1 2003-04-11 Bradley Bell <btb@icculus.org>
3 * configure.ac: use different defines for os x
5 2003-04-07 Bradley Bell <btb@icculus.org>
7 * include/error.h, misc/error.c: put some old stuff back in,
8 eliminate duplicate error messages
10 * main/text.c: don't die on text not found
13 * main/inferno.c: print some useful info if hog not found, allow
14 -help to work if no text available
16 2003-04-07 Steffen Pohle <stpohle@gmx.net>
18 * arch/linux/Makefile.am: revert to previous version, so linux
21 2003-04-03 Bradley Bell <btb@icculus.org>
23 * main/endlevel.c: fixed exit model scheme yet again
25 2003-04-02 Bradley Bell <btb@icculus.org>
27 * misc/error.c: call Int3 on Assert
29 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
32 * main/wall.c: don't die when trying to toggle nonexistent
33 segment... vertigo level 10 is buggy!
35 * main/gamemine.c: comments/formatting
37 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
39 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
40 main/inferno.c: Allow use of 22K sound samples
42 2003-03-29 Bradley Bell <btb@icculus.org>
44 * arch/ogl/gr.c: default to bitmapped reticle
46 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
47 main/polyobj.c: rewrote endlevel stuff to reread exit model info
50 * arch/sdl/joy.c: fixed text seen for hats in control config
53 2003-03-28 Bradley Bell <btb@icculus.org>
55 * main/bm.c: heh, model nums in vertigo are hardcoded,
56 N_D2_POLYGON_MODELS can't change
58 * configure.ac, include/d1x.xpm, include/descent.xpm,
59 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
62 2003-03-27 Bradley Bell <btb@icculus.org>
64 * main/text.h: fixed text references for hat directions
66 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
68 2003-03-26 Bradley Bell <btb@icculus.org>
70 * main/playsave.c: make d2x keys backward compatible
72 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
74 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
77 2003-03-26 Bradley Bell <btb@icculus.org>
79 * main/piggy.c: fix crash when d1 data not present
81 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
82 read/write from plr file
84 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
85 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
88 2003-03-25 Bradley Bell <btb@icculus.org>
90 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
91 D1_PIGFILE ("descent.pig") macro
93 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
94 models from d1 pig file
96 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
97 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
98 really) from d1 pig file
100 2003-03-23 Bradley Bell <btb@icculus.org>
102 * main/bm.c: stop extra robots from overwriting exit models
104 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
105 texture list doesn't get full
107 * main/bm.c: fix mem leak when reading extra robots
109 2003-03-21 Bradley Bell <btb@icculus.org>
111 * main/menu.c: Added option to set movie resolution (mostly works)
113 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
115 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
116 replacement functions to piggy.c
118 * main/gameseq.c: attempt to support mac d1 descent.pig
120 * main/bm.c: fix mem leak
122 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
123 files, both d1 and d2 oem briefing where showed
125 * main/inferno.c, main/movie.c: Change the default movie
126 resolution to "high", implement the option -lowresmovies
128 2003-03-20 Bradley Bell <btb@icculus.org>
130 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
132 * main/piggy.c: comments
134 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
136 * main/gameseq.c: delete duplicate function
138 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
140 2003-03-19 Bradley Bell <btb@icculus.org>
142 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
143 (cddb discid) support
145 * arch/sdl/digi.c, main/kludge.c: implemented
146 digi_link_sound_to_object3 for looping sounds, other looping stuff
148 * arch/sdl/gr.c: removing dependencies on stuff in main/
150 * arch/linux/Makefile.am, arch/linux/init.c,
151 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
152 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
153 other header cleanups
155 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
157 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
159 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
160 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
161 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
162 load d1 textures for d1 levels
164 2003-03-19 Bradley Bell <btb@icculus.org>
166 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
167 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
168 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
169 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
172 * README: added some OS X info
174 2003-03-17 Bradley Bell <btb@icculus.org>
176 * main/newdemo.c: simplify DEMO_FILENAME macro
178 * main/console.c, main/game.c: enable experimental console support
180 * main/gamerend.c: fixed location of fps meter in multi
182 2003-03-16 Bradley Bell <btb@icculus.org>
184 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
185 also look in shared data dir for demos
187 * main/newdemo.c, main/newdemo.h: comments/formatting
189 2003-03-15 Christopher Thielen <chris@luethy.net>
191 * main/kludge.c: set CDROM_dir back to "." - tricks game into
192 thinking d2 cd is always present
194 2003-03-15 Bradley Bell <btb@icculus.org>
196 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
199 * arch/sdl/rbaudio.c: formatting, enabled volume control under
202 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
203 gr_init. don't really know why this works, though
205 2003-03-14 Bradley Bell <btb@icculus.org>
207 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
209 * unused/bios/rbaudio.h: removed duplicate file
211 2003-03-14 Christopher Thielen <chris@luethy.net>
213 * arch/sdl/rbaudio.c: stop cd audio when exiting
215 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
217 * main/gamecntl.c: add comments to the "only matt knows" cheats
219 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
221 * main/gamemine.c: formatting, better texture conversion for d1
224 2003-03-14 Bradley Bell <btb@icculus.org>
226 * main/piggy.c: must swap all mac version pigfiles
228 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
229 main/multi.c: formatting, minor cleanups
231 * 2d/rle.c: need to swap line_size on bigendian machines
233 * main/mission.c, main/mission.h: detect mac full version hogfile
235 2003-03-13 Bradley Bell <btb@icculus.org>
237 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
238 added joy/mouse sensitivity slider, increased range to 16, and
241 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
244 * arch/linux/Makefile.am: removed extra backslash
246 * TODO, installation.txt: updated some documentation
248 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
249 menu, with maxfps option
251 2003-03-12 Bradley Bell <btb@icculus.org>
253 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
255 * arch/linux/alsadigi.c, arch/linux/findfile.c,
256 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
257 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
258 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
259 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
260 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
261 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
262 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
263 arch/linux/include/music.h, arch/linux/include/serial.h,
264 arch/linux/include/ukali.h: formatting
266 2003-03-11 Chris Arena <ccarena@cox.net>
268 * main/menu.c: fixed brightness slider
270 2003-03-01 Bradley Bell <btb@icculus.org>
272 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
273 robots and animated bitmaps work, but colors are messed up
275 2003-02-28 Bradley Bell <btb@icculus.org>
277 * main/player.h: whitespace
279 * main/automap.c, main/cntrlcen.c, main/collide.c,
280 main/gamerend.c: use Builtin_mission_num instead of 0 (if
281 descent.hog is present, d1 becomes mission 0)
283 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
284 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
285 arch/win32/winnet.c: MinGW compiles with network enabled again,
286 but still doesn't work
290 2003-02-28 Bradley Bell <btb@icculus.org>
292 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
293 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
296 2003-02-27 Bradley Bell <btb@icculus.org>
298 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
299 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
300 main/network.c, main/network.h: noted that hoard.ham is only needed
301 for multiplayer HOARD games, and should not be equated with
302 "vertigo". put HoardEquipped() back in network.c.
