1 /* Define if you want an assembler free build */
4 /* Define if you want a network build */
7 /* Define if you want to build the editor */
10 /* Define if you want to build the demo version */
13 /* Define if you want an OpenGL build */
16 /* Define if you want an SVGALib build */
19 /* Define if you want a GGI build */
22 /* Define to disable asserts, int3, etc. */
25 /* Define to enable cross-platform bitmap/palette loading functions */
26 #undef PORTABLE_LOADER
28 /* Define to enable trick to show movies */
31 /* Define to render endlevel flythrough sequences (instead of movies) */
34 /* Define to use SDL Joystick */
37 /* Define this to be the shared game directory root */
44 #define PIGGY_USE_PAGING 1
52 # define SDL_GL_VIDEO 1
60 # define SVGALIB_VIDEO 1
61 # define SVGALIB_INPUT 1
75 # define SDL_GL_VIDEO 1