3 2003-04-14 Bradley Bell <btb@icculus.org>
5 * cfile/cfile.c: prefer files from d2 hog over d1 hog
7 2003-04-11 Bradley Bell <btb@icculus.org>
9 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
14 2003-04-11 Bradley Bell <btb@icculus.org>
16 * libmve/mveplay.c: use _sleep instead of sleep on win32
18 * Makefile.am, README, README.utils, arch/sdl/digi.c,
19 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
20 include/cfile.h, include/error.h, libmve/Makefile.am,
21 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
22 main/endlevel.h, main/playsave.c, misc/fileutil.c:
23 utilities/Makefile.am: comments/formatting/dist problems
25 * configure.ac: use different defines for os x
27 2003-04-07 Bradley Bell <btb@icculus.org>
29 * include/error.h, misc/error.c: put some old stuff back in,
30 eliminate duplicate error messages
32 * main/text.c: don't die on text not found
35 * main/inferno.c: print some useful info if hog not found, allow
36 -help to work if no text available
38 2003-04-07 Steffen Pohle <stpohle@gmx.net>
40 * arch/linux/Makefile.am: revert to previous version, so linux
43 2003-04-03 Bradley Bell <btb@icculus.org>
45 * main/endlevel.c: fixed exit model scheme yet again
47 2003-04-02 Bradley Bell <btb@icculus.org>
49 * misc/error.c: call Int3 on Assert
51 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
54 * main/wall.c: don't die when trying to toggle nonexistent
55 segment... vertigo level 10 is buggy!
57 * main/gamemine.c: comments/formatting
59 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
61 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
62 main/inferno.c: Allow use of 22K sound samples
64 2003-03-29 Bradley Bell <btb@icculus.org>
66 * arch/ogl/gr.c: default to bitmapped reticle
68 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
69 main/polyobj.c: rewrote endlevel stuff to reread exit model info
72 * arch/sdl/joy.c: fixed text seen for hats in control config
75 2003-03-28 Bradley Bell <btb@icculus.org>
77 * main/bm.c: heh, model nums in vertigo are hardcoded,
78 N_D2_POLYGON_MODELS can't change
80 * configure.ac, include/d1x.xpm, include/descent.xpm,
81 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
84 2003-03-27 Bradley Bell <btb@icculus.org>
86 * main/text.h: fixed text references for hat directions
88 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
90 2003-03-26 Bradley Bell <btb@icculus.org>
92 * main/playsave.c: make d2x keys backward compatible
94 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
96 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
99 2003-03-26 Bradley Bell <btb@icculus.org>
101 * main/piggy.c: fix crash when d1 data not present
103 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
104 read/write from plr file
106 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
107 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
108 added escort.h header
110 2003-03-25 Bradley Bell <btb@icculus.org>
112 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
113 D1_PIGFILE ("descent.pig") macro
115 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
116 models from d1 pig file
118 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
119 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
120 really) from d1 pig file
122 2003-03-23 Bradley Bell <btb@icculus.org>
124 * main/bm.c: stop extra robots from overwriting exit models
126 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
127 texture list doesn't get full
129 * main/bm.c: fix mem leak when reading extra robots
131 2003-03-21 Bradley Bell <btb@icculus.org>
133 * main/menu.c: Added option to set movie resolution (mostly works)
135 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
137 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
138 replacement functions to piggy.c
140 * main/gameseq.c: attempt to support mac d1 descent.pig
142 * main/bm.c: fix mem leak
144 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
145 files, both d1 and d2 oem briefing where showed
147 * main/inferno.c, main/movie.c: Change the default movie
148 resolution to "high", implement the option -lowresmovies
150 2003-03-20 Bradley Bell <btb@icculus.org>
152 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
154 * main/piggy.c: comments
156 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
158 * main/gameseq.c: delete duplicate function
160 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
162 2003-03-19 Bradley Bell <btb@icculus.org>
164 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
165 (cddb discid) support
167 * arch/sdl/digi.c, main/kludge.c: implemented
168 digi_link_sound_to_object3 for looping sounds, other looping stuff
170 * arch/sdl/gr.c: removing dependencies on stuff in main/
172 * arch/linux/Makefile.am, arch/linux/init.c,
173 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
174 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
175 other header cleanups
177 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
179 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
181 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
182 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
183 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
184 load d1 textures for d1 levels
186 2003-03-19 Bradley Bell <btb@icculus.org>
188 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
189 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
190 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
191 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
194 * README: added some OS X info
196 2003-03-17 Bradley Bell <btb@icculus.org>
198 * main/newdemo.c: simplify DEMO_FILENAME macro
200 * main/console.c, main/game.c: enable experimental console support
202 * main/gamerend.c: fixed location of fps meter in multi
204 2003-03-16 Bradley Bell <btb@icculus.org>
206 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
207 also look in shared data dir for demos
209 * main/newdemo.c, main/newdemo.h: comments/formatting
211 2003-03-15 Christopher Thielen <chris@luethy.net>
213 * main/kludge.c: set CDROM_dir back to "." - tricks game into
214 thinking d2 cd is always present
216 2003-03-15 Bradley Bell <btb@icculus.org>
218 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
221 * arch/sdl/rbaudio.c: formatting, enabled volume control under
224 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
225 gr_init. don't really know why this works, though
227 2003-03-14 Bradley Bell <btb@icculus.org>
229 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
231 * unused/bios/rbaudio.h: removed duplicate file
233 2003-03-14 Christopher Thielen <chris@luethy.net>
235 * arch/sdl/rbaudio.c: stop cd audio when exiting
237 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
239 * main/gamecntl.c: add comments to the "only matt knows" cheats
241 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
243 * main/gamemine.c: formatting, better texture conversion for d1
246 2003-03-14 Bradley Bell <btb@icculus.org>
248 * main/piggy.c: must swap all mac version pigfiles
250 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
251 main/multi.c: formatting, minor cleanups
253 * 2d/rle.c: need to swap line_size on bigendian machines
255 * main/mission.c, main/mission.h: detect mac full version hogfile
257 2003-03-13 Bradley Bell <btb@icculus.org>
259 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
260 added joy/mouse sensitivity slider, increased range to 16, and
263 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
266 * arch/linux/Makefile.am: removed extra backslash
268 * TODO, installation.txt: updated some documentation
270 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
271 menu, with maxfps option
273 2003-03-12 Bradley Bell <btb@icculus.org>
275 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
277 * arch/linux/alsadigi.c, arch/linux/findfile.c,
278 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
279 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
280 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
281 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
282 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
283 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
284 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
285 arch/linux/include/music.h, arch/linux/include/serial.h,
286 arch/linux/include/ukali.h: formatting
288 2003-03-11 Chris Arena <ccarena@cox.net>
290 * main/menu.c: fixed brightness slider
292 2003-03-01 Bradley Bell <btb@icculus.org>
294 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
295 robots and animated bitmaps work, but colors are messed up
297 2003-02-28 Bradley Bell <btb@icculus.org>
299 * main/player.h: whitespace
301 * main/automap.c, main/cntrlcen.c, main/collide.c,
302 main/gamerend.c: use Builtin_mission_num instead of 0 (if
303 descent.hog is present, d1 becomes mission 0)
305 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
306 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
307 arch/win32/winnet.c: MinGW compiles with network enabled again,
308 but still doesn't work
312 2003-02-28 Bradley Bell <btb@icculus.org>
314 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
315 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
318 2003-02-27 Bradley Bell <btb@icculus.org>
320 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
321 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
322 main/network.c, main/network.h: noted that hoard.ham is only needed
323 for multiplayer HOARD games, and should not be equated with
324 "vertigo". put HoardEquipped() back in network.c.