304 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
305 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
306 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
307 use timer_delay instead of d_delay
309 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
311 * main/render.c: added replacement qsort for solaris
313 2003-02-26 Bradley Bell <btb@icculus.org>
315 * main/gamemine.c: texture conversion for d1 shareware
317 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
319 * main/gamemine.c: better texture conversion for d1 levels
321 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
323 * main/kconfig.c: fix joystick support under MinGW
325 2003-02-26 Bradley Bell <btb@icculus.org>
327 * main/playsave.c: fix swapping glitch
329 * configure.ac, readme.txt: clean stuff up, getting ready for
332 * main/titles.c: begin support for rendering spinning robots in
335 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
338 * main/gamemine.c: load d1 shareware levels!
340 2003-02-25 Bradley Bell <btb@icculus.org>
344 * autogen.sh: add warning about old auto* versions, use
347 2003-02-24 Bradley Bell <btb@icculus.org>
349 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
350 briefings mostly working
351 * main/movie.c, main/titles.c: fixed some more briefing glitches
353 2003-02-23 Bradley Bell <btb@icculus.org>
355 * main/movie.c: fixed crash when using shareware data files
357 * arch/sdl/digi.c: fix crash on non-existent sounds
358 (i.e. shareware data)
360 2003-02-22 Bradley Bell <btb@icculus.org>
362 * main/titles.c: fixed fullscreen toggle in briefings
364 2003-02-21 Bradley Bell <btb@icculus.org>
366 * configure.ac: check for mingw when enabling nasm
367 * main/playsave.c: enable loading player files of either byte
370 2003-02-20 Bradley Bell <btb@icculus.org>
372 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
373 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
374 #343, not "rest of solution to bug #344"
375 * arch/sdl/timer.c, include/timer.h: revert to more accurate
377 * main/kludge.c: partial solution to bug #344
378 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
379 * compilerdefs.txt: added linux/mips info
380 * ChangeLog: clean up changelog
382 2003-02-19 Bradley Bell <btb@icculus.org>
384 * libmve/mveplay.c: os x needs nanosleep prototype.
386 2003-02-18 Bradley Bell <btb@icculus.org>
388 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
389 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
390 to disable/enable audio
391 * libmve/: mve_main.c, mveplay.c: bigendian fixes
392 * main/: movie.h, titles.c: make sure movie's palette is set before
393 writing briefing text. Fixes bug #359
394 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
396 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
397 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
399 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
401 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
402 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
403 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
405 * include/libmve.h: blah
407 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
409 * main/render.c: 2nd attempt to fix solaris qsort bug
411 2003-02-18 Bradley Bell <btb@icculus.org>
413 * configure.ac, include/pstypes.h: put alignment detection in
416 2003-02-17 Bradley Bell <btb@icculus.org>
418 * Makefile.am, README.utils, configure.ac, include/libmve.h,
419 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
420 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
421 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
422 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
423 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
424 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
425 moved mve stuff to separate subdir
426 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
427 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
428 mve code. Fixes (at least) bugs #41, #348, and #350.
430 2003-02-14 Bradley Bell <btb@icculus.org>
432 * main/Makefile.am: no more Makefile.mveplay. again
433 * main/mveplay.c: typo
435 2003-02-13 Bradley Bell <btb@icculus.org>
437 * utilities/mvlextract.c: uint -> unsigned int
438 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
439 standalone mveplayer, win32 support
440 * main/movie.c: random bugfixes, win32 support
441 * arch/sdl/Makefile.am: formatting
442 * configure.ac: disable networking on mac/win for now
443 * main/newmenu.c: comments
445 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
447 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
448 redundant swap functions.
450 2003-02-13 Bradley Bell <btb@icculus.org>
452 * ChangeLog: update changelog
454 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
456 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
457 polymodel alignment issues.
459 2003-02-13 Bradley Bell <btb@icculus.org>
461 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
462 fix various little bugs
463 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
464 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
465 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
467 * README.utils: new file
468 * main/: mve_main.c, mveplay.c: more movie fixes
469 * README: updated README
470 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
472 2003-02-12 Bradley Bell <btb@icculus.org>
474 * utilities/mvlextract.c: bigendian mvl support
475 * main/mveplay.c: formatting, stuff
476 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
477 truecolor mve support, standalone mveplayer
478 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
479 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
480 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
483 2003-01-22 Bradley Bell <btb@icculus.org>
485 * include/: interp.h, interp.h: restore prototype for
486 swap_polygon_model_data
488 2003-01-21 Bradley Bell <btb@icculus.org>
490 * main/piggy.c: use memcpy to avoid alignment problem
491 * compilerdefs.txt: updated some defs, added sunos/sparc
493 2003-01-15 Bradley Bell <btb@icculus.org>
495 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
496 * main/gamemine.c: attempting to support d1 shareware
497 * compilerdefs.txt: update defs
499 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
501 * main/mveplay.c: fix several bugs, comments, formatting.
