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change now the keyboard is ungrabbed before executing actions. instead, ungrab it...
[mikachu/openbox.git] / openbox / action.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3    action.c for the Openbox window manager
4    Copyright (c) 2006        Mikael Magnusson
5    Copyright (c) 2003-2007   Dana Jansens
6
7    This program is free software; you can redistribute it and/or modify
8    it under the terms of the GNU General Public License as published by
9    the Free Software Foundation; either version 2 of the License, or
10    (at your option) any later version.
11
12    This program is distributed in the hope that it will be useful,
13    but WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15    GNU General Public License for more details.
16
17    See the COPYING file for a copy of the GNU General Public License.
18 */
19
20 #include "debug.h"
21 #include "client.h"
22 #include "focus.h"
23 #include "moveresize.h"
24 #include "menu.h"
25 #include "prop.h"
26 #include "stacking.h"
27 #include "screen.h"
28 #include "action.h"
29 #include "openbox.h"
30 #include "grab.h"
31 #include "keyboard.h"
32 #include "event.h"
33 #include "dock.h"
34 #include "config.h"
35 #include "mainloop.h"
36 #include "startupnotify.h"
37 #include "gettext.h"
38
39 #include <glib.h>
40
41 inline void client_action_start(union ActionData *data)
42 {
43     if (config_focus_follow)
44         if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
45             grab_pointer(FALSE, FALSE, OB_CURSOR_NONE);
46 }
47
48 inline void client_action_end(union ActionData *data)
49 {
50     if (config_focus_follow)
51         if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
52             if (!data->any.button) {
53                 ungrab_pointer();
54             } else {
55                 ObClient *c;
56
57                 /* usually this is sorta redundant, but with a press action
58                    that moves windows our from under the cursor, the enter
59                    event will come as a GrabNotify which is ignored, so this
60                    makes a fake enter event
61                 */
62                 if ((c = client_under_pointer()))
63                     event_enter_client(c);
64             }
65         }
66 }
67
68 typedef struct
69 {
70     const gchar *name;
71     void (*func)(union ActionData *);
72     void (*setup)(ObAction **, ObUserAction uact);
73 } ActionString;
74
75 static ObAction *action_new(void (*func)(union ActionData *data))
76 {
77     ObAction *a = g_new0(ObAction, 1);
78     a->ref = 1;
79     a->func = func;
80
81     return a;
82 }
83
84 void action_ref(ObAction *a)
85 {
86     ++a->ref;
87 }
88
89 void action_unref(ObAction *a)
90 {
91     if (a == NULL) return;
92
93     if (--a->ref > 0) return;
94
95     /* deal with pointers */
96     if (a->func == action_execute || a->func == action_restart)
97         g_free(a->data.execute.path);
98     else if (a->func == action_showmenu)
99         g_free(a->data.showmenu.name);
100
101     g_free(a);
102 }
103
104 ObAction* action_copy(const ObAction *src)
105 {
106     ObAction *a = action_new(src->func);
107
108     a->data = src->data;
109
110     /* deal with pointers */
111     if (a->func == action_execute || a->func == action_restart)
112         a->data.execute.path = g_strdup(a->data.execute.path);
113     else if (a->func == action_showmenu)
114         a->data.showmenu.name = g_strdup(a->data.showmenu.name);
115
116     return a;
117 }
118
119 void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
120 {
121     (*a)->data.interdiraction.inter.any.interactive = TRUE;
122     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
123     (*a)->data.interdiraction.dialog = TRUE;
124     (*a)->data.interdiraction.dock_windows = FALSE;
125     (*a)->data.interdiraction.desktop_windows = FALSE;
126 }
127
128 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
129 {
130     (*a)->data.interdiraction.inter.any.interactive = TRUE;
131     (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
132     (*a)->data.interdiraction.dialog = TRUE;
133     (*a)->data.interdiraction.dock_windows = FALSE;
134     (*a)->data.interdiraction.desktop_windows = FALSE;
135 }
136
137 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
138 {
139     (*a)->data.interdiraction.inter.any.interactive = TRUE;
140     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
141     (*a)->data.interdiraction.dialog = TRUE;
142     (*a)->data.interdiraction.dock_windows = FALSE;
143     (*a)->data.interdiraction.desktop_windows = FALSE;
144 }
145
146 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
147 {
148     (*a)->data.interdiraction.inter.any.interactive = TRUE;
149     (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
150     (*a)->data.interdiraction.dialog = TRUE;
151     (*a)->data.interdiraction.dock_windows = FALSE;
152     (*a)->data.interdiraction.desktop_windows = FALSE;
153 }
154
155 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
156 {
157     (*a)->data.interdiraction.inter.any.interactive = TRUE;
158     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
159     (*a)->data.interdiraction.dialog = TRUE;
160     (*a)->data.interdiraction.dock_windows = FALSE;
161     (*a)->data.interdiraction.desktop_windows = FALSE;
162 }
163
164 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
165 {
166     (*a)->data.interdiraction.inter.any.interactive = TRUE;
167     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
168     (*a)->data.interdiraction.dialog = TRUE;
169     (*a)->data.interdiraction.dock_windows = FALSE;
170     (*a)->data.interdiraction.desktop_windows = FALSE;
171 }
172
173 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
174 {
175     (*a)->data.interdiraction.inter.any.interactive = TRUE;
176     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
177     (*a)->data.interdiraction.dialog = TRUE;
178     (*a)->data.interdiraction.dock_windows = FALSE;
179     (*a)->data.interdiraction.desktop_windows = FALSE;
180 }
181
182 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
183 {
184     (*a)->data.interdiraction.inter.any.interactive = TRUE;
185     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
186     (*a)->data.interdiraction.dialog = TRUE;
187     (*a)->data.interdiraction.dock_windows = FALSE;
188     (*a)->data.interdiraction.desktop_windows = FALSE;
189 }
190
191 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
192 {
193     (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
194     (*a)->data.sendto.follow = TRUE;
195 }
196
197 void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
198 {
199     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
200     (*a)->data.sendtodir.inter.any.interactive = TRUE;
201     (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
202     (*a)->data.sendtodir.linear = TRUE;
203     (*a)->data.sendtodir.wrap = TRUE;
204     (*a)->data.sendtodir.follow = TRUE;
205 }
206
207 void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
208 {
209     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
210     (*a)->data.sendtodir.inter.any.interactive = TRUE;
211     (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
212     (*a)->data.sendtodir.linear = TRUE;
213     (*a)->data.sendtodir.wrap = TRUE;
214     (*a)->data.sendtodir.follow = TRUE;
215 }
216
217 void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
218 {
219     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
220     (*a)->data.sendtodir.inter.any.interactive = TRUE;
221     (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
222     (*a)->data.sendtodir.linear = FALSE;
223     (*a)->data.sendtodir.wrap = TRUE;
224     (*a)->data.sendtodir.follow = TRUE;
225 }
226
227 void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
228 {
229     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
230     (*a)->data.sendtodir.inter.any.interactive = TRUE;
231     (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
232     (*a)->data.sendtodir.linear = FALSE;
233     (*a)->data.sendtodir.wrap = TRUE;
234     (*a)->data.sendtodir.follow = TRUE;
235 }
236
237 void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
238 {
239     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
240     (*a)->data.sendtodir.inter.any.interactive = TRUE;
241     (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
242     (*a)->data.sendtodir.linear = FALSE;
243     (*a)->data.sendtodir.wrap = TRUE;
244     (*a)->data.sendtodir.follow = TRUE;
245 }
246
247 void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
248 {
249     (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
250     (*a)->data.sendtodir.inter.any.interactive = TRUE;
251     (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
252     (*a)->data.sendtodir.linear = FALSE;
253     (*a)->data.sendtodir.wrap = TRUE;
254     (*a)->data.sendtodir.follow = TRUE;
255 }
256
257 void setup_action_desktop(ObAction **a, ObUserAction uact)
