 VectorSubtract(org, ent->fields.client->origin, eorg);
480 if (sv_gameplayfix_findradiusdistancetobox.integer)
482 eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]);
483 eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]);
484 eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]);
487 VectorMAMAM(1, eorg, -0.5f, ent->fields.client->mins, -0.5f, ent->fields.client->maxs, eorg);
488 if (DotProduct(eorg, eorg) < radius2)
490 PRVM_EDICTFIELDVALUE(ent, chainfield)->edict = PRVM_EDICT_TO_PROG(chain);
495 VM_RETURN_EDICT(chain);
498 // #34 float() droptofloor
499 static void VM_CL_droptofloor (void)
506 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
508 // assume failure if it returns early
509 PRVM_G_FLOAT(OFS_RETURN) = 0;
511 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
512 if (ent == prog->edicts)
514 VM_Warning("droptofloor: can not modify world entity\n");
517 if (ent->priv.server->free)
519 VM_Warning("droptofloor: can not modify free entity\n");
523 VectorCopy (ent->fields.client->origin, end);
526 trace = CL_TraceBox(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
528 if (trace.fraction != 1)
530 VectorCopy (trace.endpos, ent->fields.client->origin);
531 ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
532 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
533 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
534 PRVM_G_FLOAT(OFS_RETURN) = 1;
535 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
536 // ent->priv.server->suspendedinairflag = true;
540 // #35 void(float style, string value) lightstyle
541 static void VM_CL_lightstyle (void)
546 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
548 i = (int)PRVM_G_FLOAT(OFS_PARM0);
549 c = PRVM_G_STRING(OFS_PARM1);
550 if (i >= cl.max_lightstyle)
552 VM_Warning("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
555 strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
556 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
557 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
560 // #40 float(entity e) checkbottom
561 static void VM_CL_checkbottom (void)
563 static int cs_yes, cs_no;
565 vec3_t mins, maxs, start, stop;
570 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
571 ent = PRVM_G_EDICT(OFS_PARM0);
572 PRVM_G_FLOAT(OFS_RETURN) = 0;
574 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
575 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
577 // if all of the points under the corners are solid world, don't bother
578 // with the tougher checks
579 // the corners must be within 16 of the midpoint
580 start[2] = mins[2] - 1;
581 for (x=0 ; x<=1 ; x++)
582 for (y=0 ; y<=1 ; y++)
584 start[0] = x ? maxs[0] : mins[0];
585 start[1] = y ? maxs[1] : mins[1];
586 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
591 PRVM_G_FLOAT(OFS_RETURN) = true;
592 return; // we got out easy
597 // check it for real...
601 // the midpoint must be within 16 of the bottom
602 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
603 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
604 stop[2] = start[2] - 2*sv_stepheight.value;
605 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
607 if (trace.fraction == 1.0)
610 mid = bottom = trace.endpos[2];
612 // the corners must be within 16 of the midpoint
613 for (x=0 ; x<=1 ; x++)
614 for (y=0 ; y<=1 ; y++)
616 start[0] = stop[0] = x ? maxs[0] : mins[0];
617 start[1] = stop[1] = y ? maxs[1] : mins[1];
619 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
621 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
622 bottom = trace.endpos[2];
623 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
628 PRVM_G_FLOAT(OFS_RETURN) = true;
631 // #41 float(vector v) pointcontents
632 static void VM_CL_pointcontents (void)
634 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
635 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
638 // #48 void(vector o, vector d, float color, float count) particle
639 static void VM_CL_particle (void)
644 VM_SAFEPARMCOUNT(4, VM_CL_particle);
646 org = PRVM_G_VECTOR(OFS_PARM0);
647 dir = PRVM_G_VECTOR(OFS_PARM1);
648 color = (int)PRVM_G_FLOAT(OFS_PARM2);
649 count = (int)PRVM_G_FLOAT(OFS_PARM3);
650 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
653 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
654 static void VM_CL_ambientsound (void)
658 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
659 s = S_FindName(PRVM_G_STRING(OFS_PARM0));
660 f = PRVM_G_VECTOR(OFS_PARM1);
661 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
664 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
665 static void VM_CL_getlight (void)
667 vec3_t ambientcolor, diffusecolor, diffusenormal;
670 VM_SAFEPARMCOUNT(1, VM_CL_getlight);
672 p = PRVM_G_VECTOR(OFS_PARM0);
673 VectorClear(ambientcolor);
674 VectorClear(diffusecolor);
675 VectorClear(diffusenormal);
676 if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
677 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
678 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
682 //============================================================================
683 //[515]: SCENE MANAGER builtins
684 extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed);//csprogs.c
686 static void CSQC_R_RecalcView (void)
688 extern matrix4x4_t viewmodelmatrix;
689 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], 1);
690 Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], cl_viewmodel_scale.value);
693 void CL_RelinkLightFlashes(void);
694 //#300 void() clearscene (EXT_CSQC)
695 void VM_CL_R_ClearScene (void)
697 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
698 // clear renderable entity and light lists
699 r_refdef.scene.numentities = 0;
700 r_refdef.scene.numlights = 0;
701 // FIXME: restore these to the values from VM_CL_UpdateView
705 r_refdef.view.width = vid.width;
706 r_refdef.view.height = vid.height;
707 r_refdef.view.depth = 1;
708 // FIXME: restore frustum_x/frustum_y
709 r_refdef.view.useperspective = true;
710 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
711 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
712 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
713 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
714 r_refdef.view.ortho_x = scr_fov.value * (3.0 / 4.0) * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
715 r_refdef.view.ortho_y = scr_fov.value * (3.0 / 4.0);
716 r_refdef.view.clear = true;
717 r_refdef.view.isoverlay = false;
718 // FIXME: restore cl.csqc_origin
719 // FIXME: restore cl.csqc_angles
720 cl.csqc_vidvars.drawworld = true;
721 cl.csqc_vidvars.drawenginesbar = false;
722 cl.csqc_vidvars.drawcrosshair = false;
725 //#301 void(float mask) addentities (EXT_CSQC)
726 extern void CSQC_Predraw (prvm_edict_t *ed);//csprogs.c
727 extern void CSQC_Think (prvm_edict_t *ed);//csprogs.c
728 void VM_CL_R_AddEntities (void)
730 double t = Sys_DoubleTime();
733 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
734 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
735 CSQC_RelinkAllEntities(drawmask);
736 CL_RelinkLightFlashes();
738 prog->globals.client->time = cl.time;
739 for(i=1;i<prog->num_edicts;i++)
741 ed = &prog->edicts[i];
742 if(ed->priv.required->free)
745 if(ed->priv.required->free)
747 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
749 if(ed->priv.required->free)
751 if(!((int)ed->fields.client->drawmask & drawmask))
753 CSQC_AddRenderEdict(ed);
756 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
757 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
760 //#302 void(entity ent) addentity (EXT_CSQC)
761 void VM_CL_R_AddEntity (void)
763 double t = Sys_DoubleTime();
764 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
765 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0));
766 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
769 //#303 float(float property, ...) setproperty (EXT_CSQC)
770 void VM_CL_R_SetView (void)
776 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_SetView);
778 c = (int)PRVM_G_FLOAT(OFS_PARM0);
779 f = PRVM_G_VECTOR(OFS_PARM1);
780 k = PRVM_G_FLOAT(OFS_PARM1);
785 r_refdef.view.x = (int)(f[0]);
786 r_refdef.view.y = (int)(f[1]);
789 r_refdef.view.x = (int)(k);
792 r_refdef.view.y = (int)(k);
795 r_refdef.view.width = (int)(f[0]);
796 r_refdef.view.height = (int)(f[1]);
799 r_refdef.view.width = (int)(k);
802 r_refdef.view.height = (int)(k);
805 r_refdef.view.x = (int)(f[0]);
806 r_refdef.view.y = (int)(f[1]);
807 f = PRVM_G_VECTOR(OFS_PARM2);
808 r_refdef.view.width = (int)(f[0]);
809 r_refdef.view.height = (int)(f[1]);
812 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
813 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
816 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
819 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
822 VectorCopy(f, cl.csqc_origin);
826 cl.csqc_origin[0] = k;
830 cl.csqc_origin[1] = k;
834 cl.csqc_origin[2] = k;
838 VectorCopy(f, cl.csqc_angles);
842 cl.csqc_angles[0] = k;
846 cl.csqc_angles[1] = k;
850 cl.csqc_angles[2] = k;
854 cl.csqc_vidvars.drawworld = k != 0;
856 case VF_DRAWENGINESBAR:
857 cl.csqc_vidvars.drawenginesbar = k != 0;
859 case VF_DRAWCROSSHAIR:
860 cl.csqc_vidvars.drawcrosshair = k != 0;
862 case VF_CL_VIEWANGLES:
863 VectorCopy(f, cl.viewangles);
865 case VF_CL_VIEWANGLES_X:
866 cl.viewangles[0] = k;
868 case VF_CL_VIEWANGLES_Y:
869 cl.viewangles[1] = k;
871 case VF_CL_VIEWANGLES_Z:
872 cl.viewangles[2] = k;
875 r_refdef.view.useperspective = k != 0;
878 r_refdef.view.isoverlay = !k;
881 PRVM_G_FLOAT(OFS_RETURN) = 0;
882 VM_Warning("VM_CL_R_SetView : unknown parm %i\n", c);
885 PRVM_G_FLOAT(OFS_RETURN) = 1;
888 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
889 void VM_CL_R_AddDynamicLight (void)
891 double t = Sys_DoubleTime();
896 const char *cubemapname = NULL;
897 int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
898 float coronaintensity = 1;
899 float coronasizescale = 0.25;
900 qboolean castshadow = true;
901 float ambientscale = 0;
902 float diffusescale = 1;
903 float specularscale = 1;
905 vec3_t forward, left, up;
906 VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
908 // if we've run out of dlights, just return
909 if (r_refdef.scene.numlights >= MAX_DLIGHTS)
912 org = PRVM_G_VECTOR(OFS_PARM0);
913 radius = PRVM_G_FLOAT(OFS_PARM1);
914 col = PRVM_G_VECTOR(OFS_PARM2);
917 style = (int)PRVM_G_FLOAT(OFS_PARM3);
918 if (style >= MAX_LIGHTSTYLES)
920 Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
925 cubemapname = PRVM_G_STRING(OFS_PARM4);
927 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
928 coronaintensity = (pflags & PFLAGS_CORONA) != 0;
929 castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
931 VectorScale(prog->globals.client->v_forward, radius, forward);
932 VectorScale(prog->globals.client->v_right, -radius, left);
933 VectorScale(prog->globals.client->v_up, radius, up);
934 Matrix4x4_FromVectors(&matrix, forward, left, up, org);
936 R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
937 r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights++];
938 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
941 //============================================================================
943 //#310 vector (vector v) cs_unproject (EXT_CSQC)
944 static void VM_CL_unproject (void)
949 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
950 f = PRVM_G_VECTOR(OFS_PARM0);
951 if(v_flipped.integer)
952 f[0] = (2 * r_refdef.view.x + r_refdef.view.width) * (vid_conwidth.integer / (float) vid.width) - f[0];
955 (-1.0 + 2.0 * (f[0] / (vid_conwidth.integer / (float) vid.width) - r_refdef.view.x) / r_refdef.view.width) * f[2] * -r_refdef.view.frustum_x,
956 (-1.0 + 2.0 * (f[1] / (vid_conheight.integer / (float) vid.height) - r_refdef.view.y) / r_refdef.view.height) * f[2] * -r_refdef.view.frustum_y);
957 Matrix4x4_Transform(&r_refdef.view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
960 //#311 vector (vector v) cs_project (EXT_CSQC)
961 static void VM_CL_project (void)
967 VM_SAFEPARMCOUNT(1, VM_CL_project);
968 f = PRVM_G_VECTOR(OFS_PARM0);
969 Matrix4x4_Invert_Simple(&m, &r_refdef.view.matrix);
970 Matrix4x4_Transform(&m, f, v);
971 if(v_flipped.integer)
973 VectorSet(PRVM_G_VECTOR(OFS_RETURN),
974 (vid_conwidth.integer / (float) vid.width) * (r_refdef.view.x + r_refdef.view.width*0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
975 (vid_conheight.integer / (float) vid.height) * (r_refdef.view.y + r_refdef.view.height*0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
979 //#330 float(float stnum) getstatf (EXT_CSQC)
980 static void VM_CL_getstatf (void)
988 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
989 i = (int)PRVM_G_FLOAT(OFS_PARM0);
990 if(i < 0 || i >= MAX_CL_STATS)
992 VM_Warning("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
996 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
999 //#331 float(float stnum) getstati (EXT_CSQC)
1000 static void VM_CL_getstati (void)
1003 int firstbit, bitcount;
1005 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1007 index = (int)PRVM_G_FLOAT(OFS_PARM0);
1010 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1012 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1022 if(index < 0 || index >= MAX_CL_STATS)
1024 VM_Warning("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1027 i = cl.stats[index];
1028 if (bitcount != 32) //32 causes the mask to overflow, so there's nothing to subtract from.
