1 2003-04-30 Bradley Bell <btb@icculus.org>
3 * main/Makefile.am: make dist fix
7 2003-04-29 Bradley Bell <btb@icculus.org>
9 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
12 2003-04-24 Bradley Bell <btb@icculus.org>
14 * configure.ac: increment version number
16 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
19 2003-04-24 Ingo van Lil <inguin@gmx.de>
21 * main/render.c: fix misspellings of NDEBUG
25 2003-04-14 Bradley Bell <btb@icculus.org>
27 * cfile/cfile.c: prefer files from d2 hog over d1 hog
29 2003-04-11 Bradley Bell <btb@icculus.org>
31 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
36 2003-04-11 Bradley Bell <btb@icculus.org>
38 * libmve/mveplay.c: use _sleep instead of sleep on win32
40 * Makefile.am, README, README.utils, arch/sdl/digi.c,
41 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
42 include/cfile.h, include/error.h, libmve/Makefile.am,
43 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
44 main/endlevel.h, main/playsave.c, misc/fileutil.c:
45 utilities/Makefile.am: comments/formatting/dist problems
47 * configure.ac: use different defines for os x
49 2003-04-07 Bradley Bell <btb@icculus.org>
51 * include/error.h, misc/error.c: put some old stuff back in,
52 eliminate duplicate error messages
54 * main/text.c: don't die on text not found
57 * main/inferno.c: print some useful info if hog not found, allow
58 -help to work if no text available
60 2003-04-07 Steffen Pohle <stpohle@gmx.net>
62 * arch/linux/Makefile.am: revert to previous version, so linux
65 2003-04-03 Bradley Bell <btb@icculus.org>
67 * main/endlevel.c: fixed exit model scheme yet again
69 2003-04-02 Bradley Bell <btb@icculus.org>
71 * misc/error.c: call Int3 on Assert
73 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
76 * main/wall.c: don't die when trying to toggle nonexistent
77 segment... vertigo level 10 is buggy!
79 * main/gamemine.c: comments/formatting
81 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
83 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
84 main/inferno.c: Allow use of 22K sound samples
86 2003-03-29 Bradley Bell <btb@icculus.org>
88 * arch/ogl/gr.c: default to bitmapped reticle
90 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
91 main/polyobj.c: rewrote endlevel stuff to reread exit model info
94 * arch/sdl/joy.c: fixed text seen for hats in control config
97 2003-03-28 Bradley Bell <btb@icculus.org>
99 * main/bm.c: heh, model nums in vertigo are hardcoded,
100 N_D2_POLYGON_MODELS can't change
102 * configure.ac, include/d1x.xpm, include/descent.xpm,
103 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
106 2003-03-27 Bradley Bell <btb@icculus.org>
108 * main/text.h: fixed text references for hat directions
110 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
112 2003-03-26 Bradley Bell <btb@icculus.org>
114 * main/playsave.c: make d2x keys backward compatible
116 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
118 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
121 2003-03-26 Bradley Bell <btb@icculus.org>
123 * main/piggy.c: fix crash when d1 data not present
125 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
126 read/write from plr file
128 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
129 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
130 added escort.h header
132 2003-03-25 Bradley Bell <btb@icculus.org>
134 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
135 D1_PIGFILE ("descent.pig") macro
137 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
138 models from d1 pig file
140 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
141 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
142 really) from d1 pig file
144 2003-03-23 Bradley Bell <btb@icculus.org>
146 * main/bm.c: stop extra robots from overwriting exit models
148 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
149 texture list doesn't get full
151 * main/bm.c: fix mem leak when reading extra robots
153 2003-03-21 Bradley Bell <btb@icculus.org>
155 * main/menu.c: Added option to set movie resolution (mostly works)
157 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
159 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
160 replacement functions to piggy.c
162 * main/gameseq.c: attempt to support mac d1 descent.pig
164 * main/bm.c: fix mem leak
166 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
167 files, both d1 and d2 oem briefing where showed
169 * main/inferno.c, main/movie.c: Change the default movie
170 resolution to "high", implement the option -lowresmovies
172 2003-03-20 Bradley Bell <btb@icculus.org>
174 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
176 * main/piggy.c: comments
178 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
180 * main/gameseq.c: delete duplicate function
182 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
184 2003-03-19 Bradley Bell <btb@icculus.org>
186 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
187 (cddb discid) support
189 * arch/sdl/digi.c, main/kludge.c: implemented
190 digi_link_sound_to_object3 for looping sounds, other looping stuff
192 * arch/sdl/gr.c: removing dependencies on stuff in main/
194 * arch/linux/Makefile.am, arch/linux/init.c,
195 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
196 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
197 other header cleanups
199 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
201 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
203 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
204 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
205 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
206 load d1 textures for d1 levels
208 2003-03-19 Bradley Bell <btb@icculus.org>
210 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
211 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
212 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
213 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
216 * README: added some OS X info
218 2003-03-17 Bradley Bell <btb@icculus.org>
220 * main/newdemo.c: simplify DEMO_FILENAME macro
222 * main/console.c, main/game.c: enable experimental console support
224 * main/gamerend.c: fixed location of fps meter in multi
226 2003-03-16 Bradley Bell <btb@icculus.org>
228 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
229 also look in shared data dir for demos
231 * main/newdemo.c, main/newdemo.h: comments/formatting
233 2003-03-15 Christopher Thielen <chris@luethy.net>
235 * main/kludge.c: set CDROM_dir back to "." - tricks game into
236 thinking d2 cd is always present
238 2003-03-15 Bradley Bell <btb@icculus.org>
240 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
243 * arch/sdl/rbaudio.c: formatting, enabled volume control under
246 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
247 gr_init. don't really know why this works, though
249 2003-03-14 Bradley Bell <btb@icculus.org>
251 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
253 * unused/bios/rbaudio.h: removed duplicate file
255 2003-03-14 Christopher Thielen <chris@luethy.net>
257 * arch/sdl/rbaudio.c: stop cd audio when exiting
259 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
261 * main/gamecntl.c: add comments to the "only matt knows" cheats
263 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
265 * main/gamemine.c: formatting, better texture conversion for d1
268 2003-03-14 Bradley Bell <btb@icculus.org>
270 * main/piggy.c: must swap all mac version pigfiles
272 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
273 main/multi.c: formatting, minor cleanups
275 * 2d/rle.c: need to swap line_size on bigendian machines
277 * main/mission.c, main/mission.h: detect mac full version hogfile
279 2003-03-13 Bradley Bell <btb@icculus.org>
281 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
282 added joy/mouse sensitivity slider, increased range to 16, and
285 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
288 * arch/linux/Makefile.am: removed extra backslash
290 * TODO, installation.txt: updated some documentation
292 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
293 menu, with maxfps option
295 2003-03-12 Bradley Bell <btb@icculus.org>
297 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