258 {
259     (*a)->data.desktop.inter.any.interactive = FALSE;
260 }
261
262 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
263 {
264     (*a)->data.desktopdir.inter.any.interactive = TRUE;
265     (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
266     (*a)->data.desktopdir.linear = TRUE;
267     (*a)->data.desktopdir.wrap = TRUE;
268 }
269
270 void setup_action_desktop_next(ObAction **a, ObUserAction uact)
271 {
272     (*a)->data.desktopdir.inter.any.interactive = TRUE;
273     (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
274     (*a)->data.desktopdir.linear = TRUE;
275     (*a)->data.desktopdir.wrap = TRUE;
276 }
277
278 void setup_action_desktop_left(ObAction **a, ObUserAction uact)
279 {
280     (*a)->data.desktopdir.inter.any.interactive = TRUE;
281     (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
282     (*a)->data.desktopdir.linear = FALSE;
283     (*a)->data.desktopdir.wrap = TRUE;
284 }
285
286 void setup_action_desktop_right(ObAction **a, ObUserAction uact)
287 {
288     (*a)->data.desktopdir.inter.any.interactive = TRUE;
289     (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
290     (*a)->data.desktopdir.linear = FALSE;
291     (*a)->data.desktopdir.wrap = TRUE;
292 }
293
294 void setup_action_desktop_up(ObAction **a, ObUserAction uact)
295 {
296     (*a)->data.desktopdir.inter.any.interactive = TRUE;
297     (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
298     (*a)->data.desktopdir.linear = FALSE;
299     (*a)->data.desktopdir.wrap = TRUE;
300 }
301
302 void setup_action_desktop_down(ObAction **a, ObUserAction uact)
303 {
304     (*a)->data.desktopdir.inter.any.interactive = TRUE;
305     (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
306     (*a)->data.desktopdir.linear = FALSE;
307     (*a)->data.desktopdir.wrap = TRUE;
308 }
309
310 void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
311 {
312     (*a)->data.cycle.inter.any.interactive = TRUE;
313     (*a)->data.cycle.linear = FALSE;
314     (*a)->data.cycle.forward = TRUE;
315     (*a)->data.cycle.dialog = TRUE;
316     (*a)->data.cycle.dock_windows = FALSE;
317     (*a)->data.cycle.desktop_windows = FALSE;
318     (*a)->data.cycle.all_desktops = FALSE;
319 }
320
321 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
322 {
323     (*a)->data.cycle.inter.any.interactive = TRUE;
324     (*a)->data.cycle.linear = FALSE;
325     (*a)->data.cycle.forward = FALSE;
326     (*a)->data.cycle.dialog = TRUE;
327     (*a)->data.cycle.dock_windows = FALSE;
328     (*a)->data.cycle.desktop_windows = FALSE;
329     (*a)->data.cycle.all_desktops = FALSE;
330 }
331
332 void setup_action_movefromedge_north(ObAction **a, ObUserAction uact)
333 {
334     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
335     (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
336     (*a)->data.diraction.hang = TRUE;
337 }
338
339 void setup_action_movefromedge_south(ObAction **a, ObUserAction uact)
340 {
341     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
342     (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
343     (*a)->data.diraction.hang = TRUE;
344 }
345
346 void setup_action_movefromedge_east(ObAction **a, ObUserAction uact)
347 {
348     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
349     (*a)->data.diraction.direction = OB_DIRECTION_EAST;
350     (*a)->data.diraction.hang = TRUE;
351 }
352
353 void setup_action_movefromedge_west(ObAction **a, ObUserAction uact)
354 {
355     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
356     (*a)->data.diraction.direction = OB_DIRECTION_WEST;
357     (*a)->data.diraction.hang = TRUE;
358 }
359
360 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
361 {
362     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
363     (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
364     (*a)->data.diraction.hang = FALSE;
365 }
366
367 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
368 {
369     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
370     (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
371     (*a)->data.diraction.hang = FALSE;
372 }
373
374 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
375 {
376     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
377     (*a)->data.diraction.direction = OB_DIRECTION_EAST;
378     (*a)->data.diraction.hang = FALSE;
379 }
380
381 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
382 {
383     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
384     (*a)->data.diraction.direction = OB_DIRECTION_WEST;
385     (*a)->data.diraction.hang = FALSE;
386 }
387
388 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
389 {
390     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
391     (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
392 }
393
394 void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
395 {
396     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
397     (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
398 }
399
400 void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
401 {
402     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
403     (*a)->data.diraction.direction = OB_DIRECTION_EAST;
404 }
405
406 void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
407 {
408     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
409     (*a)->data.diraction.direction = OB_DIRECTION_WEST;
410 }
411
412 void setup_action_top_layer(ObAction **a, ObUserAction uact)
413 {
414     (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
415     (*a)->data.layer.layer = 1;
416 }
417
418 void setup_action_normal_layer(ObAction **a, ObUserAction uact)
419 {
420     (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
421     (*a)->data.layer.layer = 0;
422 }
423
424 void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
425 {
426     (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
427     (*a)->data.layer.layer = -1;
428 }
429
430 void setup_action_move(ObAction **a, ObUserAction uact)
431 {
432     (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
433     (*a)->data.moveresize.keyboard =
434         (uact == OB_USER_ACTION_NONE ||
435          uact == OB_USER_ACTION_KEYBOARD_KEY ||
436          uact == OB_USER_ACTION_MENU_SELECTION);
437     (*a)->data.moveresize.corner = 0;
438 }
439
440 void setup_action_resize(ObAction **a, ObUserAction uact)
441 {
442     (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
443     (*a)->data.moveresize.keyboard =
444         (uact == OB_USER_ACTION_NONE ||
445          uact == OB_USER_ACTION_KEYBOARD_KEY ||
446          uact == OB_USER_ACTION_MENU_SELECTION);
447     (*a)->data.moveresize.corner = 0;
448 }
449
450 void setup_action_showmenu(ObAction **a, ObUserAction uact)
451 {
452     (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
453     /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
454        assumptions that there is only one menu (and submenus) open at
455        a time! */
456     if (uact == OB_USER_ACTION_MENU_SELECTION) {
457         action_unref(*a);
458         *a = NULL;
459     }
460 }
461
462 void setup_action_focus(ObAction **a, ObUserAction uact)
463 {
464     (*a)->data.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
465 }
466
467 void setup_client_action(ObAction **a, ObUserAction uact)
468 {
469     (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
470 }
471
472 ActionString actionstrings[] =
473 {
474     {
475         "execute", 
476         action_execute, 
477         NULL
478     },
479     {
480         "directionalfocusnorth", 
481         action_directional_focus, 
482         setup_action_directional_focus_north
483     },
484     {
485         "directionalfocuseast", 
486         action_directional_focus, 
487         setup_action_directional_focus_east
488     },
489     {
490         "directionalfocussouth", 
491         action_directional_focus, 
492         setup_action_directional_focus_south
493     },
494     {
495         "directionalfocuswest",
496         action_directional_focus,
497         setup_action_directional_focus_west
498     },
499     {
500         "directionalfocusnortheast",
501         action_directional_focus,
502         setup_action_directional_focus_northeast
503     },
504     {
505         "directionalfocussoutheast",
506         action_directional_focus,
507         setup_action_directional_focus_southeast
508     },
509     {
510         "directionalfocussouthwest",
511         action_directional_focus,
512         setup_action_directional_focus_southwest
513     },
514     {
515         "directionalfocusnorthwest",
516         action_directional_focus,
517         setup_action_directional_focus_northwest
518     },
519     {
520         "activate",
521         action_activate,
522         setup_action_focus
523     },
524     {
525         "focus",
526         action_focus,
527         setup_action_focus
528     },
529     {
530         "unfocus",
531         action_unfocus,
532         setup_client_action
533     },
534     {
535         "iconify",
