3 #include "moveresize.h"
15 typedef struct ActionString {
17 void (*func)(union ActionData *);
18 void (*setup)(Action *);
21 Action *action_new(void (*func)(union ActionData *data))
23 Action *a = g_new0(Action, 1);
29 void action_free(Action *a)
31 if (a == NULL) return;
33 /* deal with pointers */
34 if (a->func == action_execute || a->func == action_restart)
35 g_free(a->data.execute.path);
36 else if (a->func == action_showmenu)
37 g_free(a->data.showmenu.name);
42 void setup_action_directional_focus_north(Action *a)
44 a->data.diraction.direction = Direction_North;
47 void setup_action_directional_focus_east(Action *a)
49 a->data.diraction.direction = Direction_East;
52 void setup_action_directional_focus_south(Action *a)
54 a->data.diraction.direction = Direction_South;
57 void setup_action_directional_focus_west(Action *a)
59 a->data.diraction.direction = Direction_West;
62 void setup_action_directional_focus_northeast(Action *a)
64 a->data.diraction.direction = Direction_NorthEast;
67 void setup_action_directional_focus_southeast(Action *a)
69 a->data.diraction.direction = Direction_SouthEast;
72 void setup_action_directional_focus_southwest(Action *a)
74 a->data.diraction.direction = Direction_SouthWest;
77 void setup_action_directional_focus_northwest(Action *a)
79 a->data.diraction.direction = Direction_NorthWest;
82 void setup_action_send_to_desktop(Action *a)
84 a->data.sendto.follow = TRUE;
87 void setup_action_send_to_desktop_direction(Action *a)
89 a->data.sendtodir.wrap = TRUE;
90 a->data.sendtodir.follow = TRUE;
93 void setup_action_desktop_direction(Action *a)
95 a->data.desktopdir.wrap = TRUE;
98 void setup_action_move_keyboard(Action *a)
100 a->data.moveresize.corner = prop_atoms.net_wm_moveresize_move_keyboard;
103 void setup_action_move(Action *a)
105 a->data.moveresize.corner = prop_atoms.net_wm_moveresize_move;
108 void setup_action_resize(Action *a)
110 a->data.moveresize.corner = prop_atoms.net_wm_moveresize_size_topleft;
113 void setup_action_resize_keyboard(Action *a)
115 a->data.moveresize.corner = prop_atoms.net_wm_moveresize_size_keyboard;
118 void setup_action_cycle_windows_linear_next(Action *a)
120 a->data.cycle.linear = TRUE;
121 a->data.cycle.forward = TRUE;
124 void setup_action_cycle_windows_linear_previous(Action *a)
126 a->data.cycle.linear = TRUE;
127 a->data.cycle.forward = FALSE;
130 void setup_action_cycle_windows_next(Action *a)
132 a->data.cycle.linear = FALSE;
133 a->data.cycle.forward = TRUE;
136 void setup_action_cycle_windows_previous(Action *a)
138 a->data.cycle.linear = FALSE;
139 a->data.cycle.forward = FALSE;
142 void setup_action_movetoedge_north(Action *a)
144 a->data.diraction.direction = Direction_North;
147 void setup_action_movetoedge_south(Action *a)
149 a->data.diraction.direction = Direction_South;
152 void setup_action_movetoedge_east(Action *a)
154 a->data.diraction.direction = Direction_East;
157 void setup_action_movetoedge_west(Action *a)
159 a->data.diraction.direction = Direction_West;
162 void setup_action_top_layer(Action *a)
164 a->data.layer.layer = 1;
167 void setup_action_normal_layer(Action *a)
169 a->data.layer.layer = 0;
172 void setup_action_bottom_layer(Action *a)
174 a->data.layer.layer = -1;
177 ActionString actionstrings[] =
185 "directionalfocusnorth",
186 action_directional_focus,
187 setup_action_directional_focus_north
190 "directionalfocuseast",
191 action_directional_focus,
192 setup_action_directional_focus_east
195 "directionalfocussouth",
196 action_directional_focus,
197 setup_action_directional_focus_south
200 "directionalfocuswest",
201 action_directional_focus,
202 setup_action_directional_focus_west
205 "directionalfocusnortheast",
206 action_directional_focus,
207 setup_action_directional_focus_northeast
210 "directionalfocussoutheast",
211 action_directional_focus,
212 setup_action_directional_focus_southeast
215 "directionalfocussouthwest",
216 action_directional_focus,
217 setup_action_directional_focus_southwest
220 "directionalfocusnorthwest",
221 action_directional_focus,