326 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
327 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
328 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
329 use timer_delay instead of d_delay
331 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
333 * main/render.c: added replacement qsort for solaris
335 2003-02-26 Bradley Bell <btb@icculus.org>
337 * main/gamemine.c: texture conversion for d1 shareware
339 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
341 * main/gamemine.c: better texture conversion for d1 levels
343 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
345 * main/kconfig.c: fix joystick support under MinGW
347 2003-02-26 Bradley Bell <btb@icculus.org>
349 * main/playsave.c: fix swapping glitch
351 * configure.ac, readme.txt: clean stuff up, getting ready for
354 * main/titles.c: begin support for rendering spinning robots in
357 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
360 * main/gamemine.c: load d1 shareware levels!
362 2003-02-25 Bradley Bell <btb@icculus.org>
366 * autogen.sh: add warning about old auto* versions, use
369 2003-02-24 Bradley Bell <btb@icculus.org>
371 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
372 briefings mostly working
373 * main/movie.c, main/titles.c: fixed some more briefing glitches
375 2003-02-23 Bradley Bell <btb@icculus.org>
377 * main/movie.c: fixed crash when using shareware data files
379 * arch/sdl/digi.c: fix crash on non-existent sounds
380 (i.e. shareware data)
382 2003-02-22 Bradley Bell <btb@icculus.org>
384 * main/titles.c: fixed fullscreen toggle in briefings
386 2003-02-21 Bradley Bell <btb@icculus.org>
388 * configure.ac: check for mingw when enabling nasm
389 * main/playsave.c: enable loading player files of either byte
392 2003-02-20 Bradley Bell <btb@icculus.org>
394 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
395 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
396 #343, not "rest of solution to bug #344"
397 * arch/sdl/timer.c, include/timer.h: revert to more accurate
399 * main/kludge.c: partial solution to bug #344
400 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
401 * compilerdefs.txt: added linux/mips info
402 * ChangeLog: clean up changelog
404 2003-02-19 Bradley Bell <btb@icculus.org>
406 * libmve/mveplay.c: os x needs nanosleep prototype.
408 2003-02-18 Bradley Bell <btb@icculus.org>
410 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
411 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
412 to disable/enable audio
413 * libmve/: mve_main.c, mveplay.c: bigendian fixes
414 * main/: movie.h, titles.c: make sure movie's palette is set before
415 writing briefing text. Fixes bug #359
416 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
418 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
419 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
421 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
423 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
424 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
425 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
427 * include/libmve.h: blah
429 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
431 * main/render.c: 2nd attempt to fix solaris qsort bug
433 2003-02-18 Bradley Bell <btb@icculus.org>
435 * configure.ac, include/pstypes.h: put alignment detection in
438 2003-02-17 Bradley Bell <btb@icculus.org>
440 * Makefile.am, README.utils, configure.ac, include/libmve.h,
441 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
442 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
443 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
444 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
445 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
446 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
447 moved mve stuff to separate subdir
448 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
449 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
450 mve code. Fixes (at least) bugs #41, #348, and #350.
452 2003-02-14 Bradley Bell <btb@icculus.org>
454 * main/Makefile.am: no more Makefile.mveplay. again
455 * main/mveplay.c: typo
457 2003-02-13 Bradley Bell <btb@icculus.org>
459 * utilities/mvlextract.c: uint -> unsigned int
460 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
461 standalone mveplayer, win32 support
462 * main/movie.c: random bugfixes, win32 support
463 * arch/sdl/Makefile.am: formatting
464 * configure.ac: disable networking on mac/win for now
465 * main/newmenu.c: comments
467 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
469 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
470 redundant swap functions.
472 2003-02-13 Bradley Bell <btb@icculus.org>
474 * ChangeLog: update changelog
476 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
478 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
479 polymodel alignment issues.
481 2003-02-13 Bradley Bell <btb@icculus.org>
483 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
484 fix various little bugs
485 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
486 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
487 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
489 * README.utils: new file
490 * main/: mve_main.c, mveplay.c: more movie fixes
491 * README: updated README
492 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
494 2003-02-12 Bradley Bell <btb@icculus.org>
496 * utilities/mvlextract.c: bigendian mvl support
497 * main/mveplay.c: formatting, stuff
498 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
499 truecolor mve support, standalone mveplayer
500 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
501 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
502 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
505 2003-01-22 Bradley Bell <btb@icculus.org>
507 * include/: interp.h, interp.h: restore prototype for
508 swap_polygon_model_data
510 2003-01-21 Bradley Bell <btb@icculus.org>
512 * main/piggy.c: use memcpy to avoid alignment problem
513 * compilerdefs.txt: updated some defs, added sunos/sparc
515 2003-01-15 Bradley Bell <btb@icculus.org>
517 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
518 * main/gamemine.c: attempting to support d1 shareware
519 * compilerdefs.txt: update defs
521 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
523 * main/mveplay.c: fix several bugs, comments, formatting.
