1 2003-04-11 Bradley Bell <btb@icculus.org>
3 * libmve/mveplay.c: use _sleep instead of sleep on win32
5 * Makefile.am, README, README.utils, arch/sdl/digi.c,
6 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
7 include/cfile.h, include/error.h, libmve/Makefile.am,
8 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
9 main/endlevel.h, main/playsave.c, misc/fileutil.c:
10 utilities/Makefile.am: comments/formatting/dist problems
12 * configure.ac: use different defines for os x
14 2003-04-07 Bradley Bell <btb@icculus.org>
16 * include/error.h, misc/error.c: put some old stuff back in,
17 eliminate duplicate error messages
19 * main/text.c: don't die on text not found
22 * main/inferno.c: print some useful info if hog not found, allow
23 -help to work if no text available
25 2003-04-07 Steffen Pohle <stpohle@gmx.net>
27 * arch/linux/Makefile.am: revert to previous version, so linux
30 2003-04-03 Bradley Bell <btb@icculus.org>
32 * main/endlevel.c: fixed exit model scheme yet again
34 2003-04-02 Bradley Bell <btb@icculus.org>
36 * misc/error.c: call Int3 on Assert
38 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
41 * main/wall.c: don't die when trying to toggle nonexistent
42 segment... vertigo level 10 is buggy!
44 * main/gamemine.c: comments/formatting
46 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
48 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
49 main/inferno.c: Allow use of 22K sound samples
51 2003-03-29 Bradley Bell <btb@icculus.org>
53 * arch/ogl/gr.c: default to bitmapped reticle
55 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
56 main/polyobj.c: rewrote endlevel stuff to reread exit model info
59 * arch/sdl/joy.c: fixed text seen for hats in control config
62 2003-03-28 Bradley Bell <btb@icculus.org>
64 * main/bm.c: heh, model nums in vertigo are hardcoded,
65 N_D2_POLYGON_MODELS can't change
67 * configure.ac, include/d1x.xpm, include/descent.xpm,
68 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
71 2003-03-27 Bradley Bell <btb@icculus.org>
73 * main/text.h: fixed text references for hat directions
75 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
77 2003-03-26 Bradley Bell <btb@icculus.org>
79 * main/playsave.c: make d2x keys backward compatible
81 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
83 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
86 2003-03-26 Bradley Bell <btb@icculus.org>
88 * main/piggy.c: fix crash when d1 data not present
90 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
91 read/write from plr file
93 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
94 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
97 2003-03-25 Bradley Bell <btb@icculus.org>
99 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
100 D1_PIGFILE ("descent.pig") macro
102 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
103 models from d1 pig file
105 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
106 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
107 really) from d1 pig file
109 2003-03-23 Bradley Bell <btb@icculus.org>
111 * main/bm.c: stop extra robots from overwriting exit models
113 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
114 texture list doesn't get full
116 * main/bm.c: fix mem leak when reading extra robots
118 2003-03-21 Bradley Bell <btb@icculus.org>
120 * main/menu.c: Added option to set movie resolution (mostly works)
122 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
124 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
125 replacement functions to piggy.c
127 * main/gameseq.c: attempt to support mac d1 descent.pig
129 * main/bm.c: fix mem leak
131 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
132 files, both d1 and d2 oem briefing where showed
134 * main/inferno.c, main/movie.c: Change the default movie
135 resolution to "high", implement the option -lowresmovies
137 2003-03-20 Bradley Bell <btb@icculus.org>
139 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
141 * main/piggy.c: comments
143 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
145 * main/gameseq.c: delete duplicate function
147 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
149 2003-03-19 Bradley Bell <btb@icculus.org>
151 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
152 (cddb discid) support
154 * arch/sdl/digi.c, main/kludge.c: implemented
155 digi_link_sound_to_object3 for looping sounds, other looping stuff
157 * arch/sdl/gr.c: removing dependencies on stuff in main/
159 * arch/linux/Makefile.am, arch/linux/init.c,
160 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
161 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
162 other header cleanups
164 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
166 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
168 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
169 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
170 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
171 load d1 textures for d1 levels
173 2003-03-19 Bradley Bell <btb@icculus.org>
175 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
176 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
177 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
178 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
181 * README: added some OS X info
183 2003-03-17 Bradley Bell <btb@icculus.org>
185 * main/newdemo.c: simplify DEMO_FILENAME macro
187 * main/console.c, main/game.c: enable experimental console support
189 * main/gamerend.c: fixed location of fps meter in multi
191 2003-03-16 Bradley Bell <btb@icculus.org>
193 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
194 also look in shared data dir for demos
196 * main/newdemo.c, main/newdemo.h: comments/formatting
198 2003-03-15 Christopher Thielen <chris@luethy.net>
200 * main/kludge.c: set CDROM_dir back to "." - tricks game into
201 thinking d2 cd is always present
203 2003-03-15 Bradley Bell <btb@icculus.org>
205 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
208 * arch/sdl/rbaudio.c: formatting, enabled volume control under
211 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
212 gr_init. don't really know why this works, though
214 2003-03-14 Bradley Bell <btb@icculus.org>
216 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
218 * unused/bios/rbaudio.h: removed duplicate file
220 2003-03-14 Christopher Thielen <chris@luethy.net>
222 * arch/sdl/rbaudio.c: stop cd audio when exiting
224 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
226 * main/gamecntl.c: add comments to the "only matt knows" cheats
228 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
230 * main/gamemine.c: formatting, better texture conversion for d1
233 2003-03-14 Bradley Bell <btb@icculus.org>
235 * main/piggy.c: must swap all mac version pigfiles
237 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
238 main/multi.c: formatting, minor cleanups
240 * 2d/rle.c: need to swap line_size on bigendian machines
242 * main/mission.c, main/mission.h: detect mac full version hogfile
244 2003-03-13 Bradley Bell <btb@icculus.org>
246 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
247 added joy/mouse sensitivity slider, increased range to 16, and
250 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
253 * arch/linux/Makefile.am: removed extra backslash
255 * TODO, installation.txt: updated some documentation
257 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
258 menu, with maxfps option
260 2003-03-12 Bradley Bell <btb@icculus.org>
262 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
264 * arch/linux/alsadigi.c, arch/linux/findfile.c,
265 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
266 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
267 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
268 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
269 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
270 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
271 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
272 arch/linux/include/music.h, arch/linux/include/serial.h,
273 arch/linux/include/ukali.h: formatting
275 2003-03-11 Chris Arena <ccarena@cox.net>
277 * main/menu.c: fixed brightness slider
279 2003-03-01 Bradley Bell <btb@icculus.org>
281 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
282 robots and animated bitmaps work, but colors are messed up
284 2003-02-28 Bradley Bell <btb@icculus.org>
286 * main/player.h: whitespace
288 * main/automap.c, main/cntrlcen.c, main/collide.c,
289 main/gamerend.c: use Builtin_mission_num instead of 0 (if
290 descent.hog is present, d1 becomes mission 0)
292 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
293 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
294 arch/win32/winnet.c: MinGW compiles with network enabled again,
295 but still doesn't work
299 2003-02-28 Bradley Bell <btb@icculus.org>
301 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
302 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
305 2003-02-27 Bradley Bell <btb@icculus.org>
307 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
308 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
309 main/network.c, main/network.h: noted that hoard.ham is only needed
310 for multiplayer HOARD games, and should not be equated with
311 "vertigo". put HoardEquipped() back in network.c.