299 * arch/linux/alsadigi.c, arch/linux/findfile.c,
300 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
301 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
302 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
303 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
304 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
305 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
306 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
307 arch/linux/include/music.h, arch/linux/include/serial.h,
308 arch/linux/include/ukali.h: formatting
310 2003-03-11 Chris Arena <ccarena@cox.net>
312 * main/menu.c: fixed brightness slider
314 2003-03-01 Bradley Bell <btb@icculus.org>
316 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
317 robots and animated bitmaps work, but colors are messed up
319 2003-02-28 Bradley Bell <btb@icculus.org>
321 * main/player.h: whitespace
323 * main/automap.c, main/cntrlcen.c, main/collide.c,
324 main/gamerend.c: use Builtin_mission_num instead of 0 (if
325 descent.hog is present, d1 becomes mission 0)
327 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
328 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
329 arch/win32/winnet.c: MinGW compiles with network enabled again,
330 but still doesn't work
334 2003-02-28 Bradley Bell <btb@icculus.org>
336 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
337 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
340 2003-02-27 Bradley Bell <btb@icculus.org>
342 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
343 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
344 main/network.c, main/network.h: noted that hoard.ham is only needed
345 for multiplayer HOARD games, and should not be equated with
346 "vertigo". put HoardEquipped() back in network.c.
348 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
349 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
350 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
351 use timer_delay instead of d_delay
353 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
355 * main/render.c: added replacement qsort for solaris
357 2003-02-26 Bradley Bell <btb@icculus.org>
359 * main/gamemine.c: texture conversion for d1 shareware
361 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
363 * main/gamemine.c: better texture conversion for d1 levels
365 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
367 * main/kconfig.c: fix joystick support under MinGW
369 2003-02-26 Bradley Bell <btb@icculus.org>
371 * main/playsave.c: fix swapping glitch
373 * configure.ac, readme.txt: clean stuff up, getting ready for
376 * main/titles.c: begin support for rendering spinning robots in
379 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
382 * main/gamemine.c: load d1 shareware levels!
384 2003-02-25 Bradley Bell <btb@icculus.org>
388 * autogen.sh: add warning about old auto* versions, use
391 2003-02-24 Bradley Bell <btb@icculus.org>
393 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
394 briefings mostly working
395 * main/movie.c, main/titles.c: fixed some more briefing glitches
397 2003-02-23 Bradley Bell <btb@icculus.org>
399 * main/movie.c: fixed crash when using shareware data files
401 * arch/sdl/digi.c: fix crash on non-existent sounds
402 (i.e. shareware data)
404 2003-02-22 Bradley Bell <btb@icculus.org>
406 * main/titles.c: fixed fullscreen toggle in briefings
408 2003-02-21 Bradley Bell <btb@icculus.org>
410 * configure.ac: check for mingw when enabling nasm
411 * main/playsave.c: enable loading player files of either byte
414 2003-02-20 Bradley Bell <btb@icculus.org>
416 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
417 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
418 #343, not "rest of solution to bug #344"
419 * arch/sdl/timer.c, include/timer.h: revert to more accurate
421 * main/kludge.c: partial solution to bug #344
422 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
423 * compilerdefs.txt: added linux/mips info
424 * ChangeLog: clean up changelog
426 2003-02-19 Bradley Bell <btb@icculus.org>
428 * libmve/mveplay.c: os x needs nanosleep prototype.
430 2003-02-18 Bradley Bell <btb@icculus.org>
432 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
433 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
434 to disable/enable audio
435 * libmve/: mve_main.c, mveplay.c: bigendian fixes
436 * main/: movie.h, titles.c: make sure movie's palette is set before
437 writing briefing text. Fixes bug #359
438 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
440 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
441 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
443 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
445 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
446 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
447 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
449 * include/libmve.h: blah
451 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
453 * main/render.c: 2nd attempt to fix solaris qsort bug
455 2003-02-18 Bradley Bell <btb@icculus.org>
457 * configure.ac, include/pstypes.h: put alignment detection in
460 2003-02-17 Bradley Bell <btb@icculus.org>
462 * Makefile.am, README.utils, configure.ac, include/libmve.h,
463 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
464 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
465 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
466 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
467 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
468 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
469 moved mve stuff to separate subdir
470 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
471 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
472 mve code. Fixes (at least) bugs #41, #348, and #350.
474 2003-02-14 Bradley Bell <btb@icculus.org>
476 * main/Makefile.am: no more Makefile.mveplay. again
477 * main/mveplay.c: typo
479 2003-02-13 Bradley Bell <btb@icculus.org>
481 * utilities/mvlextract.c: uint -> unsigned int
482 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
483 standalone mveplayer, win32 support
484 * main/movie.c: random bugfixes, win32 support
485 * arch/sdl/Makefile.am: formatting
486 * configure.ac: disable networking on mac/win for now
487 * main/newmenu.c: comments
489 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
491 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
492 redundant swap functions.
494 2003-02-13 Bradley Bell <btb@icculus.org>
496 * ChangeLog: update changelog
498 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
500 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
501 polymodel alignment issues.
503 2003-02-13 Bradley Bell <btb@icculus.org>
505 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
506 fix various little bugs
507 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
508 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
509 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
511 * README.utils: new file
512 * main/: mve_main.c, mveplay.c: more movie fixes
513 * README: updated README
514 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
516 2003-02-12 Bradley Bell <btb@icculus.org>
518 * utilities/mvlextract.c: bigendian mvl support
519 * main/mveplay.c: formatting, stuff
520 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
521 truecolor mve support, standalone mveplayer
522 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
523 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
524 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
527 2003-01-22 Bradley Bell <btb@icculus.org>
529 * include/: interp.h, interp.h: restore prototype for
530 swap_polygon_model_data
532 2003-01-21 Bradley Bell <btb@icculus.org>
534 * main/piggy.c: use memcpy to avoid alignment problem
535 * compilerdefs.txt: updated some defs, added sunos/sparc
537 2003-01-15 Bradley Bell <btb@icculus.org>
539 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
540 * main/gamemine.c: attempting to support d1 shareware
541 * compilerdefs.txt: update defs
543 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
545 * main/mveplay.c: fix several bugs, comments, formatting.