1029 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1030 PRVM_G_FLOAT(OFS_RETURN) = i;
1033 //#332 string(float firststnum) getstats (EXT_CSQC)
1034 static void VM_CL_getstats (void)
1038 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1039 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1040 if(i < 0 || i > MAX_CL_STATS-4)
1042 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1043 VM_Warning("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1046 strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1047 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1050 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1051 static void VM_CL_setmodelindex (void)
1055 struct model_s *model;
1057 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1059 t = PRVM_G_EDICT(OFS_PARM0);
1061 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1063 t->fields.client->model = 0;
1064 t->fields.client->modelindex = 0;
1069 model = CL_GetModelByIndex(i);
1072 VM_Warning("VM_CL_setmodelindex: null model\n");
1075 t->fields.client->model = PRVM_SetEngineString(model->name);
1076 t->fields.client->modelindex = i;
1078 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1081 SetMinMaxSize (t, model->normalmins, model->normalmaxs);
1084 SetMinMaxSize (t, vec3_origin, vec3_origin);
1087 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1088 static void VM_CL_modelnameforindex (void)
1092 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1094 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1095 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1096 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(model->name) : 0;
1099 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1100 static void VM_CL_particleeffectnum (void)
1103 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1104 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1107 PRVM_G_FLOAT(OFS_RETURN) = i;
1110 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1111 static void VM_CL_trailparticles (void)
1116 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1118 t = PRVM_G_EDICT(OFS_PARM0);
1119 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1120 start = PRVM_G_VECTOR(OFS_PARM2);
1121 end = PRVM_G_VECTOR(OFS_PARM3);
1125 CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1128 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1129 static void VM_CL_pointparticles (void)
1133 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1134 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1135 f = PRVM_G_VECTOR(OFS_PARM1);
1136 v = PRVM_G_VECTOR(OFS_PARM2);
1137 n = (int)PRVM_G_FLOAT(OFS_PARM3);
1140 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1143 //#342 string(float keynum) getkeybind (EXT_CSQC)
1144 static void VM_CL_getkeybind (void)
1146 VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
1147 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(Key_GetBind((int)PRVM_G_FLOAT(OFS_PARM0)));
1150 //#343 void(float usecursor) setcursormode (EXT_CSQC)
1151 static void VM_CL_setcursormode (void)
1153 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1154 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1155 cl_ignoremousemoves = 2;
1158 //#344 vector() getmousepos (EXT_CSQC)
1159 static void VM_CL_getmousepos(void)
1161 VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1163 if (key_consoleactive || key_dest != key_game)
1164 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1165 else if (cl.csqc_wantsmousemove)
1166 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1168 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1171 //#345 float(float framenum) getinputstate (EXT_CSQC)
1172 static void VM_CL_getinputstate (void)
1175 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1176 frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1177 PRVM_G_FLOAT(OFS_RETURN) = false;
1178 for (i = 0;i < CL_MAX_USERCMDS;i++)
1180 if (cl.movecmd[i].sequence == frame)
1182 VectorCopy(cl.movecmd[i].viewangles, prog->globals.client->input_angles);
1183 prog->globals.client->input_buttons = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1184 prog->globals.client->input_movevalues[0] = cl.movecmd[i].forwardmove;
1185 prog->globals.client->input_movevalues[1] = cl.movecmd[i].sidemove;
1186 prog->globals.client->input_movevalues[2] = cl.movecmd[i].upmove;
1187 prog->globals.client->input_timelength = cl.movecmd[i].frametime;
1188 if(cl.movecmd[i].crouch)
1190 VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins);
1191 VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs);
1195 VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins);
1196 VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs);
1198 PRVM_G_FLOAT(OFS_RETURN) = true;
1203 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1204 static void VM_CL_setsensitivityscale (void)
1206 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1207 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1210 //#347 void() runstandardplayerphysics (EXT_CSQC)
1211 static void VM_CL_runplayerphysics (void)
1215 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1216 static void VM_CL_getplayerkey (void)
1222 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1224 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1225 c = PRVM_G_STRING(OFS_PARM1);
1226 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1230 i = Sbar_GetSortedPlayerIndex(-1-i);
1231 if(i < 0 || i >= cl.maxclients)
1236 if(!strcasecmp(c, "name"))
1237 strlcpy(t, cl.scores[i].name, sizeof(t));
1239 if(!strcasecmp(c, "frags"))
1240 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1242 if(!strcasecmp(c, "ping"))
1243 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1245 if(!strcasecmp(c, "pl"))
1246 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1248 if(!strcasecmp(c, "entertime"))
1249 dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1251 if(!strcasecmp(c, "colors"))
1252 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1254 if(!strcasecmp(c, "topcolor"))
1255 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1257 if(!strcasecmp(c, "bottomcolor"))
1258 dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1260 if(!strcasecmp(c, "viewentity"))
1261 dpsnprintf(t, sizeof(t), "%i", i+1);
1264 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1267 //#349 float() isdemo (EXT_CSQC)
1268 static void VM_CL_isdemo (void)
1270 VM_SAFEPARMCOUNT(0, VM_CL_isdemo);
1271 PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
1274 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1275 static void VM_CL_setlistener (void)
1277 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1278 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_VECTOR(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0));
1279 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1282 //#352 void(string cmdname) registercommand (EXT_CSQC)
1283 static void VM_CL_registercmd (void)
1286 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1287 if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1291 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1292 t = (char *)Z_Malloc(alloclen);
1293 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1294 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1297 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1301 //#360 float() readbyte (EXT_CSQC)
1302 static void VM_CL_ReadByte (void)
1304 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1305 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte();
1308 //#361 float() readchar (EXT_CSQC)
1309 static void VM_CL_ReadChar (void)
1311 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1312 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar();
1315 //#362 float() readshort (EXT_CSQC)
1316 static void VM_CL_ReadShort (void)
1318 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1319 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort();
1322 //#363 float() readlong (EXT_CSQC)
1323 static void VM_CL_ReadLong (void)
1325 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1326 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong();
1329 //#364 float() readcoord (EXT_CSQC)
1330 static void VM_CL_ReadCoord (void)
1332 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1333 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(cls.protocol);
1336 //#365 float() readangle (EXT_CSQC)
1337 static void VM_CL_ReadAngle (void)
1339 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1340 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(cls.protocol);
1343 //#366 string() readstring (EXT_CSQC)
1344 static void VM_CL_ReadString (void)
1346 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1347 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(MSG_ReadString());
1350 //#367 float() readfloat (EXT_CSQC)
1351 static void VM_CL_ReadFloat (void)
1353 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1354 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
1357 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1358 extern cvar_t cl_readpicture_force;
1359 static void VM_CL_ReadPicture (void)
1362 unsigned char *data;
1368 VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1370 name = MSG_ReadString();
1371 size = MSG_ReadShort();
1373 // check if a texture of that name exists
1374 // if yes, it is used and the data is discarded
1375 // if not, the (low quality) data is used to build a new texture, whose name will get returned
1377 pic = Draw_CachePic_Flags (name, CACHEPICFLAG_NOTPERSISTENT);
1381 if(pic->tex == r_texture_notexture)
1382 pic->tex = NULL; // don't overwrite the notexture by Draw_NewPic
1383 if(pic->tex && !cl_readpicture_force.integer)
1385 // texture found and loaded
1386 // skip over the jpeg as we don't need it
1387 for(i = 0; i < size; ++i)
1392 // texture not found
1393 // use the attached jpeg as texture
1394 buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1395 MSG_ReadBytes(size, buf);
1396 data = JPEG_LoadImage_BGRA(buf, size);
1398 Draw_NewPic(name, image_width, image_height, false, data);
1403 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(name);
1406 //////////////////////////////////////////////////////////
1408 static void VM_CL_makestatic (void)
1412 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1414 ent = PRVM_G_EDICT(OFS_PARM0);
1415 if (ent == prog->edicts)
1417 VM_Warning("makestatic: can not modify world entity\n");
1420 if (ent->priv.server->free)
1422 VM_Warning("makestatic: can not modify free entity\n");
1426 if (cl.num_static_entities < cl.max_static_entities)
1430 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1432 // copy it to the current state
1433 memset(staticent, 0, sizeof(*staticent));
1434 staticent->render.model = CL_GetModelByIndex((int)ent->fields.client->modelindex);
1435 staticent->render.framegroupblend[0].frame = (int)ent->fields.client->frame;
1436 staticent->render.framegroupblend[0].lerp = 1;
1437 // make torchs play out of sync
1438 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1439 staticent->render.skinnum = (int)ent->fields.client->skin;
1440 staticent->render.effects = (int)ent->fields.client->effects;
1441 staticent->render.alpha = 1;
1442 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.alpha)) && val->_float) staticent->render.alpha = val->_float;
1443 staticent->render.scale = 1;
1444 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale)) && val->_float) staticent->render.scale = val->_float;
1445 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.colormod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.colormod);
1446 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.glowmod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.glowmod);
1447 if (!VectorLength2(staticent->render.colormod))
1448 VectorSet(staticent->render.colormod, 1, 1, 1);
1449 if (!VectorLength2(staticent->render.glowmod))
1450 VectorSet(staticent->render.glowmod, 1, 1, 1);
1453 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && val->_float) renderflags = (int)val->_float;
1454 if (renderflags & RF_USEAXIS)
1457 VectorNegate(prog->globals.client->v_right, left);
1458 Matrix4x4_FromVectors(&staticent->render.matrix, prog->globals.client->v_forward, left, prog->globals.client->v_up, ent->fields.client->origin);
1459 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1462 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], staticent->render.scale);
1464 // either fullbright or lit
1465 if(!r_fullbright.integer)
1467 if (!(staticent->render.effects & EF_FULLBRIGHT))
1468 staticent->render.flags |= RENDER_LIGHT;
1469 else if(r_equalize_entities_fullbright.integer)
1470 staticent->render.flags |= RENDER_LIGHT | RENDER_EQUALIZE;
1472 // turn off shadows from transparent objects
1473 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1474 staticent->render.flags |= RENDER_SHADOW;
1476 CL_UpdateRenderEntity(&staticent->render);
1479 Con_Printf("Too many static entities");
1481 // throw the entity away now
1485 //=================================================================//
1491 copies data from one entity to another
1493 copyentity(src, dst)
1496 static void VM_CL_copyentity (void)
1498 prvm_edict_t *in, *out;
1499 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1500 in = PRVM_G_EDICT(OFS_PARM0);
1501 if (in == prog->edicts)
1503 VM_Warning("copyentity: can not read world entity\n");
1506 if (in->priv.server->free)
1508 VM_Warning("copyentity: can not read free entity\n");
1511 out = PRVM_G_EDICT(OFS_PARM1);
1512 if (out == prog->edicts)
1514 VM_Warning("copyentity: can not modify world entity\n");
1517 if (out->priv.server->free)
1519 VM_Warning("copyentity: can not modify free entity\n");
1522 memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
1526 //=================================================================//
1528 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1529 static void VM_CL_effect (void)
1531 VM_SAFEPARMCOUNT(5, VM_CL_effect);
1532 CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1535 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1536 static void VM_CL_te_blood (void)