313 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
314 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
315 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
316 use timer_delay instead of d_delay
318 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
320 * main/render.c: added replacement qsort for solaris
322 2003-02-26 Bradley Bell <btb@icculus.org>
324 * main/gamemine.c: texture conversion for d1 shareware
326 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
328 * main/gamemine.c: better texture conversion for d1 levels
330 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
332 * main/kconfig.c: fix joystick support under MinGW
334 2003-02-26 Bradley Bell <btb@icculus.org>
336 * main/playsave.c: fix swapping glitch
338 * configure.ac, readme.txt: clean stuff up, getting ready for
341 * main/titles.c: begin support for rendering spinning robots in
344 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
347 * main/gamemine.c: load d1 shareware levels!
349 2003-02-25 Bradley Bell <btb@icculus.org>
353 * autogen.sh: add warning about old auto* versions, use
356 2003-02-24 Bradley Bell <btb@icculus.org>
358 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
359 briefings mostly working
360 * main/movie.c, main/titles.c: fixed some more briefing glitches
362 2003-02-23 Bradley Bell <btb@icculus.org>
364 * main/movie.c: fixed crash when using shareware data files
366 * arch/sdl/digi.c: fix crash on non-existent sounds
367 (i.e. shareware data)
369 2003-02-22 Bradley Bell <btb@icculus.org>
371 * main/titles.c: fixed fullscreen toggle in briefings
373 2003-02-21 Bradley Bell <btb@icculus.org>
375 * configure.ac: check for mingw when enabling nasm
376 * main/playsave.c: enable loading player files of either byte
379 2003-02-20 Bradley Bell <btb@icculus.org>
381 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
382 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
383 #343, not "rest of solution to bug #344"
384 * arch/sdl/timer.c, include/timer.h: revert to more accurate
386 * main/kludge.c: partial solution to bug #344
387 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
388 * compilerdefs.txt: added linux/mips info
389 * ChangeLog: clean up changelog
391 2003-02-19 Bradley Bell <btb@icculus.org>
393 * libmve/mveplay.c: os x needs nanosleep prototype.
395 2003-02-18 Bradley Bell <btb@icculus.org>
397 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
398 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
399 to disable/enable audio
400 * libmve/: mve_main.c, mveplay.c: bigendian fixes
401 * main/: movie.h, titles.c: make sure movie's palette is set before
402 writing briefing text. Fixes bug #359
403 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
405 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
406 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
408 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
410 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
411 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
412 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
414 * include/libmve.h: blah
416 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
418 * main/render.c: 2nd attempt to fix solaris qsort bug
420 2003-02-18 Bradley Bell <btb@icculus.org>
422 * configure.ac, include/pstypes.h: put alignment detection in
425 2003-02-17 Bradley Bell <btb@icculus.org>
427 * Makefile.am, README.utils, configure.ac, include/libmve.h,
428 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
429 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
430 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
431 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
432 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
433 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
434 moved mve stuff to separate subdir
435 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
436 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
437 mve code. Fixes (at least) bugs #41, #348, and #350.
439 2003-02-14 Bradley Bell <btb@icculus.org>
441 * main/Makefile.am: no more Makefile.mveplay. again
442 * main/mveplay.c: typo
444 2003-02-13 Bradley Bell <btb@icculus.org>
446 * utilities/mvlextract.c: uint -> unsigned int
447 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
448 standalone mveplayer, win32 support
449 * main/movie.c: random bugfixes, win32 support
450 * arch/sdl/Makefile.am: formatting
451 * configure.ac: disable networking on mac/win for now
452 * main/newmenu.c: comments
454 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
456 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
457 redundant swap functions.
459 2003-02-13 Bradley Bell <btb@icculus.org>
461 * ChangeLog: update changelog
463 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
465 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
466 polymodel alignment issues.
468 2003-02-13 Bradley Bell <btb@icculus.org>
470 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
471 fix various little bugs
472 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
473 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
474 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
476 * README.utils: new file
477 * main/: mve_main.c, mveplay.c: more movie fixes
478 * README: updated README
479 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
481 2003-02-12 Bradley Bell <btb@icculus.org>
483 * utilities/mvlextract.c: bigendian mvl support
484 * main/mveplay.c: formatting, stuff
485 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
486 truecolor mve support, standalone mveplayer
487 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
488 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
489 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
492 2003-01-22 Bradley Bell <btb@icculus.org>
494 * include/: interp.h, interp.h: restore prototype for
495 swap_polygon_model_data
497 2003-01-21 Bradley Bell <btb@icculus.org>
499 * main/piggy.c: use memcpy to avoid alignment problem
500 * compilerdefs.txt: updated some defs, added sunos/sparc
502 2003-01-15 Bradley Bell <btb@icculus.org>
504 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
505 * main/gamemine.c: attempting to support d1 shareware
506 * compilerdefs.txt: update defs
508 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
510 * main/mveplay.c: fix several bugs, comments, formatting.