222 setup_action_directional_focus_northwest
291 action_toggle_omnipresent,
296 action_move_relative_horz,
301 action_move_relative_vert,
305 "resizerelativehorz",
306 action_resize_relative_horz,
310 "resizerelativevert",
311 action_resize_relative_vert,
316 action_maximize_full,
321 action_unmaximize_full,
325 "togglemaximizefull",
326 action_toggle_maximize_full,
331 action_maximize_horz,
336 action_unmaximize_horz,
340 "togglemaximizehorz",
341 action_toggle_maximize_horz,
346 action_maximize_vert,
351 action_unmaximize_vert,
355 "togglemaximizevert",
356 action_toggle_maximize_vert,
361 action_send_to_desktop,
362 setup_action_send_to_desktop
365 "sendtodesktopright",
366 action_send_to_desktop_right,
367 setup_action_send_to_desktop_direction
371 action_send_to_desktop_left,
372 setup_action_send_to_desktop_direction
376 action_send_to_desktop_up,
377 setup_action_send_to_desktop_direction
381 action_send_to_desktop_down,
382 setup_action_send_to_desktop_direction
391 action_desktop_right,
392 setup_action_desktop_direction
397 setup_action_desktop_direction
402 setup_action_desktop_direction
407 setup_action_desktop_direction
411 action_toggle_decorations,
417 setup_action_move_keyboard
432 setup_action_resize_keyboard
436 action_toggle_show_desktop,
446 action_unshow_desktop,
466 action_send_to_layer,
467 setup_action_top_layer
472 setup_action_top_layer
476 action_send_to_layer,
477 setup_action_normal_layer
481 action_send_to_layer,
482 setup_action_bottom_layer
485 "togglealwaysonbottom",
487 setup_action_bottom_layer
491 action_cycle_windows,
492 setup_action_cycle_windows_linear_next
495 "previouswindowlinear",
496 action_cycle_windows,
497 setup_action_cycle_windows_linear_previous
501 action_cycle_windows,
502 setup_action_cycle_windows_next
506 action_cycle_windows,
507 setup_action_cycle_windows_previous
512 setup_action_movetoedge_north
517 setup_action_movetoedge_south
522 setup_action_movetoedge_west
527 setup_action_movetoedge_east
536 Action *action_from_string(char *name)
541 for (i = 0; actionstrings[i].name; i++)
542 if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
543 a = action_new(actionstrings[i].func);
544 if (actionstrings[i].setup)
545 actionstrings[i].setup(a);
551 void action_execute(union ActionData *data)
554 if (data->execute.path)
555 if (!g_spawn_command_line_async(data->execute.path, &e)) {
556 g_warning("failed to execute '%s': %s",
557 data->execute.path, e->message);
561 void action_focus(union ActionData *data)
564 client_focus(data->client.c);
567 void action_unfocus (union ActionData *data)
570 client_unfocus(data->client.c);
573 void action_iconify(union ActionData *data)
576 client_iconify(data->client.c, TRUE, TRUE);
579 void action_focusraise(union ActionData *data)
581 if (data->client.c) {
582 client_focus(data->client.c);
583 stacking_raise(CLIENT_AS_WINDOW(data->client.c));
587 void action_raise(union ActionData *data)
590 stacking_raise(CLIENT_AS_WINDOW(data->client.c));
593 void action_unshaderaise(union ActionData *data)
595 if (data->client.c) {
596 if (data->client.c->shaded)
597 client_shade(data->client.c, FALSE);
599 stacking_raise(CLIENT_AS_WINDOW(data->client.c));
603 void action_shadelower(union ActionData *data)
605 if (data->client.c) {
606 if (data->client.c->shaded)
607 stacking_lower(CLIENT_AS_WINDOW(data->client.c));
609 client_shade(data->client.c, TRUE);
613 void action_lower(union ActionData *data)
616 stacking_lower(CLIENT_AS_WINDOW(data->client.c));
619 void action_close(union ActionData *data)
622 client_close(data->client.c);
625 void action_kill(union ActionData *data)
628 client_kill(data->client.c);
631 void action_shade(union ActionData *data)
634 client_shade(data->client.c, TRUE);
637 void action_unshade(union ActionData *data)
640 client_shade(data->client.c, FALSE);
643 void action_toggle_shade(union ActionData *data)
646 client_shade(data->client.c, !data->client.c->shaded);
649 void action_toggle_omnipresent(union ActionData *data)
652 client_set_desktop(data->client.c,
653 data->client.c->desktop == DESKTOP_ALL ?
