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don't validate inside client_focus. instead, validate before you call it!
[mikachu/openbox.git] / openbox / action.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3    action.c for the Openbox window manager
4    Copyright (c) 2006        Mikael Magnusson
5    Copyright (c) 2003        Ben Jansens
6
7    This program is free software; you can redistribute it and/or modify
8    it under the terms of the GNU General Public License as published by
9    the Free Software Foundation; either version 2 of the License, or
10    (at your option) any later version.
11
12    This program is distributed in the hope that it will be useful,
13    but WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15    GNU General Public License for more details.
16
17    See the COPYING file for a copy of the GNU General Public License.
18 */
19
20 #include "debug.h"
21 #include "client.h"
22 #include "focus.h"
23 #include "moveresize.h"
24 #include "menu.h"
25 #include "prop.h"
26 #include "stacking.h"
27 #include "screen.h"
28 #include "action.h"
29 #include "openbox.h"
30 #include "grab.h"
31 #include "keyboard.h"
32 #include "event.h"
33 #include "dock.h"
34 #include "config.h"
35 #include "mainloop.h"
36 #include "startupnotify.h"
37
38 #include <glib.h>
39
40 inline void client_action_start(union ActionData *data)
41 {
42     if (config_focus_follow)
43         if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
44             grab_pointer(TRUE, OB_CURSOR_NONE);
45 }
46
47 inline void client_action_end(union ActionData *data)
48 {
49     if (config_focus_follow)
50         if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
51             if (!data->any.button) {
52                 grab_pointer(FALSE, OB_CURSOR_NONE);
53             } else {
54                 ObClient *c;
55
56                 /* usually this is sorta redundant, but with a press action
57                    the enter event will come as a GrabNotify which is
58                    ignored, so this will handle that case */
59                 if ((c = client_under_pointer()))
60                     event_enter_client(c);
61             }
62         }
63 }
64
65 typedef struct
66 {
67     const gchar *name;
68     void (*func)(union ActionData *);
69     void (*setup)(ObAction **, ObUserAction uact);
70 } ActionString;
71
72 static ObAction *action_new(void (*func)(union ActionData *data))
73 {
74     ObAction *a = g_new0(ObAction, 1);
75     a->ref = 1;
76     a->func = func;
77
78     return a;
79 }
80
81 void action_ref(ObAction *a)
82 {
83     ++a->ref;
84 }
85
86 void action_unref(ObAction *a)
87 {
88     if (a == NULL) return;
89
90     if (--a->ref > 0) return;
91
92     /* deal with pointers */
93     if (a->func == action_execute || a->func == action_restart)
94         g_free(a->data.execute.path);
95     else if (a->func == action_showmenu)
96         g_free(a->data.showmenu.name);
97
98     g_free(a);
99 }
100
101 ObAction* action_copy(const ObAction *src)
102 {
103     ObAction *a = action_new(src->func);
104
105     a->data = src->data;
106
107     /* deal with pointers */
108     if (a->func == action_execute || a->func == action_restart)
109         a->data.execute.path = g_strdup(a->data.execute.path);
110     else if (a->func == action_showmenu)
111         a->data.showmenu.name = g_strdup(a->data.showmenu.name);
112
113     return a;
114 }
115
116 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
117 {
118     (*a)->data.interdiraction.inter.any.interactive = TRUE;
119     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
120     (*a)->data.interdiraction.dialog = TRUE;
121 }
122
123 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
124 {
125     (*a)->data.interdiraction.inter.any.interactive = TRUE;
126     (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
127     (*a)->data.interdiraction.dialog = TRUE;
128 }
129
130 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
131 {
132     (*a)->data.interdiraction.inter.any.interactive = TRUE;
133     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
134     (*a)->data.interdiraction.dialog = TRUE;
135 }
136
137 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
138 {
139     (*a)->data.interdiraction.inter.any.interactive = TRUE;
140     (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
141     (*a)->data.interdiraction.dialog = TRUE;
142 }
143
144 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
145 {
146     (*a)->data.interdiraction.inter.any.interactive = TRUE;
147     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
148     (*a)->data.interdiraction.dialog = TRUE;
149 }
150
151 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
152 {
153     (*a)->data.interdiraction.inter.any.interactive = TRUE;
154     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
155     (*a)->data.interdiraction.dialog = TRUE;
156 }
157
158 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
159 {
160     (*a)->data.interdiraction.inter.any.interactive = TRUE;
161     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
162     (*a)->data.interdiraction.dialog = TRUE;
163 }
164
165 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
166 {
167     (*a)->data.interdiraction.inter.any.interactive = TRUE;
168     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
169     (*a)->data.interdiraction.dialog = TRUE;
170 }
171
172 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
173 {
174     (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
175     (*a)->data.sendto.follow = TRUE;
176 }
177
178 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
179 {
180     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
181     (*a)->data.sendtodir.inter.any.interactive = TRUE;
182     (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
183     (*a)->data.sendtodir.linear = TRUE;
184     (*a)->data.sendtodir.wrap = TRUE;
185     (*a)->data.sendtodir.follow = TRUE;
186 }
187
188 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
189 {
190     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
191     (*a)->data.sendtodir.inter.any.interactive = TRUE;
192     (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
193     (*a)->data.sendtodir.linear = TRUE;
194     (*a)->data.sendtodir.wrap = TRUE;
195     (*a)->data.sendtodir.follow = TRUE;
196 }
197
198 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
199 {
200     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
201     (*a)->data.sendtodir.inter.any.interactive = TRUE;
202     (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
203     (*a)->data.sendtodir.linear = FALSE;
204     (*a)->data.sendtodir.wrap = TRUE;
205     (*a)->data.sendtodir.follow = TRUE;
206 }
207
208 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
209 {
210     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
211     (*a)->data.sendtodir.inter.any.interactive = TRUE;
212     (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
213     (*a)->data.sendtodir.linear = FALSE;
214     (*a)->data.sendtodir.wrap = TRUE;
215     (*a)->data.sendtodir.follow = TRUE;
216 }
217
218 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
219 {
220     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
221     (*a)->data.sendtodir.inter.any.interactive = TRUE;
222     (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
223     (*a)->data.sendtodir.linear = FALSE;
224     (*a)->data.sendtodir.wrap = TRUE;
225     (*a)->data.sendtodir.follow = TRUE;
226 }
227
228 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
229 {
230     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
231     (*a)->data.sendtodir.inter.any.interactive = TRUE;
232     (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
233     (*a)->data.sendtodir.linear = FALSE;
234     (*a)->data.sendtodir.wrap = TRUE;
235     (*a)->data.sendtodir.follow = TRUE;
236 }
237
238 void setup_action_desktop(ObAction **a, ObUserAction uact)
239 {
240     (*a)->data.desktop.inter.any.interactive = FALSE;
241 }
242
243 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
244 {
245     (*a)->data.desktopdir.inter.any.interactive = TRUE;
246     (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
247     (*a)->data.desktopdir.linear = TRUE;
248     (*a)->data.desktopdir.wrap = TRUE;
249 }
250
251 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
252 {
253     (*a)->data.desktopdir.inter.any.interactive = TRUE;