512 2003-01-15 Bradley Bell <btb@icculus.org>
514 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
515 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
516 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
517 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
519 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
522 2003-01-11 Bradley Bell <btb@icculus.org>
524 * main/: mission.c, mission.h: attempt to support d1 for mac
526 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
529 2003-01-09 Bradley Bell <btb@icculus.org>
531 * main/movie.c: use ifdef around gr_toggle_fullscreen
533 2003-01-07 Bradley Bell <btb@icculus.org>
535 * Makefile.am, descent.msn, installation.txt, main/mission.c,
536 main/mission.h: don't need .msn file for descent.hog anymore
539 2003-01-06 Bradley Bell <btb@icculus.org>
541 * main/mission.h, main/mission.c: comments
542 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
545 2003-01-03 Bradley Bell <btb@icculus.org>
547 * utilities/: txb2txt.c, txt2txb.c: remove old files
548 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
549 * main/polyobj.c: attempt to make read_model_file
551 * main/menu.c: move vertigo text
553 2003-01-02 Bradley Bell <btb@icculus.org>
555 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
556 main/polyobj.h: cleanup alignment changes
557 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
558 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
559 main/object.h: fix alignment issues on sparc
560 * cvshowto.txt: update cvs info
562 * 2d/rle.c: make rle_swap handle RLE_BIG
564 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
566 * main/render.c: workaround solaris qsort bug
568 2003-01-01 Steffen Pohle <stpohle@gmx.net>
570 * arch/linux/linuxnet.c, arch/linux/ukali.c,
571 arch/linux/include/ukali.h, main/inferno.c: enabled kali
572 * arch/linux/Makefile.am: enabled linux joystick, kali
573 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
574 arch/sdl/event.c: enabled linux joystick
576 2002-12-31 Bradley Bell <btb@icculus.org>
578 * main/gamemine.c: simplified warning msg
579 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
580 * main/render.h: fix compiler warning
582 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
584 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
586 2002-12-24 Bradley Bell <btb@icculus.org>
588 * main/mission.c: fixes an infinite loop which was caused by d2x
589 thinking d2demo was a descent 1 mission
591 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
593 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
595 2002-12-24 Bradley Bell <btb@icculus.org>
597 * main/render.c: comments
599 2002-10-30 Bradley Bell <btb@icculus.org>
601 * main/inferno.c: add help for -hogdir option
602 * main/inferno.c: added -hogdir option
604 2002-10-28 Bradley Bell <btb@icculus.org>
606 * main/: inferno.c, menu.c: enabled Vertigo displays
609 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
611 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
612 main/netmisc.c, main/network.c: simplify and eliminate redundant
615 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
617 * maths/fixc.c: fix infinite loop in quad_sqrt.
618 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
619 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
621 2002-10-12 Bradley Bell <btb@icculus.org>
623 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
625 2002-10-11 Bradley Bell <btb@icculus.org>
627 * main/hud.c: make hud_message work correctly
628 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
630 * main/network.c: formatting, small fixes
632 2002-10-10 Bradley Bell <btb@icculus.org>
634 * main/netmisc.h: no swap_object for little-endian
635 * main/: netmisc.h, network.c: use macros to simplify network
637 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
639 * main/inferno.c: enable loading screen for mac shareware with
641 * main/netmisc.c: whitespace
642 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
644 * main/hud.c: whitespace
645 * configure.ac: remove shareware build, add macdata build
646 * main/songs.c: whitespace
647 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
648 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
650 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
653 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
655 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
656 comments, formatting, etc.
657 * iff/iff.c: fix bigendian iff loading.
659 2002-10-03 Bradley Bell <btb@icculus.org>
661 * utilities/txb2tex.c: typo
662 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
663 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
665 * arch/sdl/mouse.c: whitespace
667 2002-09-19 Bradley Bell <btb@icculus.org>
669 * main/kconfig.c: fix a oops, add old logs
670 * main/kconfig.c: support for >3 mouse buttons
672 2002-09-18 Bradley Bell <btb@icculus.org>
674 * include/gr.h: fix palette swap define
676 2002-09-14 Bradley Bell <btb@icculus.org>
678 * main/titles.c: load hires briefing screen if lores doesn't exist
679 (i.e. vertigo) and MenuHires=0
681 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
683 * main/: multi.h, network.h: pack some structures for ipx
686 2002-09-14 Bradley Bell <btb@icculus.org>
688 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
689 and load_endlevel_data() to expect newline-terminated strings, fix
690 load_game_data to read null-terminated string for
693 2002-09-07 Bradley Bell <btb@icculus.org>
695 * main/newmenu.c: added error message
696 * main/menu.h: enable -nohires with mac shareware
697 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
698 * 2d/font.c: enable 0/255 palette swap for fonts
699 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
701 * 2d/2dsline.c: fix ogl blooper
703 2002-09-05 Bradley Bell <btb@icculus.org>
705 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
707 * include/strutil.h: need string.h for strcasecmp
708 * include/rle.h: okay, maybe it needs to be this way
709 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
710 * 2d/scalec.c: more stuff from d2src
711 * 2d/rle.c: more stuff from d2src, formatting
712 * 2d/font.c: useless cruft
713 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
714 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
717 2002-09-04 Bradley Bell <btb@icculus.org>
719 * include/grdef.h: fix compiler warnings
720 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
721 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
723 * main/game.c: we want the mac ibitblt for everything but dos and
725 * main/texmerge.c: these routines are in tmerge.c
726 * main/credits.c: enable credits for mac and oem data
727 * main/bm.c: use either exit.ham or exit.pofs
728 * include/ibitblt.h: enable some more code from d2src
729 * include/gr.h: enable mac ubitblt_double
730 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
731 * include/grdef.h: moved some inline asm from linear.h
732 * 2d/ibitblt.c: brought in line with original d2 version
733 * 2d/bitblt.c: reverted to original d2 version of this file, then
734 added d1x enhancements
735 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
736 * 2d/linear.h: moved these back to their original locations
738 * main/mveplay.c: close some memory holes, speed up palette loading
739 * main/movie.c: added fullscreen toggle while playing movies
740 * main/inferno.c: comment out -superhires help text (always on)
741 * include/timer.h: added approx_fsec_to_usec macro
742 * arch/sdl/joy.c: fix compiler warning
744 2002-09-01 Bradley Bell <btb@icculus.org>
746 * main/network.c: oops
747 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
748 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
749 timer_get_fixed_seconds
752 2002-08-31 Bradley Bell <btb@icculus.org>
754 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
756 * main/multi.h: network endian stuff
757 * 2d/font.c, include/gr.h: fast file i/o for font headers
758 * arch/win32/arch_ip.cpp: unused file
759 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
760 bigendian networking fixes
761 * main/menu.c: make net menu more accurate, also make superhires
763 * include/pstypes.h: better to have __pack__ all the time, I think.