1540 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1541 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1543 pos = PRVM_G_VECTOR(OFS_PARM0);
1544 CL_FindNonSolidLocation(pos, pos2, 4);
1545 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1548 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1549 static void VM_CL_te_bloodshower (void)
1553 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1554 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1556 speed = PRVM_G_FLOAT(OFS_PARM2);
1563 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
1566 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1567 static void VM_CL_te_explosionrgb (void)
1571 matrix4x4_t tempmatrix;
1572 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1573 pos = PRVM_G_VECTOR(OFS_PARM0);
1574 CL_FindNonSolidLocation(pos, pos2, 10);
1575 CL_ParticleExplosion(pos2);
1576 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1577 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1580 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1581 static void VM_CL_te_particlecube (void)
1583 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1584 CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1587 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1588 static void VM_CL_te_particlerain (void)
1590 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1591 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1594 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1595 static void VM_CL_te_particlesnow (void)
1597 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1598 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1601 // #411 void(vector org, vector vel, float howmany) te_spark
1602 static void VM_CL_te_spark (void)
1606 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1608 pos = PRVM_G_VECTOR(OFS_PARM0);
1609 CL_FindNonSolidLocation(pos, pos2, 4);
1610 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1613 extern cvar_t cl_sound_ric_gunshot;
1614 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1615 static void VM_CL_te_gunshotquad (void)
1620 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1622 pos = PRVM_G_VECTOR(OFS_PARM0);
1623 CL_FindNonSolidLocation(pos, pos2, 4);
1624 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1625 if(cl_sound_ric_gunshot.integer >= 2)
1627 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1631 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1632 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1633 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1638 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1639 static void VM_CL_te_spikequad (void)
1644 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
1646 pos = PRVM_G_VECTOR(OFS_PARM0);
1647 CL_FindNonSolidLocation(pos, pos2, 4);
1648 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1649 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1653 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1654 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1655 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1659 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
1660 static void VM_CL_te_superspikequad (void)
1665 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
1667 pos = PRVM_G_VECTOR(OFS_PARM0);
1668 CL_FindNonSolidLocation(pos, pos2, 4);
1669 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1670 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
1674 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1675 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1676 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1680 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
1681 static void VM_CL_te_explosionquad (void)
1685 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
1687 pos = PRVM_G_VECTOR(OFS_PARM0);
1688 CL_FindNonSolidLocation(pos, pos2, 10);
1689 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1690 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1693 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
1694 static void VM_CL_te_smallflash (void)
1698 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
1700 pos = PRVM_G_VECTOR(OFS_PARM0);
1701 CL_FindNonSolidLocation(pos, pos2, 10);
1702 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1705 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
1706 static void VM_CL_te_customflash (void)
1710 matrix4x4_t tempmatrix;
1711 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
1713 pos = PRVM_G_VECTOR(OFS_PARM0);
1714 CL_FindNonSolidLocation(pos, pos2, 4);
1715 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1716 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1719 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
1720 static void VM_CL_te_gunshot (void)
1725 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
1727 pos = PRVM_G_VECTOR(OFS_PARM0);
1728 CL_FindNonSolidLocation(pos, pos2, 4);
1729 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1730 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
1732 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1736 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1737 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1738 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1743 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
1744 static void VM_CL_te_spike (void)
1749 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
1751 pos = PRVM_G_VECTOR(OFS_PARM0);
1752 CL_FindNonSolidLocation(pos, pos2, 4);
1753 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1754 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1758 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1759 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1760 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1764 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
1765 static void VM_CL_te_superspike (void)
1770 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
1772 pos = PRVM_G_VECTOR(OFS_PARM0);
1773 CL_FindNonSolidLocation(pos, pos2, 4);
1774 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1775 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1779 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1780 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1781 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1785 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
1786 static void VM_CL_te_explosion (void)
1790 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
1792 pos = PRVM_G_VECTOR(OFS_PARM0);
1793 CL_FindNonSolidLocation(pos, pos2, 10);
1794 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1795 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1798 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
1799 static void VM_CL_te_tarexplosion (void)
1803 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
1805 pos = PRVM_G_VECTOR(OFS_PARM0);
1806 CL_FindNonSolidLocation(pos, pos2, 10);
1807 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1808 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1811 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
1812 static void VM_CL_te_wizspike (void)
1816 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
1818 pos = PRVM_G_VECTOR(OFS_PARM0);
1819 CL_FindNonSolidLocation(pos, pos2, 4);
1820 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1821 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
1824 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
1825 static void VM_CL_te_knightspike (void)
1829 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
1831 pos = PRVM_G_VECTOR(OFS_PARM0);
1832 CL_FindNonSolidLocation(pos, pos2, 4);
1833 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1834 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
1837 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
1838 static void VM_CL_te_lavasplash (void)
1840 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
1841 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1844 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
1845 static void VM_CL_te_teleport (void)
1847 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
1848 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1851 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
1852 static void VM_CL_te_explosion2 (void)
1856 matrix4x4_t tempmatrix;
1857 int colorStart, colorLength;
1858 unsigned char *tempcolor;
1859 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
1861 pos = PRVM_G_VECTOR(OFS_PARM0);
1862 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
1863 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
1864 CL_FindNonSolidLocation(pos, pos2, 10);
1865 CL_ParticleExplosion2(pos2, colorStart, colorLength);
1866 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
1867 color[0] = tempcolor[0] * (2.0f / 255.0f);
1868 color[1] = tempcolor[1] * (2.0f / 255.0f);
1869 color[2] = tempcolor[2] * (2.0f / 255.0f);
1870 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1871 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1872 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1876 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
1877 static void VM_CL_te_lightning1 (void)
1879 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
1880 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
1883 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
1884 static void VM_CL_te_lightning2 (void)
1886 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
1887 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
1890 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
1891 static void VM_CL_te_lightning3 (void)
1893 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
1894 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
1897 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
1898 static void VM_CL_te_beam (void)
1900 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
1901 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
1904 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
1905 static void VM_CL_te_plasmaburn (void)
1909 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
1911 pos = PRVM_G_VECTOR(OFS_PARM0);
1912 CL_FindNonSolidLocation(pos, pos2, 4);
1913 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1916 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
1917 static void VM_CL_te_flamejet (void)
1921 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
1922 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1924 pos = PRVM_G_VECTOR(OFS_PARM0);
1925 CL_FindNonSolidLocation(pos, pos2, 4);
1926 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1930 //====================================================================
1933 extern void clippointtosurface(dp_model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
1935 static msurface_t *cl_getsurface(dp_model_t *model, int surfacenum)
1937 if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
1939 return model->data_surfaces + surfacenum + model->firstmodelsurface;
1942 // #434 float(entity e, float s) getsurfacenumpoints
1943 static void VM_CL_getsurfacenumpoints(void)
1946 msurface_t *surface;
1947 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenumpoints);
1948 // return 0 if no such surface
1949 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1951 PRVM_G_FLOAT(OFS_RETURN) = 0;
1955 // note: this (incorrectly) assumes it is a simple polygon
1956 PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
1959 // #435 vector(entity e, float s, float n) getsurfacepoint
1960 static void VM_CL_getsurfacepoint(void)
1964 msurface_t *surface;
1966 VM_SAFEPARMCOUNT(3, VM_CL_getsurfacenumpoints);
1967 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1968 ed = PRVM_G_EDICT(OFS_PARM0);
1969 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1971 // note: this (incorrectly) assumes it is a simple polygon
1972 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1973 if (pointnum < 0 || pointnum >= surface->num_vertices)
1975 // FIXME: implement rotation/scaling
1976 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1978 //PF_getsurfacepointattribute, // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
1979 // float SPA_POSITION = 0;
1980 // float SPA_S_AXIS = 1;
1981 // float SPA_T_AXIS = 2;
1982 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
1983 // float SPA_TEXCOORDS0 = 4;
1984 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
1985 // float SPA_LIGHTMAP0_COLOR = 6;
1986 // TODO: add some wrapper code and merge VM_CL/SV_getsurface* [12/16/2007 Black]
1987 static void VM_CL_getsurfacepointattribute(void)
1991 msurface_t *surface;
1995 VM_SAFEPARMCOUNT(4, VM_CL_getsurfacenumpoints);
1996 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1997 ed = PRVM_G_EDICT(OFS_PARM0);
1998 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2000 // note: this (incorrectly) assumes it is a simple polygon
2001 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
2002 if (pointnum < 0 || pointnum >= surface->num_vertices)
2005 // FIXME: implement rotation/scaling
2006 attributetype = (int) PRVM_G_FLOAT(OFS_PARM3);
2008 switch( attributetype ) {
2009 // float SPA_POSITION = 0;
2011 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2013 // float SPA_S_AXIS = 1;
2015 VectorCopy(&(model->surfmesh.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2017 // float SPA_T_AXIS = 2;
2019 VectorCopy(&(model->surfmesh.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2021 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
2023 VectorCopy(&(model->surfmesh.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2025 // float SPA_TEXCOORDS0 = 4;
2027 float *ret = PRVM_G_VECTOR(OFS_RETURN);
2028 float *texcoord = &(model->surfmesh.data_texcoordtexture2f + 2 * surface->num_firstvertex)[pointnum * 2];
2029 ret[0] = texcoord[0];
2030 ret[1] = texcoord[1];
2034 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
2036 float *ret = PRVM_G_VECTOR(OFS_RETURN);
2037 float *texcoord = &(model->surfmesh.data_texcoordlightmap2f + 2 * surface->num_firstvertex)[pointnum * 2];
2038 ret[0] = texcoord[0];
2039 ret[1] = texcoord[1];
2043 // float SPA_LIGHTMAP0_COLOR = 6;
2045 // ignore alpha for now..