254     (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
255     (*a)->data.desktopdir.linear = TRUE;
256     (*a)->data.desktopdir.wrap = TRUE;
257 }
258
259 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
260 {
261     (*a)->data.desktopdir.inter.any.interactive = TRUE;
262     (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
263     (*a)->data.desktopdir.linear = FALSE;
264     (*a)->data.desktopdir.wrap = TRUE;
265 }
266
267 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
268 {
269     (*a)->data.desktopdir.inter.any.interactive = TRUE;
270     (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
271     (*a)->data.desktopdir.linear = FALSE;
272     (*a)->data.desktopdir.wrap = TRUE;
273 }
274
275 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
276 {
277     (*a)->data.desktopdir.inter.any.interactive = TRUE;
278     (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
279     (*a)->data.desktopdir.linear = FALSE;
280     (*a)->data.desktopdir.wrap = TRUE;
281 }
282
283 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
284 {
285     (*a)->data.desktopdir.inter.any.interactive = TRUE;
286     (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
287     (*a)->data.desktopdir.linear = FALSE;
288     (*a)->data.desktopdir.wrap = TRUE;
289 }
290
291 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
292 {
293     (*a)->data.cycle.inter.any.interactive = TRUE;
294     (*a)->data.cycle.linear = FALSE;
295     (*a)->data.cycle.forward = TRUE;
296     (*a)->data.cycle.dialog = TRUE;
297 }
298
299 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
300 {
301     (*a)->data.cycle.inter.any.interactive = TRUE;
302     (*a)->data.cycle.linear = FALSE;
303     (*a)->data.cycle.forward = FALSE;
304     (*a)->data.cycle.dialog = TRUE;
305 }
306
307 void setup_action_movefromedge_north(ObAction **a, ObUserAction uact)
308 {
309     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
310     (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
311     (*a)->data.diraction.hang = TRUE;
312 }
313
314 void setup_action_movefromedge_south(ObAction **a, ObUserAction uact)
315 {
316     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
317     (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
318     (*a)->data.diraction.hang = TRUE;
319 }
320
321 void setup_action_movefromedge_east(ObAction **a, ObUserAction uact)
322 {
323     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
324     (*a)->data.diraction.direction = OB_DIRECTION_EAST;
325     (*a)->data.diraction.hang = TRUE;
326 }
327
328 void setup_action_movefromedge_west(ObAction **a, ObUserAction uact)
329 {
330     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
331     (*a)->data.diraction.direction = OB_DIRECTION_WEST;
332     (*a)->data.diraction.hang = TRUE;
333 }
334
335 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
336 {
337     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
338     (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
339     (*a)->data.diraction.hang = FALSE;
340 }
341
342 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
343 {
344     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
345     (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
346     (*a)->data.diraction.hang = FALSE;
347 }
348
349 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
350 {
351     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
352     (*a)->data.diraction.direction = OB_DIRECTION_EAST;
353     (*a)->data.diraction.hang = FALSE;
354 }
355
356 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
357 {
358     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
359     (*a)->data.diraction.direction = OB_DIRECTION_WEST;
360     (*a)->data.diraction.hang = FALSE;
361 }
362
363 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
364 {
365     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
366     (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
367 }
368
369 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
370 {
371     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
372     (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
373 }
374
375 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
376 {
377     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
378     (*a)->data.diraction.direction = OB_DIRECTION_EAST;
379 }
380
381 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
382 {
383     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
384     (*a)->data.diraction.direction = OB_DIRECTION_WEST;
385 }
386
387 void setup_action_top_layer(ObAction **a, ObUserAction uact)
388 {
389     (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
390     (*a)->data.layer.layer = 1;
391 }
392
393 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
394 {
395     (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
396     (*a)->data.layer.layer = 0;
397 }
398
399 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
400 {
401     (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
402     (*a)->data.layer.layer = -1;
403 }
404
405 void setup_action_move(ObAction **a, ObUserAction uact)
406 {
407     (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
408     (*a)->data.moveresize.move = TRUE;
409     (*a)->data.moveresize.keyboard =
410         (uact == OB_USER_ACTION_NONE ||
411          uact == OB_USER_ACTION_KEYBOARD_KEY ||
412          uact == OB_USER_ACTION_MENU_SELECTION);
413 }
414
415 void setup_action_resize(ObAction **a, ObUserAction uact)
416 {
417     (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
418     (*a)->data.moveresize.move = FALSE;
419     (*a)->data.moveresize.keyboard =
420         (uact == OB_USER_ACTION_NONE ||
421          uact == OB_USER_ACTION_KEYBOARD_KEY ||
422          uact == OB_USER_ACTION_MENU_SELECTION);
423 }
424
425 void setup_action_showmenu(ObAction **a, ObUserAction uact)
426 {
427     (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
428     /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
429        assumptions that there is only one menu (and submenus) open at
430        a time! */
431     if (uact == OB_USER_ACTION_MENU_SELECTION) {
432         action_unref(*a);
433         *a = NULL;
434     }
435 }
436
437 void setup_client_action(ObAction **a, ObUserAction uact)
438 {
439     (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
440 }
441
442 ActionString actionstrings[] =
443 {
444     {
445         "execute", 
446         action_execute, 
447         NULL
448     },
449     {
450         "directionalfocusnorth", 
451         action_directional_focus, 
452         setup_action_directional_focus_north
453     },
454     {
455         "directionalfocuseast", 
456         action_directional_focus, 
457         setup_action_directional_focus_east
458     },
459     {
460         "directionalfocussouth", 
461         action_directional_focus, 
462         setup_action_directional_focus_south
463     },
464     {
465         "directionalfocuswest",
466         action_directional_focus,
467         setup_action_directional_focus_west
468     },
469     {
470         "directionalfocusnortheast",
471         action_directional_focus,
472         setup_action_directional_focus_northeast
473     },
474     {
475         "directionalfocussoutheast",
476         action_directional_focus,
477         setup_action_directional_focus_southeast
478     },
479     {
480         "directionalfocussouthwest",
481         action_directional_focus,
482         setup_action_directional_focus_southwest
483     },
484     {
485         "directionalfocusnorthwest",
486         action_directional_focus,
487         setup_action_directional_focus_northwest
488     },
489     {
490         "activate",
491         action_activate,
492         setup_client_action
493     },
494     {
495         "focus",
496         action_focus,
497         setup_client_action
498     },
499     {
500         "unfocus",
501         action_unfocus,
502         setup_client_action
503     },
504     {
505         "iconify",
506         action_iconify,
507         setup_client_action
508     },
509     {
510         "focustobottom",
511         action_focus_order_to_bottom,
512         setup_client_action
513     },
514     {
515         "raiselower",
516         action_raiselower,
517         setup_client_action
518     },
519     {
520         "raise",
521         action_raise,
522         setup_client_action
523     },
524     {
525         "lower",
526         action_lower,