764 needed for networking, e.g.
765 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
767 * arch/win32/Makefile.am: unused file
770 2002-08-30 Bradley Bell <btb@icculus.org>
772 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
773 * main/: newmenu.h, titles.c: formatting
774 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
775 main/multi.h: networking works, finally
776 * TODO: added TODO file
777 * arch/linux/arch_ip.cpp: unused fine
778 * README: network sorta working
779 * main/: Makefile.am, multi.c, network.c, network.h: more
781 * main/menu.c: load builtin mission correctly
782 * main/inferno.c: documentation
783 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
785 * main/Makefile.mveplay: don't need no more
787 2002-08-29 Bradley Bell <btb@icculus.org>
789 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
790 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
791 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
793 * include/ipx_drv.h: more network fixing
794 * arch/linux/include/ipx_drv.h: more network fixing
795 * include/ipx.h: formatting
796 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
797 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
798 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
799 main/inferno.c: fixed networking fuck-up?
800 * Makefile.am: moved mingw info to README
801 * README, mingw32.txt: moved mingw info to README
803 2002-08-27 Bradley Bell <btb@icculus.org>
805 * utilities/mvlextract.c: allow specifying file to extract
806 * utilities/: tex2txb.c, txb2tex.c: use default extension to
808 * utilities/hogextract.c: allow specifying file to extract
809 * main/mission.c: Have to get mission_num _after_ promoting...
810 * main/: gameseq.c, titles.c: beginning d1 briefing support
811 * descent.msn: beginning d1 briefing support
812 * main/: titles.c, titles.h: d1-style mission briefings
813 * main/piggy.h: whitespace
814 * main/movie.c: beginning robot movie support, fall back on lo/hi
815 res if hi/lo not available
816 * main/mission.c: added Builtin_mission_num for builtin mission,
817 D1Hogdir, d1-style mission briefings
818 * main/: gameseq.c, mission.h: added Builtin_mission_num for
820 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
821 (for d1 missions that need d1 data)
822 * 2d/ibitblt.c: whitespace
824 2002-08-26 Bradley Bell <btb@icculus.org>
826 * utilities/mvlcreate.c: oops
827 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
829 * utilities/hogextract.c: added [v]iew option
830 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
831 * main/titles.c: fix writable string, disable DumbAdjust thing
832 * main/polyobj.h: whitespace
833 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
835 * main/movie.c: read movies from AltHogDir, other fixes
836 * main/: mission.c, mission.h: fix bug w/mission filename
837 * main/gameseq.c: comments
838 * main/digi.h: whitespace n stuff
839 * include/mve_audio.h: added audio flag macros
840 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
844 2002-08-23 Bradley Bell <btb@icculus.org>
846 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
848 * Makefile.am: remove d2demo.mn2
849 * cfile/cfile.c, include/cfile.h: add cfile_size function
850 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
851 eliminate need for .mn2 files for oem and demo
853 2002-08-22 Bradley Bell <btb@icculus.org>
855 * main/bm.c: fix for vertigo
856 * main/menu.h: make OEM menu pcx available
857 * 2d/rle.c: merge with original d2 file
858 * Makefile.am, configure.ac: let mission files get installed by
861 2002-08-17 Bradley Bell <btb@icculus.org>
863 * configure.ac: make FAST_FILE_IO the default on little-endian
865 * NEWS, README, compilerdefs.txt, readme.txt: documentation
866 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
869 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
871 * main/: game.c, menu.c, mission.c: promote builtin missions.
873 2002-08-15 Bradley Bell <btb@icculus.org>
875 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
876 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
877 * utilities/.cvsignore: added cvsignore
878 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
880 * main/piggy.c: mac data file loading
881 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
882 transparency and swap 0/255 correctly for mac data files
884 2002-08-13 Bradley Bell <btb@icculus.org>
886 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
887 to utilities to avoid conflict with c++ std lib <utility>
888 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
889 txt2txb.c: moved utility to utilities to avoid conflict with c++
891 * Makefile.am, configure.ac: add utilities
893 2002-08-09 Bradley Bell <btb@icculus.org>
895 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
898 2002-08-08 Bradley Bell <btb@icculus.org>
900 * main/inferno.c: comments
901 * main/: newmenu.c, songs.c: mac demo datafile support
902 * installation.txt: update
903 * main/gamesave.c: use lowercase for consistency
904 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
905 models for other than d2demo
907 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
909 * main/gamemine.c: formatting, better d1 texture conversion
910 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
911 main/mission.h: recognize .msn mission files.