525 2003-01-15 Bradley Bell <btb@icculus.org>
527 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
528 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
529 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
530 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
532 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
535 2003-01-11 Bradley Bell <btb@icculus.org>
537 * main/: mission.c, mission.h: attempt to support d1 for mac
539 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
542 2003-01-09 Bradley Bell <btb@icculus.org>
544 * main/movie.c: use ifdef around gr_toggle_fullscreen
546 2003-01-07 Bradley Bell <btb@icculus.org>
548 * Makefile.am, descent.msn, installation.txt, main/mission.c,
549 main/mission.h: don't need .msn file for descent.hog anymore
552 2003-01-06 Bradley Bell <btb@icculus.org>
554 * main/mission.h, main/mission.c: comments
555 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
558 2003-01-03 Bradley Bell <btb@icculus.org>
560 * utilities/: txb2txt.c, txt2txb.c: remove old files
561 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
562 * main/polyobj.c: attempt to make read_model_file
564 * main/menu.c: move vertigo text
566 2003-01-02 Bradley Bell <btb@icculus.org>
568 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
569 main/polyobj.h: cleanup alignment changes
570 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
571 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
572 main/object.h: fix alignment issues on sparc
573 * cvshowto.txt: update cvs info
575 * 2d/rle.c: make rle_swap handle RLE_BIG
577 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
579 * main/render.c: workaround solaris qsort bug
581 2003-01-01 Steffen Pohle <stpohle@gmx.net>
583 * arch/linux/linuxnet.c, arch/linux/ukali.c,
584 arch/linux/include/ukali.h, main/inferno.c: enabled kali
585 * arch/linux/Makefile.am: enabled linux joystick, kali
586 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
587 arch/sdl/event.c: enabled linux joystick
589 2002-12-31 Bradley Bell <btb@icculus.org>
591 * main/gamemine.c: simplified warning msg
592 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
593 * main/render.h: fix compiler warning
595 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
597 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
599 2002-12-24 Bradley Bell <btb@icculus.org>
601 * main/mission.c: fixes an infinite loop which was caused by d2x
602 thinking d2demo was a descent 1 mission
604 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
606 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
608 2002-12-24 Bradley Bell <btb@icculus.org>
610 * main/render.c: comments
612 2002-10-30 Bradley Bell <btb@icculus.org>
614 * main/inferno.c: add help for -hogdir option
615 * main/inferno.c: added -hogdir option
617 2002-10-28 Bradley Bell <btb@icculus.org>
619 * main/: inferno.c, menu.c: enabled Vertigo displays
622 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
624 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
625 main/netmisc.c, main/network.c: simplify and eliminate redundant
628 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
630 * maths/fixc.c: fix infinite loop in quad_sqrt.
631 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
632 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
634 2002-10-12 Bradley Bell <btb@icculus.org>
636 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
638 2002-10-11 Bradley Bell <btb@icculus.org>
640 * main/hud.c: make hud_message work correctly
641 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
643 * main/network.c: formatting, small fixes
645 2002-10-10 Bradley Bell <btb@icculus.org>
647 * main/netmisc.h: no swap_object for little-endian
648 * main/: netmisc.h, network.c: use macros to simplify network
650 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
652 * main/inferno.c: enable loading screen for mac shareware with
654 * main/netmisc.c: whitespace
655 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
657 * main/hud.c: whitespace
658 * configure.ac: remove shareware build, add macdata build
659 * main/songs.c: whitespace
660 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
661 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
663 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
666 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
668 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
669 comments, formatting, etc.
670 * iff/iff.c: fix bigendian iff loading.
672 2002-10-03 Bradley Bell <btb@icculus.org>
674 * utilities/txb2tex.c: typo
675 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
676 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
678 * arch/sdl/mouse.c: whitespace
680 2002-09-19 Bradley Bell <btb@icculus.org>
682 * main/kconfig.c: fix a oops, add old logs
683 * main/kconfig.c: support for >3 mouse buttons
685 2002-09-18 Bradley Bell <btb@icculus.org>
687 * include/gr.h: fix palette swap define
689 2002-09-14 Bradley Bell <btb@icculus.org>
691 * main/titles.c: load hires briefing screen if lores doesn't exist
692 (i.e. vertigo) and MenuHires=0
694 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
696 * main/: multi.h, network.h: pack some structures for ipx
699 2002-09-14 Bradley Bell <btb@icculus.org>
701 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
702 and load_endlevel_data() to expect newline-terminated strings, fix
703 load_game_data to read null-terminated string for
706 2002-09-07 Bradley Bell <btb@icculus.org>
708 * main/newmenu.c: added error message
709 * main/menu.h: enable -nohires with mac shareware
710 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
711 * 2d/font.c: enable 0/255 palette swap for fonts
712 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
714 * 2d/2dsline.c: fix ogl blooper
716 2002-09-05 Bradley Bell <btb@icculus.org>
718 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
720 * include/strutil.h: need string.h for strcasecmp
721 * include/rle.h: okay, maybe it needs to be this way
722 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
723 * 2d/scalec.c: more stuff from d2src
724 * 2d/rle.c: more stuff from d2src, formatting
725 * 2d/font.c: useless cruft
726 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
727 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
730 2002-09-04 Bradley Bell <btb@icculus.org>
732 * include/grdef.h: fix compiler warnings
733 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
734 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
736 * main/game.c: we want the mac ibitblt for everything but dos and
738 * main/texmerge.c: these routines are in tmerge.c
739 * main/credits.c: enable credits for mac and oem data
740 * main/bm.c: use either exit.ham or exit.pofs
741 * include/ibitblt.h: enable some more code from d2src
742 * include/gr.h: enable mac ubitblt_double
743 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
744 * include/grdef.h: moved some inline asm from linear.h
745 * 2d/ibitblt.c: brought in line with original d2 version
746 * 2d/bitblt.c: reverted to original d2 version of this file, then
747 added d1x enhancements
748 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
749 * 2d/linear.h: moved these back to their original locations
751 * main/mveplay.c: close some memory holes, speed up palette loading
752 * main/movie.c: added fullscreen toggle while playing movies
753 * main/inferno.c: comment out -superhires help text (always on)
754 * include/timer.h: added approx_fsec_to_usec macro
755 * arch/sdl/joy.c: fix compiler warning
757 2002-09-01 Bradley Bell <btb@icculus.org>
759 * main/network.c: oops
760 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
761 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
762 timer_get_fixed_seconds
765 2002-08-31 Bradley Bell <btb@icculus.org>
767 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
769 * main/multi.h: network endian stuff
770 * 2d/font.c, include/gr.h: fast file i/o for font headers
771 * arch/win32/arch_ip.cpp: unused file
772 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
773 bigendian networking fixes
774 * main/menu.c: make net menu more accurate, also make superhires
776 * include/pstypes.h: better to have __pack__ all the time, I think.