547 2003-01-15 Bradley Bell <btb@icculus.org>
549 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
550 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
551 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
552 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
554 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
557 2003-01-11 Bradley Bell <btb@icculus.org>
559 * main/: mission.c, mission.h: attempt to support d1 for mac
561 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
564 2003-01-09 Bradley Bell <btb@icculus.org>
566 * main/movie.c: use ifdef around gr_toggle_fullscreen
568 2003-01-07 Bradley Bell <btb@icculus.org>
570 * Makefile.am, descent.msn, installation.txt, main/mission.c,
571 main/mission.h: don't need .msn file for descent.hog anymore
574 2003-01-06 Bradley Bell <btb@icculus.org>
576 * main/mission.h, main/mission.c: comments
577 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
580 2003-01-03 Bradley Bell <btb@icculus.org>
582 * utilities/: txb2txt.c, txt2txb.c: remove old files
583 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
584 * main/polyobj.c: attempt to make read_model_file
586 * main/menu.c: move vertigo text
588 2003-01-02 Bradley Bell <btb@icculus.org>
590 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
591 main/polyobj.h: cleanup alignment changes
592 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
593 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
594 main/object.h: fix alignment issues on sparc
595 * cvshowto.txt: update cvs info
597 * 2d/rle.c: make rle_swap handle RLE_BIG
599 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
601 * main/render.c: workaround solaris qsort bug
603 2003-01-01 Steffen Pohle <stpohle@gmx.net>
605 * arch/linux/linuxnet.c, arch/linux/ukali.c,
606 arch/linux/include/ukali.h, main/inferno.c: enabled kali
607 * arch/linux/Makefile.am: enabled linux joystick, kali
608 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
609 arch/sdl/event.c: enabled linux joystick
611 2002-12-31 Bradley Bell <btb@icculus.org>
613 * main/gamemine.c: simplified warning msg
614 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
615 * main/render.h: fix compiler warning
617 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
619 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
621 2002-12-24 Bradley Bell <btb@icculus.org>
623 * main/mission.c: fixes an infinite loop which was caused by d2x
624 thinking d2demo was a descent 1 mission
626 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
628 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
630 2002-12-24 Bradley Bell <btb@icculus.org>
632 * main/render.c: comments
634 2002-10-30 Bradley Bell <btb@icculus.org>
636 * main/inferno.c: add help for -hogdir option
637 * main/inferno.c: added -hogdir option
639 2002-10-28 Bradley Bell <btb@icculus.org>
641 * main/: inferno.c, menu.c: enabled Vertigo displays
644 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
646 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
647 main/netmisc.c, main/network.c: simplify and eliminate redundant
650 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
652 * maths/fixc.c: fix infinite loop in quad_sqrt.
653 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
654 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
656 2002-10-12 Bradley Bell <btb@icculus.org>
658 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
660 2002-10-11 Bradley Bell <btb@icculus.org>
662 * main/hud.c: make hud_message work correctly
663 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
665 * main/network.c: formatting, small fixes
667 2002-10-10 Bradley Bell <btb@icculus.org>
669 * main/netmisc.h: no swap_object for little-endian
670 * main/: netmisc.h, network.c: use macros to simplify network
672 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
674 * main/inferno.c: enable loading screen for mac shareware with
676 * main/netmisc.c: whitespace
677 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
679 * main/hud.c: whitespace
680 * configure.ac: remove shareware build, add macdata build
681 * main/songs.c: whitespace
682 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
683 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
685 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
688 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
690 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
691 comments, formatting, etc.
692 * iff/iff.c: fix bigendian iff loading.
694 2002-10-03 Bradley Bell <btb@icculus.org>
696 * utilities/txb2tex.c: typo
697 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
698 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
700 * arch/sdl/mouse.c: whitespace
702 2002-09-19 Bradley Bell <btb@icculus.org>
704 * main/kconfig.c: fix a oops, add old logs
705 * main/kconfig.c: support for >3 mouse buttons
707 2002-09-18 Bradley Bell <btb@icculus.org>
709 * include/gr.h: fix palette swap define
711 2002-09-14 Bradley Bell <btb@icculus.org>
713 * main/titles.c: load hires briefing screen if lores doesn't exist
714 (i.e. vertigo) and MenuHires=0
716 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
718 * main/: multi.h, network.h: pack some structures for ipx
721 2002-09-14 Bradley Bell <btb@icculus.org>
723 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
724 and load_endlevel_data() to expect newline-terminated strings, fix
725 load_game_data to read null-terminated string for
728 2002-09-07 Bradley Bell <btb@icculus.org>
730 * main/newmenu.c: added error message
731 * main/menu.h: enable -nohires with mac shareware
732 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
733 * 2d/font.c: enable 0/255 palette swap for fonts
734 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
736 * 2d/2dsline.c: fix ogl blooper
738 2002-09-05 Bradley Bell <btb@icculus.org>
740 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
742 * include/strutil.h: need string.h for strcasecmp
743 * include/rle.h: okay, maybe it needs to be this way
744 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
745 * 2d/scalec.c: more stuff from d2src
746 * 2d/rle.c: more stuff from d2src, formatting
747 * 2d/font.c: useless cruft
748 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
749 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
752 2002-09-04 Bradley Bell <btb@icculus.org>
754 * include/grdef.h: fix compiler warnings
755 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
756 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
758 * main/game.c: we want the mac ibitblt for everything but dos and
760 * main/texmerge.c: these routines are in tmerge.c
761 * main/credits.c: enable credits for mac and oem data
762 * main/bm.c: use either exit.ham or exit.pofs
763 * include/ibitblt.h: enable some more code from d2src
764 * include/gr.h: enable mac ubitblt_double
765 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
766 * include/grdef.h: moved some inline asm from linear.h
767 * 2d/ibitblt.c: brought in line with original d2 version
768 * 2d/bitblt.c: reverted to original d2 version of this file, then
769 added d1x enhancements
770 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
771 * 2d/linear.h: moved these back to their original locations
773 * main/mveplay.c: close some memory holes, speed up palette loading
774 * main/movie.c: added fullscreen toggle while playing movies
775 * main/inferno.c: comment out -superhires help text (always on)
776 * include/timer.h: added approx_fsec_to_usec macro
777 * arch/sdl/joy.c: fix compiler warning
779 2002-09-01 Bradley Bell <btb@icculus.org>
781 * main/network.c: oops
782 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
783 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
784 timer_get_fixed_seconds
787 2002-08-31 Bradley Bell <btb@icculus.org>
789 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
791 * main/multi.h: network endian stuff
792 * 2d/font.c, include/gr.h: fast file i/o for font headers
793 * arch/win32/arch_ip.cpp: unused file
794 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
795 bigendian networking fixes
796 * main/menu.c: make net menu more accurate, also make superhires
798 * include/pstypes.h: better to have __pack__ all the time, I think.