913 2002-08-07 Bradley Bell <btb@icculus.org>
915 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
916 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
917 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
918 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
919 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
920 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
923 2002-08-06 Bradley Bell <btb@icculus.org>
925 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
926 * main/Makefile.am: formatting
927 * 2d/font.c: make gr_remap_font just reload the whole thing
928 * configure.ac: formatting
929 * Makefile.am: added d2demo.mn2
930 * d2demo.mn2: mission file for shareware
931 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
932 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
933 * main/sounds.h: shareware stuff, whitespace
934 * main/: polyobj.c, polyobj.h: more fast i/o macros
935 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
937 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
938 endlevel stuff to non-shareware, allow movies/endlevel for
940 * main/cntrlcen.c: typo
941 * main/bm.h: use global Piggy_hamfile_version
942 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
943 macros, use global Piggy_hamfile_version
944 * main/Makefile.am: terrain and movie stuff always used now
945 * 2d/pcx.c, include/pcx.h: make pcx header available to other
947 * main/: gamemine.c, gamesave.c: load DMB levels
948 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
949 segment.c, segment.h, switch.c, switch.h: fast i/o macros
951 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
953 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
955 2002-08-04 Bradley Bell <btb@icculus.org>
957 * main/inferno.c: shareware stuff, formatting
958 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
959 * arch/sdl/gr.c: don't need to set mode in gr_init
961 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
963 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
965 * Makefile.am, descent.mn2: added mission file for descent 1
967 2002-08-02 Bradley Bell <btb@icculus.org>
969 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
970 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
971 main/piggy.h, misc/error.c: junk
972 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
973 render.h, scores.c, scores.h, terrain.c: shareware stuff
974 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
975 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
976 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
977 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
978 main/weapon.c, main/weapon.h: fast i/o macros
980 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
982 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
983 main/gamemine.h, main/gamesave.c: load d1 levels
985 2002-07-30 Bradley Bell <btb@icculus.org>
988 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
990 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
991 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
992 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
993 main/piggy.c, main/titles.c: support shareware datafiles!
994 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
995 piggy.c: SHAREWARE fixes
997 2002-07-29 Bradley Bell <btb@icculus.org>
999 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1000 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1001 misc/fileutil.c: Portability - OS X support
1003 2002-07-27 Bradley Bell <btb@icculus.org>
1005 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1006 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1007 segment.h: portability
1008 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1009 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1010 main/wall.h: portabilization
1011 * 2d/font.c, include/gr.h: portability
1013 2002-07-26 Bradley Bell <btb@icculus.org>
1015 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1016 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1017 * main/player.c: foo
1018 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1019 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1020 misc/fileutil.h: portable file i/o utils
1021 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1022 writable string anymore... / formatting
1023 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1024 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1025 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1026 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1027 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1028 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1029 portable-izing file loading routines
1031 2002-07-24 Bradley Bell <btb@icculus.org>
1033 * main/mveplay.c: correctly play files with 16bit uncompressed
1034 audio, mem checking, etc
1035 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1038 2002-07-23 Bradley Bell <btb@icculus.org>
1040 * misc/Makefile.am: unused file
1041 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1042 main/sounds.h: remove experimental nmovie stuff
1043 * main/movie.c: add some debugging output
1045 2002-07-22 Bradley Bell <btb@icculus.org>
1047 * main/: console.c, state.c: simplified header
1048 * main/movie.c: enable mveplay audio
1049 * main/old/movie.c: moved to main/
1050 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1051 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1052 main/mvelib.c, main/mveplay.c: initial movie support
1053 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1054 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1055 include/ogl_init.h, include/pstypes.h, main/console.c,
1056 main/state.c, mem/mem.c: OS X stuff
1057 * configure.ac: OS X and movie stuff
1059 2002-07-19 Bradley Bell <btb@icculus.org>
1061 * compilerdefs.txt: OSX defs
1063 2002-07-18 Bradley Bell <btb@icculus.org>
1065 * main/inferno.c: use simpler rcs tags
1066 * autogen.sh: keep Changelog in cvs (and use --accum)
1067 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1068 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1069 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1070 main/songs.c: changed cdrom->rbaudio
1071 * include/rbaudio.h: moved to /include
1073 2002-07-17 Bradley Bell <btb@icculus.org>
1075 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1076 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1077 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1078 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1079 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1080 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1081 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1082 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1083 3d/setup.c: use simpler rcs tags
1088 2002-07-17 Bradley Bell <btb@icculus.org>
1090 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1091 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1092 * debian/rules: don't need readme's
1093 * debian/rules: move d1x license to COPYING, license clarifications
1094 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1095 license to COPYING, license clarifications
1096 * debian/rules: fix debian docs
1097 * debian/rules: fix debian manpages
1098 * debian/d2x-sdl.menu: fix debian menu
1099 * debian/rules: link to undocumented man page for debs
1100 * Makefile.am, configure.ac, debian/control, debian/copyright,
1101 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1102 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1103 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1106 2002-07-16 Bradley Bell <btb@icculus.org>
1108 * debian/: rules, changelog.in: deb stuff
1109 * configure.ac: cleaner nasm detection
1110 * debian/: changelog.in, control, rules: deb stuff
1111 * README, installation.txt: typos, stuff
1112 * configure.ac: better #defines
1113 * configure.ac: whitespace
1114 * configure.ac: better documentation
1115 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1116 SDL_JOYSTICK not needed
1117 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1118 * configure.ac: need higher SDL for joystick
1119 * debian/: control, rules: deb stuff
1120 * arch/sdl/joy.c: old junk
1121 * Makefile.am, configure.ac: automake updates
1122 * main/: inferno.c, text.c: don't use althogdir on non-unix
1123 * configure.ac: more autoconf updates
1124 * misc/strutil.c: better strrev
1125 * main/inferno.c: need limits.h on mingw also
1126 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1129 2002-04-19 Bradley Bell <btb@icculus.org>
1131 * main/network.c: let hoard.ham be a cfile
1132 * main/text.c: better error message when hog not found
1135 2002-03-23 Bradley Bell <btb@icculus.org>
1137 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1138 arch/sdl/Makefile.am: Use SDL joystick automatically
1139 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1141 2002-03-05 Bradley Bell <btb@icculus.org>
1143 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1146 2002-02-23 Bradley Bell <btb@icculus.org>
1148 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1149 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1150 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1151 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1152 main/editor/Makefile.am: moved includes to include