527         setup_client_action
528     },
529     {
530         "close",
531         action_close,
532         setup_client_action
533     },
534     {
535         "kill",
536         action_kill,
537         setup_client_action
538     },
539     {
540         "shadelower",
541         action_shadelower,
542         setup_client_action
543     },
544     {
545         "unshaderaise",
546         action_unshaderaise,
547         setup_client_action
548     },
549     {
550         "shade",
551         action_shade,
552         setup_client_action
553     },
554     {
555         "unshade",
556         action_unshade,
557         setup_client_action
558     },
559     {
560         "toggleshade",
561         action_toggle_shade,
562         setup_client_action
563     },
564     {
565         "toggleomnipresent",
566         action_toggle_omnipresent,
567         setup_client_action
568     },
569     {
570         "moverelativehorz",
571         action_move_relative_horz,
572         setup_client_action
573     },
574     {
575         "moverelativevert",
576         action_move_relative_vert,
577         setup_client_action
578     },
579     {
580         "movetocenter",
581         action_move_to_center,
582         setup_client_action
583     },
584     {
585         "resizerelativehorz",
586         action_resize_relative_horz,
587         setup_client_action
588     },
589     {
590         "resizerelativevert",
591         action_resize_relative_vert,
592         setup_client_action
593     },
594     {
595         "moverelative",
596         action_move_relative,
597         setup_client_action
598     },
599     {
600         "resizerelative",
601         action_resize_relative,
602         setup_client_action
603     },
604     {
605         "maximizefull",
606         action_maximize_full,
607         setup_client_action
608     },
609     {
610         "unmaximizefull",
611         action_unmaximize_full,
612         setup_client_action
613     },
614     {
615         "togglemaximizefull",
616         action_toggle_maximize_full,
617         setup_client_action
618     },
619     {
620         "maximizehorz",
621         action_maximize_horz,
622         setup_client_action
623     },
624     {
625         "unmaximizehorz",
626         action_unmaximize_horz,
627         setup_client_action
628     },
629     {
630         "togglemaximizehorz",
631         action_toggle_maximize_horz,
632         setup_client_action
633     },
634     {
635         "maximizevert",
636         action_maximize_vert,
637         setup_client_action
638     },
639     {
640         "unmaximizevert",
641         action_unmaximize_vert,
642         setup_client_action
643     },
644     {
645         "togglemaximizevert",
646         action_toggle_maximize_vert,
647         setup_client_action
648     },
649     {
650         "togglefullscreen",
651         action_toggle_fullscreen,
652         setup_client_action
653     },
654     {
655         "sendtodesktop",
656         action_send_to_desktop,
657         setup_action_send_to_desktop
658     },
659     {
660         "sendtodesktopnext",
661         action_send_to_desktop_dir,
662         setup_action_send_to_desktop_next
663     },
664     {
665         "sendtodesktopprevious",
666         action_send_to_desktop_dir,
667         setup_action_send_to_desktop_prev
668     },
669     {
670         "sendtodesktopright",
671         action_send_to_desktop_dir,
672         setup_action_send_to_desktop_right
673     },
674     {
675         "sendtodesktopleft",
676         action_send_to_desktop_dir,
677         setup_action_send_to_desktop_left
678     },
679     {
680         "sendtodesktopup",
681         action_send_to_desktop_dir,
682         setup_action_send_to_desktop_up
683     },
684     {
685         "sendtodesktopdown",
686         action_send_to_desktop_dir,
687         setup_action_send_to_desktop_down
688     },
689     {
690         "desktop",
691         action_desktop,
692         setup_action_desktop
693     },
694     {
695         "desktopnext",
696         action_desktop_dir,
697         setup_action_desktop_next
698     },
699     {
700         "desktopprevious",
701         action_desktop_dir,
702         setup_action_desktop_prev
703     },
704     {
705         "desktopright",
706         action_desktop_dir,
707         setup_action_desktop_right
708     },
709     {
710         "desktopleft",
711         action_desktop_dir,
712         setup_action_desktop_left
713     },
714     {
715         "desktopup",
716         action_desktop_dir,
717         setup_action_desktop_up
718     },
719     {
720         "desktopdown",
721         action_desktop_dir,
722         setup_action_desktop_down
723     },
724     {
725         "toggledecorations",
726         action_toggle_decorations,
727         setup_client_action
728     },
729     {
730         "move",
731         action_moveresize,
732         setup_action_move
733     },
734     {
735         "resize",
736         action_moveresize,
737         setup_action_resize
738     },
739     {
740         "toggledockautohide",
741         action_toggle_dockautohide,
742         NULL
743     },
744     {
745         "toggleshowdesktop",
746         action_toggle_show_desktop,
747         NULL
748     },
749     {
750         "showdesktop",
751         action_show_desktop,
752         NULL
753     },
754     {
755         "unshowdesktop",
756         action_unshow_desktop,
757         NULL
758     },
759     {
760         "desktoplast",
761         action_desktop_last,
762         NULL
763     },
764     {
765         "reconfigure",
766         action_reconfigure,
767         NULL
768     },
769     {
770         "restart",
771         action_restart,
772         NULL
773     },
774     {
775         "exit",
776         action_exit,
777         NULL
778     },
779     {
780         "showmenu",
781         action_showmenu,
782         setup_action_showmenu
783     },
784     {
785         "sendtotoplayer",
786         action_send_to_layer,
787         setup_action_top_layer
788     },
789     {
790         "togglealwaysontop",
791         action_toggle_layer,
792         setup_action_top_layer
793     },
794     {
795         "sendtonormallayer",
796         action_send_to_layer,
797         setup_action_normal_layer
798     },
799     {
800         "sendtobottomlayer",
801         action_send_to_layer,
802         setup_action_bottom_layer
803     },
804     {
805         "togglealwaysonbottom",
806         action_toggle_layer,
807         setup_action_bottom_layer
808     },
809     {
810         "nextwindow",
811         action_cycle_windows,
812         setup_action_cycle_windows_next
813     },
814     {
815         "previouswindow",
816         action_cycle_windows,
817         setup_action_cycle_windows_previous
818     },
819     {
820         "movefromedgenorth",
821         action_movetoedge,
822         setup_action_movefromedge_north
823     },
824     {
825         "movefromedgesouth",
826         action_movetoedge,
827         setup_action_movefromedge_south
828     },
829     {
830         "movefromedgewest",
831         action_movetoedge,
832         setup_action_movefromedge_west
833     },
834     {
835         "movefromedgeeast",
836         action_movetoedge,
837         setup_action_movefromedge_east
838     },
839     {
840         "movetoedgenorth",
841         action_movetoedge,
842         setup_action_movetoedge_north
843     },
844     {
845         "movetoedgesouth",
846         action_movetoedge,
847         setup_action_movetoedge_south
848     },
849     {
850         "movetoedgewest",
851         action_movetoedge,
852         setup_action_movetoedge_west
853     },
854     {
855         "movetoedgeeast",
856         action_movetoedge,
857         setup_action_movetoedge_east
858     },
859     {
860         "growtoedgenorth",
861         action_growtoedge,
862         setup_action_growtoedge_north
863     },
864     {
865         "growtoedgesouth",
866         action_growtoedge,
867         setup_action_growtoedge_south
868     },
869     {
870         "growtoedgewest",
871         action_growtoedge,
872         setup_action_growtoedge_west
873     },
874     {
875         "growtoedgeeast",
876         action_growtoedge,
877         setup_action_growtoedge_east
878     },
879     {
880         NULL,
881         NULL,
882         NULL
883     }
884 };
885
886 /* only key bindings can be interactive. thus saith the xor.