536         action_iconify,
537         setup_client_action
538     },
539     {
540         "focustobottom",
541         action_focus_order_to_bottom,
542         setup_client_action
543     },
544     {
545         "raiselower",
546         action_raiselower,
547         setup_client_action
548     },
549     {
550         "raise",
551         action_raise,
552         setup_client_action
553     },
554     {
555         "lower",
556         action_lower,
557         setup_client_action
558     },
559     {
560         "close",
561         action_close,
562         setup_client_action
563     },
564     {
565         "kill",
566         action_kill,
567         setup_client_action
568     },
569     {
570         "shadelower",
571         action_shadelower,
572         setup_client_action
573     },
574     {
575         "unshaderaise",
576         action_unshaderaise,
577         setup_client_action
578     },
579     {
580         "shade",
581         action_shade,
582         setup_client_action
583     },
584     {
585         "unshade",
586         action_unshade,
587         setup_client_action
588     },
589     {
590         "toggleshade",
591         action_toggle_shade,
592         setup_client_action
593     },
594     {
595         "toggleomnipresent",
596         action_toggle_omnipresent,
597         setup_client_action
598     },
599     {
600         "moverelativehorz",
601         action_move_relative_horz,
602         setup_client_action
603     },
604     {
605         "moverelativevert",
606         action_move_relative_vert,
607         setup_client_action
608     },
609     {
610         "movetocenter",
611         action_move_to_center,
612         setup_client_action
613     },
614     {
615         "resizerelativehorz",
616         action_resize_relative_horz,
617         setup_client_action
618     },
619     {
620         "resizerelativevert",
621         action_resize_relative_vert,
622         setup_client_action
623     },
624     {
625         "moverelative",
626         action_move_relative,
627         setup_client_action
628     },
629     {
630         "resizerelative",
631         action_resize_relative,
632         setup_client_action
633     },
634     {
635         "maximizefull",
636         action_maximize_full,
637         setup_client_action
638     },
639     {
640         "unmaximizefull",
641         action_unmaximize_full,
642         setup_client_action
643     },
644     {
645         "togglemaximizefull",
646         action_toggle_maximize_full,
647         setup_client_action
648     },
649     {
650         "maximizehorz",
651         action_maximize_horz,
652         setup_client_action
653     },
654     {
655         "unmaximizehorz",
656         action_unmaximize_horz,
657         setup_client_action
658     },
659     {
660         "togglemaximizehorz",
661         action_toggle_maximize_horz,
662         setup_client_action
663     },
664     {
665         "maximizevert",
666         action_maximize_vert,
667         setup_client_action
668     },
669     {
670         "unmaximizevert",
671         action_unmaximize_vert,
672         setup_client_action
673     },
674     {
675         "togglemaximizevert",
676         action_toggle_maximize_vert,
677         setup_client_action
678     },
679     {
680         "togglefullscreen",
681         action_toggle_fullscreen,
682         setup_client_action
683     },
684     {
685         "sendtodesktop",
686         action_send_to_desktop,
687         setup_action_send_to_desktop
688     },
689     {
690         "sendtodesktopnext",
691         action_send_to_desktop_dir,
692         setup_action_send_to_desktop_next
693     },
694     {
695         "sendtodesktopprevious",
696         action_send_to_desktop_dir,
697         setup_action_send_to_desktop_prev
698     },
699     {
700         "sendtodesktopright",
701         action_send_to_desktop_dir,
702         setup_action_send_to_desktop_right
703     },
704     {
705         "sendtodesktopleft",
706         action_send_to_desktop_dir,
707         setup_action_send_to_desktop_left
708     },
709     {
710         "sendtodesktopup",
711         action_send_to_desktop_dir,
712         setup_action_send_to_desktop_up
713     },
714     {
715         "sendtodesktopdown",
716         action_send_to_desktop_dir,
717         setup_action_send_to_desktop_down
718     },
719     {
720         "desktop",
721         action_desktop,
722         setup_action_desktop
723     },
724     {
725         "desktopnext",
726         action_desktop_dir,
727         setup_action_desktop_next
728     },
729     {
730         "desktopprevious",
731         action_desktop_dir,
732         setup_action_desktop_prev
733     },
734     {
735         "desktopright",
736         action_desktop_dir,
737         setup_action_desktop_right
738     },
739     {
740         "desktopleft",
741         action_desktop_dir,
742         setup_action_desktop_left
743     },
744     {
745         "desktopup",
746         action_desktop_dir,
747         setup_action_desktop_up
748     },
749     {
750         "desktopdown",
751         action_desktop_dir,
752         setup_action_desktop_down
753     },
754     {
755         "toggledecorations",
756         action_toggle_decorations,
757         setup_client_action
758     },
759     {
760         "move",
761         action_move,
762         setup_action_move
763     },
764     {
765         "resize",
766         action_resize,
767         setup_action_resize
768     },
769     {
770         "toggledockautohide",
771         action_toggle_dockautohide,
772         NULL
773     },
774     {
775         "toggleshowdesktop",
776         action_toggle_show_desktop,
777         NULL
778     },
779     {
780         "showdesktop",
781         action_show_desktop,
782         NULL
783     },
784     {
785         "unshowdesktop",
786         action_unshow_desktop,
787         NULL
788     },
789     {
790         "desktoplast",
791         action_desktop_last,
792         NULL
793     },
794     {
795         "reconfigure",
796         action_reconfigure,
797         NULL
798     },
799     {
800         "restart",
801         action_restart,
802         NULL
803     },
804     {
805         "exit",
806         action_exit,
807         NULL
808     },
809     {
810         "showmenu",
811         action_showmenu,
812         setup_action_showmenu
813     },
814     {
815         "sendtotoplayer",
816         action_send_to_layer,
817         setup_action_top_layer
818     },
819     {
820         "togglealwaysontop",
821         action_toggle_layer,
822         setup_action_top_layer
823     },
824     {
825         "sendtonormallayer",
826         action_send_to_layer,
827         setup_action_normal_layer
828     },
829     {
830         "sendtobottomlayer",
831         action_send_to_layer,
832         setup_action_bottom_layer
833     },
834     {
835         "togglealwaysonbottom",
836         action_toggle_layer,
837         setup_action_bottom_layer
838     },
839     {
840         "nextwindow",
841         action_cycle_windows,
842         setup_action_cycle_windows_next
843     },
844     {
845         "previouswindow",
846         action_cycle_windows,
847         setup_action_cycle_windows_previous
848     },
849     {
850         "movefromedgenorth",
851         action_movetoedge,
852         setup_action_movefromedge_north
853     },
854     {
855         "movefromedgesouth",
856         action_movetoedge,
857         setup_action_movefromedge_south
858     },
859     {
860         "movefromedgewest",
861         action_movetoedge,
862         setup_action_movefromedge_west
863     },
864     {
865         "movefromedgeeast",
866         action_movetoedge,
867         setup_action_movefromedge_east
868     },
869     {
870         "movetoedgenorth",
871         action_movetoedge,
872         setup_action_movetoedge_north
873     },
874     {
875         "movetoedgesouth",
876         action_movetoedge,
877         setup_action_movetoedge_south
878     },
879     {
880         "movetoedgewest",
881         action_movetoedge,
882         setup_action_movetoedge_west
883     },
884     {
885         "movetoedgeeast",
886         action_movetoedge,
887         setup_action_movetoedge_east
888     },
889     {
890         "growtoedgenorth",
891         action_growtoedge,
892         setup_action_growtoedge_north
893     },
894     {
895         "growtoedgesouth",
896         action_growtoedge,
897         setup_action_growtoedge_south
898     },
899     {
900         "growtoedgewest",
901         action_growtoedge,
902         setup_action_growtoedge_west
903     },
904     {
905         "growtoedgeeast",
906         action_growtoedge,
907         setup_action_growtoedge_east
908     },
909     {
910         "breakchroot",
911         action_break_chroot,
912         NULL
913     },
914     {
915         NULL,
916         NULL,
917         NULL
918     }
919 };
920
921 /* only key bindings can be interactive. thus saith the xor.