777 needed for networking, e.g.
778 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
780 * arch/win32/Makefile.am: unused file
783 2002-08-30 Bradley Bell <btb@icculus.org>
785 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
786 * main/: newmenu.h, titles.c: formatting
787 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
788 main/multi.h: networking works, finally
789 * TODO: added TODO file
790 * arch/linux/arch_ip.cpp: unused fine
791 * README: network sorta working
792 * main/: Makefile.am, multi.c, network.c, network.h: more
794 * main/menu.c: load builtin mission correctly
795 * main/inferno.c: documentation
796 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
798 * main/Makefile.mveplay: don't need no more
800 2002-08-29 Bradley Bell <btb@icculus.org>
802 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
803 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
804 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
806 * include/ipx_drv.h: more network fixing
807 * arch/linux/include/ipx_drv.h: more network fixing
808 * include/ipx.h: formatting
809 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
810 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
811 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
812 main/inferno.c: fixed networking fuck-up?
813 * Makefile.am: moved mingw info to README
814 * README, mingw32.txt: moved mingw info to README
816 2002-08-27 Bradley Bell <btb@icculus.org>
818 * utilities/mvlextract.c: allow specifying file to extract
819 * utilities/: tex2txb.c, txb2tex.c: use default extension to
821 * utilities/hogextract.c: allow specifying file to extract
822 * main/mission.c: Have to get mission_num _after_ promoting...
823 * main/: gameseq.c, titles.c: beginning d1 briefing support
824 * descent.msn: beginning d1 briefing support
825 * main/: titles.c, titles.h: d1-style mission briefings
826 * main/piggy.h: whitespace
827 * main/movie.c: beginning robot movie support, fall back on lo/hi
828 res if hi/lo not available
829 * main/mission.c: added Builtin_mission_num for builtin mission,
830 D1Hogdir, d1-style mission briefings
831 * main/: gameseq.c, mission.h: added Builtin_mission_num for
833 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
834 (for d1 missions that need d1 data)
835 * 2d/ibitblt.c: whitespace
837 2002-08-26 Bradley Bell <btb@icculus.org>
839 * utilities/mvlcreate.c: oops
840 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
842 * utilities/hogextract.c: added [v]iew option
843 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
844 * main/titles.c: fix writable string, disable DumbAdjust thing
845 * main/polyobj.h: whitespace
846 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
848 * main/movie.c: read movies from AltHogDir, other fixes
849 * main/: mission.c, mission.h: fix bug w/mission filename
850 * main/gameseq.c: comments
851 * main/digi.h: whitespace n stuff
852 * include/mve_audio.h: added audio flag macros
853 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
857 2002-08-23 Bradley Bell <btb@icculus.org>
859 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
861 * Makefile.am: remove d2demo.mn2
862 * cfile/cfile.c, include/cfile.h: add cfile_size function
863 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
864 eliminate need for .mn2 files for oem and demo
866 2002-08-22 Bradley Bell <btb@icculus.org>
868 * main/bm.c: fix for vertigo
869 * main/menu.h: make OEM menu pcx available
870 * 2d/rle.c: merge with original d2 file
871 * Makefile.am, configure.ac: let mission files get installed by
874 2002-08-17 Bradley Bell <btb@icculus.org>
876 * configure.ac: make FAST_FILE_IO the default on little-endian
878 * NEWS, README, compilerdefs.txt, readme.txt: documentation
879 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
882 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
884 * main/: game.c, menu.c, mission.c: promote builtin missions.
886 2002-08-15 Bradley Bell <btb@icculus.org>
888 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
889 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
890 * utilities/.cvsignore: added cvsignore
891 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
893 * main/piggy.c: mac data file loading
894 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
895 transparency and swap 0/255 correctly for mac data files
897 2002-08-13 Bradley Bell <btb@icculus.org>
899 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
900 to utilities to avoid conflict with c++ std lib <utility>
901 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
902 txt2txb.c: moved utility to utilities to avoid conflict with c++
904 * Makefile.am, configure.ac: add utilities
906 2002-08-09 Bradley Bell <btb@icculus.org>
908 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
911 2002-08-08 Bradley Bell <btb@icculus.org>
913 * main/inferno.c: comments
914 * main/: newmenu.c, songs.c: mac demo datafile support
915 * installation.txt: update
916 * main/gamesave.c: use lowercase for consistency
917 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
918 models for other than d2demo
920 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
922 * main/gamemine.c: formatting, better d1 texture conversion
923 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
924 main/mission.h: recognize .msn mission files.