503 2003-01-15 Bradley Bell <btb@icculus.org>
505 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
506 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
507 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
508 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
510 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
513 2003-01-11 Bradley Bell <btb@icculus.org>
515 * main/: mission.c, mission.h: attempt to support d1 for mac
517 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
520 2003-01-09 Bradley Bell <btb@icculus.org>
522 * main/movie.c: use ifdef around gr_toggle_fullscreen
524 2003-01-07 Bradley Bell <btb@icculus.org>
526 * Makefile.am, descent.msn, installation.txt, main/mission.c,
527 main/mission.h: don't need .msn file for descent.hog anymore
530 2003-01-06 Bradley Bell <btb@icculus.org>
532 * main/mission.h, main/mission.c: comments
533 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
536 2003-01-03 Bradley Bell <btb@icculus.org>
538 * utilities/: txb2txt.c, txt2txb.c: remove old files
539 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
540 * main/polyobj.c: attempt to make read_model_file
542 * main/menu.c: move vertigo text
544 2003-01-02 Bradley Bell <btb@icculus.org>
546 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
547 main/polyobj.h: cleanup alignment changes
548 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
549 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
550 main/object.h: fix alignment issues on sparc
551 * cvshowto.txt: update cvs info
553 * 2d/rle.c: make rle_swap handle RLE_BIG
555 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
557 * main/render.c: workaround solaris qsort bug
559 2003-01-01 Steffen Pohle <stpohle@gmx.net>
561 * arch/linux/linuxnet.c, arch/linux/ukali.c,
562 arch/linux/include/ukali.h, main/inferno.c: enabled kali
563 * arch/linux/Makefile.am: enabled linux joystick, kali
564 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
565 arch/sdl/event.c: enabled linux joystick
567 2002-12-31 Bradley Bell <btb@icculus.org>
569 * main/gamemine.c: simplified warning msg
570 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
571 * main/render.h: fix compiler warning
573 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
575 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
577 2002-12-24 Bradley Bell <btb@icculus.org>
579 * main/mission.c: fixes an infinite loop which was caused by d2x
580 thinking d2demo was a descent 1 mission
582 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
584 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
586 2002-12-24 Bradley Bell <btb@icculus.org>
588 * main/render.c: comments
590 2002-10-30 Bradley Bell <btb@icculus.org>
592 * main/inferno.c: add help for -hogdir option
593 * main/inferno.c: added -hogdir option
595 2002-10-28 Bradley Bell <btb@icculus.org>
597 * main/: inferno.c, menu.c: enabled Vertigo displays
600 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
602 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
603 main/netmisc.c, main/network.c: simplify and eliminate redundant
606 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
608 * maths/fixc.c: fix infinite loop in quad_sqrt.
609 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
610 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
612 2002-10-12 Bradley Bell <btb@icculus.org>
614 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
616 2002-10-11 Bradley Bell <btb@icculus.org>
618 * main/hud.c: make hud_message work correctly
619 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
621 * main/network.c: formatting, small fixes
623 2002-10-10 Bradley Bell <btb@icculus.org>
625 * main/netmisc.h: no swap_object for little-endian
626 * main/: netmisc.h, network.c: use macros to simplify network
628 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
630 * main/inferno.c: enable loading screen for mac shareware with
632 * main/netmisc.c: whitespace
633 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
635 * main/hud.c: whitespace
636 * configure.ac: remove shareware build, add macdata build
637 * main/songs.c: whitespace
638 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
639 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
641 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
644 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
646 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
647 comments, formatting, etc.
648 * iff/iff.c: fix bigendian iff loading.
650 2002-10-03 Bradley Bell <btb@icculus.org>
652 * utilities/txb2tex.c: typo
653 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
654 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
656 * arch/sdl/mouse.c: whitespace
658 2002-09-19 Bradley Bell <btb@icculus.org>
660 * main/kconfig.c: fix a oops, add old logs
661 * main/kconfig.c: support for >3 mouse buttons
663 2002-09-18 Bradley Bell <btb@icculus.org>
665 * include/gr.h: fix palette swap define
667 2002-09-14 Bradley Bell <btb@icculus.org>
669 * main/titles.c: load hires briefing screen if lores doesn't exist
670 (i.e. vertigo) and MenuHires=0
672 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
674 * main/: multi.h, network.h: pack some structures for ipx
677 2002-09-14 Bradley Bell <btb@icculus.org>
679 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
680 and load_endlevel_data() to expect newline-terminated strings, fix
681 load_game_data to read null-terminated string for
684 2002-09-07 Bradley Bell <btb@icculus.org>
686 * main/newmenu.c: added error message
687 * main/menu.h: enable -nohires with mac shareware
688 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
689 * 2d/font.c: enable 0/255 palette swap for fonts
690 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
692 * 2d/2dsline.c: fix ogl blooper
694 2002-09-05 Bradley Bell <btb@icculus.org>
696 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
698 * include/strutil.h: need string.h for strcasecmp
699 * include/rle.h: okay, maybe it needs to be this way
700 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
701 * 2d/scalec.c: more stuff from d2src
702 * 2d/rle.c: more stuff from d2src, formatting
703 * 2d/font.c: useless cruft
704 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
705 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
708 2002-09-04 Bradley Bell <btb@icculus.org>
710 * include/grdef.h: fix compiler warnings
711 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
712 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
714 * main/game.c: we want the mac ibitblt for everything but dos and
716 * main/texmerge.c: these routines are in tmerge.c
717 * main/credits.c: enable credits for mac and oem data
718 * main/bm.c: use either exit.ham or exit.pofs
719 * include/ibitblt.h: enable some more code from d2src
720 * include/gr.h: enable mac ubitblt_double
721 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
722 * include/grdef.h: moved some inline asm from linear.h
723 * 2d/ibitblt.c: brought in line with original d2 version
724 * 2d/bitblt.c: reverted to original d2 version of this file, then
725 added d1x enhancements
726 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
727 * 2d/linear.h: moved these back to their original locations
729 * main/mveplay.c: close some memory holes, speed up palette loading
730 * main/movie.c: added fullscreen toggle while playing movies
731 * main/inferno.c: comment out -superhires help text (always on)
732 * include/timer.h: added approx_fsec_to_usec macro
733 * arch/sdl/joy.c: fix compiler warning
735 2002-09-01 Bradley Bell <btb@icculus.org>
737 * main/network.c: oops
738 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
739 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
740 timer_get_fixed_seconds
743 2002-08-31 Bradley Bell <btb@icculus.org>
745 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
747 * main/multi.h: network endian stuff
748 * 2d/font.c, include/gr.h: fast file i/o for font headers
749 * arch/win32/arch_ip.cpp: unused file
750 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
751 bigendian networking fixes
752 * main/menu.c: make net menu more accurate, also make superhires
754 * include/pstypes.h: better to have __pack__ all the time, I think.