654 screen_desktop : DESKTOP_ALL, FALSE);
657 void action_move_relative_horz(union ActionData *data)
659 Client *c = data->relative.c;
661 client_configure(c, Corner_TopLeft,
662 c->area.x + data->relative.delta, c->area.y,
663 c->area.width, c->area.height, TRUE, TRUE);
666 void action_move_relative_vert(union ActionData *data)
668 Client *c = data->relative.c;
670 client_configure(c, Corner_TopLeft,
671 c->area.x, c->area.y + data->relative.delta,
672 c->area.width, c->area.height, TRUE, TRUE);
675 void action_resize_relative_horz(union ActionData *data)
677 Client *c = data->relative.c;
679 client_configure(c, Corner_TopLeft, c->area.x, c->area.y,
681 data->relative.delta * c->size_inc.width,
682 c->area.height, TRUE, TRUE);
685 void action_resize_relative_vert(union ActionData *data)
687 Client *c = data->relative.c;
689 client_configure(c, Corner_TopLeft, c->area.x, c->area.y,
690 c->area.width, c->area.height +
691 data->relative.delta * c->size_inc.height,
695 void action_maximize_full(union ActionData *data)
698 client_maximize(data->client.c, TRUE, 0, TRUE);
701 void action_unmaximize_full(union ActionData *data)
704 client_maximize(data->client.c, FALSE, 0, TRUE);
707 void action_toggle_maximize_full(union ActionData *data)
710 client_maximize(data->client.c,
711 !(data->client.c->max_horz ||
712 data->client.c->max_vert),
716 void action_maximize_horz(union ActionData *data)
719 client_maximize(data->client.c, TRUE, 1, TRUE);
722 void action_unmaximize_horz(union ActionData *data)
725 client_maximize(data->client.c, FALSE, 1, TRUE);
728 void action_toggle_maximize_horz(union ActionData *data)
731 client_maximize(data->client.c, !data->client.c->max_horz, 1, TRUE);
734 void action_maximize_vert(union ActionData *data)
737 client_maximize(data->client.c, TRUE, 2, TRUE);
740 void action_unmaximize_vert(union ActionData *data)
743 client_maximize(data->client.c, FALSE, 2, TRUE);
746 void action_toggle_maximize_vert(union ActionData *data)
749 client_maximize(data->client.c, !data->client.c->max_vert, 2, TRUE);
752 void action_send_to_desktop(union ActionData *data)
754 if (data->sendto.c) {
755 if (data->sendto.desk < screen_num_desktops ||
756 data->sendto.desk == DESKTOP_ALL) {
757 client_set_desktop(data->desktop.c,
758 data->sendto.desk, data->sendto.follow);
759 if (data->sendto.follow) screen_set_desktop(data->sendto.desk);
764 void action_desktop(union ActionData *data)
766 if (data->desktop.desk < screen_num_desktops ||
767 data->desktop.desk == DESKTOP_ALL)
768 screen_set_desktop(data->desktop.desk);
771 static void cur_row_col(guint *r, guint *c)
773 switch (screen_desktop_layout.orientation) {
774 case Orientation_Horz:
775 switch (screen_desktop_layout.start_corner) {
777 *r = screen_desktop / screen_desktop_layout.columns;
778 *c = screen_desktop % screen_desktop_layout.columns;
780 case Corner_BottomLeft:
781 *r = screen_desktop_layout.rows - 1 -
782 screen_desktop / screen_desktop_layout.columns;
783 *c = screen_desktop % screen_desktop_layout.columns;
785 case Corner_TopRight:
786 *r = screen_desktop / screen_desktop_layout.columns;
787 *c = screen_desktop_layout.columns - 1 -
788 screen_desktop % screen_desktop_layout.columns;
790 case Corner_BottomRight:
791 *r = screen_desktop_layout.rows - 1 -
792 screen_desktop / screen_desktop_layout.columns;
793 *c = screen_desktop_layout.columns - 1 -
794 screen_desktop % screen_desktop_layout.columns;
798 case Orientation_Vert:
799 switch (screen_desktop_layout.start_corner) {
801 *r = screen_desktop % screen_desktop_layout.rows;
802 *c = screen_desktop / screen_desktop_layout.rows;
804 case Corner_BottomLeft:
805 *r = screen_desktop_layout.rows - 1 -
806 screen_desktop % screen_desktop_layout.rows;
807 *c = screen_desktop / screen_desktop_layout.rows;
809 case Corner_TopRight:
810 *r = screen_desktop % screen_desktop_layout.rows;
811 *c = screen_desktop_layout.columns - 1 -