926 2002-08-07 Bradley Bell <btb@icculus.org>
928 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
929 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
930 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
931 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
932 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
933 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
936 2002-08-06 Bradley Bell <btb@icculus.org>
938 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
939 * main/Makefile.am: formatting
940 * 2d/font.c: make gr_remap_font just reload the whole thing
941 * configure.ac: formatting
942 * Makefile.am: added d2demo.mn2
943 * d2demo.mn2: mission file for shareware
944 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
945 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
946 * main/sounds.h: shareware stuff, whitespace
947 * main/: polyobj.c, polyobj.h: more fast i/o macros
948 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
950 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
951 endlevel stuff to non-shareware, allow movies/endlevel for
953 * main/cntrlcen.c: typo
954 * main/bm.h: use global Piggy_hamfile_version
955 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
956 macros, use global Piggy_hamfile_version
957 * main/Makefile.am: terrain and movie stuff always used now
958 * 2d/pcx.c, include/pcx.h: make pcx header available to other
960 * main/: gamemine.c, gamesave.c: load DMB levels
961 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
962 segment.c, segment.h, switch.c, switch.h: fast i/o macros
964 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
966 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
968 2002-08-04 Bradley Bell <btb@icculus.org>
970 * main/inferno.c: shareware stuff, formatting
971 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
972 * arch/sdl/gr.c: don't need to set mode in gr_init
974 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
976 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
978 * Makefile.am, descent.mn2: added mission file for descent 1
980 2002-08-02 Bradley Bell <btb@icculus.org>
982 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
983 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
984 main/piggy.h, misc/error.c: junk
985 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
986 render.h, scores.c, scores.h, terrain.c: shareware stuff
987 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
988 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
989 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
990 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
991 main/weapon.c, main/weapon.h: fast i/o macros
993 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
995 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
996 main/gamemine.h, main/gamesave.c: load d1 levels
998 2002-07-30 Bradley Bell <btb@icculus.org>
1000 * configure.ac: oops
1001 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1003 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1004 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1005 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1006 main/piggy.c, main/titles.c: support shareware datafiles!
1007 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1008 piggy.c: SHAREWARE fixes
1010 2002-07-29 Bradley Bell <btb@icculus.org>
1012 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1013 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1014 misc/fileutil.c: Portability - OS X support
1016 2002-07-27 Bradley Bell <btb@icculus.org>
1018 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1019 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1020 segment.h: portability
1021 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1022 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1023 main/wall.h: portabilization
1024 * 2d/font.c, include/gr.h: portability
1026 2002-07-26 Bradley Bell <btb@icculus.org>
1028 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1029 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1030 * main/player.c: foo
1031 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1032 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1033 misc/fileutil.h: portable file i/o utils
1034 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1035 writable string anymore... / formatting
1036 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1037 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1038 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1039 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1040 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1041 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1042 portable-izing file loading routines
1044 2002-07-24 Bradley Bell <btb@icculus.org>
1046 * main/mveplay.c: correctly play files with 16bit uncompressed
1047 audio, mem checking, etc
1048 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1051 2002-07-23 Bradley Bell <btb@icculus.org>
1053 * misc/Makefile.am: unused file
1054 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1055 main/sounds.h: remove experimental nmovie stuff
1056 * main/movie.c: add some debugging output
1058 2002-07-22 Bradley Bell <btb@icculus.org>
1060 * main/: console.c, state.c: simplified header
1061 * main/movie.c: enable mveplay audio
1062 * main/old/movie.c: moved to main/
1063 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1064 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1065 main/mvelib.c, main/mveplay.c: initial movie support
1066 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1067 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1068 include/ogl_init.h, include/pstypes.h, main/console.c,
1069 main/state.c, mem/mem.c: OS X stuff
1070 * configure.ac: OS X and movie stuff
1072 2002-07-19 Bradley Bell <btb@icculus.org>
1074 * compilerdefs.txt: OSX defs
1076 2002-07-18 Bradley Bell <btb@icculus.org>
1078 * main/inferno.c: use simpler rcs tags
1079 * autogen.sh: keep Changelog in cvs (and use --accum)
1080 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1081 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1082 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1083 main/songs.c: changed cdrom->rbaudio
1084 * include/rbaudio.h: moved to /include
1086 2002-07-17 Bradley Bell <btb@icculus.org>
1088 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1089 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1090 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1091 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1092 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1093 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1094 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1095 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1096 3d/setup.c: use simpler rcs tags
1101 2002-07-17 Bradley Bell <btb@icculus.org>
1103 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1104 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1105 * debian/rules: don't need readme's
1106 * debian/rules: move d1x license to COPYING, license clarifications
1107 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1108 license to COPYING, license clarifications
1109 * debian/rules: fix debian docs
1110 * debian/rules: fix debian manpages
1111 * debian/d2x-sdl.menu: fix debian menu
1112 * debian/rules: link to undocumented man page for debs
1113 * Makefile.am, configure.ac, debian/control, debian/copyright,
1114 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1115 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1116 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1119 2002-07-16 Bradley Bell <btb@icculus.org>
1121 * debian/: rules, changelog.in: deb stuff
1122 * configure.ac: cleaner nasm detection
1123 * debian/: changelog.in, control, rules: deb stuff
1124 * README, installation.txt: typos, stuff
1125 * configure.ac: better #defines
1126 * configure.ac: whitespace
1127 * configure.ac: better documentation
1128 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1129 SDL_JOYSTICK not needed
1130 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1131 * configure.ac: need higher SDL for joystick
1132 * debian/: control, rules: deb stuff
1133 * arch/sdl/joy.c: old junk
1134 * Makefile.am, configure.ac: automake updates
1135 * main/: inferno.c, text.c: don't use althogdir on non-unix
1136 * configure.ac: more autoconf updates
1137 * misc/strutil.c: better strrev
1138 * main/inferno.c: need limits.h on mingw also
1139 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1142 2002-04-19 Bradley Bell <btb@icculus.org>
1144 * main/network.c: let hoard.ham be a cfile
1145 * main/text.c: better error message when hog not found
1148 2002-03-23 Bradley Bell <btb@icculus.org>
1150 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1151 arch/sdl/Makefile.am: Use SDL joystick automatically
1152 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1154 2002-03-05 Bradley Bell <btb@icculus.org>
1156 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1159 2002-02-23 Bradley Bell <btb@icculus.org>
1161 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1162 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1163 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1164 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1165 main/editor/Makefile.am: moved includes to include