1153 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1154 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1155 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1156 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1158 * main/game.c: disabled cockpit for OGL, formatting
1159 * 2d/ibitblt.c: formatting
1161 2002-02-16 Bradley Bell <btb@icculus.org>
1163 * include/oldsdl.h: check for older macros
1164 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1165 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1166 allow older sdl versions
1168 2002-02-15 Bradley Bell <btb@icculus.org>
1170 * main/: automap.c, automap.h, inferno.c: automap resolution now
1172 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1173 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1174 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1175 win32/include/key_arch.h: never mind - that would be pointless
1176 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1177 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1178 win32/include/key_arch.h: copied files from d1x
1179 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1180 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1181 * main/multipow.c: need conf.h
1182 * arch/win32/Makefile.am: new file
1183 * include/pstypes.h: added u_int16_t (needed in base_ip)
1184 * arch/win32/arch_ip.cpp: copied from d1x
1186 2002-02-14 Bradley Bell <btb@icculus.org>
1188 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1189 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1190 main/netlist.c: Added hotkeys to toggle fullscreen mode
1191 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1192 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1193 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1194 reorder.h: Lotsa networking stuff from d1x
1196 2002-02-13 Bradley Bell <btb@icculus.org>
1198 * include/gr.h, main/game.c: Fullscreen toggle stuff
1199 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1201 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1202 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1205 2002-02-11 Bradley Bell <btb@icculus.org>
1207 * main/bm.c: use portable loader if bigendian
1208 * include/pstypes.h: don't define bool for c++
1209 * include/cfile.h: extern AltHogDir stuff
1210 * include/byteswap.h: use WORDS_BIGENDIAN
1211 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1212 * main/vers_id.h: added D2X_IVER
1213 * misc/args.c: don't use d1x.ini
1214 * Makefile.am: rpm stuff
1215 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1218 2002-02-09 Bradley Bell <btb@icculus.org>
1220 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1222 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1224 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1227 2002-02-06 Bradley Bell <btb@icculus.org>
1229 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1230 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1231 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1232 * debian/: changelog.in, control, copyright, d2x-gl.files,
1233 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1237 2002-02-02 Bradley Bell <btb@icculus.org>
1239 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1240 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1241 Enabled RELEASE option
1243 2002-01-31 Bradley Bell <btb@icculus.org>
1245 * Makefile.am, configure.ac: specify prerequisite versions of
1246 autoconf and automake
1248 2002-01-29 Bradley Bell <btb@icculus.org>
1250 * main/mission.c: RCS header added
1251 * main/inferno.c: update copyright date
1252 * main/mission.c: allow missions to be in AltHogDir
1253 * configure.ac: Display results of configure
1254 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1257 2002-01-28 Bradley Bell <btb@icculus.org>
1259 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1260 Data files now go in DATADIR/games/d2x, user files now go in
1263 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1265 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1266 files now go in ~/.d2x
1268 2002-01-24 Bradley Bell <btb@icculus.org>
1270 * configure.ac: fix nasm not found error message
1272 2002-01-18 Bradley Bell <btb@icculus.org>
1274 * configure.in: getting rid of old configure.in
1275 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1276 main/movie.c: Movie playing kludgey stuff
1277 * misc/args.c: formatting
1278 * main/inferno.c: allow -h for help
1279 * include/error.h: don't die on int3, unless -debug given
1280 * mingw32.txt: more stuff
1282 2001-12-29 Bradley Bell <btb@icculus.org>
1284 * Makefile.am: Got rid of thinking.txt
1285 * main/inferno.c: document -nomovies option
1287 2001-12-28 Bradley Bell <btb@icculus.org>
1289 * main/titles.c: formatting, put some code into place for rendering
1290 of robots during briefings
1292 2001-12-27 Bradley Bell <btb@icculus.org>
1296 2001-12-23 Craig Hadady <chadady@iglou.com>
1298 * 2d/rle.c: fixed bug in dummy array.
1300 2001-12-03 Bradley Bell <btb@icculus.org>
1302 * arch/sdl/init.c: fix formatting
1303 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1304 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1305 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1306 and sdl joystick stuff
1308 2001-11-30 Bradley Bell <btb@icculus.org>
1310 * thinking.txt: not needed
1312 2001-11-27 Bradley Bell <btb@icculus.org>
1314 * cygconf, mingw32.txt: use sdl from source on cygwin
1315 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1316 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1317 SDL_CFLAGS to CFLAGS
1319 2001-11-27 Bradley Bell <btb@icculus.org>
1323 2001-11-14 Bradley Bell <btb@icculus.org>
1325 * texmap/scanline.c: use optimization flags as texmap default
1326 * NEWS: mouse wheel, etc
1327 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1328 wheel to emulate 3rd axis
1329 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1330 * include/error.h: kludge to ungrab mouse when we hit an int3
1331 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1332 __ENV_MSDOS__ to __MSDOS__
1333 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1335 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1337 * arch/sdl/digi.c: implemented digi_set_volume
1338 * include/grdef.h, main/config.c, misc/d_io.c: change
1339 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1340 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1341 main/piggy.c: use MAKE_SIG
1342 * installation.txt: update
1343 * configure.ac: new file
1344 * arch/sdl/joydefs.c: #include pstypes.h
1345 * arch/sdl/init.c: SDL joystick stuff
1346 * acconfig.h: adjust MINGW defines
1347 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1348 controls menu now works
1350 2001-11-13 Bradley Bell <btb@icculus.org>
1352 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1354 * Makefile.am: New file
1355 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1357 * compilerdefs.txt: New file
1358 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1360 2001-11-12 Bradley Bell <btb@icculus.org>
1362 * main/playsave.c: load player files regardless of byte order of
1365 2001-11-11 Bradley Bell <btb@icculus.org>
1367 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1369 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1370 * NEWS: GL savegame thumbnails
1371 * acconfig.h, configure.in: make option for NMOVIES, default to off
1373 2001-11-09 Bradley Bell <btb@icculus.org>
1375 * main/state.c: Enabled savegame thumbnails under OpenGL
1376 * unused/pa_null/pa_enabl.h: remove duplicate header
1377 * misc/args.c: use d2x.ini for option file
1378 * mem/mem.c: Move mem_realloc inside the ifdef
1379 * main/menu.c: fix 640x400 menu text
1380 * main/inferno.c: added documentation
1381 * main/endlevel.c: fix warnings
1382 * arch/ogl/gr.c: Get rid of gl spew
1383 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1384 * acconfig.h: Define __SDL__ for mingw
1386 2001-11-08 Bradley Bell <btb@icculus.org>
1388 * 2d/font.c: free OGL font data when rereading
1389 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1390 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1391 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1392 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1393 main/weapon.h: Enabled shareware build, endlevel flythrough
1395 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1396 of use for shareware build
1397 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1399 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1401 2001-11-05 Bradley Bell <btb@icculus.org>
1403 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1405 * include/3d.h: Add comment
1407 2001-11-04 Bradley Bell <btb@icculus.org>
1409 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1411 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1413 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1414 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1415 main/hudmsg.h: Enable d1x-style hud_message
1416 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1417 * 2d/font.c: re-init ogl fonts after remapping colors.