2046 VectorCopy( &(model->surfmesh.data_lightmapcolor4f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
2049 VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f );
2053 // #436 vector(entity e, float s) getsurfacenormal
2054 static void VM_CL_getsurfacenormal(void)
2057 msurface_t *surface;
2059 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenormal);
2060 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2061 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2063 // FIXME: implement rotation/scaling
2064 // note: this (incorrectly) assumes it is a simple polygon
2065 // note: this only returns the first triangle, so it doesn't work very
2066 // well for curved surfaces or arbitrary meshes
2067 TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
2068 VectorNormalize(normal);
2069 VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
2072 // #437 string(entity e, float s) getsurfacetexture
2073 static void VM_CL_getsurfacetexture(void)
2076 msurface_t *surface;
2077 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacetexture);
2078 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2079 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2081 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(surface->texture->name);
2084 // #438 float(entity e, vector p) getsurfacenearpoint
2085 static void VM_CL_getsurfacenearpoint(void)
2087 int surfacenum, best;
2089 vec_t dist, bestdist;
2091 dp_model_t *model = NULL;
2092 msurface_t *surface;
2094 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenearpoint);
2095 PRVM_G_FLOAT(OFS_RETURN) = -1;
2096 ed = PRVM_G_EDICT(OFS_PARM0);
2097 if(!(model = CL_GetModelFromEdict(ed)) || !model->num_surfaces)
2100 // FIXME: implement rotation/scaling
2101 point = PRVM_G_VECTOR(OFS_PARM1);
2102 VectorSubtract(point, ed->fields.client->origin, p);
2104 bestdist = 1000000000;
2105 for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
2107 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
2108 // first see if the nearest point on the surface's box is closer than the previous match
2109 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
2110 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
2111 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
2112 dist = VectorLength2(clipped);
2113 if (dist < bestdist)
2115 // it is, check the nearest point on the actual geometry
2116 clippointtosurface(model, surface, p, clipped);
2117 VectorSubtract(clipped, p, clipped);
2118 dist += VectorLength2(clipped);
2119 if (dist < bestdist)
2121 // that's closer too, store it as the best match
2127 PRVM_G_FLOAT(OFS_RETURN) = best;
2130 // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint
2131 static void VM_CL_getsurfaceclippedpoint(void)
2135 msurface_t *surface;
2137 VM_SAFEPARMCOUNT(3, VM_CL_getsurfaceclippedpoint);
2138 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2139 ed = PRVM_G_EDICT(OFS_PARM0);
2140 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2142 // FIXME: implement rotation/scaling
2143 VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
2144 clippointtosurface(model, surface, p, out);
2145 // FIXME: implement rotation/scaling
2146 VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2149 // #443 void(entity e, entity tagentity, string tagname) setattachment
2150 void VM_CL_setattachment (void)
2153 prvm_edict_t *tagentity;
2154 const char *tagname;
2158 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2160 e = PRVM_G_EDICT(OFS_PARM0);
2161 tagentity = PRVM_G_EDICT(OFS_PARM1);
2162 tagname = PRVM_G_STRING(OFS_PARM2);
2164 if (e == prog->edicts)
2166 VM_Warning("setattachment: can not modify world entity\n");
2169 if (e->priv.server->free)
2171 VM_Warning("setattachment: can not modify free entity\n");
2175 if (tagentity == NULL)
2176 tagentity = prog->edicts;
2178 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
2180 v->edict = PRVM_EDICT_TO_PROG(tagentity);
2182 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
2185 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2187 modelindex = (int)tagentity->fields.client->modelindex;
2188 model = CL_GetModelByIndex(modelindex);
2191 v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
2193 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2196 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2200 /////////////////////////////////////////
2201 // DP_MD3_TAGINFO extension coded by VorteX
2203 int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
2205 dp_model_t *model = CL_GetModelFromEdict(e);
2207 return Mod_Alias_GetTagIndexForName(model, (int)e->fields.client->skin, tagname);
2212 int CL_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2220 Matrix4x4_CreateIdentity(tag_localmatrix);
2223 && (model = CL_GetModelFromEdict(e))
2224 && model->animscenes)
2226 frame = (int)e->fields.client->frame;
2227 if (frame < 0 || frame >= model->numframes)
2230 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)e->fields.client->skin, model->animscenes[frame].firstframe, tagindex - 1, parentindex, tagname, tag_localmatrix);
2241 int CL_GetPitchSign(prvm_edict_t *ent)
2244 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2249 void CL_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2253 float pitchsign = 1;
2256 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2257 if (val && val->_float != 0)
2258 scale = val->_float;
2260 // TODO do we need the same weird angle inverting logic here as in the server side case?
2262 Matrix4x4_CreateFromQuakeEntity(out, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], scale * cl_viewmodel_scale.value);
2265 pitchsign = CL_GetPitchSign(ent);
2266 Matrix4x4_CreateFromQuakeEntity(out, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], pitchsign * ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
2271 int CL_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2276 && (model = CL_GetModelFromEdict(ent))
2277 && model->animscenes)
2279 // if model has wrong frame, engine automatically switches to model first frame
2280 frame = (int)ent->fields.client->frame;
2281 if (frame < 0 || frame >= model->numframes)
2283 return Mod_Alias_GetTagMatrix(model, model->animscenes[frame].firstframe, tagindex, out);
2285 *out = identitymatrix;
2289 // Warnings/errors code:
2290 // 0 - normal (everything all-right)
2293 // 3 - null or non-precached model
2294 // 4 - no tags with requested index
2295 // 5 - runaway loop at attachment chain
2296 extern cvar_t cl_bob;
2297 extern cvar_t cl_bobcycle;
2298 extern cvar_t cl_bobup;
2299 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2304 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2307 *out = identitymatrix; // warnings and errors return identical matrix
2309 if (ent == prog->edicts)
2311 if (ent->priv.server->free)
2314 model = CL_GetModelFromEdict(ent);
2318 tagmatrix = identitymatrix;
2322 if(attachloop >= 256)
2324 // apply transformation by child's tagindex on parent entity and then
2325 // by parent entity itself
2326 ret = CL_GetEntityLocalTagMatrix(ent, tagindex - 1, &attachmatrix);
2327 if(ret && attachloop == 0)
2329 CL_GetEntityMatrix(ent, &entitymatrix, false);
2330 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2331 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2332 // next iteration we process the parent entity
2333 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
2335 tagindex = (int)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index)->_float;
2336 ent = PRVM_EDICT_NUM(val->edict);
2343 // RENDER_VIEWMODEL magic
2344 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && (RF_VIEWMODEL & (int)val->_float))
2346 Matrix4x4_Copy(&tagmatrix, out);
2348 CL_GetEntityMatrix(prog->edicts, &entitymatrix, true);
2349 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2352 // Cl_bob, ported from rendering code
2353 if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
2356 // LordHavoc: this code is *weird*, but not replacable (I think it
2357 // should be done in QC on the server, but oh well, quake is quake)
2358 // LordHavoc: figured out bobup: the time at which the sin is at 180
2359 // degrees (which allows lengthening or squishing the peak or valley)
2360 cycle = cl.time/cl_bobcycle.value;
2361 cycle -= (int)cycle;
2362 if (cycle < cl_bobup.value)
2363 cycle = sin(M_PI * cycle / cl_bobup.value);
2365 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2366 // bob is proportional to velocity in the xy plane
2367 // (don't count Z, or jumping messes it up)
2368 bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
2369 bob = bob*0.3 + bob*0.7*cycle;
2370 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2377 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2378 void VM_CL_gettagindex (void)
2381 const char *tag_name;
2382 int modelindex, tag_index;
2384 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2386 ent = PRVM_G_EDICT(OFS_PARM0);
2387 tag_name = PRVM_G_STRING(OFS_PARM1);
2388 if (ent == prog->edicts)
2390 VM_Warning("gettagindex: can't affect world entity\n");
2393 if (ent->priv.server->free)
2395 VM_Warning("gettagindex: can't affect free entity\n");
2399 modelindex = (int)ent->fields.client->modelindex;
2401 if (modelindex >= MAX_MODELS || (modelindex <= -MAX_MODELS /* client models */))
2402 Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2405 tag_index = CL_GetTagIndex(ent, tag_name);
2407 Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2409 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2412 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2413 void VM_CL_gettaginfo (void)
2417 matrix4x4_t tag_matrix;
2418 matrix4x4_t tag_localmatrix;
2420 const char *tagname;
2423 vec3_t fo, le, up, trans;
2425 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2427 e = PRVM_G_EDICT(OFS_PARM0);
2428 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2429 returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
2430 Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, le, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
2431 VectorScale(le, -1, prog->globals.client->v_right);
2432 CL_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2433 Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
2435 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_parent)))
2436 val->_float = parentindex;
2437 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_name)))
2438 val->string = tagname ? PRVM_SetTempString(tagname) : 0;
2439 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_offset)))
2440 VectorCopy(trans, val->vector);
2441 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_forward)))
2442 VectorCopy(fo, val->vector);
2443 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_right)))
2444 VectorScale(le, -1, val->vector);
2445 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_up)))
2446 VectorCopy(up, val->vector);
2451 VM_Warning("gettagindex: can't affect world entity\n");
2454 VM_Warning("gettagindex: can't affect free entity\n");
2457 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2460 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2463 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2468 //============================================================================
2470 //====================
2471 // DP_CSQC_SPAWNPARTICLE
2472 // a QC hook to engine's CL_NewParticle
2473 //====================
2475 // particle theme struct
2476 typedef struct vmparticletheme_s
2478 unsigned short typeindex;
2479 qboolean initialized;
2481 porientation_t orientation;
2492 float liquidfriction;
2494 float velocityjitter;
2495 qboolean qualityreduction;
2502 float delaycollision;
2506 typedef struct vmparticlespawner_s
2509 qboolean initialized;
2511 vmparticletheme_t *themes;
2514 float *particle_type;
2515 float *particle_blendmode;
2516 float *particle_orientation;
2517 float *particle_color1;
2518 float *particle_color2;