1166 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1167 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1168 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1169 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1171 * main/game.c: disabled cockpit for OGL, formatting
1172 * 2d/ibitblt.c: formatting
1174 2002-02-16 Bradley Bell <btb@icculus.org>
1176 * include/oldsdl.h: check for older macros
1177 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1178 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1179 allow older sdl versions
1181 2002-02-15 Bradley Bell <btb@icculus.org>
1183 * main/: automap.c, automap.h, inferno.c: automap resolution now
1185 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1186 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1187 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1188 win32/include/key_arch.h: never mind - that would be pointless
1189 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1190 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1191 win32/include/key_arch.h: copied files from d1x
1192 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1193 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1194 * main/multipow.c: need conf.h
1195 * arch/win32/Makefile.am: new file
1196 * include/pstypes.h: added u_int16_t (needed in base_ip)
1197 * arch/win32/arch_ip.cpp: copied from d1x
1199 2002-02-14 Bradley Bell <btb@icculus.org>
1201 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1202 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1203 main/netlist.c: Added hotkeys to toggle fullscreen mode
1204 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1205 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1206 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1207 reorder.h: Lotsa networking stuff from d1x
1209 2002-02-13 Bradley Bell <btb@icculus.org>
1211 * include/gr.h, main/game.c: Fullscreen toggle stuff
1212 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1214 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1215 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1218 2002-02-11 Bradley Bell <btb@icculus.org>
1220 * main/bm.c: use portable loader if bigendian
1221 * include/pstypes.h: don't define bool for c++
1222 * include/cfile.h: extern AltHogDir stuff
1223 * include/byteswap.h: use WORDS_BIGENDIAN
1224 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1225 * main/vers_id.h: added D2X_IVER
1226 * misc/args.c: don't use d1x.ini
1227 * Makefile.am: rpm stuff
1228 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1231 2002-02-09 Bradley Bell <btb@icculus.org>
1233 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1235 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1237 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1240 2002-02-06 Bradley Bell <btb@icculus.org>
1242 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1243 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1244 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1245 * debian/: changelog.in, control, copyright, d2x-gl.files,
1246 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1250 2002-02-02 Bradley Bell <btb@icculus.org>
1252 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1253 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1254 Enabled RELEASE option
1256 2002-01-31 Bradley Bell <btb@icculus.org>
1258 * Makefile.am, configure.ac: specify prerequisite versions of
1259 autoconf and automake
1261 2002-01-29 Bradley Bell <btb@icculus.org>
1263 * main/mission.c: RCS header added
1264 * main/inferno.c: update copyright date
1265 * main/mission.c: allow missions to be in AltHogDir
1266 * configure.ac: Display results of configure
1267 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1270 2002-01-28 Bradley Bell <btb@icculus.org>
1272 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1273 Data files now go in DATADIR/games/d2x, user files now go in
1276 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1278 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1279 files now go in ~/.d2x
1281 2002-01-24 Bradley Bell <btb@icculus.org>
1283 * configure.ac: fix nasm not found error message
1285 2002-01-18 Bradley Bell <btb@icculus.org>
1287 * configure.in: getting rid of old configure.in
1288 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1289 main/movie.c: Movie playing kludgey stuff
1290 * misc/args.c: formatting
1291 * main/inferno.c: allow -h for help
1292 * include/error.h: don't die on int3, unless -debug given
1293 * mingw32.txt: more stuff
1295 2001-12-29 Bradley Bell <btb@icculus.org>
1297 * Makefile.am: Got rid of thinking.txt
1298 * main/inferno.c: document -nomovies option
1300 2001-12-28 Bradley Bell <btb@icculus.org>
1302 * main/titles.c: formatting, put some code into place for rendering
1303 of robots during briefings
1305 2001-12-27 Bradley Bell <btb@icculus.org>
1309 2001-12-23 Craig Hadady <chadady@iglou.com>
1311 * 2d/rle.c: fixed bug in dummy array.
1313 2001-12-03 Bradley Bell <btb@icculus.org>
1315 * arch/sdl/init.c: fix formatting
1316 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1317 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1318 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1319 and sdl joystick stuff
1321 2001-11-30 Bradley Bell <btb@icculus.org>
1323 * thinking.txt: not needed
1325 2001-11-27 Bradley Bell <btb@icculus.org>
1327 * cygconf, mingw32.txt: use sdl from source on cygwin
1328 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1329 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1330 SDL_CFLAGS to CFLAGS
1332 2001-11-27 Bradley Bell <btb@icculus.org>
1336 2001-11-14 Bradley Bell <btb@icculus.org>
1338 * texmap/scanline.c: use optimization flags as texmap default
1339 * NEWS: mouse wheel, etc
1340 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1341 wheel to emulate 3rd axis
1342 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1343 * include/error.h: kludge to ungrab mouse when we hit an int3
1344 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1345 __ENV_MSDOS__ to __MSDOS__
1346 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1348 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1350 * arch/sdl/digi.c: implemented digi_set_volume
1351 * include/grdef.h, main/config.c, misc/d_io.c: change
1352 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1353 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1354 main/piggy.c: use MAKE_SIG
1355 * installation.txt: update
1356 * configure.ac: new file
1357 * arch/sdl/joydefs.c: #include pstypes.h
1358 * arch/sdl/init.c: SDL joystick stuff
1359 * acconfig.h: adjust MINGW defines
1360 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1361 controls menu now works
1363 2001-11-13 Bradley Bell <btb@icculus.org>
1365 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1367 * Makefile.am: New file
1368 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1370 * compilerdefs.txt: New file
1371 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1373 2001-11-12 Bradley Bell <btb@icculus.org>
1375 * main/playsave.c: load player files regardless of byte order of
1378 2001-11-11 Bradley Bell <btb@icculus.org>
1380 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1382 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1383 * NEWS: GL savegame thumbnails
1384 * acconfig.h, configure.in: make option for NMOVIES, default to off
1386 2001-11-09 Bradley Bell <btb@icculus.org>
1388 * main/state.c: Enabled savegame thumbnails under OpenGL
1389 * unused/pa_null/pa_enabl.h: remove duplicate header
1390 * misc/args.c: use d2x.ini for option file
1391 * mem/mem.c: Move mem_realloc inside the ifdef
1392 * main/menu.c: fix 640x400 menu text
1393 * main/inferno.c: added documentation
1394 * main/endlevel.c: fix warnings
1395 * arch/ogl/gr.c: Get rid of gl spew
1396 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1397 * acconfig.h: Define __SDL__ for mingw
1399 2001-11-08 Bradley Bell <btb@icculus.org>
1401 * 2d/font.c: free OGL font data when rereading
1402 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1403 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1404 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1405 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1406 main/weapon.h: Enabled shareware build, endlevel flythrough
1408 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1409 of use for shareware build
1410 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1412 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1414 2001-11-05 Bradley Bell <btb@icculus.org>
1416 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1418 * include/3d.h: Add comment
1420 2001-11-04 Bradley Bell <btb@icculus.org>
1422 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1424 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1426 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1427 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1428 main/hudmsg.h: Enable d1x-style hud_message
1429 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1430 * 2d/font.c: re-init ogl fonts after remapping colors.