755 needed for networking, e.g.
756 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
758 * arch/win32/Makefile.am: unused file
761 2002-08-30 Bradley Bell <btb@icculus.org>
763 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
764 * main/: newmenu.h, titles.c: formatting
765 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
766 main/multi.h: networking works, finally
767 * TODO: added TODO file
768 * arch/linux/arch_ip.cpp: unused fine
769 * README: network sorta working
770 * main/: Makefile.am, multi.c, network.c, network.h: more
772 * main/menu.c: load builtin mission correctly
773 * main/inferno.c: documentation
774 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
776 * main/Makefile.mveplay: don't need no more
778 2002-08-29 Bradley Bell <btb@icculus.org>
780 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
781 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
782 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
784 * include/ipx_drv.h: more network fixing
785 * arch/linux/include/ipx_drv.h: more network fixing
786 * include/ipx.h: formatting
787 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
788 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
789 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
790 main/inferno.c: fixed networking fuck-up?
791 * Makefile.am: moved mingw info to README
792 * README, mingw32.txt: moved mingw info to README
794 2002-08-27 Bradley Bell <btb@icculus.org>
796 * utilities/mvlextract.c: allow specifying file to extract
797 * utilities/: tex2txb.c, txb2tex.c: use default extension to
799 * utilities/hogextract.c: allow specifying file to extract
800 * main/mission.c: Have to get mission_num _after_ promoting...
801 * main/: gameseq.c, titles.c: beginning d1 briefing support
802 * descent.msn: beginning d1 briefing support
803 * main/: titles.c, titles.h: d1-style mission briefings
804 * main/piggy.h: whitespace
805 * main/movie.c: beginning robot movie support, fall back on lo/hi
806 res if hi/lo not available
807 * main/mission.c: added Builtin_mission_num for builtin mission,
808 D1Hogdir, d1-style mission briefings
809 * main/: gameseq.c, mission.h: added Builtin_mission_num for
811 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
812 (for d1 missions that need d1 data)
813 * 2d/ibitblt.c: whitespace
815 2002-08-26 Bradley Bell <btb@icculus.org>
817 * utilities/mvlcreate.c: oops
818 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
820 * utilities/hogextract.c: added [v]iew option
821 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
822 * main/titles.c: fix writable string, disable DumbAdjust thing
823 * main/polyobj.h: whitespace
824 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
826 * main/movie.c: read movies from AltHogDir, other fixes
827 * main/: mission.c, mission.h: fix bug w/mission filename
828 * main/gameseq.c: comments
829 * main/digi.h: whitespace n stuff
830 * include/mve_audio.h: added audio flag macros
831 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
835 2002-08-23 Bradley Bell <btb@icculus.org>
837 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
839 * Makefile.am: remove d2demo.mn2
840 * cfile/cfile.c, include/cfile.h: add cfile_size function
841 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
842 eliminate need for .mn2 files for oem and demo
844 2002-08-22 Bradley Bell <btb@icculus.org>
846 * main/bm.c: fix for vertigo
847 * main/menu.h: make OEM menu pcx available
848 * 2d/rle.c: merge with original d2 file
849 * Makefile.am, configure.ac: let mission files get installed by
852 2002-08-17 Bradley Bell <btb@icculus.org>
854 * configure.ac: make FAST_FILE_IO the default on little-endian
856 * NEWS, README, compilerdefs.txt, readme.txt: documentation
857 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
860 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
862 * main/: game.c, menu.c, mission.c: promote builtin missions.
864 2002-08-15 Bradley Bell <btb@icculus.org>
866 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
867 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
868 * utilities/.cvsignore: added cvsignore
869 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
871 * main/piggy.c: mac data file loading
872 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
873 transparency and swap 0/255 correctly for mac data files
875 2002-08-13 Bradley Bell <btb@icculus.org>
877 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
878 to utilities to avoid conflict with c++ std lib <utility>
879 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
880 txt2txb.c: moved utility to utilities to avoid conflict with c++
882 * Makefile.am, configure.ac: add utilities
884 2002-08-09 Bradley Bell <btb@icculus.org>
886 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
889 2002-08-08 Bradley Bell <btb@icculus.org>
891 * main/inferno.c: comments
892 * main/: newmenu.c, songs.c: mac demo datafile support
893 * installation.txt: update
894 * main/gamesave.c: use lowercase for consistency
895 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
896 models for other than d2demo
898 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
900 * main/gamemine.c: formatting, better d1 texture conversion
901 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
902 main/mission.h: recognize .msn mission files.
904 2002-08-07 Bradley Bell <btb@icculus.org>
906 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
907 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
908 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
909 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
910 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
911 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
914 2002-08-06 Bradley Bell <btb@icculus.org>
916 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
917 * main/Makefile.am: formatting
918 * 2d/font.c: make gr_remap_font just reload the whole thing
919 * configure.ac: formatting
920 * Makefile.am: added d2demo.mn2
921 * d2demo.mn2: mission file for shareware
922 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
923 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
924 * main/sounds.h: shareware stuff, whitespace
925 * main/: polyobj.c, polyobj.h: more fast i/o macros
926 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
928 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
929 endlevel stuff to non-shareware, allow movies/endlevel for
931 * main/cntrlcen.c: typo
932 * main/bm.h: use global Piggy_hamfile_version
933 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
934 macros, use global Piggy_hamfile_version
935 * main/Makefile.am: terrain and movie stuff always used now
936 * 2d/pcx.c, include/pcx.h: make pcx header available to other
938 * main/: gamemine.c, gamesave.c: load DMB levels
939 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
940 segment.c, segment.h, switch.c, switch.h: fast i/o macros
942 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
944 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
946 2002-08-04 Bradley Bell <btb@icculus.org>
948 * main/inferno.c: shareware stuff, formatting
949 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
950 * arch/sdl/gr.c: don't need to set mode in gr_init
952 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
954 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
956 * Makefile.am, descent.mn2: added mission file for descent 1
958 2002-08-02 Bradley Bell <btb@icculus.org>
960 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
961 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
962 main/piggy.h, misc/error.c: junk
963 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
964 render.h, scores.c, scores.h, terrain.c: shareware stuff
965 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
966 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
967 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
968 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
969 main/weapon.c, main/weapon.h: fast i/o macros
971 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
973 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
974 main/gamemine.h, main/gamesave.c: load d1 levels
976 2002-07-30 Bradley Bell <btb@icculus.org>
979 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
981 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
982 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
983 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
984 main/piggy.c, main/titles.c: support shareware datafiles!