812 screen_desktop / screen_desktop_layout.rows;
814 case Corner_BottomRight:
815 *r = screen_desktop_layout.rows - 1 -
816 screen_desktop % screen_desktop_layout.rows;
817 *c = screen_desktop_layout.columns - 1 -
818 screen_desktop / screen_desktop_layout.rows;
825 static guint translate_row_col(guint r, guint c)
827 switch (screen_desktop_layout.orientation) {
828 case Orientation_Horz:
829 switch (screen_desktop_layout.start_corner) {
831 return r % screen_desktop_layout.rows *
832 screen_desktop_layout.columns +
833 c % screen_desktop_layout.columns;
834 case Corner_BottomLeft:
835 return (screen_desktop_layout.rows - 1 -
836 r % screen_desktop_layout.rows) *
837 screen_desktop_layout.columns +
838 c % screen_desktop_layout.columns;
839 case Corner_TopRight:
840 return r % screen_desktop_layout.rows *
841 screen_desktop_layout.columns +
842 (screen_desktop_layout.columns - 1 -
843 c % screen_desktop_layout.columns);
844 case Corner_BottomRight:
845 return (screen_desktop_layout.rows - 1 -
846 r % screen_desktop_layout.rows) *
847 screen_desktop_layout.columns +
848 (screen_desktop_layout.columns - 1 -
849 c % screen_desktop_layout.columns);
851 case Orientation_Vert:
852 switch (screen_desktop_layout.start_corner) {
854 return c % screen_desktop_layout.columns *
855 screen_desktop_layout.rows +
856 r % screen_desktop_layout.rows;
857 case Corner_BottomLeft:
858 return c % screen_desktop_layout.columns *
859 screen_desktop_layout.rows +
860 (screen_desktop_layout.rows - 1 -
861 r % screen_desktop_layout.rows);
862 case Corner_TopRight:
863 return (screen_desktop_layout.columns - 1 -
864 c % screen_desktop_layout.columns) *
865 screen_desktop_layout.rows +
866 r % screen_desktop_layout.rows;
867 case Corner_BottomRight:
868 return (screen_desktop_layout.columns - 1 -
869 c % screen_desktop_layout.columns) *
870 screen_desktop_layout.rows +
871 (screen_desktop_layout.rows - 1 -
872 r % screen_desktop_layout.rows);
875 g_assert_not_reached();
879 void action_desktop_right(union ActionData *data)
885 if (c >= screen_desktop_layout.columns) {
886 if (!data->desktopdir.wrap) return;
889 d = translate_row_col(r, c);
890 if (d >= screen_num_desktops) {
891 if (!data->desktopdir.wrap) return;
894 d = translate_row_col(r, c);
895 if (d < screen_num_desktops)
896 screen_set_desktop(d);
899 void action_send_to_desktop_right(union ActionData *data)
903 if (data->sendtodir.c) {
906 if (c >= screen_desktop_layout.columns) {
907 if (!data->sendtodir.wrap) return;
910 d = translate_row_col(r, c);
911 if (d >= screen_num_desktops) {
912 if (!data->sendtodir.wrap) return;
915 d = translate_row_col(r, c);
916 if (d < screen_num_desktops) {
917 client_set_desktop(data->sendtodir.c, d, data->sendtodir.follow);
918 if (data->sendtodir.follow) screen_set_desktop(d);
923 void action_desktop_left(union ActionData *data)
929 if (c >= screen_desktop_layout.columns) {
930 if (!data->desktopdir.wrap) return;
931 c = screen_desktop_layout.columns - 1;
933 d = translate_row_col(r, c);
934 if (d >= screen_num_desktops) {
935 if (!data->desktopdir.wrap) return;
938 d = translate_row_col(r, c);
939 if (d < screen_num_desktops)
940 screen_set_desktop(d);
943 void action_send_to_desktop_left(union ActionData *data)
947 if (data->sendtodir.c) {
950 if (c >= screen_desktop_layout.columns) {
951 if (!data->sendtodir.wrap) return;
952 c = screen_desktop_layout.columns - 1;
954 d = translate_row_col(r, c);
955 if (d >= screen_num_desktops) {
956 if (!data->sendtodir.wrap) return;
959 d = translate_row_col(r, c);
960 if (d < screen_num_desktops) {
961 client_set_desktop(data->sendtodir.c, d, data->sendtodir.follow);
962 if (data->sendtodir.follow) screen_set_desktop(d);
967 void action_desktop_down(union ActionData *data)
973 if (r >= screen_desktop_layout.rows) {
974 if (!data->desktopdir.wrap) return;
977 d = translate_row_col(r, c);
978 if (d >= screen_num_desktops) {
979 if (!data->desktopdir.wrap) return;