1419 2001-11-02 Bradley Bell <btb@icculus.org>
1421 * misc/Makefile.am: remove byteswap.h (duplicate header)
1422 * 2d/font.c: fixed gr_remap_font, minor stuff
1423 * configure.in: take out -O2 if doing debug build
1424 * main/bm.c: formatting
1425 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1426 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1427 macros, get rid of functions
1429 2001-11-01 Bradley Bell <btb@icculus.org>
1431 * misc/byteswap.h: removed duplicate header
1433 2001-10-31 Bradley Bell <btb@icculus.org>
1435 * NEWS, main/automap.c: automap works in opengl
1436 * NEWS, configure.in: Added news
1437 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1438 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1439 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1440 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1441 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1442 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1443 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1444 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1445 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1447 2001-10-27 Bradley Bell <btb@icculus.org>
1449 * main/inferno.c: added some documentation
1451 2001-10-25 Bradley Bell <btb@icculus.org>
1453 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1455 * Makefile.am, configure.in, arch/Makefile.am,
1456 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1457 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1458 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1459 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1460 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1461 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1462 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1463 it's ugly, but It'll be easier to sync with d1x.
1464 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1465 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1466 main/editor/Makefile.am: attempt at support for editor, makefile
1468 * misc/d_delay.c: formatting fix
1469 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1470 tmappent.S, tmapppro.S: adding support for runtime selection of
1472 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1473 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1474 including multi.h and network.h, fix backslashes, fix compiler
1476 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1477 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1478 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1479 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1480 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1481 including multi.h and network.h, fix backslashes
1482 * include/pstypes.h: added typedef for u_int64_t on mingw
1483 * include/3d.h: added prototype for g3_uninit_polygon_model
1484 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1486 2001-10-24 Bradley Bell <btb@icculus.org>
1488 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1489 arch subdirs, as in d1x.
1490 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1491 earlier style until i understand automake 1.5 better. remove input
1493 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1494 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1495 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1496 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1497 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1498 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1499 Moved input stuff to arch subdirs, as in d1x.
1500 * NEWS, configure.in: blah blah
1502 2001-10-23 Bradley Bell <btb@icculus.org>
1504 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1505 * texmap/tmapppro.S: no need for #include <conf.h> here
1506 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1508 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1509 file. RCS header added
1510 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1511 #ifdef'ing out the whole file. RCS header added
1512 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1513 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1514 fixes. Now works with automake 1.5 and autoconf 2.52.
1515 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1516 mingw (-grabmouse now works on win32).
1517 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1518 These don't belong in cvs
1522 2001-10-20 Bradley Bell <btb@icculus.org>
1524 * 2d/font.c: Don't free unused variables...
1525 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1527 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1528 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1529 main/Makefile.am: make dist more sensible
1530 * Makefile.am: Kludge for linking on mingw
1532 2001-10-19 Bradley Bell <btb@icculus.org>
1534 * Makefile.am, configure.in, arch/win32/Makefile.am,
1535 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1536 * include/ipx_drv.h: Check for __MINGW32__
1537 * include/i86.h: Imported from d1x
1538 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1539 * arch/dos/modex.asm: Fixed %include
1540 * main/console.c: RCS headers added
1541 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1543 * Makefile.am, main/Makefile.am: Moved final link to top-level
1544 directory instead of main/
1545 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1546 __ENV_LINUX__ to __linux__
1547 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1548 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1549 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1550 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1551 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1552 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1553 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1554 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1555 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1556 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1558 * configure.in: add --enable-xploader, support arch/linux subdir,
1560 * main/inferno.c: conditionalize conf.h
1562 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1564 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1565 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1566 misc/fileutil.h: Partial application of linux/alpha patch.
1568 2001-10-19 Bradley Bell <btb@icculus.org>
1570 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1571 networking in line with d1x, moved some arch/linux_* stuff to
1573 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1574 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1575 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1576 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1578 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1579 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1580 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1581 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1582 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1583 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1584 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1585 linux/include/ukali.h: Brought linux networking in line with d1x,
1586 moved some arch/linux_* stuff to arch/linux/*
1587 * include/ipx_drv.h: Imported from d1x
1588 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1589 * main/ipx_drv.c: Imported from d1x
1590 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1591 main/network.h, main/Makefile.am: Trying to get network working on
1593 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1594 main/Makefile.am: build fixes
1595 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1596 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1597 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1598 starting to get net working.
1599 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1600 conditionalized min,max macros
1602 2001-10-18 Bradley Bell <btb@icculus.org>
1604 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1605 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1606 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1607 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1609 * 2d/2dsline.c: RCS headers added/changed
1610 * configure.in: fix NASMFLAGS bug
1611 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1614 2001-10-17 Bradley Bell <btb@icculus.org>
1616 * NEWS: Fixed the invulnerable robots bug!
1617 * main/collide.c: Fixed the invulnerable robots bug!
1619 2001-10-14 Bradley Bell <btb@icculus.org>
1621 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1624 2001-10-13 Bradley Bell <btb@icculus.org>
1626 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1627 arch/Makefile.am, arch/dos/Makefile.am,
1628 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1629 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1630 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1631 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1632 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1633 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1634 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1635 arch/win32/include/Makefile.am, iff/Makefile.am,
1636 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1637 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1638 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1639 unused/bios/Makefile.am, unused/lib/Makefile.am,
1640 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1641 unused/ui/Makefile.am, unused/vga/Makefile.am,
1642 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1643 automake stuff from "inert" subdirs. And there was much rejoicing.