2519 float *particle_tex;
2520 float *particle_size;
2521 float *particle_sizeincrease;
2522 float *particle_alpha;
2523 float *particle_alphafade;
2524 float *particle_time;
2525 float *particle_gravity;
2526 float *particle_bounce;
2527 float *particle_airfriction;
2528 float *particle_liquidfriction;
2529 float *particle_originjitter;
2530 float *particle_velocityjitter;
2531 float *particle_qualityreduction;
2532 float *particle_stretch;
2533 float *particle_staincolor1;
2534 float *particle_staincolor2;
2535 float *particle_staintex;
2536 float *particle_delayspawn;
2537 float *particle_delaycollision;
2538 }vmparticlespawner_t;
2540 vmparticlespawner_t vmpartspawner;
2542 // TODO: automatic max_themes grow
2543 static void VM_InitParticleSpawner (int maxthemes)
2547 // bound max themes to not be an insane value
2550 if (maxthemes > 2048)
2552 // allocate and set up structure
2553 if (vmpartspawner.initialized) // reallocate
2555 Mem_FreePool(&vmpartspawner.pool);
2556 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
2558 vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
2559 vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
2560 vmpartspawner.max_themes = maxthemes;
2561 vmpartspawner.initialized = true;
2562 vmpartspawner.verified = true;
2563 // get field addresses for fast querying (we can do 1000 calls of spawnparticle in a frame)
2564 #define getglobal(v,s) val = PRVM_GLOBALFIELDVALUE(PRVM_ED_FindGlobalOffset(s)); if (val) { vmpartspawner.v = &val->_float; } else { VM_Warning("VM_InitParticleSpawner: missing global '%s', spawner cannot work\n", s); vmpartspawner.verified = false; }
2565 #define getglobalvector(v,s) val = PRVM_GLOBALFIELDVALUE(PRVM_ED_FindGlobalOffset(s)); if (val) { vmpartspawner.v = (float *)val->vector; } else { VM_Warning("VM_InitParticleSpawner: missing global '%s', spawner cannot work\n", s); vmpartspawner.verified = false; }
2566 getglobal(particle_type, "particle_type");
2567 getglobal(particle_blendmode, "particle_blendmode");
2568 getglobal(particle_orientation, "particle_orientation");
2569 getglobalvector(particle_color1, "particle_color1");
2570 getglobalvector(particle_color2, "particle_color2");
2571 getglobal(particle_tex, "particle_tex");
2572 getglobal(particle_size, "particle_size");
2573 getglobal(particle_sizeincrease, "particle_sizeincrease");
2574 getglobal(particle_alpha, "particle_alpha");
2575 getglobal(particle_alphafade, "particle_alphafade");
2576 getglobal(particle_time, "particle_time");
2577 getglobal(particle_gravity, "particle_gravity");
2578 getglobal(particle_bounce, "particle_bounce");
2579 getglobal(particle_airfriction, "particle_airfriction");
2580 getglobal(particle_liquidfriction, "particle_liquidfriction");
2581 getglobal(particle_originjitter, "particle_originjitter");
2582 getglobal(particle_velocityjitter, "particle_velocityjitter");
2583 getglobal(particle_qualityreduction, "particle_qualityreduction");
2584 getglobal(particle_stretch, "particle_stretch");
2585 getglobalvector(particle_staincolor1, "particle_staincolor1");
2586 getglobalvector(particle_staincolor2, "particle_staincolor2");
2587 getglobal(particle_staintex, "particle_staintex");
2588 getglobal(particle_delayspawn, "particle_delayspawn");
2589 getglobal(particle_delaycollision, "particle_delaycollision");
2591 #undef getglobalvector
2594 // reset particle theme to default values
2595 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
2597 theme->initialized = true;
2598 theme->typeindex = pt_static;
2599 theme->blendmode = PBLEND_ADD;
2600 theme->orientation = PARTICLE_BILLBOARD;
2601 theme->color1 = 0x808080;
2602 theme->color2 = 0xFFFFFF;
2605 theme->sizeincrease = 0;
2607 theme->alphafade = 512;
2608 theme->gravity = 0.0f;
2609 theme->bounce = 0.0f;
2610 theme->airfriction = 1.0f;
2611 theme->liquidfriction = 4.0f;
2612 theme->originjitter = 0.0f;
2613 theme->velocityjitter = 0.0f;
2614 theme->qualityreduction = false;
2615 theme->lifetime = 4;
2617 theme->staincolor1 = -1;
2618 theme->staincolor2 = -1;
2619 theme->staintex = -1;
2620 theme->delayspawn = 0.0f;
2621 theme->delaycollision = 0.0f;
2624 // particle theme -> QC globals
2625 void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme)
2627 *vmpartspawner.particle_type = theme->typeindex;
2628 *vmpartspawner.particle_blendmode = theme->blendmode;
2629 *vmpartspawner.particle_orientation = theme->orientation;
2630 vmpartspawner.particle_color1[0] = (theme->color1 >> 16) & 0xFF; // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
2631 vmpartspawner.particle_color1[1] = (theme->color1 >> 8) & 0xFF;
2632 vmpartspawner.particle_color1[2] = (theme->color1 >> 0) & 0xFF;
2633 vmpartspawner.particle_color2[0] = (theme->color2 >> 16) & 0xFF;
2634 vmpartspawner.particle_color2[1] = (theme->color2 >> 8) & 0xFF;
2635 vmpartspawner.particle_color2[2] = (theme->color2 >> 0) & 0xFF;
2636 *vmpartspawner.particle_tex = (float)theme->tex;
2637 *vmpartspawner.particle_size = theme->size;
2638 *vmpartspawner.particle_sizeincrease = theme->sizeincrease;
2639 *vmpartspawner.particle_alpha = (float)theme->alpha/256;
2640 *vmpartspawner.particle_alphafade = (float)theme->alphafade/256;
2641 *vmpartspawner.particle_time = theme->lifetime;
2642 *vmpartspawner.particle_gravity = theme->gravity;
2643 *vmpartspawner.particle_bounce = theme->bounce;
2644 *vmpartspawner.particle_airfriction = theme->airfriction;
2645 *vmpartspawner.particle_liquidfriction = theme->liquidfriction;
2646 *vmpartspawner.particle_originjitter = theme->originjitter;
2647 *vmpartspawner.particle_velocityjitter = theme->velocityjitter;
2648 *vmpartspawner.particle_qualityreduction = theme->qualityreduction;
2649 *vmpartspawner.particle_stretch = theme->stretch;
2650 vmpartspawner.particle_staincolor1[0] = (theme->staincolor1 >> 16) & 0xFF;
2651 vmpartspawner.particle_staincolor1[1] = (theme->staincolor1 >> 8) & 0xFF;
2652 vmpartspawner.particle_staincolor1[2] = (theme->staincolor1 >> 0) & 0xFF;
2653 vmpartspawner.particle_staincolor2[0] = (theme->staincolor2 >> 16) & 0xFF;
2654 vmpartspawner.particle_staincolor2[1] = (theme->staincolor2 >> 8) & 0xFF;
2655 vmpartspawner.particle_staincolor2[2] = (theme->staincolor2 >> 0) & 0xFF;
2656 *vmpartspawner.particle_staintex = (float)theme->staintex;
2657 *vmpartspawner.particle_delayspawn = theme->delayspawn;
2658 *vmpartspawner.particle_delaycollision = theme->delaycollision;
2661 // QC globals -> particle theme
2662 void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme)
2664 theme->typeindex = (unsigned short)*vmpartspawner.particle_type;
2665 theme->blendmode = (pblend_t)*vmpartspawner.particle_blendmode;
2666 theme->orientation = (porientation_t)*vmpartspawner.particle_orientation;
2667 theme->color1 = ((int)vmpartspawner.particle_color1[0] << 16) + ((int)vmpartspawner.particle_color1[1] << 8) + ((int)vmpartspawner.particle_color1[2]);
2668 theme->color2 = ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]);
2669 theme->tex = (int)*vmpartspawner.particle_tex;
2670 theme->size = *vmpartspawner.particle_size;
2671 theme->sizeincrease = *vmpartspawner.particle_sizeincrease;
2672 theme->alpha = (int)(*vmpartspawner.particle_alpha*256);
2673 theme->alphafade = (int)(*vmpartspawner.particle_alphafade*256);
2674 theme->lifetime = *vmpartspawner.particle_time;
2675 theme->gravity = *vmpartspawner.particle_gravity;
2676 theme->bounce = *vmpartspawner.particle_bounce;
2677 theme->airfriction = *vmpartspawner.particle_airfriction;
2678 theme->liquidfriction = *vmpartspawner.particle_liquidfriction;
2679 theme->originjitter = *vmpartspawner.particle_originjitter;
2680 theme->velocityjitter = *vmpartspawner.particle_velocityjitter;
2681 theme->qualityreduction = (*vmpartspawner.particle_qualityreduction) ? true : false;
2682 theme->stretch = *vmpartspawner.particle_stretch;
2683 theme->staincolor1 = vmpartspawner.particle_staincolor1[0]*65536 + vmpartspawner.particle_staincolor1[1]*256 + vmpartspawner.particle_staincolor1[2];
2684 theme->staincolor2 = vmpartspawner.particle_staincolor2[0]*65536 + vmpartspawner.particle_staincolor2[1]*256 + vmpartspawner.particle_staincolor2[2];
2685 theme->staintex =(int)*vmpartspawner.particle_staintex;
2686 theme->delayspawn = *vmpartspawner.particle_delayspawn;
2687 theme->delaycollision = *vmpartspawner.particle_delaycollision;
2690 // init particle spawner interface
2691 // # float(float max_themes) initparticlespawner
2692 void VM_CL_InitParticleSpawner (void)
2694 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
2695 VM_InitParticleSpawner((int)PRVM_G_FLOAT(OFS_PARM0));
2696 vmpartspawner.themes[0].initialized = true;
2697 VM_ResetParticleTheme(&vmpartspawner.themes[0]);
2698 PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
2701 // void() resetparticle
2702 void VM_CL_ResetParticle (void)
2704 VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
2705 if (vmpartspawner.verified == false)
2707 VM_Warning("VM_CL_ResetParticle: particle spawner not initialized\n");
2710 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2713 // void(float themenum) particletheme
2714 void VM_CL_ParticleTheme (void)
2718 VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
2719 if (vmpartspawner.verified == false)
2721 VM_Warning("VM_CL_ParticleTheme: particle spawner not initialized\n");
2724 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2725 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2727 VM_Warning("VM_CL_ParticleTheme: bad theme number %i\n", themenum);
2728 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2731 if (vmpartspawner.themes[themenum].initialized == false)
2733 VM_Warning("VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
2734 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2737 // load particle theme into globals
2738 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum]);
2741 // float() saveparticletheme
2742 // void(float themenum) updateparticletheme
2743 void VM_CL_ParticleThemeSave (void)
2747 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
2748 if (vmpartspawner.verified == false)
2750 VM_Warning("VM_CL_ParticleThemeSave: particle spawner not initialized\n");
2753 // allocate new theme, save it and return
2756 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
2757 if (vmpartspawner.themes[themenum].initialized == false)
2759 if (themenum >= vmpartspawner.max_themes)
2761 if (vmpartspawner.max_themes == 2048)
2762 VM_Warning("VM_CL_ParticleThemeSave: no free theme slots\n");
2764 VM_Warning("VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
2765 PRVM_G_FLOAT(OFS_RETURN) = -1;
2768 vmpartspawner.themes[themenum].initialized = true;
2769 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum]);
2770 PRVM_G_FLOAT(OFS_RETURN) = themenum;
2773 // update existing theme
2774 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2775 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2777 VM_Warning("VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
2780 vmpartspawner.themes[themenum].initialized = true;
2781 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum]);
2784 // void(float themenum) freeparticletheme
2785 void VM_CL_ParticleThemeFree (void)
2789 VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
2790 if (vmpartspawner.verified == false)
2792 VM_Warning("VM_CL_ParticleThemeFree: particle spawner not initialized\n");
2795 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2797 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2799 VM_Warning("VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
2802 if (vmpartspawner.themes[themenum].initialized == false)
2804 VM_Warning("VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
2805 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2809 VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
2810 vmpartspawner.themes[themenum].initialized = false;
2813 // float(vector org, vector dir, [float theme]) particle