887    because of how the mouse is grabbed, mouse events dont even get
888    read during interactive events, so no dice! >:) */
889 #define INTERACTIVE_LIMIT(a, uact) \
890     if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
891         a->data.any.interactive = FALSE;
892
893 ObAction *action_from_string(const gchar *name, ObUserAction uact)
894 {
895     ObAction *a = NULL;
896     gboolean exist = FALSE;
897     gint i;
898
899     for (i = 0; actionstrings[i].name; i++)
900         if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
901             exist = TRUE;
902             a = action_new(actionstrings[i].func);
903             if (actionstrings[i].setup)
904                 actionstrings[i].setup(&a, uact);
905             if (a)
906                 INTERACTIVE_LIMIT(a, uact);
907             break;
908         }
909     if (!exist)
910         g_warning("Invalid action '%s' requested. No such action exists.",
911                   name);
912     if (!a)
913         g_warning("Invalid use of action '%s'. Action will be ignored.", name);
914     return a;
915 }
916
917 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
918                        ObUserAction uact)
919 {
920     gchar *actname;
921     ObAction *act = NULL;
922     xmlNodePtr n;
923
924     if (parse_attr_string("name", node, &actname)) {
925         if ((act = action_from_string(actname, uact))) {
926             if (act->func == action_execute || act->func == action_restart) {
927                 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
928                     gchar *s = parse_string(doc, n);
929                     act->data.execute.path = parse_expand_tilde(s);
930                     g_free(s);
931                 }
932                 if ((n = parse_find_node("startupnotify", node->xmlChildrenNode))) {
933                     xmlNodePtr m;
934                     if ((m = parse_find_node("enabled", n->xmlChildrenNode)))
935                         act->data.execute.startupnotify = parse_bool(doc, m);
936                     if ((m = parse_find_node("name", n->xmlChildrenNode)))
937                         act->data.execute.name = parse_string(doc, m);
938                     if ((m = parse_find_node("icon", n->xmlChildrenNode)))
939                         act->data.execute.icon_name = parse_string(doc, m);
940                 }
941             } else if (act->func == action_showmenu) {
942                 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
943                     act->data.showmenu.name = parse_string(doc, n);
944             } else if (act->func == action_move_relative_horz ||
945                        act->func == action_move_relative_vert ||
946                        act->func == action_resize_relative_horz ||
947                        act->func == action_resize_relative_vert) {
948                 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
949                     act->data.relative.deltax = parse_int(doc, n);
950             } else if (act->func == action_move_relative) {
951                 if ((n = parse_find_node("x", node->xmlChildrenNode)))
952                     act->data.relative.deltax = parse_int(doc, n);
953                 if ((n = parse_find_node("y", node->xmlChildrenNode)))
954                     act->data.relative.deltay = parse_int(doc, n);
955             } else if (act->func == action_resize_relative) {
956                 if ((n = parse_find_node("left", node->xmlChildrenNode)))
957                     act->data.relative.deltaxl = parse_int(doc, n);
958                 if ((n = parse_find_node("up", node->xmlChildrenNode)))
959                     act->data.relative.deltayu = parse_int(doc, n);
960                 if ((n = parse_find_node("right", node->xmlChildrenNode)))
961                     act->data.relative.deltax = parse_int(doc, n);
962                 if ((n = parse_find_node("down", node->xmlChildrenNode)))
963                     act->data.relative.deltay = parse_int(doc, n);
964             } else if (act->func == action_desktop) {
965                 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
966                     act->data.desktop.desk = parse_int(doc, n);
967                 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
968                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
969                     act->data.desktop.inter.any.interactive =
970                         parse_bool(doc, n);
971            } else if (act->func == action_send_to_desktop) {
972                 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
973                     act->data.sendto.desk = parse_int(doc, n);
974                 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
975                 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
976                     act->data.sendto.follow = parse_bool(doc, n);
977             } else if (act->func == action_desktop_dir) {
978                 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
979                     act->data.desktopdir.wrap = parse_bool(doc, n); 
980                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
981                     act->data.desktopdir.inter.any.interactive =
982                         parse_bool(doc, n);
983             } else if (act->func == action_send_to_desktop_dir) {
984                 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
985                     act->data.sendtodir.wrap = parse_bool(doc, n);
986                 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
987                     act->data.sendtodir.follow = parse_bool(doc, n);
988                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
989                     act->data.sendtodir.inter.any.interactive =
990                         parse_bool(doc, n);
991             } else if (act->func == action_activate) {
992                 if ((n = parse_find_node("here", node->xmlChildrenNode)))
993                     act->data.activate.here = parse_bool(doc, n);
994             } else if (act->func == action_cycle_windows) {
995                 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
996                     act->data.cycle.linear = parse_bool(doc, n);
997                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
998                     act->data.cycle.dialog = parse_bool(doc, n);
999             } else if (act->func == action_directional_focus) {
1000                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1001                     act->data.cycle.dialog = parse_bool(doc, n);
1002             } else if (act->func == action_raise ||
1003                        act->func == action_lower ||
1004                        act->func == action_raiselower ||
1005                        act->func == action_shadelower ||
1006                        act->func == action_unshaderaise) {
1007             }
1008             INTERACTIVE_LIMIT(act, uact);
1009         }
1010         g_free(actname);
1011     }
1012     return act;
1013 }
1014
1015 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
1016                      guint state, guint button, gint x, gint y, Time time,
1017                      gboolean cancel, gboolean done)
1018 {
1019     GSList *it;
1020     ObAction *a;
1021     gboolean inter = FALSE;
1022
1023     if (!acts)
1024         return;
1025
1026     if (x < 0 && y < 0)
1027         screen_pointer_pos(&x, &y);
1028
1029     if (grab_on_keyboard())
1030         inter = TRUE;
1031     else
1032         for (it = acts; it; it = g_slist_next(it)) {
1033             a = it->data;
1034             if (a->data.any.interactive) {
1035                 inter = TRUE;
1036                 break;
1037             }
1038         }
1039
1040     if (!inter) {
1041         /* sometimes when we execute another app as an action,
1042            it won't work right unless we XUngrabKeyboard first,
1043            even though we grabbed the key/button Asychronously.