1644 * Makefile.am, NEWS, configure.in: Stuff
1645 * ChangeLog: removing auto-generated file
1646 * cygconf: Added instructions for mingw32 build
1647 * Makefile.am: renamed INSTALL to installation.txt
1648 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1649 * mingw32.txt: Added instructions for mingw32 build
1650 * configure.in: Enable assembly under mingw32
1652 2001-10-12 Bradley Bell <btb@icculus.org>
1654 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1655 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1656 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1657 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1658 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1659 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1660 to __DJGPP__, since it's built-in.
1662 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1664 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1665 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1669 2001-10-12 Bradley Bell <btb@icculus.org>
1671 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1672 * Makefile.am: make sure cygconf gets archived
1673 * configure.in: Increment version number in preparation for release
1674 * configure.in: Fix detection of opengl
1675 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1676 cygconf, arch/Makefile.am, arch/include/joy.h,
1677 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1678 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1679 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1680 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1681 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1682 Vastly improved compilability.
1684 2001-10-11 Bradley Bell <btb@icculus.org>
1686 * Makefile.am: Added macros/sdl.m4
1687 * autogen.sh: Added macros/sdl.m4
1689 2001-10-09 Bradley Bell <btb@icculus.org>
1691 * main/vers_id.h: Added DESCENT_VERSION constant
1692 * main/inferno.c: Added command-line help.
1693 * include/ogl_init.h: opengl improvments (following d1x changes)
1695 2001-10-07 Bradley Bell <btb@icculus.org>
1697 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1698 arch/ogl/Makefile.am: Remove duplicate headers.
1700 2001-08-02 Thimo Neubauer <thimo@debian.org>
1702 * mem/mem.c: totally crippled the memory manager because it does
1703 not make sense for non-DOS-systems and it would have been too
1704 complicated to get it 64bit clean
1706 2001-06-19 Bradley Bell <btb@icculus.org>
1708 * cvshowto.txt: updated anonymous password
1710 2001-02-08 Bradley Bell <btb@icculus.org>
1712 * COPYING, license.txt: Added d1x license
1714 2001-02-01 Bradley Bell <btb@icculus.org>
1716 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1718 2001-01-31 Bradley Bell <btb@icculus.org>
1720 * configure.in, arch/include/mouse.h, include/pstypes.h,
1721 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1722 * main/polyobj.c: fix typo
1723 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1724 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1725 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1726 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1727 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1728 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1729 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1730 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1731 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1732 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1733 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1734 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1735 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1736 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1737 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1738 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1739 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1740 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1741 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1742 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1743 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1744 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1745 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1746 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1747 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1748 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1750 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1751 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1752 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1753 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1755 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1757 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1758 cross-compiling, and cygwin fixes
1760 2001-01-30 Bradley Bell <btb@icculus.org>
1762 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1763 include/pstypes.h, include/strutil.h, main/Makefile.am,
1764 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1765 needs --without-assembler and --without-network to compile
1767 2001-01-29 Bradley Bell <btb@icculus.org>
1769 * configure.in, main/Makefile.am: Fixes to build system
1770 * main/kconfig.c: fix for non-linux joysticks
1771 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1772 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1773 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1774 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1775 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1776 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1777 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1779 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1780 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1781 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1782 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1783 sdl_timer.c: Fixed build system, minor fixes
1784 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1785 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1787 2001-01-28 Bradley Bell <btb@icculus.org>
1789 * conf.h.in, configure.in, arch/Makefile.am,
1790 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1791 arch/include/key.h, main/Makefile.am: More header unification...
1792 * main/newdemo.c: Added <ctype.h>
1793 * arch/include/: event.h, joy.h: unified input headers.
1794 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1795 OpenGL now uses SDL-GL instead of gii
1796 * arch/include/: key.h, mouse.h: Unified arch headers
1798 2001-01-25 Bradley Bell <btb@icculus.org>
1800 * autogen.sh: use "set -e" so execution stops if something goes
1803 2001-01-24 Bradley Bell <btb@icculus.org>
1806 * Makefile.am: Add ChangeLog to dist
1807 * ChangeLog: Putting this here so automake doesn't complain
1811 2001-01-24 Bradley Bell <btb@icculus.org>
1813 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1814 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1815 for building ChangeLog from RCS entries
1816 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1817 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1818 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1819 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1820 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1821 arch/Makefile.am, arch/dos/Makefile.am,
1822 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1823 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1824 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1825 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1826 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1827 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1828 unused/Makefile.am, unused/bios/Makefile.am,
1829 unused/lib/Makefile.am, unused/novga/Makefile.am,
1830 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1831 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1832 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1833 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1834 make dist, VPATH builds, ...
1835 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1836 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1837 arch/dos/Makefile.in, arch/linux/Makefile.in,
1838 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1839 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1840 misc/Makefile.in, texmap/Makefile.in: cruft removal
1841 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1843 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1844 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1845 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1846 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1848 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1849 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1850 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1851 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1852 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1853 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1854 main/songs.c, misc/args.c: changed args_find to FindArg
1856 2001-01-22 Bradley Bell <btb@icculus.org>
1858 * configure, main/Makefile.am, main/Makefile.in: configuration
1860 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1861 fix compiler warnings w/opengl
1862 * include/console.h: ggi support
1863 * arch/linux_init.c: svgalib support
1864 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1865 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1866 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1867 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1868 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1869 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1870 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1871 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1872 warnings and enable NDEBUG
1873 * arch/svgalib_init.c: svgalib support
1875 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1877 * main/kconfig.c: joystick support
1879 2001-01-21 Bradley Bell <btb@icculus.org>
1881 * cvshowto.txt: new file, taken from d1x webpage
1882 * AUTHORS, README: Taking over as maintainer of d2x
1883 * ChangeLog: Grab mouse with SDL/X11
1884 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1886 2001-01-20 Bradley Bell <btb@icculus.org>
1888 * configure, configure.in: Turned -Werror back off by default
1889 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1890 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1891 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1892 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1893 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1894 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1895 main/laser.c, main/multi.c, main/network.c, main/network.h,
1896 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1897 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1898 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1899 warnings, for non-OpenGL on linux, anyway...
1901 2001-01-19 Bradley Bell <btb@icculus.org>
1903 * copying: remove duplicate file
1904 * Import of d2x-0.0.9-pre1
1905 * Import of d2x-0.0.8