From 1cbe8af5e32984da6a5a11a2e7aecf8d069921cf Mon Sep 17 00:00:00 2001 From: Dana Jansens Date: Fri, 28 Mar 2003 09:30:08 +0000 Subject: [PATCH] resize resistance. size incs will fuck with it yet though. --- plugins/resistance.c | 145 +++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 140 insertions(+), 5 deletions(-) diff --git a/plugins/resistance.c b/plugins/resistance.c index 31188aa3..2b7bd1df 100644 --- a/plugins/resistance.c +++ b/plugins/resistance.c @@ -26,7 +26,7 @@ void plugin_setup_config() config_set("resistance.windows", Config_Bool, val); } -static void resist(Client *c, int *x, int *y) +static void resist_move(Client *c, int *x, int *y) { GList *it; Rect *area; @@ -125,16 +125,151 @@ static void resist(Client *c, int *x, int *y) *y = ab - h + 1; } -static void event(ObEvent *e, void *foo) +static void resist_size(Client *c, int *w, int *h, Corner corn) { - g_assert(e->type == Event_Client_Moving); + GList *it; + Client *t; /* target */ + int lt, rb; /* my left/top and right/bottom sides */ + int dlt, drb; /* my destination left/top and right/bottom sides */ + int tlt, trb; /* target's left/top and right/bottom sides */ + Rect *area; + int al, at, ar, ab; /* screen boundaries */ + Client *snapx = NULL, *snapy = NULL; + ConfigValue resist, window_resist; + + if (!config_get("resistance", Config_Integer, &resist) || + resist.integer < 0) { + resist.integer = DEFAULT_RESISTANCE; + config_set("resistance", Config_Integer, resist); + } + if (!config_get("resistance.windows", Config_Bool, &window_resist)) + g_assert_not_reached(); + + /* get the screen boundaries */ + area = screen_area(c->desktop); + al = area->x; + at = area->y; + ar = al + area->width - 1; + ab = at + area->height - 1; + + /* horizontal snapping */ + + lt = c->frame->area.x; + rb = lt + c->frame->area.width - 1; + + /* snap to other windows */ + if (window_resist.bool) { + for (it = stacking_list; !snapx && it != NULL; it = it->next) { + t = it->data; - resist(e->data.c.client, &e->data.c.num[0], &e->data.c.num[1]); + /* don't snap to invisibles or ourself */ + if (!t->frame->visible || t == c) continue; + + switch (corn) { + case Corner_TopLeft: + case Corner_BottomLeft: + dlt = lt; + drb = rb + *w - c->frame->area.width; + tlt = t->frame->area.x; + if (rb < tlt && drb >= tlt && drb < tlt + resist.integer) + *w = tlt - lt, snapx = t; + break; + case Corner_TopRight: + case Corner_BottomRight: + dlt = lt - *w + c->frame->area.width; + drb = rb; + trb = t->frame->area.x + t->frame->area.width - 1; + if (lt > trb && dlt <= trb && dlt > trb - resist.integer) + *w = rb - trb, snapx = t; + break; + } + } + } + + /* snap to screen edges */ + switch (corn) { + case Corner_TopLeft: + case Corner_BottomLeft: + dlt = lt; + drb = rb + *w - c->frame->area.width; + if (rb <= ar && drb > ar && drb <= ar + resist.integer) + *w = ar - lt + 1; + break; + case Corner_TopRight: + case Corner_BottomRight: + dlt = lt - *w + c->frame->area.width; + drb = rb; + if (lt >= al && dlt < al && dlt >= al - resist.integer) + *w = rb - al + 1; + break; + } + + /* vertical snapping */ + + lt = c->frame->area.y; + rb = lt + c->frame->area.height - 1; + + /* snap to other windows */ + if (window_resist.bool) { + for (it = stacking_list; !snapy && it != NULL; it = it->next) { + t = it->data; + + /* don't snap to invisibles or ourself */ + if (!t->frame->visible || t == c) continue; + + switch (corn) { + case Corner_TopLeft: + case Corner_TopRight: + dlt = lt; + drb = rb + *h - c->frame->area.height; + tlt = t->frame->area.y; + if (rb < tlt && drb >= tlt && drb < tlt + resist.integer) + *h = tlt - lt, snapy = t; + break; + case Corner_BottomLeft: + case Corner_BottomRight: + dlt = lt - *h + c->frame->area.height; + drb = rb; + trb = t->frame->area.y + t->frame->area.height - 1; + if (lt > trb && dlt <= trb && dlt > trb - resist.integer) + *h = rb - trb, snapy = t; + break; + } + } + } + + /* snap to screen edges */ + switch (corn) { + case Corner_TopLeft: + case Corner_TopRight: + dlt = lt; + drb = rb + *h - c->frame->area.height; + if (rb <= ab && drb > ab && drb <= ab + resist.integer) + *h = ar - lt + 1; + break; + case Corner_BottomLeft: + case Corner_BottomRight: + dlt = lt - *h + c->frame->area.height; + drb = rb; + if (lt >= at && dlt < at && dlt >= at - resist.integer) + *h = rb - al + 1; + break; + } +} + +static void event(ObEvent *e, void *foo) +{ + if (e->type == Event_Client_Moving) + resist_move(e->data.c.client, &e->data.c.num[0], &e->data.c.num[1]); + else if (e->type == Event_Client_Resizing) + resist_size(e->data.c.client, &e->data.c.num[0], &e->data.c.num[1], + e->data.c.num[2]); } void plugin_startup() { - dispatch_register(Event_Client_Moving, (EventHandler)event, NULL); + dispatch_register(Event_Client_Moving | Event_Client_Resizing, + (EventHandler)event, NULL); } void plugin_shutdown() -- 2.39.2