922    because of how the mouse is grabbed, mouse events dont even get
923    read during interactive events, so no dice! >:) */
924 #define INTERACTIVE_LIMIT(a, uact) \
925     if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
926         a->data.any.interactive = FALSE;
927
928 ObAction *action_from_string(const gchar *name, ObUserAction uact)
929 {
930     ObAction *a = NULL;
931     gboolean exist = FALSE;
932     gint i;
933
934     for (i = 0; actionstrings[i].name; i++)
935         if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
936             exist = TRUE;
937             a = action_new(actionstrings[i].func);
938             if (actionstrings[i].setup)
939                 actionstrings[i].setup(&a, uact);
940             if (a)
941                 INTERACTIVE_LIMIT(a, uact);
942             break;
943         }
944     if (!exist)
945         g_message(_("Invalid action '%s' requested. No such action exists."),
946                   name);
947     if (!a)
948         g_message(_("Invalid use of action '%s'. Action will be ignored."),
949                   name);
950     return a;
951 }
952
953 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
954                        ObUserAction uact)
955 {
956     gchar *actname;
957     ObAction *act = NULL;
958     xmlNodePtr n;
959
960     if (parse_attr_string("name", node, &actname)) {
961         if ((act = action_from_string(actname, uact))) {
962             if (act->func == action_execute || act->func == action_restart) {
963                 if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
964                     gchar *s = parse_string(doc, n);
965                     act->data.execute.path = parse_expand_tilde(s);
966                     g_free(s);
967                 }
968                 if ((n = parse_find_node("startupnotify", node->xmlChildrenNode))) {
969                     xmlNodePtr m;
970                     if ((m = parse_find_node("enabled", n->xmlChildrenNode)))
971                         act->data.execute.startupnotify = parse_bool(doc, m);
972                     if ((m = parse_find_node("name", n->xmlChildrenNode)))
973                         act->data.execute.name = parse_string(doc, m);
974                     if ((m = parse_find_node("icon", n->xmlChildrenNode)))
975                         act->data.execute.icon_name = parse_string(doc, m);
976                 }
977             } else if (act->func == action_showmenu) {
978                 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
979                     act->data.showmenu.name = parse_string(doc, n);
980             } else if (act->func == action_move_relative_horz ||
981                        act->func == action_move_relative_vert ||
982                        act->func == action_resize_relative_horz ||
983                        act->func == action_resize_relative_vert) {
984                 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
985                     act->data.relative.deltax = parse_int(doc, n);
986             } else if (act->func == action_move_relative) {
987                 if ((n = parse_find_node("x", node->xmlChildrenNode)))
988                     act->data.relative.deltax = parse_int(doc, n);
989                 if ((n = parse_find_node("y", node->xmlChildrenNode)))
990                     act->data.relative.deltay = parse_int(doc, n);
991             } else if (act->func == action_resize_relative) {
992                 if ((n = parse_find_node("left", node->xmlChildrenNode)))
993                     act->data.relative.deltaxl = parse_int(doc, n);
994                 if ((n = parse_find_node("up", node->xmlChildrenNode)))
995                     act->data.relative.deltayu = parse_int(doc, n);
996                 if ((n = parse_find_node("right", node->xmlChildrenNode)))
997                     act->data.relative.deltax = parse_int(doc, n);
998                 if ((n = parse_find_node("down", node->xmlChildrenNode)))
999                     act->data.relative.deltay = parse_int(doc, n);
1000             } else if (act->func == action_desktop) {
1001                 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
1002                     act->data.desktop.desk = parse_int(doc, n);
1003                 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
1004                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1005                     act->data.desktop.inter.any.interactive =
1006                         parse_bool(doc, n);
1007            } else if (act->func == action_send_to_desktop) {
1008                 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
1009                     act->data.sendto.desk = parse_int(doc, n);
1010                 if (act->data.sendto.desk > 0) act->data.sendto.desk--;
1011                 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
1012                     act->data.sendto.follow = parse_bool(doc, n);
1013             } else if (act->func == action_desktop_dir) {
1014                 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
1015                     act->data.desktopdir.wrap = parse_bool(doc, n); 
1016                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1017                     act->data.desktopdir.inter.any.interactive =
1018                         parse_bool(doc, n);
1019             } else if (act->func == action_send_to_desktop_dir) {
1020                 if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
1021                     act->data.sendtodir.wrap = parse_bool(doc, n);
1022                 if ((n = parse_find_node("follow", node->xmlChildrenNode)))
1023                     act->data.sendtodir.follow = parse_bool(doc, n);
1024                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1025                     act->data.sendtodir.inter.any.interactive =
1026                         parse_bool(doc, n);
1027             } else if (act->func == action_activate) {
1028                 if ((n = parse_find_node("here", node->xmlChildrenNode)))
1029                     act->data.activate.here = parse_bool(doc, n);
1030             } else if (act->func == action_cycle_windows) {
1031                 if ((n = parse_find_node("linear", node->xmlChildrenNode)))
1032                     act->data.cycle.linear = parse_bool(doc, n);
1033                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1034                     act->data.cycle.dialog = parse_bool(doc, n);
1035                 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
1036                     act->data.cycle.dock_windows = parse_bool(doc, n);
1037                 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
1038                     act->data.cycle.desktop_windows = parse_bool(doc, n);
1039                 if ((n = parse_find_node("allDesktops",
1040                                          node->xmlChildrenNode)))
1041                     act->data.cycle.all_desktops = parse_bool(doc, n);
1042             } else if (act->func == action_directional_focus) {
1043                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
1044                     act->data.interdiraction.dialog = parse_bool(doc, n);
1045                 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
1046                     act->data.interdiraction.dock_windows = parse_bool(doc, n);
1047                 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
1048                     act->data.interdiraction.desktop_windows =
1049                         parse_bool(doc, n);
1050             } else if (act->func == action_resize) {
1051                 if ((n = parse_find_node("edge", node->xmlChildrenNode))) {
1052                     gchar *s = parse_string(doc, n);
1053                     if (!g_ascii_strcasecmp(s, "top"))
1054                         act->data.moveresize.corner =
1055                             prop_atoms.net_wm_moveresize_size_top;
1056                     else if (!g_ascii_strcasecmp(s, "bottom"))
1057                         act->data.moveresize.corner =
1058                             prop_atoms.net_wm_moveresize_size_bottom;
1059                     else if (!g_ascii_strcasecmp(s, "left"))
1060                         act->data.moveresize.corner =
1061                             prop_atoms.net_wm_moveresize_size_left;
1062                     else if (!g_ascii_strcasecmp(s, "right"))
1063                         act->data.moveresize.corner =
1064                             prop_atoms.net_wm_moveresize_size_right;
1065                     else if (!g_ascii_strcasecmp(s, "topleft"))
1066                         act->data.moveresize.corner =
1067                             prop_atoms.net_wm_moveresize_size_topleft;
1068                     else if (!g_ascii_strcasecmp(s, "topright"))
1069                         act->data.moveresize.corner =
1070                             prop_atoms.net_wm_moveresize_size_topright;
1071                     else if (!g_ascii_strcasecmp(s, "bottomleft"))
1072                         act->data.moveresize.corner =
1073                             prop_atoms.net_wm_moveresize_size_bottomleft;
1074                     else if (!g_ascii_strcasecmp(s, "bottomright"))
1075                         act->data.moveresize.corner =
1076                             prop_atoms.net_wm_moveresize_size_bottomright;
1077                     g_free(s);
1078                 }
1079             } else if (act->func == action_raise ||
1080                        act->func == action_lower ||
1081                        act->func == action_raiselower ||
1082                        act->func == action_shadelower ||
1083                        act->func == action_unshaderaise) {
1084             }
1085             INTERACTIVE_LIMIT(act, uact);
1086         }
1087         g_free(actname);
1088     }
1089     return act;
1090 }
1091
1092 void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
1093                      guint state, guint button, gint x, gint y, Time time,
1094                      gboolean cancel, gboolean done)
1095 {
1096     GSList *it;
1097     ObAction *a;
1098
1099     if (!acts)
1100         return;
1101
1102     if (x < 0 && y < 0)
1103         screen_pointer_pos(&x, &y);
1104
1105     for (it = acts; it; it = g_slist_next(it)) {
1106         a = it->data;
1107
1108         if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
1109             a->data.any.c = a->data.any.client_action ? c : NULL;
1110             a->data.any.context = context;
1111             a->data.any.x = x;
1112             a->data.any.y = y;
1113
1114             a->data.any.button = button;
1115
1116             a->data.any.time = time;
1117
1118             if (a->data.any.interactive) {
1119                 a->data.inter.cancel = cancel;
1120                 a->data.inter.final = done;
1121                 if (!(cancel || done))
1122                     if (!keyboard_interactive_grab(state, a->data.any.c, a))
1123                         continue;
1124             }
1125
1126             /* XXX UGLY HACK race with motion event starting a move and the
1127                button release gettnig processed first. answer: don't queue
1128                moveresize starts. UGLY HACK XXX */
1129             if (a->data.any.interactive || a->func == action_move ||
1130                 a->func == action_resize)
1131             {
1132                 /* interactive actions are not queued */
1133                 a->func(&a->data);
1134             } else if (c &&
1135                        (context == OB_FRAME_CONTEXT_CLIENT ||
1136                         (c->type == OB_CLIENT_TYPE_DESKTOP &&
1137                          context == OB_FRAME_CONTEXT_DESKTOP)) &&
1138                        (a->func == action_focus ||
1139                         a->func == action_activate ||
1140                         a->func == action_showmenu))
1141             {
1142                 /* XXX MORE UGLY HACK
1143                    actions from clicks on client windows are NOT queued.