985 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
986 piggy.c: SHAREWARE fixes
988 2002-07-29 Bradley Bell <btb@icculus.org>
990 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
991 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
992 misc/fileutil.c: Portability - OS X support
994 2002-07-27 Bradley Bell <btb@icculus.org>
996 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
997 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
998 segment.h: portability
999 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1000 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1001 main/wall.h: portabilization
1002 * 2d/font.c, include/gr.h: portability
1004 2002-07-26 Bradley Bell <btb@icculus.org>
1006 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1007 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1008 * main/player.c: foo
1009 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1010 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1011 misc/fileutil.h: portable file i/o utils
1012 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1013 writable string anymore... / formatting
1014 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1015 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1016 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1017 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1018 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1019 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1020 portable-izing file loading routines
1022 2002-07-24 Bradley Bell <btb@icculus.org>
1024 * main/mveplay.c: correctly play files with 16bit uncompressed
1025 audio, mem checking, etc
1026 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1029 2002-07-23 Bradley Bell <btb@icculus.org>
1031 * misc/Makefile.am: unused file
1032 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1033 main/sounds.h: remove experimental nmovie stuff
1034 * main/movie.c: add some debugging output
1036 2002-07-22 Bradley Bell <btb@icculus.org>
1038 * main/: console.c, state.c: simplified header
1039 * main/movie.c: enable mveplay audio
1040 * main/old/movie.c: moved to main/
1041 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1042 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1043 main/mvelib.c, main/mveplay.c: initial movie support
1044 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1045 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1046 include/ogl_init.h, include/pstypes.h, main/console.c,
1047 main/state.c, mem/mem.c: OS X stuff
1048 * configure.ac: OS X and movie stuff
1050 2002-07-19 Bradley Bell <btb@icculus.org>
1052 * compilerdefs.txt: OSX defs
1054 2002-07-18 Bradley Bell <btb@icculus.org>
1056 * main/inferno.c: use simpler rcs tags
1057 * autogen.sh: keep Changelog in cvs (and use --accum)
1058 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1059 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1060 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1061 main/songs.c: changed cdrom->rbaudio
1062 * include/rbaudio.h: moved to /include
1064 2002-07-17 Bradley Bell <btb@icculus.org>
1066 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1067 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1068 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1069 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1070 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1071 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1072 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1073 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1074 3d/setup.c: use simpler rcs tags
1079 2002-07-17 Bradley Bell <btb@icculus.org>
1081 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1082 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1083 * debian/rules: don't need readme's
1084 * debian/rules: move d1x license to COPYING, license clarifications
1085 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1086 license to COPYING, license clarifications
1087 * debian/rules: fix debian docs
1088 * debian/rules: fix debian manpages
1089 * debian/d2x-sdl.menu: fix debian menu
1090 * debian/rules: link to undocumented man page for debs
1091 * Makefile.am, configure.ac, debian/control, debian/copyright,
1092 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1093 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1094 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1097 2002-07-16 Bradley Bell <btb@icculus.org>
1099 * debian/: rules, changelog.in: deb stuff
1100 * configure.ac: cleaner nasm detection
1101 * debian/: changelog.in, control, rules: deb stuff
1102 * README, installation.txt: typos, stuff
1103 * configure.ac: better #defines
1104 * configure.ac: whitespace
1105 * configure.ac: better documentation
1106 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1107 SDL_JOYSTICK not needed
1108 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1109 * configure.ac: need higher SDL for joystick
1110 * debian/: control, rules: deb stuff
1111 * arch/sdl/joy.c: old junk
1112 * Makefile.am, configure.ac: automake updates
1113 * main/: inferno.c, text.c: don't use althogdir on non-unix
1114 * configure.ac: more autoconf updates
1115 * misc/strutil.c: better strrev
1116 * main/inferno.c: need limits.h on mingw also
1117 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1120 2002-04-19 Bradley Bell <btb@icculus.org>
1122 * main/network.c: let hoard.ham be a cfile
1123 * main/text.c: better error message when hog not found
1126 2002-03-23 Bradley Bell <btb@icculus.org>
1128 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1129 arch/sdl/Makefile.am: Use SDL joystick automatically
1130 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1132 2002-03-05 Bradley Bell <btb@icculus.org>
1134 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1137 2002-02-23 Bradley Bell <btb@icculus.org>
1139 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1140 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1141 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1142 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1143 main/editor/Makefile.am: moved includes to include
1144 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1145 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1146 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1147 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1149 * main/game.c: disabled cockpit for OGL, formatting
1150 * 2d/ibitblt.c: formatting
1152 2002-02-16 Bradley Bell <btb@icculus.org>
1154 * include/oldsdl.h: check for older macros
1155 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1156 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1157 allow older sdl versions
1159 2002-02-15 Bradley Bell <btb@icculus.org>
1161 * main/: automap.c, automap.h, inferno.c: automap resolution now
1163 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1164 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1165 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1166 win32/include/key_arch.h: never mind - that would be pointless
1167 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1168 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1169 win32/include/key_arch.h: copied files from d1x
1170 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1171 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1172 * main/multipow.c: need conf.h
1173 * arch/win32/Makefile.am: new file
1174 * include/pstypes.h: added u_int16_t (needed in base_ip)
1175 * arch/win32/arch_ip.cpp: copied from d1x
1177 2002-02-14 Bradley Bell <btb@icculus.org>