1044            e.g. "gnome-panel-control --main-menu" */
1045         XUngrabKeyboard(ob_display, event_curtime);
1046     }
1047
1048     for (it = acts; it; it = g_slist_next(it)) {
1049         a = it->data;
1050
1051         if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
1052             a->data.any.c = a->data.any.client_action ? c : NULL;
1053             a->data.any.context = context;
1054             a->data.any.x = x;
1055             a->data.any.y = y;
1056
1057             a->data.any.button = button;
1058
1059             a->data.any.time = time;
1060
1061             if (a->data.any.interactive) {
1062                 a->data.inter.cancel = cancel;
1063                 a->data.inter.final = done;
1064                 if (!(cancel || done))
1065                     if (!keyboard_interactive_grab(state, a->data.any.c, a))
1066                         continue;
1067             }
1068
1069             /* XXX UGLY HACK race with motion event starting a move and the
1070                button release gettnig processed first. answer: don't queue
1071                moveresize starts. UGLY HACK XXX */
1072             if (a->data.any.interactive || a->func == action_moveresize) {
1073                 /* interactive actions are not queued */
1074                 a->func(&a->data);
1075             } else
1076                 ob_main_loop_queue_action(ob_main_loop, a);
1077         }
1078     }
1079 }
1080
1081 void action_run_string(const gchar *name, struct _ObClient *c, Time time)
1082 {
1083     ObAction *a;
1084     GSList *l;
1085
1086     a = action_from_string(name, OB_USER_ACTION_NONE);
1087     g_assert(a);
1088
1089     l = g_slist_append(NULL, a);
1090
1091     action_run(l, c, 0, time);
1092 }
1093
1094 void action_execute(union ActionData *data)
1095 {
1096     GError *e = NULL;
1097     gchar *cmd, **argv = 0;
1098     if (data->execute.path) {
1099         cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
1100         if (cmd) {
1101             if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) {
1102                 g_warning("failed to execute '%s': %s",
1103                           cmd, e->message);
1104                 g_error_free(e);
1105             } else if (data->execute.startupnotify) {
1106                 gchar **env, *program;
1107                 
1108                 program = g_path_get_basename(argv[0]);
1109                 env = sn_get_spawn_environment(program,
1110                                                data->execute.name,
1111                                                data->execute.icon_name,
1112                                                data->execute.any.time);
1113                 if (!g_spawn_async(NULL, argv, env, G_SPAWN_SEARCH_PATH |
1114                                    G_SPAWN_DO_NOT_REAP_CHILD,
1115                                    NULL, NULL, NULL, &e)) {
1116                     g_warning("failed to execute '%s': %s",
1117                               cmd, e->message);
1118                     g_error_free(e);
1119                     sn_spawn_cancel();
1120                 }
1121                 g_strfreev(env);
1122                 g_free(program);
1123                 g_strfreev(argv);
1124             } else {
1125                 if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
1126                                    G_SPAWN_DO_NOT_REAP_CHILD,
1127                                    NULL, NULL, NULL, &e))
1128                 {
1129                     g_warning("failed to execute '%s': %s",
1130                               cmd, e->message);
1131                     g_error_free(e);
1132                 }
1133                 g_strfreev(argv);
1134             }
1135             g_free(cmd);
1136         } else {
1137             g_warning("failed to convert '%s' from utf8", data->execute.path);
1138         }
1139     }
1140 }
1141
1142 void action_activate(union ActionData *data)
1143 {
1144     /* similar to the openbox dock for dockapps, don't let user actions give
1145        focus to 3rd-party docks (panels) either (unless they ask for it
1146        themselves). */
1147     if (data->client.any.c->type != OB_CLIENT_TYPE_DOCK) {
1148         /* if using focus_delay, stop the timer now so that focus doesn't go
1149            moving on us */
1150         event_halt_focus_delay();
1151
1152         client_activate(data->activate.any.c, data->activate.here, TRUE,
1153                         data->activate.any.time);
1154     }
1155 }
1156
1157 void action_focus(union ActionData *data)
1158 {
1159     /* similar to the openbox dock for dockapps, don't let user actions give
1160        focus to 3rd-party docks (panels) either (unless they ask for it
1161        themselves). */
1162     if (data->client.any.c->type != OB_CLIENT_TYPE_DOCK) {
1163         /* if using focus_delay, stop the timer now so that focus doesn't go
1164            moving on us */
1165         event_halt_focus_delay();
1166
1167         if (client_validate(data->client.any.c))
1168             client_focus(data->client.any.c);
1169     }
1170 }
1171
1172 void action_unfocus (union ActionData *data)
1173 {
1174     if (data->client.any.c == focus_client)
1175         focus_fallback(OB_FOCUS_FALLBACK_UNFOCUSING);
1176 }
1177
1178 void action_iconify(union ActionData *data)
1179 {
1180     client_action_start(data);
1181     client_iconify(data->client.any.c, TRUE, TRUE);
1182     client_action_end(data);
1183 }
1184
1185 void action_focus_order_to_bottom(union ActionData *data)
1186 {
1187     focus_order_to_bottom(data->client.any.c);
1188 }
1189
1190 void action_raiselower(union ActionData *data)
1191 {
1192     ObClient *c = data->client.any.c;
1193     GList *it;
1194     gboolean raise = FALSE;
1195
1196     for (it = stacking_list; it; it = g_list_next(it)) {
1197         if (WINDOW_IS_CLIENT(it->data)) {
1198             ObClient *cit = it->data;
1199
1200             if (cit == c) break;
1201             if (client_normal(cit) == client_normal(c) &&
1202                     cit->layer == c->layer &&
1203                     cit->frame->visible &&
1204                     !client_search_transient(c, cit))
1205             {
1206                 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