1144                    this solves the mysterious click-and-drag-doesnt-work
1145                    problem. it was because the window gets focused and stuff
1146                    after the button event has already been passed through. i
1147                    dont really know why it should care but it does and it makes
1148                    a difference.
1149
1150                    however this very bogus ! !
1151                    we want to send the button press to the window BEFORE
1152                    we do the action because the action might move the windows
1153                    (eg change desktops) and then the button press ends up on
1154                    the completely wrong window !
1155                    so, this is just for that bug, and it will only NOT queue it
1156                    if it is a focusing action that can be used with the mouse
1157                    pointer. ugh.
1158
1159                    also with the menus, there is a race going on. if the
1160                    desktop wants to pop up a menu, and we do to, we send them
1161                    the button before we pop up the menu, so they pop up their
1162                    menu first. but not always. if we pop up our menu before
1163                    sending them the button press, then the result is
1164                    deterministic. yay.
1165                 */
1166                 a->func(&a->data);
1167             } else
1168                 ob_main_loop_queue_action(ob_main_loop, a);
1169         }
1170     }
1171 }
1172
1173 void action_run_string(const gchar *name, struct _ObClient *c, Time time)
1174 {
1175     ObAction *a;
1176     GSList *l;
1177
1178     a = action_from_string(name, OB_USER_ACTION_NONE);
1179     g_assert(a);
1180
1181     l = g_slist_append(NULL, a);
1182
1183     action_run(l, c, 0, time);
1184 }
1185
1186 void action_execute(union ActionData *data)
1187 {
1188     GError *e = NULL;
1189     gchar *cmd, **argv = 0;
1190     if (data->execute.path) {
1191         /* Ungrab the keyboard before running the action.
1192
1193            If there is an interactive action going on, then cancel it to
1194            release the keyboard. If not, then call XUngrabKeyboard().
1195
1196            We call XUngrabKeyboard because a key press causes a passive
1197            grab on the keyboard, and so if program we are executing wants to
1198            grab the keyboard, it will fail if the button is still held down
1199            (which is likely).
1200
1201            Use the X function not out own, because we're not considering
1202            a grab to be in place at all so our function won't try ungrab
1203            anything.
1204         */
1205         if (keyboard_interactively_grabbed())
1206             keyboard_interactive_cancel();
1207         else
1208             XUngrabKeyboard(ob_display, data->any.time);
1209
1210         cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
1211         if (cmd) {
1212             if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) {
1213                 g_message(_("Failed to execute '%s': %s"),
1214                           cmd, e->message);
1215                 g_error_free(e);
1216             } else if (data->execute.startupnotify) {
1217                 gchar *program;
1218                 
1219                 program = g_path_get_basename(argv[0]);
1220                 /* sets up the environment */
1221                 sn_setup_spawn_environment(program,
1222                                            data->execute.name,
1223                                            data->execute.icon_name,
1224                                            /* launch it on the current
1225                                               desktop */
1226                                            screen_desktop,
1227                                            data->execute.any.time);
1228                 if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
1229                                    G_SPAWN_DO_NOT_REAP_CHILD,
1230                                    NULL, NULL, NULL, &e)) {
1231                     g_message(_("Failed to execute '%s': %s"),
1232                               cmd, e->message);
1233                     g_error_free(e);
1234                     sn_spawn_cancel();
1235                 }
1236                 unsetenv("DESKTOP_STARTUP_ID");
1237                 g_free(program);
1238                 g_strfreev(argv);
1239             } else {
1240                 if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
1241                                    G_SPAWN_DO_NOT_REAP_CHILD,
1242                                    NULL, NULL, NULL, &e))
1243                 {
1244                     g_message(_("Failed to execute '%s': %s"),
1245                               cmd, e->message);
1246                     g_error_free(e);
1247                 }
1248                 g_strfreev(argv);
1249             }
1250             g_free(cmd);
1251         } else {
1252             g_message(_("Failed to convert the path '%s' from utf8"),
1253                       data->execute.path);
1254         }
1255     }
1256 }
1257
1258 void action_activate(union ActionData *data)
1259 {
1260     if (data->client.any.c) {
1261         if (!data->any.button || client_mouse_focusable(data->client.any.c) ||
1262             (data->any.context != OB_FRAME_CONTEXT_CLIENT &&
1263              data->any.context != OB_FRAME_CONTEXT_FRAME))
1264         {
1265             /* if using focus_delay, stop the timer now so that focus doesn't
1266                go moving on us */
1267             event_halt_focus_delay();
1268
1269             client_activate(data->activate.any.c, data->activate.here, TRUE);
1270         }
1271     } else {
1272         /* focus action on something other than a client, make keybindings
1273            work for this openbox instance, but don't focus any specific client
1274         */
1275         focus_nothing();
1276     }
1277 }
1278
1279 void action_focus(union ActionData *data)
1280 {
1281     if (data->client.any.c) {
1282         if (!data->any.button || client_mouse_focusable(data->client.any.c) ||
1283             (data->any.context != OB_FRAME_CONTEXT_CLIENT &&
1284              data->any.context != OB_FRAME_CONTEXT_FRAME))
1285         {
1286             /* if using focus_delay, stop the timer now so that focus doesn't
1287                go moving on us */
1288             event_halt_focus_delay();
1289
1290             client_focus(data->client.any.c);
1291         }
1292     } else {
1293         /* focus action on something other than a client, make keybindings
1294            work for this openbox instance, but don't focus any specific client
1295         */
1296         focus_nothing();
1297     }
1298 }
1299
1300 void action_unfocus (union ActionData *data)
1301 {
1302     if (data->client.any.c == focus_client)
1303         focus_fallback(TRUE);
1304 }
1305
1306 void action_iconify(union ActionData *data)
1307 {
1308     client_action_start(data);
1309     client_iconify(data->client.any.c, TRUE, TRUE, FALSE);
1310     client_action_end(data);
1311 }
1312
1313 void action_focus_order_to_bottom(union ActionData *data)
1314 {
1315     focus_order_to_bottom(data->client.any.c);
1316 }
1317
1318 void action_raiselower(union ActionData *data)
1319 {
1320     ObClient *c = data->client.any.c;
1321     GList *it;
1322     gboolean raise = FALSE;
1323
1324     for (it = stacking_list; it; it = g_list_next(it)) {
1325         if (WINDOW_IS_CLIENT(it->data)) {
1326             ObClient *cit = it->data;
1327
1328             if (cit == c) break;
1329             if (client_normal(cit) == client_normal(c) &&
1330                 cit->layer == c->layer &&
1331                 cit->frame->visible &&
1332                 !client_search_transient(c, cit))
1333             {
1334                 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
1335                     raise = TRUE;
1336                     break;
1337                 }
1338             }
1339         }
1340     }
1341
1342     if (raise)
1343         action_raise(data);
1344     else
1345         action_lower(data);
1346 }
1347
1348 void action_raise(union ActionData *data)
1349 {
1350     client_action_start(data);
1351     stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
1352     client_action_end(data);
1353 }
1354
1355 void action_unshaderaise(union ActionData *data)
1356 {
1357     if (data->client.any.c->shaded)
1358         action_unshade(data);
1359     else
1360         action_raise(data);
1361 }
1362
1363 void action_shadelower(union ActionData *data)
1364 {
1365     if (data->client.any.c->shaded)
1366         action_lower(data);
1367     else
1368         action_shade(data);
1369 }
1370
1371 void action_lower(union ActionData *data)
1372 {
1373     client_action_start(data);
1374     stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
1375     client_action_end(data);
1376 }
1377
1378 void action_close(union ActionData *data)
1379 {
1380     client_close(data->client.any.c);
1381 }
1382
1383 void action_kill(union ActionData *data)
1384 {
1385     client_kill(data->client.any.c);
1386 }
1387
1388 void action_shade(union ActionData *data)
1389 {
1390     client_action_start(data);
1391     client_shade(data->client.any.c, TRUE);
1392     client_action_end(data);
1393 }
1394
1395 void action_unshade(union ActionData *data)
1396 {
1397     client_action_start(data);
1398     client_shade(data->client.any.c, FALSE);
1399     client_action_end(data);
1400 }
1401
1402 void action_toggle_shade(union ActionData *data)
1403 {
1404     client_action_start(data);
1405     client_shade(data->client.any.c, !data->client.any.c->shaded);
1406     client_action_end(data);
1407 }
1408
1409 void action_toggle_omnipresent(union ActionData *data)
1410
1411     client_set_desktop(data->client.any.c,
1412                        data->client.any.c->desktop == DESKTOP_ALL ?