799 needed for networking, e.g.
800 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
802 * arch/win32/Makefile.am: unused file
805 2002-08-30 Bradley Bell <btb@icculus.org>
807 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
808 * main/: newmenu.h, titles.c: formatting
809 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
810 main/multi.h: networking works, finally
811 * TODO: added TODO file
812 * arch/linux/arch_ip.cpp: unused fine
813 * README: network sorta working
814 * main/: Makefile.am, multi.c, network.c, network.h: more
816 * main/menu.c: load builtin mission correctly
817 * main/inferno.c: documentation
818 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
820 * main/Makefile.mveplay: don't need no more
822 2002-08-29 Bradley Bell <btb@icculus.org>
824 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
825 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
826 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
828 * include/ipx_drv.h: more network fixing
829 * arch/linux/include/ipx_drv.h: more network fixing
830 * include/ipx.h: formatting
831 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
832 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
833 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
834 main/inferno.c: fixed networking fuck-up?
835 * Makefile.am: moved mingw info to README
836 * README, mingw32.txt: moved mingw info to README
838 2002-08-27 Bradley Bell <btb@icculus.org>
840 * utilities/mvlextract.c: allow specifying file to extract
841 * utilities/: tex2txb.c, txb2tex.c: use default extension to
843 * utilities/hogextract.c: allow specifying file to extract
844 * main/mission.c: Have to get mission_num _after_ promoting...
845 * main/: gameseq.c, titles.c: beginning d1 briefing support
846 * descent.msn: beginning d1 briefing support
847 * main/: titles.c, titles.h: d1-style mission briefings
848 * main/piggy.h: whitespace
849 * main/movie.c: beginning robot movie support, fall back on lo/hi
850 res if hi/lo not available
851 * main/mission.c: added Builtin_mission_num for builtin mission,
852 D1Hogdir, d1-style mission briefings
853 * main/: gameseq.c, mission.h: added Builtin_mission_num for
855 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
856 (for d1 missions that need d1 data)
857 * 2d/ibitblt.c: whitespace
859 2002-08-26 Bradley Bell <btb@icculus.org>
861 * utilities/mvlcreate.c: oops
862 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
864 * utilities/hogextract.c: added [v]iew option
865 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
866 * main/titles.c: fix writable string, disable DumbAdjust thing
867 * main/polyobj.h: whitespace
868 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
870 * main/movie.c: read movies from AltHogDir, other fixes
871 * main/: mission.c, mission.h: fix bug w/mission filename
872 * main/gameseq.c: comments
873 * main/digi.h: whitespace n stuff
874 * include/mve_audio.h: added audio flag macros
875 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
879 2002-08-23 Bradley Bell <btb@icculus.org>
881 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
883 * Makefile.am: remove d2demo.mn2
884 * cfile/cfile.c, include/cfile.h: add cfile_size function
885 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
886 eliminate need for .mn2 files for oem and demo
888 2002-08-22 Bradley Bell <btb@icculus.org>
890 * main/bm.c: fix for vertigo
891 * main/menu.h: make OEM menu pcx available
892 * 2d/rle.c: merge with original d2 file
893 * Makefile.am, configure.ac: let mission files get installed by
896 2002-08-17 Bradley Bell <btb@icculus.org>
898 * configure.ac: make FAST_FILE_IO the default on little-endian
900 * NEWS, README, compilerdefs.txt, readme.txt: documentation
901 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
904 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
906 * main/: game.c, menu.c, mission.c: promote builtin missions.
908 2002-08-15 Bradley Bell <btb@icculus.org>
910 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
911 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
912 * utilities/.cvsignore: added cvsignore
913 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
915 * main/piggy.c: mac data file loading
916 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
917 transparency and swap 0/255 correctly for mac data files
919 2002-08-13 Bradley Bell <btb@icculus.org>
921 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
922 to utilities to avoid conflict with c++ std lib <utility>
923 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
924 txt2txb.c: moved utility to utilities to avoid conflict with c++
926 * Makefile.am, configure.ac: add utilities
928 2002-08-09 Bradley Bell <btb@icculus.org>
930 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
933 2002-08-08 Bradley Bell <btb@icculus.org>
935 * main/inferno.c: comments
936 * main/: newmenu.c, songs.c: mac demo datafile support
937 * installation.txt: update
938 * main/gamesave.c: use lowercase for consistency
939 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
940 models for other than d2demo
942 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
944 * main/gamemine.c: formatting, better d1 texture conversion
945 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
946 main/mission.h: recognize .msn mission files.