1207                     raise = TRUE;
1208                     break;
1209                 }
1210             }
1211         }
1212     }
1213
1214     if (raise)
1215         action_raise(data);
1216     else
1217         action_lower(data);
1218 }
1219
1220 void action_raise(union ActionData *data)
1221 {
1222     client_action_start(data);
1223     stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1224     client_action_end(data);
1225 }
1226
1227 void action_unshaderaise(union ActionData *data)
1228 {
1229     if (data->client.any.c->shaded)
1230         action_unshade(data);
1231     else
1232         action_raise(data);
1233 }
1234
1235 void action_shadelower(union ActionData *data)
1236 {
1237     if (data->client.any.c->shaded)
1238         action_lower(data);
1239     else
1240         action_shade(data);
1241 }
1242
1243 void action_lower(union ActionData *data)
1244 {
1245     client_action_start(data);
1246     stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1247     client_action_end(data);
1248 }
1249
1250 void action_close(union ActionData *data)
1251 {
1252     client_close(data->client.any.c);
1253 }
1254
1255 void action_kill(union ActionData *data)
1256 {
1257     client_kill(data->client.any.c);
1258 }
1259
1260 void action_shade(union ActionData *data)
1261 {
1262     client_action_start(data);
1263     client_shade(data->client.any.c, TRUE);
1264     client_action_end(data);
1265 }
1266
1267 void action_unshade(union ActionData *data)
1268 {
1269     client_action_start(data);
1270     client_shade(data->client.any.c, FALSE);
1271     client_action_end(data);
1272 }
1273
1274 void action_toggle_shade(union ActionData *data)
1275 {
1276     client_action_start(data);
1277     client_shade(data->client.any.c, !data->client.any.c->shaded);
1278     client_action_end(data);
1279 }
1280
1281 void action_toggle_omnipresent(union ActionData *data)
1282
1283     client_set_desktop(data->client.any.c,
1284                        data->client.any.c->desktop == DESKTOP_ALL ?
1285                        screen_desktop : DESKTOP_ALL, FALSE);
1286 }
1287
1288 void action_move_relative_horz(union ActionData *data)
1289 {
1290     ObClient *c = data->relative.any.c;
1291     client_action_start(data);
1292     client_move(c, c->area.x + data->relative.deltax, c->area.y);
1293     client_action_end(data);
1294 }
1295
1296 void action_move_relative_vert(union ActionData *data)
1297 {
1298     ObClient *c = data->relative.any.c;
1299     client_action_start(data);
1300     client_move(c, c->area.x, c->area.y + data->relative.deltax);
1301     client_action_end(data);
1302 }
1303
1304 void action_move_to_center(union ActionData *data)
1305 {
1306     ObClient *c = data->client.any.c;
1307     Rect *area;
1308     area = screen_area_monitor(c->desktop, 0);
1309     client_action_start(data);
1310     client_move(c, area->width / 2 - c->area.width / 2,
1311                 area->height / 2 - c->area.height / 2);
1312     client_action_end(data);
1313 }
1314
1315 void action_resize_relative_horz(union ActionData *data)
1316 {
1317     ObClient *c = data->relative.any.c;
1318     client_action_start(data);
1319     client_resize(c,
1320                   c->area.width + data->relative.deltax * c->size_inc.width,
1321                   c->area.height);
1322     client_action_end(data);
1323 }
1324
1325 void action_resize_relative_vert(union ActionData *data)
1326 {
1327     ObClient *c = data->relative.any.c;
1328     if (!c->shaded) {
1329         client_action_start(data);
1330         client_resize(c, c->area.width, c->area.height +
1331                       data->relative.deltax * c->size_inc.height);
1332         client_action_end(data);
1333     }
1334 }
1335
1336 void action_move_relative(union ActionData *data)
1337 {
1338     ObClient *c = data->relative.any.c;
1339     client_action_start(data);
1340     client_move(c, c->area.x + data->relative.deltax, c->area.y +
1341                 data->relative.deltay);
1342     client_action_end(data);
1343 }
1344
1345 void action_resize_relative(union ActionData *data)
1346 {
1347     ObClient *c = data->relative.any.c;
1348     client_action_start(data);
1349     client_move_resize(c,
1350                   c->area.x - data->relative.deltaxl * c->size_inc.width,
1351                   c->area.y - data->relative.deltayu * c->size_inc.height,
1352                   c->area.width + data->relative.deltax  * c->size_inc.width
1353                                 + data->relative.deltaxl * c->size_inc.width,
1354                   c->area.height + data->relative.deltay  * c->size_inc.height
1355                                  + data->relative.deltayu * c->size_inc.height);
1356     client_action_end(data);
1357 }
1358
1359 void action_maximize_full(union ActionData *data)
1360 {
1361     client_action_start(data);
1362     client_maximize(data->client.any.c, TRUE, 0, TRUE);
1363     client_action_end(data);
1364 }
1365
1366 void action_unmaximize_full(union ActionData *data)
1367 {
1368     client_action_start(data);
1369     client_maximize(data->client.any.c, FALSE, 0, TRUE);
1370     client_action_end(data);
1371 }
1372
1373 void action_toggle_maximize_full(union ActionData *data)
1374 {
1375     client_action_start(data);
1376     client_maximize(data->client.any.c,
1377                     !(data->client.any.c->max_horz ||
1378                       data->client.any.c->max_vert),
1379                     0, TRUE);
1380     client_action_end(data);
1381 }
1382
1383 void action_maximize_horz(union ActionData *data)
1384 {
1385     client_action_start(data);
1386     client_maximize(data->client.any.c, TRUE, 1, TRUE);
1387     client_action_end(data);
1388 }
1389
1390 void action_unmaximize_horz(union ActionData *data)
1391 {
1392     client_action_start(data);
1393     client_maximize(data->client.any.c, FALSE, 1, TRUE);
1394     client_action_end(data);
1395 }
1396
1397 void action_toggle_maximize_horz(union ActionData *data)
1398 {
1399     client_action_start(data);
1400     client_maximize(data->client.any.c,
1401                     !data->client.any.c->max_horz, 1, TRUE);
1402     client_action_end(data);
1403 }
1404
1405 void action_maximize_vert(union ActionData *data)
1406 {