2814 // returns 0 if failed, 1 if succesful
2815 void VM_CL_SpawnParticle (void)
2818 vmparticletheme_t *theme;
2822 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle2);
2823 if (vmpartspawner.verified == false)
2825 VM_Warning("VM_CL_SpawnParticle: particle spawner not initialized\n");
2826 PRVM_G_FLOAT(OFS_RETURN) = 0;
2829 org = PRVM_G_VECTOR(OFS_PARM0);
2830 dir = PRVM_G_VECTOR(OFS_PARM1);
2832 if (prog->argc < 3) // global-set particle
2834 part = CL_NewParticle((unsigned short)*vmpartspawner.particle_type, ((int)vmpartspawner.particle_color1[0] << 16) + ((int)vmpartspawner.particle_color1[1] << 8) + ((int)vmpartspawner.particle_color1[2]), ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]), (int)*vmpartspawner.particle_tex, *vmpartspawner.particle_size, *vmpartspawner.particle_sizeincrease, (int)(*vmpartspawner.particle_alpha*256), (int)(*vmpartspawner.particle_alphafade*256), *vmpartspawner.particle_gravity, *vmpartspawner.particle_bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], *vmpartspawner.particle_airfriction, *vmpartspawner.particle_liquidfriction, *vmpartspawner.particle_originjitter, *vmpartspawner.particle_velocityjitter, (*vmpartspawner.particle_qualityreduction) ? true : false, *vmpartspawner.particle_time, *vmpartspawner.particle_stretch, (pblend_t)*vmpartspawner.particle_blendmode, (porientation_t)*vmpartspawner.particle_orientation, ((int)vmpartspawner.particle_staincolor1[0] << 16) + ((int)vmpartspawner.particle_staincolor1[1] << 8) + ((int)vmpartspawner.particle_staincolor1[2]), ((int)vmpartspawner.particle_staincolor2[0] << 16) + ((int)vmpartspawner.particle_staincolor2[1] << 8) + ((int)vmpartspawner.particle_staincolor2[2]), (int)*vmpartspawner.particle_staintex);
2837 PRVM_G_FLOAT(OFS_RETURN) = 0;
2840 if (*vmpartspawner.particle_delayspawn)
2841 part->delayedspawn = cl.time + *vmpartspawner.particle_delayspawn;
2842 if (*vmpartspawner.particle_delaycollision)
2843 part->delayedcollisions = cl.time + *vmpartspawner.particle_delaycollision;
2845 else // quick themed particle
2847 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
2848 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2850 VM_Warning("VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2851 PRVM_G_FLOAT(OFS_RETURN) = 0;
2854 theme = &vmpartspawner.themes[themenum];
2855 part = CL_NewParticle(theme->typeindex, theme->color1, theme->color2, theme->tex, theme->size, theme->sizeincrease, theme->alpha, theme->alphafade, theme->gravity, theme->bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], theme->airfriction, theme->liquidfriction, theme->originjitter, theme->velocityjitter, theme->qualityreduction, theme->lifetime, theme->stretch, theme->blendmode, theme->orientation, theme->staincolor1, theme->staincolor2, theme->staintex);
2858 PRVM_G_FLOAT(OFS_RETURN) = 0;
2861 if (theme->delayspawn)
2862 part->delayedspawn = cl.time + theme->delayspawn;
2863 if (theme->delaycollision)
2864 part->delayedcollisions = cl.time + theme->delaycollision;
2866 PRVM_G_FLOAT(OFS_RETURN) = 1;
2869 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
2870 // returns 0 if failed, 1 if success
2871 void VM_CL_SpawnParticleDelayed (void)
2874 vmparticletheme_t *theme;
2878 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticle2);
2879 if (vmpartspawner.verified == false)
2881 VM_Warning("VM_CL_SpawnParticle: particle spawner not initialized\n");
2882 PRVM_G_FLOAT(OFS_RETURN) = 0;
2885 org = PRVM_G_VECTOR(OFS_PARM0);
2886 dir = PRVM_G_VECTOR(OFS_PARM1);
2887 if (prog->argc < 5) // global-set particle
2888 part = CL_NewParticle((unsigned short)*vmpartspawner.particle_type, ((int)vmpartspawner.particle_color1[0] << 16) + ((int)vmpartspawner.particle_color1[1] << 8) + ((int)vmpartspawner.particle_color1[2]), ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]), (int)*vmpartspawner.particle_tex, *vmpartspawner.particle_size, *vmpartspawner.particle_sizeincrease, (int)(*vmpartspawner.particle_alpha*256), (int)(*vmpartspawner.particle_alphafade*256), *vmpartspawner.particle_gravity, *vmpartspawner.particle_bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], *vmpartspawner.particle_airfriction, *vmpartspawner.particle_liquidfriction, *vmpartspawner.particle_originjitter, *vmpartspawner.particle_velocityjitter, (*vmpartspawner.particle_qualityreduction) ? true : false, *vmpartspawner.particle_time, *vmpartspawner.particle_stretch, (pblend_t)*vmpartspawner.particle_blendmode, (porientation_t)*vmpartspawner.particle_orientation, ((int)vmpartspawner.particle_staincolor1[0] << 16) + ((int)vmpartspawner.particle_staincolor1[1] << 8) + ((int)vmpartspawner.particle_staincolor1[2]), ((int)vmpartspawner.particle_staincolor2[0] << 16) + ((int)vmpartspawner.particle_staincolor2[1] << 8) + ((int)vmpartspawner.particle_staincolor2[2]), (int)*vmpartspawner.particle_staintex);
2889 else // themed particle
2891 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
2892 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2894 VM_Warning("VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2895 PRVM_G_FLOAT(OFS_RETURN) = 0;
2898 theme = &vmpartspawner.themes[themenum];
2899 part = CL_NewParticle(theme->typeindex, theme->color1, theme->color2, theme->tex, theme->size, theme->sizeincrease, theme->alpha, theme->alphafade, theme->gravity, theme->bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], theme->airfriction, theme->liquidfriction, theme->originjitter, theme->velocityjitter, theme->qualityreduction, theme->lifetime, theme->stretch, theme->blendmode, theme->orientation, theme->staincolor1, theme->staincolor2, theme->staintex);
2903 PRVM_G_FLOAT(OFS_RETURN) = 0;
2906 part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
2907 part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
2908 PRVM_G_FLOAT(OFS_RETURN) = 0;
2912 //====================
2913 //QC POLYGON functions
2914 //====================
2916 #define VMPOLYGONS_MAXPOINTS 64
2918 typedef struct vmpolygons_triangle_s
2920 rtexture_t *texture;
2922 unsigned short elements[3];
2923 }vmpolygons_triangle_t;
2925 typedef struct vmpolygons_s
2928 qboolean initialized;
2929 double progstarttime;
2933 float *data_vertex3f;
2934 float *data_color4f;
2935 float *data_texcoord2f;
2939 vmpolygons_triangle_t *data_triangles;
2940 unsigned short *data_sortedelement3s;
2942 qboolean begin_active;
2943 rtexture_t *begin_texture;
2946 float begin_vertex[VMPOLYGONS_MAXPOINTS][3];
2947 float begin_color[VMPOLYGONS_MAXPOINTS][4];
2948 float begin_texcoord[VMPOLYGONS_MAXPOINTS][2];
2951 // FIXME: make VM_CL_R_Polygon functions use Debug_Polygon functions?
2952 vmpolygons_t vmpolygons[PRVM_MAXPROGS];
2954 //#304 void() renderscene (EXT_CSQC)
2955 // moved that here to reset the polygons,
2956 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
2958 void VM_CL_R_RenderScene (void)
2960 double t = Sys_DoubleTime();
2961 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2962 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
2964 // we need to update any RENDER_VIEWMODEL entities at this point because
2965 // csqc supplies its own view matrix
2966 CL_UpdateViewEntities();
2970 polys->num_vertices = polys->num_triangles = 0;
2971 polys->progstarttime = prog->starttime;
2973 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
2974 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
2977 static void VM_ResizePolygons(vmpolygons_t *polys)
2979 float *oldvertex3f = polys->data_vertex3f;
2980 float *oldcolor4f = polys->data_color4f;
2981 float *oldtexcoord2f = polys->data_texcoord2f;
2982 vmpolygons_triangle_t *oldtriangles = polys->data_triangles;
2983 unsigned short *oldsortedelement3s = polys->data_sortedelement3s;
2984 polys->max_vertices = min(polys->max_triangles*3, 65536);
2985 polys->data_vertex3f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[3]));
2986 polys->data_color4f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[4]));
2987 polys->data_texcoord2f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[2]));
2988 polys->data_triangles = (vmpolygons_triangle_t *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(vmpolygons_triangle_t));
2989 polys->data_sortedelement3s = (unsigned short *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(unsigned short[3]));
2990 if (polys->num_vertices)
2992 memcpy(polys->data_vertex3f, oldvertex3f, polys->num_vertices*sizeof(float[3]));
2993 memcpy(polys->data_color4f, oldcolor4f, polys->num_vertices*sizeof(float[4]));
2994 memcpy(polys->data_texcoord2f, oldtexcoord2f, polys->num_vertices*sizeof(float[2]));
2996 if (polys->num_triangles)
2998 memcpy(polys->data_triangles, oldtriangles, polys->num_triangles*sizeof(vmpolygons_triangle_t));
2999 memcpy(polys->data_sortedelement3s, oldsortedelement3s, polys->num_triangles*sizeof(unsigned short[3]));
3002 Mem_Free(oldvertex3f);
3004 Mem_Free(oldcolor4f);
3006 Mem_Free(oldtexcoord2f);
3008 Mem_Free(oldtriangles);
3009 if (oldsortedelement3s)
3010 Mem_Free(oldsortedelement3s);
3013 static void VM_InitPolygons (vmpolygons_t* polys)
3015 memset(polys, 0, sizeof(*polys));
3016 polys->pool = Mem_AllocPool("VMPOLY", 0, NULL);
3017 polys->max_triangles = 1024;
3018 VM_ResizePolygons(polys);
3019 polys->initialized = true;
3022 static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist)
3024 int surfacelistindex;
3025 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3026 if(polys->progstarttime != prog->starttime) // from other progs? won't draw these (this can cause crashes!)
3028 R_Mesh_ResetTextureState();
3029 R_Mesh_Matrix(&identitymatrix);
3030 GL_CullFace(GL_NONE);
3031 R_Mesh_VertexPointer(polys->data_vertex3f, 0, 0);
3032 R_Mesh_ColorPointer(polys->data_color4f, 0, 0);
3033 R_Mesh_TexCoordPointer(0, 2, polys->data_texcoord2f, 0, 0);
3034 R_SetupGenericShader(true);
3036 for (surfacelistindex = 0;surfacelistindex < numsurfaces;)
3038 int numtriangles = 0;
3039 rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture;
3040 int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag;
3041 // this can't call _DrawQ_ProcessDrawFlag, but should be in sync with it
3042 // FIXME factor this out
3043 if(drawflag == DRAWFLAG_ADDITIVE)
3044 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
3045 else if(drawflag == DRAWFLAG_MODULATE)
3046 GL_BlendFunc(GL_DST_COLOR, GL_ZERO);
3047 else if(drawflag == DRAWFLAG_2XMODULATE)
3048 GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR);
3049 else if(drawflag == DRAWFLAG_SCREEN)
3050 GL_BlendFunc(GL_ONE_MINUS_DST_COLOR,GL_ONE);
3052 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
3053 R_Mesh_TexBind(0, R_GetTexture(tex));
3055 for (;surfacelistindex < numsurfaces;surfacelistindex++)
3057 if (polys->data_triangles[surfacelist[surfacelistindex]].texture != tex || polys->data_triangles[surfacelist[surfacelistindex]].drawflag != drawflag)
3059 VectorCopy(polys->data_triangles[surfacelist[surfacelistindex]].elements, polys->data_sortedelement3s + 3*numtriangles);
3062 R_Mesh_Draw(0, polys->num_vertices, 0, numtriangles, NULL, polys->data_sortedelement3s, 0, 0);
3066 void VMPolygons_Store(vmpolygons_t *polys)
3068 if (r_refdef.draw2dstage)
3070 // draw the polygon as 2D immediately
3071 drawqueuemesh_t mesh;
3072 mesh.texture = polys->begin_texture;
3073 mesh.num_vertices = polys->begin_vertices;
3074 mesh.num_triangles = polys->begin_vertices-2;
3075 mesh.data_element3s = polygonelements;
3076 mesh.data_vertex3f = polys->begin_vertex[0];
3077 mesh.data_color4f = polys->begin_color[0];
3078 mesh.data_texcoord2f = polys->begin_texcoord[0];
3079 DrawQ_Mesh(&mesh, polys->begin_drawflag);
3083 // queue the polygon as 3D for sorted transparent rendering later
3085 if (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2)
3087 polys->max_triangles *= 2;
3088 VM_ResizePolygons(polys);
3090 if (polys->num_vertices + polys->begin_vertices <= polys->max_vertices)
3092 // needle in a haystack!