1413                        screen_desktop : DESKTOP_ALL, FALSE);
1414 }
1415
1416 void action_move_relative_horz(union ActionData *data)
1417 {
1418     ObClient *c = data->relative.any.c;
1419     client_action_start(data);
1420     client_move(c, c->area.x + data->relative.deltax, c->area.y);
1421     client_action_end(data);
1422 }
1423
1424 void action_move_relative_vert(union ActionData *data)
1425 {
1426     ObClient *c = data->relative.any.c;
1427     client_action_start(data);
1428     client_move(c, c->area.x, c->area.y + data->relative.deltax);
1429     client_action_end(data);
1430 }
1431
1432 void action_move_to_center(union ActionData *data)
1433 {
1434     ObClient *c = data->client.any.c;
1435     Rect *area;
1436     area = screen_area_monitor(c->desktop, 0);
1437     client_action_start(data);
1438     client_move(c, area->width / 2 - c->area.width / 2,
1439                 area->height / 2 - c->area.height / 2);
1440     client_action_end(data);
1441 }
1442
1443 void action_resize_relative_horz(union ActionData *data)
1444 {
1445     ObClient *c = data->relative.any.c;
1446     client_action_start(data);
1447     client_resize(c,
1448                   c->area.width + data->relative.deltax * c->size_inc.width,
1449                   c->area.height);
1450     client_action_end(data);
1451 }
1452
1453 void action_resize_relative_vert(union ActionData *data)
1454 {
1455     ObClient *c = data->relative.any.c;
1456     if (!c->shaded) {
1457         client_action_start(data);
1458         client_resize(c, c->area.width, c->area.height +
1459                       data->relative.deltax * c->size_inc.height);
1460         client_action_end(data);
1461     }
1462 }
1463
1464 void action_move_relative(union ActionData *data)
1465 {
1466     ObClient *c = data->relative.any.c;
1467     client_action_start(data);
1468     client_move(c, c->area.x + data->relative.deltax, c->area.y +
1469                 data->relative.deltay);
1470     client_action_end(data);
1471 }
1472
1473 void action_resize_relative(union ActionData *data)
1474 {
1475     ObClient *c = data->relative.any.c;
1476     gint x, y, ow, w, oh, h, lw, lh;
1477
1478     client_action_start(data);
1479
1480     x = c->area.x;
1481     y = c->area.y;
1482     ow = c->area.width;
1483     w = ow + data->relative.deltax * c->size_inc.width
1484         + data->relative.deltaxl * c->size_inc.width;
1485     oh = c->area.height;
1486     h = oh + data->relative.deltay * c->size_inc.height
1487         + data->relative.deltayu * c->size_inc.height;
1488     
1489     client_try_configure(c, &x, &y, &w, &h, &lw, &lh, TRUE);
1490     client_move_resize(c, x + (ow - w), y + (oh - h), w, h);
1491     client_action_end(data);
1492 }
1493
1494 void action_maximize_full(union ActionData *data)
1495 {
1496     client_action_start(data);
1497     client_maximize(data->client.any.c, TRUE, 0);
1498     client_action_end(data);
1499 }
1500
1501 void action_unmaximize_full(union ActionData *data)
1502 {
1503     client_action_start(data);
1504     client_maximize(data->client.any.c, FALSE, 0);
1505     client_action_end(data);
1506 }
1507
1508 void action_toggle_maximize_full(union ActionData *data)
1509 {
1510     client_action_start(data);
1511     client_maximize(data->client.any.c,
1512                     !(data->client.any.c->max_horz ||
1513                       data->client.any.c->max_vert),
1514                     0);
1515     client_action_end(data);
1516 }
1517
1518 void action_maximize_horz(union ActionData *data)
1519 {
1520     client_action_start(data);
1521     client_maximize(data->client.any.c, TRUE, 1);
1522     client_action_end(data);
1523 }
1524
1525 void action_unmaximize_horz(union ActionData *data)
1526 {
1527     client_action_start(data);
1528     client_maximize(data->client.any.c, FALSE, 1);
1529     client_action_end(data);
1530 }
1531
1532 void action_toggle_maximize_horz(union ActionData *data)
1533 {
1534     client_action_start(data);
1535     client_maximize(data->client.any.c,
1536                     !data->client.any.c->max_horz, 1);
1537     client_action_end(data);
1538 }
1539
1540 void action_maximize_vert(union ActionData *data)
1541 {
1542     client_action_start(data);
1543     client_maximize(data->client.any.c, TRUE, 2);
1544     client_action_end(data);
1545 }
1546
1547 void action_unmaximize_vert(union ActionData *data)
1548 {
1549     client_action_start(data);
1550     client_maximize(data->client.any.c, FALSE, 2);
1551     client_action_end(data);
1552 }
1553
1554 void action_toggle_maximize_vert(union ActionData *data)
1555 {
1556     client_action_start(data);
1557     client_maximize(data->client.any.c,
1558                     !data->client.any.c->max_vert, 2);
1559     client_action_end(data);
1560 }
1561
1562 void action_toggle_fullscreen(union ActionData *data)
1563 {
1564     client_action_start(data);
1565     client_fullscreen(data->client.any.c, !(data->client.any.c->fullscreen));
1566     client_action_end(data);
1567 }
1568
1569 void action_send_to_desktop(union ActionData *data)
1570 {
1571     ObClient *c = data->sendto.any.c;
1572
1573     if (!client_normal(c)) return;
1574
1575     if (data->sendto.desk < screen_num_desktops ||
1576         data->sendto.desk == DESKTOP_ALL) {
1577         client_set_desktop(c, data->sendto.desk, data->sendto.follow);
1578         if (data->sendto.follow)
1579             screen_set_desktop(data->sendto.desk, TRUE);
1580     }
1581 }
1582
1583 void action_desktop(union ActionData *data)
1584 {
1585     if (!data->inter.any.interactive ||
1586         (!data->inter.cancel && !data->inter.final))
1587     {
1588         if (data->desktop.desk < screen_num_desktops ||
1589             data->desktop.desk == DESKTOP_ALL)
1590         {
1591             screen_set_desktop(data->desktop.desk, TRUE);
1592             if (data->inter.any.interactive)
1593                 screen_desktop_popup(data->desktop.desk, TRUE);
1594         }
1595     } else
1596         screen_desktop_popup(0, FALSE);
1597 }
1598
1599 void action_desktop_dir(union ActionData *data)
1600 {
1601     guint d;
1602
1603     d = screen_cycle_desktop(data->desktopdir.dir,
1604                              data->desktopdir.wrap,
1605                              data->desktopdir.linear,
1606                              data->desktopdir.inter.any.interactive,
1607                              data->desktopdir.inter.final,
1608                              data->desktopdir.inter.cancel);
1609     /* only move the desktop when the action is complete. if we switch
1610        desktops during the interactive action, focus will move but with
1611        NotifyWhileGrabbed and applications don't like that. */
1612     if (!data->sendtodir.inter.any.interactive ||
1613         (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
1614     {
1615         if (d != screen_desktop) screen_set_desktop(d, TRUE);
1616     }
1617 }
1618
1619 void action_send_to_desktop_dir(union ActionData *data)
1620 {
1621     ObClient *c = data->sendtodir.inter.any.c;
1622     guint d;
1623
1624     if (!client_normal(c)) return;
1625
1626     d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
1627                              data->sendtodir.linear,
1628                              data->sendtodir.inter.any.interactive,
1629                              data->sendtodir.inter.final,
1630                              data->sendtodir.inter.cancel);