1407     client_action_start(data);
1408     client_maximize(data->client.any.c, TRUE, 2, TRUE);
1409     client_action_end(data);
1410 }
1411
1412 void action_unmaximize_vert(union ActionData *data)
1413 {
1414     client_action_start(data);
1415     client_maximize(data->client.any.c, FALSE, 2, TRUE);
1416     client_action_end(data);
1417 }
1418
1419 void action_toggle_maximize_vert(union ActionData *data)
1420 {
1421     client_action_start(data);
1422     client_maximize(data->client.any.c,
1423                     !data->client.any.c->max_vert, 2, TRUE);
1424     client_action_end(data);
1425 }
1426
1427 void action_toggle_fullscreen(union ActionData *data)
1428 {
1429     client_action_start(data);
1430     client_fullscreen(data->client.any.c,
1431                       !(data->client.any.c->fullscreen), TRUE);
1432     client_action_end(data);
1433 }
1434
1435 void action_send_to_desktop(union ActionData *data)
1436 {
1437     ObClient *c = data->sendto.any.c;
1438
1439     if (!client_normal(c)) return;
1440
1441     if (data->sendto.desk < screen_num_desktops ||
1442         data->sendto.desk == DESKTOP_ALL) {
1443         client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1444         if (data->sendto.follow)
1445             screen_set_desktop(data->sendto.desk);
1446     }
1447 }
1448
1449 void action_desktop(union ActionData *data)
1450 {
1451     static guint first = (unsigned) -1;
1452
1453     if (data->inter.any.interactive && first == (unsigned) -1)
1454         first = screen_desktop;
1455
1456     if (!data->inter.any.interactive ||
1457         (!data->inter.cancel && !data->inter.final))
1458     {
1459         if (data->desktop.desk < screen_num_desktops ||
1460             data->desktop.desk == DESKTOP_ALL)
1461         {
1462             screen_set_desktop(data->desktop.desk);
1463             if (data->inter.any.interactive)
1464                 screen_desktop_popup(data->desktop.desk, TRUE);
1465         }
1466     } else if (data->inter.cancel) {
1467         screen_set_desktop(first);
1468     }
1469
1470     if (!data->inter.any.interactive || data->inter.final) {
1471         screen_desktop_popup(0, FALSE);
1472         first = (unsigned) -1;
1473     }
1474 }
1475
1476 void action_desktop_dir(union ActionData *data)
1477 {
1478     guint d;
1479
1480     d = screen_cycle_desktop(data->desktopdir.dir,
1481                              data->desktopdir.wrap,
1482                              data->desktopdir.linear,
1483                              data->desktopdir.inter.any.interactive,
1484                              data->desktopdir.inter.final,
1485                              data->desktopdir.inter.cancel);
1486     if (!data->sendtodir.inter.any.interactive ||
1487         !data->sendtodir.inter.final ||
1488         data->sendtodir.inter.cancel)
1489     {
1490         screen_set_desktop(d);
1491     }
1492 }
1493
1494 void action_send_to_desktop_dir(union ActionData *data)
1495 {
1496     ObClient *c = data->sendtodir.inter.any.c;
1497     guint d;
1498
1499     if (!client_normal(c)) return;
1500
1501     d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1502                              data->sendtodir.linear,
1503                              data->sendtodir.inter.any.interactive,
1504                              data->sendtodir.inter.final,
1505                              data->sendtodir.inter.cancel);
1506     if (!data->sendtodir.inter.any.interactive ||
1507         !data->sendtodir.inter.final ||
1508         data->sendtodir.inter.cancel)
1509     {
1510         client_set_desktop(c, d, data->sendtodir.follow);
1511         if (data->sendtodir.follow)
1512             screen_set_desktop(d);
1513     }
1514 }
1515
1516 void action_desktop_last(union ActionData *data)
1517 {
1518     screen_set_desktop(screen_last_desktop);
1519 }
1520
1521 void action_toggle_decorations(union ActionData *data)
1522 {
1523     ObClient *c = data->client.any.c;
1524
1525     client_action_start(data);
1526     client_set_undecorated(c, !c->undecorated);
1527     client_action_end(data);
1528 }
1529
1530 static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch)
1531 {
1532     if (config_resize_four_corners) {
1533         if (x - cx > cw / 2) {
1534             if (y - cy > ch / 2)
1535                 return prop_atoms.net_wm_moveresize_size_bottomright;
1536             else
1537                 return prop_atoms.net_wm_moveresize_size_topright;
1538         } else {
1539             if (y - cy > ch / 2)
1540                 return prop_atoms.net_wm_moveresize_size_bottomleft;
1541             else
1542                 return prop_atoms.net_wm_moveresize_size_topleft;
1543         }
1544     } else {
1545         if (x - cx > cw * 2 / 3) {
1546             if (y - cy > ch * 2 / 3)
1547                 return prop_atoms.net_wm_moveresize_size_bottomright;
1548             else if (y - cy < ch / 3)
1549                 return prop_atoms.net_wm_moveresize_size_topright;
1550             else
1551                 return prop_atoms.net_wm_moveresize_size_right;
1552         } else if (x - cx < cw / 3) {
1553             if (y - cy > ch * 2 / 3)
1554                 return prop_atoms.net_wm_moveresize_size_bottomleft;
1555             else if (y - cy < ch / 3)
1556                 return prop_atoms.net_wm_moveresize_size_topleft;
1557             else
1558                 return prop_atoms.net_wm_moveresize_size_left;
1559         } else
1560             if (y - cy > ch * 2 / 3)
1561                 return prop_atoms.net_wm_moveresize_size_bottom;
1562             else if (y - cy < ch / 3)
1563                 return prop_atoms.net_wm_moveresize_size_top;
1564             else
1565                 return prop_atoms.net_wm_moveresize_move;
1566     }
1567 }
1568
1569 void action_moveresize(union ActionData *data)
1570 {
1571     ObClient *c = data->moveresize.any.c;
1572     guint32 corner;
1573
1574     if (!client_normal(c)) return;
1575
1576     if (data->moveresize.keyboard) {
1577         corner = (data->moveresize.move ?
1578                   prop_atoms.net_wm_moveresize_move_keyboard :
1579                   prop_atoms.net_wm_moveresize_size_keyboard);
1580     } else {
1581         corner = (data->moveresize.move ?