3093 // polys->num_vertices was used for copying where we actually want to copy begin_vertices
3094 // that also caused it to not render the first polygon that is added
3096 memcpy(polys->data_vertex3f + polys->num_vertices * 3, polys->begin_vertex[0], polys->begin_vertices * sizeof(float[3]));
3097 memcpy(polys->data_color4f + polys->num_vertices * 4, polys->begin_color[0], polys->begin_vertices * sizeof(float[4]));
3098 memcpy(polys->data_texcoord2f + polys->num_vertices * 2, polys->begin_texcoord[0], polys->begin_vertices * sizeof(float[2]));
3099 for (i = 0;i < polys->begin_vertices-2;i++)
3101 polys->data_triangles[polys->num_triangles].texture = polys->begin_texture;
3102 polys->data_triangles[polys->num_triangles].drawflag = polys->begin_drawflag;
3103 polys->data_triangles[polys->num_triangles].elements[0] = polys->num_vertices;
3104 polys->data_triangles[polys->num_triangles].elements[1] = polys->num_vertices + i+1;
3105 polys->data_triangles[polys->num_triangles].elements[2] = polys->num_vertices + i+2;
3106 polys->num_triangles++;
3108 polys->num_vertices += polys->begin_vertices;
3111 polys->begin_active = false;
3114 // TODO: move this into the client code and clean-up everything else, too! [1/6/2008 Black]
3115 // LordHavoc: agreed, this is a mess
3116 void VM_CL_AddPolygonsToMeshQueue (void)
3119 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3122 // only add polygons of the currently active prog to the queue - if there is none, we're done
3126 if (!polys->num_triangles)
3129 for (i = 0;i < polys->num_triangles;i++)
3131 VectorMAMAM(1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[0], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[1], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[2], center);
3132 R_MeshQueue_AddTransparent(center, VM_DrawPolygonCallback, NULL, i, NULL);
3135 /*polys->num_triangles = 0; // now done after rendering the scene,
3136 polys->num_vertices = 0; // otherwise it's not rendered at all and prints an error message --blub */
3139 //void(string texturename, float flag) R_BeginPolygon
3140 void VM_CL_R_PolygonBegin (void)
3142 const char *picname;
3144 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3147 // TODO instead of using skinframes here (which provides the benefit of
3148 // better management of flags, and is more suited for 3D rendering), what
3149 // about supporting Q3 shaders?
3151 VM_SAFEPARMCOUNT(2, VM_CL_R_PolygonBegin);
3153 if (!polys->initialized)
3154 VM_InitPolygons(polys);
3155 if(polys->progstarttime != prog->starttime)
3157 // from another progs? then reset the polys first (fixes crashes on map change, because that can make skinframe textures invalid)
3158 polys->num_vertices = polys->num_triangles = 0;
3159 polys->progstarttime = prog->starttime;
3161 if (polys->begin_active)
3163 VM_Warning("VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonBegin after first\n");
3166 picname = PRVM_G_STRING(OFS_PARM0);
3172 if((int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MIPMAP)
3177 sf = R_SkinFrame_FindNextByName(sf, picname);
3179 while(sf && sf->textureflags != tf);
3181 if(!sf || !sf->base)
3182 sf = R_SkinFrame_LoadExternal(picname, tf, true);
3185 R_SkinFrame_MarkUsed(sf);
3188 polys->begin_texture = (sf && sf->base) ? sf->base : r_texture_white;
3189 polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MASK;
3190 polys->begin_vertices = 0;
3191 polys->begin_active = true;
3194 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3195 void VM_CL_R_PolygonVertex (void)
3197 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3199 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
3201 if (!polys->begin_active)
3203 VM_Warning("VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
3207 if (polys->begin_vertices >= VMPOLYGONS_MAXPOINTS)
3209 VM_Warning("VM_CL_R_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
3213 polys->begin_vertex[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM0)[0];
3214 polys->begin_vertex[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM0)[1];
3215 polys->begin_vertex[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM0)[2];
3216 polys->begin_texcoord[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM1)[0];
3217 polys->begin_texcoord[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM1)[1];
3218 polys->begin_color[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM2)[0];
3219 polys->begin_color[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM2)[1];
3220 polys->begin_color[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM2)[2];
3221 polys->begin_color[polys->begin_vertices][3] = PRVM_G_FLOAT(OFS_PARM3);
3222 polys->begin_vertices++;
3225 //void() R_EndPolygon
3226 void VM_CL_R_PolygonEnd (void)
3228 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3230 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
3231 if (!polys->begin_active)
3233 VM_Warning("VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
3236 polys->begin_active = false;
3237 if (polys->begin_vertices >= 3)
3238 VMPolygons_Store(polys);
3240 VM_Warning("VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", polys->begin_vertices);
3243 static vmpolygons_t debugPolys;
3245 void Debug_PolygonBegin(const char *picname, int drawflag)
3247 if(!debugPolys.initialized)
3248 VM_InitPolygons(&debugPolys);
3249 if(debugPolys.begin_active)
3251 Con_Printf("Debug_PolygonBegin: called twice without Debug_PolygonEnd after first\n");
3254 debugPolys.begin_texture = picname[0] ? Draw_CachePic (picname)->tex : r_texture_white;
3255 debugPolys.begin_drawflag = drawflag;
3256 debugPolys.begin_vertices = 0;
3257 debugPolys.begin_active = true;
3260 void Debug_PolygonVertex(float x, float y, float z, float s, float t, float r, float g, float b, float a)
3262 if(!debugPolys.begin_active)
3264 Con_Printf("Debug_PolygonVertex: Debug_PolygonBegin wasn't called\n");
3268 if(debugPolys.begin_vertices > VMPOLYGONS_MAXPOINTS)
3270 Con_Printf("Debug_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
3274 debugPolys.begin_vertex[debugPolys.begin_vertices][0] = x;
3275 debugPolys.begin_vertex[debugPolys.begin_vertices][1] = y;
3276 debugPolys.begin_vertex[debugPolys.begin_vertices][2] = z;
3277 debugPolys.begin_texcoord[debugPolys.begin_vertices][0] = s;
3278 debugPolys.begin_texcoord[debugPolys.begin_vertices][1] = t;
3279 debugPolys.begin_color[debugPolys.begin_vertices][0] = r;
3280 debugPolys.begin_color[debugPolys.begin_vertices][1] = g;
3281 debugPolys.begin_color[debugPolys.begin_vertices][2] = b;
3282 debugPolys.begin_color[debugPolys.begin_vertices][3] = a;
3283 debugPolys.begin_vertices++;
3286 void Debug_PolygonEnd(void)
3288 if (!debugPolys.begin_active)
3290 Con_Printf("Debug_PolygonEnd: Debug_PolygonBegin wasn't called\n");
3293 debugPolys.begin_active = false;
3294 if (debugPolys.begin_vertices >= 3)
3295 VMPolygons_Store(&debugPolys);
3297 Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", debugPolys.begin_vertices);
3304 Returns false if any part of the bottom of the entity is off an edge that
3309 qboolean CL_CheckBottom (prvm_edict_t *ent)
3311 vec3_t mins, maxs, start, stop;
3316 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
3317 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
3319 // if all of the points under the corners are solid world, don't bother
3320 // with the tougher checks
3321 // the corners must be within 16 of the midpoint
3322 start[2] = mins[2] - 1;
3323 for (x=0 ; x<=1 ; x++)
3324 for (y=0 ; y<=1 ; y++)
3326 start[0] = x ? maxs[0] : mins[0];
3327 start[1] = y ? maxs[1] : mins[1];
3328 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
3332 return true; // we got out easy
3336 // check it for real...
3340 // the midpoint must be within 16 of the bottom
3341 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
3342 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
3343 stop[2] = start[2] - 2*sv_stepheight.value;
3344 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
3346 if (trace.fraction == 1.0)
3348 mid = bottom = trace.endpos[2];
3350 // the corners must be within 16 of the midpoint
3351 for (x=0 ; x<=1 ; x++)
3352 for (y=0 ; y<=1 ; y++)
3354 start[0] = stop[0] = x ? maxs[0] : mins[0];
3355 start[1] = stop[1] = y ? maxs[1] : mins[1];
3357 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
3359 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
3360 bottom = trace.endpos[2];
3361 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
3372 Called by monster program code.
3373 The move will be adjusted for slopes and stairs, but if the move isn't
3374 possible, no move is done and false is returned
3377 qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
3380 vec3_t oldorg, neworg, end, traceendpos;
3383 prvm_edict_t *enemy;
3387 VectorCopy (ent->fields.client->origin, oldorg);
3388 VectorAdd (ent->fields.client->origin, move, neworg);
3390 // flying monsters don't step up
3391 if ( (int)ent->fields.client->flags & (FL_SWIM | FL_FLY) )
3393 // try one move with vertical motion, then one without
3394 for (i=0 ; i<2 ; i++)
3396 VectorAdd (ent->fields.client->origin, move, neworg);
3397 enemy = PRVM_PROG_TO_EDICT(ent->fields.client->enemy);
3398 if (i == 0 && enemy != prog->edicts)
3400 dz = ent->fields.client->origin[2] - PRVM_PROG_TO_EDICT(ent->fields.client->enemy)->fields.client->origin[2];
3406 trace = CL_TraceBox(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3408 CL_VM_SetTraceGlobals(&trace, svent);
3410 if (trace.fraction == 1)
3412 VectorCopy(trace.endpos, traceendpos);
3413 if (((int)ent->fields.client->flags & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
3414 return false; // swim monster left water
3416 VectorCopy (traceendpos, ent->fields.client->origin);
3422 if (enemy == prog->edicts)
3429 // push down from a step height above the wished position
3430 neworg[2] += sv_stepheight.value;
3431 VectorCopy (neworg, end);
3432 end[2] -= sv_stepheight.value*2;
3434 trace = CL_TraceBox(neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3436 CL_VM_SetTraceGlobals(&trace, svent);
3438 if (trace.startsolid)
3440 neworg[2] -= sv_stepheight.value;
3441 trace = CL_TraceBox(neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3443 CL_VM_SetTraceGlobals(&trace, svent);
3444 if (trace.startsolid)
3447 if (trace.fraction == 1)
3449 // if monster had the ground pulled out, go ahead and fall
3450 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3452 VectorAdd (ent->fields.client->origin, move, ent->fields.client->origin);
3455 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_ONGROUND;
3459 return false; // walked off an edge
3462 // check point traces down for dangling corners
3463 VectorCopy (trace.endpos, ent->fields.client->origin);
3465 if (!CL_CheckBottom (ent))
3467 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3468 { // entity had floor mostly pulled out from underneath it
3469 // and is trying to correct
3474 VectorCopy (oldorg, ent->fields.client->origin);
3478 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3479 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_PARTIALGROUND;
3481 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
3482 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
3494 float(float yaw, float dist[, settrace]) walkmove
3497 static void VM_CL_walkmove (void)
3506 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3508 // assume failure if it returns early
3509 PRVM_G_FLOAT(OFS_RETURN) = 0;
3511 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
3512 if (ent == prog->edicts)
3514 VM_Warning("walkmove: can not modify world entity\n");
3517 if (ent->priv.server->free)
3519 VM_Warning("walkmove: can not modify free entity\n");
3522 yaw = PRVM_G_FLOAT(OFS_PARM0);
3523 dist = PRVM_G_FLOAT(OFS_PARM1);
3524 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3526 if ( !( (int)ent->fields.client->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3529 yaw = yaw*M_PI*2 / 360;
3531 move[0] = cos(yaw)*dist;
3532 move[1] = sin(yaw)*dist;
3535 // save program state, because CL_movestep may call other progs
3536 oldf = prog->xfunction;
3537 oldself = prog->globals.client->self;
3539 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3542 // restore program state
3543 prog->xfunction = oldf;
3544 prog->globals.client->self = oldself;
3551 string(string key) serverkey
3554 void VM_CL_serverkey(void)
3556 char string[VM_STRINGTEMP_LENGTH];
3557 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3558 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3559 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