948 2002-08-07 Bradley Bell <btb@icculus.org>
950 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
951 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
952 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
953 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
954 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
955 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
958 2002-08-06 Bradley Bell <btb@icculus.org>
960 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
961 * main/Makefile.am: formatting
962 * 2d/font.c: make gr_remap_font just reload the whole thing
963 * configure.ac: formatting
964 * Makefile.am: added d2demo.mn2
965 * d2demo.mn2: mission file for shareware
966 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
967 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
968 * main/sounds.h: shareware stuff, whitespace
969 * main/: polyobj.c, polyobj.h: more fast i/o macros
970 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
972 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
973 endlevel stuff to non-shareware, allow movies/endlevel for
975 * main/cntrlcen.c: typo
976 * main/bm.h: use global Piggy_hamfile_version
977 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
978 macros, use global Piggy_hamfile_version
979 * main/Makefile.am: terrain and movie stuff always used now
980 * 2d/pcx.c, include/pcx.h: make pcx header available to other
982 * main/: gamemine.c, gamesave.c: load DMB levels
983 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
984 segment.c, segment.h, switch.c, switch.h: fast i/o macros
986 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
988 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
990 2002-08-04 Bradley Bell <btb@icculus.org>
992 * main/inferno.c: shareware stuff, formatting
993 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
994 * arch/sdl/gr.c: don't need to set mode in gr_init
996 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
998 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1000 * Makefile.am, descent.mn2: added mission file for descent 1
1002 2002-08-02 Bradley Bell <btb@icculus.org>
1004 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1005 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1006 main/piggy.h, misc/error.c: junk
1007 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1008 render.h, scores.c, scores.h, terrain.c: shareware stuff
1009 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1010 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1011 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1012 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1013 main/weapon.c, main/weapon.h: fast i/o macros
1015 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1017 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1018 main/gamemine.h, main/gamesave.c: load d1 levels
1020 2002-07-30 Bradley Bell <btb@icculus.org>
1022 * configure.ac: oops
1023 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1025 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1026 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1027 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1028 main/piggy.c, main/titles.c: support shareware datafiles!
1029 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1030 piggy.c: SHAREWARE fixes
1032 2002-07-29 Bradley Bell <btb@icculus.org>
1034 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1035 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1036 misc/fileutil.c: Portability - OS X support
1038 2002-07-27 Bradley Bell <btb@icculus.org>
1040 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1041 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1042 segment.h: portability
1043 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1044 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1045 main/wall.h: portabilization
1046 * 2d/font.c, include/gr.h: portability
1048 2002-07-26 Bradley Bell <btb@icculus.org>
1050 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1051 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1052 * main/player.c: foo
1053 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1054 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1055 misc/fileutil.h: portable file i/o utils
1056 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1057 writable string anymore... / formatting
1058 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1059 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1060 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1061 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1062 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1063 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1064 portable-izing file loading routines
1066 2002-07-24 Bradley Bell <btb@icculus.org>
1068 * main/mveplay.c: correctly play files with 16bit uncompressed
1069 audio, mem checking, etc
1070 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1073 2002-07-23 Bradley Bell <btb@icculus.org>
1075 * misc/Makefile.am: unused file
1076 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1077 main/sounds.h: remove experimental nmovie stuff
1078 * main/movie.c: add some debugging output
1080 2002-07-22 Bradley Bell <btb@icculus.org>
1082 * main/: console.c, state.c: simplified header
1083 * main/movie.c: enable mveplay audio
1084 * main/old/movie.c: moved to main/
1085 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1086 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1087 main/mvelib.c, main/mveplay.c: initial movie support
1088 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1089 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1090 include/ogl_init.h, include/pstypes.h, main/console.c,
1091 main/state.c, mem/mem.c: OS X stuff
1092 * configure.ac: OS X and movie stuff
1094 2002-07-19 Bradley Bell <btb@icculus.org>
1096 * compilerdefs.txt: OSX defs
1098 2002-07-18 Bradley Bell <btb@icculus.org>
1100 * main/inferno.c: use simpler rcs tags
1101 * autogen.sh: keep Changelog in cvs (and use --accum)
1102 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1103 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1104 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1105 main/songs.c: changed cdrom->rbaudio
1106 * include/rbaudio.h: moved to /include
1108 2002-07-17 Bradley Bell <btb@icculus.org>
1110 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1111 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1112 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1113 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1114 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1115 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1116 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1117 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1118 3d/setup.c: use simpler rcs tags
1123 2002-07-17 Bradley Bell <btb@icculus.org>
1125 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1126 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1127 * debian/rules: don't need readme's
1128 * debian/rules: move d1x license to COPYING, license clarifications
1129 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1130 license to COPYING, license clarifications
1131 * debian/rules: fix debian docs
1132 * debian/rules: fix debian manpages
1133 * debian/d2x-sdl.menu: fix debian menu
1134 * debian/rules: link to undocumented man page for debs
1135 * Makefile.am, configure.ac, debian/control, debian/copyright,
1136 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1137 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1138 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1141 2002-07-16 Bradley Bell <btb@icculus.org>
1143 * debian/: rules, changelog.in: deb stuff
1144 * configure.ac: cleaner nasm detection
1145 * debian/: changelog.in, control, rules: deb stuff
1146 * README, installation.txt: typos, stuff
1147 * configure.ac: better #defines
1148 * configure.ac: whitespace
1149 * configure.ac: better documentation
1150 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1151 SDL_JOYSTICK not needed
1152 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1153 * configure.ac: need higher SDL for joystick
1154 * debian/: control, rules: deb stuff
1155 * arch/sdl/joy.c: old junk
1156 * Makefile.am, configure.ac: automake updates
1157 * main/: inferno.c, text.c: don't use althogdir on non-unix
1158 * configure.ac: more autoconf updates
1159 * misc/strutil.c: better strrev
1160 * main/inferno.c: need limits.h on mingw also
1161 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1164 2002-04-19 Bradley Bell <btb@icculus.org>
1166 * main/network.c: let hoard.ham be a cfile
1167 * main/text.c: better error message when hog not found
1170 2002-03-23 Bradley Bell <btb@icculus.org>
1172 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1173 arch/sdl/Makefile.am: Use SDL joystick automatically
1174 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1176 2002-03-05 Bradley Bell <btb@icculus.org>
1178 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1181 2002-02-23 Bradley Bell <btb@icculus.org>
1183 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1184 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1185 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1186 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1187 main/editor/Makefile.am: moved includes to include