1631     /* only move the desktop when the action is complete. if we switch
1632        desktops during the interactive action, focus will move but with
1633        NotifyWhileGrabbed and applications don't like that. */
1634     if (!data->sendtodir.inter.any.interactive ||
1635         (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
1636     {
1637         client_set_desktop(c, d, data->sendtodir.follow);
1638         if (data->sendtodir.follow && d != screen_desktop)
1639             screen_set_desktop(d, TRUE);
1640     }
1641 }
1642
1643 void action_desktop_last(union ActionData *data)
1644 {
1645     screen_set_desktop(screen_last_desktop, TRUE);
1646 }
1647
1648 void action_toggle_decorations(union ActionData *data)
1649 {
1650     ObClient *c = data->client.any.c;
1651
1652     client_action_start(data);
1653     client_set_undecorated(c, !c->undecorated);
1654     client_action_end(data);
1655 }
1656
1657 static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch,
1658                            gboolean shaded)
1659 {
1660     /* let's make x and y client relative instead of screen relative */
1661     x = x - cx;
1662     y = ch - (y - cy); /* y is inverted, 0 is at the bottom of the window */
1663
1664 #define X x*ch/cw
1665 #define A -4*X + 7*ch/3
1666 #define B  4*X -15*ch/9
1667 #define C -X/4 + 2*ch/3
1668 #define D  X/4 + 5*ch/12
1669 #define E  X/4 +   ch/3
1670 #define F -X/4 + 7*ch/12
1671 #define G  4*X - 4*ch/3
1672 #define H -4*X + 8*ch/3
1673 #define a (y > 5*ch/9)
1674 #define b (x < 4*cw/9)
1675 #define c (x > 5*cw/9)
1676 #define d (y < 4*ch/9)
1677
1678     /*
1679       Each of these defines (except X which is just there for fun), represents
1680       the equation of a line. The lines they represent are shown in the diagram
1681       below. Checking y against these lines, we are able to choose a region
1682       of the window as shown.
1683
1684       +---------------------A-------|-------|-------B---------------------+
1685       |                     |A                     B|                     |
1686       |                     |A      |       |      B|                     |
1687       |                     | A                   B |                     |
1688       |                     | A     |       |     B |                     |
1689       |                     |  A                 B  |                     |
1690       |                     |  A    |       |    B  |                     |
1691       |        northwest    |   A     north     B   |   northeast         |
1692       |                     |   A   |       |   B   |                     |
1693       |                     |    A             B    |                     |
1694       C---------------------+----A--+-------+--B----+---------------------D
1695       |CCCCCCC              |     A           B     |              DDDDDDD|
1696       |       CCCCCCCC      |     A |       | B     |      DDDDDDDD       |
1697       |               CCCCCCC      A         B      DDDDDDD               |
1698       - - - - - - - - - - - +CCCCCCC+aaaaaaa+DDDDDDD+ - - - - - - - - - - - -
1699       |                     |       b       c       |                     | sh
1700       |             west    |       b  move c       |   east              | ad
1701       |                     |       b       c       |                     | ed
1702       - - - - - - - - - - - +EEEEEEE+ddddddd+FFFFFFF+- - - - - - - - - - -  -
1703       |               EEEEEEE      G         H      FFFFFFF               |
1704       |       EEEEEEEE      |     G |       | H     |      FFFFFFFF       |
1705       |EEEEEEE              |     G           H     |              FFFFFFF|
1706       E---------------------+----G--+-------+--H----+---------------------F
1707       |                     |    G             H    |                     |
1708       |                     |   G   |       |   H   |                     |
1709       |        southwest    |   G     south     H   |   southeast         |
1710       |                     |  G    |       |    H  |                     |
1711       |                     |  G                 H  |                     |
1712       |                     | G     |       |     H |                     |
1713       |                     | G                   H |                     |
1714       |                     |G      |       |      H|                     |
1715       |                     |G                     H|                     |
1716       +---------------------G-------|-------|-------H---------------------+
1717     */
1718
1719     if (shaded) {
1720         /* for shaded windows, you can only resize west/east and move */
1721         if (b)
1722             return prop_atoms.net_wm_moveresize_size_left;
1723         if (c)
1724             return prop_atoms.net_wm_moveresize_size_right;
1725         return prop_atoms.net_wm_moveresize_move;
1726     }
1727
1728     if (y < A && y >= C)
1729         return prop_atoms.net_wm_moveresize_size_topleft;
1730     else if (y >= A && y >= B && a)
1731         return prop_atoms.net_wm_moveresize_size_top;
1732     else if (y < B && y >= D)
1733         return prop_atoms.net_wm_moveresize_size_topright;
1734     else if (y < C && y >= E && b)
1735         return prop_atoms.net_wm_moveresize_size_left;
1736     else if (y < D && y >= F && c)
1737         return prop_atoms.net_wm_moveresize_size_right;
1738     else if (y < E && y >= G)
1739         return prop_atoms.net_wm_moveresize_size_bottomleft;
1740     else if (y < G && y < H && d)
1741         return prop_atoms.net_wm_moveresize_size_bottom;
1742     else if (y >= H && y < F)
1743         return prop_atoms.net_wm_moveresize_size_bottomright;
1744     else
1745         return prop_atoms.net_wm_moveresize_move;
1746
1747 #undef X
1748 #undef A
1749 #undef B
1750 #undef C
1751 #undef D
1752 #undef E
1753 #undef F
1754 #undef G
1755 #undef H
1756 #undef a
1757 #undef b
1758 #undef c
1759 #undef d
1760 }
1761
1762 void action_move(union ActionData *data)
1763 {
1764     ObClient *c = data->moveresize.any.c;
1765     guint32 corner;
1766
1767     if (data->moveresize.keyboard)
1768         corner = prop_atoms.net_wm_moveresize_move_keyboard;
1769     else
1770         corner = prop_atoms.net_wm_moveresize_move;
1771
1772     moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1773 }
1774
1775 void action_resize(union ActionData *data)
1776 {
1777     ObClient *c = data->moveresize.any.c;
1778     guint32 corner;
1779
1780     if (data->moveresize.keyboard)
1781         corner = prop_atoms.net_wm_moveresize_size_keyboard;
1782     else if (data->moveresize.corner)
1783         corner = data->moveresize.corner; /* it was specified in the binding */
1784     else
1785         corner = pick_corner(data->any.x, data->any.y,
1786                              c->frame->area.x, c->frame->area.y,
1787                              /* use the client size because the frame
1788                                 can be differently sized (shaded
1789                                 windows) and we want this based on the
1790                                 clients size */
1791                              c->area.width + c->frame->size.left +
1792                              c->frame->size.right,
1793                              c->area.height + c->frame->size.top +