982 d = translate_row_col(r, c);
983 if (d < screen_num_desktops)
984 screen_set_desktop(d);
987 void action_send_to_desktop_down(union ActionData *data)
991 if (data->sendtodir.c) {
994 if (r >= screen_desktop_layout.rows) {
995 if (!data->sendtodir.wrap) return;
998 d = translate_row_col(r, c);
999 if (d >= screen_num_desktops) {
1000 if (!data->sendtodir.wrap) return;
1003 d = translate_row_col(r, c);
1004 if (d < screen_num_desktops) {
1005 client_set_desktop(data->sendtodir.c, d, data->sendtodir.follow);
1006 if (data->sendtodir.follow) screen_set_desktop(d);
1011 void action_desktop_up(union ActionData *data)
1015 cur_row_col(&r, &c);
1017 if (r >= screen_desktop_layout.rows) {
1018 if (!data->desktopdir.wrap) return;
1019 r = screen_desktop_layout.rows - 1;
1021 d = translate_row_col(r, c);
1022 if (d >= screen_num_desktops) {
1023 if (!data->desktopdir.wrap) return;
1026 d = translate_row_col(r, c);
1027 if (d < screen_num_desktops)
1028 screen_set_desktop(d);
1031 void action_send_to_desktop_up(union ActionData *data)
1035 if (data->sendtodir.c) {
1036 cur_row_col(&r, &c);
1038 if (r >= screen_desktop_layout.rows) {
1039 if (!data->sendtodir.wrap) return;
1040 r = screen_desktop_layout.rows - 1;
1042 d = translate_row_col(r, c);
1043 if (d >= screen_num_desktops) {
1044 if (!data->sendtodir.wrap) return;
1047 d = translate_row_col(r, c);
1048 if (d < screen_num_desktops) {
1049 client_set_desktop(data->sendtodir.c, d, data->sendtodir.follow);
1050 if (data->sendtodir.follow) screen_set_desktop(d);
1055 void action_toggle_decorations(union ActionData *data)
1057 Client *c = data->client.c;;
1061 c->disabled_decorations = c->disabled_decorations ? 0 : ~0;
1062 client_setup_decor_and_functions(c);
1065 void action_moveresize(union ActionData *data)
1067 Client *c = data->moveresize.c;
1069 if (!c || !client_normal(c)) return;
1071 moveresize_start(c, data->moveresize.x, data->moveresize.y,
1072 data->moveresize.button, data->moveresize.corner);
1075 void action_restart(union ActionData *data)
1077 ob_restart_path = data->execute.path;
1078 ob_shutdown = ob_restart = TRUE;
1081 void action_exit(union ActionData *data)
1086 void action_showmenu(union ActionData *data)
1088 if (data->showmenu.name) {
1089 menu_show(data->showmenu.name, data->showmenu.x, data->showmenu.y,
1094 void action_cycle_windows(union ActionData *data)
1098 c = focus_cycle(data->cycle.forward, data->cycle.linear, data->cycle.final,
1099 data->cycle.cancel);
1102 void action_directional_focus(union ActionData *data)
1106 if (!data->diraction.c)
1108 if ((nf = client_find_directional(data->diraction.c,
1109 data->diraction.direction)))
1110 client_activate(nf);
1113 void action_movetoedge(union ActionData *data)
1116 Client *c = data->diraction.c;
1120 x = c->frame->area.x;
1121 y = c->frame->area.y;
1123 h = screen_area(c->desktop)->height;
1124 w = screen_area(c->desktop)->width;
1125 switch(data->diraction.direction) {
1126 case Direction_North:
1129 case Direction_West:
1132 case Direction_South:
1133 y = h - c->frame->area.height;
1135 case Direction_East:
1136 x = w - c->frame->area.width;
1139 frame_frame_gravity(c->frame, &x, &y);
1140 client_configure(c, Corner_TopLeft,
1141 x, y, c->area.width, c->area.height, TRUE, TRUE);
1145 void action_send_to_layer(union ActionData *data)
1148 client_set_layer(data->layer.c, data->layer.layer);
1151 void action_toggle_layer(union ActionData *data)
1153 Client *c = data->layer.c;
1156 if (data->layer.layer < 0)
1157 client_set_layer(c, c->below ? 0 : -1);
1158 else if (data->layer.layer > 0)
1159 client_set_layer(c, c->above ? 0 : 1);
1163 void action_toggle_show_desktop(union ActionData *data)
1165 screen_show_desktop(!screen_showing_desktop);
1168 void action_show_desktop(union ActionData *data)
1170 screen_show_desktop(TRUE);
1173 void action_unshow_desktop(union ActionData *data)
1175 screen_show_desktop(FALSE);