1188 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1189 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1190 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1191 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1193 * main/game.c: disabled cockpit for OGL, formatting
1194 * 2d/ibitblt.c: formatting
1196 2002-02-16 Bradley Bell <btb@icculus.org>
1198 * include/oldsdl.h: check for older macros
1199 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1200 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1201 allow older sdl versions
1203 2002-02-15 Bradley Bell <btb@icculus.org>
1205 * main/: automap.c, automap.h, inferno.c: automap resolution now
1207 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1208 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1209 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1210 win32/include/key_arch.h: never mind - that would be pointless
1211 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1212 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1213 win32/include/key_arch.h: copied files from d1x
1214 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1215 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1216 * main/multipow.c: need conf.h
1217 * arch/win32/Makefile.am: new file
1218 * include/pstypes.h: added u_int16_t (needed in base_ip)
1219 * arch/win32/arch_ip.cpp: copied from d1x
1221 2002-02-14 Bradley Bell <btb@icculus.org>
1223 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1224 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1225 main/netlist.c: Added hotkeys to toggle fullscreen mode
1226 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1227 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1228 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1229 reorder.h: Lotsa networking stuff from d1x
1231 2002-02-13 Bradley Bell <btb@icculus.org>
1233 * include/gr.h, main/game.c: Fullscreen toggle stuff
1234 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1236 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1237 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1240 2002-02-11 Bradley Bell <btb@icculus.org>
1242 * main/bm.c: use portable loader if bigendian
1243 * include/pstypes.h: don't define bool for c++
1244 * include/cfile.h: extern AltHogDir stuff
1245 * include/byteswap.h: use WORDS_BIGENDIAN
1246 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1247 * main/vers_id.h: added D2X_IVER
1248 * misc/args.c: don't use d1x.ini
1249 * Makefile.am: rpm stuff
1250 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1253 2002-02-09 Bradley Bell <btb@icculus.org>
1255 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1257 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1259 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1262 2002-02-06 Bradley Bell <btb@icculus.org>
1264 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1265 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1266 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1267 * debian/: changelog.in, control, copyright, d2x-gl.files,
1268 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1272 2002-02-02 Bradley Bell <btb@icculus.org>
1274 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1275 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1276 Enabled RELEASE option
1278 2002-01-31 Bradley Bell <btb@icculus.org>
1280 * Makefile.am, configure.ac: specify prerequisite versions of
1281 autoconf and automake
1283 2002-01-29 Bradley Bell <btb@icculus.org>
1285 * main/mission.c: RCS header added
1286 * main/inferno.c: update copyright date
1287 * main/mission.c: allow missions to be in AltHogDir
1288 * configure.ac: Display results of configure
1289 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1292 2002-01-28 Bradley Bell <btb@icculus.org>
1294 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1295 Data files now go in DATADIR/games/d2x, user files now go in
1298 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1300 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1301 files now go in ~/.d2x
1303 2002-01-24 Bradley Bell <btb@icculus.org>
1305 * configure.ac: fix nasm not found error message
1307 2002-01-18 Bradley Bell <btb@icculus.org>
1309 * configure.in: getting rid of old configure.in
1310 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1311 main/movie.c: Movie playing kludgey stuff
1312 * misc/args.c: formatting
1313 * main/inferno.c: allow -h for help
1314 * include/error.h: don't die on int3, unless -debug given
1315 * mingw32.txt: more stuff
1317 2001-12-29 Bradley Bell <btb@icculus.org>
1319 * Makefile.am: Got rid of thinking.txt
1320 * main/inferno.c: document -nomovies option
1322 2001-12-28 Bradley Bell <btb@icculus.org>
1324 * main/titles.c: formatting, put some code into place for rendering
1325 of robots during briefings
1327 2001-12-27 Bradley Bell <btb@icculus.org>
1331 2001-12-23 Craig Hadady <chadady@iglou.com>
1333 * 2d/rle.c: fixed bug in dummy array.
1335 2001-12-03 Bradley Bell <btb@icculus.org>
1337 * arch/sdl/init.c: fix formatting
1338 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1339 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1340 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1341 and sdl joystick stuff
1343 2001-11-30 Bradley Bell <btb@icculus.org>
1345 * thinking.txt: not needed
1347 2001-11-27 Bradley Bell <btb@icculus.org>
1349 * cygconf, mingw32.txt: use sdl from source on cygwin
1350 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1351 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1352 SDL_CFLAGS to CFLAGS
1354 2001-11-27 Bradley Bell <btb@icculus.org>
1358 2001-11-14 Bradley Bell <btb@icculus.org>
1360 * texmap/scanline.c: use optimization flags as texmap default
1361 * NEWS: mouse wheel, etc
1362 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1363 wheel to emulate 3rd axis
1364 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1365 * include/error.h: kludge to ungrab mouse when we hit an int3
1366 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1367 __ENV_MSDOS__ to __MSDOS__
1368 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1370 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1372 * arch/sdl/digi.c: implemented digi_set_volume
1373 * include/grdef.h, main/config.c, misc/d_io.c: change
1374 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1375 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1376 main/piggy.c: use MAKE_SIG
1377 * installation.txt: update
1378 * configure.ac: new file
1379 * arch/sdl/joydefs.c: #include pstypes.h
1380 * arch/sdl/init.c: SDL joystick stuff
1381 * acconfig.h: adjust MINGW defines
1382 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1383 controls menu now works
1385 2001-11-13 Bradley Bell <btb@icculus.org>
1387 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1389 * Makefile.am: New file
1390 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1392 * compilerdefs.txt: New file
1393 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1395 2001-11-12 Bradley Bell <btb@icculus.org>
1397 * main/playsave.c: load player files regardless of byte order of
1400 2001-11-11 Bradley Bell <btb@icculus.org>
1402 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1404 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1405 * NEWS: GL savegame thumbnails
1406 * acconfig.h, configure.in: make option for NMOVIES, default to off
1408 2001-11-09 Bradley Bell <btb@icculus.org>
1410 * main/state.c: Enabled savegame thumbnails under OpenGL
1411 * unused/pa_null/pa_enabl.h: remove duplicate header
1412 * misc/args.c: use d2x.ini for option file
1413 * mem/mem.c: Move mem_realloc inside the ifdef
1414 * main/menu.c: fix 640x400 menu text
1415 * main/inferno.c: added documentation
1416 * main/endlevel.c: fix warnings
1417 * arch/ogl/gr.c: Get rid of gl spew
1418 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1419 * acconfig.h: Define __SDL__ for mingw
1421 2001-11-08 Bradley Bell <btb@icculus.org>
1423 * 2d/font.c: free OGL font data when rereading
1424 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1425 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1426 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1427 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1428 main/weapon.h: Enabled shareware build, endlevel flythrough
1430 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1431 of use for shareware build
1432 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1434 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1436 2001-11-05 Bradley Bell <btb@icculus.org>
1438 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1440 * include/3d.h: Add comment
1442 2001-11-04 Bradley Bell <btb@icculus.org>
1444 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1446 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1448 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1449 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1450 main/hudmsg.h: Enable d1x-style hud_message
1451 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1452 * 2d/font.c: re-init ogl fonts after remapping colors.