1179 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1180 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1181 main/netlist.c: Added hotkeys to toggle fullscreen mode
1182 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1183 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1184 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1185 reorder.h: Lotsa networking stuff from d1x
1187 2002-02-13 Bradley Bell <btb@icculus.org>
1189 * include/gr.h, main/game.c: Fullscreen toggle stuff
1190 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1192 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1193 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1196 2002-02-11 Bradley Bell <btb@icculus.org>
1198 * main/bm.c: use portable loader if bigendian
1199 * include/pstypes.h: don't define bool for c++
1200 * include/cfile.h: extern AltHogDir stuff
1201 * include/byteswap.h: use WORDS_BIGENDIAN
1202 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1203 * main/vers_id.h: added D2X_IVER
1204 * misc/args.c: don't use d1x.ini
1205 * Makefile.am: rpm stuff
1206 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1209 2002-02-09 Bradley Bell <btb@icculus.org>
1211 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1213 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1215 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1218 2002-02-06 Bradley Bell <btb@icculus.org>
1220 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1221 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1222 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1223 * debian/: changelog.in, control, copyright, d2x-gl.files,
1224 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1228 2002-02-02 Bradley Bell <btb@icculus.org>
1230 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1231 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1232 Enabled RELEASE option
1234 2002-01-31 Bradley Bell <btb@icculus.org>
1236 * Makefile.am, configure.ac: specify prerequisite versions of
1237 autoconf and automake
1239 2002-01-29 Bradley Bell <btb@icculus.org>
1241 * main/mission.c: RCS header added
1242 * main/inferno.c: update copyright date
1243 * main/mission.c: allow missions to be in AltHogDir
1244 * configure.ac: Display results of configure
1245 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1248 2002-01-28 Bradley Bell <btb@icculus.org>
1250 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1251 Data files now go in DATADIR/games/d2x, user files now go in
1254 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1256 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1257 files now go in ~/.d2x
1259 2002-01-24 Bradley Bell <btb@icculus.org>
1261 * configure.ac: fix nasm not found error message
1263 2002-01-18 Bradley Bell <btb@icculus.org>
1265 * configure.in: getting rid of old configure.in
1266 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1267 main/movie.c: Movie playing kludgey stuff
1268 * misc/args.c: formatting
1269 * main/inferno.c: allow -h for help
1270 * include/error.h: don't die on int3, unless -debug given
1271 * mingw32.txt: more stuff
1273 2001-12-29 Bradley Bell <btb@icculus.org>
1275 * Makefile.am: Got rid of thinking.txt
1276 * main/inferno.c: document -nomovies option
1278 2001-12-28 Bradley Bell <btb@icculus.org>
1280 * main/titles.c: formatting, put some code into place for rendering
1281 of robots during briefings
1283 2001-12-27 Bradley Bell <btb@icculus.org>
1287 2001-12-23 Craig Hadady <chadady@iglou.com>
1289 * 2d/rle.c: fixed bug in dummy array.
1291 2001-12-03 Bradley Bell <btb@icculus.org>
1293 * arch/sdl/init.c: fix formatting
1294 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1295 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1296 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1297 and sdl joystick stuff
1299 2001-11-30 Bradley Bell <btb@icculus.org>
1301 * thinking.txt: not needed
1303 2001-11-27 Bradley Bell <btb@icculus.org>
1305 * cygconf, mingw32.txt: use sdl from source on cygwin
1306 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1307 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1308 SDL_CFLAGS to CFLAGS
1310 2001-11-27 Bradley Bell <btb@icculus.org>
1314 2001-11-14 Bradley Bell <btb@icculus.org>
1316 * texmap/scanline.c: use optimization flags as texmap default
1317 * NEWS: mouse wheel, etc
1318 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1319 wheel to emulate 3rd axis
1320 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1321 * include/error.h: kludge to ungrab mouse when we hit an int3
1322 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1323 __ENV_MSDOS__ to __MSDOS__
1324 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1326 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1328 * arch/sdl/digi.c: implemented digi_set_volume
1329 * include/grdef.h, main/config.c, misc/d_io.c: change
1330 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1331 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1332 main/piggy.c: use MAKE_SIG
1333 * installation.txt: update
1334 * configure.ac: new file
1335 * arch/sdl/joydefs.c: #include pstypes.h
1336 * arch/sdl/init.c: SDL joystick stuff
1337 * acconfig.h: adjust MINGW defines
1338 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1339 controls menu now works
1341 2001-11-13 Bradley Bell <btb@icculus.org>
1343 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1345 * Makefile.am: New file
1346 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1348 * compilerdefs.txt: New file
1349 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1351 2001-11-12 Bradley Bell <btb@icculus.org>
1353 * main/playsave.c: load player files regardless of byte order of
1356 2001-11-11 Bradley Bell <btb@icculus.org>
1358 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1360 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1361 * NEWS: GL savegame thumbnails
1362 * acconfig.h, configure.in: make option for NMOVIES, default to off
1364 2001-11-09 Bradley Bell <btb@icculus.org>
1366 * main/state.c: Enabled savegame thumbnails under OpenGL
1367 * unused/pa_null/pa_enabl.h: remove duplicate header
1368 * misc/args.c: use d2x.ini for option file
1369 * mem/mem.c: Move mem_realloc inside the ifdef
1370 * main/menu.c: fix 640x400 menu text
1371 * main/inferno.c: added documentation
1372 * main/endlevel.c: fix warnings
1373 * arch/ogl/gr.c: Get rid of gl spew
1374 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1375 * acconfig.h: Define __SDL__ for mingw
1377 2001-11-08 Bradley Bell <btb@icculus.org>
1379 * 2d/font.c: free OGL font data when rereading
1380 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1381 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1382 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1383 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1384 main/weapon.h: Enabled shareware build, endlevel flythrough
1386 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1387 of use for shareware build
1388 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1390 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1392 2001-11-05 Bradley Bell <btb@icculus.org>
1394 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1396 * include/3d.h: Add comment
1398 2001-11-04 Bradley Bell <btb@icculus.org>
1400 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1402 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1404 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1405 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1406 main/hudmsg.h: Enable d1x-style hud_message
1407 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1408 * 2d/font.c: re-init ogl fonts after remapping colors.
