/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "../../idlib/precompiled.h" #pragma hdrstop #include "qe3.h" char token[MAXTOKEN]; bool unget; const char *script_p; int scriptline; void StartTokenParsing (const char *data) { scriptline = 1; script_p = data; unget = false; } bool WINAPI GetToken (bool crossline) { char *token_p; if (unget) // is a token allready waiting? { unget = false; return true; } // // skip space // skipspace: while (*script_p <= 32) { if (!*script_p) { if (!crossline) common->Printf("Warning: Line %i is incomplete [01]\n",scriptline); return false; } if (*script_p++ == '\n') { if (!crossline) common->Printf("Warning: Line %i is incomplete [02]\n",scriptline); scriptline++; } } if (script_p[0] == '/' && script_p[1] == '/') // comment field { if (!crossline) common->Printf("Warning: Line %i is incomplete [03]\n",scriptline); while (*script_p++ != '\n') if (!*script_p) { if (!crossline) common->Printf("Warning: Line %i is incomplete [04]\n",scriptline); return false; } goto skipspace; } // // copy token // token_p = token; if (*script_p == '"') { script_p++; //if (*script_p == '"') // handle double quotes i suspect they are put in by other editors cccasionally // script_p++; while ( *script_p != '"' ) { if (!*script_p) Error ("EOF inside quoted token"); *token_p++ = *script_p++; if (token_p == &token[MAXTOKEN]) Error ("Token too large on line %i",scriptline); } script_p++; //if (*script_p == '"') // handle double quotes i suspect they are put in by other editors cccasionally // script_p++; } else while ( *script_p > 32 ) { *token_p++ = *script_p++; if (token_p == &token[MAXTOKEN]) Error ("Token too large on line %i",scriptline); } *token_p = 0; return true; } void WINAPI UngetToken (void) { unget = true; } /* ============== TokenAvailable Returns true if there is another token on the line ============== */ bool TokenAvailable (void) { const char *search_p; search_p = script_p; while ( *search_p <= 32) { if (*search_p == '\n') return false; if (*search_p == 0) return false; search_p++; } if (*search_p == ';') return false; return true; }