1454 2001-11-02 Bradley Bell <btb@icculus.org>
1456 * misc/Makefile.am: remove byteswap.h (duplicate header)
1457 * 2d/font.c: fixed gr_remap_font, minor stuff
1458 * configure.in: take out -O2 if doing debug build
1459 * main/bm.c: formatting
1460 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1461 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1462 macros, get rid of functions
1464 2001-11-01 Bradley Bell <btb@icculus.org>
1466 * misc/byteswap.h: removed duplicate header
1468 2001-10-31 Bradley Bell <btb@icculus.org>
1470 * NEWS, main/automap.c: automap works in opengl
1471 * NEWS, configure.in: Added news
1472 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1473 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1474 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1475 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1476 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1477 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1478 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1479 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1480 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1482 2001-10-27 Bradley Bell <btb@icculus.org>
1484 * main/inferno.c: added some documentation
1486 2001-10-25 Bradley Bell <btb@icculus.org>
1488 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1490 * Makefile.am, configure.in, arch/Makefile.am,
1491 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1492 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1493 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1494 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1495 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1496 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1497 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1498 it's ugly, but It'll be easier to sync with d1x.
1499 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1500 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1501 main/editor/Makefile.am: attempt at support for editor, makefile
1503 * misc/d_delay.c: formatting fix
1504 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1505 tmappent.S, tmapppro.S: adding support for runtime selection of
1507 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1508 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1509 including multi.h and network.h, fix backslashes, fix compiler
1511 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1512 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1513 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1514 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1515 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1516 including multi.h and network.h, fix backslashes
1517 * include/pstypes.h: added typedef for u_int64_t on mingw
1518 * include/3d.h: added prototype for g3_uninit_polygon_model
1519 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1521 2001-10-24 Bradley Bell <btb@icculus.org>
1523 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1524 arch subdirs, as in d1x.
1525 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1526 earlier style until i understand automake 1.5 better. remove input
1528 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1529 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1530 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1531 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1532 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1533 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1534 Moved input stuff to arch subdirs, as in d1x.
1535 * NEWS, configure.in: blah blah
1537 2001-10-23 Bradley Bell <btb@icculus.org>
1539 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1540 * texmap/tmapppro.S: no need for #include <conf.h> here
1541 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1543 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1544 file. RCS header added
1545 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1546 #ifdef'ing out the whole file. RCS header added
1547 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1548 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1549 fixes. Now works with automake 1.5 and autoconf 2.52.
1550 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1551 mingw (-grabmouse now works on win32).
1552 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1553 These don't belong in cvs
1557 2001-10-20 Bradley Bell <btb@icculus.org>
1559 * 2d/font.c: Don't free unused variables...
1560 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1562 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1563 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1564 main/Makefile.am: make dist more sensible
1565 * Makefile.am: Kludge for linking on mingw
1567 2001-10-19 Bradley Bell <btb@icculus.org>
1569 * Makefile.am, configure.in, arch/win32/Makefile.am,
1570 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1571 * include/ipx_drv.h: Check for __MINGW32__
1572 * include/i86.h: Imported from d1x
1573 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1574 * arch/dos/modex.asm: Fixed %include
1575 * main/console.c: RCS headers added
1576 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1578 * Makefile.am, main/Makefile.am: Moved final link to top-level
1579 directory instead of main/
1580 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1581 __ENV_LINUX__ to __linux__
1582 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1583 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1584 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1585 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1586 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1587 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1588 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1589 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1590 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1591 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1593 * configure.in: add --enable-xploader, support arch/linux subdir,
1595 * main/inferno.c: conditionalize conf.h
1597 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1599 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1600 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1601 misc/fileutil.h: Partial application of linux/alpha patch.
1603 2001-10-19 Bradley Bell <btb@icculus.org>
1605 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1606 networking in line with d1x, moved some arch/linux_* stuff to
1608 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1609 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1610 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1611 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1613 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1614 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1615 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1616 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1617 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1618 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1619 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1620 linux/include/ukali.h: Brought linux networking in line with d1x,
1621 moved some arch/linux_* stuff to arch/linux/*
1622 * include/ipx_drv.h: Imported from d1x
1623 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1624 * main/ipx_drv.c: Imported from d1x
1625 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1626 main/network.h, main/Makefile.am: Trying to get network working on
1628 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1629 main/Makefile.am: build fixes
1630 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1631 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1632 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1633 starting to get net working.
1634 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1635 conditionalized min,max macros
1637 2001-10-18 Bradley Bell <btb@icculus.org>
1639 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1640 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1641 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1642 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1644 * 2d/2dsline.c: RCS headers added/changed
1645 * configure.in: fix NASMFLAGS bug
1646 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1649 2001-10-17 Bradley Bell <btb@icculus.org>
1651 * NEWS: Fixed the invulnerable robots bug!
1652 * main/collide.c: Fixed the invulnerable robots bug!
1654 2001-10-14 Bradley Bell <btb@icculus.org>
1656 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1659 2001-10-13 Bradley Bell <btb@icculus.org>
1661 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1662 arch/Makefile.am, arch/dos/Makefile.am,
1663 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1664 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1665 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1666 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1667 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1668 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1669 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1670 arch/win32/include/Makefile.am, iff/Makefile.am,
1671 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1672 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1673 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1674 unused/bios/Makefile.am, unused/lib/Makefile.am,
1675 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1676 unused/ui/Makefile.am, unused/vga/Makefile.am,
1677 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1678 automake stuff from "inert" subdirs. And there was much rejoicing.