3566 Checks if an entity is in a point's PVS.
3567 Should be fast but can be inexact.
3569 float checkpvs(vector viewpos, entity viewee) = #240;
3572 static void VM_CL_checkpvs (void)
3575 prvm_edict_t *viewee;
3580 static int fatpvsbytes;
3581 static unsigned char fatpvs[MAX_MAP_LEAFS/8];
3584 VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
3585 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3586 viewee = PRVM_G_EDICT(OFS_PARM1);
3588 if(viewee->priv.required->free)
3590 VM_Warning("checkpvs: can not check free entity\n");
3591 PRVM_G_FLOAT(OFS_RETURN) = 4;
3595 VectorAdd(viewee->fields.server->origin, viewee->fields.server->mins, mi);
3596 VectorAdd(viewee->fields.server->origin, viewee->fields.server->maxs, ma);
3599 if(!sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
3601 // no PVS support on this worldmodel... darn
3602 PRVM_G_FLOAT(OFS_RETURN) = 3;
3605 pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
3608 // viewpos isn't in any PVS... darn
3609 PRVM_G_FLOAT(OFS_RETURN) = 2;
3612 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, mi, ma);
3614 // using fat PVS like FTEQW does (slow)
3615 if(!sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
3617 // no PVS support on this worldmodel... darn
3618 PRVM_G_FLOAT(OFS_RETURN) = 3;
3621 fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3624 // viewpos isn't in any PVS... darn
3625 PRVM_G_FLOAT(OFS_RETURN) = 2;
3628 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, mi, ma);
3631 //============================================================================
3633 // To create a almost working builtin file from this replace:
3634 // "^NULL.*" with ""
3635 // "^{.*//.*}:Wh\(.*\)" with "\1"
3637 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
3638 // "\n\n+" with "\n\n"
3640 prvm_builtin_t vm_cl_builtins[] = {
3641 NULL, // #0 NULL function (not callable) (QUAKE)
3642 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
3643 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
3644 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
3645 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3646 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3647 VM_break, // #6 void() break (QUAKE)
3648 VM_random, // #7 float() random (QUAKE)
3649 VM_CL_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
3650 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
3651 VM_error, // #10 void(string e) error (QUAKE)
3652 VM_objerror, // #11 void(string e) objerror (QUAKE)
3653 VM_vlen, // #12 float(vector v) vlen (QUAKE)
3654 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
3655 VM_CL_spawn, // #14 entity() spawn (QUAKE)
3656 VM_remove, // #15 void(entity e) remove (QUAKE)
3657 VM_CL_traceline, // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
3658 NULL, // #17 entity() checkclient (QUAKE)
3659 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
3660 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
3661 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
3662 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3663 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
3664 NULL, // #23 void(string s, ...) bprint (QUAKE)
3665 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
3666 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
3667 VM_ftos, // #26 string(float f) ftos (QUAKE)
3668 VM_vtos, // #27 string(vector v) vtos (QUAKE)
3669 VM_coredump, // #28 void() coredump (QUAKE)
3670 VM_traceon, // #29 void() traceon (QUAKE)
3671 VM_traceoff, // #30 void() traceoff (QUAKE)
3672 VM_eprint, // #31 void(entity e) eprint (QUAKE)
3673 VM_CL_walkmove, // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
3674 NULL, // #33 (QUAKE)
3675 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
3676 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
3677 VM_rint, // #36 float(float v) rint (QUAKE)
3678 VM_floor, // #37 float(float v) floor (QUAKE)
3679 VM_ceil, // #38 float(float v) ceil (QUAKE)
3680 NULL, // #39 (QUAKE)
3681 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
3682 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
3683 NULL, // #42 (QUAKE)
3684 VM_fabs, // #43 float(float f) fabs (QUAKE)
3685 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
3686 VM_cvar, // #45 float(string s) cvar (QUAKE)
3687 VM_localcmd, // #46 void(string s) localcmd (QUAKE)
3688 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
3689 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3690 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
3691 NULL, // #50 (QUAKE)
3692 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
3693 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
3694 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
3695 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
3696 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
3697 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
3698 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
3699 NULL, // #58 void(float to, string s) WriteString (QUAKE)
3700 NULL, // #59 (QUAKE)
3701 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
3702 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
3703 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
3704 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
3705 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
3706 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
3707 NULL, // #66 (QUAKE)
3708 NULL, // #67 void(float step) movetogoal (QUAKE)
3709 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
3710 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
3711 NULL, // #70 void(string s) changelevel (QUAKE)
3712 NULL, // #71 (QUAKE)
3713 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
3714 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
3715 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3716 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
3717 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
3718 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
3719 NULL, // #78 void(entity e) setspawnparms (QUAKE)
3720 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3721 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3722 VM_stof, // #81 float(string s) stof (FRIK_FILE)
3723 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
3724 NULL, // #83 (QUAKE)
3725 NULL, // #84 (QUAKE)
3726 NULL, // #85 (QUAKE)
3727 NULL, // #86 (QUAKE)
3728 NULL, // #87 (QUAKE)
3729 NULL, // #88 (QUAKE)
3730 NULL, // #89 (QUAKE)
3731 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3732 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
3733 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3734 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3735 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3736 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3737 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3738 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3739 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3740 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
3741 // FrikaC and Telejano range #100-#199
3752 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
3753 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
3754 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
3755 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3756 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
3757 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3758 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
3759 VM_stov, // #117 vector(string) stov (FRIK_FILE)
3760 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
3761 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
3842 // FTEQW range #200-#299
3861 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3864 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3865 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3866 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
3867 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3868 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3869 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3870 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
3871 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3872 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3873 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3875 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3883 VM_CL_checkpvs, // #240
3943 // CSQC range #300-#399
3944 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
3945 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
3946 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
3947 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
3948 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
3949 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3950 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3951 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3952 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
3953 NULL /* R_LoadWorldModel in menu VM, should stay unassigned in client*/, // #309
3954 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
3955 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
3959 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3960 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
3961 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3962 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3963 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
3964 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3965 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3966 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3967 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3968 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
3969 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
3970 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
3971 VM_stringwidth, // #327 // FIXME is this okay?
3972 VM_drawsubpic, // #328 // FIXME is this okay?
3973 VM_drawrotpic, // #329 // FIXME is this okay?
3974 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
3975 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
3976 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
3977 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3978 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3979 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3980 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3981 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3982 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
3983 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3984 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
3985 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3986 VM_CL_getkeybind, // #342 string(float keynum) getkeybind (EXT_CSQC)
3987 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (EXT_CSQC)
3988 VM_CL_getmousepos, // #344 vector() getmousepos (EXT_CSQC)
3989 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
3990 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscale (EXT_CSQC)
3991 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
3992 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3993 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
3994 VM_isserver, // #350 float() isserver (EXT_CSQC)
3995 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3996 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
3997 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3998 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
4004 VM_CL_ReadByte, // #360 float() readbyte (EXT_CSQC)
4005 VM_CL_ReadChar, // #361 float() readchar (EXT_CSQC)
4006 VM_CL_ReadShort, // #362 float() readshort (EXT_CSQC)
4007 VM_CL_ReadLong, // #363 float() readlong (EXT_CSQC)
4008 VM_CL_ReadCoord, // #364 float() readcoord (EXT_CSQC)
4009 VM_CL_ReadAngle, // #365 float() readangle (EXT_CSQC)
4010 VM_CL_ReadString, // #366 string() readstring (EXT_CSQC)
4011 VM_CL_ReadFloat, // #367 float() readfloat (EXT_CSQC)
4044 // LordHavoc's range #400-#499
4045 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
4046 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
4047 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
4048 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
4049 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
4050 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
4051 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
4052 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
4053 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
4054 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
4055 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
4056 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
4057 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
4058 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
4059 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
4060 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
4061 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
4062 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
4063 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
4064 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
4065 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
4066 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
4067 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
4068 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
4069 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
4070 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
4071 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
4072 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
4073 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
4074 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
4075 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
4076 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
4077 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
4078 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
4079 VM_CL_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
4080 VM_CL_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
4081 VM_CL_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
4082 VM_CL_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
4083 VM_CL_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
4084 VM_CL_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
4085 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
4086 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
4087 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
4088 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
4089 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
4090 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
4091 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
4092 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
4093 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
4094 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
4095 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
4096 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
4097 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
4098 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
4099 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
4100 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
4101 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
4102 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
4104 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
4105 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
4106 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
4107 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
4108 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
4109 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
4110 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
4111 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
4112 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
4113 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
4114 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
4115 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4116 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
4117 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
4118 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
4119 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
4120 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
4121 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
4122 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
4123 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
4124 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
4125 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
4126 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
4127 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
4128 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
4129 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
4130 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
4131 VM_CL_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
4132 VM_gecko_create, // #487 float gecko_create( string name )
4133 VM_gecko_destroy, // #488 void gecko_destroy( string name )
4134 VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI )
4135 VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype )
4136 VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
4137 VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
4138 VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
4139 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
4140 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
4141 VM_numentityfields, // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
4142 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
4143 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
4144 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
4145 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
4146 VM_CL_ReadPicture, // #501 string() ReadPicture = #501;
4148 VM_whichpack, // #503 string(string) whichpack = #503;
4155 VM_uri_escape, // #510 string(string in) uri_escape = #510;
4156 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
4157 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
4158 VM_uri_get, // #513 float(string uril, float id) uri_get = #512; (DP_QC_URI_GET)
4159 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
4160 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
4161 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
4162 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
4163 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
4164 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
4165 VM_keynumtostring, // #520 string keynumtostring(float keynum)
4166 VM_findkeysforcommand, // #521 string findkeysforcommand(string command)
4167 VM_CL_InitParticleSpawner, // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
4168 VM_CL_ResetParticle, // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
4169 VM_CL_ParticleTheme, // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
4170 VM_CL_ParticleThemeSave, // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
4171 VM_CL_ParticleThemeFree, // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
4172 VM_CL_SpawnParticle, // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
4173 VM_CL_SpawnParticleDelayed, // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
4174 VM_loadfromdata, // #529
4175 VM_loadfromfile, // #530
4250 VM_callfunction, // #605
4251 VM_writetofile, // #606
4252 VM_isfunction, // #607
4258 VM_parseentitydata, // #613
4269 VM_getextresponse, // #624 string getextresponse(void)
4273 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
4275 void VM_Polygons_Reset(void)
4277 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
4279 // TODO: replace vm_polygons stuff with a more general debugging polygon system, and make vm_polygons functions use that system
4280 if(polys->initialized)
4282 Mem_FreePool(&polys->pool);
4283 polys->initialized = false;
4287 void VM_CL_Cmd_Init(void)
4290 VM_Polygons_Reset();
4293 void VM_CL_Cmd_Reset(void)
4295 World_End(&cl.world);
4297 VM_Polygons_Reset();