1410 2001-11-02 Bradley Bell <btb@icculus.org>
1412 * misc/Makefile.am: remove byteswap.h (duplicate header)
1413 * 2d/font.c: fixed gr_remap_font, minor stuff
1414 * configure.in: take out -O2 if doing debug build
1415 * main/bm.c: formatting
1416 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1417 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1418 macros, get rid of functions
1420 2001-11-01 Bradley Bell <btb@icculus.org>
1422 * misc/byteswap.h: removed duplicate header
1424 2001-10-31 Bradley Bell <btb@icculus.org>
1426 * NEWS, main/automap.c: automap works in opengl
1427 * NEWS, configure.in: Added news
1428 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1429 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1430 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1431 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1432 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1433 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1434 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1435 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1436 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1438 2001-10-27 Bradley Bell <btb@icculus.org>
1440 * main/inferno.c: added some documentation
1442 2001-10-25 Bradley Bell <btb@icculus.org>
1444 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1446 * Makefile.am, configure.in, arch/Makefile.am,
1447 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1448 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1449 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1450 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1451 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1452 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1453 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1454 it's ugly, but It'll be easier to sync with d1x.
1455 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1456 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1457 main/editor/Makefile.am: attempt at support for editor, makefile
1459 * misc/d_delay.c: formatting fix
1460 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1461 tmappent.S, tmapppro.S: adding support for runtime selection of
1463 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1464 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1465 including multi.h and network.h, fix backslashes, fix compiler
1467 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1468 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1469 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1470 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1471 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1472 including multi.h and network.h, fix backslashes
1473 * include/pstypes.h: added typedef for u_int64_t on mingw
1474 * include/3d.h: added prototype for g3_uninit_polygon_model
1475 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1477 2001-10-24 Bradley Bell <btb@icculus.org>
1479 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1480 arch subdirs, as in d1x.
1481 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1482 earlier style until i understand automake 1.5 better. remove input
1484 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1485 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1486 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1487 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1488 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1489 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1490 Moved input stuff to arch subdirs, as in d1x.
1491 * NEWS, configure.in: blah blah
1493 2001-10-23 Bradley Bell <btb@icculus.org>
1495 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1496 * texmap/tmapppro.S: no need for #include <conf.h> here
1497 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1499 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1500 file. RCS header added
1501 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1502 #ifdef'ing out the whole file. RCS header added
1503 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1504 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1505 fixes. Now works with automake 1.5 and autoconf 2.52.
1506 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1507 mingw (-grabmouse now works on win32).
1508 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1509 These don't belong in cvs
1513 2001-10-20 Bradley Bell <btb@icculus.org>
1515 * 2d/font.c: Don't free unused variables...
1516 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1518 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1519 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1520 main/Makefile.am: make dist more sensible
1521 * Makefile.am: Kludge for linking on mingw
1523 2001-10-19 Bradley Bell <btb@icculus.org>
1525 * Makefile.am, configure.in, arch/win32/Makefile.am,
1526 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1527 * include/ipx_drv.h: Check for __MINGW32__
1528 * include/i86.h: Imported from d1x
1529 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1530 * arch/dos/modex.asm: Fixed %include
1531 * main/console.c: RCS headers added
1532 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1534 * Makefile.am, main/Makefile.am: Moved final link to top-level
1535 directory instead of main/
1536 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1537 __ENV_LINUX__ to __linux__
1538 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1539 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1540 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1541 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1542 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1543 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1544 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1545 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1546 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1547 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1549 * configure.in: add --enable-xploader, support arch/linux subdir,
1551 * main/inferno.c: conditionalize conf.h
1553 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1555 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1556 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1557 misc/fileutil.h: Partial application of linux/alpha patch.
1559 2001-10-19 Bradley Bell <btb@icculus.org>
1561 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1562 networking in line with d1x, moved some arch/linux_* stuff to
1564 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1565 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1566 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1567 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1569 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1570 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1571 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1572 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1573 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1574 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1575 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1576 linux/include/ukali.h: Brought linux networking in line with d1x,
1577 moved some arch/linux_* stuff to arch/linux/*
1578 * include/ipx_drv.h: Imported from d1x
1579 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1580 * main/ipx_drv.c: Imported from d1x
1581 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1582 main/network.h, main/Makefile.am: Trying to get network working on
1584 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1585 main/Makefile.am: build fixes
1586 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1587 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1588 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1589 starting to get net working.
1590 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1591 conditionalized min,max macros
1593 2001-10-18 Bradley Bell <btb@icculus.org>
1595 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1596 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1597 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1598 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1600 * 2d/2dsline.c: RCS headers added/changed
1601 * configure.in: fix NASMFLAGS bug
1602 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1605 2001-10-17 Bradley Bell <btb@icculus.org>
1607 * NEWS: Fixed the invulnerable robots bug!
1608 * main/collide.c: Fixed the invulnerable robots bug!
1610 2001-10-14 Bradley Bell <btb@icculus.org>
1612 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1615 2001-10-13 Bradley Bell <btb@icculus.org>
1617 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1618 arch/Makefile.am, arch/dos/Makefile.am,
1619 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1620 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1621 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1622 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1623 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1624 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1625 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1626 arch/win32/include/Makefile.am, iff/Makefile.am,
1627 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1628 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1629 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1630 unused/bios/Makefile.am, unused/lib/Makefile.am,
1631 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1632 unused/ui/Makefile.am, unused/vga/Makefile.am,
1633 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1634 automake stuff from "inert" subdirs. And there was much rejoicing.