1679 * Makefile.am, NEWS, configure.in: Stuff
1680 * ChangeLog: removing auto-generated file
1681 * cygconf: Added instructions for mingw32 build
1682 * Makefile.am: renamed INSTALL to installation.txt
1683 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1684 * mingw32.txt: Added instructions for mingw32 build
1685 * configure.in: Enable assembly under mingw32
1687 2001-10-12 Bradley Bell <btb@icculus.org>
1689 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1690 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1691 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1692 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1693 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1694 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1695 to __DJGPP__, since it's built-in.
1697 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1699 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1700 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1704 2001-10-12 Bradley Bell <btb@icculus.org>
1706 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1707 * Makefile.am: make sure cygconf gets archived
1708 * configure.in: Increment version number in preparation for release
1709 * configure.in: Fix detection of opengl
1710 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1711 cygconf, arch/Makefile.am, arch/include/joy.h,
1712 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1713 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1714 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1715 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1716 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1717 Vastly improved compilability.
1719 2001-10-11 Bradley Bell <btb@icculus.org>
1721 * Makefile.am: Added macros/sdl.m4
1722 * autogen.sh: Added macros/sdl.m4
1724 2001-10-09 Bradley Bell <btb@icculus.org>
1726 * main/vers_id.h: Added DESCENT_VERSION constant
1727 * main/inferno.c: Added command-line help.
1728 * include/ogl_init.h: opengl improvments (following d1x changes)
1730 2001-10-07 Bradley Bell <btb@icculus.org>
1732 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1733 arch/ogl/Makefile.am: Remove duplicate headers.
1735 2001-08-02 Thimo Neubauer <thimo@debian.org>
1737 * mem/mem.c: totally crippled the memory manager because it does
1738 not make sense for non-DOS-systems and it would have been too
1739 complicated to get it 64bit clean
1741 2001-06-19 Bradley Bell <btb@icculus.org>
1743 * cvshowto.txt: updated anonymous password
1745 2001-02-08 Bradley Bell <btb@icculus.org>
1747 * COPYING, license.txt: Added d1x license
1749 2001-02-01 Bradley Bell <btb@icculus.org>
1751 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1753 2001-01-31 Bradley Bell <btb@icculus.org>
1755 * configure.in, arch/include/mouse.h, include/pstypes.h,
1756 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1757 * main/polyobj.c: fix typo
1758 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1759 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1760 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1761 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1762 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1763 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1764 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1765 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1766 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1767 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1768 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1769 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1770 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1771 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1772 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1773 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1774 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1775 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1776 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1777 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1778 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1779 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1780 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1781 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1782 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1783 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1785 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1786 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1787 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1788 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1790 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1792 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1793 cross-compiling, and cygwin fixes
1795 2001-01-30 Bradley Bell <btb@icculus.org>
1797 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1798 include/pstypes.h, include/strutil.h, main/Makefile.am,
1799 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1800 needs --without-assembler and --without-network to compile
1802 2001-01-29 Bradley Bell <btb@icculus.org>
1804 * configure.in, main/Makefile.am: Fixes to build system
1805 * main/kconfig.c: fix for non-linux joysticks
1806 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1807 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1808 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1809 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1810 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1811 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1812 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1814 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1815 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1816 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1817 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1818 sdl_timer.c: Fixed build system, minor fixes
1819 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1820 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1822 2001-01-28 Bradley Bell <btb@icculus.org>
1824 * conf.h.in, configure.in, arch/Makefile.am,
1825 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1826 arch/include/key.h, main/Makefile.am: More header unification...
1827 * main/newdemo.c: Added <ctype.h>
1828 * arch/include/: event.h, joy.h: unified input headers.
1829 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1830 OpenGL now uses SDL-GL instead of gii
1831 * arch/include/: key.h, mouse.h: Unified arch headers
1833 2001-01-25 Bradley Bell <btb@icculus.org>
1835 * autogen.sh: use "set -e" so execution stops if something goes
1838 2001-01-24 Bradley Bell <btb@icculus.org>
1841 * Makefile.am: Add ChangeLog to dist
1842 * ChangeLog: Putting this here so automake doesn't complain
1846 2001-01-24 Bradley Bell <btb@icculus.org>
1848 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1849 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1850 for building ChangeLog from RCS entries
1851 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1852 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1853 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1854 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1855 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1856 arch/Makefile.am, arch/dos/Makefile.am,
1857 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1858 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1859 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1860 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1861 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1862 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1863 unused/Makefile.am, unused/bios/Makefile.am,
1864 unused/lib/Makefile.am, unused/novga/Makefile.am,
1865 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1866 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1867 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1868 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1869 make dist, VPATH builds, ...
1870 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1871 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1872 arch/dos/Makefile.in, arch/linux/Makefile.in,
1873 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1874 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1875 misc/Makefile.in, texmap/Makefile.in: cruft removal
1876 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1878 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1879 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1880 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1881 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1883 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1884 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1885 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1886 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1887 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1888 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1889 main/songs.c, misc/args.c: changed args_find to FindArg
1891 2001-01-22 Bradley Bell <btb@icculus.org>
1893 * configure, main/Makefile.am, main/Makefile.in: configuration
1895 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1896 fix compiler warnings w/opengl
1897 * include/console.h: ggi support
1898 * arch/linux_init.c: svgalib support
1899 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1900 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1901 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1902 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1903 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1904 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1905 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1906 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1907 warnings and enable NDEBUG
1908 * arch/svgalib_init.c: svgalib support
1910 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1912 * main/kconfig.c: joystick support
1914 2001-01-21 Bradley Bell <btb@icculus.org>
1916 * cvshowto.txt: new file, taken from d1x webpage
1917 * AUTHORS, README: Taking over as maintainer of d2x
1918 * ChangeLog: Grab mouse with SDL/X11
1919 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1921 2001-01-20 Bradley Bell <btb@icculus.org>
1923 * configure, configure.in: Turned -Werror back off by default
1924 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1925 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1926 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1927 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1928 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1929 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1930 main/laser.c, main/multi.c, main/network.c, main/network.h,
1931 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1932 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1933 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1934 warnings, for non-OpenGL on linux, anyway...
1936 2001-01-19 Bradley Bell <btb@icculus.org>
1938 * copying: remove duplicate file
1939 * Import of d2x-0.0.9-pre1
1940 * Import of d2x-0.0.8