1432 2001-11-02 Bradley Bell <btb@icculus.org>
1434 * misc/Makefile.am: remove byteswap.h (duplicate header)
1435 * 2d/font.c: fixed gr_remap_font, minor stuff
1436 * configure.in: take out -O2 if doing debug build
1437 * main/bm.c: formatting
1438 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1439 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1440 macros, get rid of functions
1442 2001-11-01 Bradley Bell <btb@icculus.org>
1444 * misc/byteswap.h: removed duplicate header
1446 2001-10-31 Bradley Bell <btb@icculus.org>
1448 * NEWS, main/automap.c: automap works in opengl
1449 * NEWS, configure.in: Added news
1450 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1451 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1452 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1453 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1454 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1455 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1456 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1457 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1458 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1460 2001-10-27 Bradley Bell <btb@icculus.org>
1462 * main/inferno.c: added some documentation
1464 2001-10-25 Bradley Bell <btb@icculus.org>
1466 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1468 * Makefile.am, configure.in, arch/Makefile.am,
1469 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1470 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1471 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1472 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1473 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1474 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1475 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1476 it's ugly, but It'll be easier to sync with d1x.
1477 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1478 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1479 main/editor/Makefile.am: attempt at support for editor, makefile
1481 * misc/d_delay.c: formatting fix
1482 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1483 tmappent.S, tmapppro.S: adding support for runtime selection of
1485 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1486 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1487 including multi.h and network.h, fix backslashes, fix compiler
1489 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1490 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1491 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1492 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1493 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1494 including multi.h and network.h, fix backslashes
1495 * include/pstypes.h: added typedef for u_int64_t on mingw
1496 * include/3d.h: added prototype for g3_uninit_polygon_model
1497 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1499 2001-10-24 Bradley Bell <btb@icculus.org>
1501 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1502 arch subdirs, as in d1x.
1503 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1504 earlier style until i understand automake 1.5 better. remove input
1506 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1507 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1508 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1509 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1510 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1511 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1512 Moved input stuff to arch subdirs, as in d1x.
1513 * NEWS, configure.in: blah blah
1515 2001-10-23 Bradley Bell <btb@icculus.org>
1517 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1518 * texmap/tmapppro.S: no need for #include <conf.h> here
1519 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1521 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1522 file. RCS header added
1523 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1524 #ifdef'ing out the whole file. RCS header added
1525 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1526 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1527 fixes. Now works with automake 1.5 and autoconf 2.52.
1528 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1529 mingw (-grabmouse now works on win32).
1530 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1531 These don't belong in cvs
1535 2001-10-20 Bradley Bell <btb@icculus.org>
1537 * 2d/font.c: Don't free unused variables...
1538 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1540 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1541 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1542 main/Makefile.am: make dist more sensible
1543 * Makefile.am: Kludge for linking on mingw
1545 2001-10-19 Bradley Bell <btb@icculus.org>
1547 * Makefile.am, configure.in, arch/win32/Makefile.am,
1548 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1549 * include/ipx_drv.h: Check for __MINGW32__
1550 * include/i86.h: Imported from d1x
1551 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1552 * arch/dos/modex.asm: Fixed %include
1553 * main/console.c: RCS headers added
1554 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1556 * Makefile.am, main/Makefile.am: Moved final link to top-level
1557 directory instead of main/
1558 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1559 __ENV_LINUX__ to __linux__
1560 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1561 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1562 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1563 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1564 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1565 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1566 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1567 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1568 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1569 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1571 * configure.in: add --enable-xploader, support arch/linux subdir,
1573 * main/inferno.c: conditionalize conf.h
1575 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1577 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1578 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1579 misc/fileutil.h: Partial application of linux/alpha patch.
1581 2001-10-19 Bradley Bell <btb@icculus.org>
1583 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1584 networking in line with d1x, moved some arch/linux_* stuff to
1586 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1587 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1588 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1589 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1591 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1592 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1593 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1594 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1595 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1596 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1597 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1598 linux/include/ukali.h: Brought linux networking in line with d1x,
1599 moved some arch/linux_* stuff to arch/linux/*
1600 * include/ipx_drv.h: Imported from d1x
1601 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1602 * main/ipx_drv.c: Imported from d1x
1603 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1604 main/network.h, main/Makefile.am: Trying to get network working on
1606 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1607 main/Makefile.am: build fixes
1608 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1609 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1610 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1611 starting to get net working.
1612 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1613 conditionalized min,max macros
1615 2001-10-18 Bradley Bell <btb@icculus.org>
1617 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1618 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1619 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1620 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1622 * 2d/2dsline.c: RCS headers added/changed
1623 * configure.in: fix NASMFLAGS bug
1624 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1627 2001-10-17 Bradley Bell <btb@icculus.org>
1629 * NEWS: Fixed the invulnerable robots bug!
1630 * main/collide.c: Fixed the invulnerable robots bug!
1632 2001-10-14 Bradley Bell <btb@icculus.org>
1634 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1637 2001-10-13 Bradley Bell <btb@icculus.org>
1639 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1640 arch/Makefile.am, arch/dos/Makefile.am,
1641 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1642 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1643 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1644 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1645 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1646 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1647 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1648 arch/win32/include/Makefile.am, iff/Makefile.am,
1649 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1650 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1651 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1652 unused/bios/Makefile.am, unused/lib/Makefile.am,
1653 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1654 unused/ui/Makefile.am, unused/vga/Makefile.am,
1655 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1656 automake stuff from "inert" subdirs. And there was much rejoicing.
