06/08/2002 It's not finished, but since people are interested in seeing the code, here it is. Current status: - It currently uses SDL (http://www.libsdl.org) and OpenAL (http://opensource.creative.com) - The OpenGL code is complete minus one or two things, but it is unoptimized. - Keyboard and mouse work. Joystick code exists but it is not finished. - Lots of debug messages. Recompile with NDEBUG defined to get rid of them. - Only the demo was tested. The full version may or may not work (edit pstypes.h to build the full version). Mods, etc. have also not been tested. - Networking (TCP) seems to work OK. - Sound code is only partially implemented. - Currently all files need to be in the current working directory. - The Windows version might still compile, but wasn't tested. (The Linux-specific code is separated by a PLAT_UNIX define). Fred2, etc., were not touched. Hope this helps! ---------------------------------------------- Freespace 2 (http://www.freespace2.com) - A game by Volition, Inc. (http://www.volition-inc.com) Linux port hacked together by: Dan Olson Steven Fuller Charles Mason Based on the Freespace 2 source code: Copyright (C) Volition, Inc. 1999. All rights reserved. All source code herein is the property of Volition, Inc. You may not sell or otherwise commercially exploit the source or things you created based on the source.