4 cmake_minimum_required(VERSION 2.8)
5 cmake_policy(VERSION 2.8)
8 cmake_policy(SET CMP0043 OLD)
11 set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake")
13 include(CreateSourceGroups)
16 # ##############################################################################
18 option(FS1 "Build original FreeSpace" OFF)
19 option(DEMO "Create demo build" OFF)
21 if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
22 message(STATUS "Setting build type to 'Debug' as none was specified.")
23 set(CMAKE_BUILD_TYPE Debug CACHE STRING "Choose the type of build." FORCE)
24 # Set the possible values of build type for cmake-gui
25 set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release"
26 "MinSizeRel" "RelWithDebInfo")
31 add_definitions(-DMAKE_FS1)
34 add_definitions(-DDEMO -DFS1_DEMO)
38 add_definitions(-DFS2_DEMO)
43 set(PLATFORM_LIBRARIES "")
45 add_definitions(-DPLAT_UNIX)
46 add_definitions(-Wall)
47 add_definitions(-Wshadow)
48 # add_definitions(-Wno-format-y2k)
49 # add_definitions(-Wno-deprecated)
50 add_definitions(-fsigned-char)
52 set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -DNDEBUG -g -O2")
53 set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} -DNDEBUG -Os")
54 set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -DNDEBUG -O2")
55 set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -g3")
57 set(SDL2DIR "${CMAKE_SOURCE_DIR}/../Support/SDL2" CACHE PATH "Path to SDL2")
58 set(OPENALDIR "${CMAKE_SOURCE_DIR}/../Support/OpenAL" CACHE PATH "Path to OpenAL")
59 set(LWSDIR "${CMAKE_SOURCE_DIR}/../Support/libwebsockets" CACHE PATH "Path to libwebsockets")
60 set(WXWIDGETSDIR "${CMAKE_SOURCE_DIR}/../Support/wxWidgets" CACHE PATH "Path to wxWidgets")
61 set(ANGLEDIR "${CMAKE_SOURCE_DIR}/../Support/ANGLE" CACHE PATH "Path to ANGLE")
63 set(PLATFORM_LIBRARIES
65 ${ANGLEDIR}/lib/libEGL.lib
66 ${ANGLEDIR}/lib/libGLESv2.lib
69 add_definitions(/D _CRT_SECURE_NO_WARNINGS)
71 add_definitions(/wd4100) # unreferenced parameter
72 add_definitions(/wd4127) # conditional expression is constant: do { } while (0)
73 add_definitions(/wd4996) # deprecated functions: fopen, fileno, ...
83 set(BIN_SUFFIX "${BIN_SUFFIX}demo")
86 find_package(SDL2 "2.0.2" REQUIRED)
87 find_package(OpenGL REQUIRED)
88 find_package(OpenAL REQUIRED)
89 find_package(LibWebSockets REQUIRED)
91 find_package(wxWidgets COMPONENTS core base gl net)
92 include(${wxWidgets_USE_FILE})
94 # ##############################################################################
98 ${PROJECT_SOURCE_DIR}/include
100 ${OPENAL_INCLUDE_DIR}
101 ${LIBWEBSOCKETS_INCLUDE_DIR}
102 ${wxWidgets_INCLUDE_DIRS}
106 add_subdirectory(src)
107 add_subdirectory(include)
110 # ##############################################################################
114 # main code/game library
125 CreateSourceGroups(${code_SOURCE} ${platform_SOURCE})
131 set(FS_BINARY "fs${BIN_SUFFIX}")
133 add_executable(${FS_BINARY}
139 CreateSourceGroups(${freespace_SOURCE})
141 target_link_libraries(
147 ${LIBWEBSOCKETS_LIBRARIES}
148 ${PLATFORM_LIBRARIES}
152 set_target_properties(${FS_BINARY} PROPERTIES PROJECT_LABEL "Freespace")
154 set_target_properties(${FS_BINARY} PROPERTIES PROJECT_LABEL "Freespace2")
161 set(LAUNCHER_BINARY "freespace${BIN_SUFFIX}")
163 add_executable(${LAUNCHER_BINARY}
169 CreateSourceGroups(${launcher_SOURCE})