1657 * Makefile.am, NEWS, configure.in: Stuff
1658 * ChangeLog: removing auto-generated file
1659 * cygconf: Added instructions for mingw32 build
1660 * Makefile.am: renamed INSTALL to installation.txt
1661 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1662 * mingw32.txt: Added instructions for mingw32 build
1663 * configure.in: Enable assembly under mingw32
1665 2001-10-12 Bradley Bell <btb@icculus.org>
1667 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1668 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1669 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1670 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1671 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1672 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1673 to __DJGPP__, since it's built-in.
1675 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1677 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1678 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1682 2001-10-12 Bradley Bell <btb@icculus.org>
1684 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1685 * Makefile.am: make sure cygconf gets archived
1686 * configure.in: Increment version number in preparation for release
1687 * configure.in: Fix detection of opengl
1688 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1689 cygconf, arch/Makefile.am, arch/include/joy.h,
1690 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1691 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1692 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1693 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1694 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1695 Vastly improved compilability.
1697 2001-10-11 Bradley Bell <btb@icculus.org>
1699 * Makefile.am: Added macros/sdl.m4
1700 * autogen.sh: Added macros/sdl.m4
1702 2001-10-09 Bradley Bell <btb@icculus.org>
1704 * main/vers_id.h: Added DESCENT_VERSION constant
1705 * main/inferno.c: Added command-line help.
1706 * include/ogl_init.h: opengl improvments (following d1x changes)
1708 2001-10-07 Bradley Bell <btb@icculus.org>
1710 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1711 arch/ogl/Makefile.am: Remove duplicate headers.
1713 2001-08-02 Thimo Neubauer <thimo@debian.org>
1715 * mem/mem.c: totally crippled the memory manager because it does
1716 not make sense for non-DOS-systems and it would have been too
1717 complicated to get it 64bit clean
1719 2001-06-19 Bradley Bell <btb@icculus.org>
1721 * cvshowto.txt: updated anonymous password
1723 2001-02-08 Bradley Bell <btb@icculus.org>
1725 * COPYING, license.txt: Added d1x license
1727 2001-02-01 Bradley Bell <btb@icculus.org>
1729 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1731 2001-01-31 Bradley Bell <btb@icculus.org>
1733 * configure.in, arch/include/mouse.h, include/pstypes.h,
1734 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1735 * main/polyobj.c: fix typo
1736 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1737 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1738 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1739 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1740 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1741 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1742 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1743 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1744 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1745 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1746 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1747 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1748 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1749 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1750 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1751 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1752 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1753 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1754 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1755 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1756 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1757 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1758 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1759 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1760 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1761 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1763 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1764 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1765 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1766 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1768 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1770 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1771 cross-compiling, and cygwin fixes
1773 2001-01-30 Bradley Bell <btb@icculus.org>
1775 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1776 include/pstypes.h, include/strutil.h, main/Makefile.am,
1777 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1778 needs --without-assembler and --without-network to compile
1780 2001-01-29 Bradley Bell <btb@icculus.org>
1782 * configure.in, main/Makefile.am: Fixes to build system
1783 * main/kconfig.c: fix for non-linux joysticks
1784 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1785 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1786 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1787 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1788 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1789 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1790 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1792 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1793 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1794 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1795 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1796 sdl_timer.c: Fixed build system, minor fixes
1797 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1798 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1800 2001-01-28 Bradley Bell <btb@icculus.org>
1802 * conf.h.in, configure.in, arch/Makefile.am,
1803 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1804 arch/include/key.h, main/Makefile.am: More header unification...
1805 * main/newdemo.c: Added <ctype.h>
1806 * arch/include/: event.h, joy.h: unified input headers.
1807 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1808 OpenGL now uses SDL-GL instead of gii
1809 * arch/include/: key.h, mouse.h: Unified arch headers
1811 2001-01-25 Bradley Bell <btb@icculus.org>
1813 * autogen.sh: use "set -e" so execution stops if something goes
1816 2001-01-24 Bradley Bell <btb@icculus.org>
1819 * Makefile.am: Add ChangeLog to dist
1820 * ChangeLog: Putting this here so automake doesn't complain
1824 2001-01-24 Bradley Bell <btb@icculus.org>
1826 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1827 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1828 for building ChangeLog from RCS entries
1829 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1830 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1831 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1832 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1833 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1834 arch/Makefile.am, arch/dos/Makefile.am,
1835 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1836 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1837 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1838 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1839 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1840 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1841 unused/Makefile.am, unused/bios/Makefile.am,
1842 unused/lib/Makefile.am, unused/novga/Makefile.am,
1843 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1844 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1845 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1846 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1847 make dist, VPATH builds, ...
1848 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1849 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1850 arch/dos/Makefile.in, arch/linux/Makefile.in,
1851 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1852 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1853 misc/Makefile.in, texmap/Makefile.in: cruft removal
1854 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1856 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1857 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1858 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1859 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1861 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1862 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1863 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1864 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1865 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1866 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1867 main/songs.c, misc/args.c: changed args_find to FindArg
1869 2001-01-22 Bradley Bell <btb@icculus.org>
1871 * configure, main/Makefile.am, main/Makefile.in: configuration
1873 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1874 fix compiler warnings w/opengl
1875 * include/console.h: ggi support
1876 * arch/linux_init.c: svgalib support
1877 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1878 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1879 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1880 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1881 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1882 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1883 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1884 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1885 warnings and enable NDEBUG
1886 * arch/svgalib_init.c: svgalib support
1888 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1890 * main/kconfig.c: joystick support
1892 2001-01-21 Bradley Bell <btb@icculus.org>
1894 * cvshowto.txt: new file, taken from d1x webpage
1895 * AUTHORS, README: Taking over as maintainer of d2x
1896 * ChangeLog: Grab mouse with SDL/X11
1897 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1899 2001-01-20 Bradley Bell <btb@icculus.org>
1901 * configure, configure.in: Turned -Werror back off by default
1902 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1903 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1904 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1905 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1906 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1907 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1908 main/laser.c, main/multi.c, main/network.c, main/network.h,
1909 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1910 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1911 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1912 warnings, for non-OpenGL on linux, anyway...
1914 2001-01-19 Bradley Bell <btb@icculus.org>
1916 * copying: remove duplicate file
1917 * Import of d2x-0.0.9-pre1
1918 * Import of d2x-0.0.8