1635 * Makefile.am, NEWS, configure.in: Stuff
1636 * ChangeLog: removing auto-generated file
1637 * cygconf: Added instructions for mingw32 build
1638 * Makefile.am: renamed INSTALL to installation.txt
1639 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1640 * mingw32.txt: Added instructions for mingw32 build
1641 * configure.in: Enable assembly under mingw32
1643 2001-10-12 Bradley Bell <btb@icculus.org>
1645 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1646 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1647 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1648 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1649 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1650 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1651 to __DJGPP__, since it's built-in.
1653 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1655 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1656 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1660 2001-10-12 Bradley Bell <btb@icculus.org>
1662 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1663 * Makefile.am: make sure cygconf gets archived
1664 * configure.in: Increment version number in preparation for release
1665 * configure.in: Fix detection of opengl
1666 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1667 cygconf, arch/Makefile.am, arch/include/joy.h,
1668 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1669 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1670 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1671 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1672 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1673 Vastly improved compilability.
1675 2001-10-11 Bradley Bell <btb@icculus.org>
1677 * Makefile.am: Added macros/sdl.m4
1678 * autogen.sh: Added macros/sdl.m4
1680 2001-10-09 Bradley Bell <btb@icculus.org>
1682 * main/vers_id.h: Added DESCENT_VERSION constant
1683 * main/inferno.c: Added command-line help.
1684 * include/ogl_init.h: opengl improvments (following d1x changes)
1686 2001-10-07 Bradley Bell <btb@icculus.org>
1688 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1689 arch/ogl/Makefile.am: Remove duplicate headers.
1691 2001-08-02 Thimo Neubauer <thimo@debian.org>
1693 * mem/mem.c: totally crippled the memory manager because it does
1694 not make sense for non-DOS-systems and it would have been too
1695 complicated to get it 64bit clean
1697 2001-06-19 Bradley Bell <btb@icculus.org>
1699 * cvshowto.txt: updated anonymous password
1701 2001-02-08 Bradley Bell <btb@icculus.org>
1703 * COPYING, license.txt: Added d1x license
1705 2001-02-01 Bradley Bell <btb@icculus.org>
1707 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1709 2001-01-31 Bradley Bell <btb@icculus.org>
1711 * configure.in, arch/include/mouse.h, include/pstypes.h,
1712 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1713 * main/polyobj.c: fix typo
1714 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1715 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1716 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1717 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1718 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1719 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1720 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1721 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1722 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1723 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1724 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1725 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1726 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1727 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1728 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1729 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1730 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1731 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1732 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1733 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1734 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1735 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1736 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1737 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1738 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1739 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1741 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1742 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1743 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1744 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1746 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1748 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1749 cross-compiling, and cygwin fixes
1751 2001-01-30 Bradley Bell <btb@icculus.org>
1753 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1754 include/pstypes.h, include/strutil.h, main/Makefile.am,
1755 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1756 needs --without-assembler and --without-network to compile
1758 2001-01-29 Bradley Bell <btb@icculus.org>
1760 * configure.in, main/Makefile.am: Fixes to build system
1761 * main/kconfig.c: fix for non-linux joysticks
1762 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1763 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1764 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1765 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1766 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1767 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1768 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1770 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1771 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1772 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1773 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1774 sdl_timer.c: Fixed build system, minor fixes
1775 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1776 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1778 2001-01-28 Bradley Bell <btb@icculus.org>
1780 * conf.h.in, configure.in, arch/Makefile.am,
1781 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1782 arch/include/key.h, main/Makefile.am: More header unification...
1783 * main/newdemo.c: Added <ctype.h>
1784 * arch/include/: event.h, joy.h: unified input headers.
1785 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1786 OpenGL now uses SDL-GL instead of gii
1787 * arch/include/: key.h, mouse.h: Unified arch headers
1789 2001-01-25 Bradley Bell <btb@icculus.org>
1791 * autogen.sh: use "set -e" so execution stops if something goes
1794 2001-01-24 Bradley Bell <btb@icculus.org>
1797 * Makefile.am: Add ChangeLog to dist
1798 * ChangeLog: Putting this here so automake doesn't complain
1802 2001-01-24 Bradley Bell <btb@icculus.org>
1804 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1805 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1806 for building ChangeLog from RCS entries
1807 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1808 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1809 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1810 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1811 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1812 arch/Makefile.am, arch/dos/Makefile.am,
1813 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1814 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1815 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1816 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1817 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1818 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1819 unused/Makefile.am, unused/bios/Makefile.am,
1820 unused/lib/Makefile.am, unused/novga/Makefile.am,
1821 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1822 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1823 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1824 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1825 make dist, VPATH builds, ...
1826 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1827 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1828 arch/dos/Makefile.in, arch/linux/Makefile.in,
1829 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1830 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1831 misc/Makefile.in, texmap/Makefile.in: cruft removal
1832 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1834 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1835 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1836 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1837 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1839 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1840 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1841 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1842 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1843 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1844 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1845 main/songs.c, misc/args.c: changed args_find to FindArg
1847 2001-01-22 Bradley Bell <btb@icculus.org>
1849 * configure, main/Makefile.am, main/Makefile.in: configuration
1851 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1852 fix compiler warnings w/opengl
1853 * include/console.h: ggi support
1854 * arch/linux_init.c: svgalib support
1855 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1856 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1857 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1858 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1859 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1860 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1861 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1862 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1863 warnings and enable NDEBUG
1864 * arch/svgalib_init.c: svgalib support
1866 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1868 * main/kconfig.c: joystick support
1870 2001-01-21 Bradley Bell <btb@icculus.org>
1872 * cvshowto.txt: new file, taken from d1x webpage
1873 * AUTHORS, README: Taking over as maintainer of d2x
1874 * ChangeLog: Grab mouse with SDL/X11
1875 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1877 2001-01-20 Bradley Bell <btb@icculus.org>
1879 * configure, configure.in: Turned -Werror back off by default
1880 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1881 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1882 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1883 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1884 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1885 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1886 main/laser.c, main/multi.c, main/network.c, main/network.h,
1887 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1888 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1889 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1890 warnings, for non-OpenGL on linux, anyway...
1892 2001-01-19 Bradley Bell <btb@icculus.org>
1894 * copying: remove duplicate file
1895 * Import of d2x-0.0.9-pre1
1896 * Import of d2x-0.0.8