1794                              c->frame->size.bottom, c->shaded);
1795
1796     moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
1797 }
1798
1799 void action_reconfigure(union ActionData *data)
1800 {
1801     ob_reconfigure();
1802 }
1803
1804 void action_restart(union ActionData *data)
1805 {
1806     ob_restart_other(data->execute.path);
1807 }
1808
1809 void action_exit(union ActionData *data)
1810 {
1811     ob_exit(0);
1812 }
1813
1814 void action_showmenu(union ActionData *data)
1815 {
1816     if (data->showmenu.name) {
1817         menu_show(data->showmenu.name, data->any.x, data->any.y,
1818                   data->any.button, data->showmenu.any.c);
1819     }
1820 }
1821
1822 void action_cycle_windows(union ActionData *data)
1823 {
1824     /* if using focus_delay, stop the timer now so that focus doesn't go moving
1825        on us */
1826     event_halt_focus_delay();
1827
1828     focus_cycle(data->cycle.forward,
1829                 data->cycle.all_desktops,
1830                 data->cycle.dock_windows,
1831                 data->cycle.desktop_windows,
1832                 data->cycle.linear, data->any.interactive,
1833                 data->cycle.dialog,
1834                 data->cycle.inter.final, data->cycle.inter.cancel);
1835 }
1836
1837 void action_directional_focus(union ActionData *data)
1838 {
1839     /* if using focus_delay, stop the timer now so that focus doesn't go moving
1840        on us */
1841     event_halt_focus_delay();
1842
1843     focus_directional_cycle(data->interdiraction.direction,
1844                             data->interdiraction.dock_windows,
1845                             data->interdiraction.desktop_windows,
1846                             data->any.interactive,
1847                             data->interdiraction.dialog,
1848                             data->interdiraction.inter.final,
1849                             data->interdiraction.inter.cancel);
1850 }
1851
1852 void action_movetoedge(union ActionData *data)
1853 {
1854     gint x, y;
1855     ObClient *c = data->diraction.any.c;
1856
1857     x = c->frame->area.x;
1858     y = c->frame->area.y;
1859     
1860     switch(data->diraction.direction) {
1861     case OB_DIRECTION_NORTH:
1862         y = client_directional_edge_search(c, OB_DIRECTION_NORTH,
1863                                            data->diraction.hang)
1864             - (data->diraction.hang ? c->frame->area.height : 0);
1865         break;
1866     case OB_DIRECTION_WEST:
1867         x = client_directional_edge_search(c, OB_DIRECTION_WEST,
1868                                            data->diraction.hang)
1869             - (data->diraction.hang ? c->frame->area.width : 0);
1870         break;
1871     case OB_DIRECTION_SOUTH:
1872         y = client_directional_edge_search(c, OB_DIRECTION_SOUTH,
1873                                            data->diraction.hang)
1874             - (data->diraction.hang ? 0 : c->frame->area.height);
1875         break;
1876     case OB_DIRECTION_EAST:
1877         x = client_directional_edge_search(c, OB_DIRECTION_EAST,
1878                                            data->diraction.hang)
1879             - (data->diraction.hang ? 0 : c->frame->area.width);
1880         break;
1881     default:
1882         g_assert_not_reached();
1883     }
1884     frame_frame_gravity(c->frame, &x, &y, c->area.width, c->area.height);
1885     client_action_start(data);
1886     client_move(c, x, y);
1887     client_action_end(data);
1888 }
1889
1890 void action_growtoedge(union ActionData *data)
1891 {
1892     gint x, y, width, height, dest;
1893     ObClient *c = data->diraction.any.c;
1894     Rect *a;
1895
1896     a = screen_area(c->desktop);
1897     x = c->frame->area.x;
1898     y = c->frame->area.y;
1899     /* get the unshaded frame's dimensions..if it is shaded */
1900     width = c->area.width + c->frame->size.left + c->frame->size.right;
1901     height = c->area.height + c->frame->size.top + c->frame->size.bottom;
1902
1903     switch(data->diraction.direction) {
1904     case OB_DIRECTION_NORTH:
1905         if (c->shaded) break; /* don't allow vertical resize if shaded */
1906
1907         dest = client_directional_edge_search(c, OB_DIRECTION_NORTH, FALSE);
1908         if (a->y == y)
1909             height = height / 2;
1910         else {
1911             height = c->frame->area.y + height - dest;
1912             y = dest;
1913         }
1914         break;
1915     case OB_DIRECTION_WEST:
1916         dest = client_directional_edge_search(c, OB_DIRECTION_WEST, FALSE);
1917         if (a->x == x)
1918             width = width / 2;
1919         else {
1920             width = c->frame->area.x + width - dest;
1921             x = dest;
1922         }
1923         break;
1924     case OB_DIRECTION_SOUTH:
1925         if (c->shaded) break; /* don't allow vertical resize if shaded */
1926
1927         dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH, FALSE);
1928         if (a->y + a->height == y + c->frame->area.height) {
1929             height = c->frame->area.height / 2;
1930             y = a->y + a->height - height;
1931         } else
1932             height = dest - c->frame->area.y;
1933         y += (height - c->frame->area.height) % c->size_inc.height;
1934         height -= (height - c->frame->area.height) % c->size_inc.height;
1935         break;
1936     case OB_DIRECTION_EAST:
1937         dest = client_directional_edge_search(c, OB_DIRECTION_EAST, FALSE);
1938         if (a->x + a->width == x + c->frame->area.width) {
1939             width = c->frame->area.width / 2;
1940             x = a->x + a->width - width;
1941         } else
1942             width = dest - c->frame->area.x;
1943         x += (width - c->frame->area.width) % c->size_inc.width;
1944         width -= (width - c->frame->area.width) % c->size_inc.width;
1945         break;
1946     default:
1947         g_assert_not_reached();
1948     }
1949     width -= c->frame->size.left + c->frame->size.right;
1950     height -= c->frame->size.top + c->frame->size.bottom;
1951     frame_frame_gravity(c->frame, &x, &y, width, height);
1952     client_action_start(data);
1953     client_move_resize(c, x, y, width, height);
1954     client_action_end(data);
1955 }
1956
1957 void action_send_to_layer(union ActionData *data)
1958 {
1959     client_set_layer(data->layer.any.c, data->layer.layer);
1960 }
1961
1962 void action_toggle_layer(union ActionData *data)
1963 {
1964     ObClient *c = data->layer.any.c;
1965
1966     client_action_start(data);
1967     if (data->layer.layer < 0)
1968         client_set_layer(c, c->below ? 0 : -1);
1969     else if (data->layer.layer > 0)
1970         client_set_layer(c, c->above ? 0 : 1);
1971     client_action_end(data);
1972 }
1973
1974 void action_toggle_dockautohide(union ActionData *data)
1975 {
1976     config_dock_hide = !config_dock_hide;
1977     dock_configure();
1978 }
1979
1980 void action_toggle_show_desktop(union ActionData *data)
1981 {
1982     screen_show_desktop(!screen_showing_desktop, NULL);
1983 }
1984
1985 void action_show_desktop(union ActionData *data)
1986 {
1987     screen_show_desktop(TRUE, NULL);
1988 }
1989
1990 void action_unshow_desktop(union ActionData *data)
1991 {
1992     screen_show_desktop(FALSE, NULL);
1993 }
1994
1995 void action_break_chroot(union ActionData *data)
1996 {
1997     /* break out of one chroot */
1998     keyboard_reset_chains(1);
1999 }