1582                   prop_atoms.net_wm_moveresize_move :
1583                   pick_corner(data->any.x, data->any.y,
1584                               c->frame->area.x, c->frame->area.y,
1585                               /* use the client size because the frame
1586                                  can be differently sized (shaded
1587                                  windows) and we want this based on the
1588                                  clients size */
1589                               c->area.width + c->frame->size.left +
1590                               c->frame->size.right,
1591                               c->area.height + c->frame->size.top +
1592                               c->frame->size.bottom));
1593     }
1594
1595     moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1596 }
1597
1598 void action_reconfigure(union ActionData *data)
1599 {
1600     ob_reconfigure();
1601 }
1602
1603 void action_restart(union ActionData *data)
1604 {
1605     ob_restart_other(data->execute.path);
1606 }
1607
1608 void action_exit(union ActionData *data)
1609 {
1610     ob_exit(0);
1611 }
1612
1613 void action_showmenu(union ActionData *data)
1614 {
1615     if (data->showmenu.name) {
1616         menu_show(data->showmenu.name, data->any.x, data->any.y,
1617                   data->showmenu.any.c);
1618     }
1619 }
1620
1621 void action_cycle_windows(union ActionData *data)
1622 {
1623     /* if using focus_delay, stop the timer now so that focus doesn't go moving
1624        on us */
1625     event_halt_focus_delay();
1626
1627     focus_cycle(data->cycle.forward, data->cycle.linear, data->any.interactive,
1628                 data->cycle.dialog,
1629                 data->cycle.inter.final, data->cycle.inter.cancel,
1630                 data->cycle.inter.any.time);
1631 }
1632
1633 void action_directional_focus(union ActionData *data)
1634 {
1635     /* if using focus_delay, stop the timer now so that focus doesn't go moving
1636        on us */
1637     event_halt_focus_delay();
1638
1639     focus_directional_cycle(data->interdiraction.direction,
1640                             data->any.interactive,
1641                             data->interdiraction.dialog,
1642                             data->interdiraction.inter.final,
1643                             data->interdiraction.inter.cancel,
1644                             data->interdiraction.inter.any.time);
1645 }
1646
1647 void action_movetoedge(union ActionData *data)
1648 {
1649     gint x, y;
1650     ObClient *c = data->diraction.any.c;
1651
1652     x = c->frame->area.x;
1653     y = c->frame->area.y;
1654     
1655     switch(data->diraction.direction) {
1656     case OB_DIRECTION_NORTH:
1657         y = client_directional_edge_search(c, OB_DIRECTION_NORTH,
1658                                            data->diraction.hang)
1659             - (data->diraction.hang ? c->frame->area.height : 0);
1660         break;
1661     case OB_DIRECTION_WEST:
1662         x = client_directional_edge_search(c, OB_DIRECTION_WEST,
1663                                            data->diraction.hang)
1664             - (data->diraction.hang ? c->frame->area.width : 0);
1665         break;
1666     case OB_DIRECTION_SOUTH:
1667         y = client_directional_edge_search(c, OB_DIRECTION_SOUTH,
1668                                            data->diraction.hang)
1669             - (data->diraction.hang ? 0 : c->frame->area.height);
1670         break;
1671     case OB_DIRECTION_EAST:
1672         x = client_directional_edge_search(c, OB_DIRECTION_EAST,
1673                                            data->diraction.hang)
1674             - (data->diraction.hang ? 0 : c->frame->area.width);
1675         break;
1676     default:
1677         g_assert_not_reached();
1678     }
1679     frame_frame_gravity(c->frame, &x, &y);
1680     client_action_start(data);
1681     client_move(c, x, y);
1682     client_action_end(data);
1683 }
1684
1685 void action_growtoedge(union ActionData *data)
1686 {
1687     gint x, y, width, height, dest;
1688     ObClient *c = data->diraction.any.c;
1689     Rect *a;
1690
1691     //FIXME growtoedge resizes shaded windows to 0 height
1692     if (c->shaded)
1693         return;
1694
1695     a = screen_area(c->desktop);
1696     x = c->frame->area.x;
1697     y = c->frame->area.y;
1698     width = c->frame->area.width;
1699     height = c->frame->area.height;
1700
1701     switch(data->diraction.direction) {
1702     case OB_DIRECTION_NORTH:
1703         dest = client_directional_edge_search(c, OB_DIRECTION_NORTH, FALSE);
1704         if (a->y == y)
1705             height = c->frame->area.height / 2;
1706         else {
1707             height = c->frame->area.y + c->frame->area.height - dest;
1708             y = dest;
1709         }
1710         break;
1711     case OB_DIRECTION_WEST:
1712         dest = client_directional_edge_search(c, OB_DIRECTION_WEST, FALSE);
1713         if (a->x == x)
1714             width = c->frame->area.width / 2;
1715         else {
1716             width = c->frame->area.x + c->frame->area.width - dest;
1717             x = dest;
1718         }
1719         break;
1720     case OB_DIRECTION_SOUTH:
1721         dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH, FALSE);
1722         if (a->y + a->height == y + c->frame->area.height) {
1723             height = c->frame->area.height / 2;
1724             y = a->y + a->height - height;
1725         } else
1726             height = dest - c->frame->area.y;
1727         y += (height - c->frame->area.height) % c->size_inc.height;
1728         height -= (height - c->frame->area.height) % c->size_inc.height;
1729         break;
1730     case OB_DIRECTION_EAST:
1731         dest = client_directional_edge_search(c, OB_DIRECTION_EAST, FALSE);
1732         if (a->x + a->width == x + c->frame->area.width) {
1733             width = c->frame->area.width / 2;
1734             x = a->x + a->width - width;
1735         } else
1736             width = dest - c->frame->area.x;
1737         x += (width - c->frame->area.width) % c->size_inc.width;
1738         width -= (width - c->frame->area.width) % c->size_inc.width;
1739         break;
1740     default:
1741         g_assert_not_reached();
1742     }
1743     frame_frame_gravity(c->frame, &x, &y);
1744     width -= c->frame->size.left + c->frame->size.right;
1745     height -= c->frame->size.top + c->frame->size.bottom;
1746     client_action_start(data);
1747     client_move_resize(c, x, y, width, height);
1748     client_action_end(data);
1749 }
1750
1751 void action_send_to_layer(union ActionData *data)
1752 {
1753     client_set_layer(data->layer.any.c, data->layer.layer);
1754 }
1755
1756 void action_toggle_layer(union ActionData *data)
1757 {
1758     ObClient *c = data->layer.any.c;
1759
1760     client_action_start(data);
1761     if (data->layer.layer < 0)
1762         client_set_layer(c, c->below ? 0 : -1);
1763     else if (data->layer.layer > 0)
1764         client_set_layer(c, c->above ? 0 : 1);
1765     client_action_end(data);
1766 }
1767
1768 void action_toggle_dockautohide(union ActionData *data)
1769 {
1770     config_dock_hide = !config_dock_hide;
1771     dock_configure();
1772 }
1773
1774 void action_toggle_show_desktop(union ActionData *data)
1775 {
1776     screen_show_desktop(!screen_showing_desktop);
1777 }
1778
1779 void action_show_desktop(union ActionData *data)
1780 {
1781     screen_show_desktop(TRUE);
1782 }
1783
1784 void action_unshow_desktop(union ActionData *data)
1785 {
1786     screen_show_desktop(FALSE);
1787 }