]> icculus.org git repositories - taylor/freespace2.git/history - src/graphics/gropengl.cpp
fix issue with looping audio streams
[taylor/freespace2.git] / src / graphics / gropengl.cpp
2018-03-17 Taylor Richardsmerge emscripten port
2018-03-17 Taylor Richardsproperly poll for window events when fullscreen or...
2018-03-17 Taylor Richardsset game window as resizable for emscripten
2018-03-17 Taylor Richardsuse LEGACY_GL to determine of GL1 is used or not
2018-03-17 Taylor Richardsfirst pass at emscripten support
2018-03-17 Taylor Richardsmerge updated pxo code and related fixes
2018-03-15 Taylor Richardsonly use SDL text input when required (fixes keyboard...
2016-07-05 Taylor Richardsmerge updated graphics code
2016-07-01 Taylor Richardsfix print_screen()
2016-06-17 Taylor Richardscleanup, fixes, and optimizations
2016-06-17 Taylor Richardsremove obsolete no_grab cmdline option
2016-06-17 Taylor Richardssimply fullscreen<->window switching
2016-06-10 Taylor Richardsimplement GL2 framebuffer, plus various fixes
2016-05-30 Taylor Richardsrendering functions mostly done; more complete shader...
2016-05-30 Taylor Richardsfirst pass at OpenGL ES 2 support
2016-05-01 Taylor Richardsswitch from 1555 BGR to 5551 RGB
2015-09-08 Taylor RichardsMerge branch 'sdl2'
2015-04-03 Taylor Richardsapp window handling cleanup
2015-04-03 Taylor Richardscleaner cfg setup, launcher, initial user prep
2015-04-03 Taylor Richardsquiet some OCD
2015-04-03 Taylor Richardsmore cleanup with video related cfg options
2015-04-03 Taylor Richardsmerge updated toolset
2015-04-03 Taylor Richardssupport for OpenGL with wxWidgets
2015-04-03 Taylor Richardsset/get window title
2015-04-03 Taylor Richardsmerge in updated graphics code
2015-04-03 Taylor Richardsmake some generic gr_* functions actually be generic
2015-04-03 Taylor Richardshave viewport setup be renderer specific for GL
2015-04-03 Taylor Richardsrename gropeng1* to grgl1* for simplified naming later...
2015-04-03 Taylor Richardsclear, flip, clear ...
2015-04-03 Taylor Richardsclean up fullscreen code; fill/plug in gr_toggle_fullscreen
2015-04-03 Taylor Richardsdisable FSAA by default
2015-04-03 Taylor Richardsdisable screen saver
2015-04-03 Taylor Richardsclean out a bunch of code for old renderers
2015-04-03 Taylor Richardssome cleanup
2015-04-03 Taylor Richardsremove GL2 stubs, going a different way with it
2015-04-03 Taylor Richardssupport different screen depths properly
2015-04-03 Taylor Richardsmore cleanup - remove old files
2015-04-03 Taylor Richardsbunch of cleanup
2015-04-03 Taylor Richardsinitial graphics system update
2015-04-03 Taylor Richardsget rid of some platform specific stuff
2015-04-03 Taylor RichardsSDL2 port - stage 4
2015-04-03 Taylor RichardsSDL2 port - stage 2
2015-04-03 Taylor Richardsstart of SDL2 port
2010-02-09 Taylor Richardsvarious valgrind warning fixes
2010-02-08 Taylor Richardsconst-char warning fixes
2005-10-01 Taylor Richardsslight speedup to font rendering by not doing something...
2005-08-12 Taylor Richardssome OSX GCC4 fixin (LEgregius)
2005-08-12 Taylor Richardsdon't show hardware S-RAM value on HUD in debug
2005-04-02 Taylor Richardsattempt to fix garbage at end of GL extension string
2005-03-30 Taylor RichardsScreenshot function filled, will output into ~/.freespa...
2004-12-15 Taylor Richardsoutwnd_unix.cpp from fs2_open for logging to file in...
2004-09-20 theoddone33GCC 3.4 fixes.
2004-07-04 Taylor Richardsamd64 support, compiler warning fixes, don't use softwa...
2004-06-11 tigitaladded FSAA support: switched on in .ini
2003-08-03 Taylor RichardsGL_RGB5_A1 as TexImage internal format; cleaner input...
2003-06-22 Taylor Richardsmore texture size fixin
2003-06-19 Taylor Richardsfix texture size issue with lower detail settings
2003-05-28 Taylor Richardsfix transparency in green weapon blobs
2003-05-09 Taylor Richardsimprove gr_(de)activate, mouse grab, default fullscreen
2003-05-04 Taylor Richardsmove SDL_Quit to os_deinit to fix fonttool segfault
2003-02-02 relnevminor updates (made functions static, tried to improve...
2003-02-02 relnevadd large texture support (Taylor Richards)
2002-09-04 relnevrevert
2002-09-04 relnevchanges to screen backup/mouse drawing code. removed...
2002-08-31 theoddone33Speed up the renderer a tad
2002-08-01 relnevminor change
2002-08-01 relnevexperimenting with texture state
2002-07-30 relnevnot use luminance alpha by default
2002-06-22 relnevmore fixes to unused alpha code
2002-06-21 relnevmoved a gr_opengl_set_state to after the gr_tcache_set
2002-06-19 relnevMacOS X updates (Ryan)
2002-06-18 relnevfixed _splitpath.
2002-06-17 relnevenable sdl key repeating.
2002-06-09 relnevadded copyright header
2002-06-09 relnevadded _splitpath.
2002-06-05 relnevfinished cfilesystem.
2002-06-03 relnevimplement mouse cursor and screen save/restore
2002-06-02 relnevupdated
2002-06-02 relnevadjust z coords
2002-06-02 relnevfix texture handle leak
2002-06-01 relnevsilly debug memmanager
2002-06-01 relneva few NDEBUG updates.
2002-06-01 relnevcopied more code over.
2002-06-01 relnevfix typo
2002-06-01 relnevfix texture loading mistake.
2002-05-31 relnevline fixes
2002-05-31 relnevimprove z
2002-05-31 relnevBGRA
2002-05-31 relnevuse d3d rect_internal
2002-05-31 relnevmore stuff
2002-05-31 relnevfog
2002-05-31 theoddone33Change tmapper polygon winding and enable culling
2002-05-31 theoddone33Fix Keyboard
2002-05-31 relnevminor change
2002-05-30 theoddone33some minor key changes (not necessarily fixes)
2002-05-30 relnevimplemented a few more functions.
2002-05-30 relnevimplement gr_opengl_set_state.
2002-05-30 relnevfinish default texture case
2002-05-30 theoddone33More gl changes
2002-05-30 relnevimplemented some missing texture stuff.
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