171 target_link_libraries(
176 ${wxWidgets_LIBRARIES}
177 ${PLATFORM_LIBRARIES}
180 set_target_properties(${LAUNCHER_BINARY} PROPERTIES PROJECT_LABEL "Launcher")
182 # wxWidgets appears to need c++11 for one or more headers
184 set_target_properties(${LAUNCHER_BINARY} PROPERTIES COMPILE_FLAGS -std=c++11)
188 # standalone server GUI
192 if(NOT FS1 OR NOT DEMO)
194 set(STANDALONE_BINARY fsstandalone)
196 set(STANDALONE_BINARY fs2standalone)
199 add_executable(${STANDALONE_BINARY}
202 ${standalone_HEADERS}
205 CreateSourceGroups(${standalone_SOURCE})
207 target_link_libraries(
210 ${wxWidgets_LIBRARIES}
211 ${LIBWEBSOCKETS_LIBRARIES}
212 ${PLATFORM_LIBRARIES}
215 set_target_properties(${STANDALONE_BINARY} PROPERTIES PROJECT_LABEL "Standalone")
217 # wxWidgets appears to need c++11 for one or more headers
219 set_target_properties(${STANDALONE_BINARY} PROPERTIES COMPILE_FLAGS -std=c++11)
224 # ##############################################################################
226 # ##############################################################################
228 # toolset: targets for creating/modifying game assets
231 # don't build toolset unless it's a full build
244 CreateSourceGroups(${ac_SOURCE})
246 target_link_libraries(
252 ${LIBWEBSOCKETS_LIBRARIES}
253 ${PLATFORM_LIBRARIES}
257 # CFILEARCHIVER: to create VP file archives
260 add_executable(cfilearchiver
262 ${cfilearchiver_SOURCE}
265 CreateSourceGroups(${cfilearchiver_SOURCE})
268 # CRYPTSTRING: string encryption (for embedded cheat codes)
271 add_executable(cryptstring
273 ${cryptstring_SOURCE}
276 CreateSourceGroups(${cryptstring_SOURCE})
279 # NEBEDIT: FS1 style nebula editor/creator
282 add_executable(nebedit
288 CreateSourceGroups(${nebedit_SOURCE})
290 target_link_libraries(
296 ${wxWidgets_LIBRARIES}
297 ${LIBWEBSOCKETS_LIBRARIES}
298 ${PLATFORM_LIBRARIES}
301 # wxWidgets appears to need c++11 for one or more headers
303 set_target_properties(nebedit PROPERTIES COMPILE_FLAGS -std=c++11)
307 # POFVIEW: model viewer
310 add_executable(pofview
317 CreateSourceGroups(${pofview_SOURCE})
319 target_link_libraries(
325 ${wxWidgets_LIBRARIES}
326 ${LIBWEBSOCKETS_LIBRARIES}
327 ${PLATFORM_LIBRARIES}
330 # wxWidgets appears to need c++11 for one or more headers
332 set_target_properties(pofview PROPERTIES COMPILE_FLAGS -std=c++11)
336 # SCRAMBLE: file-based encryption for TBLs
339 add_executable(scramble
345 CreateSourceGroups(${scramble_SOURCE})
348 # FONTTOOL: create font files / edit kerning data
351 add_executable(fonttool
357 CreateSourceGroups(${fonttool_SOURCE})
359 # background setup, to allow running from build location without installing
360 add_custom_command(TARGET fonttool
362 COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_CURRENT_BINARY_DIR}/src/fonttool"
363 COMMAND ${CMAKE_COMMAND} -E copy "${PROJECT_SOURCE_DIR}/src/fonttool/fonttool.pcx" "${CMAKE_CURRENT_BINARY_DIR}/src/fonttool"
366 target_link_libraries(
372 ${LIBWEBSOCKETS_LIBRARIES}
373 ${PLATFORM_LIBRARIES}
377 # custom target to build all tools in one pass
380 add_custom_target(tools)
382 add_dependencies(tools
395 # ##############################################################################
398 # optionally include any dev/user preferred build commands and/or options
401 include(custom.cmake OPTIONAL)